Misplaced Pages

Brent Erickson

Article snapshot taken from[REDACTED] with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
American video game designer

Brent Erickson is an American computer and video game developer.

Career

Erickson has been programming computer games since he was 12. At the age of 13 he produced/published a text-based adventure game called "Trek For Riches" for the TRS-80.

In 1992, he founded Flashpoint Productions which was sold to Bethesda Softworks in 1995.

Erickson has been credited in over 50 software titles including such products as Martian Memorandum, Mean Streets, and the extremely popular golf simulation program, Links.

Personal life

He lived in Steilacoom as a child before his family moved to Salt Lake City. He attended the University of Utah for four years, but never graduated.

Credits

Year Title Credited as System(s)
1994 Noctropolis Co-Writer, Co-Designer and Co-Creator MS-DOS, Windows, Linux, macOS
1997 XCar: Experimental Racing Director of Development DOS
1998 Burnout: Championship Drag Racing Lead Designer MS-DOS
1999 NIRA Intense Import Drag Racing Producer Windows
Cancelled Skip Barber Racing Lead Designer Windows

References

  1. ^ Andriesen, David (March 15, 1998). "Gaming guru finds home for company in Olympia". The Olympian. p. 68. Archived from the original on July 31, 2022. Retrieved October 8, 2022 – via Newspapers.com.
  2. ^ Böke, Ingmar (October 14, 2015). "Brent Erickson Noctropolis Interview". adventuregamers.com. Archived from the original on October 17, 2015. Retrieved October 8, 2022.
  3. McNamara, Marie (September 7, 1998). "Managing to be creative in the business of fun". South Sound Business. Archived from the original on June 8, 2019. Retrieved October 8, 2022.
  4. "Bethesda Softworks XCAR Bios". xcar.bethsoft.com. Archived from the original on October 27, 2001. Retrieved October 29, 2022.
  5. "Bethesda Softworks People". bethsoft.com. Archived from the original on June 5, 1997. Retrieved January 15, 2022.
  6. Brady, Scott (November 12, 1998). "Noctropolis Interview with Shaun Mitchell". noctrop.tripod.com. Archived from the original on March 2, 2015. Retrieved October 8, 2022.
  7. "XCar: Experimental Racing is a Sim Dream!". xcar.bethsoft.com. June 16, 1997. Archived from the original on April 25, 2001. Retrieved October 8, 2022.
  8. "Erickson Interview". shra.com. September 22, 1998. Archived from the original on July 9, 2000. Retrieved October 19, 2022.
  9. "Previews". shra.com. Archived from the original on May 29, 2000. Retrieved October 19, 2022.
  10. "Special Issue-NIRA Revealed!". shra.com. May 24, 1999. Archived from the original on May 8, 1999. Retrieved October 19, 2022.
  11. Husted, Scott. "Skip Barber Interview with Brent Erickson - Lead Designer". powersims.com. Archived from the original on February 1, 2001. Retrieved October 8, 2022.
Access Software
Amped series
Beach Head series
Links series
Tex Murphy series
Top Spin series
Other games
People
Related articles


Stub icon

This Bethesda Softworks-related article is a stub. You can help Misplaced Pages by expanding it.

Stub icon

This biographical article relating to a video game specialist is a stub. You can help Misplaced Pages by expanding it.

Categories: