Misplaced Pages

List of ReBoot episodes

Article snapshot taken from[REDACTED] with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
(Redirected from Identity Crisis (ReBoot))

This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.
Find sources: "List of ReBoot episodes" – news · newspapers · books · scholar · JSTOR (June 2012) (Learn how and when to remove this message)
This article possibly contains original research. Please improve it by verifying the claims made and adding inline citations. Statements consisting only of original research should be removed. (February 2008) (Learn how and when to remove this message)
(Learn how and when to remove this message)

This is the complete episode listing for the Canadian CGI television series ReBoot, which was broadcast on YTV, as well as in the United States on ABC and Cartoon Network's Toonami block between 1994 and 2001.

A total of 47 episodes have been produced, including two television films which were syndicated as the eight-episode fourth season in 2001. An un-aired "making of" special, set within the first two seasons, has also been produced.

Series overview

Season Episodes Originally aired
Season premiere Season finale
1 13 10 September 1994 21 January 1995
2 10 31 August 1995 1 February 1996
3 16 17 July 1997 24 January 1998
4 8 19 October 2001 25 November 2001

Season 1 (1994–1995)

No.TitleWritten byStory byOriginal release date
1 (v1.1)"The Tearing"Mark HoffmeierLane Raichert & Mark Hoffmeier10 September 1994 (1994-09-10) (Canada, US)
4 January 1995 (United Kingdom)
Bob and Dot fight to keep Megabyte from harnessing the power of a recently discovered, unusually large Tear. They barely succeed until a descending space fighter game harnesses it for him. Now Dot and Bob must defeat Megabyte inside the game or he will escape to infect the Super Computer and become more powerful than ever.
2 (v1.2)"Racing the Clock"Mark Edens & Lane RaichertMark Edens & Ian Pearson17 September 1994 (1994-09-17) (Canada, US)
11 January 1995 (United Kingdom)
Megabyte tricks Enzo into delivering a dangerous delete command to Hexadecimal. By the time Enzo realises his mistake, the unknowing Bob is trapped inside a Formula 1 game with the command about to go off any millisecond. Enzo and Dot must race against the clock to save Bob from certain deletion.
3 (v1.3)"Quick and The Fed"Mark Edens & Lane RaichertMark Edens & Ian Pearson24 September 1994 (1994-09-24) (Canada, US)
18 January 1995 (United Kingdom)
Thwarting a plan by Megabyte to create a portal, Bob retrieves a dangerous magnet which puts Dot's life in danger.
4 (v1.4)"Medusa Bug"Lane RaichertLane Raichert, Ian Pearson, Phil Mitchell & Gavin Blair8 October 1994 (1994-10-08) (Canada, US)
25 January 1995 (United Kingdom)
Megabyte steals a secret object from Hexadecimal, which proves to be a dangerous bug: the Medusa, which spreads throughout Mainframe, turning anything it touches into stone.
5 (v1.5)"The Tiff"Lane RaichertLane Raichert26 November 1994 (1994-11-26) (Canada)
19 November 1994 (US)
1 February 1995 (United Kingdom)
When Bob and Dot become insufferable after an argument, Enzo tries one scheme after another to rekindle their friendship. Just when Enzo gives up on the stubborn pair, the dangerous Starship Alcatraz game forces the two to work together and see each other's point of view.
6 (v1.6)"In the Belly of the Beast"Mark HoffmeierMark Hoffmeier & Lane Raichert3 December 1994 (1994-12-03) (Canada, US)
8 February 1995 (United Kingdom)
When Frisket swallows a valuable command, Megabyte captures him in order to remove it. Once inside Silicon Tor, however, the powerful Frisket and the mischievous Enzo prove to be more than Megabyte bargained for.
7 (v1.7)"The Crimson Binome"Lane RaichertGavin Blair, Phil Mitchell, Ian Pearson & Lane Raichert10 December 1994 (1994-12-10) (Canada)
7 January 1995 (US)
15 February 1995 (United Kingdom)
Swashbuckling software pirates pillage and plunder Mainframe, taking Bob as their prize catch. The ingenious Dot organises the outraged citizens and leads a high seas posse to rescue their friend.
8 (v1.8)"Enzo The Smart"Mark Hoffmeier & Lane RaichertMark Edens, Brendan McCarthy & Ian Pearson17 December 1994 (1994-12-17) (Canada)
11 February 1995 (US)
22 February 1995 (United Kingdom)
In an attempt to make himself smarter, Enzo inadvertently turns everyone in Mainframe into simple minded 8-bit dolts. Now he must turn them back to normal before their naive ways get them nullified in a Track and Field game.
9 (v1.9)"Wizards, Warriors and a Word from Our Sponsor"Jono Howard & Lane RaichertGavin Blair, Phil Mitchell, Ian Pearson & Lane Raichert24 December 1994 (1994-12-24) (Canada)
25 February 1995 (US)
1 March 1995 (United Kingdom)
Bob, Dot and Enzo are stuck in a role-playing game with the intrusive Mike the TV, where all in one and one in all has the key.
10 (v1.10)"The Great Brain Robbery"Jono HowardJono Howard & Lane Raichert31 December 1994 (1994-12-31) (Canada)
18 March 1995 (US)
4 January 1996 (United Kingdom)
In an attempt to access the Supercomputer, Megabyte hires a hacker named Mouse to enter Bob's brain. The plan goes awry when they wind up in Enzo's brain instead.
11 (v1.11)"Talent Night"Lane RaichertGavin Blair, Phil Mitchell & Ian Pearson7 January 1995 (1995-01-07) (Canada)
12 August 1995 (US)
11 January 1996 (United Kingdom)
Dot prepares a surprise talent show for Enzo's birthday; Megabyte, upset about not being invited, prepares his own act.
12 (v1.12.1)"Identity Crisis, Part 1"Jono HowardGavin Blair, Phil Mitchell & Ian Pearson14 January 1995 (1995-01-14) (Canada)
9 September 1995 (US)
22 February 1996 (United Kingdom)
Dot has to convince a sector under Megabyte's control to give her their PID codes in order to convert their sector back to its normal state.
13 (v1.12.2)"Identity Crisis, Part 2"Jono HowardGavin Blair, Phil Mitchell & Ian Pearson21 January 1995 (1995-01-21) (Canada)
16 September 1995 (US)
29 February 1996 (United Kingdom)
After being betrayed by Cyrus, Dot's emotions of guilt get the better of her during a difficult game.

Season 2 (1995–1996)

No.TitleWritten byStory byOriginal release date
14 (v2.1)"Infected"Martin BoryckiGavin Blair, Phil Mitchell, Ian Pearson & Lane Raichert31 August 1995 (1995-08-31) (Canada)
23 September 1995 (US)
18 January 1996 (United Kingdom)
Disguised as an upgrade, Megabyte enters Mainframe's core control chamber. He badly hurts Phong and initiates an Erase Command that almost destroys the System, only to be thwarted by Bob exploiting his greed. Hexidecimal hints at a surprising connection to Megabyte.
15 (v2.2)"High Code"Martin BoryckiGavin Blair, Phil Mitchell, Ian Pearson & Lane Raichert7 September 1995 (1995-09-07) (Canada)
30 September 1995 (US)
1 February 1996 (United Kingdom)
A Codemaster, Lens the Reaper, wreaks havoc in Mainframe while looking to challenge the legendary Codemaster Talon who took refuge in the system. Phong and Bob assure him that there is no one in Mainframe called Talon. Enzo discovers that Old Man Pearson is Talon, and has to convince him to come out of hiding—while Bob tricks Lens into a Game with the hope of nullifying them both to save the System. In the end, Lens is moved by the Mainframers' honorable willingness to die for each other.
16 (v2.3)"When Games Collide"Jono HowardGavin Blair, Brendan McCarthy, Phil Mitchell, Ian Pearson & Lane Raichert14 September 1995 (1995-09-14) (Canada)
7 October 1995 (US)
25 January 1996 (United Kingdom)
Megabyte uses game energy to break into Mainframe's archives. He causes two games to merge into one and becomes trapped in the game himself. Bob saves his life, forcing Megabyte to grudgingly let him go when he captures him in the archives.
17 (v2.4)"Bad Bob"Martin Borycki & Susan TurnerMartin Borycki & Susan Turner21 September 1995 (1995-09-21) (Canada)
14 October 1995 (US)
8 February 1996 (United Kingdom)
Megabyte attacks the Principal Office to steal Mainframe's Core energy. This causes a Game to be corrupted. Bob and Enzo have to get the Core energy—being transported by "Megatruck", a transformed Megabyte—back to the Office before it can leave with the Game.
18 (v2.5)"Painted Windows"Jono Howard & Susan TurnerGavin Blair, Phil Mitchell, Ian Pearson, Mark Schiemann & Susan Turner2 November 1995 (1995-11-02) (Canada)
4 November 1995 (US)
6 March 1997 (United Kingdom)
Hexadecimal accesses the system's Paint program, and Mainframe is her canvas. She soon begins to wreak havoc, causing a communications blackout, and melting all forms of transport, and glitch.
19 (v2.6)"AndrAIa"Steve Ball, Phil Mitchell, Ian Pearson & Susan TurnerSteve Ball, Phil Mitchell, Ian Pearson & Susan Turner9 November 1995 (1995-11-09) (Canada)
11 November 1995 (US)
15 February 1996 (United Kingdom)
Enzo is depressed because he feels lonely. During an underwater game, he befriends a game sprite named AndrAIa. When the game is won, he discovers she attached a back-up copy of herself to his icon so they can remain together.
20 (v2.7.1)"Nullzilla"Susan TurnerSusan Turner27 December 1995 (1995-12-27) (Canada)
16 December 1995 (US)
7 March 1996 (United Kingdom)
When an unusual creature arrives from Hexadecimal's Mirror and infects her, thousands of nulls, including Megabyte's pet Nibbles, envelop Hexadecimal in order to protect Mainframe. In order to defeat "Nullzilla", Phong sends Bob, Dot, Enzo, Mike the T.V., Frisket, and AndrAIa in a giant mecha robot to battle the monster. While Hexadecimal goes back to normal after being defeated, the intruding creature found a new target: Megabyte.
21 (v2.7.2)"Gigabyte"Phil Mitchell & Susan TurnerPhil Mitchell & Susan Turner27 December 1995 (1995-12-27) (Canada)
23 December 1995 (US)
14 March 1996 (United Kingdom)
The possessed Megabyte merges with Hexadecimal, creating the terrifying energy-absorbing virus, Gigabyte. The Mainframers fight to stop him gaining full strength, alongside both Hack & Slash and a returning Mouse in the battle against the new virus.
22 (v2.7.3)"Trust No One"Mark Leiren-YoungGavin Blair, Mark Leiren-Young, Phil Mitchell, Ian Pearson & Susan Turner25 January 1996 (1996-01-25) (Canada)
30 December 1995 (US)
21 March 1996 (United Kingdom)
Mainframe citizens are mysteriously disappearing, including Dot and Al's waiter. Phong hires two CGI Special Agents, Fax Modem and Data Nully to investigate the disappearances, along with Bob and Mouse. They Discover the now enlarged invader Identified as a creature from the Web. The implications of the situation get a lot worse when the guardians become aware.
23 (v2.7.4)"Web World Wars"Mark Leiren-YoungMark Leiren-Young, Brendan McCarthy, Phil Mitchell, Ian Pearson & Susan Turner1 February 1996 (1996-02-01) (Canada)
2 March 1996 (US)
28 March 1996 (United Kingdom)
A portal to the Web hovers over Mainframe, and its citizens must prepare for war. Due to the situation Bob gives Enzo a commission as a cadet guardian. Megabyte and Hexadecimal join the battle, but they have a secret ulterior motive.

Season 3 (1997–1998)

No.TitleWritten byStory byOriginal release date
24 (v3.1.1)"To Mend and Defend"Marv WolfmanGavin Blair, Ian Pearson, Phil Mitchell & Michael Skorey17 July 1997 (1997-07-17) (United Kingdom)
20 August 1997 (Canada)
Dot is now the Commander of the Principal Office and with Bob gone, Enzo must prove himself as a Guardian while Megabyte and Hexadecimal attack the Principal Office.
25 (v3.1.2)"Between A Raccoon & A Hard Place"Len WeinGavin Blair, Phil Mitchell & Ian Pearson24 July 1997 (1997-07-24) (United Kingdom)
27 August 1997 (Canada)
Confidence in Enzo's skills begin to diminish due to efforts by Megabyte, who is easily seizing sectors. To prove himself as a capable Guardian, he and AndrAIa enter a game in order to win it without Dot's help.
26 (v3.1.3)"Firewall"Dan DiDioGavin Blair, Phil Mitchell & Ian Pearson31 July 1997 (1997-07-31) (United Kingdom)
3 September 1997 (Canada)
Enzo begins to lose confidence in himself after a deadly encounter with Megabyte, though he, along with the others, attempt to develop a firewall to stop Megabyte's efforts to infect Mainframe.
27 (v3.1.4)"Game Over"Ian PearsonGavin Blair, Phil Mitchell & Ian Pearson7 August 1997 (1997-08-07) (United Kingdom)
10 September 1997 (Canada)
With the threat of Megabyte and Hexadecimal diminished, the Mainframers can concentrate on finding Bob. The User brings down a deadly combat game and the odds are against Enzo.
28 (v3.2.1)"Icons"Christy MarxGavin Blair, Phil Mitchell & Ian Pearson14 August 1997 (1997-08-14) (United Kingdom)
17 September 1997 (Canada)
After losing a game, Enzo (Matrix) and AndrAIa begin game hopping between systems to return to Mainframe. The now grown up Matrix is a Renegade, and AndrAIa a fully experienced warrior. They find themselves transferred to a system that is slowly crashing, and they train a group of sprites how to defend themselves when another game cube arrives with a supernatural medieval theme with a young sprite that is overly naive and very dependent on Matrix.
29 (v3.2.2)"Where No Sprite Has Gone Before"D.C. FontanaGavin Blair, Phil Mitchell, Dan DiDio & Ian Pearson21 August 1997 (1997-08-21) (United Kingdom)
24 September 1997 (Canada)
Matrix, AndrAIa and Frisket arrive in a system ruled by the Hero Selective gang of spectrals reformatted as Sprites for the games with the appearance of being superhero-like, led by the Marvel Comic's Ironman-esque Rob Cursor somewhat resembling Bob but has no inclination to the duties of the Guardians.
30 (v3.2.3)"Number 7"Dan DiDioGavin Blair, Phil Mitchell, Dan DiDio & Ian Pearson1 October 1997 (1997-10-01) (Canada)
26 March 1998 (United Kingdom)
7 November 1998 (US)
Entering a game, Matrix and AndrAIa find themselves back in Mainframe where Bob and Dot mistake Matrix and Andrea who are Rebooted into Megabyte and Hexadecimal, trying to find the mysterious number 1.
31 (v3.2.4)"The Episode with No Name"Adria BuddGavin Blair, Phil Mitchell & Ian Pearson8 October 1997 (1997-10-08) (Canada)
2 April 1998 (United Kingdom)
21 November 1998 (US)
Matrix and AndrAIa arrive in a system with a ports to the net making Mainframe that much closer. The Guardians however... are infected by a supervirus named Daemon, but Turbo, the Leader of the Guardians though infected is fighting it. He explains the only hope of defeating Daemon lies in Bob's protocol. Matrix must find Bob not only to return him home, but to save the net.
32 (v3.3.1)"Return of the Crimson Binome"Christy MarxGavin Blair, Christy Marx, Dan DiDio, Phil Mitchell & Ian Pearson15 October 1997 (1997-10-15) (Canada)
9 April 1998 (United Kingdom)
28 November 1998 (US)
When Matrix and AndrAIa find that Captain Capacitor's crew are being held in the portal system due to a new law enforced by the guardians. They attempt a prison break-in to free them to use their ship to return to Mainframe, and find a Web Surfer named Ray Tracer who agrees to help them. Matrix grows jealous of him when he flirts with AndrAIa.

Notes: This was the last episode shown in Britain due to concerns that the show's themes were becoming more mature.
33 (v3.3.2)"The Edge of Beyond"Christy MarxGavin Blair, Christy Marx, Dan DiDio, Phil Mitchell & Ian Pearson22 October 1997 (1997-10-22) (Canada)
5 December 1998 (US)
With Ray Tracer and Captain Capacitor and his crew, Matrix and AndrAIa enter the Web to find Bob and to return to Mainframe. They find themselves with a new goal after AndrAIa gets bitten by a Web Creature.
34 (v3.3.3)"Web Riders on the Storm"Len WeinGavin Blair, Ian Pearson, Dan DiDio, Len Wein, Phil Mitchell & Marv Wolfman29 October 1997 (1997-10-29) (Canada)
12 December 1998 (US)
The crew of the Saucy Mare encounter Web Riders, beings living in the web, who are not happy with their arrival in the Web. The crew must fight them off and time is running out for AndrAia.
35 (v3.3.4)"Mousetrap"Marv WolfmanGavin Blair, Ian Pearson, Dan DiDio, Len Wein, Phil Mitchell & Marv Wolfman5 November 1997 (1997-11-05) (Canada)
19 December 1998 (US)
With Bob and a portal found, the Saucy Mare prepares to return to Mainframe, but Mouse has set traps that make the trip more difficult than expected.
36 (v3.4.1)"Megaframe"Katherine LawrenceGavin Blair, Katherine Lawrence, Dan DiDio, Phil Mitchell & Ian Pearson3 January 1998 (1998-01-03) (Canada)
26 December 1998 (US)
The Saucy Mare arrives to a heavily damaged Mainframe, under the control of Megabyte. They are in preparation for an assault on the Principal Office and Bob gets abducted by Hexadecimal.
37 (v3.4.2)"Showdown"Len WeinGavin Blair, Ian Pearson, Dan DiDio, Len Wein, Phil Mitchell & Marv Wolfman10 January 1998 (1998-01-10) (Canada)
2 January 1999 (US)
Reunited with friends and family, Dot, AndrAIa, Mouse, Matrix and their group of binome rebels begin to invade the Principal Office, where Megabyte and his army await. Meanwhile Hexadecimal holds Bob against his will until he voluntarily does something benevolent for her. Matrix faces Megabyte alone before he escapes the system.
38 (v3.4.3)"System Crash"Marv WolfmanGavin Blair, Ian Pearson, Dan DiDio, Len Wein, Phil Mitchell & Marv Wolfman17 January 1998 (1998-01-17) (Canada)
5 May 1999 (US)
Megabyte is sent to The Web and Mainframe begins to crash. The Instability causes tears that allow saved User avatars from games of previous episodes to leak into the city and attack. While the protagonists fend them off, Bob tries to save the system by entering the core.
39 (v3.4.4)"End Prog"Ken PontacGavin Blair, Ian Pearson, Dan DiDio, Len Wein, Phil Mitchell & Marv Wolfman24 January 1998 (1998-01-24) (Canada)
6 May 1999 (US)
A game cube threatens to push the crashing Mainframe over the edge. The User restores the system, and everything returns to a functional state, effectively returning it to what it was before the war, with a few exceptions. A five minute musical summary of the episodes Web World Wars to End Prog plays beginning after the credits start to roll.

Season 4 (2001)

In its DVD release and original Canadian broadcast, the fourth season was initially presented as two films, and was then syndicated as separate episodes.

Daemon Rising

Main article: ReBoot: Daemon Rising
No.TitleDirected byWritten byOriginal release date
40 (v4.1.1)"Daemon Rising"George Roman SamilskiIan Pearson, Gavin Blair and Ian Weir18 November 2001 (2001-11-18) (Canada), 19 October 2001 (US)
The forces of Daemon have infected most of the net, and begin to invade Mainframe. Hexadecimal seals the system but at a certain cost.
41 (v4.1.2)"Cross Nodes"George Roman SamilskiIan Pearson, Gavin Blair and Ian Weir18 November 2001 (2001-11-18) (Canada), 19 October 2001 (US)
Daemon continues to plan in order to retrieve Bob, who could help her infect the entire net. Flashbacks reveal a young precocious Dot outsmarting her father Helman, a scientist professor. Matrix comes across a fully infected Turbo, and Hexadecimal experiences a certain change.
42 (v4.1.3)"What's Love Got To Do With It?"George Roman SamilskiIan Pearson, Gavin Blair and Ian Weir18 November 2001 (2001-11-18) (Canada), 26 October 2001 (US)
Matrix and Mouse plan to stop Daemon after AndrAIa is infected by her. Meanwhile, Dot tries to get Hexadecimal to bring back her father. Bob attempts to cure Turbo but his code doesn't work.
43 (v4.1.4)"Sacrifice"George Roman SamilskiIan Pearson, Gavin Blair, Phil Mitchell and Ian Weir18 November 2001 (2001-11-18) (Canada), 2 November 2001 (US)
With Matrix, AndrAIa and Mouse converted, Daemon travels to Mainframe herself to complete her plans. Enzo finds himself the only one who can turn the tide, until Hexadecimal gets power from Mainframes core.

My Two Bobs

Main article: ReBoot: My Two Bobs
No.TitleDirected byWritten byOriginal release date
44 (v4.2.1)"My Two Bobs"Steve BallIan Pearson, Gavin Blair, Raul Inglis and Phil Mitchell25 November 2001 (2001-11-25) (Canada), 9 November 2001 (US)
With the Daemon threat gone, a second Bob appears in Mainframe, leaving Dot with a difficult decision as to which one to marry. Meanwhile Matrix and "New Bob" deal with a game as "Glitch Bob" questions if he is in fact a copy.
45 (v4.2.2)"Life's a Glitch"Steve BallIan Pearson and Gavin Blair25 November 2001 (2001-11-25) (Canada), 16 November 2001 (US)
'Glitch-Bob' thinks about separating Glitch from himself to return to his normal self. Matrix, AndrAIa, Enzo, Phong, and "New Bob" deal with a game that has a familiar User.
46 (v4.2.3)"Null-Bot of the Bride"Steve BallIan Pearson, Gavin Blair, Raul Inglis and Phil Mitchell25 November 2001 (2001-11-25) (Canada), 23 November 2001 (US)
With "Glitch-Bob" incapacitated in the Supercomputer, Dot decides to marry the new Bob, but as "Glitch-Bob" regains his health and original form, the new arrival is revealed to be a disguised Megabyte.
47 (v4.2.4)"Crouching Binome, Hidden Virus"Steve BallIan Pearson, Gavin Blair, Raul Inglis and Phil Mitchell25 November 2001 (2001-11-25) (Canada), 30 November 2001 (US)
With Megabyte now a shape-shifting Trojan horse virus, Bob, Dot and the others attempt to track him down and capture him. However, Megabyte tricks them and seizes control of the Principal Office, and swears revenge in the form of a Predatory Hunt. The series concluded with a cliffhanger ending. In 2008, Rainmaker attempted a continuation via the web-comic "Paradigms Lost" written by Jeffrey Campbell, but it remains uncanonical to the series proper.

Special

# Title Original air date
1 (v0.1)"Fast Forward: The Making of ReBoot"Unaired (Canada, US) (Unaired (Canada, US))
An un-aired special meant to be shown between seasons 1 and 2, giving viewers an inside look as to how ReBoot is created, along with its humble beginnings. Tony Jay reprises his role as Megabyte to introduce the special, as well as lead another one of his attempted take-over plans.

External links

ReBoot franchise
Television series
Films
Video games
Company
Categories:
List of ReBoot episodes Add topic