Serge Laget | |
---|---|
Born | (1959-02-13)13 February 1959 Oloron-Sainte-Marie, France |
Died | 23 January 2023(2023-01-23) (aged 63) Carpentras, France |
Nationality | French |
Occupation | Board game designer |
Serge Charles Jean Laget (13 February 1959 – 23 January 2023) was a French board game designer. He also worked as an education advisor near Avignon.
Biography
Serge Laget and Alain Munoz designed the game Le Gang des Traction-Avant from International Team, and they were awarded the Pion d'Or 84 for the game.
In 2003, Laget created the board game Mare Nostrum, and its successor, Mare Nostrum: Mythology Expansion, two years later. In 2011, he created Cargo Noir and, in 2020, Nidavellir.
Serge Laget died in January 2023, at the age of 63.
Collaborations
With Bruno Faidutti
- Mystery of the Abbey (1996)
- Castle (2000)
- Kheops (2008)
- Ad Astra (2009)
- ARGO (2016)
With Bruno Cathala
- Shadows over Camelot (2005)
- Wicked Witches Way [fr] (2006)
- Senji (2008)
- Mundus Novus (2011)
References
- Laget Serge Charles Jean (in French)
- "Serge Laget". Boardgame Design by Bruno Faidutti (in French). 23 January 2023. Retrieved 25 January 2023.
- "Jeux & stratégie 35". October 1985.
- "Jeux & stratégie 37". February 1986.
- "New Empire Builder from Academy Games".
- ^ Jarvis, Matt (2023-01-23). "Shadows Over Camelot and Nidavellir board game designer Serge Laget passes away". Dicebreaker. Archived from the original on 2024-10-03. Retrieved 2024-10-03.
- "Serge Laget, auteur de jeux de Nidavellir, est décédé". Gus & Co (in French). 24 January 2023. Retrieved 25 January 2023.
- Libraries got game : Aligned learning through modern board games. 2010. ISBN 978-0-8389-1009-2.
- "Ruse, Trust, and the Fiction of Betrayal: How Game Designers can Author Player Experiences | Analog Game Studies". 11 July 2016.
- Analog Game Studies: Volume III. Lulu.com. 5 February 2019. ISBN 978-0-359-38397-9.
- Everybody Wins: Four Decades of the Greatest Board Games Ever Made. Simon and Schuster. 14 March 2023. ISBN 978-1-83908-191-0.
- Libraries Got Game: Aligned Learning through Modern Board Games. American Library Association. January 2009. ISBN 978-0-8389-9928-8.
- How to Host a Game Night: What to Serve, Who to Invite, How to Play—Strategies for the Perfect Game Night. Simon and Schuster. 27 October 2020. ISBN 978-1-9821-5048-8.