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Threefold repetition

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Chess rule

In chess, the threefold repetition rule states that a player may claim a draw if the same position occurs three times during the game. The rule is also known as repetition of position and, in the USCF rules, as triple occurrence of position. Two positions are by definition "the same" if the same types of pieces occupy the same squares, the same player has the move, the remaining castling rights are the same and the possibility to capture en passant is the same. The repeated positions need not occur in succession. The reasoning behind the rule is that if the position occurs three times, no real progress is being made and the game could hypothetically continue indefinitely.

The game is not automatically drawn if a position occurs for the third time – one of the players, on their turn, must claim the draw with the arbiter. The claim must be made either before making the move which will produce the third repetition, or after the opponent has made a move producing a third repetition. By contrast, the fivefold repetition rule requires the arbiter to intervene and declare the game drawn if the same position occurs five times, needing no claim by the players.

Similar rules exist in other abstract strategy games such as xiangqi and shogi (cf. sennichite) whereas in Go, repetition of the immediately previous board position is completely disallowed in the first place, and in some regional rule sets repetition of any previous board position is disallowed.

Internet chess servers differ in their handling of draw by repetition. For example, Lichess and Chess.com both draw the game automatically upon a position's third occurrence.

This article uses algebraic notation to describe chess moves.

Statement of the rule

The relevant rules in the FIDE laws of chess are summarized as:

The game is a draw if a position occurs (at least) three times during the game. (Intervening moves do not matter.) It must be claimed by the player with the turn to move. The claim is made:
(a) If the position is about to appear for the third time, the player making the claim first writes their move on their scoresheet and notifies the arbiter that they intend to make this move.
or
(b) If the position has just appeared for the third time, the player with the move can claim the draw.
Positions are considered the same if
(1) the same player has the move,
(2) pieces of the same kind and color occupy the same squares, and
(3) the possible moves of all the pieces are the same.
Under (3) above, positions are not considered to be the same if:
(a) in the first position, a pawn could have been captured en passant (by the en passant rule, in the subsequent positions, the pawn cannot be captured en passant anymore), or
(b) either player has lost a right to castle, i.e. either king or one of the rooks has been moved, in between repetitions of the position.

Although a threefold repetition usually occurs after consecutive moves, there is no requirement that the moves be consecutive for a claim to be valid. The rule applies to positions, not moves.

Perpetual check is no longer specifically mentioned in the rules of chess; such a situation will eventually resolve to a draw either by repetition, fifty-move rule or (most commonly) by agreement.

If the claim for a draw is incorrect, the opponent is awarded an extra two minutes, the written move (if legal) move must be played and the game continues. Unreasonable claims may be penalized under rule 11.5, which forbids distracting or annoying the opponent. Even if the claim is incorrect, any draw claim is also a draw offer that the opponent may accept.

Fivefold repetition

In 2014 FIDE introduced a rule providing for a mandatory draw in the event of a fivefold repetition. If the same position occurs five times, then the game is immediately terminated as a draw. If an arbiter detects a fivefold repetition, they are required to intervene and declare the game a draw. If an arbiter does not detect a fivefold repetition or fails to intervene, a player may still make a claim for fivefold repetition. If the claim is verified, the game is declared a draw regardless of any subsequent moves or result, which are void.

Examples

1972 World Championship

The seventeenth and eighteenth game of the 1972 World Championship match in Reykjavik between Bobby Fischer and Boris Spassky were declared draws because of threefold repetition. The twentieth game was drawn after an incorrect claim (see incorrect claims below).

Fischer vs. Petrosian, 1971

Fischer vs. Petrosian, 1971
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8a7 black pawnb7 black pawnf7 black pawnh7 black kingc6 black pawnf6 black queenh6 black pawnd5 black rookf5 white pawnf4 white rookh3 white pawna2 white pawnc2 white pawne2 white queenf2 white pawnh1 white king8
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Position after 30.Qe2, 32.Qe2 and 34.Qe2

In the third game of the 1971 Candidates Final Match in Buenos Aires between Bobby Fischer and Tigran Petrosian, Petrosian (with a better position) accidentally allowed the position after 30.Qe2 (see diagram) to be repeated three times. Play continued:

30... Qe5
31. Qh5 Qf6

31...Qxf4 32.Qxf7+ also leads to threefold repetition.

32. Qe2 (second time) Re5
33. Qd3 Rd5?

and then Fischer wrote his next move

34. Qe2 (third time) ½-½

on his scoresheet, which is the third appearance of the position with Black to move, and he claimed a draw. At first Petrosian was not aware of what was going on. Incidentally, this was the first time a draw by threefold repetition had been claimed in his career. This also illustrates that the intermediate moves do not need to be the same – just the positions.

Capablanca vs. Lasker, 1921

Capablanca vs. Lasker, 1921
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8f8 black kinga7 black pawnf7 black pawnb6 black pawne6 black queenf5 white rookg5 white queenh5 black pawng4 black knighte3 white pawna2 white pawnb2 white pawng1 white king8
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Position after 34...h5, 36...Kf8 and 38...Kf8

As noted above, one of the players must claim a draw by threefold repetition for the rule to be applied, otherwise the game continues. In the fifth game of the 1921 World Chess Championship match in Havana between José Raúl Capablanca and Emanuel Lasker, the same position occurred three times, but no draw was claimed. After 34...h5 (see diagram), the moves were:

35. Qd8+ Kg7
36. Qg5+ Kf8 (second time)
37. Qd8+ Kg7
38. Qg5+ Kf8 (third time)

Capablanca had repeated the moves to gain time on the clock (i.e. get in some quick moves before time control). The game continued without a draw being claimed; Lasker blundered and resigned on move 46. (Capablanca went on to win the match and become world champion.)

Two games between Alekhine and Lasker, 1914

Alekhine vs. Lasker
Moscow 1914
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8a8 black rookd8 black queenf8 black rookh8 black kinga7 black pawnc7 black pawne7 black bishope6 black pawnf6 black knightg6 white queenh6 black pawnd5 black pawnc3 white knightd3 white bishopa2 white pawnb2 white pawnc2 white pawnf2 white pawng2 white pawnh2 white pawna1 white rookg1 white king8
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Position after 16.Qg6
Lasker vs. Alekhine
St. Petersburg 1914
abcdefgh
8h8 black rookc7 black pawne7 black bishopf7 black pawng7 black pawnh7 black pawnc6 black pawne6 black kingc5 white pawne5 black knightd4 white queene4 white knightf3 black queena2 white pawnb2 white pawnf2 white pawnh2 white pawna1 white rookc1 white bishopd1 white rookg1 white king8
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Position after 21.Qd4, 23.Kg1 and 25.Kg1

The game between Alexander Alekhine and world champion Emanuel Lasker in Moscow 1914 ended in a short draw. After 16.Qg6 (see diagram) the players agreed to a draw because Alekhine can force the threefold repetition, for example 16...Qe8 17.Qxh6+ Kg8 18.Qg5+ Kh8 19.Qh6+.

In the first game between the two players in the St. Petersburg tournament 1914, Alekhine, this time with the black pieces, after 21.Qd4 (see diagram), forced a draw by threefold repetition using a similar process.

Portisch vs. Korchnoi, 1970

Portisch vs. Korchnoi, 1970
abcdefgh
8c8 black bishope8 black knightf8 black rookg8 black kinga7 black pawnd7 black pawnf7 black knightg7 black pawnh7 black pawne6 black pawnb5 black queenc5 white knightf4 white pawna3 white pawng3 white pawnb2 white pawnf2 white queeng2 white bishoph2 white pawna1 white rooke1 white kingh1 white rook8
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Position after 21...Qb5 with Portisch in a better position

A famous draw for threefold repetition occurred in the fourth game between Lajos Portisch and Viktor Korchnoi in Belgrade in the Russia (USSR) vs. Rest of the World 1970 match. After 21...Qb5 (see diagram), in a clearly better position, Portisch allowed this position to repeat three times and was criticized by teammate Bobby Fischer for allowing it. If Portisch had won the game, the match would have been a tie. Play continued:

22. Bf1 Qc6
23. Bg2 Qb5 (second time)
24. Bf1 Qc6
25. Bg2 ½-½

allowing Black to claim the threefold repetition with 25...Qb5.

Kasparov vs. Deep Blue, 1997

Kasparov vs. Deep Blue, 1997
abcdefgh
8a7 black pawnb7 black pawng7 white pawnb4 black kingc4 black pawnf4 white knightb3 black knighte3 white rookg3 white pawnd2 black rookb1 white king8
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Position after 49...Kb4

In the game between Garry Kasparov and Deep Blue in New York 1997, the game ended with a draw by agreement, because after 49...Kb4 (diagram), if White plays 50.g8=Q, Black can force perpetual check and claim a draw after 54.Kb1 by threefold repetition:

50...Rd1+
51.Ka2, Kb2 or Kc2 Rd2+
52.Kb1 (second time) Rd1+
53.Ka2, Kb2 or Kc2 Rd2+
54.Kb1 (third time)

Khamparia vs. Bo, 2018

Khamparia vs. Bo, 2018
abcdefgh
8a7 white pawnb7 black kingf6 white pawnb5 white kingd5 black pawnh5 black pawnd4 white bishope4 black pawnh4 white pawne3 white pawnc1 black rook8
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Position after 60...Rc1, 62...Rc1, 68...Rc1, 73...Rc1 and 75...Rc1

To detect fivefold repetitions can be challenging for the arbiter. In the game Akshat Khamparia vs. Li Bo, Budapest 2018, Li twice requested a draw, saying simply "repetition". Both times the request was rejected because it was not made correctly according to the threefold repetition rule. Li was later checkmated. Li disputed the result, indicating that the position had occurred five times. The arbiter was able to verify fivefold repetition at moves 60, 62, 68, 73 and 75. Had the fivefold repetition rule not been in effect, the result would have stood, as no correct claim for threefold repetition had been made. Under the fivefold repetition rule, however, the fifth occurrence of a position immediately terminates the game, and subsequent moves become irrelevant. The result was therefore overturned, and the game was declared a draw.

Opening line

Pirc Defense line
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8a8 black rookb8 black knightd8 white knighte8 black kingh8 black rooka7 black pawnb7 black pawne7 black pawnh7 black pawnd6 black pawng6 black pawnb5 black bishopc5 black pawnd4 black bishopf4 white pawng4 black knightc3 white knighta2 white pawnb2 white pawnc2 white pawng2 white pawnh2 white pawna1 white rookc1 white bishopd1 white queene1 white kingh1 white rook8
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Position after 11.Nxd8

An Austrian Attack line from the Pirc Defence has been analyzed out to a draw by threefold repetition. After the moves 1.e4 d6 2.d4 Nf6 3.Nc3 g6 4.f4 Bg7 5.Nf3 c5 6.Bb5+ Bd7 7.e5 Ng4 8.e6 fxe6 9.Ng5 Bxb5! 10.Nxe6 Bxd4! 11.Nxd8 (diagram) Black can force perpetual check and so the draw by the following moves:

11...Bf2+
12.Kd2 (first time) Be3+
13.Ke1 Bf2+
14.Kd2 (second time) Be3+
15.Ke1 Bf2+
16.Kd2 (third time)

15...Bf2+ is only a twofold repetition, as White lost their castling right only after 12.Kd2. Threefold repetition will be in effect on the next occurrence of the position.

Grandmaster draws

Carlsen vs. Nakamura, 2021
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8a8 black rookb8 black knightc8 black bishopd8 black queenf8 black bishopg8 black knighth8 black rooka7 black pawnb7 black pawnc7 black pawnd7 black pawne7 black kingf7 black pawng7 black pawnh7 black pawne5 black pawne4 white pawna2 white pawnb2 white pawnc2 white pawnd2 white pawne2 white kingf2 white pawng2 white pawnh2 white pawna1 white rookb1 white knightc1 white bishopd1 white queenf1 white bishopg1 white knighth1 white rook8
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Position after 2...Ke7, 4...Ke7 and 6...Ke7

A grandmaster draw is characterised as a short draw between high-level players, typically intended to hold position without the expenditure of mental energy. As short draws by agreement are sometimes frowned upon or outright banned in tournaments, some players circumvent such rules by playing out lines known to end in threefold repetition draws. The Berlin draw in the Ruy Lopez is one of the more commonly used lines, while Magnus Carlsen and Hikaru Nakamura finished out a dead rubber at the Magnus Carlsen Invitational with a variation of the Bongcloud Attack – Nakamura admitted that with both players secure in passage to the next round of the tournament he saw no value in attempting to force the win.

Repeating a position to gain time

Players sometimes repeat a position once not in order to draw, but to gain time on the clock (when an increment is being used) or to bring themselves closer to the time control (at which point they will receive more time). Occasionally, players miscount and inadvertently repeat the position more than once, thus allowing their opponent to claim a draw in an unfavourable position. The game between Ponomariov and Adams in Wijk aan Zee 2005 may have been an example of this.

Incorrect claims

Even top players have made incorrect claims of a draw under this rule. The Karpov–Miles game is an example of the right to castle having to be the same in all positions. The Fischer–Spassky game is an example that it must be the same player's move in all three positions.

Karpov vs. Miles, 1986

Karpov vs. Miles, 1986
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8a8 black rooke8 black kingf8 black bishoph8 black rookf7 black pawng7 black pawnh7 black pawne6 black pawnb5 white knighte4 white pawna2 white pawnb2 black knightd2 white bishope2 white kingg2 white pawnh2 white pawna1 white rookh1 white rook8
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Position after 22.Nb5

The clause about the right to castle is a subtle but important one. In a game between grandmasters Anatoly Karpov and Tony Miles in Tilburg 1986, Karpov had less than five minutes remaining on his clock in which to finish a specified number of moves or forfeit the game. He claimed a draw by repetition after checking his scoresheet carefully, whereupon it was pointed out to him that in the first occurrence of position, Black's king had had the right to castle, whereas in the second and third it had not. Tournament rules stipulated that a player be penalized with three minutes of their time for incorrect claims, which left Karpov's flag on the verge of falling. By then, Miles had taken the draw. (Miles should have readily accepted a draw in that position, but Karpov was close to losing the game because of time control.) After 22.Nb5 (diagram), play continued:

22... Ra4 (Black loses queenside castling right)
23. Nc3 Ra8
24. Nb5 (first time only, Black lost queenside castling right) Ra4
25. Nc3 Ra8
26. Nb5 (second time only, Black lost queenside castling right) ½-½

Black was able to castle queenside the first time the arrangement of pieces in the diagram occurred, but not when the arrangement was repeated.

Fischer vs. Spassky, 1972

Fischer vs. Spassky, 1972
abcdefgh
8d6 black kingg6 black bishopb5 black pawne5 black pawnh5 black pawna4 black pawnd4 black knightg4 black pawna3 white pawnc3 white kinge3 white knightg3 white pawnb2 white pawnc2 white pawnh2 white pawne1 white knight8
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Position after 48.Kc3, 50.Ne1 and 54...Nd4 (different turn)

In the twentieth game of the 1972 World Chess Championship between Bobby Fischer and Boris Spassky, Fischer called the arbiter Lothar Schmid to claim a draw because of threefold repetition. Spassky did not dispute it and signed the scoresheets before the arbiter ruled. After the draw had been agreed, it was pointed out that the position had occurred after White's 48th (see diagram) and 50th moves, and again after Black's 54th move. So the claim was actually invalid because it was not the same player's turn to move in all three instances, but the draw result stood.

History of the rule

Pest vs. Paris
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8b8 black rookf8 black rookg8 black kinga7 black pawnc7 black bishopg7 black pawnh7 black pawnb6 black knightc6 black pawnc5 white knightf5 black bishopc4 black pawnd4 white pawnc3 white knighta2 white pawnb2 white pawne2 white rookf2 white pawng2 white pawnh2 white pawna1 white rookc1 white bishopg1 white king8
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Position after 19.Nc5, 21.Nc5, 23.Nc5, 25.Nc5 and 27.Nc5

The rule has been variously formulated at different times in chess history. In Tim Harding's MegaCorr database (a collection of correspondence chess games), the notes to a game between the cities of Pest and Paris played between 1842 and 1845 state that a sixfold repetition was necessary to claim a draw. The game went: 1.e4 e5 2.Nf3 Nf6 3.Nxe5 d6 4.Nf3 Nxe4 5.d4 d5 6.Bd3 Bd6 7.0-0 0-0 8.c4 Be6 9.Qc2 f5 10.Qb3 dxc4 11.Qxb7 c6 12.Bxe4 fxe4 13.Ng5 Bf5 14.Nc3 Qd7 15.Qxd7 Nxd7 16.Ngxe4 Bc7 17.Re1 Rab8 18.Re2 Nb6 19.Nc5 (see diagram)

19... Bd6
20. N5e4 Bc7
21. Nc5 (second time) Bd6
22. N5e4 Bc7
23. Nc5 (third time) Bd6
24. N5e4 Bc7
25. Nc5 (fourth time) Bd6
26. N5e4 Bc7
27. Nc5 (fifth time)

and now instead of taking the sixfold repetition draw with 27...Bd6 28.N5e4 Bc7, Paris diverged with 27...Bd3 and went on to lose the game.

The first use of such a rule was in a tournament in London in 1883, but was stated vaguely: "... if a series of moves be repeated three times the opponent can claim a draw." The rules for the first official World Chess Championship 1886 match between Wilhelm Steinitz and Johannes Zukertort stated: "... if both players repeat the same series of moves six times in succession, then either player may claim a draw." In two of the games the same position was repeated three times. The rule was modified soon afterward to be based on positions instead of moves, and for three repetitions. Draws by this method used to be uncommon.

The first edition of the FIDE rule from 1928 already defines the threefold repetition rule without considering castling and en passant capture rights. To additionally consider castling and en passant capture rights was implicitly introduced in 1975 and explicitly worded in 1985. Prior to that, a 1964 FIDE interpretation established the same.

Pillsbury vs. Burn, 1898

Pillsbury vs. Burn, 1898
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8f7 black pawng7 black kingb6 black pawng6 black pawna5 black pawne5 black pawnh5 black pawna4 white pawnh4 white pawnb3 white pawne3 black queenf3 white pawng3 white pawnc2 white queeng2 white king8
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Position after 42...Qe3, 46...Kg7 and 50...Kg7

In this 1898 Vienna tournament game between Harry Pillsbury and Amos Burn, the same position occurred three times, but no draw could be claimed under the rules at the time. The tournament was played under the rules of Bilguer's Handbuch des Schachspiels (1843, with later editions), in which the three-fold rule was stated as the repetition of moves or a sequence of moves, not a position. After 42...Qe3 (see diagram), the game continued:

43. Qb2 Kh6
44. Qc2 Kh7
45. Qb2 Kg8
46. Qc2 Kg7 (second time)
47. Qb2 Kh7
48. Qc2 Kh6
49. Qb2 Kh7
50. Qc2 Kg7 (third time)
51. Qb2

Under modern rules, Black could claim a draw by informing the arbiter of their intention to play 50...Kg7, producing the same position as had occurred after 42...Qe3 and 46...Kg7. Alternatively, after 51.Qb2, Black could claim a draw immediately because White has repeated the position after 43.Qb2 and 47.Qb2. Burn went on to win the game.

Other games

Main articles: Sennichite and Xiangqi § Rules

In many abstract strategy games there are rules to cover repetition of position. In some games this results in a draw, in others it is forbidden to repeat a position.

Currently, shogi employs a fourfold repetition (千日手 sennichite) rule, which is required to end in a draw. Each player must have the same pieces in hand as well as the same position on the board. The result is a draw. However, a fourfold repetition with perpetual checks is illegal, and results not in a draw but in a loss by the checking player.

In Xiangqi, rules about repetitions vary between different sets of rules, but generally perpetual attacks (長打), including perpetual check, perpetual threatmate, and perpetual chase, are forbidden.

Arimaa does not allow threefold repetition of the same position with the same player to move.

In Go, a player may not make a move which repeats the previous position, as would occur if a player were to immediately recapture a stone in a ko situation. Creating ko threats is an important strategic consideration in Go.

References

  1. Article 14K.2 in "US CHESS FEDERATION'S OFFICIAL RULES OF CHESS 7TH EDITION" (PDF). The United States Chess Federation. Retrieved 12 July 2020.
  2. ^ "FIDE Laws of Chess taking effect from 1 January 2023". FIDE. Retrieved 16 July 2023.
  3. Section 9.2 in FIDE Laws of Chess
  4. Rule 9.5.3 in FIDE Laws of Chess
  5. Rule 11.5 and 12.6 in FIDE Laws of Chess
  6. Rule 9.1.2.3 in FIDE Laws of Chess
  7. "FIDE Laws of Chess taking effect from 1 January 2023". FIDE. Retrieved 16 July 2023.
  8. Rule 9.6.1 in FIDE Laws of Chess
  9. "Spassky vs. Fischer, 17th game, 1972". Chessgames.com. Retrieved 2020-07-03.
  10. "Fischer vs. Spassky, 18th game, 1972". Chessgames.com. Retrieved 2020-07-03.
  11. "Fischer vs. Petrosian, 1971". Chessgames.com. Retrieved 2020-07-03.
  12. Different sources give different moves near the end. Plisetsky & Voronkov and Kasparov give 32...Re5 33.Qh5 Rd5. ChessGames.com and Chess Life (11/1971 and 12/1971) give 32...Re5 33.Qd3 Rd5. The December 1971 Chess Life also discusses how the intermediate moves were different, and that Petrosian seemed unaware that he was going to allow a three-fold repetition.
  13. (Plisetsky & Voronkov 2005:283–84)
  14. (Kasparov 2004:422–23)
  15. (Byrne 1971:682)
  16. "Capablanca vs. Lasker, 1921". Chessgames.com. Retrieved 2020-07-03.
  17. (Kasparov 2003:266–67)
  18. "Alekhine vs.Lasker, 1914". Chessgames.com. Retrieved 2020-07-02.
  19. (Hooper & Whyld 1996, p. 335. repetition of position)
  20. "Lasker vs. Alekhine, 1914". Chessgames.com. Retrieved 2020-07-03.
  21. "St. Petersburg (1914)". Chessgames.com. Retrieved 2020-09-07.
  22. (Bott & Morrison 1966:14)
  23. ^ Fischer, Johannes (14 April 2020). "USSR vs. Rest of the World, 1970: Lajos Portisch comments". Chessbase. Archived from the original on 15 September 2020. Retrieved 15 September 2020.
  24. "Lajos Portisch comments on the controversy surrounding his draw against Viktor Kortschnoi in their fourth and last game." per ChessBase article
  25. "Lajos Portisch vs. Viktor Korchnoi (1970)". Chessgames.com. Retrieved 2020-09-16.
  26. "22. Bf1 White steers for a repetition and a draw. Modern engines evaluate the position as clearly better for White." per ChessBase article
  27. (Brady 1973:163)
  28. "Kasparov vs. Deep Blue, 1997". Chessgames.com. Retrieved 2020-07-03.
  29. (Hsu 2002:251–52)
  30. ^ Saltamara, Efstathia (September 2018). "FIDE Arbiter's Magazine" (PDF). FIDE. p. 8. Archived (PDF) from the original on 6 October 2019. Retrieved 26 August 2020.
  31. The PGN of the game is contained in the following FIDE rating page "PGN Chess Game First Saturday GM May 2018 (HUN)". FIDE. Retrieved 3 August 2020.
  32. "Ponomariov vs. Adams, 2005". Chessgames.com. Retrieved 2020-07-03.
  33. (Friedel 2005)
  34. "Karpov vs. Miles, 1986". Chessgames.com. Retrieved 2020-07-03.
  35. "Fischer vs. Spassky, 20th game, 1972". Chessgames.com. Retrieved 2020-07-03.
  36. (Gligorić 1972:119)
  37. (Alexander 1972:137–38)
  38. Alexander says that it appears that the arbiter approved the draw but Gligorić says that Spassky signed the scoresheet before the arbiter could rule on the claim.
  39. (McCrary 2004)
  40. (Brace 1977:236)
  41. "AUTHORISED EDITION OF THE OFFICIAL CODE COMPILED BY THE FEDERATION INTERNATIONALE DES ECHECS" (PDF). CCA - Chess Arbiters’ Association Britain. Retrieved 9 July 2020. By recurrence of position when the same position occurs three times in the game, and the same person is Player on each occasion, and if such Player claim the draw before the position is altered by further play, otherwise no claim can be sustained.
  42. ^ "Laws historic". CCA - Chess Arbiters’ Association Britain. Retrieved 9 July 2020.
  43. ^ "CCA Britain". CCA - Chess Arbiters’ Association Britain. Retrieved 9 July 2020.
  44. Par 15.C in FIDE Laws of Chess 1928 from "1931 - 1st FIDE Laws (BCF version)" on the Laws historic page of the CCA Britain.
  45. "Fide Laws of Chess 1975, translation" (PDF). CCA - Chess Arbiters’ Association Britain. Retrieved 9 July 2020. The position is considered the same if pieces of the same kind and colour occupy the same squares and if the possible moves of all the pieces are the same.
  46. Article 12.3 in Fide Laws of Chess 1975 from "1975" of the Laws historic page of the CCAB
  47. "Laws of Chess 1985" (PDF). CCA - Chess Arbiters’ Association Britain. Retrieved 9 July 2020. The position is considered the same if pieces of the same kind and colour occupy the same squares and if the possible moves of all the pieces are the same, including the right to castle or to take a pawn en passant.
  48. Article 10.5 (b) in Fide Laws of Chess 1985 from "1985" of the Laws historic page of the CCAB
  49. (Harkness 1967:49)
  50. "Pillsbury vs. Burn, 1898". Chessgames.com. Retrieved 2020-07-03.
  51. (Giddins 2012:166–67)

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