Revision as of 15:49, 5 November 2021 editMaxeto0910 (talk | contribs)Extended confirmed users94,115 edits Added short description.Tags: Mobile edit Mobile web edit Advanced mobile edit← Previous edit | Latest revision as of 03:25, 14 March 2022 edit undoSrleffler (talk | contribs)Extended confirmed users, Pending changes reviewers, Rollbackers44,787 edits Merge to Computational philosophyTag: New redirect | ||
(10 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
#REDIRECT ] | |||
{{short description|Direction in philosophy and cosmology}} | |||
{{multiple issues| | |||
{{fringe|date=March 2021}} | |||
{{synthesis|date=March 2021}} | |||
{{primary|date=March 2021}} | |||
{{essay|date=March 2021}} | |||
}} | |||
'''Digital philosophy''' (also '''digital ontology''') is a direction in ] and ] advocated by certain ]s, ]s and ]s, including: ], ], ], ], ], ], and ]. | |||
==Overview== | |||
Digital philosophy is a modern re-interpretation of ]'s ] ], one that replaces Leibniz's ]s with aspects of the theory of ]. Since, following Leibniz, the mind can be given a ]al treatment, digital philosophy attempts to consider some main issues in the ]. The digital approach attempts to deal with the non-deterministic quantum theory, where it assumes that all information must have finite and discrete means of its representation, and that the evolution of a physical state is governed by local and deterministic rules.<ref name="Fredkin1">{{cite journal|author=Fredkin, Edward|title=An Introduction to Digital Philosophy|journal=International Journal of Theoretical Physics|number=2|volume=42|year=2003|doi=10.1023/A:1024443232206|pages=189–247}}</ref> | |||
In ], existence and thought would consist of only computation. (However, not all computation would necessarily be thought.) Thus computation is the single substance of a ] ], while ] arises from computational ]. There are many variants of digital philosophy; however, most of them are ] theories that view all of ] and ] and so on, in framework of ].<ref name="Fredkin1"/> | |||
==Digital philosophers== | |||
In his paper "Finite Nature" (1992),<ref>{{cite conference|url=http://64.78.31.152/wp-content/uploads/2012/08/finite_nature.pdf |author=Fredkin, E. |title=Finite Nature |conference=Proceedings of the XXVIIth Rencotre de Moriond |year=1992 |url-status=dead |archiveurl=https://web.archive.org/web/20130829040406/http://64.78.31.152/wp-content/uploads/2012/08/finite_nature.pdf |archivedate=2013-08-29 }}</ref> computer pioneer ] stated two fundamental laws of physical information. As ] these two fundamental laws have two fundamental ]. | |||
# All information must have a digital means of its representation. | |||
# An informational process transforms the digital representation of the state of the system into its future state. | |||
If Fredkin's first fundamental law of information is correct then Einstein's theory of ] is not entirely correct, because the theory does not rely upon ]. If Fredkin's second fundamental law is correct then the ] of ] is not entirely correct, because quantum randomness lacks a digitally ] explanation. | |||
In Chapter 9 of '']'',<ref>*Wolfram, Stephen, ''''. Wolfram Media, Inc., May 14, 2002. {{ISBN|1-57955-008-8}}</ref> ] presents an outline of a ] ]. Below the ], there is an informational substrate that allows the build-up of ] by means of an updating parameter. The updating parameter for the multiverse is analogous to time via a mathematical ], but the updating parameter involves a decomposition across ]. The informational substrate consists of ]s that can simulate ] models and ]. In physical reality, both ] and ] are secondary features. The most fundamental feature of reality is ] ] caused by an updating parameter acting upon ]s. The multiverse automaton has a model consisting of informational substrate, an updating parameter, a few simple rules, and a method for deriving all of ] and general relativity theory, | |||
The totally finite nature of the model implies the existence of weird, ] forces that might, or might not, be too small for empirical detection. | |||
In his book ''Mind Tools'' (1987),<ref>Rucker, Rudy, ''Mind Tools – the five levels of mathematical reality'' – Houghton Mifflin (1987)</ref> mathematician/philosopher ] articulated this concept with the following conclusions about the relationship between Math and the universe. Rucker's second conclusion uses the ] term 'fact-space'; this is Rucker's ] of ] based on the notion that all that exists is the perceptions of various observers. An entity of any kind is a ] in fact-space. The world – the collection of all thoughts and objects – is a pattern spread out through fact-space. The following conclusions describe the digital philosophy that relates the world to fact-space. | |||
#The world can be resolved into digital bits, with each bit made of smaller bits. | |||
#These ]s form a ] pattern in fact-space. | |||
#The pattern behaves like a ]. | |||
#The pattern is inconceivably large in size and dimensions. | |||
#Although the world started simply, its computation is irreducibly complex. | |||
==Fredkin's ideas on physics== | |||
Fredkin takes a radical approach to explaining the ] and the ] in quantum mechanics. While admitting that quantum mechanics yields accurate predictions, ] sides with ] in the ]. In '']'', Einstein writes, "One can give good reasons why reality cannot at all be represented by a continuous ]. From the quantum phenomena it appears to follow with certainty that a finite system of finite energy can be completely described by a finite set of numbers (]). This does not seem to be in accordance with a ], and must lead to attempts to find a purely algebraic theory for the description of reality. However, nobody knows how to find the basis for such a description." | |||
Einstein's hope is a purely algebraic theory; however, Fredkin attempts to find a purely informational theory for the description of reality. At the same time, physicists find some vagueness, problems with ] compatibility, and lack of empirical falsifiability in Fredkin's expression of his ideas. | |||
In "Digital Philosophy (DP)", Chapter 11,<ref>{{Cite web|url=http://www.digitalphilosophy.org/?page_id=12 |author=Fredkin, Edward |title=Digital Philosophy |url-status=dead |archiveurl=https://web.archive.org/web/20140928110706/http://www.digitalphilosophy.org/?page_id=12 |archivedate=2014-09-28 }}</ref> Fredkin raises the question, "Could physics have a strong law of ]?" Fredkin answers his own question, "If so, we have to rethink ]s, ]s and ] to better understand what is happening to the information. The appearance of a single truly ] is absolutely incompatible with a strong law of ]. A great deal of information is obviously associated with the ] of every particle and that information must be conserved. This is a very large issue in DP, yet such issues are seldom considered in conventional ]." | |||
==Fredkin's "five big questions with pretty simple answers"== | |||
According to Fredkin,<ref>{{cite journal|url=http://findarticles.com/p/articles/mi_qa3751/is_200401/ai_n9348128/|author=Fredkin, E.|title=Five big questions with pretty simple answers|journal=IBM Journal of Research and Development|volume=48|issue=1|date=January 2004|doi=10.1147/rd.481.0031}}</ref> "Digital mechanics predicts that for every continuous ] there will be some microscopic process that violates that symmetry." Therefore, according to Fredkin, at the ], ordinary matter could have ] that violates the ]. There might be weird Fredkin ]s that cause a ]. | |||
The ] extends general relativity theory to deal with ] when matter with spin is present. According to ] in physics, torsion is nonpropagating, which means that torsion will appear within a massive body and nowhere else. According to Fredkin, torsion could appear outside and around massive bodies, because ] have anomalous ]. | |||
==See also== | |||
{{div col|colwidth=22em}} | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
{{div col end}} | |||
==References== | |||
{{Reflist}} | |||
==External links== | |||
* {{Webarchive|url=https://web.archive.org/web/20170729191558/http://www.digitalphilosophy.org/ |date=2017-07-29 }} | |||
*]'s site "." | |||
*Kelly, Kevin. 2002. Wired 10.12 | |||
* ] Section 3.4 of this article discusses the foundations of digital physics/philosophy. | |||
* | |||
*Longo, Giuseppe O. Vaccaro, Andrea, Bit Bang. La nascita della filosofia digitale, Apogeo, 2014. | |||
{{Philosophy topics}} | |||
{{DEFAULTSORT:Digital Philosophy}} | |||
] | |||
] | |||
] |
Latest revision as of 03:25, 14 March 2022
Redirect to: