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{{Short description|American musician (born 1960)}}
{{BLP sources|date=September 2010}} {{BLP sources|date=September 2010}}
{{infobox person
'''Mark Seibert''' is an American musician, composer, and producer best known for his work on various video games from ]. He is also well known as a revolutionary in the Cuban Revolution and for writing ]'s famous speech "]". Seibert has also been the centre of a variety rumours, all of which speculate him to be the original creator of ]. Such rumours remain unconfirmed, but evidence which has been kept confidential seems to indicate that they may be true.
|image =
|caption =
|birth_date = {{Birth year and age|1960}}
|birth_place = ], U.S.
|occupation = ], ]
}}
'''Mark Seibert''' (born 1960) is an American musician, composer, and producer best known for his work on various video games from ].


==Biography== ==Biography==
Seibert was born in ], U.S. From 1979 to 1986, he performed guitar and vocals for a ] band called ]. He recorded two albums with the group in 1983 and 1985, the second of which saw moderate success in various US markets. After a final concert in ] in 1986, the group broke up due to the demands of constant touring.


Mark Seibert claims he is most proud of his compositions in Phantasmagoria (1995). He obtained his Bachelor of Arts in music at California State University, Fresno in 1983, and also started on a second degree in Math in 1986. As of 2014, he was working as a mathematics teacher at the Perry Hall Christian School in Maryland.
From 1979 to 1986, Seibert performed guitar and vocals for a ] band called ]. He recorded two albums with the group in 1983 and 1985, the second of which saw moderate success in various US markets. After a final concert in ] in 1986, the group broke up due to the demands of constant touring.


In 1987, Seibert answered a newspaper advertisement from a ] game company called Sierra On-Line. After several months of delay, the company hired him as a musician and ] for '']''. He worked as a musician on this and other projects, but after only a few years, he was promoted to the company's music director. This meant that he worked with staff musicians in both composition and editing.{{citation needed|date=December 2015}} In 1987, Seibert answered a newspaper advertisement from a ] game company called Sierra On-Line. After several months of delay, the company hired him as a musician and ] for '']''. He worked as a musician on this and other projects, but after only a few years, he was promoted to the company's music director. This meant that he worked with staff musicians in both composition and editing.{{citation needed|date=December 2015}}
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In 1992, he was promoted again to producer, which meant he was involved in all aspects of game production, not just the music. However, this also meant that he was less able to actually compose music, though he did continue to perform pieces by other composers. He left the company in 2001.{{citation needed|date=December 2015}} In 1992, he was promoted again to producer, which meant he was involved in all aspects of game production, not just the music. However, this also meant that he was less able to actually compose music, though he did continue to perform pieces by other composers. He left the company in 2001.{{citation needed|date=December 2015}}


Despite having produced numerous ]s over his career, in a 1997 interview Seibert said that though he likes the genre, he had never played one through to the end: "I always get halfway through and get stuck someplace, and then I have to download the ] off the Internet and read the solution, and it's always like, 'Well that's a stupid puzzle!' I get so frustrated, I throw it down and never pick it back up."<ref>{{cite magazine |title=An Interview with Roberta Williams and Mark Seibert |magazine=] |issue=30|publisher=] |date=June 1997|pages=81 |url=https://archive.org/stream/NextGeneration30Jun1997/Next_Generation_30_Jun_1997#page/n77/mode/2up}}</ref> Despite having produced numerous ]s over his career, in a 1997 interview Seibert said that though he likes the genre, he had never played one through to the end: "I always get halfway through and get stuck someplace, and then I have to download the ] off the Internet and read the solution, and it's always like, 'Well that's a stupid puzzle!' I get so frustrated, I throw it down and never pick it back up."<ref>{{cite magazine |title=An Interview with Roberta Williams and Mark Seibert |magazine=] |issue=30|publisher=] |date=June 1997|pages=81 |url=https://archive.org/stream/NextGeneration30Jun1997/Next_Generation_30_Jun_1997#page/n77/mode/2up}}</ref>


Later he went to work for Gentle Revolution Software as the Director of Development. He worked with NASA on a game centered around the International Space Station.<ref>{{Cite web|title=Interviews With Sierra Legends - Mark Seibert|url=https://www.game-nostalgia.com/laura_bow_2/interviews/ugarte_seibert.htm|access-date=2021-05-03|website=www.game-nostalgia.com}}</ref>
Mark Seibert is now a school teacher, teaching math and tech classes to high school students at a school in Maryland.

He has been married to Debbie Seibert since 1980. They have two daughters (Kirsten - b. 1991, Kaitlin - b. 1994).


==Video game soundtracks== ==Video game soundtracks==
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*'']'' (enhanced ] version) (1992) (with ] and ]) *'']'' (enhanced ] version) (1992) (with ] and ])
*'']'' (1992) (wrote and produced "]", a remix of a theme heard in the previous game where he was the composer.) *'']'' (1992) (wrote and produced "]", a remix of a theme heard in the previous game where he was the composer.)
*'']'' (1993) (also Music Director) *'']'' (1993) (also music director)
*'']'' (1995) (also Producer and singer of the ending song "Take a Stand") *'']'' (1995) (also Producer and singer of the ending song "Take a Stand")
*'']'' (1996) (also Producer and Sound Effects)<ref>{{cite web|last=Lowe|first=Al|title=Leisure Suit Larry 7: Love for Sail! |url=https://www.imdb.com/title/tt0221340/fullcredits?ref_=tt_cl_sm#cast|website=IMDB |accessdate=2 March 2017|date=31 October 1996}}</ref> *'']'' (1996) (also Producer and Sound Effects)<ref>{{cite web|last=Lowe|first=Al|title=Leisure Suit Larry 7: Love for Sail! |url=https://www.imdb.com/title/tt0221340/fullcredits?ref_=tt_cl_sm#cast|website=IMDB |access-date=2 March 2017|date=31 October 1996}}</ref>


==Other works== ==Other works==
*] (with Omega Sunrise) (1983) *Feel the Change (with Omega Sunrise) (1983)
*] (with Omega Sunrise) (1985) *Run from the Night (with Omega Sunrise) (1985)
*] (1987)
*Fresno Vineyard Worship Album (1988)
*The Long Shot (Sequencing and Sequence Editing) (1988) *The Long Shot (Sequencing and Sequence Editing) (1988)
*'']'' (1988) (Musician/Editor) *'']'' (1988) (Musician/Editor)
*''] (1988) (Musician/Editor) *'']'' (1988) (Musician/Editor)
*'']'' (1988) (Music Editor) *'']'' (1988) (Music Editor)
*'']'' (1990) (Music Director) *'']'' (1990) (Music Director)
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*'']'' (1989) (Music Director) *'']'' (1989) (Music Director)
*'']'' (1989) (VGA remake) (Music Director) *'']'' (1989) (VGA remake) (Music Director)
*'']'' (1990) (Music Director)
*'']'' (1990) (Music Director) *'']'' (1990) (Music Director)
*'']'' (1990) (Music Director) *'']'' (1990) (Music Director)
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*'']'' (1990) (Music Director) *'']'' (1990) (Music Director)
*'']'' (1991) (Music/Sound Programming) *'']'' (1991) (Music/Sound Programming)
*'']'' (1991) (Music Director, Voice Actor (CD-ROM))
*'']'' (1991) (Music Director) *'']'' (1991) (Music Director)
*'']'' (1991) (Music Director/Musician) *'']'' (1991) (Music Director/Musician)
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*'']'' (1995) (Producer) *'']'' (1995) (Producer)
*'']'' (1996) (Producer/Musician) *'']'' (1996) (Producer/Musician)
*'']'' (1998) (Producer/Musician/Co-designer) *'']'' (1998) (Director/Producer/Musician/Co-designer)
*'']'' (2001) (Executive Producer) *'']'' (2001) (Executive Producer)
*'']'' (2001) (Executive Producer) *'']'' (2001) (Producer)
*'']'' (2004) (Director of Development)
*Destruction of '']'' (2002)


==References== ==References==
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* profile at ] * profile at ]


{{Sierra Adventure Games}}
{{Authority control}} {{Authority control}}


{{DEFAULTSORT:Seibert, Mark}} {{DEFAULTSORT:Seibert, Mark}}
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Latest revision as of 11:40, 9 December 2024

American musician (born 1960)
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Mark Seibert
Born1960 (age 64–65)
California, U.S.
Occupation(s)Musician, producer

Mark Seibert (born 1960) is an American musician, composer, and producer best known for his work on various video games from Sierra Entertainment.

Biography

Seibert was born in California, U.S. From 1979 to 1986, he performed guitar and vocals for a Christian band called Omega Sunrise. He recorded two albums with the group in 1983 and 1985, the second of which saw moderate success in various US markets. After a final concert in Fresno, California in 1986, the group broke up due to the demands of constant touring.

Mark Seibert claims he is most proud of his compositions in Phantasmagoria (1995). He obtained his Bachelor of Arts in music at California State University, Fresno in 1983, and also started on a second degree in Math in 1986. As of 2014, he was working as a mathematics teacher at the Perry Hall Christian School in Maryland.

In 1987, Seibert answered a newspaper advertisement from a computer game company called Sierra On-Line. After several months of delay, the company hired him as a musician and music editor for King's Quest IV: The Perils of Rosella. He worked as a musician on this and other projects, but after only a few years, he was promoted to the company's music director. This meant that he worked with staff musicians in both composition and editing.

In 1992, he was promoted again to producer, which meant he was involved in all aspects of game production, not just the music. However, this also meant that he was less able to actually compose music, though he did continue to perform pieces by other composers. He left the company in 2001.

Despite having produced numerous adventure games over his career, in a 1997 interview Seibert said that though he likes the genre, he had never played one through to the end: "I always get halfway through and get stuck someplace, and then I have to download the walk-through off the Internet and read the solution, and it's always like, 'Well that's a stupid puzzle!' I get so frustrated, I throw it down and never pick it back up."

Later he went to work for Gentle Revolution Software as the Director of Development. He worked with NASA on a game centered around the International Space Station.

He has been married to Debbie Seibert since 1980. They have two daughters (Kirsten - b. 1991, Kaitlin - b. 1994).

Video game soundtracks

Other works

References

  1. "An Interview with Roberta Williams and Mark Seibert". Next Generation. No. 30. Imagine Media. June 1997. p. 81.
  2. "Interviews With Sierra Legends - Mark Seibert". www.game-nostalgia.com. Retrieved 2021-05-03.
  3. Lowe, Al (31 October 1996). "Leisure Suit Larry 7: Love for Sail!". IMDB. Retrieved 2 March 2017.

External links

Adventure games developed by Sierra Entertainment
Hi-Res Adventures
King's Quest
Space Quest
Leisure Suit Larry
Police Quest
Quest for Glory
Gabriel Knight
Sierra Discovery Series
Mixed-Up
Dr. Brain
EcoQuest
Other
Other series
Disney
Manhunter
Conquests
Laura Bow
Phantasmagoria
Shivers
Stand-alone titles
Staff
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