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{{short description|Activity which can be played as a game, sport, or shooting hobby}} | |||
{{sprotected}} | |||
{{Use dmy dates|date=September 2018}} | |||
{{Otheruses4|the sport|the guns it uses|Airsoft guns}} | |||
{{more citations needed|date=November 2010}} | |||
{{Cleanup|December 2006}} | |||
{{Infobox sport | |||
{{Unreferenced|date=July 2006}} | |||
| name = Airsoft | |||
{{Mergefrom|Airsplat|talk:airsoft#merge with airsplat|date=March 2007}} | |||
| image = | |||
{{Mergefrom|MilSim|talk:airsoft#merge with MilSim|date=March 2007}} | |||
| imagesize = 300 px | |||
| caption = Airsoft player lying down | |||
| union = | |||
| first = Early 1970s in ] | |||
| registered = | |||
| clubs = | |||
| contact = Dependent on ruleset | |||
| team = | |||
| mgender = Yes | |||
| ball = 6mm bb | |||
| venue = | |||
| glossary = | |||
| region = | |||
| olympic = | |||
|equipment=], ], ]}} | |||
'''Airsoft''', also known as '''survival game''' ({{langx|ja|サバイバルゲーム|sabaibaru gēmu|link=yes}}) in ] where it was popular, is a ] ] in which participants eliminate opposing players out of play by shooting them with ] shot from ]s. | |||
] takes aim during a game]] | |||
Although similar to ] in concept and ], airsoft pellets do not leave visible markings on their target and hits are not always apparent. Though the pellet impacts can leave small ]s or ]s on exposed skin (and so ] is still recommended), the game relies heavily on an ] in which players who have been hit are expected to call themselves out of play in keeping with honesty and ].<ref>{{cite web|url=https://pickairsoft.com/airsoft-rules/|title=Airsoft General Rules|date=15 September 2020|publisher=Pick Airsoft|access-date=15 September 2020|author=Ryan Roger|archiveurl=https://web.archive.org/web/20230409103013/https://pickairsoft.com/airsoft-rules/|archive-date= April 9, 2023}}</ref> | |||
'''Airsoft''' is a ] or recreational pastime in which players participate in the simulation of ] combat also called ] or ]-style ] using ] ](or "twist" barrels) designed as replicas of real firearms. | |||
The airsoft guns used are mostly ]-fed, with some having manual/] ]-powered ]-] ]s similar to ]s, or ]ally powered by replaceable ] (e.g. ] ("green gas"), ] or {{Chem2|]}}) ].<ref>{{Cite web|title=All About Airsoft Guns: All You Need To Know {{!}} Airsoft Gun Types, Styles, Facts, and Science|url=https://highspeedbbs.com/all-about-airsoft-guns-types-styles-facts-science/|access-date=2020-10-15|website=High Speed BBs|language=en-US|archiveurl=https://web.archive.org/web/20210608233637/https://highspeedbbs.com/all-about-airsoft-guns-types-styles-facts-science/|archive-date= June 8, 2021}}</ref> Many airsoft guns also have ]s compatible with genuine ] accessories, and most cosmetically resemble real firearms. This makes them popular for ] and ]s. There are also professional ] and weapon manipulation training conducted with airsoft in some fields, such as ] training,<ref>{{Cite web|url=https://www.policeone.com/police-products/firearms/training/articles/4646982-New-Airsoft-training-for-law-enforcement/|title = New Airsoft training for law enforcement|archiveurl=https://web.archive.org/web/20220205125636/https://www.police1.com/police-products/firearms/training/articles/new-airsoft-training-for-law-enforcement-IwraQmeE92ZtGJiq/|archive-date=February 5, 2022}}</ref> due to better safety and lower cost. The ], for instance, officially adopted airsoft for training in 2018.<ref>{{cite web|url=https://www.military.com/kitup/2018/11/05/coast-guard-buys-sig-p229-airsoft-clone-its-new-training-sidearm.html|title=Coast Guard Buys Sig P229 Airsoft Clone as Its New Training Sidearm|author=Matthew Cox|publisher=Military.com|date=2018-11-05|archiveurl=https://web.archive.org/web/20230417104913/https://www.military.com/kitup/2018/11/05/coast-guard-buys-sig-p229-airsoft-clone-its-new-training-sidearm.html|archive-date= April 17, 2023}}</ref><ref>{{cite web|url=https://www.thefirearmblog.com/blog/2018/11/05/coast-guard-airsoft-gun/|title=US Coast Guard Pick SIG P229 Airsoft Pistol for Training|author=Matthew Moss|publisher=The Firearm Blog|date=2019-02-04|archiveurl=https://web.archive.org/web/20230416140528/https://www.thefirearmblog.com/blog/2018/11/05/coast-guard-airsoft-gun/|archive-date=April 16, 2023}}</ref> | |||
Airsoft has its roots in late-] ], specifically ] where ]s were difficult or impossible to obtain due to local laws; sought a legal alternative for enjoying their passion. Airsoft is still today most popular in several ]n regions, such as ], ], ], ], and to a certain extent, the ], and ]. The vast majority of airsoft guns, accessories, and after market upgrade parts are also manufactured in these countries. | |||
Airsoft gameplay varies in style and composition, but often ranges from ] to short organized ] (LARP) scenarios, ] skirmishes, military simulations (]) or ]s.<ref>{{Cite web |url=http://airsoft-facts.com/airsoft-how-to-play-1 |title=Airsoft: How to Play |website=airsoft-facts.com |access-date=6 April 2018 |archive-url=https://web.archive.org/web/20180407053654/http://airsoft-facts.com/airsoft-how-to-play-1 |archive-date=7 April 2018 |url-status=live}}</ref> It is played in indoor courses or outdoor fields.<ref>{{cite news |title=Indoor Airsoft Field |url=http://www.orlandosentinel.com/features/blogs/jon-busdeker/os-combat-city-usa-airsoft,0,7995931.post |access-date=20 June 2014 |work=Orlando Sentinel |publisher=Jon Busdeker |date=27 June 2013 |archive-url=https://web.archive.org/web/20140812225158/http://www.orlandosentinel.com/features/blogs/jon-busdeker/os-combat-city-usa-airsoft,0,7995931.post |archive-date=12 August 2014 |url-status=live}}</ref> Combat situations on the field may involve the use of genuine ]s to achieve objectives set in each game. Participants may attempt to emulate the tactical equipment and accessories used by modern military and police organizations. A game is normally kept safe by trained professionals acting as supervisors and marshals.<ref>{{Cite web |date=2021-05-10 |title=Airsoft Beginners Guide UK |url=https://bearairsoft.com/airsoft-getting-started/ |access-date=2022-04-13 |website=BEAR Airsoft {{!}} Gameplay, Reviews, Guides & More! |language=en|archiveurl=https://web.archive.org/web/20220613143938/https://bearairsoft.com/airsoft-getting-started/|archive-date= June 13, 2022}}</ref> | |||
There is also a growing interest in ] and ], especially in the ], ], ], ], ], ], ], ], ], ], ], ], ], ], ], ] (which is also visited by Dutch players, as the game is illegal in the ]), ], ], and ], bolstered by an active and expanding ] scene. | |||
Before gameplay, an airsoft gun's ] is usually checked through a ] and usually measured in ] (FPS) or ]s, a measurement for ]. Some countries have a set velocity or ] restriction; guns shooting over the legal muzzle velocity can be confiscated. Some playing fields further restrict minimum engagement distances,<ref name=":0">{{Cite web|title=Standard Airsoft BB Weights for FPS Chronos - All About Airsoft Guns|url=https://highspeedbbs.com/all-about-airsoft-guns-types-styles-facts-science/#___Standard_Airsoft_BB_Weights_for_FPS_Chronos__|access-date=2020-10-15|website=High Speed BBs|language=en-US|archiveurl=https://archive.today/20230426220445/https://highspeedbbs.com/all-about-airsoft-guns-types-styles-facts-science/%23___Standard_Airsoft_BB_Weights_for_FPS_Chronos__|archive-date= April 26, 2023}}</ref> requiring players to yell "Bang Bang!" or another phrase instead of actually shooting other players at close distances. This is done to prevent any potential injuries from high-energy pellets shot at short ranges. | |||
== Methods and structures of play == | |||
] M15A4 Automatic Electric Gun]] | |||
Fundamentally, airsoft is a game played within a reasonably large predetermined area where the objective is to hit the adversary. It generally does not leave any visible marks on clothing, but it can sometimes cause welts on the skin. This, however, is not a practical or reliable method of judging hits (there are, nevertheless, paintballs made specifically for AirSoft guns).It is generally accepted that when a player is hit, they will declare it, usually by raising their gun in the air, shouting something like "Hit!". They will then leave the area and go to a set "regeneration point" or sit/lie down, "dead in place", depending on the specific rules of the match. Depending on the rules, players may remain "dead" until another player tags them. | |||
In certain countries use of ]s of any kind is illegal, including ]s with integrated lasers.<ref>{{cite web |url=http://airsoft-supplies.com/blog/illegal-airsoft-items.html |title=Tactical Airsoft Supplies – Illegal Items |url-status=dead |archive-url=https://web.archive.org/web/20120224155317/http://airsoft-supplies.com/blog/illegal-airsoft-items.html |archive-date=24 February 2012}}</ref> | |||
=== MilSim === | |||
'']'' generally combines airsoft play with some ] ] elements. Several goals or missions are assigned to each team as a foundation for confrontation in firefights and other quarters, maintaining perimeter security and the like are added to the experience. | |||
== History == | |||
Another aspect of MilSim-style airsoft gaming that ties into the live action element is the global desire for players to look and feel the part they are playing. Hence, MilSim-style games may have uniform or clothing requirements specific to the scenario. | |||
Airsoft originated<ref>{{Cite web |title=Airsoft Gun History |url=https://www.streetdirectory.com/travel_guide/120271/technology/airsoft_gun_history.html |access-date=2022-05-05 |website=www.streetdirectory.com}}</ref> from Japan in the early 1970s, when photographer Ichiro Nagata, an avid shooting enthusiast himself, thought about making model guns that shoot real projectiles that could not kill. These "guns" were trademarked as '''soft air guns''', tailoring to the needs of shooting enthusiasts while conforming to ]. The name "soft air" referred to the compressed ]-] mixture (later replaced by a ]-silicone oil mixture known as "Green Gas") that was used as a propellant gas, which was significantly weaker than the ]ed ] used in proper ]s (]s and ]s). Originally designed for ], the ]s used in these "soft air guns" can be shot at humans ] due to the low ]. After ] introduced its revolutionary ]-] design, which allows sustainable rapid-fire using ], soft air guns became popular for casual ]s, which the Japanese call {{nihongo|'''survival games'''|サバイバルゲーム|sabaibaru gēmu}}.<ref>{{cite web |url=http://www.airsoft-guns-gas-electric-spring.com/airsoft-history-background-of-air-soft-guns.html |title=History and Its Background | Where did Air Soft Come From? |publisher=Airsoft-guns-gas-electric-spring.com |access-date=3 August 2012 |archive-url=https://web.archive.org/web/20120712235111/http://www.airsoft-guns-gas-electric-spring.com/airsoft-history-background-of-air-soft-guns.html |archive-date=12 July 2012 |url-status=live}}</ref> Asahi Firearms was a model company from Japan who operated in the 1980s and 90s and was one of the early pioneers of the airsoft hobby.<ref name="history">{{cite web| url = http://arniesairsoft.co.uk/justpistols/history.htm| title =Airsoft History | work = JustPistols|archiveurl=https://web.archive.org/web/20230426220756/http://arniesairsoft.co.uk/justpistols/history.htm|archive-date=April 26, 2023}}</ref> | |||
Airsoft guns spread to the ] in the late 1980s and early 1990s via a company called LS. They were sold in separate pieces and had to be assembled out of box before they were capable of shooting. These then became available to the rest of ] and ] and rapidly gained popularity worldwide. Since the mid-1980s, airsoft has been adapted with a purely recreational application in mind, and the sport is enjoyed by all ages. Airsoft replicas are produced globally, with the majority being manufactured in ]. Many ] agencies and ] units within the ] now start using airsoft for ] drills.<ref>{{Cite web|url=https://bestairsoftsniperrifle.com/history-of-airsoft|title=The History of Airsoft|date=2 March 2016|publisher=Abbey Supply}} {{Dead link|fix-attempted=yes|date=April 2023}}</ref> | |||
=== Re-enactment === | |||
] reenactment are guarding a piece of mock artillery. Note that while the player's uniform (with the exception of the safety goggles) is designed to resemble that of the time period, the ] he is holding is not.]] | |||
On occasion, airsoft games will be played in which the structure and/or conditions are designed to emulate a specific real-world battle as a form of ] or ], depending on the historical period. This type of play can vary from a simple skirmish emulating a small-scale battle (like that of ]) to a full reenactment of the ]<ref>Operation Irene: http://www.oplionclaws.com/irene/irene-index.php</ref> or the ]. | |||
== Equipment == | |||
For earlier historical eras such as that of ], equipment restrictions may be imposed on players for some historical accuracy. This may include restricting players to the use of replica firearms that were available during the historical battle. To include players without the correct airsoft guns, organizers may set up rules restricting them to semi-automatic fire or restricting the amount of ammunition they may carry (to better simulate firearm performance of that era and ensure equal capability among players). | |||
{{Main|Airsoft gun}} | |||
] AEG with Aimpoint Comp M2 Replica Red dot sight]] | |||
How closely the historically-based airsoft game replicates the historical battle is up to the game organizer. Sometimes a historic battle will merely be inspiration for the structure of a standard skirmish, while sometimes the players may be actual ] seeking another way to enjoy their hobby. More recently discussion has occurred on how loosely a game can incorporate millsim features and still be considered a millsim game. | |||
The guns used in airsoft are typically classified as imitation firearms. They have a mechanism for shooting ] in diameter.<ref>{{Cite web|title=About Airsoft BBs: All You Need To Know {{!}} Sizes, Weights, Types, Colors, and Information|url=https://highspeedbbs.com/about-airsoft-bb-ammo-sizes-weights-types-colors/|access-date=2020-10-15|website=High Speed BBs|language=en-US|archiveurl=https://web.archive.org/web/20230330032912/https://highspeedbbs.com/about-airsoft-bb-ammo-sizes-weights-types-colors/|archive-date=March 30, 2023}}</ref> | |||
Airsoft guns are classified according to their operating principle, which can be spring-loaded, electric (battery-powered Automatic Electric Guns, Airsoft Electric Guns or "AEGs"), or gas-powered (if these have a blowback feature they are known as "GBBs").<ref>{{Cite web|title=Types of Airsoft Guns - All About Airsoft Guns|url=https://highspeedbbs.com/all-about-airsoft-guns-types-styles-facts-science/#___Types_of_Airsoft_Guns__|access-date=2020-10-15|website=High Speed BBs|language=en-US|archiveurl=https://archive.today/20230426221932/https://highspeedbbs.com/all-about-airsoft-guns-types-styles-facts-science/%23___Types_of_Airsoft_Guns__|archive-date= April 26, 2023}}</ref> Some companies produce full replicas of counterpart ]s which fire a projectile spray of {{convert|6|mm}} pellets by use of a high-powered spring mechanism or a compressed gas propellant (i.e. green gas, propane, compressed air, or CO<sub>2</sub>). There is also a type of airsoft gun that is powered by a single (HPA) high-pressure ] and a battery pack to power the internal FCU "Fire Control Unit" computer board. These guns are often known for their high and adjustable RPS or "Rounds Per Second" and durability.<ref>{{cite web |title=Polarstar RPS |url=http://miairsoft.proboards.com/thread/42566 |website=MIA-Michigan Airsoft |access-date=20 June 2014 |archive-url=https://web.archive.org/web/20140928084509/http://miairsoft.proboards.com/thread/42566 |archive-date=28 September 2014 |url-status=live}}</ref> These HPA replicas are most often referred to as "PolarStars", although this refers to a popular brand of HPA engines and accessories. | |||
=== Game modifiers === | |||
It is often the case that specialized rules are implemented to introduce certain tactical or strategic elements to gameplay. These can vary widely from game to game. | |||
A typical airsoft gun is noticeably lighter than its "real steel" counterpart due to the use of ] and plastic materials, though some have added weights in them for a more realistic feel. Japan has specific rules about producing airsoft guns with metal parts, while newer guns, especially those made in ] and ], have both internal and external parts that are metallic. Smoke caps, as well as noise amplifiers, are available for certain airsoft guns to add realism. | |||
Examples of popular game rule modifiers include: | |||
Gas handgun ]s usually contain 10 to 30 pellets in a standard-capacity magazine; however, some are high-capacity magazines and can hold 50 rounds or more. In the case of AEG rifles, magazines come in either real-capacity (equivalent to the 30-round capacity of its real steel counterpart), low-capacity (10-50 rounds), mid-capacity (75-160 rounds), or high-capacity (190+ rounds). These magazines have spring followers like in ]s. The high-cap magazines often have a ratchet wheel that can be wound up periodically to force pellets up from the holding chamber of the magazine to the feeding chute. Due to loose pellets in the reservoir, they often make a rattling noise when running or walking. Some airsoft guns have a battery-powered ] or ] that holds thousands of pellets, but these are usually only used and allowed on LMGs (light machine gun) type replicas. | |||
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It is common for owners to "tech" (modify) their guns. The majority of ]es are made to ] specifications and have ] upgrade parts available commercially. Some gearboxes are proprietary in design. It is also possible to perform ] modifications. | |||
IMPORTANT NOTE: Edits to this section have been made that have introduced tense and tone inconsistency into this list multiple times. Please do be bold in editing, but if you're going to change one point's phrasing or tense, please change them all so they are uniform. If your edit here breaks point consistency, it will probably be reverted, since that's the simplest remedy to the problem. | |||
=== Hop-up === | |||
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{{Main|Hop-up (airsoft)}} | |||
;Medics: Selected players are able to "revive" "dead" team mates, who must usually stay "dead" in place until they are "healed". Dead players may be allowed to crawl for a certain amount of time to a medic if they were shot in the leg. | |||
The "hop-up" system, which is installed in most stock airsoft rifles and pistols, is used to increase ]s by putting ] on the pellets. The ] causes the pellets to experience more ] as they are shot, counteracting against gravity.<ref>{{Cite web|url=https://www.abbeysupply.com/blog/The_Science_Behind_How_An_Airsoft_Hop-Up_Works.html|title=The Science Behind How An Airsoft Hop-Up Works|date=12 October 2018|publisher=Abbey Supply|archive-url=https://web.archive.org/web/20181112153255/https://www.abbeysupply.com/blog/The_Science_Behind_How_An_Airsoft_Hop-Up_Works.html|archive-date=12 November 2018|url-status=live}}</ref> A small rubber nub protrudes into the top of the barrel through a small hole, and it catches the top of the pellet as it moves past. Adjusting the hop-up makes the nub more or less protrude into the barrel, so that backspin is increased or reduced. Ideally, the hop-up should be adjusted so that the pellets fly as far as possible in a straight line without curving upward too far or dropping too quickly. Hop-Up does decrease the ] (a gun firing {{convert|340|ft/s|m/s|abbr=on}} with the hop fully unwound can drop to as low as {{convert|300|ft/s|m/s|abbr=on}}). Ease and location of adjustment vary by gun design; some equipment provides a control that can be adjusted quickly during gameplay, while others may require partial disassembly. For example, a common location for Hop-Up adjustment is where the ejection port would be on a real firearm, which allows the machine to be covered while still allowing quick access to adjust the Hop-Up. | |||
;Weapon hits: Sometimes players are required to switch to their ] if they take a hit to their primary ]. (in contrast to normal play, where a hit to a player's equipment is the same as a hit to their body) | |||
;Ammo limits: Restrictions are made on the amount of ammo available per each team, player, base or round of play. | |||
;Immortals: Specific players are chosen who cannot "die" or die only under special conditions. Another term for these immortals are "gods." | |||
;Mercy rules: Players who sneak up on opponents, or have come within a certain distance of the opposing player (a close-range shot with many airsoft weapons will deliver a very painful hit), are given the option of eliminating them without firing by simply calling out, "surrender" or "mercy." | |||
=== Customization === | |||
Some players customize their airsoft guns, either to improve performance or for purely aesthetic reasons. Additions include scopes, fore-grips, and flashlights, ] being the most commonly used. Red dot sights are used to help aim, fore-grips are used to get a better grip on the airsoft gun, and flashlights (whether mounted or held in another hand) are used to illuminate dark areas and/or to blind opponents.<ref>{{Cite web |url=http://airsoft-facts.com/airsoft-equipment-1 |title=Airsoft Equipment |website=airsoft-facts.com |access-date=6 April 2018 |archive-url=https://web.archive.org/web/20180407182608/http://airsoft-facts.com/airsoft-equipment-1 |archive-date=7 April 2018 |url-status=live}}</ref> | |||
] is usually used to allow players who have been hit to return to their starting position and re-enter the game. Usually this rule is used if there is a large amount of people, or if the scenario is planned to last for a long time. There can be modifications to this rule, such as the "medic spawn". "Medic spawn" negates the player from having to spawn in their base and instead can respawn at the nearest medic. This modifier is often used when the playing area is very large. If respawning is implemented, the event organizers must be careful not to produce a scenario in which '']'' can occur. | |||
Even though in certain countries lasers are illegal, they are popular attachments in the U.S. and Europe. ] are more for their appearance than any practical effect, largely because they must be weak enough not to carry a risk of damaging another player's eyesight, which rules out using any laser powerful enough to produce a visible dot on the target in sunlight (although lasers can be useful for night games). | |||
== Safety Precautions == | |||
] to keep the face protected.]] | |||
Basic firearm safety applies to airsoft guns the same as it does to real guns. The four fundamental rules of firearm safety are: | |||
Also available are "mock ]". These resemble the actual firearm accessory that dampens sound. Since Airsoft does not use ] for propulsion these usually serve no function. Although there are models that function to "light up" a glow-in-the-dark BB using UV light similar to a ].<ref>{{Cite web|url=https://airsoftranch.com/how-does-an-airsoft-tracer-unit-work-helpful-guide/|title = How does an Airsoft Tracer Unit work? [Helpful Guide]|date = 24 July 2019|archiveurl=https://web.archive.org/web/20190927152031/https://airsoftranch.com/how-does-an-airsoft-tracer-unit-work-helpful-guide/|archive-date= September 27, 2019}}</ref> | |||
* Treat all firearms as if they are loaded and ready to fire. | |||
== Projectile == | |||
* Always point the gun away from anything and everything you do not intend to shoot. | |||
{{Main|Airsoft pellets}} | |||
Most airsoft guns fire round plastic pellets, usually white, but Tracers are common as well. The pellets mostly range from 0.12 to 0.48 g. However, the most popular weights for AEGs (automatic electric guns) and GBB* (Gas Blow-Back guns) are 0.20 g to 0.32 g (whose muzzle velocity ranges from approximately {{convert|250|ft/s|m/s|abbr=on}} to {{convert|400|ft/s|m/s|abbr=on}}). While heavier rounds (0.36–0.40 g) are typically used in long-range and sniper applications since they are more stable in flight and less easily deflected by wind. | |||
The pellets which are called BBs are usually bought in bags or bottles of 2,000 to 5,000, but other sizes are available, such as a 250,000 round (65 kg) package of tournament grade BBs. Biodegradable BBs are a fraction more expensive than non-bio counterparts, but many fields require them. BBs are typically 5.95mm ±0.01 mm in diameter. | |||
* Keep your fingers away from the trigger and outside the trigger guard until you are ready to fire. | |||
=== Ballistics === | |||
* Always be sure of your target and what's behind it. | |||
{{Further|topic=Airsoft pellet ballistics|Airsoft pellets#Pellet ballistics}} | |||
] to fully seal the area around the eyes and a ] to protect the face]] | |||
Due to the low ] (less than {{cvt|1.5|J|ftlb|disp=or|lk=on}} even for high-power models) and poor ], the pain an ] causes on skin impact is about the same as getting pinched. As a reference value, a standard 0.20 gram 6 mm pellet, which is the most common size and weight, traveling at {{cvt|100|m/s|ft/s|lk=on}} has {{cvt|1|J|ftlb}} of ].<ref>{{Cite web|title=All About Airsoft Guns: Calculating Airsoft Gun Muzzle Velocity and Kinetic Energy|url=https://www.socomtactical.net/airsoft-gun-fps-calculator/|access-date=2020-10-15|website=High Speed BBs|date=13 April 2017 |language=en-US}}</ref> Calculating the Joules and energy generated by airsoft guns is important because of phenomena like "joule creep" where the FPS remains the same while the energy of the airsoft BB leaving the airsoft gun barrel increases.<ref>{{Cite web|title=Why We Should Care About Joules and Airsoft Guns - All About Airsoft Guns|url=https://www.socomtactical.net/airsoft-gun-fps-calculator/|access-date=2020-10-15|website=Socom Tactical Airsoft |date=13 April 2017 |language=en-BG|archiveurl=}}</ref> | |||
Different regions vary in the velocity airsoft guns are allowed to shoot at. In the United States, velocity differs from the type of gameplay field. Close Quarter Battle arenas typically regulate velocity on airsoft guns at around {{cvt|350|ft/s|order=flip}}. For outdoor fields, velocity is usually regulated by the type of gun. With a standard {{convert|0.20|g|gr}} pellet, fully automatic Airsoft Electric Guns (AEGs) are often set at less than {{cvt|400|ft/s|order=flip}}, semi-automatic ]-style AEGs at {{cvt|400|-|450|ft/s|order=flip}}, and bolt-action (manually cocked spring-piston) ]s at {{cvt|450|-|500|ft/s|order=flip}}.<ref name=":0" /> | |||
A direct hit from a BB on bare skin is usually only mildly painful, but can be dangerous to areas of soft tissue such as the groin. Therefore, a standard of safety guidelines and equipment has evolved in the airsoft community. Like many competitive sports, airsoft inherently involves a certain risk of injury. | |||
The maximum ] of field-legal airsoft guns is all around {{cvt|100|m|yd}} with a highly upgraded sniper rifle replica.<ref>{{cite web |title=Airsoft GI – G700F Sniper Rifle Accuracy And 250 Feet Range Test |website = ]| date=25 April 2012 |url=https://www.youtube.com/watch?v=_lSyWYj5CK8 |access-date=10 January 2014 |archive-url=https://web.archive.org/web/20140623215330/http://www.youtube.com/watch?v=_lSyWYj5CK8 |archive-date=23 June 2014 |url-status=live}}</ref> Most airsoft guns used for field play will have an effective range of around {{cvt|43|–|67|m|yd}}, depending on the intended ] role.<ref>{{cite web |title=Section IV: Effective and Maximum Range for 6 mm BB's |url=http://mackila.com/airsoft/atp/04-a-01.htm |access-date=10 December 2014 |url-status=dead |archive-url=https://web.archive.org/web/20150125021248/http://mackila.com/airsoft/atp/04-a-01.htm |archive-date=25 January 2015}}</ref> Most Airsoft guns are capable of shooting from {{cvt|60|to|125|m/s}}, although it is also possible to purchase upgraded internals that will enable the gun to shoot up to {{cvt|550|ft/s|order=flip}} or higher. In ], a common limit for ] is {{cvt|350|ft/s|order=flip}}.{{citation needed|date=October 2012}} In Ireland, Italy and Japan the muzzle energy limit for airsoft guns is 1 joule no matter what the type of gameplay. In the ], the law allows weapons locked to semi-automatic and bolt-action rifles to fire up to 2.5 joules (at ] up to {{cvt|518|ft/s|order=flip|disp=or}}). Any weapon "which is capable of discharging two or more ]s successively without repeated pressure on the trigger" is limited, by law, at 1.3 joules (velocity up to {{cvt|374|ft/s|order=flip|disp=or}}).<ref>{{cite web|date=November 2017|title=Policing and Crime Act 2017 - section 57A|url=https://www.legislation.gov.uk/ukpga/2017/3/section/125|access-date=25 November 2020|website=legislation.gov.uk|archiveurl=https://web.archive.org/web/20221006141245/https://www.legislation.gov.uk/ukpga/2017/3/section/125|archive-date= October 6, 2022}}</ref> Northern Ireland has a maximum velocity of {{cvt|100|m/s}} with 0.20 g pellets, without regard to the type of equipment.{{citation needed|date=October 2012}} In Sweden, the legal limitations of airsoft guns caps the energy limit at 10 joules for manual guns, and 3 joules for semi- and fully automatic guns.<ref>{{cite web |title=Luftvapen, paintball, soft air gun och övriga vapen – Lagar och regler – polisen.se |url=https://polisen.se/Lagar-och-regler/Vapen/Paintballskytte/ |url-status=live |archive-url=https://web.archive.org/web/20160809210018/https://polisen.se/Lagar-och-regler/Vapen/Paintballskytte/ |access-date=25 August 2017 |archive-date=9 August 2016}}</ref> | |||
=== Personal Protective Gear === | |||
==== Eye and Face Protection ==== | |||
The minimum safe level of gear required to participate in most games includes a pair of fully-sealing impact-rated goggles to protect the eyes of the participants. Traditional prescription glasses and sunglasses are almost never accepted as they will not prevent serious injury. Goggles not designed specifically for use with airsoft guns may break or shatter upon being struck, causing eye damage. Projectiles that enter the eye at high speeds can cause profuse bleeding and brain damage, which can be fatal. It is important to always wear eye protection while playing airsoft because of this risk. | |||
The ballistics of spring- or electrically powered airsoft guns differ from real firearms in that a longer barrel will not always result in better accuracy.{{citation needed|date=October 2012}} The "sweet spot" for barrel length in a spring/electric powered airsoft gun is around {{cvt|450|mm}}, beyond which added barrel length will not improve accuracy.{{citation needed|date=October 2012}} In any case, barrel quality, velocity consistency, and hopup quality/design are more important factors with regard to accuracy.{{citation needed|date=October 2012}} Added barrel length will result in slightly increased velocity if the cylinder size and compression are appropriate for the barrel length. For example, a gun with a large cylinder and a long barrel will shoot slightly harder than a gun with a small cylinder and a short barrel ('']'').{{citation needed|date=October 2012}} This rule will apply even for barrels longer than {{cvt|500|mm}}, if there is enough cylinder volume and air compression to propel the pellet through the barrel.{{citation needed|date=October 2012}} However, the resulting velocity increase will be hardly noticeable. The only considerable advantage of using a longer inner barrel in an AEG or spring-powered gun is that it generally will make the gun quieter due to the weakened ]. | |||
For this reason many organized groups of airsoft players and fields require that eye protection fully seals the area around the eyes, and also meets or exceeds ]'s Z87.1-2003 goggle standard for eye protection (resists 3 joules of impact energy without damage). However, it is not uncommon for players in less organized games to use shooting glasses, which do not provide complete protection from projectiles. Some players will opt for paintball goggles, which are held to higher impact rating standards, ]'s F1776. <ref>ASTM F1776 standard for paintball goggles: http://www.medem.com/MedLB/article_detaillb.cfm?article_ID=ZZZD5TRRSKC&sub_cat=32</ref> It is worth noting, however, that Z87.1-2003 rated goggles are specifically intended for use in industry and manufacturing, and are not for use in sports. | |||
In gas-powered guns, added barrel length (to an appropriate extent) can result in increased velocity and accuracy to a degree. Tighter-bore barrels will increase velocity because there will be less space between the pellet and the barrel for the air to escape through. Most stock airsoft guns have {{cvt|6.03|-|6.05|mm}} bore barrels, but best performance<ref>{{Cite web |url=http://bestpelletgun.com |title=Welcome to BESTPELLETGUN.COM |website=bestpelletgun.com |access-date=27 March 2018 |archive-url=https://web.archive.org/web/20150801004606/http://bestpelletgun.com/ |archive-date=1 August 2015 |url-status=live}}</ref> is usually seen with "tightbore" barrels, which are {{cvt|6.01|-|6.05|mm}} in diameter. However, the tighter the bore, the more likely the chance of a pellet jam, and subsequently, tightbores need to be cleaned and lubricated regularly. It is generally agreed upon that a high-quality 6.01-6.02 mm barrel will provide the highest muzzle velocity, while a good-quality 6.03 mm or 6.05 mm barrel will provide the best compromise between power, accuracy and ease of maintenance. The actual accuracy difference between tightbore sizes is debatable and usually outweighed by bore consistency. Although, with the newfound popularity with HPA guns, the debate has been opened that barrels with a larger diameter (up to {{cvt|6.13|mm|disp=or}}) could provide a more accurate shot. Due to the higher volume of air surrounding the pellet it negates the chance of the pellet coming into contact with the barrel, throwing the pellet's trajectory off, similar to a musket, in how the bullet slams about before leaving the barrel. | |||
According to ANSI publications as of June 2006, The ASTM is currently developing a more specific standard for the sport - ASTM Z1535Z - Standard Specification for Eye Protective Devices for Airsoft Sports. <ref>ASTM Z1535Z: Proposed standard for airsoft eye protection: http://public.ansi.org/ansionline/Documents/Standards%20Action/SAV3723.pdf (see page 12)</ref> | |||
== Safety == | |||
The best overall protection is currently offered by paintball masks. These masks provide an additional level of protection by covering the face, teeth, and ears, reducing the risk of injury to these body parts and the complete lose and/or chipping of teeth. The lens is a solid piece of impact resistant plastic. Some airsoft masks are made with mesh screens, though these screens do not offer protection from cheaper BBs that sometimes fragment upon impact of hard objects. | |||
] | |||
Airsoft guns are not to be confused with ]s, which are ]s that shoot {{cvt|.177|in|1|order=flip}} ]s, unlike the plastic pellets shot by airsoft guns. | |||
Many manufacturers and retailers suggest treating an airsoft gun like a real gun at all times. This will help alleviate safety issues resulting in an ]/], or prevent a ] due to a carelessly displayed airsoft gun being mistaken for a real firearm.<ref>{{cite web |url=https://www.airrattle.com/category-s/95.htm |title=AirRattle.com: Airsoft Safety Tips |access-date=5 December 2014 |archive-url=https://web.archive.org/web/20141208194120/https://www.airrattle.com/category-s/95.htm |archive-date=8 December 2014 |url-status=live}}</ref> Most manufacturers include an orange tip on the ] of the airsoft gun for signaling and safety purposes, and most retailers urge consumers not to remove the orange tip as it is used to help distinguish them from a real firearm. The orange tip serves many purposes, one of them being for law enforcement to help discern airsoft guns from real firearms and thus prevent unnecessary ]s.<ref>{{Cite web |url=http://www.airsoftprep.com/airsoft-safety/ |title=Airsoftprep.com |website=airsoftprep.com |access-date=27 March 2018 |archive-url=https://web.archive.org/web/20151018030241/http://www.airsoftprep.com/airsoft-safety/ |archive-date=18 October 2015 |url-status=dead}}</ref> | |||
=== Other Safety Precautions === | |||
Some other rules such as a maximum BB velocity and distance guidelines are used in different ways by groups depending of their location. | |||
For more information regarding velocity limits and BB ballistics refer to ]. | |||
The minimum safe level of gear required to participate in most games includes a pair of ] Z87.1 ], preferably a fully sealed ]-rated ]. Traditional ] and ], or ]s not rated sufficiently for ]-resistance, may shatter and/or be ]d upon being struck when used for airsoft or ],<ref>{{Cite web|title=Paintball Vs Airsoft|url=https://goodpaintballguns.com/paintball-vs-airsoft|language=en-US}|archiveurl=https://web.archive.org/web/20220515155143/https://goodpaintballguns.com/paintball-vs-airsoft/|archive-date=May 15, 2022}}</ref> causing injury to the ]. ]s, ]s and other types of full-face coverings such as ]s are recommended at most airsoft fields.<ref>{{Cite web|title=Airsoft Masks and Face Protection|url=https://highspeedbbs.com/best-airsoft-masks-and-face-protection/|access-date=2020-11-09|website=High Speed BBs|language=en-US}}</ref> | |||
]. Note that this replica is not in use on a field, and therefore has the magazine removed (and the chamber cleared), and has a barrel bag placed over the muzzle]] | |||
=== Community safety precautions === | |||
When not actively playing, many fields require barrel blockers, such as "barrel bags" or "barrel condoms" first introduced in paintball. Many airsoft guns (especially AEGs) come with small red plastic barrel blockers that fit over the muzzle, but these can be shot off the gun, and they don't provide for the very quick visual check that a barrel bag does. The magazine is usually removed as well, and the gun fired to clear the chamber. Many fields also require players to leave their guns set to the safety position when they are not shooting, even during active gameplay. This is a practice taken from real firearms training, in which one never puts a finger on the trigger or takes the weapon off safe until ready to fire (''see ]''). | |||
]. This replica is not in use on a field, and has the magazine removed, the chamber cleared, and a barrel bag placed over the muzzle.]] | |||
Rules such as a maximum muzzle velocity and engagement distance guidelines are used by different groups. Some organizations have created common safety rules and guidelines. Most minimum engagement distances are 10 feet.<ref>{{cite web |url=http://www.texasairsoft.org |title=Texas Airsoft Organization |publisher=Texasairsoft.org |access-date=13 September 2011 |archive-url=https://web.archive.org/web/20161104141437/http://www.texasairsoft.org/ |archive-date=4 November 2016 |url-status=live}}</ref> | |||
When not actively playing, some fields require "barrel bags", also known as barrel socks, barrel condoms, barrel blockers, or barrel sleeves, to be placed over the muzzle of the gun. The magazine is usually removed as well, and the gun fired to clear the chamber.<ref>{{Cite web |last=ari |title=Airsoft Rules |url=https://ssairsoft.com/rules/ |access-date=2022-04-13 |website=SS Airsoft |language=en-US}}</ref> Most fields also require players to leave their guns set to the safety position when they are not shooting, a practice common when using real firearms. In certain countries, such as the ], additional special rules have been adopted.<ref>Filipino Airsoft Players (FAP) Standard Rules and Regulations: {{cite web |url=http://www.filairsoft.com/forum/showthread.php?t=821 |title=FAP Standard Rules and Regulations - Filipino Airsoft (FAS) |access-date=28 April 2008 |url-status=dead |archive-url=https://web.archive.org/web/20080326174242/http://www.filairsoft.com/forum/showthread.php?t=821 |archive-date=26 March 2008}}</ref> | |||
=== Blind Man === | |||
One commonly adopted practice is for players to shout the words "Cease-Fire Blind Man" and halt an ongoing game if a player or bystander is seen in the designated gameplay area without proper eye protection, proper eye protection being goggles and helmet. Any player hearing the words must in turn stop and also shout the words, resulting in a chain reaction which halts and alerts the whole game. Once the situation is resolved (by properly protecting the person from harm and/or "removing" them from harm), the game is usually resumed at the same point at which it was stopped. | |||
== Legal restrictions == | |||
A player is required to keep their face mask/goggles/shooting glasses on at all times. This is basic safety upon an airsoft site and this ] is always enforced by the marshal in charge to ensure that all players remain safe and no accidents occur during the gameplay. | |||
{{Main|Legal issues in airsoft}} | |||
Airsoft is legal in most parts of the world. Some countries have specific restrictions,<ref>Complete list of Airsoft legal requirements in the world</ref> such as maximum muzzle velocity and "unrealistic" coloring to distinguish them from actual firearms. They are legal throughout the United States, but restrictions do exist in cities like Chicago and Detroit. The states of New Mexico, New York and New Jersey,<ref>{{Cite web|last=John|date=2021-10-14|title=Legal restrictions on airsoft sports {{!}} USA & Canada|url=https://pistolzone.com/legal-restrictions-on-airsoft-sports-usa-canada/|access-date=2021-12-03|website=Pistolzone|language=en-US|archiveurl=https://web.archive.org/web/20221126095515/https://pistolzone.com/legal-restrictions-on-airsoft-sports-usa-canada/|archive-date=November 26, 2022}}</ref> however, do not allow airsoft guns to be used or handled publicly because of the resemblance to real firearms. They may be used on private property with the consent of the owner. The ] FAQ page states that Airsoft guns are considered look-alike firearms which require the special blaze orange marking.<ref>{{cite web |url=https://help.cbp.gov/s/article/Article-809?language=en_US|title=Importing a bb gun, air soft or paintball gun for my personal use |access-date=13 June 2020|archiveurl=https://archive.today/20230426224424/https://help.cbp.gov/s/article/Article-809?language=en_US|archive-date=April 26, 2023}}</ref> | |||
=== Ireland === | |||
== Comparisons with paintball == | |||
In Ireland, Airsoft guns are classified as Realistic Imitation Firearms but not restricted as much as in the United Kingdom. Under the ] of 2006, Airsoft guns are legal in the Republic. One can buy, sell and import Airsoft guns without notifying relevant law enforcement authorities. They do not need to be painted in fluorescent colors, they do not need to have an orange tip, but they cannot launch the projectile with a kinetic energy exceeding 1 joule. However, carrying an imitation firearm in public is prohibited, and a gun carry case is required, as for real firearms. Airsoft shops are spread over the country, and buyers must be aged 18 or over to purchase an airsoft gun. There is no age limit on Airsoft, as long as a minor has an adult's permission.<ref>{{cite web |title=Which Airsoft Rifles Are Better For Youths vs. Adults |url=http://www.riflemasters.com |publisher=RifleMasters |access-date=19 March 2015 |url-status=dead |archive-url=https://web.archive.org/web/20150316230703/http://www.riflemasters.com/ |archive-date=16 March 2015}}</ref> | |||
] | |||
Airsoft was developed in ] in the late 1980s <ref>History of Airsoft: http://www.practicalairsoft.co.uk/history.asp</ref> to provide an alternative for gun hobbyists because local laws prevented individuals from privately owning firearms. A heavy emphasis was therefore placed on making accurate replicas of real firearms. In contrast, ] was developed in the ] in 1981<ref>The Origins of Paintball: http://durtydan.paintballresource.org/www.durtydan.com/ddpis/3origin.html</ref> as a variation of ] tag, through the use of utility companies' paint marking guns, which mark power/utility poles, and continues to focus more on their function than their form or ]. Paintball has quickly gained greater popularity than airsoft in the ]. However, in ], airsoft is much more popular and paintball is nearly non-existent. In the interests of a more family-friendly image, paintball as an industry usually avoids direct analogies to the military and war (seen by the movement towards spectator-friendly ]). Similarly airsoft has taken a dual route, moving away from this (as seen in ]) as well as embracing them. This sometimes extends to full ] play. | |||
=== United Kingdom === | |||
For more information, see ]. | |||
]c ]] | |||
In the United Kingdom, most Airsoft guns are classified as realistic imitation firearms or RIFs. The sale, manufacture, or importation (but not gifting) of these is illegal under the ]. A defence is allowed for selling for specific purposes<ref>{{cite web|title=Specific defenses applying to the offense under s. 36|url=http://www.legislation.gov.uk/ukpga/2006/38/section/37|url-status=live|archive-url=https://web.archive.org/web/20171201043325/http://www.legislation.gov.uk/ukpga/2006/38/section/37|archive-date=1 December 2017|access-date=28 November 2017}}</ref> including airsoft skirmishing.<ref>{{cite web |url=http://www.legislation.gov.uk/uksi/2007/2606/regulation/3/made |title=Later defence of 'permitted activities' which includes insured airsoft skirmishing |access-date=28 November 2017 |archive-url=https://web.archive.org/web/20171127233550/http://www.legislation.gov.uk/uksi/2007/2606/regulation/3/made |archive-date=27 November 2017 |url-status=live}}</ref> | |||
The minimum age for buying any ] in the UK is 18.<ref>{{cite web |title=Most players use The British Airsoft Club (BAC) for a valid defence Q&A |url=http://www.ukara.org.uk/node/18 |access-date=13 March 2008 |archive-url=https://web.archive.org/web/20080307184716/http://www.ukara.org.uk/node/18 |archive-date=7 March 2008 |url-status=dead}}</ref> It is an offense to possess an imitation firearm in a public place without a reasonable excuse,<ref>{{cite web |url=http://www.legislation.gov.uk/ukpga/1968/27/section/19 |title=Firearms Act 1968 section 19 |access-date=28 November 2017 |archive-url=https://web.archive.org/web/20171201040813/http://www.legislation.gov.uk/ukpga/1968/27/section/19 |archive-date=1 December 2017 |url-status=live}}</ref> for example traveling to, or from, or being at an airsoft skirmish site. | |||
Sometimes questions arise on how airsoft players know when they have hit a target, and when they have been hit by a BB themselves. Unlike paintball, where paint splatter clearly identifies hits, airsoft BB's leave no such marks. Furthermore, since airsoft BB's are much lighter than paint balls, sometimes a player can take a hit from an airsoft BB without feeling anything, depending on the thickness of apparel and gear they are wearing. The audible sound a hit can make or seeing a BB bounce off from a player are often used as alternative indicators. However, in all cases, an honor system is required to be used among players. Further incentive to abide by such rules of the game is added by close-knit airsoft communities that often have little tolerance for cheating. On some sites, blatant cheating will lead to players being banned, or in China's case, persecution. In many cases, paintball requires the same honor system, since paintball hits can be hard to see in the heat of battle and can be wiped off by dishonest players. | |||
Most UK airsoft sites and retailers participate in the United Kingdom Airsoft Retailer Association (UKARA) registration scheme. A player who has participated in at least 3 skirmishes over a period of at least 56 days at the same skirmish site can be registered by that site. Retailers have access to the database to verify that the purchaser can provide them with a defence. The Boarder Agency also has access to check legality of imports. | |||
Kinetic energy transfer is relatively minimal in Airsoft compared to that of Paintball. A standard 0.68 caliber paintball averages a weight of 2.84 grams. Paintball fields limit the maximum allowable muzzle velocity to be 300 feet per second in most events. A paintball projectile weighing approximately 2.84 grams and traveling at 300 feet per second is able to transfer approximately 11.8 ]s of energy. Although there is a considerable difference between airsoft and paintball energy levels, the type of collisions that occur must also be considered (refer to ] for more information). | |||
As an alternative to RIFs, IFs (Imitation Firearms, including 'two tones') are available in the UK. These are RIFs which have been painted a bright color (excluding white/silver/gold) over at least 51% of the item. No specific defence is required for selling an IF, although the minimum age for purchasing remains 18. | |||
To a new player choosing between airsoft and paintball, a beginning package for either is roughly equivalent in terms of apparel and cost. One major difference, however, can be seen in the cost of ammunition and upkeep of the packages - due to the type of ammunition used, airsoft guns are less prone to "jamming", and airsoft BBs are considerably cheaper to manufacture than paintballs. | |||
=== Canada === | |||
There is considerable debate between players of the two sports over which is preferable, though overall the two communities function separately. | |||
In Canada, there are laws pertaining to airsoft importing. All airsoft guns that are bought in Canada are legal, but when importing it, the gun has to have between 366FPS and 500FPS to pass inspection at customs, otherwise the gun will be shipped back or destroyed.<ref>{{cite web |url=http://www.rcmp-grc.gc.ca/cfp-pcaf/fs-fd/air_gun-arme_air-eng.htm |title=Air Guns – Royal Canadian Mounted Police |publisher=Rcmp-grc.gc.ca |date=25 September 2012 |access-date=24 October 2013 |archive-url=https://web.archive.org/web/20130921060315/http://www.rcmp-grc.gc.ca/cfp-pcaf/fs-fd/air_gun-arme_air-eng.htm |archive-date=21 September 2013 |url-status=live}}</ref> | |||
== |
=== United States === | ||
Airsoft guns in the United States are sold with a federally mandated orange tip which must be 1/4 inch or longer covering the muzzle of the replica. Manufacturers and importers may cite ], which stipulates that "no person shall manufacture, enter into commerce, ship, transport, or receive any toy, look-alike, or imitation firearm" without approved markings; these may include an orange tip, orange barrel plug, brightly colored exterior of the whole toy, or transparent construction (part 272.2, formerly part 1150.2). However, section 272.1 (formerly 1150.1) clearly indicates that these restrictions shall not apply to "traditional B-B, paint-ball, or pellet-firing air guns that expel a projectile through the force of compressed air, compressed gas or mechanical spring action, or any combination thereof."<ref>{{cite web |title=Title 15 Part 272 Marking of toy, look-alike and imitation firearms |url=http://www.ecfr.gov/cgi-bin/retrieveECFR?gp=1&SID=c7b9dfa1176c8b46b470823f9207f044&ty=HTML&h=L&n=15y1.2.2.8.9&r=PART |work=Electronic Code of Federal Regulations |publisher=US Government Printing Office |access-date=8 March 2013 |archive-url=https://web.archive.org/web/20150106024749/http://www.ecfr.gov/cgi-bin/retrieveECFR?gp=1&SID=c7b9dfa1176c8b46b470823f9207f044&ty=HTML&h=L&n=15y1.2.2.8.9&r=PART |archive-date=6 January 2015 |url-status=live}}</ref> This exempts airsoft guns from these requirements, placing them in the same category as BB-guns, pellet, air, and paintball, none of which are conventionally sold or used with an orange tip, and many of which bear as much resemblance to real firearms as airsoft guns do.<ref>{{cite web |title=Difference between airsoft and air rifles |url=http://www.pelletguns101.com |publisher=Pellet Guns 101 |access-date=23 May 2014 |archive-url=https://web.archive.org/web/20180420000817/http://www.pelletguns101.com/ |archive-date=20 April 2018 |url-status=live}}</ref> | |||
{{main article|Legal issues in airsoft}} | |||
== Military and police training == | |||
Airsoft guns and playing airsoft is ] in many parts of the world, but not all. Some countries have specific restrictions such as maximum muzzle energy, rules against using the trademarks of real firearms, and special marking requirements (such as brightly colored barrel tips). This can sometimes draw airsoft into the "gray area" of law, where airsoft gun occupies a niche in between toy guns and firearms. | |||
] during an airsoft match conducted for training at ] in 2009]] | |||
Airsoft technology is used in ] and ]. Due to airsoft's realism, relatively safe projectiles, and economical ammunition, it is well-suited to ] and force-on-force scenarios to train and improve troop's tactical proficiency via ] and ]. Multiple airsoft inventions were developed originally for military and law enforcement use. | |||
Marking rounds were invented by Kerry T. Bowden to allow trainees to see where each projectile landed. Much like paintball and ], these marking pellets would break upon impact, marking the target with luminescent liquid. Unlike traditional plastic pellets, marking rounds are heavier to ensure breakage of the shell on impact. The weight can be adjusted by adding heavier liquid.<ref> {{Webarchive|url=https://web.archive.org/web/20160604111225/https://docs.google.com/viewer?url=patentimages.storage.googleapis.com%2Fpdfs%2FUS20140342858.pdf |date=4 June 2016 }}, "Patent US20140342858 – Airsoft Marking round." Google Scholar. 20 November 2014. Weborn 27 September 2015.</ref> Marking rounds are critical for trainees because they allow the shooter to see exactly where they hit the target. This allows them to extrapolate their mistakes and improve their aim. | |||
=== Sample airsoft laws from around the world === | |||
In ] and the ], the restrictions on airsoft guns are fairly light, while in ] and other countries, airsoft is much more strictly regulated. | |||
* As of August 1, 2006, Japanese airsoft guns are legal but may not shoot with a muzzle energy above point nine eight (.98) ]. | |||
* Airsoft guns entering the United States are considered to be "toy guns" for legal purposes, and therefore must have a blaze orange tip present during sale and transport. All Airsoft replica bb guns include a safety orange muzzle tip (at least 1/4 of an inch) in accordance with Federal law. End users can, under federal law, remove the blaze-orange tip, however, individual state and local laws may state that the blaze orange tip cannot be removed. <ref>Penalties for entering into commerce of imitation firearms: http://www4.law.cornell.edu/uscode/html/uscode15/usc_sec_15_00005001----000-.html</ref> | |||
* In ], Airsoft guns are much more heavily regulated, as they are imitation firearms according to law, which means that, they cannot look like a real firearm, and if a replica looks like a real weapon, it is legally restricted (You need a Class A firearms Licence and written consent from police to import and hold the replica in your state or territory.) | |||
** is aiming to get airsoft redefined as a sport and allow it to be legally accepted. This will only be possible by restrictions on how replicas can be obtained (Over 18 and an airsoft specific license (is hoped) to be required of the player), for protection of the sport in general and others. | |||
* In the ] as of August 8th 2006, under the Criminal Justice Act, any airsoft rifle that fires with under 1 joule of energy is no longer considered a firearm. | |||
* In ], airsoft guns are treated as replica firearms by members of law enforcement, and are immediately confiscated and/or destroyed. Their importation into Canada is also prohibited. According to Canadian law, replicas are prohibited devices. Retailers and businesses must carry a special licence which allows them to sell prohibited devices meant for the movie industry. | |||
* In the ], the purchase, sale and import of replica firearms has recently become the subject of a new act. The Violent Crime Reduction Act 2006, which recently received Royal Assent and is, therefore now 'on the Statute Book'; the original intent was to, amongst other things, prevent more "Realistic Imitation Firearms" from being imported modified, or manufactured, in/into the UK, and then misused by those with less than honest intent. Unfortunately, the way it was worded meant that the hobby/sport of Airsoft in the UK would have come to a slow and grinding halt. The Association of British Airsoft (ABA), the UKASGB (UK Airsoft Sites Governing Body) and other airsoft organizations have recently negotiated with the government to allow a 'Specific Defence' in order to allow Airsofters in the UK the ability to purchase, modify, or manufacture, Airsoft models in the UK, the mechanics of which being yet to be actually decided upon. Information currently in the public domain suggests that it will follow a similar method to that of the Specific Defence provided for Re-enactment/Living History groups. | |||
* In ], all airsoft guns are legal but may not shoot with a muzzle energy above two (2) ]s. | |||
* In the Netherlands airsoft is illegal and owning an airsoft gun is a violation of the Dutch Guns & Ammunition law. | |||
* In New Zealand, airsoft is legal, but can only be played by people 18 or older, or 16 years old with a gun license. Also, only semi-automatic airsoft guns are legal in the country. Full automatic airsoft guns require a firearms licence with a Restricted Weapons endorsement.<ref>New Zealand Police http://www.police.govt.nz/service/firearms/infosheet04.html</ref> | |||
** This is the first official airsoft club in New Zealand and strives even with the full automatic restrictions. | |||
* In ], airsoft is legal for people that are over eighteen years old. Under this age, they are only allowed to use guns that shoot at 0.07 joule. Airsoft guns are considered as weapons if their energy is superior to 2 ]s. | |||
Reusable grenades were improved by Scott Frank to emulate the fragmentation of a real grenade in war games and scenarios. The grenade can be loaded with paint or pellets. It uses a quick release of highly pressurized gas to break the shell and quickly disperse pellets or paint in all directions. Frank's grenade, although not the first, aimed to be as realistic and predictable as an actual grenade. He developed a more accurate timing mechanism and secondary safety mechanisms to prevent accidental discharge.<ref> {{Webarchive|url=https://web.archive.org/web/20160604111116/https://docs.google.com/viewer?url=patentimages.storage.googleapis.com%2Fpdfs%2FUS8485101.pdf |date=4 June 2016 }}, "Patent US8485101 – Reusable Grenade." Google Books. 16 July 2013. Weborn 27 September 2015.</ref> Both marking rounds and reusable grenades gave airsoft the edge it needed to enter into military and law enforcement training grounds. | |||
=== Hazards of being mistaken for a real firearm === | |||
There have been many cases of airsoft guns being mistaken for real ], and some cases where armed ] units have responded to tips of unlawful firearm use. In rare cases, individuals have also been mistakenly shot by ] officers after failing to yield to warnings because of airsoft guns' focus on realistic weapon reproduction. This is the main reason that laws require orange tips to be present on all "toy guns" (including airsoft replicas) imported into the United States. However, the effectiveness of such measures remains open to debate, because these tips can be easily removed or painted away. Furthermore, their use means that criminals can attempt to disguise real firearms as toys by painting the tip of the barrel orange. | |||
A measure that is often employed by airsoft players is informing local law enforcement officials where and when airsoft games will take place, so that such misunderstandings can be avoided. The worst known case occurred in ], ] when 15-year-old ] threatened students with an airsoft pistol at his middle school and was subsequently shot dead when he aimed it towards an officer. The orange tip mandated by US Federal law had been painted black. <ref> The real problem with fake guns: http://www.recordonline.com/archive/2006/03/19/news-ralfakedraft2-03-19.html</ref> | |||
The airsoft guns used for training differ from civilian models. Guns manufactured for professional training are made to replicate the weight, feel and the sound of its real steel counterpart. In general, professional training airsoft guns are GBB models and enhanced with a weighted blowback mechanism to increase the force of the kick. Some are AEGs and are built with a blowback mechanism. They are also outfitted with muzzle protectors that amplify the sound to a decibel level comparable to that of a real firearm. The average FPS for professional training airsoft guns is higher than civilian models. Economically, airsoft is cheaper than simulation training. Benjamin Kratz, Fort Jackson's battalion executive officer, said that one blank M16 round can cost as much as 32 airsoft rounds. Airsoft can also be used in military simulations such as in malls or prisons to add to the immersion. There are different event producers like MiR Tactical holding these events.<ref>{{Cite web|last=Semanski|first=Rachel|date=2019-11-21|title=A Look Inside the Ruins of Northridge Mall|url=https://shepherdexpress.com/api/content/692634f8-41de-11ea-afd4-1244d5f7c7c6/|access-date=2021-02-13|website=Shepherd Express|language=en-us|archiveurl=https://web.archive.org/web/20211020211417/https://shepherdexpress.com/culture/milwaukee-history/a-look-inside-the-ruins-of-northridge-mall/|archive-date=October 20, 2021}}</ref><ref> {{Webarchive|url=https://web.archive.org/web/20151001143602/http://www.army.mil/article/25860/soldiers-test-integration-of-popular-civilian-game-into-pre-deployment-training/ |date=1 October 2015 }}, Reeves, Steve. "Soldiers Test Integration of Popular Civilian Game into Pre-deployment Training." www.army.mil. U.S. Army, 12 August 2009. Weborn 27 September 2015.</ref> | |||
In many jurisdictions, using an imitation firearm to commit a crime (which often includes the generic term of "brandishing") carries the same penalty as if a real firearm were used. | |||
=== Airsoft in schools === | |||
Perhaps the most common legal issue involving airsoft guns in the ] involves possession in ]s. The punishment can depend on the intention and use, but common actions include a temporary suspension or permanent expulsion. | |||
== Airsoft equipment== | |||
'''Airsoft equipment''' encompasses many types of equipment used in the sport of airsoft, including the gun used to shoot ] at opponents, safety goggles, and all sorts of tactical gear including vests, equipment holders, and gun accessories. | |||
=== Airsoft guns === | |||
{{main article|Airsoft guns}} | |||
The guns used in airsoft are typically '''replicas''' of real ]s. Airsoft guns can be divided into three groups by what powers them: spring-, electric- or gas-powered plus one additional group Home-Made. | |||
The choice of airsoft guns is determined by either the performance (e.g. battery life, power (or range), pellet magazine capacity), or the realism required (players might want to recreate a specific military force with the correct clothing and equipment). While the first line of airsoft guns were gas-powered from an external tank (this style is now known as '']''), the most popular choice at the moment is electric, as reliability and range are often better from a stock electric rifle than any other form of power. | |||
*'''Spring guns''' | |||
Also called springers, these guns must be cocked every time before shooting. The price can range from 15 dollars for a cheap pistol to 150+ dollars for a sniper rifle (spring sniper rifles are very commonly used). | |||
*'''Electric''' | |||
There are two main types of electric guns: Mini-Autos and AEGs. The Mini-Auto is a small battery (usually using either common AA batteries or a low-powed 9 volt NiCad battey) powered gun with a short range, poor consistency, and much slower rate of fire than that of a standard AEG (keep in mind it is still automatic). The Mini-Auto is a much cheaper and of much lesser quality gun than the standard AEG. AEGs (Airsoft Electric Guns)also break down into three categories: LPEGs (Low-Powered Electric Guns), MPEGs (Mid-Power Electric Guns), and regular AEGs. AEGs are the most common high price range airsoft guns because of their high rate of fire and the convenience of automatic fire without the need for gas. AEGs range greatly in ROF (rate of fire), range, accuracy, and price, but are generally very well made. AEGs can be upgraded depending on the type of Gearbox in an airsoft gun. A Gearbox houses the motor, gears, spring, and piston which drives the BB through the chamber and out of the gun. Gearboxes are either plastic, or metal. Metal gearboxes are upgradable, and can be fitted with newer and more sturdy/powerful motors and/or pistons. Plastic gearboxes are used in very low cost AEGs and most LPEGs. They are not upgradeable, as the entire gearbox must be replaced in the case of malufnction. Many times, an airsoft player will upgrade their gun, as an airsoft gun purchased from the retailer is not always at its full power. | |||
*'''Gas guns''' | |||
These guns are commonly the most powerful. Some snipers prefer gas-powered sniper rifles, however many agree that the considerably lessened sound of shots and the consistency in range and accuracy offered by spring guns is more useful than semiautomatic firing capabilities. Many people also prefer gas-powered pistols because of their high-power (around 350 FPS) and blow-back feature. The most typical gases used are propane, CO<sub>2</sub>, green gas, red gas, HPA (high pressure air), and other various gases. ]]] | |||
*'''Home-Made''' | |||
These guns are usually electric, powered by Co2 or airsoft M203 grenade shells. Some companies have done really well for them selves by making Nerf, mini vortex, shooting Bazookas powered by C02 canisters. Other examples of home-made equipment are mortars, tanks, more bazookas, and machine guns. Some people take an existing airsoft gun and add additional cosmetic peieces to the gun making it appear to be a whole new gun like a browning .30 cal machine gun. | |||
The most popular airsoft guns are replicas of the real firearms; the ] and its variants, guns in the ] family, the ], the ] series, the ] assault rifles, the ],or the ] | |||
Many airsoft guns can also be fitted with accessories designed for their real counterparts, such as fore-grips and receivers. However, this does not mean that airsoft guns can be converted to fire actual ammunition used by real firearms. | |||
Airsoft guns have three general classifications depending on their use in the game. These classifications are generally dependent on the speed of the BB’s and energy generated. ] (Close Quarter Battle) is a type of situation used to simulate close combat such as house entry and ranges of 20 feet or less. The airsoft guns used in these scenarios typically fire less than 300 FPS for safety reasons and the participants wear appropriate clothing. Most airsoft guns typically fire 300-450 FPS, since they are used outdoors for most operations, balancing good speed and range with energy generated. A sniper's gun is typically fires over 350 FPS. These generate greater range and consequently energy giving somewhat sniper range in a close game. As a general rule they are not used at ranges less than 50 feet for safety reasons (energy generated). | |||
=== Airsoft projectiles === | |||
] | |||
{{main article|Airsoft pellets}} | |||
Most airsoft models use plastic projectiles ranging from 0.12 to 0.88 ] in ], though the most popular weights are between .12 and .30 grams. It is important to look at the box first to see what kind of ammo to use. The pellets are usually approximately 6 mm in diameter, but some guns shoot 8 mm pellets instead. There are small paintballs for airsoft guns, but although they do prevent cheating, they are prone to breaking in the gun, jamming in the gun, not breaking when hitting the target, and damaging components of the gun which will need repairs to function correctly. While airsoft projectiles are often called BBs, the ] is so named because it originally fired BB-sized ] shot or metric ball bearings of .177 caliber (steel BBs are actually .174 inches (4.3 mm) in diameter). High grade BBSs are from $20 to $30 ] for a pack of 4000. Most BBs are seamless and come slightly lubricated with a silicone spray. | |||
Airsoft hop-up devices apply a backspin to the pellet so that the pressure force acts on the pellet opposite to the direction that gravity is pulling it. This causes the pellet to fall less over a given distance than it would without the spin applied to it. The hop up can usually be adjusted, as heavier pellets made of denser plastic (such as pellets weighing .3 grams) require more of a backspin in order to counter gravity. If hop up is adjusted accurately, it can ensure a completely straight trajectory for the pellet. This increases range and accuracy significantly, and most airsoft weapons come with this feature as standard. | |||
=== Clothing === | |||
Most players typically wear ]s consisting of separate pants and shirts or jackets when playing, because it not only provides protection against the impact of the plastic pellets, but also, just as with real ], helps conceal oneself from opponents. Some participants also aim to faithfully replicate one or other military force by their choice in clothes, equipment and weapons. | |||
The choice of ] pattern of the BDUs are normally determined by which pattern suits an area best or simply by what is locally available. Typically military surplus stores are a good source for such items and in the U.S. this is normally in the "American Woodland" camouflage pattern, but recently ] (as used by the ]) and the ] (as used by the ]) have also become popular choices in North America. | |||
Similarly in Europe their local military uniforms are more readily available and probably more suitable to local conditions. Popular patterns include the ] ], ] ], or ] | |||
=== Tactical gear === | |||
It is fairly common for players to wear tactical clothing such as vests and holsters using the ] or ] systems. Drop-leg and belt holsters are also quite common. Although most gear used by airsoft players looks realistic, sometimes gear is made with low-quality materials. Although this replica-style gear typically is much cheaper, durability can be largely sacrificed. | |||
Along with vests, holsters, and magazine holders, other gear utilized by real soldiers in the field is often employed by airsoft players. One such example is the ] system, best described as a canteen worn on one's back with a "bite valve" on the end of a hose that leads to the player's mouth that allows drinking on the move. Other pieces of equipment used by airsofters are handles or vertical grips, and stock accessories like a telescoping stock. | |||
Most players carry multiple magazines per game. High-capacity magazines carry more ammunition than standard magazines, generally two to eight times more, although, in some instances, this amount may be higher. For example, a standard magazine on an AK-47 replica holds around 68 BBs, while a high-capacity magazine on this gun can hold up to 600 BBs, or a drum magazine (or C-mag) can carry up to 3000 BBs. High-capacity magazines generally do not feed as efficiently as standard magazines. While standard magazines use a spring under constant tension to feed BBs into the airsoft gun, high-capacity magazines must be wound up after a few dozen rounds are fired to keep the loading spring under enough tension to fire the gun. For some players, this not only can be an inconvenience, but also can reveal their position with the clicking sound and rattling noises made from winding the magazine and the BBs inside the magazine. Some of this can be solved by using magazines made by high-end companies which only require one to two extra winds to empty 300 rounds. A very few, such as the Tokyo Mauri P90's magazine, need only one wind to fire all their rounds. Another useful solution is to utilize an automatic winding mechanism. | |||
=== Pyrotechnics === | |||
Some airsoft sites allow the use of ], which are small explosive-driven replicas of ordnance such as ]s. There are several types: BB grenades which fire out BBs to replicate the shrapnel of a fragmentation grenade; smoke grenades which provide cover to move and fire from behind; and flashbangs/thunderflashes which lets out a very bright light, sometimes accompanied by loud sound, for the purpose of disorientating the opponent. | |||
=== Other equipment === | |||
A large amount of equipment exists for real world soldiers which is also usable in airsoft games. ] surplus stores can provide many items currently issued to the player's country but many airsofters go further and purchase other equipment that may be used by a soldier or ]. Equipment is generally for increasing combat efficiency but may just be used to provide enhanced realism. | |||
=== Cleaning/Gun Upkeep === | |||
The upkeep of one's gun is very important if you want it to keep running like new. A common practice with electric airsoft guns is to fire the gun 3 times after you're done using it for the day. However, this releases the spring, keeping it from compressing, and eventually reducing the FPS (feet per second) of your gun and possibly introducing the need of spring replacement. | |||
After the airsoft day is done, it is important the gun be cleaned. Use regular barrel swabs with silicone oil. Using the swab side of the jamming rod provided with the gun, gently slide it down the barrel and back up. Replace the swab and repeat until the swab comes up clean or light gray. | |||
As for the rest of the gun, open up the hop-up and spray some silicone in there along with the mag well and just make sure to wipe the gun down to remove any dirt. Do not use WD-40 or any other lube or cleaner to clean the barrel or any part of the gun, as this can break your gun and/or void your warranty. Silicone oil can be bought from any airsoft store and is the safest thing with which to clean your gun. Proper maintenance will insure that your gun will stay in top performance and reduce the possibility of malfunction. | |||
==Airsoft Online== | |||
Like paintball, airsoft has become popular enough so that many merchants and vendors have become interested in selling their products online. Because airsoft guns are not classified as firearms, they are not illegal to sell online and anybody can buy them (as long as they have access to a means of payment). By airsoft guns and gear being available online, they are more accessible to the public, and much easier to buy. Whether the easy accessibility to airsoft guns has contributed significantly to its popularity in the United States or any other country is unknown, but it is definite that online stores have had some impact on the airsoft community. | |||
===Controversy=== | |||
The easy access to airsoft stores have stirred up some controversy. Because of them, people under the age of 18 can buy airsoft guns without much hassle. Most sites accept PayPal and other big payment processors, and although these payment facilitators say you have to be 18 to use them, it is easy for basically anyone to get access. | |||
== See also == | == See also == | ||
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Latest revision as of 01:00, 13 December 2024
Activity which can be played as a game, sport, or shooting hobby
This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. Find sources: "Airsoft" – news · newspapers · books · scholar · JSTOR (November 2010) (Learn how and when to remove this message) |
First played | Early 1970s in Japan |
---|---|
Characteristics | |
Contact | Dependent on ruleset |
Mixed-sex | Yes |
Equipment | Airsoft guns, airsoft pellets, goggles |
Airsoft, also known as survival game (Japanese: サバイバルゲーム, romanized: sabaibaru gēmu) in Japan where it was popular, is a team-based shooting game in which participants eliminate opposing players out of play by shooting them with spherical plastic projectiles shot from airsoft guns.
Although similar to paintball in concept and gameplay, airsoft pellets do not leave visible markings on their target and hits are not always apparent. Though the pellet impacts can leave small bruises or welts on exposed skin (and so protective gear is still recommended), the game relies heavily on an honor system in which players who have been hit are expected to call themselves out of play in keeping with honesty and sportsmanship.
The airsoft guns used are mostly magazine-fed, with some having manual/battery motor-powered spring-piston pump power plants similar to Nerf Blasters, or pneumatically powered by replaceable compressed gas (e.g. propane ("green gas"), 1,1,1,2-tetrafluoroethane or CO2) canisters. Many airsoft guns also have mounting platforms compatible with genuine firearm accessories, and most cosmetically resemble real firearms. This makes them popular for military simulation and historical reenactments. There are also professional gun safety and weapon manipulation training conducted with airsoft in some fields, such as law enforcement training, due to better safety and lower cost. The United States Coast Guard, for instance, officially adopted airsoft for training in 2018.
Airsoft gameplay varies in style and composition, but often ranges from action shooting to short organized live action role-playing (LARP) scenarios, close quarters battle skirmishes, military simulations (MilSim) or historical reenactments. It is played in indoor courses or outdoor fields. Combat situations on the field may involve the use of genuine military tactics to achieve objectives set in each game. Participants may attempt to emulate the tactical equipment and accessories used by modern military and police organizations. A game is normally kept safe by trained professionals acting as supervisors and marshals.
Before gameplay, an airsoft gun's muzzle velocity is usually checked through a chronograph and usually measured in feet per second (FPS) or joules, a measurement for kinetic energy. Some countries have a set velocity or muzzle energy restriction; guns shooting over the legal muzzle velocity can be confiscated. Some playing fields further restrict minimum engagement distances, requiring players to yell "Bang Bang!" or another phrase instead of actually shooting other players at close distances. This is done to prevent any potential injuries from high-energy pellets shot at short ranges.
In certain countries use of laser sights of any kind is illegal, including gun scopes with integrated lasers.
History
Airsoft originated from Japan in the early 1970s, when photographer Ichiro Nagata, an avid shooting enthusiast himself, thought about making model guns that shoot real projectiles that could not kill. These "guns" were trademarked as soft air guns, tailoring to the needs of shooting enthusiasts while conforming to Japan's strict weapons control laws. The name "soft air" referred to the compressed Freon-silicone oil mixture (later replaced by a propane-silicone oil mixture known as "Green Gas") that was used as a propellant gas, which was significantly weaker than the canistered CO2 used in proper airguns (pellet guns and BB guns). Originally designed for target shooting, the plastic balls used in these "soft air guns" can be shot at humans without causing injury due to the low muzzle energy. After Tokyo Marui introduced its revolutionary electric motor-gear box design, which allows sustainable rapid-fire using rechargeable batteries, soft air guns became popular for casual wargames, which the Japanese call survival games (サバイバルゲーム, sabaibaru gēmu). Asahi Firearms was a model company from Japan who operated in the 1980s and 90s and was one of the early pioneers of the airsoft hobby.
Airsoft guns spread to the United Kingdom in the late 1980s and early 1990s via a company called LS. They were sold in separate pieces and had to be assembled out of box before they were capable of shooting. These then became available to the rest of Europe and North America and rapidly gained popularity worldwide. Since the mid-1980s, airsoft has been adapted with a purely recreational application in mind, and the sport is enjoyed by all ages. Airsoft replicas are produced globally, with the majority being manufactured in East Asia. Many law enforcement agencies and military units within the United States now start using airsoft for force-on-force tactical training drills.
Equipment
Main article: Airsoft gunThe guns used in airsoft are typically classified as imitation firearms. They have a mechanism for shooting projectiles 6 mm or 8 mm in diameter.
Airsoft guns are classified according to their operating principle, which can be spring-loaded, electric (battery-powered Automatic Electric Guns, Airsoft Electric Guns or "AEGs"), or gas-powered (if these have a blowback feature they are known as "GBBs"). Some companies produce full replicas of counterpart grenade launchers which fire a projectile spray of 6 millimetres (0.24 in) pellets by use of a high-powered spring mechanism or a compressed gas propellant (i.e. green gas, propane, compressed air, or CO2). There is also a type of airsoft gun that is powered by a single (HPA) high-pressure air tank and a battery pack to power the internal FCU "Fire Control Unit" computer board. These guns are often known for their high and adjustable RPS or "Rounds Per Second" and durability. These HPA replicas are most often referred to as "PolarStars", although this refers to a popular brand of HPA engines and accessories.
A typical airsoft gun is noticeably lighter than its "real steel" counterpart due to the use of aluminum alloy and plastic materials, though some have added weights in them for a more realistic feel. Japan has specific rules about producing airsoft guns with metal parts, while newer guns, especially those made in Taiwan and Mainland China, have both internal and external parts that are metallic. Smoke caps, as well as noise amplifiers, are available for certain airsoft guns to add realism.
Gas handgun magazines usually contain 10 to 30 pellets in a standard-capacity magazine; however, some are high-capacity magazines and can hold 50 rounds or more. In the case of AEG rifles, magazines come in either real-capacity (equivalent to the 30-round capacity of its real steel counterpart), low-capacity (10-50 rounds), mid-capacity (75-160 rounds), or high-capacity (190+ rounds). These magazines have spring followers like in BB guns. The high-cap magazines often have a ratchet wheel that can be wound up periodically to force pellets up from the holding chamber of the magazine to the feeding chute. Due to loose pellets in the reservoir, they often make a rattling noise when running or walking. Some airsoft guns have a battery-powered box or drum magazine that holds thousands of pellets, but these are usually only used and allowed on LMGs (light machine gun) type replicas.
It is common for owners to "tech" (modify) their guns. The majority of gearboxes are made to Tokyo Marui specifications and have aftermarket upgrade parts available commercially. Some gearboxes are proprietary in design. It is also possible to perform DIY modifications.
Hop-up
Main article: Hop-up (airsoft)The "hop-up" system, which is installed in most stock airsoft rifles and pistols, is used to increase effective ranges by putting backspin on the pellets. The Magnus effect causes the pellets to experience more lift as they are shot, counteracting against gravity. A small rubber nub protrudes into the top of the barrel through a small hole, and it catches the top of the pellet as it moves past. Adjusting the hop-up makes the nub more or less protrude into the barrel, so that backspin is increased or reduced. Ideally, the hop-up should be adjusted so that the pellets fly as far as possible in a straight line without curving upward too far or dropping too quickly. Hop-Up does decrease the muzzle velocity (a gun firing 340 ft/s (100 m/s) with the hop fully unwound can drop to as low as 300 ft/s (91 m/s)). Ease and location of adjustment vary by gun design; some equipment provides a control that can be adjusted quickly during gameplay, while others may require partial disassembly. For example, a common location for Hop-Up adjustment is where the ejection port would be on a real firearm, which allows the machine to be covered while still allowing quick access to adjust the Hop-Up.
Customization
Some players customize their airsoft guns, either to improve performance or for purely aesthetic reasons. Additions include scopes, fore-grips, and flashlights, red dot sights being the most commonly used. Red dot sights are used to help aim, fore-grips are used to get a better grip on the airsoft gun, and flashlights (whether mounted or held in another hand) are used to illuminate dark areas and/or to blind opponents.
Even though in certain countries lasers are illegal, they are popular attachments in the U.S. and Europe. Laser sights are more for their appearance than any practical effect, largely because they must be weak enough not to carry a risk of damaging another player's eyesight, which rules out using any laser powerful enough to produce a visible dot on the target in sunlight (although lasers can be useful for night games).
Also available are "mock suppressors/silencers". These resemble the actual firearm accessory that dampens sound. Since Airsoft does not use combustibles for propulsion these usually serve no function. Although there are models that function to "light up" a glow-in-the-dark BB using UV light similar to a tracer round.
Projectile
Main article: Airsoft pelletsMost airsoft guns fire round plastic pellets, usually white, but Tracers are common as well. The pellets mostly range from 0.12 to 0.48 g. However, the most popular weights for AEGs (automatic electric guns) and GBB* (Gas Blow-Back guns) are 0.20 g to 0.32 g (whose muzzle velocity ranges from approximately 250 ft/s (76 m/s) to 400 ft/s (120 m/s)). While heavier rounds (0.36–0.40 g) are typically used in long-range and sniper applications since they are more stable in flight and less easily deflected by wind.
The pellets which are called BBs are usually bought in bags or bottles of 2,000 to 5,000, but other sizes are available, such as a 250,000 round (65 kg) package of tournament grade BBs. Biodegradable BBs are a fraction more expensive than non-bio counterparts, but many fields require them. BBs are typically 5.95mm ±0.01 mm in diameter.
Ballistics
Further information on Airsoft pellet ballistics: Airsoft pellets § Pellet ballisticsDue to the low muzzle energy (less than 1.5 J or 1.1 ft⋅lb even for high-power models) and poor sectional density, the pain an airsoft pellet causes on skin impact is about the same as getting pinched. As a reference value, a standard 0.20 gram 6 mm pellet, which is the most common size and weight, traveling at 100 m/s (330 ft/s) has 1 J (0.74 ft⋅lb) of kinetic energy. Calculating the Joules and energy generated by airsoft guns is important because of phenomena like "joule creep" where the FPS remains the same while the energy of the airsoft BB leaving the airsoft gun barrel increases.
Different regions vary in the velocity airsoft guns are allowed to shoot at. In the United States, velocity differs from the type of gameplay field. Close Quarter Battle arenas typically regulate velocity on airsoft guns at around 110 m/s (350 ft/s). For outdoor fields, velocity is usually regulated by the type of gun. With a standard 0.20 grams (3.1 gr) pellet, fully automatic Airsoft Electric Guns (AEGs) are often set at less than 120 m/s (400 ft/s), semi-automatic DMR-style AEGs at 120–140 m/s (400–450 ft/s), and bolt-action (manually cocked spring-piston) sniper rifles at 140–150 m/s (450–500 ft/s).
The maximum effective range of field-legal airsoft guns is all around 100 m (110 yd) with a highly upgraded sniper rifle replica. Most airsoft guns used for field play will have an effective range of around 43–67 m (47–73 yd), depending on the intended gameplay role. Most Airsoft guns are capable of shooting from 60 to 125 m/s (200 to 410 ft/s), although it is also possible to purchase upgraded internals that will enable the gun to shoot up to 170 m/s (550 ft/s) or higher. In California, a common limit for CQB is 110 m/s (350 ft/s). In Ireland, Italy and Japan the muzzle energy limit for airsoft guns is 1 joule no matter what the type of gameplay. In the UK, the law allows weapons locked to semi-automatic and bolt-action rifles to fire up to 2.5 joules (at muzzle velocity up to 158 m/s or 518 ft/s). Any weapon "which is capable of discharging two or more missiles successively without repeated pressure on the trigger" is limited, by law, at 1.3 joules (velocity up to 114 m/s or 374 ft/s). Northern Ireland has a maximum velocity of 100 m/s (330 ft/s) with 0.20 g pellets, without regard to the type of equipment. In Sweden, the legal limitations of airsoft guns caps the energy limit at 10 joules for manual guns, and 3 joules for semi- and fully automatic guns.
The ballistics of spring- or electrically powered airsoft guns differ from real firearms in that a longer barrel will not always result in better accuracy. The "sweet spot" for barrel length in a spring/electric powered airsoft gun is around 450 mm (18 in), beyond which added barrel length will not improve accuracy. In any case, barrel quality, velocity consistency, and hopup quality/design are more important factors with regard to accuracy. Added barrel length will result in slightly increased velocity if the cylinder size and compression are appropriate for the barrel length. For example, a gun with a large cylinder and a long barrel will shoot slightly harder than a gun with a small cylinder and a short barrel (ceteris paribus). This rule will apply even for barrels longer than 500 mm (20 in), if there is enough cylinder volume and air compression to propel the pellet through the barrel. However, the resulting velocity increase will be hardly noticeable. The only considerable advantage of using a longer inner barrel in an AEG or spring-powered gun is that it generally will make the gun quieter due to the weakened muzzle pop.
In gas-powered guns, added barrel length (to an appropriate extent) can result in increased velocity and accuracy to a degree. Tighter-bore barrels will increase velocity because there will be less space between the pellet and the barrel for the air to escape through. Most stock airsoft guns have 6.03–6.05 mm (0.237–0.238 in) bore barrels, but best performance is usually seen with "tightbore" barrels, which are 6.01–6.05 mm (0.237–0.238 in) in diameter. However, the tighter the bore, the more likely the chance of a pellet jam, and subsequently, tightbores need to be cleaned and lubricated regularly. It is generally agreed upon that a high-quality 6.01-6.02 mm barrel will provide the highest muzzle velocity, while a good-quality 6.03 mm or 6.05 mm barrel will provide the best compromise between power, accuracy and ease of maintenance. The actual accuracy difference between tightbore sizes is debatable and usually outweighed by bore consistency. Although, with the newfound popularity with HPA guns, the debate has been opened that barrels with a larger diameter (up to 6.13 mm or 0.241 in) could provide a more accurate shot. Due to the higher volume of air surrounding the pellet it negates the chance of the pellet coming into contact with the barrel, throwing the pellet's trajectory off, similar to a musket, in how the bullet slams about before leaving the barrel.
Safety
Airsoft guns are not to be confused with BB guns, which are airguns that shoot 4.5 mm (.177 in) metallic spherical pellets, unlike the plastic pellets shot by airsoft guns.
Many manufacturers and retailers suggest treating an airsoft gun like a real gun at all times. This will help alleviate safety issues resulting in an accidental/negligent discharge, or prevent a public panic due to a carelessly displayed airsoft gun being mistaken for a real firearm. Most manufacturers include an orange tip on the muzzle of the airsoft gun for signaling and safety purposes, and most retailers urge consumers not to remove the orange tip as it is used to help distinguish them from a real firearm. The orange tip serves many purposes, one of them being for law enforcement to help discern airsoft guns from real firearms and thus prevent unnecessary excessive forces.
The minimum safe level of gear required to participate in most games includes a pair of ANSI Z87.1 eye protection, preferably a fully sealed APEL-rated ballistic eyewear. Traditional prescription glasses and sunglasses, or goggles not rated sufficiently for impact-resistance, may shatter and/or be perforated upon being struck when used for airsoft or paintball, causing injury to the eye. Masks, face shields and other types of full-face coverings such as balaclavas are recommended at most airsoft fields.
Community safety precautions
Rules such as a maximum muzzle velocity and engagement distance guidelines are used by different groups. Some organizations have created common safety rules and guidelines. Most minimum engagement distances are 10 feet.
When not actively playing, some fields require "barrel bags", also known as barrel socks, barrel condoms, barrel blockers, or barrel sleeves, to be placed over the muzzle of the gun. The magazine is usually removed as well, and the gun fired to clear the chamber. Most fields also require players to leave their guns set to the safety position when they are not shooting, a practice common when using real firearms. In certain countries, such as the Philippines, additional special rules have been adopted.
Legal restrictions
Main article: Legal issues in airsoftAirsoft is legal in most parts of the world. Some countries have specific restrictions, such as maximum muzzle velocity and "unrealistic" coloring to distinguish them from actual firearms. They are legal throughout the United States, but restrictions do exist in cities like Chicago and Detroit. The states of New Mexico, New York and New Jersey, however, do not allow airsoft guns to be used or handled publicly because of the resemblance to real firearms. They may be used on private property with the consent of the owner. The U.S. Customs and Border Protection FAQ page states that Airsoft guns are considered look-alike firearms which require the special blaze orange marking.
Ireland
In Ireland, Airsoft guns are classified as Realistic Imitation Firearms but not restricted as much as in the United Kingdom. Under the Criminal Justice Act of 2006, Airsoft guns are legal in the Republic. One can buy, sell and import Airsoft guns without notifying relevant law enforcement authorities. They do not need to be painted in fluorescent colors, they do not need to have an orange tip, but they cannot launch the projectile with a kinetic energy exceeding 1 joule. However, carrying an imitation firearm in public is prohibited, and a gun carry case is required, as for real firearms. Airsoft shops are spread over the country, and buyers must be aged 18 or over to purchase an airsoft gun. There is no age limit on Airsoft, as long as a minor has an adult's permission.
United Kingdom
In the United Kingdom, most Airsoft guns are classified as realistic imitation firearms or RIFs. The sale, manufacture, or importation (but not gifting) of these is illegal under the Violent Crime Reduction Act 2006. A defence is allowed for selling for specific purposes including airsoft skirmishing.
The minimum age for buying any imitation firearm in the UK is 18. It is an offense to possess an imitation firearm in a public place without a reasonable excuse, for example traveling to, or from, or being at an airsoft skirmish site.
Most UK airsoft sites and retailers participate in the United Kingdom Airsoft Retailer Association (UKARA) registration scheme. A player who has participated in at least 3 skirmishes over a period of at least 56 days at the same skirmish site can be registered by that site. Retailers have access to the database to verify that the purchaser can provide them with a defence. The Boarder Agency also has access to check legality of imports.
As an alternative to RIFs, IFs (Imitation Firearms, including 'two tones') are available in the UK. These are RIFs which have been painted a bright color (excluding white/silver/gold) over at least 51% of the item. No specific defence is required for selling an IF, although the minimum age for purchasing remains 18.
Canada
In Canada, there are laws pertaining to airsoft importing. All airsoft guns that are bought in Canada are legal, but when importing it, the gun has to have between 366FPS and 500FPS to pass inspection at customs, otherwise the gun will be shipped back or destroyed.
United States
Airsoft guns in the United States are sold with a federally mandated orange tip which must be 1/4 inch or longer covering the muzzle of the replica. Manufacturers and importers may cite Title 15 of the Code of Federal Regulations, which stipulates that "no person shall manufacture, enter into commerce, ship, transport, or receive any toy, look-alike, or imitation firearm" without approved markings; these may include an orange tip, orange barrel plug, brightly colored exterior of the whole toy, or transparent construction (part 272.2, formerly part 1150.2). However, section 272.1 (formerly 1150.1) clearly indicates that these restrictions shall not apply to "traditional B-B, paint-ball, or pellet-firing air guns that expel a projectile through the force of compressed air, compressed gas or mechanical spring action, or any combination thereof." This exempts airsoft guns from these requirements, placing them in the same category as BB-guns, pellet, air, and paintball, none of which are conventionally sold or used with an orange tip, and many of which bear as much resemblance to real firearms as airsoft guns do.
Military and police training
Airsoft technology is used in military training and law enforcement training. Due to airsoft's realism, relatively safe projectiles, and economical ammunition, it is well-suited to war games and force-on-force scenarios to train and improve troop's tactical proficiency via associative learning and stress inoculation. Multiple airsoft inventions were developed originally for military and law enforcement use.
Marking rounds were invented by Kerry T. Bowden to allow trainees to see where each projectile landed. Much like paintball and simunitions, these marking pellets would break upon impact, marking the target with luminescent liquid. Unlike traditional plastic pellets, marking rounds are heavier to ensure breakage of the shell on impact. The weight can be adjusted by adding heavier liquid. Marking rounds are critical for trainees because they allow the shooter to see exactly where they hit the target. This allows them to extrapolate their mistakes and improve their aim.
Reusable grenades were improved by Scott Frank to emulate the fragmentation of a real grenade in war games and scenarios. The grenade can be loaded with paint or pellets. It uses a quick release of highly pressurized gas to break the shell and quickly disperse pellets or paint in all directions. Frank's grenade, although not the first, aimed to be as realistic and predictable as an actual grenade. He developed a more accurate timing mechanism and secondary safety mechanisms to prevent accidental discharge. Both marking rounds and reusable grenades gave airsoft the edge it needed to enter into military and law enforcement training grounds.
The airsoft guns used for training differ from civilian models. Guns manufactured for professional training are made to replicate the weight, feel and the sound of its real steel counterpart. In general, professional training airsoft guns are GBB models and enhanced with a weighted blowback mechanism to increase the force of the kick. Some are AEGs and are built with a blowback mechanism. They are also outfitted with muzzle protectors that amplify the sound to a decibel level comparable to that of a real firearm. The average FPS for professional training airsoft guns is higher than civilian models. Economically, airsoft is cheaper than simulation training. Benjamin Kratz, Fort Jackson's battalion executive officer, said that one blank M16 round can cost as much as 32 airsoft rounds. Airsoft can also be used in military simulations such as in malls or prisons to add to the immersion. There are different event producers like MiR Tactical holding these events.
See also
- Legal issues in airsoft
- Airsoft gun
- Airsoft pellets
- IPSC Action Air
- Thunder-B (Airsoft grenade)
- BB gun
- Gel blaster
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External links
- Media related to Airsoft at Wikimedia Commons
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