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| alt = North American NES box art of ''Duck Hunt''. | alt = North American NES box art of ''Duck Hunt''.
| caption = North American box art | caption = North American box art
| developer = ]<br />]<ref>{{cite web |title=Games - Intelligent Systems Co., Ltd. |url=https://www.intsys.co.jp/works/games/ |website=intsys.co.jp |access-date=August 4, 2020 |archive-url=https://web.archive.org/web/20170219003228/https://www.intsys.co.jp/works/games/ |archive-date=February 19, 2017}}</ref><ref>{{cite web |title=I.S. Company Information |url=http://intsys.co.jp/information/ |website=intsys.co.jp |access-date=August 4, 2020 |archive-url=https://web.archive.org/web/19980110040353/http://intsys.co.jp/information/ |archive-date=January 10, 1998}}</ref> | developer = ] <br /> ]<ref>{{cite web |title=Games - Intelligent Systems Co., Ltd. |url=https://www.intsys.co.jp/works/games/ |website=intsys.co.jp |access-date=August 4, 2020 |archive-url=https://web.archive.org/web/20170219003228/https://www.intsys.co.jp/works/games/ |archive-date=February 19, 2017}}</ref><ref>{{cite web |title=I.S. Company Information |url=http://intsys.co.jp/information/ |website=intsys.co.jp |access-date=August 4, 2020 |archive-url=https://web.archive.org/web/19980110040353/http://intsys.co.jp/information/ |archive-date=January 10, 1998}}</ref>
| publisher = ] | publisher = ]
| director = ]<ref name="Micom">{{cite journal |last1=Yamashita |first1=Akira |title=Shigeru Miyamoto Interview: Profile of Shigeru Miyamoto |journal=] |date=January 8, 1989 |issue=1989–02 |language=ja |quote=Famicom (as director & game designer) - ''Hogan's Alley'', ''Excitebike'', Super Mario Bros.'', ''The Legend of Zelda'', ''Wild Gunman'', ''Duck Hunt'', ''Devil World'', ''Spartan X''}}</ref> | director = ]<ref name="Micom">{{cite journal |last1=Yamashita |first1=Akira |title=Shigeru Miyamoto Interview: Profile of Shigeru Miyamoto |journal=] |date=January 8, 1989 |issue=1989–02 |language=ja |quote=Famicom (as director & game designer) - ''Hogan's Alley'', ''Excitebike'', ''Super Mario Bros.'', ''The Legend of Zelda'', ''Wild Gunman'', ''Duck Hunt'', ''Devil World'', ''Spartan X''}}</ref>
| producer = ] | producer = ]
| designer = Shigeru Miyamoto<ref name="Micom"/><br>] | designer = Shigeru Miyamoto<ref name="Micom"/> <br> ]
| artist = Hiroji Kiyotake | artist = Hiroji Kiyotake
| composer = ] | composer = ]
| platforms = ], ]
| engine =
| released = '''NES''' {{vgrelease|JP|April 21, 1984<ref>{{cite journal |title=retrodiary: 1&nbsp;April – 28&nbsp;April |journal=] |publisher=] |location=] |issue=88 |date=April 2011 |page=17 |issn=1742-3155 |oclc=489477015 |url=https://archive.org/stream/retro_gamer/RetroGamer_088#page/16/mode/2up}}</ref>|NA|October 18, 1985|EU|August 15, 1987}} '''Arcade {{small|(''VS. Duck Hunt'')}}''' {{vgrelease|NA|April 1984<ref name="Akagi"/>|EU|1987<ref>{{cite web |title=PlayChoice-10: 10 Top Games In One Goliath Cabinet, Electrocoin (UK) |url=https://flyers.arcade-museum.com/?page=thumbs&db=videodb&id=4228 |website=The Arcade Flyer Archive |access-date=June 19, 2021}}</ref>}}
| platforms = ], ]
| released = '''NES''' {{vgrelease|JP|April 21, 1984<ref>{{cite journal |title=retrodiary: 1&nbsp;April – 28&nbsp;April |journal=] |publisher=] |location=] |issue=88 |date=April 2011 |page=17 |issn=1742-3155 |oclc=489477015 |url=https://archive.org/stream/retro_gamer/RetroGamer_088#page/16/mode/2up}}</ref>|NA|October 18, 1985|EU|August 15, 1987}} '''Arcade {{small|(''Vs. Duck Hunt'')}}''' {{vgrelease|NA|April 1984<ref name="Akagi"/>|EU|1987<ref>{{cite web |title=PlayChoice-10: 10 Top Games In One Goliath Cabinet, Electrocoin (UK) |url=https://flyers.arcade-museum.com/?page=thumbs&db=videodb&id=4228 |website=The Arcade Flyer Archive |access-date=June 19, 2021}}</ref>}}
| genre = ], ], ] | genre = ], ], ]
| modes = ], ] | modes = ], ]
| arcade system = ], ] | arcade system = ], ]
| programmer = Kenji Nakajima | programmer = Kenji Nakajima
}} }}


{{nihongo foot|'''''Duck Hunt'''''|ダックハント|Dakku Hanto|lead=yes|group=lower-alpha}} is a 1984 ] ] developed and published by ] for the ] (NES) ] and the ] arcade hardware. The game was first released in April 1984, in Japan for the ] (Famicom) console and in North America as an ]. It became a ] for the NES in North America in October 1985, and was re-released in Europe two years later. {{nihongo foot|'''''Duck Hunt'''''|ダックハント|Dakku Hanto|lead=yes|group=lower-alpha}} is a 1984 ] ] developed and published by ] for the ] (NES). The game was first released in April 1984 in Japan for the ] (Famicom) console and in North America as an ] for the ]. It became a ] for the NES in North America in October 1985, and was re-released in Europe two years later.


Players fire the ] at a ] television,<ref name="howtogeek.com">{{cite web |last1=Fitzpatrick |first1=Jason |title=How the Nintendo NES Zapper Worked, and Why It Doesn't Work On HDTVs |url=https://www.howtogeek.com/181303/htg-explains-how-the-nintendo-zapper-worked-and-why-it-doesnt-work-on-new-tvs/ |website=www.howtogeek.com |date=October 6, 2018 |access-date=January 3, 2019}}</ref> with three attempts per ] to shoot ducks and ]. Players fire the ] at a ] television,<ref name="howtogeek.com">{{cite web |last1=Fitzpatrick |first1=Jason |title=How the Nintendo NES Zapper Worked, and Why It Doesn't Work On HDTVs |url=https://www.howtogeek.com/181303/htg-explains-how-the-nintendo-zapper-worked-and-why-it-doesnt-work-on-new-tvs/ |website=www.howtogeek.com |date=October 6, 2018 |access-date=January 3, 2019}}</ref> with three attempts per ] to shoot ducks and ].


The game initially received a positive reception in the mid-1980s,<ref name="Adlum"/> but was later given mild praise in retrospective reviews.<ref name="Allgame review"/><ref name="Gamespot people"/> The game was inspired by Nintendo's previous ''Duck Hunt'' ] which was based on the ] released in 1976.<ref>{{cite web |url = http://www.japan-games.com/Database/images/Nintendo/TV-Game/Duckhunt/index.htm |title = Nintendo Duck Hunt (1976) |archive-url=https://web.archive.org/web/20070302073933/http://www.japan-games.com/Database/images/Nintendo/TV-Game/Duckhunt/index.htm |archive-date=March 2, 2007 |url-status=dead}}</ref> Upon release as a video game, ''Duck Hunt'' became a major commercial success both for arcades and consoles in the 1980s, helping to popularize ] video games with over 28 million copies sold worldwide. The game initially received a positive reception in the mid-1980s,<ref name="Adlum"/> but was later given mild praise in retrospective reviews.<ref name="Allgame review"/><ref name="Gamespot people"/> The game was inspired by Nintendo's previous ] which was based on the ] released in 1976.<ref>{{cite web |url = http://www.japan-games.com/Database/images/Nintendo/TV-Game/Duckhunt/index.htm |title = Nintendo Duck Hunt (1976) |archive-url=https://web.archive.org/web/20070302073933/http://www.japan-games.com/Database/images/Nintendo/TV-Game/Duckhunt/index.htm |archive-date=March 2, 2007 |url-status=dead}}</ref> Upon release as a video game, ''Duck Hunt'' became a major commercial success both for arcades and consoles in the 1980s, helping to popularize ] video games with over 28 million copies sold worldwide.


In 1986, the nationwide launch of the NES included the Deluxe Set bundle with ]s ''Duck Hunt'' and '']''. The later Action Set has ''Duck Hunt'' and '']'' on one cartridge. The final ''Duck Hunt'' bundle is the Power Set, with a multi-cart with '']'', ''Super Mario Bros.'', and ''Duck Hunt''. The game was released on ] for the ] in 2014. In 1986, the nationwide launch of the NES included the Deluxe Set bundle with ]s ''Duck Hunt'' and '']''. The later Action Set has ''Duck Hunt'' and '']'' on one cartridge. The final ''Duck Hunt'' bundle is the Power Set, with a multi-cart with '']'', ''Super Mario Bros.'', and ''Duck Hunt''. The game was released on ] for the ] in 2014.
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The player must hit a minimum number of targets to advance to the next round or else get a ]. The difficulty progresses with faster targets of an increasing minimum number. The player receives points per target and bonus points for shooting all ten targets per round. The highest scores are tracked per session. The player must hit a minimum number of targets to advance to the next round or else get a ]. The difficulty progresses with faster targets of an increasing minimum number. The player receives points per target and bonus points for shooting all ten targets per round. The highest scores are tracked per session.


''Duck Hunt'' has three optional game modes. In Game A and Game B, the targets are flying ducks, and in Game C the targets are ]s that are launched into the distance. In Game A, one duck appears at a time and in Game B two ducks appear.<ref name="Duck Hunt rules"/> Game A allows a second player to control the flying ducks with a ].<ref name="cheats">{{cite web |url=http://cheats.ign.com/ob2/068/007/007158.html |title=Duck Hunt Cheats |access-date=November 21, 2006|website=IGN}}</ref> Completing Round 99 in Game A advances to Round 0, which is a ] where the game behaves erratically, such as haphazard or nonexistent targets, thus ending progress.<ref>{{cite web |url=http://satoshimatrix.wordpress.com/2011/08/17/top-100-nesfamicom-games-list-100-90/ |title=Top 100 NES/Famicom Games List #100-90 |work=Retro and Contemporary Gaming Archives |date=August 17, 2011}}</ref> ''Duck Hunt'' has three optional game modes. In Game A and Game B, the targets are flying ducks, and in Game C the targets are ]s that are launched into the distance. In Game A, one duck appears at a time and in Game B two ducks appear.<ref name="Duck Hunt rules"/> Game A allows a second player to control the flying ducks with a ].<ref name="cheats">{{cite web |url=http://cheats.ign.com/ob2/068/007/007158.html |title=Duck Hunt Cheats |access-date=November 21, 2006|website=IGN}}</ref> Completing Round 99 in Game A advances to Round 0, which is a ] where the game shows erratic behavior, such as haphazard or nonexistent targets, thus ending progress.<ref>{{cite web |url=http://satoshimatrix.wordpress.com/2011/08/17/top-100-nesfamicom-games-list-100-90/ |title=Top 100 NES/Famicom Games List #100-90 |work=Retro and Contemporary Gaming Archives |date=August 17, 2011}}</ref>


===''Vs. Duck Hunt''=== ===''Vs. Duck Hunt''===
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==Development== ==Development==
] and a ] TV.<ref name="howtogeek.com"/>]] ] and a ] TV.<ref name="howtogeek.com"/>]]
''Duck Hunt'' was inspired by a 1976 electronic toy version titled ''Beam Gun: Duck Hunt'', part of the ''Beam Gun'' series,<ref name="wired">{{cite web|url=https://www.wired.com/gamelife/2007/02/video_1976_duck/|title=Video: 1976 Duck Hunt|last=Kohler|first=Chris|date=February 27, 2007|work=]|publisher=]|access-date=January 23, 2014}}</ref> designed by ] and ] for Nintendo.<ref name="wired"/> ] developed both the ] and the NES version of ''Duck Hunt''. The game was supervised by Takehiro Izushi,<ref>{{cite web |url=http://www.n-sider.com/contentview.php?contentid=225&page=2 |title=Pioneers of the Renaissance |access-date=December 11, 2006|publisher=N-Sider}}</ref> and was produced by Gunpei Yokoi. The ] was composed by ], who did music for several other Nintendo games at the time.<ref name="composer">{{cite web |url=http://www.hirokazutanaka.com/discography/ |archive-url=https://web.archive.org/web/20110613134020/http://www.hirokazutanaka.com/discography/ |title=Discography |work=Sporadic Vacuum |publisher=Tanaka, Hirokazu |access-date=June 1, 2011 |archive-date=June 13, 2011 |url-status=live}}</ref> The music was represented in the classic games medley on the ] concert tour.<ref>{{cite web |url=http://www.videogameslive.com/index.php?story=57 |title= The Ground Breaking Video Games Live Hits UK Shores|access-date=December 12, 2006|publisher=]}}</ref> Designer ] created the ] and characters.<ref>{{cite web |url=http://www.metroid-database.com/m1/fds-interview-p1.php |title=We Were Drawing Pixel Art With A Famicom Controller |work=Famicom Disk System: The More You Play It, the More You'll Want to Play! |access-date=November 22, 2012 |publisher=Metroid Database |archive-url=https://web.archive.org/web/20120725101455/http://www.metroid-database.com/m1/fds-interview-p1.php |archive-date=July 25, 2012 |url-status=dead}}</ref><ref name=BeforeYouDie/>{{rp|47}} ''Duck Hunt'' was inspired by a 1976 electronic toy version titled ''Beam Gun: Duck Hunt'', part of the ''Beam Gun'' series, designed by ] and ] for Nintendo.<ref name="wired">{{cite web|url=https://www.wired.com/gamelife/2007/02/video_1976_duck/|title=Video: 1976 Duck Hunt|last=Kohler|first=Chris|date=February 27, 2007|work=]|publisher=]|access-date=January 23, 2014}}</ref> ] developed both the ] and the NES version of ''Duck Hunt''. The game was supervised by Takehiro Izushi,<ref>{{cite web |url=http://www.n-sider.com/contentview.php?contentid=225&page=2 |title=Pioneers of the Renaissance |access-date=December 11, 2006 |publisher=N-Sider |archive-date=February 2, 2009 |archive-url=https://web.archive.org/web/20090202170145/http://www.n-sider.com/contentview.php?contentid=225&page=2 |url-status=dead}}</ref> and was produced by Gunpei Yokoi. The ] was composed by ], who did music for several other Nintendo games at the time.<ref name="composer">{{cite web |url=http://www.hirokazutanaka.com/discography/ |archive-url=https://web.archive.org/web/20110613134020/http://www.hirokazutanaka.com/discography/ |title=Discography |work=Sporadic Vacuum |publisher=Tanaka, Hirokazu |access-date=June 1, 2011 |archive-date=June 13, 2011 |url-status=live}}</ref> The music was represented in the classic games medley on the ] concert tour.<ref>{{cite web |url=http://www.videogameslive.com/index.php?story=57 |title= The Ground Breaking Video Games Live Hits UK Shores|access-date=December 12, 2006|publisher=]}}</ref> Designer ] created the ] and characters.<ref>{{cite web |url=http://www.metroid-database.com/m1/fds-interview-p1.php |title=We Were Drawing Pixel Art With A Famicom Controller |work=Famicom Disk System: The More You Play It, the More You'll Want to Play! |access-date=November 22, 2012 |publisher=Metroid Database |archive-url=https://web.archive.org/web/20120725101455/http://www.metroid-database.com/m1/fds-interview-p1.php |archive-date=July 25, 2012 |url-status=dead}}</ref><ref name=BeforeYouDie/>{{rp|47}}


==Release== ==Release==
''Duck Hunt'' has been released alone and in several combination ]s. The Action Set bundle of the NES in the late 1980s has one cartridge containing ''Duck Hunt'' and '']''<ref name="classix">{{cite web |url=http://www.consoleclassix.com/gameinfo_smdh_nes.html |archive-url=https://web.archive.org/web/20061207204513/http://www.consoleclassix.com/gameinfo_smdh_nes.html |archive-date=December 7, 2006|title= Super Mario Bros. and Duck Hunt|access-date=November 25, 2006|publisher= Console Classix}}</ref> The Power Set bundle includes the Zapper, the ], and a ] with ''Duck Hunt'', '']'', and ''Super Mario Bros.'' ''Duck Hunt'' has been released alone and in several combination ]s. The Action Set bundle of the NES in the late 1980s has one cartridge containing ''Duck Hunt'' and '']''<ref name="classix">{{cite web |url=http://www.consoleclassix.com/gameinfo_smdh_nes.html |archive-url=https://web.archive.org/web/20061207204513/http://www.consoleclassix.com/gameinfo_smdh_nes.html |archive-date=December 7, 2006|title= Super Mario Bros. and Duck Hunt|access-date=November 25, 2006|publisher= Console Classix}}</ref> The Power Set bundle includes the Zapper, the ], and a ] with ''Duck Hunt'', '']'', and ''Super Mario Bros.''


''Duck Hunt'' was re-released for the very first time on ] for the ] console in Japan on December 24, 2014, and internationally on December 25.<ref name="nintendo direct"/> This version was modified for the ] controller in place of the NES Zapper.<ref name="nintendo direct">{{cite web|url=http://www.gamespot.com/articles/nes-classic-duck-hunt-coming-to-wii-u/1100-6423395/|title=NES Classic Duck Hunt Coming to Wii U|author=Justin Haywald|work=]|date=November 5, 2014|access-date=November 5, 2014}}</ref><ref>{{cite web |url=http://www.nintendoworldreport.com/news/39267/duck-hunt-coming-to-wii-u-virtual-console-on-christmas-day |title=Duck Hunt Coming to Wii U Virtual Console on Christmas Day |author=Osborn, Alex |date=December 19, 2014 |access-date=May 31, 2015 |publisher=Nintendo World Report}}</ref> ''Duck Hunt'' was re-released on ] for the ] console in Japan on December 24, 2014, and internationally on December 25.<ref name="nintendo direct"/> This version was modified for the ] controller in place of the NES Zapper.<ref name="nintendo direct">{{cite web|url=http://www.gamespot.com/articles/nes-classic-duck-hunt-coming-to-wii-u/1100-6423395/|title=NES Classic Duck Hunt Coming to Wii U|author=Justin Haywald|work=]|date=November 5, 2014|access-date=November 5, 2014}}</ref><ref>{{cite web |url=http://www.nintendoworldreport.com/news/39267/duck-hunt-coming-to-wii-u-virtual-console-on-christmas-day |title=Duck Hunt Coming to Wii U Virtual Console on Christmas Day |author=Osborn, Alex |date=December 19, 2014 |access-date=May 31, 2015 |publisher=Nintendo World Report}}</ref>


==Reception== ==Reception==
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Upon release in arcades, Eddie Adlum of ''RePlay'' magazine praised ''Duck Hunt'' and ''Hogan's Alley'' as the "cream on the cake" among ] and for successfully capturing the experience of older ] ]s into ] format. He said that ''Duck Hunt'' and ''Hogan's Alley'' "sported simulated handguns on a wire cable and pop, pop, pop, you do your thing just like in the old days only at video targets".<ref name="Adlum"/> Upon release in arcades, Eddie Adlum of ''RePlay'' magazine praised ''Duck Hunt'' and ''Hogan's Alley'' as the "cream on the cake" among ] and for successfully capturing the experience of older ] ]s into ] format. He said that ''Duck Hunt'' and ''Hogan's Alley'' "sported simulated handguns on a wire cable and pop, pop, pop, you do your thing just like in the old days only at video targets".<ref name="Adlum"/>


] called the game an "attractive but repetitive target shooter" and "utterly mindless... the game is fun for a short time, but gets old after a few rounds of play".<ref name="Allgame review">{{cite web |url=http://www.allgame.com/game.php?id=9967&tab=review |title=Duck Hunt Overview |access-date=November 20, 2006 |publisher=] |archive-date=November 14, 2014 |archive-url=https://web.archive.org/web/20141114211711/http://www.allgame.com/game.php?id=9967&tab=review |url-status=dead}}</ref> Several communities have rated the game positively. '']'' users gave it an 8.7 out of 10,<ref name="1UP">{{cite web|url=http://www.1up.com/games/nes/duck-hunt/|title=Duck Hunt|access-date=November 20, 2006|website=1UP.com|url-status=dead|archive-url=https://web.archive.org/web/20110523115924/http://www.1up.com/games/nes/duck-hunt/|archive-date=May 23, 2011}}</ref> and the '']'' community rated the multi-cartridge of ''Super Mario Bros.'' and ''Duck Hunt'' at 9.1 out of 10.<ref name="Gamespot people">{{cite web|url=http://www.gamespot.com/supermarioduckhunt |archive-url=https://archive.today/20130123212701/http://www.gamespot.com/supermarioduckhunt |url-status=dead |archive-date=January 23, 2013 |title=Duck Hunt |access-date=November 20, 2006 |website=GameSpot}}</ref> It was rated the 150th best game on a Nintendo system in '']''{{'}}s Top 200 Games list.<ref name="NP Top 200">{{Cite magazine|date=February 2006| title=NP Top 200|magazine=]|volume=200|pages=58–66}}</ref> '']'' placed the game at number 77 on its "Top 100 NES Games of All Time" feature.<ref name="IGN NES Top 100">{{cite web |url=http://www.ign.com/top-100-nes-games/77.html |title=Top 100 NES Games of All Time |access-date=October 14, 2009|website=IGN}}</ref> The game was ranked 24th in '']'''s "The best NES games of all time".<ref>{{Cite web|last=GamesRadar Staff|date=July 28, 2016|title=The best NES games of all time|url=https://www.gamesradar.com/best-nes-games-all-time/|url-status=live|access-date=February 25, 2021|website=gamesradar|language=en|archive-url=https://web.archive.org/web/20120725131034/http://www.gamesradar.com/best-nes-games-all-time/ |archive-date=July 25, 2012}}</ref> Jeremy Parish of ''USgamer'' stated that ''Duck Hunt'' paired with the NES Zapper "made the NES memorable" and was one of the key factors behind the success of the NES. Parish related ''Duck Hunt'' to the ] in that they made their respective consoles more approachable and reach a wider ].<ref>{{cite web|url=http://www.usgamer.net/articles/duck-hunt-the-template-for-wii|title=Duck Hunt, the Template for Wii's Success|last=Parish|first=Jeremy|date=January 22, 2014|work=USgamer|publisher=Gamer Network}}</ref> ] called the game an "attractive but repetitive target shooter" and "utterly mindless... the game is fun for a short time, but gets old after a few rounds of play".<ref name="Allgame review">{{cite web |url=http://www.allgame.com/game.php?id=9967&tab=review |title=Duck Hunt Overview |access-date=November 20, 2006 |publisher=] |archive-date=November 14, 2014 |archive-url=https://web.archive.org/web/20141114211711/http://www.allgame.com/game.php?id=9967&tab=review |url-status=dead}}</ref> Several communities have rated the game positively. '']'' users gave it an 8.7 out of 10,<ref name="1UP">{{cite web|url=http://www.1up.com/games/nes/duck-hunt/|title=Duck Hunt|access-date=November 20, 2006|website=1UP.com|url-status=dead|archive-url=https://web.archive.org/web/20110523115924/http://www.1up.com/games/nes/duck-hunt/|archive-date=May 23, 2011}}</ref> and the '']'' community rated the multi-cartridge of ''Super Mario Bros.'' and ''Duck Hunt'' at 9.1 out of 10.<ref name="Gamespot people">{{cite web|url=http://www.gamespot.com/supermarioduckhunt |archive-url=https://archive.today/20130123212701/http://www.gamespot.com/supermarioduckhunt |url-status=dead |archive-date=January 23, 2013 |title=Duck Hunt |access-date=November 20, 2006 |website=GameSpot}}</ref> It was rated the 150th best game on a Nintendo system in '']''{{'}}s Top 200 Games list.<ref name="NP Top 200">{{Cite magazine|date=February 2006| title=NP Top 200|magazine=]|volume=200|pages=58–66}}</ref> '']'' placed the game at number 77 on its "Top 100 NES Games of All Time" feature.<ref name="IGN NES Top 100">{{cite web |url=http://www.ign.com/top-100-nes-games/77.html |title=Top 100 NES Games of All Time |access-date=October 14, 2009|website=IGN}}</ref> The game was ranked 24th in '']'''s "The best NES games of all time".<ref>{{Cite web|last=GamesRadar Staff|date=July 28, 2016|title=The best NES games of all time|url=https://www.gamesradar.com/best-nes-games-all-time/|url-status=live|access-date=February 25, 2021|website=gamesradar|language=en|archive-url=https://web.archive.org/web/20120725131034/http://www.gamesradar.com/best-nes-games-all-time/ |archive-date=July 25, 2012}}</ref> Jeremy Parish of ''USgamer'' stated that ''Duck Hunt'' paired with the NES Zapper "made the NES memorable" and was one of the key factors behind the success of the NES. Parish related ''Duck Hunt'' to the ] in that they made their respective consoles more approachable and reach a wider ].<ref>{{cite web|url=http://www.usgamer.net/articles/duck-hunt-the-template-for-wii|title=Duck Hunt, the Template for Wii's Success|last=Parish|first=Jeremy|date=January 22, 2014|work=USgamer|publisher=Gamer Network|access-date=March 16, 2014|archive-date=March 16, 2014|archive-url=https://web.archive.org/web/20140316215329/http://www.usgamer.net/articles/duck-hunt-the-template-for-wii|url-status=dead}}</ref>


==Legacy== ==Legacy==
''Duck Hunt''{{'s}} nameless ] ] has been referred to in media as the "''Duck Hunt'' Dog" or the "Laughing Dog", notorious for smugly laughing at the player for missing ducks.<ref>{{cite web|last=Pirrello |first=Phil |url=http://stars.ign.com/articles/883/883629p1.html |title=ACD: Duck Hunt Dog - Stars Feature at IGN |publisher=Stars.ign.com |date=June 23, 2008 |access-date=August 5, 2010}}</ref><ref>{{cite web |last=Thomas |first=Lucas M. |url=http://wii.ign.com/articles/825/825314p1.html |title=Smash It Up! - The Animal Kingdom - Wii Feature at IGN |publisher=Wii.ign.com |date=October 5, 2007 |access-date=August 5, 2010 |archive-url=https://web.archive.org/web/20120318220243/http://wii.ign.com/articles/825/825314p1.html |archive-date=March 18, 2012 |url-status=dead}}</ref><ref>{{cite book |title=] 250th issue! |year=2010 |publisher=] |location=] |page=50}}</ref> The dog is on ''GamesRadar''{{'}}s list of "the 12 most annoying sidekicks ever",<ref name="gr">{{cite web|url=http://www.gamesradar.com/the-12-most-annoying-sidekicks-ever/ |title=The 12 most annoying sidekicks EVER |publisher=GamesRadar |access-date=August 5, 2010}}</ref> ''GameDaily''{{'s}} list of characters "we wish we could kill but can't",<ref>{{cite web |last=Buffa | first=Chris |url=http://www.gamedaily.com/articles/galleries/characters-we-wish-we-could-kill-but-cant/?page=2 |archive-url=https://web.archive.org/web/20090507055503/http://www.gamedaily.com/articles/galleries/characters-we-wish-we-could-kill-but-cant/?page=2 |archive-date=May 7, 2009 |title=Gallery and Images |publisher=GameDaily |date=May 4, 2009 |access-date=August 6, 2010}}</ref> ''GameSpy''{{'}}s "top 10 dogs in gaming",<ref name="game spy">{{cite web|url=http://www.gamespy.com/articles/101/1019073p1.html |title=National Dog Day: The Top 10 Dogs in Gaming - Page 1 |publisher=GameSpy |access-date=August 6, 2010 |url-status=dead |archive-url=https://web.archive.org/web/20110610151212/http://www.gamespy.com/articles/101/1019073p1.html |archive-date=June 10, 2011}}</ref> and '']''{{'}}s award for the greatest video game canine.<ref name="mtv">{{cite web |url=http://multiplayerblog.mtv.com/2008/03/07/and-the-award-for-greatest-video-game-canine-goes-to/ |title=And The Award For Greatest Video Game Canine Goes To... |publisher=] |date=March 7, 2008}}</ref> The dog makes a cameo appearance in the NES Zapper game '']'', where he can be shot.<ref name="Bill">{{cite web |url=http://www.flyingomelette.com/cameos/cameosb.html |title= Video Game Cameos & References|access-date=November 21, 2006|publisher=Video Game Cameos & References Database}}</ref> ''Duck Hunt''{{'s}} nameless ] ] has been referred to in media as the "''Duck Hunt'' Dog" or the "Laughing Dog", notorious for smugly laughing at the player for missing ducks.<ref>{{cite web|last=Pirrello |first=Phil |url=http://stars.ign.com/articles/883/883629p1.html |title=ACD: Duck Hunt Dog - Stars Feature at IGN |publisher=Stars.ign.com |date=June 23, 2008 |access-date=August 5, 2010}}</ref><ref>{{cite web |last=Thomas |first=Lucas M. |url=http://wii.ign.com/articles/825/825314p1.html |title=Smash It Up! - The Animal Kingdom - Wii Feature at IGN |publisher=Wii.ign.com |date=October 5, 2007 |access-date=August 5, 2010 |archive-url=https://web.archive.org/web/20120318220243/http://wii.ign.com/articles/825/825314p1.html |archive-date=March 18, 2012 |url-status=dead}}</ref><ref>{{cite book |title=] 250th issue! |year=2010 |publisher=] |location=] |page=50}}</ref> The dog is on ''GamesRadar''{{'}}s list of "the 12 most annoying sidekicks ever",<ref name="gr">{{cite web|url=http://www.gamesradar.com/the-12-most-annoying-sidekicks-ever/ |title=The 12 most annoying sidekicks EVER |publisher=GamesRadar |access-date=August 5, 2010}}</ref> ''GameDaily''{{'s}} list of characters "we wish we could kill but can't",<ref>{{cite web |last=Buffa | first=Chris |url=http://www.gamedaily.com/articles/galleries/characters-we-wish-we-could-kill-but-cant/?page=2 |archive-url=https://web.archive.org/web/20090507055503/http://www.gamedaily.com/articles/galleries/characters-we-wish-we-could-kill-but-cant/?page=2 |archive-date=May 7, 2009 |title=Gallery and Images |publisher=GameDaily |date=May 4, 2009 |access-date=August 6, 2010}}</ref> ''GameSpy''{{'}}s "top 10 dogs in gaming",<ref name="game spy">{{cite web|url=http://www.gamespy.com/articles/101/1019073p1.html |title=National Dog Day: The Top 10 Dogs in Gaming - Page 1 |publisher=GameSpy |access-date=August 6, 2010 |url-status=dead |archive-url=https://web.archive.org/web/20110610151212/http://www.gamespy.com/articles/101/1019073p1.html |archive-date=June 10, 2011}}</ref> and '']''{{'}}s award for the greatest video game canine.<ref name="mtv">{{cite web |url=http://multiplayerblog.mtv.com/2008/03/07/and-the-award-for-greatest-video-game-canine-goes-to/ |archive-url=https://web.archive.org/web/20080310233721/http://multiplayerblog.mtv.com/2008/03/07/and-the-award-for-greatest-video-game-canine-goes-to/ |url-status=dead |archive-date=March 10, 2008 |title=And The Award For Greatest Video Game Canine Goes To... |publisher=] |date=March 7, 2008}}</ref> The dog makes a cameo appearance in the NES Zapper game '']'', where he can be shot.<ref name="Bill">{{cite web |url=http://www.flyingomelette.com/cameos/cameosb.html |title= Video Game Cameos & References|access-date=November 21, 2006|publisher=Video Game Cameos & References Database}}</ref>


In '']'' (2006) and its sequel '']'' (2011), some elements from ''Duck Hunt'' and '']'' are in the mini-games "Shooting Range" and "Trigger Twist", in which some of the various targets are ducks and cans. In '']'' (2006) and its sequel '']'' (2011), some elements from ''Duck Hunt'' and '']'' are in the mini-games "Shooting Range" and "Trigger Twist", in which some of the various targets are ducks and cans.


], the creator and director of the '']'' series, said that ''Duck Hunt''{{'}}s commercial success as "the most-sold shooting game in the world" was one of the primary reasons for its inclusion.<ref>{{cite web |url=http://www.gamnesia.com/news/sakurai-explains-duck-hunts-inclusion-in-smash |title=Sakurai Explains Duck Hunt's Inclusion in Smash |date=January 2, 2015 |access-date=February 2, 2015 |work=Gamnesia |publisher=] |last=Rollins | first=Steven}}</ref> In that series, the ''Duck Hunt'' team utilized multiple attacks inspired by the light gun, including throwing clay pigeons, kicking an explosive version of the can from ''Hogan's Alley'', summoning the cast of '']'' to fire at opponents with their guns, or comically dodging shots fired at opponents from the Zapper.<ref>{{cite web|url=http://www.ign.com/articles/2014/09/11/new-super-smash-bros-characters-confirmed-in-stream|title=New Super Smash Bros. Characters Confirmed in Stream|work=IGN|date=September 11, 2014|access-date=October 16, 2014}}</ref><ref>{{cite web|url=http://kotaku.com/people-are-starting-to-unlock-secret-smash-bros-charact-1633365911|title=People Are Starting to Unlock Secret Smash Bros. Characters |work=Kotaku|date=September 11, 2014 |access-date=October 16, 2014}}</ref> The games feature an ] ''Duck Hunt''-themed ]. Both the ''Duck Hunt'' team and stage are in '']'', and the team is featured in the June 2019 trailer announcing '']'' as downloadable content.<ref>{{cite web|url=https://www.newsweek.com/banjo-kazooie-smash-ultimate-dlc-e3-2019-1443433|title=Banjo-Kazooie Coming to 'Smash Ultimate' as DLC in Fall 2019|author=Martinez, Phillip|date=June 6, 2019|work=Newsweek}}</ref> The dog and a duck, collectively referred to as "Duck Hunt", appear as playable characters in '']''. ], the creator and director of the '']'' series, said that ''Duck Hunt''{{'}}s commercial success as "the most-sold shooting game in the world" was one of the primary reasons for its inclusion.<ref>{{cite web |url=http://www.gamnesia.com/news/sakurai-explains-duck-hunts-inclusion-in-smash |title=Sakurai Explains Duck Hunt's Inclusion in Smash |date=January 2, 2015 |access-date=February 2, 2015 |work=Gamnesia |publisher=] |last=Rollins |first=Steven |archive-date=February 3, 2015 |archive-url=https://web.archive.org/web/20150203094533/http://www.gamnesia.com/news/sakurai-explains-duck-hunts-inclusion-in-smash |url-status=dead}}</ref> In the games, the ''Duck Hunt'' team utilizes multiple attacks inspired by the light gun, including throwing clay pigeons, kicking an explosive version of the can from ''Hogan's Alley'', summoning the cast of '']'' to fire at opponents with their guns, or comically dodging shots fired at opponents from the Zapper.<ref>{{cite web|url=http://www.ign.com/articles/2014/09/11/new-super-smash-bros-characters-confirmed-in-stream|title=New Super Smash Bros. Characters Confirmed in Stream|work=IGN|date=September 11, 2014|access-date=October 16, 2014}}</ref><ref>{{Cite web |last=Crosariol |first=Beppi |date=September 11, 2014 |title=People Are Starting to Unlock Secret Smash Bros. Characters |url=http://kotaku.com/people-are-starting-to-unlock-secret-smash-bros-charact-1633365911 |access-date=October 16, 2014 |website=Kotaku}}</ref> The games feature an ] ''Duck Hunt''-themed ]. Both the ''Duck Hunt'' team and stage return in '']'', and the team is featured in the June 2019 trailer announcing ] as downloadable content.<ref>{{cite web|url=https://www.newsweek.com/banjo-kazooie-smash-ultimate-dlc-e3-2019-1443433|title=Banjo-Kazooie Coming to 'Smash Ultimate' as DLC in Fall 2019|author=Martinez, Phillip|date=June 6, 2019|work=Newsweek}}</ref>


In the 2015 film '']'', the dog cameos as an ] by the aliens the '']'' creatures defeat, and the dog is adopted by an old woman.<ref>{{cite web |url=http://www.businessinsider.com/nintendo-pixels-2015-7 |title=It's baffling that Nintendo let its treasured characters appear in Adam Sandler's new movie |last=Smith | first=Dave |date=July 23, 2015 |work=Business Insider}}</ref> In the 2015 film '']'', the dog cameos as an ] sent to the protagonists by the aliens following their victory over the enemies of '']'' in ]. He is adopted by an elderly woman whose apartment was infiltrated by one of the titular enemies.<ref>{{cite web |url=http://www.businessinsider.com/nintendo-pixels-2015-7 |title=It's baffling that Nintendo let its treasured characters appear in Adam Sandler's new movie |last=Smith |first=Dave |date=July 23, 2015 |work=Business Insider}}</ref>


The premise for the psychological horror VR game '']'' by Stress Level Zero is inspired by ''Duck Hunt''.<ref>{{cite web|url=https://www.oneesports.gg/games/duck-season-pc-still-delivers-the-creeps-even-without-vr/|title=''Duck Season'' Still Delivers the Creeps Even Without VR|author=Marges, Jason|date=June 19, 2019|work=One E-Gamer}}</ref> The premise for the psychological horror VR game ''Duck Season'' by Stress Level Zero is inspired by ''Duck Hunt''.<ref>{{cite web|url=https://www.oneesports.gg/games/duck-season-pc-still-delivers-the-creeps-even-without-vr/|title=''Duck Season'' Still Delivers the Creeps Even Without VR|author=Marges, Jason|date=June 19, 2019|work=One E-Gamer}}</ref>

A fan game, ''Duck Hunt GB'', was released for the PC in 2024 that uses ]-style graphics.<ref>{{cite web |last1=Yarwood |first1=Jack |title=Duck Hunt Gets Pocket-Sized Demake For The Game Boy |url=https://www.timeextension.com/news/2024/03/duck-hunt-gets-pocket-sized-demake-for-the-game-boy |website=] |publisher=] |access-date=6 August 2024 |date=19 March 2024}}</ref> The same developer is currently developing a new game with 3D graphics, titled ''Tiny Duck Hunt 3D''.<ref>{{cite web |last1=McFerran |first1=Damien |title=The Developer Who Gave Us Duck Hunt On Game Boy Is Making A Next-Gen Version |url=https://www.timeextension.com/news/2024/08/the-developer-who-gave-us-duck-hunt-on-game-boy-is-making-a-next-gen-version |website=] |publisher=] |access-date=6 August 2024 |date=6 August 2024}}</ref>


==See also== ==See also==
* ] * ]
* '']'' * '']''
* '']''


== Notes == == Notes ==
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* {{moby game|id=/vs-duck-hunt}} * {{moby game|id=/vs-duck-hunt}}
* at * at
* on the ] 40th Anniversary page {{in lang|ja}}


{{NES Zapper|state=expanded}} {{NES Zapper|state=expanded}}
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Latest revision as of 12:52, 30 December 2024

1984 video game This article is about the 1984 Nintendo game. For the 1968 Sega game, see Light gun shooter. For the sport, see Duck hunting.

1984 video game
Duck Hunt
North American NES box art of Duck Hunt.North American box art
Developer(s)Nintendo R&D1
Intelligent Systems
Publisher(s)Nintendo
Director(s)Shigeru Miyamoto
Producer(s)Gunpei Yokoi
Designer(s)Shigeru Miyamoto
Hiroji Kiyotake
Programmer(s)Kenji Nakajima
Artist(s)Hiroji Kiyotake
Composer(s)Hirokazu Tanaka
Platform(s)Nintendo Entertainment System, Arcade
ReleaseNES
  • JP: April 21, 1984
  • NA: October 18, 1985
  • EU: August 15, 1987
Arcade (VS. Duck Hunt)
  • NA: April 1984
  • EU: 1987
Genre(s)Light gun shooter, sports, shooting gallery
Mode(s)Single-player, multiplayer
Arcade systemNintendo VS. System, PlayChoice-10

Duck Hunt is a 1984 light gun shooter video game developed and published by Nintendo for the Nintendo Entertainment System (NES). The game was first released in April 1984 in Japan for the Family Computer (Famicom) console and in North America as an arcade game for the Nintendo VS. System. It became a launch game for the NES in North America in October 1985, and was re-released in Europe two years later.

Players fire the NES Zapper at a CRT television, with three attempts per round to shoot ducks and clay pigeons.

The game initially received a positive reception in the mid-1980s, but was later given mild praise in retrospective reviews. The game was inspired by Nintendo's previous electro-mechanical arcade game which was based on the Laser Clay Shooting System released in 1976. Upon release as a video game, Duck Hunt became a major commercial success both for arcades and consoles in the 1980s, helping to popularize light gun video games with over 28 million copies sold worldwide.

In 1986, the nationwide launch of the NES included the Deluxe Set bundle with pack-in games Duck Hunt and Gyromite. The later Action Set has Duck Hunt and Super Mario Bros. on one cartridge. The final Duck Hunt bundle is the Power Set, with a multi-cart with World Class Track Meet, Super Mario Bros., and Duck Hunt. The game was released on Virtual Console for the Wii U in 2014.

Gameplay


Duck Hunt has two game modes: one shooting ducks (top) and the other shooting clay pigeons (bottom). In either, the player has three attempts to shoot the on-screen targets when they appear.

Duck Hunt is a first-person shooter game with moving on-screen targets, firing the NES Zapper light gun at a CRT television screen. The player selects the game mode, one or two targets appear, and the player has three attempts to hit them before they disappear. Each round totals ten targets.

The player must hit a minimum number of targets to advance to the next round or else get a game over. The difficulty progresses with faster targets of an increasing minimum number. The player receives points per target and bonus points for shooting all ten targets per round. The highest scores are tracked per session.

Duck Hunt has three optional game modes. In Game A and Game B, the targets are flying ducks, and in Game C the targets are clay pigeons that are launched into the distance. In Game A, one duck appears at a time and in Game B two ducks appear. Game A allows a second player to control the flying ducks with a NES controller. Completing Round 99 in Game A advances to Round 0, which is a kill screen where the game shows erratic behavior, such as haphazard or nonexistent targets, thus ending progress.

Vs. Duck Hunt

Vs. Duck Hunt was released as a Nintendo VS. System arcade game in April 1984, and was later included in the PlayChoice-10 arcade console. The console supports two light guns, for alternate players.

Gameplay consists of alternating rounds of Games B and C, with 12 targets per round instead of 10 and sometimes three targets at once instead of two. Every missed target costs one life until the game ends.

After every second round, a bonus stage has ducks flying out of the grass with the hunting dog occasionally jumping into the line of fire as a distraction. If shot, the dog scolds the player and the bonus stage ends. According to Nintendo of America employee Jerry Momoda, the dog was made impossible to shoot on console releases to make the game more family friendly.

Development

Duck Hunt requires the NES Zapper and a CRT TV.

Duck Hunt was inspired by a 1976 electronic toy version titled Beam Gun: Duck Hunt, part of the Beam Gun series, designed by Gunpei Yokoi and Masayuki Uemura for Nintendo. Nintendo Research & Development 1 developed both the NES Zapper and the NES version of Duck Hunt. The game was supervised by Takehiro Izushi, and was produced by Gunpei Yokoi. The music was composed by Hirokazu Tanaka, who did music for several other Nintendo games at the time. The music was represented in the classic games medley on the Video Games Live concert tour. Designer Hiroji Kiyotake created the graphics and characters.

Release

Duck Hunt has been released alone and in several combination ROM cartridges. The Action Set bundle of the NES in the late 1980s has one cartridge containing Duck Hunt and Super Mario Bros. The Power Set bundle includes the Zapper, the Power Pad, and a 3-in-1 cartridge with Duck Hunt, World Class Track Meet, and Super Mario Bros.

Duck Hunt was re-released on Virtual Console for the Wii U console in Japan on December 24, 2014, and internationally on December 25. This version was modified for the Wii Remote controller in place of the NES Zapper.

Reception

Reception
Review scores
PublicationScore
AllGame
Nintendo World Report7.5/10 (Wii U)

In North America, Vs. Duck Hunt became the third top-grossing arcade game on the RePlay arcade charts in November 1985, below Vs. Hogan's Alley at number one. The two popularized light gun video games by 1985. It was bundled with the Nintendo Entertainment System console in 1985, with 28.3 million copies sold worldwide.

Upon release in arcades, Eddie Adlum of RePlay magazine praised Duck Hunt and Hogan's Alley as the "cream on the cake" among Nintendo VS. System and for successfully capturing the experience of older electro-mechanical gun games into video game format. He said that Duck Hunt and Hogan's Alley "sported simulated handguns on a wire cable and pop, pop, pop, you do your thing just like in the old days only at video targets".

AllGame called the game an "attractive but repetitive target shooter" and "utterly mindless... the game is fun for a short time, but gets old after a few rounds of play". Several communities have rated the game positively. 1UP.com users gave it an 8.7 out of 10, and the GameSpot community rated the multi-cartridge of Super Mario Bros. and Duck Hunt at 9.1 out of 10. It was rated the 150th best game on a Nintendo system in Nintendo Power's Top 200 Games list. IGN placed the game at number 77 on its "Top 100 NES Games of All Time" feature. The game was ranked 24th in GamesRadar's "The best NES games of all time". Jeremy Parish of USgamer stated that Duck Hunt paired with the NES Zapper "made the NES memorable" and was one of the key factors behind the success of the NES. Parish related Duck Hunt to the Wii Remote in that they made their respective consoles more approachable and reach a wider demographic.

Legacy

Duck Hunt's nameless non-playable hunting dog has been referred to in media as the "Duck Hunt Dog" or the "Laughing Dog", notorious for smugly laughing at the player for missing ducks. The dog is on GamesRadar's list of "the 12 most annoying sidekicks ever", GameDaily's list of characters "we wish we could kill but can't", GameSpy's "top 10 dogs in gaming", and MTV's award for the greatest video game canine. The dog makes a cameo appearance in the NES Zapper game Barker Bill's Trick Shooting, where he can be shot.

In Wii Play (2006) and its sequel Wii Play: Motion (2011), some elements from Duck Hunt and Hogan's Alley are in the mini-games "Shooting Range" and "Trigger Twist", in which some of the various targets are ducks and cans.

The dog and a duck, collectively referred to as "Duck Hunt", appear as playable characters in Super Smash Bros. for Nintendo 3DS and Wii U. Masahiro Sakurai, the creator and director of the Super Smash Bros. series, said that Duck Hunt's commercial success as "the most-sold shooting game in the world" was one of the primary reasons for its inclusion. In the games, the Duck Hunt team utilizes multiple attacks inspired by the light gun, including throwing clay pigeons, kicking an explosive version of the can from Hogan's Alley, summoning the cast of Wild Gunman to fire at opponents with their guns, or comically dodging shots fired at opponents from the Zapper. The games feature an unlockable Duck Hunt-themed stage. Both the Duck Hunt team and stage return in Super Smash Bros. Ultimate, and the team is featured in the June 2019 trailer announcing Banjo and Kazooie as downloadable content.

In the 2015 film Pixels, the dog cameos as an achievement trophy sent to the protagonists by the aliens following their victory over the enemies of Centipede in London. He is adopted by an elderly woman whose apartment was infiltrated by one of the titular enemies.

The premise for the psychological horror VR game Duck Season by Stress Level Zero is inspired by Duck Hunt.

A fan game, Duck Hunt GB, was released for the PC in 2024 that uses Game Boy-style graphics. The same developer is currently developing a new game with 3D graphics, titled Tiny Duck Hunt 3D.

See also

Notes

  1. Japanese: ダックハント, Hepburn: Dakku Hanto

References

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