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'''Non-destructive editing''' is a form of editing signals where the original content is not modified in the course of editing - instead the edits themselves are edited.
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A pointer-based playlist - effectively an ] - is used to keep track of edits. Each time the edited video is played back or accessed, it is reconstructed from the original video source and the EDL. Although this process is more computationally intensive than rendering each edit, changing the edits themselves can be almost instantaneous, and it prevents further generation loss as the video is edited.

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Latest revision as of 05:41, 22 October 2020

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  • From a merge: This is a redirect from a page that was merged into another page. This redirect was kept in order to preserve the edit history of this page after its content was merged into the content of the target page. Please do not remove the tag that generates this text (unless the need to recreate content on this page has been demonstrated) or delete this page.