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'''''Akinator''''' is a ] developed by French company Elokence. During gameplay, it attempts to determine what fictional or real-life character the player is thinking of by asking a series of questions ( |
'''''Akinator''''' is a ] developed by the ] company Elokence. During gameplay, it attempts to determine what fictional or real-life character, object, or animal the player is thinking of by asking a series of questions (similar to the game '']''). The system learns the best questions to ask through experience from past players. Implementation details are not shared but they fall in the field of ] or ]s.<ref>{{Cite web | ||
|url = https://stackoverflow.com/q/13649646 | |||
|title = What kind of algorithm is behind the Akinator game? | |||
|website = ] | |||
|publication-date = 30 November 2012 | |||
|access-date = 26 April 2024 | |||
}}</ref> | |||
==Gameplay== | ==Gameplay== | ||
Before beginning the questionnaire, the players must think of a |
Before beginning the questionnaire, the players must think of a character, object, or animal.<ref name="Vice">{{cite news|title=Warum kann der "Akinator" noch immer unsere Gedanken lesen?|author=Franz Lichtenegger|url=https://www.vice.com/de/article/vbmz7m/warum-kann-der-akinator-auch-10-jahre-spater-noch-unsere-gedanken-lesen|website=]|date=July 12, 2017|access-date=August 22, 2021|language=de}}</ref> Akinator initiates a series of questions, with "Yes," "No," "Probably," "Probably not," and "Don't know" as possible answers, to narrow down the potential item.<ref name=":0">{{cite news|author=Chaney|first=Jen|date=August 3, 2010|title=Summer time-waster: Stumping the Akinator|newspaper=]|url=http://voices.washingtonpost.com/celebritology/2010/08/summer_time_waster_stumping_th.html|url-status=dead|access-date=June 23, 2011|archive-url=https://web.archive.org/web/20121015070757/http://voices.washingtonpost.com/celebritology/2010/08/summer_time_waster_stumping_th.html|archive-date=2012-10-15}}</ref><ref>{{cite news |title=Akinator, el genio que leerá tu mente |url=http://www.mediotiempo.com/tecnologia/noticias/2010/10/19/akinator-el-genio-que-leera-tu-mente |newspaper=Medio Tiempo |date=October 19, 2010 |access-date=June 23, 2011 |language=es |archive-date=October 22, 2010 |archive-url=https://web.archive.org/web/20101022110829/http://www.mediotiempo.com/tecnologia/noticias/2010/10/19/akinator-el-genio-que-leera-tu-mente |url-status=live }}</ref> If the answer is narrowed down to a single likely option before 25 questions are asked, the program will automatically ask whether the item it chose is correct. If it is guessed wrong a few times in a row, the game will prompt the user to input the item's name to expand its database of choices.<ref name="Vice"/> | ||
==Development== | |||
The game is based on the Limule program made by Elokence, and runs on an internally designed algorithm.<ref name="Vice"/> | The game is based on the Limule program made by Elokence, and runs on an internally designed algorithm.<ref name="Vice"/> | ||
==Reception== | ==Reception== | ||
'']'' rated Akinator a 5 out of 5 on their list of iPhone Apps of the Week for September 9, 2009.<ref>{{cite news |title=Paybuddy, Stand o'food et Akinator |url=http://www.lexpress.fr/actualite/high-tech/paybuddy-stand-o-food-et-akinator_785566.html |newspaper=] |date=September 9, 2009 |access-date=June 23, 2011 |language=fr}}</ref> '']'' |
'']'' rated Akinator a 5 out of 5 on their list of ] ] of the Week for September 9, 2009.<ref>{{cite news |title=Paybuddy, Stand o'food et Akinator |url=http://www.lexpress.fr/actualite/high-tech/paybuddy-stand-o-food-et-akinator_785566.html |newspaper=] |date=September 9, 2009 |access-date=June 23, 2011 |language=fr |archive-date=September 30, 2012 |archive-url=https://web.archive.org/web/20120930082505/http://www.lexpress.fr/actualite/high-tech/paybuddy-stand-o-food-et-akinator_785566.html |url-status=live }}</ref> '']'' called the game "revolutionary, attractive, and entertaining."<ref>{{cite news |title=Akinator, vraiment le plus fort! |url=http://digital.excite.fr/akinator-vraiment-le-plus-fort-N2784.html |newspaper=] |date=November 23, 2008 |access-date=June 23, 2011 |language=fr |archive-date=August 18, 2020 |archive-url=https://web.archive.org/web/20200818142441/http://digital.excite.fr/akinator-vraiment-le-plus-fort-N2784.html |url-status=dead }}</ref> | ||
In Europe, the game reached its peak popularity in 2009.<ref name=":0" /> | In ], the game reached its peak popularity in 2009.<ref name=":0" /> | ||
==References== | ==References== | ||
{{reflist}} | {{reflist}} | ||
== See also == | |||
* ] | |||
==External links== | ==External links== | ||
* {{official website| |
* {{official website|https://en.akinator.com}} | ||
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Latest revision as of 00:16, 17 December 2024
2007 video game2007 video game
Akinator | |
---|---|
Developer(s) | Elokence |
Engine | Limule |
Platform(s) | |
Release | August 2007 |
Genre(s) | Twenty questions |
Mode(s) | Single-player |
Akinator is a video game developed by the French company Elokence. During gameplay, it attempts to determine what fictional or real-life character, object, or animal the player is thinking of by asking a series of questions (similar to the game Twenty Questions). The system learns the best questions to ask through experience from past players. Implementation details are not shared but they fall in the field of statistical classification or expert systems.
Gameplay
Before beginning the questionnaire, the players must think of a character, object, or animal. Akinator initiates a series of questions, with "Yes," "No," "Probably," "Probably not," and "Don't know" as possible answers, to narrow down the potential item. If the answer is narrowed down to a single likely option before 25 questions are asked, the program will automatically ask whether the item it chose is correct. If it is guessed wrong a few times in a row, the game will prompt the user to input the item's name to expand its database of choices.
The game is based on the Limule program made by Elokence, and runs on an internally designed algorithm.
Reception
L'Express rated Akinator a 5 out of 5 on their list of iPhone Apps of the Week for September 9, 2009. Excite France called the game "revolutionary, attractive, and entertaining."
In Europe, the game reached its peak popularity in 2009.
References
- "What kind of algorithm is behind the Akinator game?". Stack Overflow. 30 November 2012. Retrieved 26 April 2024.
- ^ Franz Lichtenegger (July 12, 2017). "Warum kann der "Akinator" noch immer unsere Gedanken lesen?". Vice (in German). Retrieved August 22, 2021.
- ^ Chaney, Jen (August 3, 2010). "Summer time-waster: Stumping the Akinator". The Washington Post. Archived from the original on 2012-10-15. Retrieved June 23, 2011.
- "Akinator, el genio que leerá tu mente". Medio Tiempo (in Spanish). October 19, 2010. Archived from the original on October 22, 2010. Retrieved June 23, 2011.
- "Paybuddy, Stand o'food et Akinator". L'Express (in French). September 9, 2009. Archived from the original on September 30, 2012. Retrieved June 23, 2011.
- "Akinator, vraiment le plus fort!". Excite France (in French). November 23, 2008. Archived from the original on August 18, 2020. Retrieved June 23, 2011.