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{{Short description|Platform game by Sega}} | |||
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{{Infobox CVG||title = Tails The Hedgehog | |||
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{{Use American English|date=December 2024}} | |||
|developer = ] | |||
{{Use mdy dates|date=December 2024}} | |||
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{{Infobox video game | |||
|designer = ] <br /> ] | |||
| image = Sonic the Hedgehog Next-Gen Box Art.JPG | |||
|engine = ] <br /> ] |released = | |||
| alt = The game's box art depicting the Sonic the Hedgehog running. The game's logo is shown in the middle of the box. | |||
{{flagicon|United States}}<br /> ], ] (Xbox 360)<br /> ], ] (PS3)<br /> | |||
| developer = ] | |||
{{flagicon|Europe}}<br /> ], ] (Xbox 360) <br /> ], ] (PS3) <br /> ], ] (PC-DVD)<ref name="pcversion">http://www.amazon.co.uk/Sega-Sonic-The-Hedgehog-PC/dp/B000GM8ACM/</ref><br /> | |||
| publisher = ] | |||
{{flagicon|Japan}} <br />], ] | |||
| engine = <!--wikidata override --> | |||
| genre = ] | |||
| series = '']'' | |||
| modes = ] <br /> ] | |||
| platforms = {{unbulleted list|]|]}} | |||
| ratings = ]:Everyone 10+ (E10+)<br /> ]:12+ <br> ]:A<br> ]:PG<br />]:6+ | |||
| released = '''Xbox 360'''{{vgrelease|NA|November 14, 2006|EU/AUS|November 24, 2006|JP|December 21, 2006}}'''PlayStation 3'''{{vgrelease|JP|December 21, 2006|NA|January 30, 2007|EU/AUS|March 23, 2007}} | |||
| platforms = ] <br /> ] <br /> ]<ref name="pcversion" /> | |||
| |
| genre = ], ] | ||
| modes = ], ] | |||
| requirements = PC: Pentium III 1 GHz CPU, 128 MB RAM, 64MB Direct3D-compatible graphics card, DirectX-compatible sound card, 12x CD-ROM drive, 3GB hard disk space, Microsoft Windows ME/2000/XP, DirectX 9.0c | |||
| director = ] | |||
| producer = Masahiro Kumono | |||
| input = ] | |||
| artist = Akira Mikame | |||
| designer = {{ubl|Shun Nakamura|Atsushi Kanno}} | |||
| programmer = {{ubl|Yoshitaka Kawabata|Makoto Suzuki}} | |||
| writer = {{unbulleted list|Kiyoko Yoshimura|Shiro Maekawa}} | |||
| composer = {{unbulleted list|Hideaki Kobayashi|]|Mariko Nanba|Taihei Sato|]}} | |||
}} | }} | ||
'''''Sonic the Hedgehog''''' (also called '''''Sonic 2006''''', '''''Sonic 360''''', or '''''Sonic Next-Gen''''', written as '''SONIC THE HEDGEHOG''' on Xbox Live, to avoid confusion with ] or the Sonic series in general) is a ] featuring ] for the ] and the ]. The ] version was released on ], ]. The ] version was originally intended to be released on the same date, but was delayed, finally seeing release in the USA on ], ].<ref>http://www.gamespot.com/ps3/action/sonicthehedgehog/index.html</ref>. The game was developed by ] and directed by ], and marks the 15th anniversary of '']''. | |||
{{nihongo foot|'''''Sonic the Hedgehog'''''|ソニック・ザ・ヘッジホッグ|Sonikku za Hejjihoggu|lead=yes|group=lower-alpha}} (commonly referred to as '''''Sonic '06''''') is a 2006 ] developed by ] and published by ]. It was produced in commemoration of the ]' 15th anniversary and as a ] for ]. Players control ], ], and the new character ], who battle Solaris, an ancient evil pursued by ]. Each ] has his own campaign and abilities, and must complete ], explore ] and fight ] to advance the story. In ] modes, players can work cooperatively to collect ] or race to the end of a level. | |||
Among the features of the game are highly detailed characters and landscapes. ] has stated that the general theme of the game was "What if Sonic were real?". Yuji Naka stated that this game will capture the most realistic sensation of speed ever, and that this feature is only possible on next-generation systems. | |||
Development began in 2004, led by ''Sonic'' co-creator ]. Sonic Team sought to create an appealing game in the vein of ]s such as '']'' (2005), hoping it would advance the series with a realistic tone and multiple gameplay styles. Problems developed after Naka resigned to form his own company, ], and the team split to work on the ] game '']'' (2007). As a result, ''Sonic the Hedgehog'' was rushed for release in time for the December ]. It was released for ] in November 2006 and for ] the following month. Versions for Wii and ] were canceled. ] featuring new ] modes was released in 2007. | |||
This game also marks the second Sonic game to have an ] rating of E10+, the first being '']''. It is also the third Sonic game to have a 12+ ] rating, the first being '']'' and the second being '']''. The Japanese ] rating is {{nihongo|''A: Suitable for all ages''|A全年齢対象|Ē zennenrei taishō}}. ] and ] gave away an exclusive 15 anniversary action figure when reserving the ] edition and a Limited Edition plush with the ] edition. | |||
''Sonic the Hedgehog'' received praise in prerelease showings, as journalists believed it could return to the series' roots after years of mixed reviews. However, it ], with criticism for its excessive loading times, camera system, story, ], glitches, and ]. It is often considered the worst ''Sonic'' game and led to the series' direction being rethought; subsequent games ignored its tone and most characters. In 2010, Sega delisted ''Sonic the Hedgehog'' from retailers, following its decision to remove all ''Sonic'' games with below-average ] scores to increase the value of the franchise. | |||
==Storyline== | |||
{{spoiler-other|characters and bosses}} | |||
{{plot}} | |||
==='''Sonic'''=== | |||
The story of Tails begins in Soleanna, the City of Water. Soleanna is ruled by ], who is the keeper of a dark secret, the "Flames of Disaster", which involves the ]s. ] learns of the "Flames of Disaster" and attempts to kidnap the Princess when ] appears and destroys Eggman's robots, escaping with Elise. Soon afterwards, Elise is successfully captured by Eggman, but not before she gives Sonic the blue Chaos Emerald she had, after which point, Sonic joins with Tails to save Elise. Sonic and Tails are able to rescue Elise, but they are pursued by Eggman's robots. Tails is able to divert the robots, allowing Sonic and Elise escape. Running to a field, Elise thanks Sonic for saving her, but she notices that he is hurt, and she uses a strap of her dress to bandage his wound. Elise explains to Sonic more about Solaris and the Flames of Disaster. When Elise shows signs of apprehension, Sonic tells Elise to smile and they return to the city. However, upon entering the city, Sonic is soon attacked by a strange white hedgehog called ], who has traveled from the future to stop the "] Trigger"<ref name="iblis">The "Iblis Trigger" could be a reference to the ] to tap into existing ], or simply a ]</ref> during his journey; Iblis causes many deaths in the future from which Silver hails.<ref name="sonicstadiumiblis">SonicStadium.org, </ref> Sonic and Silver engage in combat, but Elise is captured again by Eggman. | |||
==Gameplay== | |||
Silver is about to defeat Sonic when Amy Rose appears to protect and save Sonic. Amy engages Silver in conversation whilst Sonic goes to rescue Elise from Eggman once again after joining with Tails, and later Knuckles who delivers a card to Sonic. The card projects a message in which Eggman tells Sonic that he will free Elise if Sonic gives him the blue Chaos Emerald. Sonic, Tails and Knuckles search for and enter Eggman's base and give him the blue Chaos Emerald (Just like Sonic Adventure 2), but Eggman tricks them and sends Sonic and his friends to the far future using the project Solaris machine which Eggman created. In the future, Sonic, Tails and Knuckles find Shadow and Rouge. Shadow explains that his Chaos Control will not be enough to return to the present, so Sonic recognizes the need to work together to find the Chaos Emeralds. Sonic, Tails and Knuckles explore the city for a Chaos Emerald when they overhear a conversation between Mephiles, Silver and Blaze. After the three figures travel to the present, Tails uses a computer to investigate about the future and Elise when he quickly discovers that she died two days after the Festival of the Sun due to the fact that Eggman's battleship exploded while she was on board. Sonic, Tails and Knuckles meet up with Rouge and Shadow, who have already located the green Chaos Emerald. The five of them then search for and find the yellow Chaos Emerald, but Iblis surprises and attacks them. After defeating Iblis and recovering the yellow Chaos Emerald, Sonic, Tails and Knuckles return to the present, just into the day in which Elise's supposed death happens. Sonic splits up from Tails and Knuckles and successfully rescues Elise; however, they are attacked by Silver once again. | |||
] | |||
''Sonic the Hedgehog'' is a ] with ] and ] elements.<ref name="1up-review"/> Like '']'', the player navigates through open-ended ] where they can converse with townspeople and perform missions to advance the story.<ref name="avclub25" /> The main gameplay takes place in linear ] that become accessible as the game progresses. The main playable characters are three ]s: ], ], and ], who feature in separate campaigns titled "episodes".<ref name="GSreview"/> A bonus "Last Episode", which involves all three hedgehogs and concludes the storyline, is unlocked upon completing the first three.<ref name="GIreview"/><ref name=":6">{{cite book|title=Sonic the Hedgehog (PS3, 360) (Prima Official Game Guide)|last1=Black|first1=Fletcher|date=November 14, 2006|publisher=Prima Games|isbn=0761555102}}</ref> | |||
During their combat, Eggman again kidnaps Elise and when Silver is about to finish Sonic off, Shadow appears and fights Silver, giving Sonic the opportunity to go rescue Elise. Elise tries to escape Eggman's clutches by jumping off a cliff, claiming that she would rather die than be his prisoner again. Luckily, Sonic catches Elise just before she hits the ground and they both escape into the jungle where Sonic tells Elise to return to the castle, where she will be safe. Unfortunately, Eggman uses his battleship to threaten to destroy the city if Elise doesn't give up. Elise goes to Eggman and is taken to his battleship. Just as Sonic is able to locate Eggman's battleship, it starts to fail due to an apparent malfunction in the engines, and all Sonic, Silver and Blaze can do is watch as Eggman's battleship explodes, making Sonic believe that Elise is dead. Silver says that they can still save Elise by traveling through time a few moments before the plane crash. Sonic and Silver trigger Chaos Control by using their Chaos Emeralds, and Sonic travels to the past and infiltrates Eggman's battleship. Sonic rescues Elise and escapes from the explosion and when it is all over, Sonic and Elise laugh about what happened and Sonic congratulates Elise for her smile. Together, Sonic and Elise look up at the blue sky. | |||
Sonic's story focuses on the speed-based platforming seen in previous ''Sonic'' games, with some sections having him run at full speed while dodging obstacles or riding a ].<ref name="GSreview" /> Another character, Princess Elise, must be escorted in some stages, and she can use a special barrier to guard Sonic.<ref name="manual"/>{{rp|13}} Shadow's sections are similarly speedy, albeit more combat-oriented, with some segments having him ride vehicles.<ref name="1up-review"/> In contrast, Silver's levels are slower and revolve around his use of ] to defeat enemies and solve puzzles. In certain areas, control is switched to one of several friend characters,{{efn|The friend characters include ] or ] for Sonic, ] or ] for Shadow, and ] or ] for Silver.}} with their own abilities.<ref name="GSreview" /><ref name="IGNreview" /><ref name="PMreview360">{{cite web|last1=Halverson|first1=Dave|title=Sonic the Hedgehog|url=http://www.playmagazine.com/index.php?fuseaction=SiteMain.showGamePage&Game_ID=425&page=1|website=Play Online|publisher=Play Magazine|date=November 2006|access-date=March 18, 2017|archive-url=https://web.archive.org/web/20090123192024/http://www.playmagazine.com/index.php?fuseaction=SiteMain.showGamePage&Game_ID=425&page=1|archive-date=January 23, 2009}} Only the first page of the review is archived.</ref><ref name="eurogreview">{{cite web|url=http://www.eurogamer.net/articles/eg_rev_son_360|title=Sonic The Hedgehog|last1=Fahey|first1=Rob|date=November 24, 2006|website=Eurogamer.net|publisher=Gamer Network|archive-url=https://web.archive.org/web/20170301125751/http://www.eurogamer.net/articles/eg_rev_son_360|archive-date=March 1, 2017|url-status=live|access-date=March 22, 2017}}</ref> | |||
==='''Shadow'''=== | |||
<!-- Do NOT edit this back.-->] was created by the renowned Professor ] to be the Ultimate Life-form. In the events after ''Shadow the Hedgehog'', he appears to have joined GUN. His story opens in the midst of a rescue mission of ], who was sent to retrieve the "] of Darkness" from Eggman's base, and had not been heard from since. Shadow invades the base and finds Rouge in the midst of accomplishing her mission. They escape to the site that was formerly the castle of Soleanna's kings where they are confronted by Dr. Eggman, who attempts to retrieve his stolen property. Eggman's robots swoop down to attack, and in the heat of the battle, the Scepter of Darkness is completely shattered. With the seal crashed, ] is freed. | |||
Although each character traverses the same levels, their unique abilities allow the player to access different areas of each stage and prevent them from accessing certain items. Scattered through each level are golden rings, which serve as a form of ]. The rings can protect a character from a single hit by an enemy or obstacle, at which point they will be scattered and blink before disappearing. The game begins with Sonic, Shadow, and Silver each assigned a limited number of ]. These lives are successively lost whenever, with no rings in their possession, the characters are hit by an enemy or obstacle or encounter other fatal hazards. The game ends when the player exhausts the characters' lives.<ref name="GSreview" /><ref name="PMreview360"/><ref name="eurogreview" /> Scattered around certain areas in levels and hub worlds are Silver Medals, silver coins which players get to collect throughout the adventure.<ref name=":6" /> Every few levels, players will encounter a ] stage; to proceed, they must defeat the boss by depleting its health meter.<ref name="dlc"/> | |||
Resurrected in the likeness of Shadow through his shade, Mephiles the Dark introduces himself and hints at past history that the two shared. Mephiles, using a time warp, similar to ], flings Shadow and Rouge to a future on the brink of collapse. When they arrive, they are first perplexed, but before long, they find some disturbing answers. Along the way, they find an inactive, dusty ], lying in stand-by mode for hundreds of years for an unknown reason. They discover that they are in the distant future, destroyed by the demon ]. Shadow and Rouge meet up with ], ], and ], who were sent to the future by Eggman's latest machine. Sonic and Shadow conclude that they must use Chaos Control to get home, and set out to locate the Chaos Emeralds. After a confrontation with Iblis, they succeed in finding two Chaos Emeralds and successfully create a time warp to the present. Sonic and company go back to their time, except for Shadow, who stays to confront ]. Upon catching up with Mephiles, he reveals to Shadow that the humans, looking for someone to blame for the destruction of the Earth, saw Shadow responsible for the catastrophe. Shadow is hunted down, defeated, and trapped behind an energy seal. Mephiles tempts Shadow to join him to gain vengeance upon the humans, but Shadow refuses, at which point Mephiles transforms into his second form, a more powerful crystalline monster, and the two engage in battle. | |||
Upon completion of a level or mission, players are given a grade depending on their performance, with an "S" rank being the best and a "D" rank being the worst. Players are given money for completing missions; more money is given to higher ranks. This money can be used to buy upgrades for the player character. Certain upgrades are required to complete the game.<ref name="manual">{{cite book|title=Sonic the Hedgehog instruction manual|date=November 14, 2006|publisher=Sega}}</ref>{{rp|8–11}} The game also features two ] modes: "Tag", a cooperative mode where two players must work together to clear levels and collect ]s, and "Battle", a ] mode where two players race against each other.<ref name="GSreview"/> | |||
Rouge, in the present, realizes that Shadow is alone in the future fighting Mephiles, without a Chaos Emerald. She searches for E-123 Omega, gives him a Chaos Emerald, and tells him to sit and wait in stand-by mode until the distant future becomes the present, and to assist Shadow fighting Mephiles. Shadow, at Mephiles' mercy, is rescued by Omega, who gives him the Chaos Emerald and helps Shadow fight Mephiles. Defeated, Mephiles flees to the present through a time warp and Shadow and Omega follow him to the present. Omega pursues Mephiles, and Shadow finds Rouge, who informs him that ] is apparently searching for him. Shadow concludes that Eggman is searching for Mephiles, and goes to interview the doctor. Upon locating Eggman's base, Eggman tells him that, to understand why he wants Mephiles, Shadow must know about the accident that happened 10 years ago, the ''Solaris Project''. | |||
==Plot== | |||
Shadow then leaves only to find Sonic, who is under attack by Silver. Shadow rescues Sonic, who runs away with Princess Elise, and Shadow engages in a fight with Silver. Shadow is able to overcome him by freezing time so Silver cannot defend himself. Refusing to just be defeated, Silver also induces Chaos Control, to Shadow's shock. Shadow tells Silver that in order to understand more about Mephiles and Iblis, they would have to use the warp and witness the accident themselves. So the two of them, using the Emeralds, open a time warp to 10 years ago, the ] project. They witness the Solaris Project's failure at hand, and watch as Iblis and the original Mephiles, a dark puddle, emerge, opening Silver's eyes to Mephiles' deception. Duke Soleanna tells them that the demons must be sealed, so he gives Shadow the Scepter of Darkness. Shadow goes to capture Mephiles, and Silver goes to capture Iblis. It is here that Shadow finds out why Mephiles knows him; it was Shadow who sealed him in the Scepter of Darkness in the first place. With the demons sealed, Shadow leaves the Scepter in the past since he knew where it would end up in the present day. Silver and Shadow return and Shadow rushes off to find Rouge to tell her what he learned about Mephiles. Shadow finds Rouge, and tells her to find out what the Scepter of Darkness, Mephiles' seal, was made of, so they can create another one. | |||
{{further|List of Sonic the Hedgehog characters}} | |||
<!-- Please do not expand the plot beyond this. Thank you. --> | |||
] kidnaps Princess Elise of Soleanna in the hopes of harnessing the Flames of Disaster,{{Efn|The Flames of Disaster is also known as Iblis.|group=|name=Iblis' names}} a destructive power sealed inside her. Aided by his friends Tails and Knuckles, Sonic works to rescue Elise from Eggman. Meanwhile, Shadow, his fellow agent Rouge, and Eggman accidentally release an evil spirit, Mephiles. The spirit transports the agent duo to a ] future ravaged by a demonic monster, Iblis.{{Efn|name=Iblis' names}} When Mephiles meets survivors Silver and Blaze, he fools them into thinking Sonic is the cause of the destruction, and sends them to the present to kill him. | |||
Throughout the story, Sonic and friends travel between the past, present, and future in their efforts to stop Mephiles and Iblis and protect Elise from Doctor Eggman. Though at first Silver stalks Sonic and impedes his attempts to save Elise, Shadow reveals to him that Sonic is not the cause of his world's suffering, but rather Mephiles, who is trying to change the past for his own evil purposes. They travel ten years in the past and learn that Mephiles seeks to bond with Iblis, who was sealed within Elise as a child, as they are the two halves of Soleanna's omnipotent god, Solaris. Mephiles eventually succeeds after killing Sonic to make Elise cry over his death, releasing her seal on Iblis and merging with him with the use of Chaos Emeralds to become Solaris, who then attempts to consume time itself. The heroes and Elise respectively collect and use the power of the Chaos Emeralds to revive Sonic, and he, Shadow, and Silver transform into their ] to defeat Solaris. Sonic and Elise are brought to the past and extinguish Solaris' flame, removing the god from existence and preventing the events from ever occurring.<ref>{{cite video game|quote='''Elise:''' This is where everything began. Who knew such a tiny flame could bring such devastation? If we put out this flame, Solaris will never exist, And then we'll never have to worry about the Flames of Disaster, right? But our encounter... You and I will never meet. It will never have happened.|scene="Elise Puts Out the Flames"|title=Sonic the Hedgehog|developer=Sonic Team}}</ref> Despite this, Sonic and Elise show faint signs of recalling their encounter afterwards. | |||
Elsewhere, Omega has found Mephiles on the beach and defeats him once again, but Mephiles laughs and tells Omega that the reason he can defeat him so easily is because he was built to defeat Shadow later on. Omega acknowledges this truth and admits to Shadow and Rouge that he was the one that had to seal Shadow in the future. Shadow, Omega, and Rouge chase Mephiles to a desert temple with a new Scepter of Darkness, but the evil Mephiles has already found the yellow Chaos Emerald. After Shadow fights him and gains victory, Mephiles reverts back into his original form, a puddle of darkness. Shadow attempts to seal him in the new Scepter of Darkness, but it shatters and Mephiles is able to free himself. Mephiles reveals that what worked ten years ago no longer does because he is using Shadow's form. Mephiles uses his powers to summon a giant clone army of himself and he attempts, once again, to trick Shadow by convincing him that he is a fool for continuing to protect those who will eventually seal him away. In response, Shadow replies, "If the world chooses to become my enemy, I will fight like I always have!" Mirroring a similar ability from '']'', Shadow removes his bracelets, and, in a huge burst of energy, defeats the Mephiles clones with his allies and the story ends as a cliffhanger. | |||
== |
==Development== | ||
] (pictured in 2008) rejected the project to create Prope, programmers rushed the final stages of development]] | |||
] lives 200± years in the future where ] powers are the norm. In the future, Silver's world is completely destroyed by what is known as the "Flames of Disaster". He and his partner and best friend, ], battle an immortal being known as "]". After Silver becomes frustrated over the fact that Iblis always revives himself, a mysterious figure named ] suddenly appears and, along the way, informs Silver of the time when Iblis was first unleashed onto the world. He tells him that Sonic was the main cause of the "Flames of Disaster" and refers to him as the "Iblis Trigger". Mephiles sends himself along with Silver and Blaze back in time to the point when "the Iblis Trigger was alive" to prevent Sonic from destroying the future. Upon reaching the present day, Silver realizes that he got separated from Mephiles and Blaze and, elsewhere, Blaze makes the same realization. When Silver has his sights finally set on the Iblis Trigger, he is interrupted by ], who mistakes him for Sonic. Amy quickly develops a friendship with Silver, and she promises to help him find who he is looking for, unbeknownst to the fact that he plans on finding and killing Sonic. After locating Sonic in the city, Sonic & Silver battle it out and just as Sonic is about to be killed by Silver, he is saved by ]. Amy then gets upset over the fact that Silver would even suggest that Sonic would destroy the world in the future and she quickly leaves Silver. Both confused and puzzled when Blaze finds him, Silver questions whether or not he should kill Sonic just for the sake of saving the future. To find more answers, Silver and Blaze journey to Eggman's base. After resolving that he should kill Sonic, he finds him once again and just as he is about to finish him off, Shadow appears and Silver mistakes him for Mephiles. The two battle it out and actually induce a ] using the two Chaos Emeralds they have in their possession to teleport into the past and find out what went wrong. Silver and Shadow arrive at the perfect moment, during the explosion that releases Mephiles and Iblis in the first place and, ultimately, causes Duke Soleanna's death. | |||
After finishing '']'' (2003),<ref name="SChan">{{cite web|title=Sonic Channel / Creator's Interview / 010: Shun Nakamura |url=http://sonic.sega.jp/SonicChannelOld/creators/010/index.html |website=Sonic Channel |publisher=Sega |language=ja |access-date=March 20, 2017 | |||
|url-status=live |archive-url=https://web.archive.org/web/20161029143505/http://sonic.sega.jp/SonicChannelOld/creators/010/index.html |archive-date=October 29, 2016 }}</ref> ] began to plan its next project. Among the ideas the team was considering was a game with a realistic tone and an advanced ]. When ] reassigned the team to start working on a new game in the bestselling ''Sonic'' series, they decided to retain the realistic approach.<ref name="silver" /> ''Sonic the Hedgehog'' was conceived for ] consoles, but Sonic Team realized its release would coincide with the series' 15th anniversary and decided to develop it for ] consoles such as the ] and ].<ref name="TXboxInter">{{cite web |last1=Eddy |first1=Andy |title=E3 2006: Sonic Team Interview |url=http://interviews.teamxbox.com/xbox/1590/E3-2006-Sonic-Team-Interview/p1/ |website=] |access-date=February 22, 2019 |archive-url=https://web.archive.org/web/20131022085249/http://interviews.teamxbox.com/xbox/1590/E3-2006-Sonic-Team-Interview/p1/ |archive-date=October 22, 2013 |pages=1–3 |date=May 24, 2006}}</ref> Series co-creator and team lead ] wanted the first ''Sonic'' game for seventh-generation systems to reach a wide audience. Naka noted the success of ]s such as '']'' (2004) and '']'' (2005): "When ] or ] turn their characters into films, they are thinking of them as blockbusters, huge hits, and that's what we were trying to emulate with ''Sonic''."<ref name="wrong">{{cite magazine|last1=Shea|first1=Brian|title=Where Sonic Went Wrong|url=http://www.gameinformer.com/b/features/archive/2016/11/09/where-sonic-went-wrong.aspx?PageIndex=2&PostPageIndex=3|magazine=Game Informer|publisher=GameStop|access-date=August 7, 2017|date=November 14, 2016|url-status=dead|archive-url=https://web.archive.org/web/20170808033442/http://www.gameinformer.com/b/features/archive/2016/11/09/where-sonic-went-wrong.aspx?PageIndex=2&PostPageIndex=3|archive-date=August 8, 2017|df=mdy-all}}</ref> Development on ''Sonic the Hedgehog'' began in late 2004.<ref>{{cite web|title=Soleanna communication: Finally last|url=http://sonic.sega.jp:80/sonic/soleanna/index.html|website=Sonic Channel|publisher=Sega|access-date=September 7, 2017|url-status=live|archive-url=https://web.archive.org/web/20160326200257/http://sonic.sega.jp/sonic/soleanna/index.html|archive-date=March 26, 2016|df=mdy-all}}</ref> Sonic Team used the same title as the original 1991 ]<ref name=":0">{{Cite web|url=http://www.ign.com/articles/2005/09/17/tgs-2005-sonic-ps3-named|title=TGS 2005: Sonic PS3 Named|last=Dunham|first=Jeremy|date=September 17, 2005|work=IGN|publisher=Ziff Davis|archive-url=https://web.archive.org/web/20150624145032/http://www.ign.com/articles/2005/09/17/tgs-2005-sonic-ps3-named|archive-date=June 24, 2015|url-status=live|access-date=January 8, 2013}}</ref> to indicate that it would be a major advance from the previous games.<ref name="SChan" /> Sources commonly describe ''Sonic the Hedgehog'' as an attempted ] of the franchise.<ref name="HGColorsUltimate" /><ref name="GIRebootReport" /><ref>{{cite web|url=https://www.engadget.com/2019/12/11/sonic-p-06-unity-pc-fan-remake/|title=One fan's struggle to fix the worst game in Sonic history|last=Summers|first=Nick|date=December 11, 2019|website=]|url-status=live|archive-url=https://web.archive.org/web/20191212152919/https://www.engadget.com/2019-12-11-sonic-p-06-unity-pc-fan-remake.html|archive-date=December 12, 2019|access-date=March 20, 2020}}</ref><ref>{{cite web |last1=Peppiatt |first1=Dom |title=Sonic 06 is back on Xbox Store and is £3.39 more than it's worth |url=https://www.vg247.com/sonic-06-xbox-marketplace-relisted |website=] |access-date=August 31, 2023 |date=May 25, 2022}}</ref> | |||
The ] physics engine, previously used in their ] game '']'' (2004),<ref>{{cite web|title=Sega's Yuji Naka Talks! |url=http://xbox.gamespy.com/articles/654/654750p2.html |website=] |publisher=] |date=September 30, 2005|access-date=November 19, 2016 |url-status=live |archive-url=https://web.archive.org/web/20170223003348/http://xbox.gamespy.com/articles/654/654750p2.html |archive-date=February 23, 2017 }}</ref> allowed Sonic Team to create expansive levels previously impossible on earlier sixth-generation consoles and experiment with multiple play-styles.<ref name="silver" /> In addition, the engine also enabled Sonic Team to experiment with aspects such as ], a night-and-day system, and giving Sonic new abilities like using ropes to leap into the air. Director ] demonstrated the engine during their stage shows at the ] (TGS) in 2005.<ref name="prev">{{Cite web|url=http://www.ign.com/articles/2005/09/17/tgs-2005-eyes-on-sonic-next-gen|title=TGS 2005: Eyes-on Sonic Next-Gen|last=Gantayat|first=Anoop|date=September 17, 2005|work=]|publisher=Ziff Davis|archive-url=https://web.archive.org/web/20141201210525/http://www.ign.com/articles/2005/09/17/tgs-2005-eyes-on-sonic-next-gen|archive-date=December 1, 2014|url-status=live|access-date=January 8, 2013}}</ref> As the hardware of the Xbox 360 and PlayStation 3 was more powerful compared to the prior generation's consoles,<ref name="eurogreview" /><ref name="wrong" /> the design team was able to create a more realistic setting than those of previous ''Sonic'' games.<ref>{{cite web|last1=Williams|first1=Bryn|title=GameSpy: Sonic the Hedgehog|url=http://xbox360.gamespy.com/xbox-360/sonic-the-hedgehog/704695p1.html|website=]|publisher=]|access-date=August 19, 2017|date=May 4, 2006|url-status=live|archive-url=https://web.archive.org/web/20081011142241/http://xbox360.gamespy.com/xbox-360/sonic-the-hedgehog/704695p1.html|archive-date=October 11, 2008|df=mdy-all}}</ref><ref name=":1" /> Sonic and Doctor Eggman were redesigned to better suit this updated environment: Sonic was made taller, with longer quills, and Eggman was made slimmer and given a more realistic appearance.<ref name=":1" /> Nakamura and producer Masahiro Kumono reasoned this was because the characters would be interacting with more humans, and felt this would appeal to older players.<ref name="TXboxInter"/> At one point, Sonic Team considered giving Sonic realistic fur and rubber textures.<ref name="prev" /> | |||
Shadow seals the original Mephiles in the Scepter of Darkness and Silver learns more of how to defeat Iblis. Silver also learns more of Mephiles' intentions and discerns that he lied to him about Sonic being the Iblis Trigger. Upon returning to the present, he meets up with Blaze, shares his findings and has a change of heart, resolving to help Sonic save Elise. Unfortunately, Sonic, Silver and Blaze arrive too late, as they watch the Egg Carrier explode causing the death of Elise and possibly Eggman as well. Silver then tells Sonic that if they use Chaos Control, Sonic can save Elise. Sonic rushes into the past to save Elise and gives Silver a Chaos Emerald for him to return to the future. After journeying back to the future, resolved to finally defeat Iblis, Silver and Blaze fight Iblis and successfully defeat him. When Silver tries to seal him, though, by using himself as a vessel, Silver is unable to use himself as a vessel to seal Iblis. As the ultimate sacrifice, Blaze uses herself as the vessel, sealing both herself and Iblis into another dimension to save both Silver and her world. Disturbed over the loss of a good friend, Silver becomes upset, unsure if what he had set out to do was worth what he had to pay in the end. Nevertheless, light returns to Silver's world, and the game ends with him glaring at the Chaos Emeralds Blaze sealed herself with. | |||
While Sonic Team had a major focus on the visuals, they considered their primary challenge creating a game that was as appealing as the original ] ''Sonic'' games.<ref name=":1" /> They felt '']'' (2003) and '']'' (2005) had veered into different directions and wanted to return the series to its speed-based roots in new ways. For example, they wanted to include multiple paths in levels, like the Genesis games had, a goal the realistic environments helped achieve. Sonic Team sought to "aggressively" address problems with the ] from earlier ''Sonic'' games, about which they had received many complaints.<ref name="TXboxInter"/> | |||
===Last Episode=== | |||
The Last Episode begins with Mephiles sporting an evil look as he seems prepared to finally fulfill the prophecy that will destroy the world. Using his Purple Emerald, Mephiles blinds the eyes of Sonic and Elise who were continuing their stroll from where Sonic's storyline left off, presumably. When they are distracted, Mephiles, rises from the ground and launches a beam (dubbed the "Dark Chaos Lance") that instantly impales and kills Sonic. After realizing that Sonic is dead, Elise cries, thus releasing Iblis. At this point, Mephiles is able to finally merge with Iblis, forming a new, super powerful entity known as ''Solaris'' who creates his own world to destroy time itself. Continuing from where Shadow's storyline left off, Shadow and his friends recover from their battle with the Mephiles clones and Shadow notices, in the corner of his eye, a Green and Yellow Chaos Emerald. These create a blinding flash that send Shadow, Rouge and Omega to a time-space rift formed by Solaris. Meanwhile, in Soleanna, Amy, Tails, and Knuckles notice a large bright light engulfing the city and as it does, they realize that they have also been teleported to the time-space rift where all of the previous levels in the game exist in the future. Amy is the first to spot Silver, who also has been teleported to this world from the Chaos Emeralds that Blaze used to seal both herself and Iblis in the future. Everyone, upon arriving, notices that everyone else has also been teleported to this strange world, even Dr. Eggman. As they try to understand what went wrong, Dr. Eggman reveals that Iblis' seal has been broken and everyone looks as they see a dead Sonic under the care of an upset Elise. After a few realizations, Eggman reveals that it can't be defeated just in the present since it exists in all timelines. Silver then suggests that they destroy Solaris all at once, but Shadow re-emphasizes the fact that it cannot be possible with Sonic gone. With Amy upset over Sonic's death and the impending doom, Elise recognizes a familiar Death wind in the air that makes her come to the realization that Sonic may not be dead yet. Silver, furthering Elise's observations, explains that they can use the Chaos Emeralds to revive him. After a lengthy search on the part of Tails, Knuckles, Omega, Amy, Silver, Shadow and Rouge, they find the Chaos Emeralds and revive Sonic, with Elise's kiss transforming him into Super Sonic. Super Sonic uses his power to transform Shadow and Silver into Super Shadow and Super Silver, respectively. Together, the three hedgehogs fight Solaris and successfully defeat him. Sonic, now out of his Super Form, travels with Elise to a point in the past where they find the "Flames of Disaster" and its birth. Elise realizes that if she puts out the Flames, Solaris will never exist, but that Sonic and Elise will never meet each other. Elise says she doesn't care what happens to the world, only that she will never know Sonic; but Sonic tells Elise to smile and she confidently puts out the "Flames of Disaster", eliminating Solaris from existence forever, resulting in a time reboot to the beginning cutscene during the Festival of the Sun. Elise is in her boat waving the audience as Sonic runs through the public, making Elise lose one of the feathers of her dress. A maid asks her if everything is alright, and Elise says that she thought someone was calling her. Another maid replies that it's just the wind, and Elise says that it might be but that it felt familiar somehow. Elise continues with the festival as Sonic watches her from a rooftop. The game ends with Sonic watching the feather of Elise's dress flying into the night. | |||
] | |||
==Characters== | |||
Silver the Hedgehog's gameplay style was born out of Sonic Team's desire to take advantage of Havok's realistic physics capabilities. The first design concept for Silver's character was an orange ]; he attained his final hedgehog look after over 50 design iterations.<ref name="silver">{{cite web|url=http://www.ign.com/articles/2006/09/26/creating-silver-the-hedgehog|title=Creating Silver the Hedgehog|last1=Amaike|first1=Yoshinari|website=IGN|date=September 26, 2006|publisher=Ziff Davis|archive-url=https://web.archive.org/web/20160605131022/http://www.ign.com/articles/2006/09/26/creating-silver-the-hedgehog|archive-date=June 5, 2016|url-status=live|access-date=March 20, 2017}}</ref> In designing Shadow's gameplay, the developers abandoned the concept of firearms previously used in ''Shadow the Hedgehog'' (2005) in favor of combat elements to differentiate him from the other characters. Shadow's gameplay was further fleshed out with the addition of vehicles; each vehicle uses its own physical engine.<ref>{{cite web|title=Soleanna communication: Shadow's story|url=http://sonic.sega.jp/sonic/soleanna/004/index.html|website=Sonic Channel|publisher=Sega|access-date=September 6, 2017|url-status=live|archive-url=https://web.archive.org/web/20160329065935/http://sonic.sega.jp/sonic/soleanna/004/index.html|archive-date=March 29, 2016}}</ref> The ] ]s were produced by ]. Animation supervisor Leo Santos said Blur faced challenges animating the opening scene due to the placement of Sonic's mouth.<ref>{{cite web|url=http://www.di-o-matic.com/press/success/blur-sonic.html|title=Blur Studio: Bring Sonic to Life With Morph-O-Matic|website=Di-O-Matic.com|archive-url=https://web.archive.org/web/20160408191405/http://www.di-o-matic.com/press/success/blur-sonic.html|archive-date=April 8, 2016|url-status=live|access-date=February 13, 2017}}</ref> | |||
===Playable=== | |||
], ], and ].]] | |||
There are three fully playable characters in this game, which are progressively unlocked by playing each character's story in the game. The player begins with Sonic; other playable characters become available when they are encountered, similar to '']'', '']'' and '']''. | |||
*''']''' - The hero of the story. When controlling Sonic, the player will get to experience high-speed, '']''-style gameplay. He appears to have retained most of his abilities from '']''. Sonic has special areas within levels called Super-Speed stages which are straight paths of high speed running. Sonic has "Custom Actions", that enables him to purchase and customize his abilities for separate situations - some of which include Sonic doing a swipe in a 360 degree formation and sliding to attack his foes. The abilities Sonic is equipped with in the Xbox Live Marketplace demo are Homing Attack, Light Dash, Bounce Attack, Grinding, a sliding kick, and a breakdance kick similar to the one seen in '']''. The Spin Dash also returns in this game, and there are new moves such as a Tornado Kick, and a Mach Speed Dash that can only be used via the 'Special Move' trigger after being purchased with rings in the in-game store. Sonic also has a whole new design for his afterimage. It looks like a blue flame now and when he attacks, and the afterimage explodes into a rainbow. Sonic can buy gems to get special powers, including a lightning shield, an enhanced homing attack, and the ability to shrink to let him jump infinitely. Equipping one of these gems changes his shoe color. For example, Sonic's normal shoe colors are red and white, but using the blue gem, in addition to giving Sonic a Mach Speed Dash, makes his shoes blue and black. | |||
As development progressed, Sonic Team faced serious problems. In March 2006, Naka resigned as head of Sonic Team to form his own company, ].<ref name="rocky"/><ref name="redbull">{{Cite web|url=https://www.redbull.com/int-en/how-sega-can-fix-sonic-mania-red-bull-games|title=How Sega can save its mascot with Sonic Mania|last=McFerran|first=Damien|date=September 14, 2016|website=Red Bull|archive-url=https://web.archive.org/web/20170729224939/https://www.redbull.com/int-en/how-sega-can-fix-sonic-mania-red-bull-games|archive-date=July 29, 2017|url-status=live|access-date=June 14, 2017|df=mdy-all}}</ref><ref name="tenyears">{{cite web|url=https://www.kotaku.com.au/2016/11/ten-years-ago-sonic-the-hedgehog-was-at-its-worst/|title=Ten Years Ago Sonic The Hedgehog Was At Its Worst|last1=Fahey|first1=Mike|date=November 15, 2016|website=Kotaku Australia|publisher=Gawker Media|archive-url=https://web.archive.org/web/20161117022037/http://www.kotaku.com.au/2016/11/ten-years-ago-sonic-the-hedgehog-was-at-its-worst/|archive-date=November 17, 2016|url-status=dead|access-date=March 18, 2017}}</ref> Naka wanted to focus on original properties rather than continue making ''Sonic'' games.<ref name="rocky">{{cite web|last1=Hester|first1=Blake|title=Sonic the Hedgehog's long, great, rocky history|url=https://www.polygon.com/2016/2/8/10756318/sonic-the-hedgehog-great-rocky-history|website=Polygon|date=February 8, 2016|access-date=March 27, 2018|archive-date=June 15, 2018|archive-url=https://web.archive.org/web/20180615135052/https://www.polygon.com/2016/2/8/10756318/sonic-the-hedgehog-great-rocky-history|url-status=live}}</ref> With his departure, "the heart and soul of Sonic" was gone, according to former Sega of America CEO ].<ref name="wrong" /> ''Sonic the Hedgehog'' was originally intended for release on all major seventh-generation consoles as well as ],<ref>{{cite book|title=Sonic Riders instruction manual (UK)|date=March 17, 2006|publisher=Sega|page=36|language=en}}</ref> but Sega was presented with development kits for ]'s less powerful ] console. Sega believed ] the game to Wii would take too long, and so conceived a ''Sonic'' game that would use the ] function of ].<ref name="blue" /> | |||
*''']''' - A black hedgehog rival of Sonic's. Parts of Shadow's gameplay seems similar to ]. Shadow is able to drive vehicles. Confirmed ones include a "bike" (armed motorcycle), a "glider" (armed jet propelled machine similar to a hang glider), a "hover vehicle" (armed and capable of riding over potentially hazardous surfaces), and a "buggy" (armed four-wheeled vehicle). While in an action stage, if Shadow comes under heavy fire, homing missiles will become available for each of the vehicles. He is also seen attacking with what appears to be 'Chaos Blast' and 'Chaos Spear.' It has been confirmed by the Tokyo Game Show demo that Shadow will not use firearms in this game.<ref name="ignxbox3602">IGN.com, Xbox 360 Preview </ref> It has been confirmed on the Japanese website that Shadow also has "Custom Actions" and works the same as Sonic's. According to the TGS demo, Shadow can use his Chaos Spear attack and attack enemies with rapid fire kicks.<ref name="ignxbox3602">IGN.com, Xbox 360 preview </ref> He can also use Homing Attack, grind and also do a sliding kick. It has been confirmed on the U.S. website that he can use Chaos Spear and Chaos Blast. By defeating enough enemies, Shadow can also use Chaos Boost. | |||
The team was split in two:<ref name="tenyears" /> Nakamura led one team to finish ''Sonic the Hedgehog'' for Xbox 360 and PlayStation 3 while producer Yojiro Ogawa led the other to begin work on '']'' for the Wii.<ref>{{cite web|last=Burman|first=Rob|date=February 6, 2007|url=http://wii.ign.com/articles/761/761723p1.html|title=Lifting the lid on Sonic's Secret Rings|website=IGN|access-date=November 9, 2009|url-status=dead|archive-url=https://web.archive.org/web/20081216131551/http://wii.ign.com/articles/761/761723p1.html|archive-date=December 16, 2008|df=mdy-all}}</ref><ref name="blue">{{cite magazine|title=New Blue|magazine=]|last=Thomason|first=Steve|issue=213|pages=32–36}}</ref> The split left an unusually small team to work on ''Sonic the Hedgehog''. Pressured by Sega to finish in time for the 2006 ], Sonic Team rushed the final stages of development, ignoring control problems and ] reports from Sega's quality assurance department.<ref name="avclub25" /><ref name="tenyears" /><ref name="wrong" /><ref name="Kikizo">{{cite web|url=http://games.kikizo.com/features/sega_sonicteam_interview_feb07_p3.asp |title=Sonic Wii Interview with Yojiro Ogawa, page 3 |publisher=Games.kikizo.com |date=February 20, 2007 |access-date=December 12, 2012 |url-status=dead |archive-url=https://web.archive.org/web/20081227193846/http://games.kikizo.com/features/sega_sonicteam_interview_feb07_p3.asp |archive-date=December 27, 2008 }}</ref> Ogawa said the final period proved to be a large challenge for the team. Not only was the Xbox 360 release imminent, but the PlayStation 3 launch was scheduled not long afterwards. This put tremendous pressure on the team to develop for both systems.<ref name="Kikizo" /> Producer ] said: "We didn't have any time to polish and we were just churning out content as quick as we could."<ref name="wrong" /> | |||
*''']''' - Silver is a time-traveling hedgehog who has returned to the past in order to stop Sonic from becoming the "Iblis Trigger".<ref name="kotaku silver">], , URL Accessed ], ]</ref> Silver has ] powers, which are the main feature of his gameplay. Using his psychokinetic powers, Silver is able to pick up objects around the playing field and throw them at enemies, including cars and missiles. He also possesses the ability to levitate in the air for differing amounts of time (using up his energy bar), and he too can purchase new abilities in the in-game store with rings. His energy bar depletes faster the heavier the object he is lifting, and his energy bar replenishes with time. Originally, Silver was supposed to gain an item know as the "Speed Chip", which would, as the name implies, increase his running speed. However, despite this item being mentioned several times in files found in the Xbox Live Marketplace demo, as well as being mentioned as a buyable upgrade in the Primus guide for the game, this item is not in the final game. | |||
=== |
===Audio=== | ||
The English cast of the '']'' anime series reprised their voice roles for ''Sonic the Hedgehog'', and actress ] supplied the voice of series newcomer and ] Princess Elise.<ref name=":2">{{cite web|url=http://uk.ps3.gamespy.com/playstation-3/sonic-the-hedgehog-next-gen/737698p2.html/|title=GameSpy: Sonic the Horndog |page =2|author=Greg Edwards|date=October 6, 2006|website=]|publisher=]|archive-url=https://web.archive.org/web/20120526005444/http://ps3.gamespy.com/playstation-3/sonic-the-hedgehog-next-gen/737698p1.html|archive-date=May 26, 2012}}</ref> The score was primarily composed by ] along with ], ], Taihei Sato, and ].<ref name="VGMOInter"/><ref name="credits">{{cite video game|title=Sonic the Hedgehog|date=November 14, 2006|developer=Sonic Team|publisher=Sega|level=Credits}}</ref> It was the first ''Sonic'' game that Ohtani, who had previously contributed to ''Sonic Heroes'' and ''Shadow the Hedgehog'', worked on as sound director.<ref name="VGMOInter">{{cite web |last1=Chris |first1=Greening |title=Tomoya Ohtani Interview: Sonic Music for a New Generation |url=http://www.vgmonline.net/tomoyaohtaniinterview/ |website=Video Game Music Online |access-date=August 22, 2018 |date=December 5, 2015 |archive-date=December 18, 2019 |archive-url=https://web.archive.org/web/20191218113222/http://www.vgmonline.net/tomoyaohtaniinterview/ |url-status=live }}</ref> The main theme, the fantasy-rap song "His World", was performed by ] and ] of the band ].<ref name="official"/><ref>{{cite web|last1=Carter|first1=Chris|title=How does Sonic Forces' main theme measure up to past games?|url=https://www.destructoid.com/how-does-sonic-forces-main-theme-measure-up-to-past-games--425543.phtml|website=Destructoid|publisher=Enthusiast Gaming|access-date=September 5, 2017|url-status=live|archive-url=https://web.archive.org/web/20170331040031/https://www.destructoid.com/how-does-sonic-forces-main-theme-measure-up-to-past-games--425543.phtml|archive-date=March 31, 2017|date=March 17, 2017}}</ref> ] performed Shadow's theme, "All Hail Shadow",{{Efn|"All Hail Shadow" was first featured in ], instead performed by the band ].}} while vocalist Bentley Jones (previously known as Lee Brotherton) sang Silver's theme, "Dreams of an Absolution".<ref name="originalsndtrk"/> ] artist ] performed a remix of the ] song "Sweet Sweet Sweet", a song previously used as the ending theme to '']'' (1992).<ref>{{cite magazine|author1=Sega|title=Sonic the Hedgehog 1 & 2 Japan – Dreams Come True|url=https://www.famitsu.com/news/201110/12051735.html|magazine=Famitsu|publisher=Famitsu Japan|access-date=September 5, 2017|url-status=live|archive-url=https://web.archive.org/web/20160304075949/https://www.famitsu.com/news/201110/12051735.html|archive-date=March 4, 2016|date=October 12, 2011}}</ref><ref name="official">{{cite web|title=''Sonic the Hedgehog'' |url=http://sonic.sega.jp/sonic/ |publisher=Sega|access-date=September 29, 2006 |url-status=live |archive-url=https://web.archive.org/web/20061004175750/http://sonic.sega.jp/sonic/ |archive-date=October 4, 2006 }}</ref> ] sang Elise's theme, "My Destiny".<ref name="originalsndtrk" /> | |||
<!-- Most, if not all Sega reps have always referred to these characters as "Amigos", and it mentions them as "Amigos" TWICE on Sega.com's Sonic 2k6 sub-page, under the game's features. They are even referenced within the game's code as "Amigos". That is what the game defines them as--not as "Partners" or anything else. --> | |||
Amigos (] and ] for ''"friends"'') are ] of the main three characters (Sonic, Shadow, and Silver) who can help out from time to time in specific levels. When you meet them, you can switch to them and do things with their unique abilities that the main character cannot. | |||
Because ''Sonic the Hedgehog'' was the first ''Sonic'' game for seventh-generation consoles, Ohtani "aimed to emphasise that it was an epic next-generation title".<ref name="VGMOInter"/> Two soundtrack albums were released on January 10, 2007, under Sega's ] label: ''Sonic the Hedgehog Vocal Traxx: Several Wills'' and ''Sonic the Hedgehog Original Soundtrack''.<ref name="official"/><ref>{{cite web|author1=Sega|title=Sonic Series: Game Music/Animation/Soundtrack/Movie/Miscellaneous|url=http://www.wave-master.com/ent/ctg_05.html|website=Wave Master|publisher=Wave Master, Co.|language=ja|access-date=October 4, 2017|archive-url=https://web.archive.org/web/20160331103347/http://www.wave-master.com/ent/ctg_05.html|archive-date=March 31, 2016|date=January 10, 2007}}</ref> ''Vocal Traxx: Several Wills'' contains seven songs; four are from the game, while the remaining three are remixes, including a version of "His World" performed by Crush 40.<ref>''Sonic the Hedgehog Vocal Traxx: Several Wills'' booklet, pp. 1–2.</ref> ''Original Soundtrack'' includes all 93 tracks featured in ''Sonic the Hedgehog'', spanning three discs.<ref name="originalsndtrk">(January 10, 2007) ''Sonic the Hedgehog Original Soundtrack''. Sega.</ref> | |||
====Sonic's==== | |||
*''']''' - Sonic's best friend, and an inventor nearly on par with Dr. Eggman. Tails can use his two tails to fly and reach things that Sonic cannot--such as hitting a switch to open a door. Tails can also fly through Dash Rings that appear in some stages (as was the case in '']'' and '']'').<ref name="americanwebsite">Sega of America official website for Sonic the Hedgehog. </ref> He can also throw a "dummy ring bomb" that can destroy an enemy, similar to his ability from '']''. | |||
== Release == | |||
'''Playable In:''' Wave Ocean, White Acropolis, Mission: The Three Muskateers, Aquatic Base | |||
''Sonic the Hedgehog'' was announced in a closed-doors presentation at the ] (E3) in May 2005.<ref>{{Cite web|url=http://www.ign.com/articles/2005/05/19/e3-2005-sega-hits-the-next-level|title=E3 2005: SEGA Hits the Next Level|last=Clayman|first=David|date=May 18, 2005|work=]|publisher=Ziff Davis|archive-url=https://web.archive.org/web/20140929132131/http://www.ign.com/articles/2005/05/19/e3-2005-sega-hits-the-next-level|archive-date=September 29, 2014|url-status=live|access-date=January 8, 2013}}</ref> Later that year, at TGS in September, Naka revealed the title and said its release would correspond with the series' 15th anniversary.<ref name=":0" /> A demo version was playable at E3 2006.<ref name=":1" /> A second demo, featuring a short section of Sonic's gameplay, was released via ] in September 2006.<ref>{{cite web|url=http://www.ign.com/articles/2006/11/07/sonic-hd-tour|title=Sonic: HD Tour|last1=Castro|first1=Juan|website=]|date=November 7, 2006|publisher=Ziff Davis|archive-url=https://web.archive.org/web/20160128175803/http://www.ign.com/articles/2006/11/07/sonic-hd-tour|archive-date=January 28, 2016|url-status=live|access-date=May 26, 2017}}</ref> Sega released several packages of ] featuring characters from the game,<ref name="official" /> and American publisher ] published an official strategy guide, written by Fletcher Black.<ref name=":6" /> Sega also made a deal with ] to run advertisements in ].<ref>{{cite web|url=https://www.engadget.com/2006/12/04/microsoft-and-sega-create-new-deal-to-promote-sonic-rivals/|title=Sega and Microsoft create new deal to promote Sonic Rivals|last1=Yoon|first1=Andrew|date=December 4, 2006|website=Engadget|publisher=Oath, Inc.|archive-url=https://web.archive.org/web/20170801035635/https://www.engadget.com/2006/12/04/microsoft-and-sega-create-new-deal-to-promote-sonic-rivals/|archive-date=August 1, 2017|url-status=live|access-date=July 31, 2017|df=mdy-all}}</ref> | |||
The Xbox 360 version was released in North America on November 14, 2006,<ref>{{Cite web|url=http://www.ign.com/games/sonic-the-hedgehog-2007/xbox-360-749072|title=Sonic the Hedgehog - Xbox 360|website=]|publisher=Ziff Davis|archive-url=https://web.archive.org/web/20161104200510/http://www.ign.com/games/sonic-the-hedgehog-2007/xbox-360-749072|archive-date=November 4, 2016|url-status=live|access-date=February 7, 2017}}</ref> followed by a European release on November 24.<ref name="EuroR">{{cite web|title=Sonic the Hedgehog (Xbox Live Arcade) |url=http://www.eurogamer.net/games/sonic-hedgehog |website=Eurogamer |publisher=Gamer Network |access-date=May 27, 2017 |url-status=live |archive-url=https://web.archive.org/web/20170318081144/http://www.eurogamer.net/games/sonic-hedgehog |archive-date=March 18, 2017 }}</ref> Both versions were released in Japan on December 21.<ref>{{cite web|author1=Sonic Team |title=Xbox 360 |url=http://sonic.sega.jp/SonicChannel/gametitle/Xbox360.html |website=Sonic Channel |publisher=Sega |access-date=May 26, 2017 |language=ja |url-status=live |archive-url=https://web.archive.org/web/20160304084203/http://sonic.sega.jp/SonicChannel/gametitle/Xbox360.html |archive-date=March 4, 2016 }}</ref><ref>{{cite web|author1=Sonic Team |title=PlayStation 3 |url=http://sonic.sega.jp/SonicChannel/gametitle/Playstation3.html |website=Sonic Channel |publisher=Sega |access-date=May 26, 2017 |language=ja |url-status=live |archive-url=https://web.archive.org/web/20161025134543/http://sonic.sega.jp/SonicChannel/gametitle/Playstation3.html |archive-date=October 25, 2016 }}</ref> The PlayStation 3 version was released in North America on January 30, 2007,<ref>{{Cite web|url=http://www.ign.com/games/sonic-the-hedgehog-2007/ps3-770960|title=Sonic the Hedgehog - PlayStation 3|website=]|publisher=Ziff Davis|archive-url=https://web.archive.org/web/20170209070725/http://www.ign.com/games/sonic-the-hedgehog-2007/ps3-770960|archive-date=February 9, 2017|url-status=live|access-date=February 7, 2017}}</ref> and in Europe on March 23 as a ] for the PS3 which was released in Europe and Australia that same day.<ref name="EuroR" /> The game is often referred to by critics and fans with colloquial terms that reference its year of release, such as ''Sonic 2006'' or ''Sonic {{'}}06''.<ref name="super" /><ref>{{cite web|last1=Sterling|first1=Jim|title=Nipples discovered in Sonic 2006: OH THE SCANDAL!|url=https://www.destructoid.com/nipples-discovered-in-sonic-2006-oh-the-scandal--131636.phtml|website=Destructoid|publisher=Enthusiast Gaming|access-date=August 17, 2017|date=May 10, 2009|url-status=live|archive-url=https://web.archive.org/web/20160303202408/http://www.destructoid.com/nipples-discovered-in-sonic-2006-oh-the-scandal--131636.phtml|archive-date=March 3, 2016|df=mdy-all}}</ref> | |||
*''']''' - Knuckles is a tough guy with a bad temper, and he's quick to use his fists to solve any problem. Usually found guarding the ] on ], he's always willing to help Sonic thwart Dr. Eggman's latest scheme.<ref name="americanwebsite">Sega of America official website for Sonic the Hedgehog http://www.sega.com/gamesite/sonicnext/sonicnext_full/index.php]</ref> Knuckles is able to glide and has an attack called ''Screwdriver'', which is very similar to his ''Maximum Heat Knuckle'' from '']''. He can also perform a move called ''Ground Shaker'' similar to his ''Hammer Punch'' ability from the 2P Battle Mode from '']''. | |||
In 2007, Sega released several packages of ] that added features to single-player gameplay.<ref name="dlc" /> These include a more difficult single-player mode and a continuous battle mode with all of the bosses back-to-back.<ref name="dlc" /><ref>{{cite magazine|last1=Arendt|first1=Susan|title=Sonic Boss Fights Downloadable from XBL|url=https://www.wired.com/2007/03/sonic_boss_figh/|magazine=Wired|publisher=Condé Nast|access-date=September 2, 2017|archive-url=https://web.archive.org/web/20160210013432/https://www.wired.com/2007/03/sonic_boss_figh/|archive-date=February 10, 2016|date=March 22, 2007}}</ref> One downloadable addition, "Team Attack Amigo" mode, sends players through a multitude of levels, changing to a different character every two or three levels and culminating in a boss fight.<ref name="dlc">{{cite web|url=http://sonic.sega.jp/sonic/downloadcontents/ |title=ダウンロードコンテンツ | Sonic the Hedgehog |publisher=Sega |language=ja |access-date=December 12, 2012 |url-status=live |archive-url=https://web.archive.org/web/20120204205923/http://sonic.sega.jp/sonic/downloadcontents/ |archive-date=February 4, 2012 }}</ref> The PlayStation{{nbsp}}3 version was delayed to allow more time to incorporate the downloadable content, and thus launched alongside it.<ref name="delay">{{cite web|last1=Doerr|first1=Nick|title=Sonic for PS3 delayed -- it's like rain on your wedding day|url=https://www.engadget.com/2006/11/09/sonic-for-ps3-delayed-its-like-rain-on-your-wedding-day/|website=Engadget|date=November 10, 2006 |publisher=Oath Inc.|access-date=September 2, 2017|archive-url=https://web.archive.org/web/20170902123336/https://www.engadget.com/2006/11/09/sonic-for-ps3-delayed-its-like-rain-on-your-wedding-day/|archive-date=September 2, 2017}}</ref> | |||
'''Playable In:''' Flame Core, Mission: The Three Muskateers, Aquatic Base. | |||
''Sonic the Hedgehog'' was digitally rereleased via the ] on April 15, 2010.<ref>{{cite web|author1=Sega |title=Sonic the Hedgehog |url=http://marketplace.xbox.com/en-US/Product/SONIC-THE-HEDGEHOG/66acd000-77fe-1000-9115-d802534507d6 |website=Xbox Live Marketplace |publisher=Microsoft |access-date=March 22, 2017 |url-status=live |archive-url=https://web.archive.org/web/20161106055355/http://marketplace.xbox.com/en-US/Product/SONIC-THE-HEDGEHOG/66acd000-77fe-1000-9115-d802534507d6 |archive-date=November 6, 2016 }}</ref> The following October, various ''Sonic'' games with average or below average scores on the ] website ], including ''Sonic the Hedgehog'', were delisted from retailers. Sega reasoned this was to avoid confusing customers and increase the value of the brand, following positive prerelease responses to '']'' and '']'' (both 2010).<ref>{{cite web |last1=McWhertor |first1=Michael |title=Sega Doesn't Want Sub-par Sonic Games On Shelves Anymore |url=https://kotaku.com/5658415/sega-doesnt-want-sub-par-sonic-games-on-shelves-anymore |website=] |date=October 7, 2010 |access-date=February 22, 2019 |archive-date=November 4, 2018 |archive-url=https://web.archive.org/web/20181104013903/https://kotaku.com/5658415/sega-doesnt-want-sub-par-sonic-games-on-shelves-anymore |url-status=live }}</ref> ''Sonic the Hedgehog'' was relisted on the Xbox 360 Marketplace in select countries on May 24, 2022.<ref>{{cite web | url=https://www.destructoid.com/infamous-sonic-06-has-been-relisted-on-xbox/ | title=The infamous Sonic '06 has been relisted on Xbox | date=May 26, 2022 }}</ref> | |||
====Shadow's==== | |||
*''']''' - An elusive jewel thief who also happens to be a valued government spy. Rouge journeyed to Dr. Eggman's base, White Acropolis, in search of the "Scepter of Darkness" for G.U.N, but never returned. After receiving a brief from the government, Shadow is introduced into the storyline as he sets out to find and rescue her.<ref name="americanwebsite">Sega of America official website for Sonic the Hedgehog </ref> Rouge has the ability to make round bomb-like objects and throw them at enemies, similar to her ''Bat Cracker'' ability from '']''. She can also glide, climb, and put bombs with hearts on them into walls that she is climbing on. | |||
==Reception== | |||
'''Playable In:''' White Acropolis, Kingdom Valley, Tropical Jungle, Flame Core. | |||
{{Video game reviews | |||
| MC = 46/100<ref name="MCX360">{{cite web|url=https://www.metacritic.com/game/sonic-the-hedgehog-2006/critic-reviews/?platform=xbox-360|title=Sonic the Hedgehog (2006) for Xbox 360 |website=]|access-date=January 18, 2024|archive-date=April 29, 2013|archive-url=https://web.archive.org/web/20130429115644/http://www.metacritic.com/game/xbox-360/sonic-the-hedgehog|url-status=live}}</ref> <small>(X360)</small><br />43/100<ref name="MCPS3">{{cite web|url=https://www.metacritic.com/game/sonic-the-hedgehog-2006/critic-reviews/?platform=playstation-3|title=Sonic the Hedgehog (2006) for PlayStation 3 |website=]|access-date=January 18, 2024|archive-date=January 7, 2013|archive-url=https://web.archive.org/web/20130107014439/http://www.metacritic.com/game/playstation-3/sonic-the-hedgehog|url-status=live}}</ref> <small>(PS3)</small> | |||
| 1UP = C<ref name="1up-review">{{cite web|last=Bettenhausen|first=Shane|date=November 15, 2006|url=http://www.1up.com/reviews/sonic-the-hedgehog|title=Reviews: Sonic the Hedgehog for Xbox 360|work=]|publisher=]|archive-url=https://archive.today/20120719063038/http://www.1up.com/reviews/sonic-the-hedgehog|archive-date=July 19, 2012|url-status=dead|df=mdy-all}}</ref> <small>(X360)</small> | |||
| EuroG = 2/10<ref name="eurogreview"/> <small>(X360)</small> | |||
| Fam = 30/40 <small>(X360)</small><br />29/40<ref>{{cite web|author=Famitsu |year=2006 |title=Sonic the Hedgehog – Famitsu Scores Archive |url=http://fs.finalfantasytr.com/search.asp?query=sonic+the+hedgehog |access-date=October 27, 2011 |archive-url=https://web.archive.org/web/20081227051138/http://fs.finalfantasytr.com/search.asp?query=sonic%20the%20hedgehog |archive-date=December 27, 2008 |url-status=dead }}</ref> <small>(PS3)</small> | |||
| GI = 6.75/10<ref name="GIreview">{{cite magazine|url=http://www.gameinformer.com/NR/exeres/D8622574-646A-452C-BE5D-E4C92836A238.htm |title=''Sonic the Hedgehog'' for Xbox 360 Review from Game Informer |magazine=] |date=January 2007 |last=Vore |first=Bryan |access-date=September 8, 2008 |archive-url=https://web.archive.org/web/20061129162814/http://www.gameinformer.com/NR/exeres/D8622574-646A-452C-BE5D-E4C92836A238.htm |archive-date=November 29, 2006 |url-status=dead }}</ref> <small>(X360)</small> | |||
| GSpot = 4.4/10<ref name="GSreview"/> <small>(X360)</small><br />4.2/10<ref>{{cite web|last1=Gerstmann |first1=Jeff |title=Sonic the Hedgehog Review |url=http://www.gamespot.com/reviews/sonic-the-hedgehog-review/1900-6162205/ |website=GameSpot |publisher=CBS Interactive |access-date=March 22, 2017 |date=February 2, 2007 |url-status=live |archive-url=https://web.archive.org/web/20160620174637/http://www.gamespot.com/reviews/sonic-the-hedgehog-review/1900-6162205/ |archive-date=June 20, 2016 }}</ref> <small>(PS3)</small> | |||
| GSpy = {{Rating|1.5|5}}<ref name="gsspyreview">{{cite web|url=http://xbox360.gamespy.com/xbox-360/sonic-the-hedgehog/747593p1.html |title=GameSpy:Sonic the Hedgehog Review |website=GameSpy |publisher=] |access-date=July 20, 2008 |url-status=live |archive-url=https://web.archive.org/web/20080920090946/http://xbox360.gamespy.com/xbox-360/sonic-the-hedgehog/747593p1.html |archive-date=September 20, 2008 }}</ref> <small>(X360)</small> | |||
| GRadar = {{Rating|2|5}}<ref>{{cite web|last1=Leeper |first1=Justin |title=Sonic The Hedgehog review |url=http://www.gamesradar.com/sonic-the-hedgehog-review/ |website=GamesRadar |publisher=Future Publishing |access-date=March 22, 2017 |date=November 21, 2006 |url-status=live |archive-url=https://web.archive.org/web/20160304081904/http://www.gamesradar.com/sonic-the-hedgehog-review/ |archive-date=March 4, 2016 }}</ref> | |||
| GameZone = 4.5/10<ref name="gamezonereview">{{cite web|url=http://www.gamezone.com/reviews/2007/01/04/sonic_the_hedgehog_360_review |title=''Sonic the Hedgehog'' – 360 – Review |publisher=GameZone |date=January 5, 2007 |last=Sandoval |first=Angelina |access-date=December 4, 2011 |url-status=live |archive-url=https://web.archive.org/web/20131029185502/http://www.gamezone.com/reviews/2007/01/04/sonic_the_hedgehog_360_review |archive-date=October 29, 2013 }}</ref> <small>(X360)</small> | |||
| IGN = 4.8/10<ref name="IGNreview" /> <small>(X360)</small><br />4.2/10<ref>{{cite web|last1=Dunham |first1=Jeremy |title=Sonic the Hedgehog Review |url=http://www.ign.com/articles/2007/02/07/sonic-the-hedgehog-review |website=IGN |publisher=Ziff Davis |access-date=March 22, 2017 |date=February 7, 2007 |url-status=live |archive-url=https://web.archive.org/web/20160325120055/http://www.ign.com/articles/2007/02/07/sonic-the-hedgehog-review |archive-date=March 25, 2016 }}</ref> <small>(PS3)</small> | |||
| OXMUK = 6/10<ref name="OXMUKreview">{{cite web|last1=Taylor|first1=Andrew|title=Xbox Review: Sonic The Hedgehog|url=http://www.oxm.co.uk/114/reviews/sonic-the-hedgehog-review|website=Official Xbox Magazine UK|publisher=Future Publishing|access-date=March 22, 2017|date=May 31, 2007|archive-date=July 29, 2012|archive-url=https://web.archive.org/web/20120729050229/http://www.oxm.co.uk/114/reviews/sonic-the-hedgehog-review/|url-status=dead}}</ref> <small>(X360)</small> | |||
| Play = 5.5/10<ref name="PMreview" /> <small>(PS3)</small><br />8.5/10<ref name="PMreview360"/> <small>(X360)</small> | |||
| PSM3 = 4.7/10<ref name="PSM3review">{{cite news|last1=Kelly|first1=Andy|title=Sonic The Hedgehog Review|url=http://www.computerandvideogames.com/160528/reviews/sonic-the-hedgehog-review/|website=Computer and Video Games|publisher=Future Publishing|access-date=March 18, 2017|archive-url=https://web.archive.org/web/20130108193749/http://www.computerandvideogames.com/160528/reviews/sonic-the-hedgehog-review/|archive-date=January 8, 2013|date=March 23, 2007}}</ref> <small>(PS3)</small> | |||
| TX = 6/10<ref>{{cite web|url=http://reviews.teamxbox.com/xbox-360/1269/Sonic-The-Hedgehog/p1/ |title=Sonic The Hedgehog Review (X360) |last=Haught |first=Jeb |publisher=] |date=November 29, 2006 |access-date=April 12, 2012 |url-status=dead |archive-url=https://web.archive.org/web/20120304105923/http://reviews.teamxbox.com/xbox-360/1269/Sonic-The-Hedgehog/p1/ |archive-date=March 4, 2012 }}</ref> <small>(X360)</small> | |||
| rev1 = '']'' | |||
| rev1Score = D−<ref name="avclub">{{cite news|url=https://www.avclub.com/sonic-the-hedgehog-1798210672 |title=Sonic the Hedgehog |last=Mastrapa |first=Gus |newspaper=] |date=February 12, 2007 |access-date=October 27, 2013 |url-status=live |archive-url=https://web.archive.org/web/20131029185047/http://www.avclub.com/articles/sonic-the-hedgehog%2C7971/ |archive-date=October 29, 2013 }}</ref> | |||
}} | |||
''Sonic the Hedgehog'' was well received during prerelease showings.<ref name="riseandfall"/><ref name="gamespypre"/> Reception to the prior games ''Sonic Heroes'' and ''Shadow the Hedgehog'' had been mixed; after a number of well-received showings and demos, some felt ''Sonic the Hedgehog'' could be a return to the series' roots.<ref name="riseandfall"/> '']'' said it "showed a considerable amount of promise" after playing a demo at E3 2006,<ref name=":1">{{cite web|last1=Torres |first1=Ricardo |title=E3 06: Sonic the Hedgehog Preshow Report: Sonic Goes Next-Gen |url=http://www.gamespot.com/articles/e3-06-sonic-the-hedgehog-preshow-report-sonic-goes-next-gen/1100-6149215/ |website=GameSpot |publisher=CBS Interactive |date=May 8, 2006|access-date=March 20, 2017 |url-status=live |archive-url=https://web.archive.org/web/20150425133504/http://www.gamespot.com/articles/e3-06-sonic-the-hedgehog-preshow-report-sonic-goes-next-gen/1100-6149215/ |archive-date=April 25, 2015 }}</ref> and '']'' praised its graphics and environments.<ref name="gamespypre">{{cite web|last1=Alfonso|first1=Andrew|title=Sonic the Hedgehog|url=http://xbox360.gamespy.com/xbox-360/sonic-the-hedgehog/735011p1.html|website=GameSpy|publisher=IGN|access-date=August 19, 2017|date=September 24, 2006|url-status=live|archive-url=https://web.archive.org/web/20160306101548/http://xbox360.gamespy.com/xbox-360/sonic-the-hedgehog/735011p1.html|archive-date=March 6, 2016|df=mdy-all}}</ref> '']'' said that it had looked "amazing" before its release.<ref name="riseandfall">{{cite web|last1=Elston|first1=Brett|title=The rise, fall and deafening crash of Sonic the Hedgehog|url=http://www.gamesradar.com/the-rise-fall-and-deafening-crash-of-sonic-the-hedgehog/4/|website=GamesRadar|publisher=Future Publishing |access-date=June 9, 2017|page=4|date=April 9, 2008|url-status=live|archive-url=https://web.archive.org/web/20161018174852/http://www.gamesradar.com/the-rise-fall-and-deafening-crash-of-sonic-the-hedgehog/4/|archive-date=October 18, 2016|df=mdy-all}}</ref> | |||
*''']''' - Omega is the pinnacle of the E-Series robots; he seeks revenge on ] for imprisoning him inside of his base. Like in '']'' and '']'' he is, once again, an ally of Shadow, helping him confront the mysterious Mephiles.<ref name="americanwebsite">Sega of America official website for Sonic the Hedgehog </ref> Unbeknownst to him, Omega has a pivotal role in Shadow's storyline and the events that unfold in the future. Omega has the abilities to both hover and shoot rapid-fire. He meets up with Rouge at the end of the Tropical Jungle stage. | |||
''Sonic the Hedgehog'' received ].<ref name="gTM article" /><ref name="wrong"/><ref name="GRlist" /> Metacritic classified both versions' reception as "generally unfavorable".<ref name="MCX360" /><ref name="MCPS3" /> Sega reported that the game sold strongly, with 870,000 copies sold in the United States and Europe within four months.<ref>{{cite web|title=Full Year Results|url=https://www.segasammy.co.jp/english/ir/library/pdf/settlement/2007/e_200703_4q_pre.pdf|publisher=]|date=May 14, 2007|access-date=June 11, 2017|url-status=live|archive-url=https://web.archive.org/web/20160729222445/http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2007/e_200703_4q_pre.pdf|archive-date=July 29, 2016|df=mdy-all}}</ref> The Xbox 360 version was branded under the ] budget line.<ref name="grboxes">{{cite web|title=Sonic the Hedgehog Box Shots and Screenshots for Xbox 360|url=http://www.gamerankings.com/xbox360/929717-sonic-the-hedgehog/images.html|website=GameRankings|publisher=CBS Interactive|access-date=January 29, 2018|archive-date=December 9, 2019|archive-url=https://web.archive.org/web/20191209012809/http://www.gamerankings.com/xbox360/929717-sonic-the-hedgehog/images.html|url-status=live}}</ref> | |||
'''Playable In:''' Boss: Mephiles, Wave Ocean, Dusty Desert. | |||
Critics were divided on the presentation.<ref name="IGNreview"/><ref name="GSreview"/> '']'' called its ] and audio "decent" and felt its interface and ] system worked well but lacked polish,<ref name="IGNreview"/> but ''GameSpot'' said the graphics, while colorful, were bland and only a small improvement over sixth-generation games,<ref name="GSreview"/> a sentiment echoed by '']''.<ref name="1up-review"/> '']'' and '']'' noted several graphical glitches.<ref name="wrong"/><ref name="eurogreview" /> ''Eurogamer'' also criticized the decision to continue the ''Sonic Adventure'' style of gameplay, believing that Sonic Team had learned nothing from the criticisms of past games.<ref name="eurogreview" /> | |||
====Silver's==== | |||
*''']''' - Blaze is a character who plays a very pivotal role in Silver's story. Previously appearing in the game '']'', she is a queen <!-- More media says Blaze is a Queen than anything else. Calling her a "Princess" in Rush was most likely a translation error. --> from another world who has the power to control fire. She is very calm and introspective, a personality befitting of her rank. However, she keeps her anger bottled up inside of her, and can be very stubborn at times. She is described as a combination of Sonic and Knuckles.<ref name="americanwebsite">Sega of America official website for Sonic the Hedgehog </ref> Her homeworld is the same as Silver's and the two share a brother-sister relationship.<ref name="japanesewebsite">Sega of Japan official website for Sonic the Hedgehog </ref> Both she and Silver have tried to destroy Iblis in the future, but have never succeeded. Like Tails' Extra Mission, she completely does the Wave Ocean stage on her own. | |||
Reviewers criticized the camera system, loading times, controls, level design and glitches.<ref name="IGNreview" /><ref name="eurogreview" /> ''GameSpot'' said the level design was worsened by the frustrating camera system,<ref name="GSreview" /> and ''Game Informer'' criticized the high difficulty, citing the camera as causing most deaths.<ref name="GIreview"/> Some reviewers were unhappy that the majority of the game was not spent playing as Sonic; ''GameSpot'' found playing as Tails boring.<ref name="GSreview" /> ''Eurogamer'' found the supporting cast annoying, and considered the camera system the worst they had ever seen.<ref name="eurogreview" /> ''1UP'' felt that despite the control and level design problems, the game still played like a ''Sonic'' game.<ref name="1up-review" /> | |||
'''Playable In:''' Crisis City, Wave Ocean, White Acropolis. | |||
The plot was criticized as confusing and inappropriately dark.<ref name="GSreview" /><ref name="gTM article" /><ref name="GRlist" /> ''GamesRadar'' considered it overwrought<ref name="gamesradar1">{{cite web|author1=GamesRadar US |title=GamesRadar's Anti-awards 2006 |url=http://www.gamesradar.com/gamesradars-anti-awards-2006/17/ |website=GamesRadar |publisher=Future Publishing |access-date=March 22, 2017 |page=17 |date=January 17, 2017 |url-status=live |archive-url=https://web.archive.org/web/20160917044951/http://www.gamesradar.com/gamesradars-anti-awards-2006/17/ |archive-date=September 17, 2016 }}</ref> and "conceptually challenged",<ref name="gamesradar2">{{cite web|author1=GamesRadar US |title=The absolute worst Sonic moments |url=http://www.gamesradar.com/the-absolute-worst-sonic-moments/ |website=GamesRadar |publisher=Future Publishing |access-date=March 22, 2017 |date=April 23, 2008 |url-status=live |archive-url=https://web.archive.org/web/20160306194208/http://www.gamesradar.com/the-absolute-worst-sonic-moments/ |archive-date=March 6, 2016 }}</ref> and ''Eurogamer'' found its voice acting painful and its cutscenes cringeworthy.<ref name="eurogreview" /> Some reviewers unfavorably compared the story to an ] or '']''.<ref name="GSreview" /><ref name=":4">{{cite web|last1=Sterling|first1=Jim|title=The 10 worst Sonic friends|url=http://www.gamesradar.com/the-10-worst-sonic-friends/|website=GamesRadar|date=January 19, 2011|publisher=Future Publishing |access-date=June 6, 2017|url-status=live|archive-url=https://web.archive.org/web/20131101120757/http://www.gamesradar.com/the-10-worst-sonic-friends/|archive-date=November 1, 2013|df=mdy-all}}</ref> The romance between Sonic and the human Princess Elise was especially criticized;<ref name="gTM article">{{cite journal|date=November 2009|title=10 Videogame Franchies that Lost their Way|journal=GamesTM|publisher=]|issue=90|pages=156–7}}</ref><ref name="gamesradar1" /><ref name="gamesradar2" /><ref name=":3">{{cite web|last1=Klepek|first1=Patrick|title=Remember When Sonic Kissed A Woman?|url=http://kotaku.com/remember-when-sonic-kissed-a-woman-1731219760|website=Kotaku|publisher=Gawker Media|date=September 17, 2015|access-date=June 8, 2017|url-status=live|archive-url=https://web.archive.org/web/20170128194335/http://kotaku.com/remember-when-sonic-kissed-a-woman-1731219760|archive-date=January 28, 2017|df=mdy-all}}</ref><ref name=":5">{{Cite web|url=http://www.gamesradar.com/8-wrongest-romances-video-games/|title=The 8 wrongest romances in video games|last=Meikleham|first=Dave|date=February 11, 2015|website=GamesRadar|publisher=Future Publishing|archive-url=https://web.archive.org/web/20161206033514/http://www.gamesradar.com/8-wrongest-romances-video-games/|archive-date=December 6, 2016|url-status=live|access-date=May 31, 2017|df=mdy-all}}</ref> for '']'', it marked the point "the series had veered off into absolute nonsense".<ref name="gTM article" /> | |||
*''']''' - The self-proclaimed girlfriend of Sonic. She has a keen sense of intuition, and a fearless personality.<ref name="americanwebsite">Sega of America official website for Sonic the Hedgehog </ref> The first time Amy meets Silver, she mistakes him for Sonic, similar to an event in '']'' when she mistook Shadow for Sonic. The two end up teaming up to go on a search for the people they are looking for, unaware they're both looking for Sonic. Amy also has a connection with Elise, once Amy rescues her and gives her love advice. She can double jump, use her Piko Piko Hammer to whack enemies, and can turn invisible to sneak up on enemies. Also, she is playable in a Town Mission protecting Elise from robots, after beating the White Acropolis stage. | |||
''GameSpot'' wrote that ''Sonic'' was "a mess from top to bottom" that "only the most blindly reverent ''Sonic the Hedgehog'' fan could possibly squeeze any enjoyment out of".<ref name="GSreview">{{cite web|last1=Gerstmann |first1=Jeff |title=Sonic the Hedgehog Review |url=http://www.gamespot.com/reviews/sonic-the-hedgehog-review/1900-6162205/ |website=GameSpot |publisher=CBS Interactive |access-date=March 21, 2017 |date=November 21, 2006 |url-status=live |archive-url=https://web.archive.org/web/20160620174637/http://www.gamespot.com/reviews/sonic-the-hedgehog-review/1900-6162205/ |archive-date=June 20, 2016 }}</ref> ''IGN'' said that it had some redeeming qualities, with brief segments of gameplay that demonstrated how a next-generation ''Sonic'' game could work, but found it "rips them away as soon as it shows them" and concluded that the game failed to reinvent the series.<ref name="IGNreview">{{cite web|last1=Castro |first1=Juan |title=Sonic the Hedgehog Review |url=http://www.ign.com/articles/2006/12/01/sonic-the-hedgehog-review-2 |website=IGN |publisher=Ziff Davis |access-date=March 21, 2017 |date=November 30, 2006 |url-status=live |archive-url=https://web.archive.org/web/20161017200757/http://www.ign.com/articles/2006/12/01/sonic-the-hedgehog-review-2 |archive-date=October 17, 2016 }}</ref> ''Eurogamer'' believed the mistakes would have been noticed even if it had been released in 1996.<ref name="eurogreview" /> | |||
'''Playable In:''' Dusty Desert,White Acropoils(End of the World) Town Mission: Protect the Princess | |||
''Game Informer'' and ] of '']'' defended the game.<ref name="GIreview"/><ref name="PMreview360"/> ''Game Informer'' described it as ambitious and praised the graphics, story, amount of content and ], but believed only ''Sonic'' fans would enjoy it.<ref name="GIreview" /> Halverson initially gave the Xbox{{nbsp}}360 version 9.5/10, praising each character's controls and abilities and calling it the best 3D ''Sonic'' game yet. In the following issue, Halverson reassessed it as 8.5/10, writing that he had been told that the load times and glitches in his review copy would not be in the final version.<ref name="PMreview360"/> In a later review of the PlayStation{{nbsp}}3 version, Halverson was frustrated that the problems had still not been corrected and that the performance was worse despite the extra development time; Halverson gave this version a 5.5/10.<ref name="PMreview">{{cite journal|url=http://www.playmagazine.com/index.php?fuseaction=SiteMain.showGamePage&Game_ID=451|title=PS3 : ''Sonic the Hedgehog''|journal=]|date=February 2007|last=Halverson|first=Dave|access-date=October 27, 2011|archive-url=https://web.archive.org/web/20070204021433/http://www.playmagazine.com/index.php?fuseaction=SiteMain.showGamePage&Game_ID=451|archive-date=February 4, 2007|url-status=dead}}</ref> '']'' said in 2016 that despite the game's poor quality, the soundtrack has some "genuine rippers".<ref name="avclub25"/>{{clear}} | |||
===Non-playable=== | |||
*''']''' - The princess of Soleanna, a town where the Sun God is worshiped, who harbors a dangerous secret. Ten years ago, the demon force, Iblis, was sealed away in her body by her father at the age of 7. The key to this seal is her own despair, which will release the form inside her. Her father, in order to protect her, urged her, shortly before his death to remain strong and never let herself cry, no matter what. Ten years later, she is a noble young princess of the age of 17. On one side, she is a prim and proper princess, but on the other, she is a confused and anxious 17-year-old girl. She tries to make light of her fate, but her encounter with Sonic is what shall truly set her soul free. Having stopped the destructive "Flames of Disaster" ten years prior to the start of the game, only she knows the secret of the "Flames of Disaster" and its relation to the ]. She tells Sonic, after she is rescued, that he needs to find the Iblis Trigger. Interestingly, the Chaos Emerald in her possession was originally green , but it has been changed to blue in the final game. Although not technically playable, Sonic carries her in the Dusty Desert and Tropical Jungle stages. Sonic still plays the same, but with one new ability. By combining their powers, they can form a shield which will let them float on quicksand or deep water, which would otherwise engulf them. It is not to be confused with the traditional shields from Sonic games (which do not appear in the game), Sonic will still lose rings (or die) when attacked. | |||
== Legacy == | |||
*''']''' - An overweight, moustachio'd scientist, equipped with legions of robotic minions. As his primary goal is to conquer the world, Dr. Eggman is the main villain in the Sonic series. However, contrary to preceding games, he is not the main villain in the game, although that may easily be assumed during Sonic's storyline. He appears to be seeking knowledge of the "Flames of Disaster", of which apparently only Princess Elise knows about. He hopes to use the "Flames of Disaster" secret to rule the world and control time in the past, present, and, future. His appearance has noticeably changed from the style established in '']''. | |||
'']'' and ''GamesRadar'' considered ''Sonic the Hedgehog'' one of the most disappointing games of 2006.<ref name="gamesradar1"/><ref>{{cite web|author1=GameTrailers|title=Top 10 Disappointments of the Decade|url=https://www.youtube.com/watch?v=2JWBQ3_nN20|website=YouTube|publisher=Alphabet|access-date=September 22, 2017|url-status=live|archive-url=https://web.archive.org/web/20170407030327/https://www.youtube.com/watch?v=2JWBQ3_nN20|archive-date=April 7, 2017|date=May 19, 2016}}</ref> ''GamesTM'' singled out the game when it ranked the ''Sonic'' franchise at the top of their list of "Video Game Franchises That Lost Their Way".<ref name="gTM article" /> ''The A.V. Club'',<ref name="avclub25">{{Cite web|url=http://www.avclub.com/article/best-worst-and-weirdest-games-25-years-sonic-hedge-238023|title=The best, worst, and weirdest games from 25 years of Sonic The Hedgehog|last=Lee|first=Patrick|date=June 23, 2016|website=The A.V. Club|publisher=The Onion|archive-url=https://web.archive.org/web/20170117193101/http://www.avclub.com/article/best-worst-and-weirdest-games-25-years-sonic-hedge-238023|archive-date=January 17, 2017|url-status=live|access-date=May 31, 2017|df=mdy-all}}</ref> ''Kotaku'',<ref name="tenyears" /> ''Game Informer'',<ref name="super">{{Cite magazine|url=http://www.gameinformer.com/b/features/archive/2017/02/19/super-replay-the-worst-sonic-the-hedgehog-ever.aspx|title=Super Replay – The Worst Sonic The Hedgehog Ever|last=Reiner|first=Andrew|date=March 12, 2017|magazine=Game Informer|publisher=GameStop|language=en|url-status=dead|access-date=March 13, 2017|archive-url=https://web.archive.org/web/20170313214910/http://www.gameinformer.com/b/features/archive/2017/02/19/super-replay-the-worst-sonic-the-hedgehog-ever.aspx|archive-date=March 13, 2017|df=mdy-all}}</ref> and '']'' called the game the worst in the ''Sonic'' series,<ref name="usg">{{cite web|author1=USgamer Team|title=Gotta Go Fast: Ranking All of The Sonic The Hedgehog Games|url=http://www.usgamer.net/articles/gotta-go-fast-ranking-all-of-the-sonic-the-hedgehog-games|website=USgamer|publisher=Gamer Network|access-date=August 21, 2017|date=August 18, 2017|url-status=live|archive-url=https://web.archive.org/web/20170821165925/http://www.usgamer.net/articles/gotta-go-fast-ranking-all-of-the-sonic-the-hedgehog-games|archive-date=August 21, 2017|df=mdy-all}}</ref> and the staff of ''GamesRadar'' named it among the worst video games of all time.<ref name="GRlist">{{Cite web|url=http://www.gamesradar.com/worst-games-all-time/6/|title=The 100 worst games of all time|date=December 2, 2015|website=GamesRadar|publisher=Future Publishing|archive-url=https://web.archive.org/web/20170202054927/http://www.gamesradar.com/worst-games-all-time/6/|archive-date=February 2, 2017|url-status=dead|access-date=May 31, 2017|df=mdy-all}}</ref> The game remains popular for "]" walkthroughs, with players showing off its glitches.<ref name="avclub25"/><ref name="usg"/> In 2019, a video gained popularity in which a group of voice actors dub over the game's cutscenes in a single take, creating a nonsensical, improvisational storyline about ].<ref>{{Cite web |last=Anderson |first=Sage |date=May 9, 2019 |title=Voice actors overdubbed the worst 'Sonic' game to make it the best 'Sonic' game |url=https://mashable.com/article/sonic-the-hedgehog-real-time-fan-dub |access-date=January 10, 2023 |website=]}}</ref> The official ''Sonic'' ] account also mocks the game.<ref name="avclub25" /> | |||
''Sonic the Hedgehog''{{'s}} critical failure had a lasting effect on the franchise. ''Hardcore Gamer'' wrote that following it, "Sonic Team struggled to land on a consistent vision for ''Sonic'', releasing game-after-game with wildly different concepts."<ref name="HGColorsUltimate">{{cite web |last1=Dunsmore |first1=Kevin |title=Review: Sonic Colors: Ultimate |url=https://hardcoregamer.com/reviews/review-sonic-colors-ultimate/409882/ |website=Hardcore Gamer |access-date=August 31, 2023 |date=September 1, 2021}}</ref> In particular, Sonic Team sought to avoid its serious tone,<ref name="GIRebootReport">{{cite magazine |last1=Shea |first1=Brian |title=The Video Game Reboot Report Card |url=https://www.gameinformer.com/b/features/archive/2015/11/05/the-video-game-reboot-report-card.aspx |archive-url=https://web.archive.org/web/20151106040428/http://www.gameinformer.com/b/features/archive/2015/11/05/the-video-game-reboot-report-card.aspx |url-status=dead |archive-date=November 6, 2015 |magazine=] |access-date=August 31, 2023 |date=November 5, 2015}}</ref> beginning with the next main ''Sonic'' game, '']'' (2008). With ''Sonic Colors'', ''The A.V. Club'' wrote that "the series rediscovered its strength for whimsical tales with light tones."<ref name="avclub25" /> | |||
*''']''' - The main villain of the game: a creature of the mind, the will of Solaris. In order to join together with Iblis, to "return" to his true form, Solaris, his goal is to break Elise's seal. He is the master of manipulation and he uses this skill throughout the main character's three storylines. In Silver's storyline, he is the one who informs Silver that Sonic is the "Iblis Trigger", referring to him as the "Disaster Ringleader". He assures Silver that he must kill Sonic in order to rectify his future and save his home world. In Shadow's storyline, although harboring resentment for sealing him in the past, Mephiles tries to entice and persuade Shadow into joining him to destroy the world and gain retribution on mankind for capturing and sealing him in the future. Nevertheless, his methods failed to persuade Shadow. He appears to have three forms: the first form is a dark puddle-like, or gaseous form (his original form). The second form, as shown at the right, whereby he has brighter fur, this is his powered up form; the third form being, whereby he sports darker fur - this is the form he assumed after absorbing Shadow's shadow. It is also seen in the Tokyo Game Show trailer that Mephiles seems to have the ability to hide in the ground as the player's shadow. | |||
''Sonic the Hedgehog'' introduced Silver the Hedgehog, Princess Elise, Mephiles, and Iblis to the franchise;<ref name=":4" /><ref name="burn">{{cite magazine|last1=Shea|first1=Brian|title=More Burning Questions About The Sonic The Hedgehog Franchise Answered|url=http://www.gameinformer.com/b/features/archive/2017/06/10/more-burning-questions-about-the-sonic-the-hedgehog-franchise-answered.aspx|magazine=Game Informer|publisher=GameStop|access-date=August 7, 2017|url-status=dead|archive-url=https://web.archive.org/web/20170808073131/http://www.gameinformer.com/b/features/archive/2017/06/10/more-burning-questions-about-the-sonic-the-hedgehog-franchise-answered.aspx|archive-date=August 8, 2017|df=mdy-all}}</ref><ref>{{cite web|last1=Schroder|first1=Ben|title=Wot, no Robotnik?|url=http://www.gamesradar.com/wot-no-robotnik/|website=GamesRadar|publisher=Future Publishing|access-date=August 7, 2017|date=October 12, 2006|url-status=live|archive-url=https://web.archive.org/web/20170808034557/http://www.gamesradar.com/wot-no-robotnik/|archive-date=August 8, 2017|df=mdy-all}}</ref> most have made few appearances since.<ref name=":3" /><ref name="burn"/> Silver is a playable character in '']'' (2006) and ],<ref>{{cite web|last1=Castro |first1=Juan |title=Sonic Rivals Review |url=http://www.ign.com/articles/2006/11/22/sonic-rivals-review |website=IGN |publisher=News Corporation |date=November 22, 2006|access-date=May 29, 2017 |url-status=live |archive-url=https://web.archive.org/web/20160415075427/http://www.ign.com/articles/2006/11/22/sonic-rivals-review |archive-date=April 15, 2016 }}</ref> in '']'' (2008),<ref>{{cite web|title=Sonic Riders: Zero Gravity dives into stores|url=http://www.gamezone.com/news/sonic_riders_zero_gravity_dives_into_stores|website=GameZone|date=January 8, 2008|access-date=June 20, 2017|archive-date=July 26, 2017|archive-url=https://web.archive.org/web/20170726182847/http://www.gamezone.com/news/sonic_riders_zero_gravity_dives_into_stores|url-status=live}}</ref> and in '']'' and its sequels,<ref>{{cite web|last1=Mazique |first1=Brian |title='Mario & Sonic At The Rio 2016 Olympic Games' Review: This Is Really Fun |url=https://www.forbes.com/sites/games/2016/07/03/mario-sonic-at-the-rio-2016-olympic-games-review-this-is-really-fun/#62572f381856 |website=Forbes |date=July 3, 2016|access-date=May 29, 2017 |url-status=live |archive-url=https://web.archive.org/web/20160703141046/http://www.forbes.com/sites/games/2016/07/03/mario-sonic-at-the-rio-2016-olympic-games-review-this-is-really-fun/ |archive-date=July 3, 2016 }}</ref> and is a minor character in the ] version of ''Sonic Colors'' (2010) and '']'' (2017).<ref>{{cite web|last1=Sterling|first1=Jim|title=Review: Sonic Colors DS|url=https://www.destructoid.com/review-sonic-colors-ds-187744.phtml|website=Destructoid|publisher=Enthusiast Gaming| date=November 14, 2010|access-date=June 20, 2017|url-status=live|archive-url=https://web.archive.org/web/20160828015310/https://www.destructoid.com/review-sonic-colors-ds-187744.phtml|archive-date=August 28, 2016|df=mdy-all}}</ref><ref>{{cite web|last1=Meister|first1=Rich|title=Sonic Forces story trailer shows a world ruled by Eggman|url=https://www.destructoid.com/sonic-forces-story-trailer-shows-a-world-ruled-by-eggman-462738.phtml|website=Destructoid|date=September 22, 2017|access-date=November 26, 2017|archive-date=November 22, 2017|archive-url=https://web.archive.org/web/20171122042322/https://www.destructoid.com/sonic-forces-story-trailer-shows-a-world-ruled-by-eggman-462738.phtml|url-status=live}}</ref> He also appeared in the ''Sonic the Hedgehog'' ] series published by ].<ref>{{cite book|last1=Flynn|first1=Ian|title=The Complete Sonic the Hedgehog Comic Encyclopedia|date=October 10, 2012|publisher=Archie Comics|isbn=978-1-936975-25-9}}</ref> The main theme of ''Sonic the Hedgehog'' and the theme of Sonic, "His World", was sampled in ]'s 2017 song "]".<ref>{{cite web|last1=Bychawski|first1=Adam|title=Drake's More Life: Here are the full credits and samples, from Sonic the Hedgehog to Lionel Ritchie|url=http://www.factmag.com/2017/03/18/drake-more-life-samples-producers/|website=Fact Magazine|access-date=October 27, 2017|date=March 18, 2017|archive-date=January 30, 2021|archive-url=https://web.archive.org/web/20210130032417/https://www.factmag.com/2017/03/18/drake-more-life-samples-producers/|url-status=live}}</ref> | |||
*'''Duke of Soleanna''' - Elise's father, the ruler of Soleanna. When the Solaris Project failed, the world-destroying power of Iblis and Mephiles was released. Despite being gravely wounded, he was able to bind Iblis by using his daughter, Elise, as a "vessel" body. By so doing, he was able to save the world from imminent destruction, even as he drew his last breath. He was a brilliant scientist. He also had a strong sense of patriotic and kingly duty, and loved and trusted his daughter dearly. Before he died, he begged Elise never to cry, as unlocking Iblis is in Elise's tears and despair. However, since Elise blew out the flame that was Solaris, thus erasing him from existence, "Project Solaris" never occurred, which could suggest that Duke of Soleanna may never have died, or may have died from another cause. | |||
To celebrate the ''Sonic'' franchise's 20th anniversary in 2011, Sega released '']'', which remade aspects of past ''Sonic'' games. The PlayStation 3, Xbox 360, and Windows versions feature a remake of ''Sonic the Hedgehog''{{'}}s "Crisis City" level,<ref>{{cite web|url=http://www.vg247.com/2011/10/07/sonic-generations-video-shows-crisis-city-rooftop-run-and-planet-wisp-levels/ |title=Sonic Generations video shows Crisis City, Rooftop Run, and Planet Wisp levels |website=VG247 |date=October 7, 2011 |access-date=December 12, 2012 |url-status=live |archive-url=https://web.archive.org/web/20111211044633/http://www.vg247.com/2011/10/07/sonic-generations-video-shows-crisis-city-rooftop-run-and-planet-wisp-levels/ |archive-date=December 11, 2011 }}</ref> and every version, including the ] version, includes a reimagined version of the boss battle with Silver. The decision to include ''Sonic the Hedgehog'' stages and bosses in ''Sonic Generations'' was criticized by critics; ] of '']'' referred to the Silver boss fight as the "catch" of the otherwise high-quality game.<ref>{{cite web|last1=Gilbert |first1=Henry |title=Sonic Generations bosses trailer shows some of the jerks you'll be jumping on |url=http://www.gamesradar.com/sonic-generations-bosses-trailer-shows-some-jerks-youll-be-jumping/ |website=GamesRadar |publisher=Future Publishing |date=October 14, 2011|access-date=March 22, 2017 |url-status=live |archive-url=https://web.archive.org/web/20111124213057/http://www.gamesradar.com/sonic-generations-bosses-trailer-shows-some-jerks-youll-be-jumping/ |archive-date=November 24, 2011 }}</ref><ref name="destructoid-silver">{{cite web|last1=Sterling |first1=Jim |title=BARF: Silver the Hedgehog is in Sonic Generations |url=https://www.destructoid.com/barf-silver-the-hedgehog-is-in-sonic-generations-213477.phtml?s=50 |website=Destructoid |publisher=Enthusiast Gaming |access-date=March 22, 2017 |date=October 11, 2011 |url-status=live |archive-url=https://web.archive.org/web/20160305073917/http://www.destructoid.com/barf-silver-the-hedgehog-is-in-sonic-generations-213477.phtml?s=50 |archive-date=March 5, 2016 }}</ref> | |||
====Bosses==== | |||
In 2015, a fan group, Gistix, began developing a ] for Windows using the ] engine.<ref>{{cite web|last1=Johnson |first1=Leif |title=Some Modders Have Spent Over a Year Remaking the Worst 'Sonic' Game for PC |url=http://motherboard.vice.com/en_au/read/sthe-worst-sonic-game-remade-for-pc |website=Motherboard |publisher=Vice |access-date=January 8, 2017 |url-status=live |archive-url=https://web.archive.org/web/20170109024843/http://motherboard.vice.com/en_au/read/sthe-worst-sonic-game-remade-for-pc |archive-date=January 9, 2017 }}</ref> A ] was released in January 2017, and was positively received by journalists.<ref>{{cite web |last1=Workman |first1=Robert |title=A Revamped Sonic the Hedgehog 2006 Demo Has Arrived…And It Doesn't Suck |url=http://wwg.com/2017/01/11/a-revamped-sonic-the-hedgehog-2006-demo-has-arrived-and-it-doesn/ |website=WWG |publisher=ComicBook.com |date=January 10, 2017 |access-date=May 29, 2017 |archive-date=May 30, 2017 |archive-url=https://web.archive.org/web/20170530235736/http://wwg.com/2017/01/11/a-revamped-sonic-the-hedgehog-2006-demo-has-arrived-and-it-doesn/ |url-status=live }}</ref><ref>{{cite web|last1=Miller|first1=Daniel|title= Sonic The Hedgehog 2006 has been remade into a game that doesn't suck|url=http://www.gamezone.com/news/watch-sonic-the-hedgehog-2006-has-been-remade-into-a-game-that-doesn-t-suck-3447426|website=GameZone|access-date=August 8, 2017|date=January 10, 2017|url-status=live|archive-url=https://web.archive.org/web/20170808034016/http://www.gamezone.com/news/watch-sonic-the-hedgehog-2006-has-been-remade-into-a-game-that-doesn-t-suck-3447426|archive-date=August 8, 2017|df=mdy-all}}</ref> A second demo was released in late 2017, which ''Eurogamer'' called ambitious.<ref>{{cite web|last1=Linneman|first1=John|title=How community coders are remaking the best - and the worst - Sonic games|url=https://www.eurogamer.net/articles/digitalfoundry-2017-the-best-and-worst-sonic-games-are-getting-hd-remarkes|website=Eurogamer|publisher=Gamer Network|access-date=March 31, 2018|date=October 8, 2017|archive-date=April 1, 2018|archive-url=https://web.archive.org/web/20180401075315/https://www.eurogamer.net/articles/digitalfoundry-2017-the-best-and-worst-sonic-games-are-getting-hd-remarkes|url-status=live}}</ref> A second team of fans, led by ChaosX, began developing a separate PC remake in Unity, '']'', releasing multiple demos from 2019 onward.<ref>{{cite web|last1=Horti|first1=Samuel|title=You can now play the terrible Sonic '06 on PC thanks to this Unity remake|url=https://www.pcgamer.com/you-can-now-play-the-terrible-sonic-06-on-pc-thanks-to-this-unity-remake/|website=PC Gamer|access-date=April 21, 2019|date=July 15, 2019|archive-date=April 28, 2019|archive-url=https://web.archive.org/web/20190428144017/https://www.pcgamer.com/you-can-now-play-the-terrible-sonic-06-on-pc-thanks-to-this-unity-remake/|url-status=live}}</ref> | |||
] | |||
*'''] ''' - The "power" of the Flame of Solaris, an energy-based being. He has been sealed away inside of Elise's body by her father. Iblis is a gigantic monster of mass destruction; he is made of lava, and is practically immortal. Iblis spreads the Flames of Disaster throughout the world, bringing about the ruination of the planet. He was supposedly released by Sonic at some time in the near future, making it Silver's quest to find Sonic and stop him from unleashing Iblis, and destroying the world. | |||
**''Sonic's story:'' (3rd boss) After the Flame Core level, Rouge finds a Chaos Emerald, but Shadow warns her not to touch it after it's too late and Iblis rose up from the flames and lava the second she touched it. Sonic now must defeat Iblis by standing on platforms with orbs that you can make light up, making Iblis coming to head-butt the platform that Sonic's on so he will fall off into the lava, but instead Iblis crashes into the foothold, which is Sonic's chance to perform a homing attack on Iblis. | |||
**''Silver's story:'' (1st and Final boss) After the Crisis City level and Flame Core level, Iblis rises up, ready to attack Silver and Blaze. Silver must now defeat Iblis by launching lava rocks and debris at Iblis's armored head. | |||
**''Shadow's story:'' (2nd boss) Its the same boss fight as Sonic's, but is fighting with Shadow instead. | |||
To celebrate the year of Shadow, the game '']'' was released in October 25, 2024, along side a remastered version of ''Sonic Generations''. In the campaign, the level Kingdom Valley makes a return. Mephiles also returns as a boss fight Shadow encounters on his quest to stop Black Doom. Due to the events of the game, Shadow has no memory of Mephiles, who is trying to use the time rift to restore himself to the timeline. He is however stopped and sealed again by Shadow.<ref>{{cite web |last1=Hagues |first1=Alana |date=July 30, 2024 |title=Sonic X Shadow Generations Continues To Show Love For Sonic 06 |url=https://www.nintendolife.com/news/2024/07/sonic-x-shadow-generations-continues-to-show-love-for-sonic-06 |access-date=August 21, 2024 |website=]}}</ref> <ref>{{cite web | last=Hagues | first=Alana | title=Maria & Mephiles Feature In New Sonic X Shadow Generations Trailer | website=Nintendo Life | date=September 24, 2024 | url=https://www.nintendolife.com/news/2024/09/maria-and-mephiles-feature-in-new-sonic-x-shadow-generations-trailer | access-date=October 20, 2024}}</ref> | |||
] | |||
*'''Egg-Cerberus''' - A giant robot dog-like creature created by Dr. Eggman. Has a long fiery horn on the top of his head, and when Sonic or Shadow climbs up to his horn and hangs onto it, they can control the robot dog and make it run into walls to get hurt. | |||
**''Sonic's story:'' (1st boss) Once headed to the desert with Elise, Sonic gets interrupted by Egg-Cerberus and must defeat it by grinding up rails on the creature's tail and back to get to its horn, which Sonic must hang on to in order to take control of the creature and make it run into walls to get hurt. | |||
**''Shadow's story:'' (1st boss) After the White Acropolis level, Shadow and Rouge get interrupted on their SOS mission by Egg-Cerberus and must defeat it by grinding up rails on the creature's tail and back to get to its horn, which Shadow must hang on to in order to take control of the creature and make it run into walls to damage it. | |||
==Notes== | |||
] | |||
{{Notelist}} | |||
*'''Egg-Genesis''' - Egg-Genesis is the vehicle Dr. Eggman is riding in during the boss Egg-Genesis. It's a flying vehicle with four ends coming out of it, which is where missiles are shot at you and enemies get created coming out of the ends. (Note: may be named after Sega-Genesis) | |||
**''Sonic's story:'' (4th boss) After the Radical Train level, Elise gets captured once again by Dr. Eggman, and says she'd rather die than be Eggman's prisoner, so she goes up to the end of Eggman's vehicle, and leans back and falls off the vehicle. She would die, but luckily, Sonic catches her. Eggman doesn't believe Sonic can get away THAT easily, so he decides to attack Sonic with his vehicle Egg-Genesis. Sonic must defeat Dr. Eggman by waiting for Dr. Eggman to create paths of enemies while avoiding missiles and laser blasts, then homing attack up the paths of enemies to land on one of the ends of the vehicle. Then, Sonic must walk up the end to the very top center of the vehicle, which he can homing attack and/or bounce attack the top center of the vehicle after avoiding missiles to make the boss lose health. (Note: an easier method entails running under the Egg-Genesis when it lowers, using bounce attacks to gain height, followed by 3 homing attacks on the orange core laser.) Either way, after the Egg-Genesis loses all of its health, it crashes down to the ground where Sonic is and Sonic has to avoid it and make sure it doesn't crash into him. | |||
**''Silver's story:'' (3rd boss) After the White Acropolis level, once Silver and Blaze sneak into Dr. Eggman's base, they find Dr. Eggman there testing out his new vehicle, the Egg-Genesis. Silver must defeat Dr. Eggman by lifting up the enemies after stunning them and missiles and crates with his physic powers and launching them at Eggman to hurt him while at the same time is also avoiding the other missiles and enemies, not to mention the laser blasts. After the Egg-Genesis loses all of its health, it crashes down to the ground where Silver and Blaze are and they have to avoid it and make sure it doesn't crash into them. | |||
*'''Egg-Wyvern''' - Egg-Wyvern is not only the dragon-type vehicle that Dr. Eggman rides in a boss, but it's also the name of the Final boss in Sonic's story. Has a long fiery horn on the top of the vehicle's head, and when Sonic climbs up to his horn and hangs onto it, he can take partial control the robot dragon vehicle and make it fly into pieces of debris falling from Dr. Eggman's ] to damage it, similar to Egg-Cerberus. Unlike the first boss fight, however, the Wyvern resist control from the start, making ramming it into the falling debris more difficult. Further, after taking away half of its life the protective canopy covering Eggman falls away. During this time, instead of controlling it, the means of attack is similar to Egg-Genesis in that Eggman releases his gun-arms and Sonic must homing attack to them, and then hit Eggman. The final hit is the same as the first half. Eggman once again tries to ram, and Sonic must homing attack him, destroying the Wyvern, and ending the fight, as well as Sonics specific segment of the game. This boss is unique to Sonics story. The Egg-Wyvern shares similarities to Bahamut SIN from ]. | |||
**''Sonic's story:'' (Final boss) Sonic runs into Dr. Eggman once again after the Aquatic Base level and Sonic must defeat him by dodging lasers and laser blasts until Dr. Eggman comes to charge Sonic, which is when Sonic can homing attack the horn on the dragon vehicle's head to take control of the boss and make it fly into pieces of debris falling from Dr. Eggman's Egg Carrier ship to get hurt. | |||
*''']''' and ''']''' - In Sonic's story, you have to face Silver for the 2nd boss after the Dusty Desert level by performing an attack on Silver while he's busy picking up things to throw at Sonic. Attacking him other wise results in Sonic being controlled and thrown against either the sky or a wall, either way resulting in damage. Also in Silver's story, you have to face Sonic for the 2nd boss after Dusty Desert by picking up crates, tables, and chairs and throwing them at Sonic with your physic powers while Sonic isn't homing attacking you. | |||
*''']''' and ''']''' - Silver fights Shadow after completing the level Radical Train for the 3rd boss (or Shadow fights Silver depending on which story you are in), because Silver is mad at him for halting Sonic's death (whom Silver and Blaze think are the Iblis Trigger, thus assuming it a good thing). Also, at first, Silver mistook Shadow for Mephiles. | |||
*''']''' - In Shadow's story, you get to face Mephiles in his crystalline form with Rouge and Omega. | |||
Mephiles also serves as Shadow's final boss. During this battle, Mephiles takes the form of a shadowy monster, and Shadow must build his Chaos Gauge by killing various enemies. Once it is full, activating it reveals Mephiles' true form, allowing Shadow to defeat him. | |||
] | |||
*''']''' - Is the game's final boss. Iblis has two forms: he first becomes a mindless enormous lava monster when released, but when he merges with Mephiles he becomes Solaris, a being that is able to control the vastness of time and space. He is fought in the games "final episode". After gathering the Chaos Emeralds, Sonic is brought back to life in his Super form. Extending his energy outwards, he transforms Shadow and Silver into Super Shadow and Super Silver, respectively. The three of them, ], ], and the recently revived ] from the power of the ], go to finish the fight. Solaris is destroyed by the three hedgehogs' united power and they each return to their own respective times. The game hints the three will destroy him in each of the separate times, but the actual battle makes it seem more likely that the fight him in the present. As this "present" is a temporal void comprised of multiple destroyed time periods, the past present and future are all represented here anyways. Following his destruction, the final cutscene is shown. | |||
{{endspoiler}} | |||
==Cast== | |||
This game features the ] cast from '']'' in the English version while the Japanese version has mostly the same seiyu from Sonic X and the game series. | |||
While there is no option in game to switch voices, you can change the bios on both systems to Japanese in order to enable the Japanese voices. However, the entire game will be in Japanese, with no option to switch subtitles. | |||
The following voice actors have appeared in this game: | |||
<!--SEE THE TALK PAGE BEFORE MAKING ANY CHANGES TO THIS SECTION!--> | |||
{| class="wikitable" | |||
! Japanese Voice Actor !! English Voice Actor !! Role | |||
|- | |||
| ] || ] || ] | |||
|- | |||
| ] || Jason Anthony Griffith || ] | |||
|- | |||
| ] || ] || ] | |||
|- | |||
| ] || ] || ] | |||
|- | |||
| ] || ] || ] | |||
|- | |||
| || ] || Narrator | |||
|- | |||
| ] || ] || ] | |||
|- | |||
| || ]<br>] || Maids | |||
|- | |||
| ] || ] || ] | |||
|- | |||
| ] || ] || ] | |||
|- | |||
| || ] || ] | |||
|- | |||
| || ] || Solaris Project Scientist | |||
|- | |||
| ] || ] || ] | |||
|- | |||
| ] || Lisa Ortiz || ] | |||
|- | |||
| ] || ] || ] | |||
|- | |||
| || ] || Duke of Soleanna | |||
|- | |||
| || ] || G.U.N Communicator | |||
|} | |||
==Key features== | |||
*The ] is also used, giving robots and debris realistic physics as objects crumble, fall, and bounce around the playing field. | |||
*The basic features of previous ''Sonic'' games return; classic objects like springs and dash plates, as well as newer features such as rail-grinding, sliding, and the homing attack. All of these are shown in the demo. New elements include catching a ride with an eagle, grinding on a jet stream of water, and using spring ropes to proceed to the next area. | |||
*While there is still debate over the validity of the claim, an old issue of GamePro once stated that the smoothest character models in previous Sonic titles were constructed with about 1,500 polygons, and that player models in this game "will be composed of over 1 million polygons each". | |||
*By default, the camera is closer to Sonic, and lower to the ground than the previous ''Sonic'' games, to help emphasize the sensation of speed. | |||
*Rings have expanded functionality. Rather than simply being a measure of life, they can now be used to purchase items and abilities in the Town Stages. Sonic does not always lose all of his rings when he is hit in this title. Depending on how he is attacked, he loses either one ring or all of his rings. When playing through action stages and town missions for the first time, the higher his rank, the higher the number of rings earned. | |||
* On ], ], Sega announced they would be working with Kynogon to license their Kynapse ] ].<ref name="kynogon">Kynogon.com, (PDF format)</ref> | |||
*As noted in the ] demo title screen, the game uses the ]. | |||
*The game supports content download from Xbox Live (X360) & ] (PS3). Currently, the only available downloads are the ''Very Hard Mode'' option, which must be purchased separately for each of the three playable characters (200 points on the US Marketplace and about 350 ] for JP Marketplace), and the "Team Attack Amigo" option (150 points in the US Marketplace). Also, you have to beat all missions for some ''Very Hard'' stages. | |||
==Gameplay== | |||
Although each character plays the same levels, each character's unique abilities allow him or her to get to different areas of each stage, and deny them from accessing certain items. Levels are far less linear than previous 3D Sonic titles, offering up many alternate pathways through each stage. Certain areas in each of the levels, dubbed "mach speed areas", allow Sonic to reach speeds that would be unattainable elsewhere. | |||
Gameplay is broken up into two gameplay styles, similar to the original ''Sonic Adventure'': Action Stage and Town Stage. '''Action Stages''' are primarily where the bulk of the gameplay takes place, whereas '''Town Stages''' are free-roaming locations where the player can talk to ]s and explore, similar to '']''<nowiki>'</nowiki>s ]. | |||
For each of the action stages in the respective stories, gold medals are obtainable by achieving high ranks in these stages. | |||
According to the information disclosed on the American game site, there are a total of eleven stages, meaning there is still one unknown, unannounced stage. | |||
The ranking system in the game for each of the levels (and even the town missions) is similar to '']'', providing score ranks with the highest rank revealed to be S Rank. The lowest is D Rank, unlike previous Sonic games where the worst rank was E Rank and A was the highest. | |||
===Action Stages=== | |||
====Wave Ocean==== | |||
A beach-like stage, in homage to Emerald Coast from '']'', even includes a segment where Sonic is chased by an ] along a wooden bridge, in addition to scenes where Sonic is instead riding the orca. Tails is seen in this stage on the Japanese site. Sonic is also seen chasing a massive airship, that is the ]. The Mach Speed zone for this area involves Sonic running at high speeds across a beach after the Egg Carrier. | |||
;Sonic's Story (1st Stage, 8th Stage): After meeting up with Tails, he and Sonic search for Dr. Eggman's ship with goals of rescuing Princess Elise. Tails plays a part in this mission by closing a gate to keep a killer whale from carrying Sonic out to sea. Later on, Tails revisits Wave Ocean on his own. It is the only time in the game a level is played twice in the same episode. . | |||
;Shadow's Story (8th Stage): Omega, on a hunt for Mephiles, searches for him in this stage but when he does, he uncovers some disturbing answers. | |||
;Silver's Story (3rd Stage): Blaze goes through here looking for Silver, who she was separated from when they teleported to the past. | |||
====Dusty Desert==== | |||
These are the ruins of old Soleanna. Similar to Sandopolis Zone from '']''. On the Japanese site, there are screens of Amy in this stage. Shadow plays through the opening of the stage in a hovercraft. Recent footage also shows that Sonic will actually carry Elise while travelling through the level. Some of Iblis' minions can also be found here.<ref>http://uk.media.ps3.ign.com/media/770/770960/vids_1.html</ref> | |||
;Sonic's Story (2nd Stage): After rescuing Elise from the clutches of Dr. Eggman, Sonic, Tails and Elise come across some ancient ruins in hopes of eluding Eggman's forces. | |||
*''Boss'': Egg Cerberus and Silver | |||
;Shadow's Story (Final Stage): Shadow, Rouge and Omega follow Mephiles to the ruins where he is searching for the Chaos Emerald hidden there in hopes of beating him to it. | |||
*''Boss'': Mephiles Phase 2 | |||
;Silver's Story (4th Stage): After meeting up with each other, Silver and Amy search the ruins in hopes of finding who they are looking for. | |||
*''Boss'': Sonic | |||
====White Acropolis==== | |||
This is a snowy level set outside a large base, most probably Eggman's, complete with many large buildings and searchlights. Sonic, like in Crisis City, has another snowboarding area here, which is a homage to the Icecap stage from '']'' . | |||
;Sonic's Story (3rd Stage): After meeting up with Knuckles, and receiving a letter from Dr. Eggman threatening him to bring the Chaos Emerald he has, Sonic and the others set off to find Dr. Eggman's secret base, the "Aquatic Base". | |||
;Shadow's Story (1st Stage): Shadow journeys to Eggman's base in search of Rouge, who has sent an SOS call after trying to locate and recover the Scepter of Darkness. | |||
*''Boss'': Egg Cerberus | |||
;Silver's Story (5th Stage): Uncertain whether or not Sonic really is this fabled "Iblis Trigger", Silver and Blaze journey to Dr. Eggman's base in search of some answers. | |||
*''Boss'': Egg Genesis | |||
====Crisis City==== | |||
A giant, decaying city in the future that is visibly under attack from forces both mechanical and supernatural. Visually resembles Westopolis from '']''. Features a streetboarding section (like City Escape from '']''), but inside of a half-pipe, similar to '']''<nowiki>'</nowiki>s Special Stage, also the board he rides appears to be an ]. Sonic also appears to be running across flying debris in mid-air in some gameplay footage.<ref>http://uk.media.ps3.ign.com/media/770/770960/vids_1.html</ref> Shadow can use an all-terrain armored vehicle in this level, similar to the Warthog from the '']'' series and the ] from the '']''. | |||
;Sonic's Story (4th Stage): When Sonic and the others are sent to the future by Dr. Eggman's new machine, they try to determine where they are and what went wrong in this new setting. | |||
;Shadow's Story (3rd Stage): After a quick confrontation with Mephiles at the castle of Soleanna, Shadow and Rouge are mysteriously transported to the future, unsure of what went wrong. Along the way, they find very puzzling answers. | |||
;Silver's Story (1st Stage): Set in the future, Silver and Blaze continue their on-going fight against Iblis. It was the main level featured in the trailers for the game. | |||
*''Boss'': Iblis Phase 1 | |||
====Flame Core==== | |||
A possible homage to Red Mountain from '']'', Pumpkin Hill and the Dark Chao Garden from '']'', Black Comet from '']'' and Lava Reef from '']''. This level features a volcano and it's surrounding mountains. All the characters start outside the Volcano and finish the level inside it. At the end of the stage, the character winds up meeting (either by accident or by intent) Iblis. | |||
;Sonic's Story (5th Stage): Teamed up with Shadow and Rouge, Sonic and the others search for a Chaos Emerald here to get back to the present, but end up confronting one of Iblis' forms instead. | |||
*''Boss'': Iblis Phase 2 | |||
;Shadow's Story (4th Stage): Also stuck in the future, Shadow and Rouge assist Sonic and the others in their search of a Chaos Emerald here to get back to the present. | |||
*''Boss'': Iblis Phase 2 | |||
;Silver's Story (Final Stage): After returning to the future with knowledge of how to seal Iblis, Silver rushes off to fight with him, but doing so requires a high price to pay. | |||
*''Boss'': Iblis Phase 3 | |||
====Radical Train==== | |||
A level set in a mountainous region with a heavy presence of trains and train tracks. The freightliner trains in the levels are similar to those found across the United States and Canada, particularly a ] or ]. This level has an appearance similar to a mine, with scenery such as mine carts around the level, and has electric wires above the train tracks that Sonic can ] on. It is distinguished from other levels featuring trains in games such as ] and ] in that it has a highly realistic appearance with trains modeled off of real-life railroad equipment. | |||
Radical Train also is homage to Quartz Quadrant on "]" | |||
This is also the only stage in the game that all three hedgehogs play through at the same time. | |||
;Sonic's Story (6th Stage): After escaping from the future, Sonic and the others try to search for Princess Elise once again. | |||
*''Boss'': Egg Genesis | |||
;Shadow's Story (6th Stage): Shadow wants answers about Mephiles, so he decides to destroy Doctor Eggman's train in order to stop him and ask him why he is also trying to capture Mephiles. | |||
*''Boss'': Silver | |||
;Silver's Story (6th Stage): Along with Blaze, Silver continues his search for Sonic through this stage, but, upon finding Sonic, Shadow gets in the way, and Silver mistakes him for Mephiles. | |||
*''Boss'': Shadow | |||
====Tropical Jungle==== | |||
A large jungle that seems to have overgrown an ancient civilization. It has been said that it looks like the Jungle area of the Mystic Ruins of '']''. It also borrows visuals from the Green Forest Stage in '']'' 'Dinosaur Jungle from '']'' and the Lost Jungle level from '']'' (plus similar music). Instead of catching a ride with eagles on this stage, Sonic interacts with a giant turtle who helps Sonic get farther in the stage. Sonic has been seen carrying Elise in this stage. The level Sonic and Elise visit and the levels Rouge, Silver and Knuckles (all separately) visit are different looking, but share the same features and obstacles. (Sonic's is more like an inclusive forest and the others have a drawn out landscape.) This level is homage to the Jungle Zone on "]". | |||
;Sonic's Story (7th Stage): After rescuing Princess Elise from aboard the train, Sonic finds himself in a jungle with Elise. To avoid being found, Sonic tries to cut through the jungle with hopes of eluding Dr. Eggman once again. | |||
;Shadow's Story (5th Stage): After getting separated from Shadow, Rouge journeys to this jungle with the goals of finding Omega, and enlisting his help. | |||
*''Boss'': Mephiles Phase 1 | |||
;Silver's Story (2nd Stage): After being sent into the past, Silver journeys to this jungle with hopes of confronting Sonic the Hedgehog, whom he believes to be the "Iblis Trigger". | |||
====Kingdom Valley==== | |||
A large, grassy canyon containing the ruins of an old castle. It borrows visuals of Lost World from '']''. The Mach Speed Zone for this level is a speedy dash including running along walls of water. Sonic and Shadow have been seen riding an eagle on this level. It is the level playable in all of the demo builds of the game so far, including the Xbox Live Marketplace demo. This action stage also seems to be a darker version of the "Green Hill" zone from ] for some of the background visuals, like the water falls and the canyons that resemble the "Green Hill's" background. | |||
;Sonic's Story (9th Stage): Although this is the first level announced and the first publicly playable level for Sonic, this is actually the penultimate stage for him. Sonic journeys to the ancient castle in search of Dr. Eggman, who has captured Princess Elise yet again and hopes to collect the Chaos Emerald hidden there. | |||
;Shadow's Story (2nd Stage): Shadow escorts Rouge to the castle of Soleanna in Kingdom Valley, with the Scepter of Darkness in tow. | |||
;Silver's Story (8th Stage): Realizing that the princess holds Iblis inside her, Silver rushes through this stage to find and save her. | |||
====Aquatic Base==== | |||
This stage is known to be Eggman's secret base, and also it used to be a Soleanna research facility 10 years ago. Similar to G.U.N. Fortress from '']''. Aquatic Base is a heavily armed Underwater base with windows showing water creatures swimming around. The base is made of metal and has badniks that were shown in Kingdom Valley and Crisis City guarding the area. It also has homage to the Scrap Brain zone "]", The Panic Puppet zone from "]", and the final Egg from "]". | |||
;Sonic's Story (Final Stage): After realizing time has run out and after witnessing a terrible event, Sonic enlists the help of Silver to go back in time to save Elise from a horrible fate by sneaking on board Dr. Eggman's battleship. | |||
*''Boss'': Egg Wyvern | |||
;Shadow's Story (7th Stage): In an attempt to uncover the truth about Mephiles, Shadow and Silver decide to travel 10 years into the past, when this world was still a research lab for the Duke. | |||
;Silver's Story (7th Stage): Silver accidentally induces a Chaos Control, which opens a time portal while he's fighting against Shadow. They decide to uncover the truth about Mephiles and Iblis and travel back 10 years ago when they were released. | |||
====End of the World==== | |||
This is the stage for the "Last Episode". You must go through Iblis-infested segments of 7 previous stages with a certain character on a hunt for the Chaos Emeralds in order to save Sonic also different enimies such as eggmans robots in crisis city and so on: | |||
{| class="wikitable" | |||
! Stage !! Character !! Emerald | |||
|- | |||
| Crisis City || Tails || Yellow | |||
|- | |||
| Flame Core || Omega || Green | |||
|- | |||
| Tropical Jungle || Knuckles || Light Blue | |||
|- | |||
| Dusty Desert || Silver || White | |||
|- | |||
| Wave Ocean || Rouge || Purple | |||
|- | |||
| White Acropolis || Amy || Blue | |||
|- | |||
| Kingdom Valley || Shadow || Red | |||
|} | |||
You must then face Solaris in two phases. The level bears a coincidental resemblance to the similarly named ] in the first '']'' due to the purple overtones (which gives both levels a surreal feeling) and the usage of short segments from previous levels. | |||
*''Extra Boss'': Solaris Phase 1 and 2. | |||
===Town Stages=== | |||
<!-- These are called TOWN STAGES in all related media to the game. They are NOT called Adventure Fields. --> | |||
The game takes place exclusively within the City of Soleanna and surrounding area. In town stages, you can talk to NPCs, take Town Missions, buy upgrades using rings collected through Action Stages or Town Missions, and further the game's plot by finding entrances to Action Stages. There are three sections to Soleanna: | |||
;Soleanna Castle Town: The starting area for Sonic. Castle Town contains Altar where the citizens of Soleanna pray to the Sun God, Solaris. Its appearance is modeled after Venice, Italy, with similar water ways and gondolas. | |||
;Soleanna New City: The starting area for Shadow. The modern portion of Soleanna, with tall buildings, a port, and a train station. | |||
;Soleanna Forest: The starting area for Silver. A giant forest near both '''New City''' and '''Castle Town'''. This location also contains a gigantic valley and a swampy jungle. | |||
====Town Missions==== | |||
NPCs appearing in Town Stages with a blue exclamation point hovering over their head will provide you with missions to complete for additional rings. Missions are usually completed as a single character of your team (generally the main character of the story), though missions do exist where you play as more than one character. Sometimes, Town Missions will begin as a logical progression of the plot, such as Eggman's robots attacking the citizens of Soleanna - leaving you with the task of defeating all the robots. In order to get an S rank on missions, 30,000 points are needed, as opposed to 50,000 in action stages. | |||
===Multiplayer=== | |||
''Sonic the Hedgehog'' features two styles of multiplayer game play that offer two player action. | |||
The first mode, Tag Mode, is a co-op type of play between Sonic, Silver and Shadow. Two players, each one controlling a character, must work together to clear levels and collect Chaos Emeralds. In this mode, lives are shared, so if one player loses a life when only one life remains it's game over. | |||
The second game style available is Battle Mode. Battle mode pits two players against each other and has them race to a goal in the selected level. The player who reaches the goal first is the winner. | |||
The previously rumored mini-games that were to allow up to four players to play simultaneously/alternately (Quiz, Race and a few others) seem to be missing in the final release of the game. The U.S. manual and Sega America game site (did prior to release of the game) do not mention any other modes other than the aforementioned Tag and Battle modes. It is possible that these mini games may be downloadable as extra material through PlayStation Network and Xbox Live, but this is not confirmed. It is also possible (and somewhat more likely) that these mingames were moved to the ]'s ], which sports a 4-player minigame mode with Sonic, Shadow, Silver and others as playable characters. | |||
==Music== | |||
The main theme for the game, entitled ("]") by ] & ] from the Zebrahead band. ], also created another version which was added as a bonus track on the Sonic the Hedgehog vocal CD that was released on ], ]. A shortened vocal version performed by ] & ] from the Zebrahead band, is available on the Japanese official website. . | |||
HipHop/R&B Artist ] has done a remix to ] song "Sweet Sweet Sweet", which was originally the ending theme for '']'' for the ]. The song is entitled "SWEET SWEET SWEET -06 AKON MIX-",<ref>{{cite web | title=New Single, Kyou dake wa, coming November 29! | url=http://www.dctjoy.com/dreamscometrue/currentnews/#Sep192006-1 | accessmonthday=September 29 | accessyear=2006}}</ref><ref>{{cite web | title=SONIC THE HEDGEHOG | url=http://sonic.sega.jp/sonic/ | accessmonthday=September 29 | accessyear=2006}}</ref> in Japanese and "Sweet Dreams" in English. It is Sonic's ending theme for the game. More information is available on the Japanese site ; it was also recently featured in a trailer from the Tokyo Game Show. Both versions are available to listen in the game, but are omitted in both Soundtrack releases of the game. | |||
], who have done several songs for the Sonic series in the past, performed a cover of "All Hail Shadow", one of the vocal songs from the '']'' soundtrack, originally sung by the band Magna-Fi. However, aside from this one track and 2 others, ] did not compose the music for this game.<ref>http://junsenoue.com/component/option,com_joomlaboard/Itemid,29/func,view/id,9332/catid,2/</ref> | |||
Silver's theme, ("Dreams of an Absolution") by Lee Brotherton (Remix Factory), can be heard at their website in the "Solo Projects" section of the "Music" header, as well as an exclusive remix of the song. | |||
Singer/songwriter ] performs Elise's theme, entitled "My Destiny". | |||
The soundtrack to Sonic the Hedgehog is available to Buy from Sega Direct. It was Released on ], ]. There are two different albums: the OST and the Vocal Trax ]. The Vocal Trax is on one disc while the OST is on three discs. | |||
<!-- Please stop adding data about the supposed PC release. Until it is printed on Sega's website, it really does not belong in this article. --> | |||
==Critical reception== | |||
Across thirty-nine reviews, ] recorded the average score as 47%; the second poorest average for an Xbox 360 title at the time of the game's release.<ref name="360score">, ''Game Rankings'', February 14, 2007.</ref> The later PS3 release received a similar average of 46%.<ref name="ps3score">, ''Game Rankings'', February 14, 2007.</ref> Sales were also lower than expected for a premier Sonic title, with only 38,000 units being sold in the first two weeks.<ref name="poorSales">, ''The Sonic Stadium'', December 20, 2006</ref> | |||
Leading up to the release, ''Sonic the Hedgehog'' was commonly promoted as being a "reinvention" of the franchise. Despite small changes, the gameplay does not stand as significantly distinct from earlier 3D titles. Additionally, common criticisms from the preceding titles have not been resolved: | |||
* The camera-relative controls can be sporadic and unreliable. | |||
* The majority of the game is not spent playing as Sonic. | |||
* Small ]es (graphical or otherwise) are common.<ref name="glitch>The game is "full of little graphical and animation glitches". </ref> | |||
<!-- this list is for unresolved criticism carried over from prior games --> | |||
===Loading screens=== | |||
]s are seen much more frequently in ''Sonic the Hedgehog'' compared to prior 3D titles. This is a commonly mentioned source of aggravation among critics.<ref name="load">Critics frequently mention issues with excessive loading. </ref> | |||
As an extreme example, a post at the blog Following Revolution shows the ] "Aristo's Challenge" in which the ] Aristo challenges Sonic to guess the number of ] in a pile. Despite the lack of recorded ]s, the load screen appears for approximately 15 seconds between each of Aristo's lines, e.g., before he presents each pile of crates, before the player guesses the number of crates, and before the Aristo tells Sonic whether he has guessed correctly. This continues for five rounds, and with only one mistake it takes the player in the video ten minutes to complete the challenge. | |||
===Game Manual=== | |||
The game manual for ''Sonic the Hedgehog'' contains several inaccuracies. The game manual makes reference to the following items/actions that are either missing in the game or do not function as described: | |||
* On pages 7, 12 and 13, the manual makes reference to the Action Gauge having three levels of "maturity", and that you charge it by collecting Chaos Drives and Light Cores. In the actual game, Silver's Action Gauge charges itself gradually over time and Sonic's Action Gauge never depletes unless he's carrying the Princess. None of the moves assigned to the Action Gauge can ever be "matured" past level one. However, Shadow does store Chaos Drives and Light Cores in his Action Gauge, but this does not effect the "maturity" of any of his abilities; it is simply a method to store more energy to use. | |||
* On page 14, it states that Shadow's Chaos Boost makes him "invincible to enemy attacks." This does not happen after it has been activated. | |||
* Page 17 mentions that Knuckles can damage enemies by gliding in to them; in-game, Knuckles will take damage if he glides into an enemy. (This is fixed in the PlayStation 3 version; Knuckles' glide does cause damage.) | |||
* Pages 17 and 18 make reference to a "flight gauge" for Tails and Omega, similar to the flight gauge seen in ]. No such gauge is seen in-game. | |||
* Page 18 also says Omega can only hover until the flight gauge runs out. There is no gauge, and he hovers endlessly. | |||
* Page 18 does not state Rouge's vital power to set bombs on walls while climbing. | |||
Some of these inaccuracies may refer to an earlier version of the game, but some are mere oversights. | |||
==References== | ==References== | ||
{{Reflist}} | |||
<div class="references-small"> | |||
<references /> | |||
</div> | |||
==External links== | ==External links== | ||
{{Wikiquote}} | |||
===Official=== | |||
* {{Official website|http://sonic.sega.jp/sonic/index.html}} {{in lang|ja}} | |||
* , accessed from the | |||
* on Sonic Retro, for character stats and additional plot details | |||
* | |||
* on ] | |||
* , accessed from the | |||
{{Sonic the Hedgehog}} | |||
===Other=== | |||
{{Sonic Team}} | |||
* at Metacritic.com | |||
{{Authority control}} | |||
* at Game Videos | |||
{{Portal bar|Video games|2000s|Speculative fiction}} | |||
{{Sonic games}} | |||
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Latest revision as of 01:18, 27 December 2024
Platform game by Sega2006 video game
Sonic the Hedgehog | |
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Developer(s) | Sonic Team |
Publisher(s) | Sega |
Director(s) | Shun Nakamura |
Producer(s) | Masahiro Kumono |
Designer(s) |
|
Programmer(s) |
|
Artist(s) | Akira Mikame |
Writer(s) |
|
Composer(s) |
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Series | Sonic the Hedgehog |
Platform(s) | |
Release | Xbox 360PlayStation 3 |
Genre(s) | Platform, action-adventure |
Mode(s) | Single-player, multiplayer |
Sonic the Hedgehog (commonly referred to as Sonic '06) is a 2006 platform game developed by Sonic Team and published by Sega. It was produced in commemoration of the Sonic the Hedgehog series' 15th anniversary and as a reboot for seventh-generation video game consoles. Players control Sonic, Shadow, and the new character Silver, who battle Solaris, an ancient evil pursued by Doctor Eggman. Each playable character has his own campaign and abilities, and must complete levels, explore hub worlds and fight bosses to advance the story. In multiplayer modes, players can work cooperatively to collect Chaos Emeralds or race to the end of a level.
Development began in 2004, led by Sonic co-creator Yuji Naka. Sonic Team sought to create an appealing game in the vein of superhero films such as Batman Begins (2005), hoping it would advance the series with a realistic tone and multiple gameplay styles. Problems developed after Naka resigned to form his own company, Prope, and the team split to work on the Wii game Sonic and the Secret Rings (2007). As a result, Sonic the Hedgehog was rushed for release in time for the December holiday season. It was released for Xbox 360 in November 2006 and for PlayStation 3 the following month. Versions for Wii and Windows were canceled. Downloadable content featuring new single-player modes was released in 2007.
Sonic the Hedgehog received praise in prerelease showings, as journalists believed it could return to the series' roots after years of mixed reviews. However, it received negative reviews, with criticism for its excessive loading times, camera system, story, voice acting, glitches, and controls. It is often considered the worst Sonic game and led to the series' direction being rethought; subsequent games ignored its tone and most characters. In 2010, Sega delisted Sonic the Hedgehog from retailers, following its decision to remove all Sonic games with below-average Metacritic scores to increase the value of the franchise.
Gameplay
Sonic the Hedgehog is a 3D platformer with action-adventure and role-playing elements. Like Sonic Adventure, the player navigates through open-ended hub worlds where they can converse with townspeople and perform missions to advance the story. The main gameplay takes place in linear levels that become accessible as the game progresses. The main playable characters are three hedgehogs: Sonic, Shadow, and Silver, who feature in separate campaigns titled "episodes". A bonus "Last Episode", which involves all three hedgehogs and concludes the storyline, is unlocked upon completing the first three.
Sonic's story focuses on the speed-based platforming seen in previous Sonic games, with some sections having him run at full speed while dodging obstacles or riding a snowboard. Another character, Princess Elise, must be escorted in some stages, and she can use a special barrier to guard Sonic. Shadow's sections are similarly speedy, albeit more combat-oriented, with some segments having him ride vehicles. In contrast, Silver's levels are slower and revolve around his use of telekinesis to defeat enemies and solve puzzles. In certain areas, control is switched to one of several friend characters, with their own abilities.
Although each character traverses the same levels, their unique abilities allow the player to access different areas of each stage and prevent them from accessing certain items. Scattered through each level are golden rings, which serve as a form of health. The rings can protect a character from a single hit by an enemy or obstacle, at which point they will be scattered and blink before disappearing. The game begins with Sonic, Shadow, and Silver each assigned a limited number of lives. These lives are successively lost whenever, with no rings in their possession, the characters are hit by an enemy or obstacle or encounter other fatal hazards. The game ends when the player exhausts the characters' lives. Scattered around certain areas in levels and hub worlds are Silver Medals, silver coins which players get to collect throughout the adventure. Every few levels, players will encounter a boss stage; to proceed, they must defeat the boss by depleting its health meter.
Upon completion of a level or mission, players are given a grade depending on their performance, with an "S" rank being the best and a "D" rank being the worst. Players are given money for completing missions; more money is given to higher ranks. This money can be used to buy upgrades for the player character. Certain upgrades are required to complete the game. The game also features two multiplayer modes: "Tag", a cooperative mode where two players must work together to clear levels and collect Chaos Emeralds, and "Battle", a player versus player mode where two players race against each other.
Plot
Further information: List of Sonic the Hedgehog charactersDoctor Eggman kidnaps Princess Elise of Soleanna in the hopes of harnessing the Flames of Disaster, a destructive power sealed inside her. Aided by his friends Tails and Knuckles, Sonic works to rescue Elise from Eggman. Meanwhile, Shadow, his fellow agent Rouge, and Eggman accidentally release an evil spirit, Mephiles. The spirit transports the agent duo to a post-apocalyptic future ravaged by a demonic monster, Iblis. When Mephiles meets survivors Silver and Blaze, he fools them into thinking Sonic is the cause of the destruction, and sends them to the present to kill him.
Throughout the story, Sonic and friends travel between the past, present, and future in their efforts to stop Mephiles and Iblis and protect Elise from Doctor Eggman. Though at first Silver stalks Sonic and impedes his attempts to save Elise, Shadow reveals to him that Sonic is not the cause of his world's suffering, but rather Mephiles, who is trying to change the past for his own evil purposes. They travel ten years in the past and learn that Mephiles seeks to bond with Iblis, who was sealed within Elise as a child, as they are the two halves of Soleanna's omnipotent god, Solaris. Mephiles eventually succeeds after killing Sonic to make Elise cry over his death, releasing her seal on Iblis and merging with him with the use of Chaos Emeralds to become Solaris, who then attempts to consume time itself. The heroes and Elise respectively collect and use the power of the Chaos Emeralds to revive Sonic, and he, Shadow, and Silver transform into their super forms to defeat Solaris. Sonic and Elise are brought to the past and extinguish Solaris' flame, removing the god from existence and preventing the events from ever occurring. Despite this, Sonic and Elise show faint signs of recalling their encounter afterwards.
Development
After finishing Billy Hatcher and the Giant Egg (2003), Sonic Team began to plan its next project. Among the ideas the team was considering was a game with a realistic tone and an advanced physics engine. When Sega reassigned the team to start working on a new game in the bestselling Sonic series, they decided to retain the realistic approach. Sonic the Hedgehog was conceived for sixth-generation consoles, but Sonic Team realized its release would coincide with the series' 15th anniversary and decided to develop it for seventh-generation consoles such as the PlayStation 3 and Xbox 360. Series co-creator and team lead Yuji Naka wanted the first Sonic game for seventh-generation systems to reach a wide audience. Naka noted the success of superhero films such as Spider-Man 2 (2004) and Batman Begins (2005): "When Marvel or DC Comics turn their characters into films, they are thinking of them as blockbusters, huge hits, and that's what we were trying to emulate with Sonic." Development on Sonic the Hedgehog began in late 2004. Sonic Team used the same title as the original 1991 Sonic the Hedgehog to indicate that it would be a major advance from the previous games. Sources commonly describe Sonic the Hedgehog as an attempted reboot of the franchise.
The Havok physics engine, previously used in their PlayStation 2 game Astro Boy (2004), allowed Sonic Team to create expansive levels previously impossible on earlier sixth-generation consoles and experiment with multiple play-styles. In addition, the engine also enabled Sonic Team to experiment with aspects such as global illumination, a night-and-day system, and giving Sonic new abilities like using ropes to leap into the air. Director Shun Nakamura demonstrated the engine during their stage shows at the Tokyo Game Show (TGS) in 2005. As the hardware of the Xbox 360 and PlayStation 3 was more powerful compared to the prior generation's consoles, the design team was able to create a more realistic setting than those of previous Sonic games. Sonic and Doctor Eggman were redesigned to better suit this updated environment: Sonic was made taller, with longer quills, and Eggman was made slimmer and given a more realistic appearance. Nakamura and producer Masahiro Kumono reasoned this was because the characters would be interacting with more humans, and felt this would appeal to older players. At one point, Sonic Team considered giving Sonic realistic fur and rubber textures.
While Sonic Team had a major focus on the visuals, they considered their primary challenge creating a game that was as appealing as the original Sega Genesis Sonic games. They felt Sonic Heroes (2003) and Shadow the Hedgehog (2005) had veered into different directions and wanted to return the series to its speed-based roots in new ways. For example, they wanted to include multiple paths in levels, like the Genesis games had, a goal the realistic environments helped achieve. Sonic Team sought to "aggressively" address problems with the virtual camera system from earlier Sonic games, about which they had received many complaints.
Silver the Hedgehog's gameplay style was born out of Sonic Team's desire to take advantage of Havok's realistic physics capabilities. The first design concept for Silver's character was an orange mink; he attained his final hedgehog look after over 50 design iterations. In designing Shadow's gameplay, the developers abandoned the concept of firearms previously used in Shadow the Hedgehog (2005) in favor of combat elements to differentiate him from the other characters. Shadow's gameplay was further fleshed out with the addition of vehicles; each vehicle uses its own physical engine. The CGI cutscenes were produced by Blur Studio. Animation supervisor Leo Santos said Blur faced challenges animating the opening scene due to the placement of Sonic's mouth.
As development progressed, Sonic Team faced serious problems. In March 2006, Naka resigned as head of Sonic Team to form his own company, Prope. Naka wanted to focus on original properties rather than continue making Sonic games. With his departure, "the heart and soul of Sonic" was gone, according to former Sega of America CEO Tom Kalinske. Sonic the Hedgehog was originally intended for release on all major seventh-generation consoles as well as Windows, but Sega was presented with development kits for Nintendo's less powerful Wii console. Sega believed porting the game to Wii would take too long, and so conceived a Sonic game that would use the motion detection function of its controller.
The team was split in two: Nakamura led one team to finish Sonic the Hedgehog for Xbox 360 and PlayStation 3 while producer Yojiro Ogawa led the other to begin work on Sonic and the Secret Rings for the Wii. The split left an unusually small team to work on Sonic the Hedgehog. Pressured by Sega to finish in time for the 2006 holiday shopping season, Sonic Team rushed the final stages of development, ignoring control problems and bug reports from Sega's quality assurance department. Ogawa said the final period proved to be a large challenge for the team. Not only was the Xbox 360 release imminent, but the PlayStation 3 launch was scheduled not long afterwards. This put tremendous pressure on the team to develop for both systems. Producer Takashi Iizuka said: "We didn't have any time to polish and we were just churning out content as quick as we could."
Audio
The English cast of the Sonic X anime series reprised their voice roles for Sonic the Hedgehog, and actress Lacey Chabert supplied the voice of series newcomer and damsel in distress Princess Elise. The score was primarily composed by Tomoya Ohtani along with Hideaki Kobayashi, Mariko Nanba, Taihei Sato, and Takahito Eguchi. It was the first Sonic game that Ohtani, who had previously contributed to Sonic Heroes and Shadow the Hedgehog, worked on as sound director. The main theme, the fantasy-rap song "His World", was performed by Ali Tabatabaee and Matty Lewis of the band Zebrahead. Crush 40 performed Shadow's theme, "All Hail Shadow", while vocalist Bentley Jones (previously known as Lee Brotherton) sang Silver's theme, "Dreams of an Absolution". R&B artist Akon performed a remix of the Dreams Come True song "Sweet Sweet Sweet", a song previously used as the ending theme to Sonic the Hedgehog 2 (1992). Donna De Lory sang Elise's theme, "My Destiny".
Because Sonic the Hedgehog was the first Sonic game for seventh-generation consoles, Ohtani "aimed to emphasise that it was an epic next-generation title". Two soundtrack albums were released on January 10, 2007, under Sega's Wave Master label: Sonic the Hedgehog Vocal Traxx: Several Wills and Sonic the Hedgehog Original Soundtrack. Vocal Traxx: Several Wills contains seven songs; four are from the game, while the remaining three are remixes, including a version of "His World" performed by Crush 40. Original Soundtrack includes all 93 tracks featured in Sonic the Hedgehog, spanning three discs.
Release
Sonic the Hedgehog was announced in a closed-doors presentation at the Electronic Entertainment Expo (E3) in May 2005. Later that year, at TGS in September, Naka revealed the title and said its release would correspond with the series' 15th anniversary. A demo version was playable at E3 2006. A second demo, featuring a short section of Sonic's gameplay, was released via Xbox Live in September 2006. Sega released several packages of desktop wallpaper featuring characters from the game, and American publisher Prima Games published an official strategy guide, written by Fletcher Black. Sega also made a deal with Microsoft to run advertisements in Windows Live Messenger.
The Xbox 360 version was released in North America on November 14, 2006, followed by a European release on November 24. Both versions were released in Japan on December 21. The PlayStation 3 version was released in North America on January 30, 2007, and in Europe on March 23 as a launch title for the PS3 which was released in Europe and Australia that same day. The game is often referred to by critics and fans with colloquial terms that reference its year of release, such as Sonic 2006 or Sonic '06.
In 2007, Sega released several packages of downloadable content that added features to single-player gameplay. These include a more difficult single-player mode and a continuous battle mode with all of the bosses back-to-back. One downloadable addition, "Team Attack Amigo" mode, sends players through a multitude of levels, changing to a different character every two or three levels and culminating in a boss fight. The PlayStation 3 version was delayed to allow more time to incorporate the downloadable content, and thus launched alongside it.
Sonic the Hedgehog was digitally rereleased via the Xbox Live Marketplace on April 15, 2010. The following October, various Sonic games with average or below average scores on the review aggregator website Metacritic, including Sonic the Hedgehog, were delisted from retailers. Sega reasoned this was to avoid confusing customers and increase the value of the brand, following positive prerelease responses to Sonic the Hedgehog 4: Episode I and Sonic Colors (both 2010). Sonic the Hedgehog was relisted on the Xbox 360 Marketplace in select countries on May 24, 2022.
Reception
ReceptionAggregator | Score |
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Metacritic | 46/100 (X360) 43/100 (PS3) |
Publication | Score |
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1Up.com | C (X360) |
Eurogamer | 2/10 (X360) |
Famitsu | 30/40 (X360) 29/40 (PS3) |
Game Informer | 6.75/10 (X360) |
GameSpot | 4.4/10 (X360) 4.2/10 (PS3) |
GameSpy | (X360) |
GamesRadar+ | |
GameZone | 4.5/10 (X360) |
IGN | 4.8/10 (X360) 4.2/10 (PS3) |
Official Xbox Magazine (UK) | 6/10 (X360) |
Play | 5.5/10 (PS3) 8.5/10 (X360) |
PSM3 | 4.7/10 (PS3) |
TeamXbox | 6/10 (X360) |
The A.V. Club | D− |
Sonic the Hedgehog was well received during prerelease showings. Reception to the prior games Sonic Heroes and Shadow the Hedgehog had been mixed; after a number of well-received showings and demos, some felt Sonic the Hedgehog could be a return to the series' roots. GameSpot said it "showed a considerable amount of promise" after playing a demo at E3 2006, and GameSpy praised its graphics and environments. GamesRadar said that it had looked "amazing" before its release.
Sonic the Hedgehog received widespread negative reviews. Metacritic classified both versions' reception as "generally unfavorable". Sega reported that the game sold strongly, with 870,000 copies sold in the United States and Europe within four months. The Xbox 360 version was branded under the Platinum Hits budget line.
Critics were divided on the presentation. IGN called its graphics and audio "decent" and felt its interface and menu system worked well but lacked polish, but GameSpot said the graphics, while colorful, were bland and only a small improvement over sixth-generation games, a sentiment echoed by 1UP.com. Game Informer and Eurogamer noted several graphical glitches. Eurogamer also criticized the decision to continue the Sonic Adventure style of gameplay, believing that Sonic Team had learned nothing from the criticisms of past games.
Reviewers criticized the camera system, loading times, controls, level design and glitches. GameSpot said the level design was worsened by the frustrating camera system, and Game Informer criticized the high difficulty, citing the camera as causing most deaths. Some reviewers were unhappy that the majority of the game was not spent playing as Sonic; GameSpot found playing as Tails boring. Eurogamer found the supporting cast annoying, and considered the camera system the worst they had ever seen. 1UP felt that despite the control and level design problems, the game still played like a Sonic game.
The plot was criticized as confusing and inappropriately dark. GamesRadar considered it overwrought and "conceptually challenged", and Eurogamer found its voice acting painful and its cutscenes cringeworthy. Some reviewers unfavorably compared the story to an anime or Final Fantasy. The romance between Sonic and the human Princess Elise was especially criticized; for GamesTM, it marked the point "the series had veered off into absolute nonsense".
GameSpot wrote that Sonic was "a mess from top to bottom" that "only the most blindly reverent Sonic the Hedgehog fan could possibly squeeze any enjoyment out of". IGN said that it had some redeeming qualities, with brief segments of gameplay that demonstrated how a next-generation Sonic game could work, but found it "rips them away as soon as it shows them" and concluded that the game failed to reinvent the series. Eurogamer believed the mistakes would have been noticed even if it had been released in 1996.
Game Informer and Dave Halverson of Play Magazine defended the game. Game Informer described it as ambitious and praised the graphics, story, amount of content and replay value, but believed only Sonic fans would enjoy it. Halverson initially gave the Xbox 360 version 9.5/10, praising each character's controls and abilities and calling it the best 3D Sonic game yet. In the following issue, Halverson reassessed it as 8.5/10, writing that he had been told that the load times and glitches in his review copy would not be in the final version. In a later review of the PlayStation 3 version, Halverson was frustrated that the problems had still not been corrected and that the performance was worse despite the extra development time; Halverson gave this version a 5.5/10. The A.V. Club said in 2016 that despite the game's poor quality, the soundtrack has some "genuine rippers".
Legacy
GameTrailers and GamesRadar considered Sonic the Hedgehog one of the most disappointing games of 2006. GamesTM singled out the game when it ranked the Sonic franchise at the top of their list of "Video Game Franchises That Lost Their Way". The A.V. Club, Kotaku, Game Informer, and USgamer called the game the worst in the Sonic series, and the staff of GamesRadar named it among the worst video games of all time. The game remains popular for "Let's Play" walkthroughs, with players showing off its glitches. In 2019, a video gained popularity in which a group of voice actors dub over the game's cutscenes in a single take, creating a nonsensical, improvisational storyline about video game culture. The official Sonic Twitter account also mocks the game.
Sonic the Hedgehog's critical failure had a lasting effect on the franchise. Hardcore Gamer wrote that following it, "Sonic Team struggled to land on a consistent vision for Sonic, releasing game-after-game with wildly different concepts." In particular, Sonic Team sought to avoid its serious tone, beginning with the next main Sonic game, Sonic Unleashed (2008). With Sonic Colors, The A.V. Club wrote that "the series rediscovered its strength for whimsical tales with light tones."
Sonic the Hedgehog introduced Silver the Hedgehog, Princess Elise, Mephiles, and Iblis to the franchise; most have made few appearances since. Silver is a playable character in Sonic Rivals (2006) and its sequel, in Sonic Riders: Zero Gravity (2008), and in Mario & Sonic at the Olympic Winter Games and its sequels, and is a minor character in the Nintendo DS version of Sonic Colors (2010) and Sonic Forces (2017). He also appeared in the Sonic the Hedgehog comic book series published by Archie Comics. The main theme of Sonic the Hedgehog and the theme of Sonic, "His World", was sampled in Drake's 2017 song "KMT".
To celebrate the Sonic franchise's 20th anniversary in 2011, Sega released Sonic Generations, which remade aspects of past Sonic games. The PlayStation 3, Xbox 360, and Windows versions feature a remake of Sonic the Hedgehog's "Crisis City" level, and every version, including the Nintendo 3DS version, includes a reimagined version of the boss battle with Silver. The decision to include Sonic the Hedgehog stages and bosses in Sonic Generations was criticized by critics; Jim Sterling of Destructoid referred to the Silver boss fight as the "catch" of the otherwise high-quality game.
In 2015, a fan group, Gistix, began developing a remake for Windows using the Unity engine. A demo was released in January 2017, and was positively received by journalists. A second demo was released in late 2017, which Eurogamer called ambitious. A second team of fans, led by ChaosX, began developing a separate PC remake in Unity, Sonic P-06, releasing multiple demos from 2019 onward.
To celebrate the year of Shadow, the game Shadow Generations was released in October 25, 2024, along side a remastered version of Sonic Generations. In the campaign, the level Kingdom Valley makes a return. Mephiles also returns as a boss fight Shadow encounters on his quest to stop Black Doom. Due to the events of the game, Shadow has no memory of Mephiles, who is trying to use the time rift to restore himself to the timeline. He is however stopped and sealed again by Shadow.
Notes
- Japanese: ソニック・ザ・ヘッジホッグ, Hepburn: Sonikku za Hejjihoggu
- The friend characters include Tails or Knuckles the Echidna for Sonic, Rouge the Bat or E-123 Omega for Shadow, and Amy Rose or Blaze the Cat for Silver.
- ^ The Flames of Disaster is also known as Iblis.
- "All Hail Shadow" was first featured in Shadow the Hedgehog, instead performed by the band Magna-Fi.
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External links
- Official website (in Japanese)
- Sonic the Hedgehog (2006 game) on Sonic Retro, for character stats and additional plot details
- Sonic the Hedgehog (2006) on MobyGames
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- Sonic the Hedgehog video games
- 2006 video games
- 3D platformers
- Multiplayer and single-player video games
- Cooperative video games
- Video game reboots
- Sega video games
- PlayStation 3 games
- Xbox 360 games
- Sonic Team games
- Action-adventure games
- Apocalyptic video games
- Post-apocalyptic video games
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- Genocide in fiction
- Video games set in Venice
- Video games about time travel
- Video games scored by Tomoya Ohtani
- Video games scored by Takahito Eguchi
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- Video games scored by Hideaki Kobayashi
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