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{{Short description|Fictional character in Dungeons & Dragons}} | |||
{{Greyhawk Character | |||
{{Infobox character | |||
|image= ] | |||
| name = Mordenkainen | |||
|caption=Mordenkainen, as depicted on the cover of '']'' (], 1984) | |||
| image = ] | |||
|name=Mordenkainen | |||
| caption = Mordenkainen, as depicted on the cover of '']'' (], 1984) | |||
|home=] | |||
| race = Human | |||
|gender=Male | |||
| gender = Male | |||
|race=Human | |||
|class=Wizard | | class = Wizard | ||
|alignment |
| alignment = Neutral | ||
| home = ] | |||
|age=80+ | |||
| |
| series = ] | ||
}} | }} | ||
<!-- FAIR USE of WG5MordenkainenFantasticAdventureCover.jpg: see image description page at http://en.wikipedia.org/Image:WG5MordenkainenFantasticAdventureCover.jpg for rationale --> | <!-- FAIR USE of WG5MordenkainenFantasticAdventureCover.jpg: see image description page at http://en.wikipedia.org/Image:WG5MordenkainenFantasticAdventureCover.jpg for rationale --> | ||
In the '']'' ] for the '']'' ], '''Mordenkainen''' is one of the most powerful archmagi of the ]. In the ''World of Greyhawk'' he has played diverse roles throughout many stories and adventures, but is most notable for being the shadow-leader of the ], a cabal of eight ]. | |||
'''Mordenkainen''' is a fictional wizard from the '']'' ] for the '']'' ]. He was created by ] as a ],<ref>{{Cite book|last1=Mizer |first1=Nicholas J.|title=Tabletop role-playing games and the experience of imagined worlds|date=22 November 2019|isbn=978-3-030-29127-3|location=Cham, Switzerland|oclc=1129162802|publisher=]|page=124}}</ref> only months after the start of Gygax's Greyhawk campaign and is therefore one of the oldest characters continuously associated with '']''.<ref name="AS">{{cite book |last=Sherman |first=Aubrey |date=2014-10-03 |title=Wizards: The Myths, Legends, and Lore |location=] |publisher=] |chapter=Notable D&D Wizards |isbn=978-1440582882}}</ref> | |||
Resources about Mordenkainen sometimes disagree with each other, since even the official publications for the ''World of Greyhawk'' sometimes contradict each other. It is clear, however, that he is one of the greater heroes (or antiheroes) of the Flanaess. | |||
Once Gygax was forced out of ], he lost creative control of Mordenkainen.<ref name="AS"/> TSR then made Mordenkainen a powerful wizard with strong convictions against moral absolutes,<ref name="AS"/> and the leader of the ], a cabal of eight powerful ].<ref name="BoLS">{{cite web | title = D&D: Mordenkainen's Magnificent Backstory |last=Zambrano |first=J.R. | publisher = BoLS Interactive | date = 2020-06-10 | url = https://www.belloflostsouls.net/2020/06/dd-mordenkainens-magnificent-backstory.html | access-date = 2020-09-17}}</ref> In fiction associated with the ''World of Greyhawk'', he has played diverse roles as both protagonist and antagonist. | |||
==History== | |||
Greyhawk authors Carl Sargent, Erik Mona, and Gary Holian imply that Mordenkain was born 509 ]. His birthplace is unknown, but before coming to prominence in the early 560s, he is thought to have resided on the ]. He also resided for a time in the ], as well as ]. He is rumored to be of ] blood, possibly ]. Some claim that he is a descendant of ], first Landgraf of the Selintan, which would mean he's also related to ] and ]. According to some sources, he is distantly related to House ], one of the ] of the ]. | |||
Official publications for the ''World of Greyhawk'' sometimes contradict each other regarding Mordenkainen. It is clear, however, that he is an important figure in the fictional history of the ].<ref name="AS"/> | |||
About 561 CY, with his young apprentice ], the warriors ] and ], the ] ] and ], the ranger ], and fellow ] ], Mordenkainen formed the ]. The group was named for the ], Mordenkainen's stronghold in the ]. The Citadel disbanded after the ] in 569 CY, which is regarded by many as one of the most important events of the sixth century. Only Serten was present at Emridy Meadows, and he paid with his life. | |||
==Creative origins== | |||
Two years later, Mordenkain formed the ], a cabal of eight wizards with himself acting as the ninth "shadow member" and leader. Mordenkainen felt that the failure of the Citadel was due to its composition. He felt that such a group as he envisioned could only succeed if its members were "men of intellect and sorcerous skill, whose primary interests were more than material." | |||
In late 1972, Gary Gygax created ] and the dungeons beneath it. After a few months of almost non-stop play as the ],<ref>Gygax: "An average of seven gaming sessions a week was typical even when I was busy working. Often I played more than that. " {{cite web | title = Gary Gygax: Q & A (Part II, Page 9) | publisher =] | date = 2003-02-26 | url = http://www.enworld.org/forum/archive-threads/38912-q-gary-gygax-continuation-thread-part-ii-9.html | access-date = 2009-03-15 | archive-url = https://web.archive.org/web/20110614222337/http://www.enworld.org/forum/archive-threads/38912-q-gary-gygax-continuation-thread-part-ii-9.html | archive-date = 2011-06-14 | url-status = dead }}</ref> Gygax asked one of the players, ], to become co-Dungeon Master, which would allow Gygax an opportunity to experience the game as a player. Gygax subsequently created several characters, including a 1st-level wizard in early 1973.<ref>Gygax: "Mordenkainen came into being about the first month of 1973."{{cite web | title = Gary Gygax: Q & A (Part VIII, Page 8) | publisher = EN World | date = 2005-03-01 | url = http://www.enworld.org/forum/archive-threads/121380-gary-gygax-q-part-viii-8.html | access-date = 2009-03-15 | archive-url = https://web.archive.org/web/20110614222149/http://www.enworld.org/forum/archive-threads/121380-gary-gygax-q-part-viii-8.html | archive-date = 2011-06-14 | url-status = dead }}</ref> Gygax was interested in ], and named the wizard Mordenkainen, a ] of the mythical heroes ] and ].<ref>Gygax: "The background I created for Mordenkainen was Finnish-like in nature, and his master was a chap called 'Old Waino'... I picked the name because one ] was sometimes referred to as "Old Waino." I really was captivated with Finnish myth after seeing a B&W movie done by the Russians, I think, about him, ], and ] adventuring to ] and entering ]'s fortress, then reading ''The Green Magician'' by de Camp and Pratt as well as the ]." {{cite web | title = Gary Gygax: Q & A (Part X, Page 17-18) | publisher = EN World | date = 2006-06-13 | url = http://www.enworld.org/forum/archive-threads/161566-gary-gygax-q-part-x.html | access-date = 2009-03-15 | archive-url = https://web.archive.org/web/20121004173913/http://www.enworld.org/forum/archive-threads/161566-gary-gygax-q-part-x.html | archive-date = 2012-10-04 | url-status = dead }}</ref><ref name="BoLS"/> Kuntz started a role-playing campaign in his Kalibruhn setting in 1973, in which Mordenkainen and Yrag developed as ]s of ].<ref name="designers80s">{{Cite book|author=Shannon Appelcline|title=Designers & Dragons: The '80s|publisher=]|year=2014| isbn=978-1-61317-081-6}}</ref>{{rp|334}} | |||
]'', depicted with a shaven head and Van Dyck beard.]] | |||
==Description== | |||
Mordenkainen appears much younger than his years, perhaps in his mid-forties. He is tall, of medium build and often depicted wearing black, blue, or grey. He wears a Van Dyck beard (a mustache with a ]) with two prominent grey streaks. Its shape has changed over the years, and in recent art is narrow and pointed, but was originally broad, covering the whole chin. He once wore his greying black hair at medium length, but since 591 CY has been shaving his pate bald, as well as trimming his goatee to a fine point. | |||
He was to become Gygax's most famous character,<ref name="BoLS"/> and also his favorite to play.<ref>Q: "Of the characters you have played, which is your favorite?" Gygax: "I really must admit Mordenkainen is my favorite. I enjoy playing fighters, rangers, thieves, clerics, and multi-classed sorts in OAD&D, but the magic-user is usually most fun for me."{{cite web | last = Johnson | first = Joel | title = Dungeons & Dragons Creator Gary Gygax Passes Away; Interview | publisher = Boing Boing Gadgets | date = 2008-03-04 | url = https://web.archive.org/web/20080305152326/https://gadgets.boingboing.net/2008/03/04/dungeons-dragons-cre.html | access-date = 2009-05-14}}</ref> Over several years of gameplay, mainly from 1973 to 1985, Gygax developed the character traits and adventures with which Mordenkainen would become associated, as well as raising the wizard to "twenty-something levels".<ref>Gygax: "I do believe that Mordenkainen earned his twenty-something levels through cleverness, daring, a bit of luck, and dint of trying..." {{cite web | title = Gary Gygax: Q & A (Part X, Page 13) | publisher = EN World | date = 2006-06-13 | url = http://www.enworld.org/forum/archive-threads/161566-gary-gygax-q-part-x-13.html | access-date = 2009-03-15 | archive-url = https://web.archive.org/web/20110614222212/http://www.enworld.org/forum/archive-threads/161566-gary-gygax-q-part-x-13.html | archive-date = 2011-06-14 | url-status = dead }}</ref> During this period, Gygax united Mordenkainen with seven of his other characters to form the Circle of Eight.<ref>Gygax: "The original was composed of my PCs – Mordenkainen, Bigby, Yrag, Rigby, Felnorith, Zigby, Vram & Vin. In the novel version the Circle was expanded to encompass other PCs in my campaign such as Tenser. It came into being because Mordenkainen and Associates had a lot of wealth stored up from successful adventuring, located a place for a stronghold deep in enemy territory to assure plenty of action, and then went to work building the citadel. As there was a small army of dwarves associated with the larger, mounted field army, the building project went relatively quickly, about three game years to complete. While it was in progress, the 'boys' were active in raiding the lands around to keep the enemy forces back on their heels." {{cite web | title = Gary Gygax: Q & A (Part IV, Page 9) | publisher = EN World | date = 2003-11-01 | url = http://www.enworld.org/forum/archive-threads/57832-gary-gygax-q-part-iv-9.html | access-date = 2009-03-15 | archive-url = https://web.archive.org/web/20120319232836/http://www.enworld.org/forum/archive-threads/57832-gary-gygax-q-part-iv-9.html | archive-date = 2012-03-19 | url-status = dead }}</ref><ref>Gygax: "The Obsidian Citadel was indeed my personal creation as a player.... It was an octagonal castle with eight wall towers and a central keep with much space between the outer wall and the inner works because of the number of troops housed in this fortress.{{cite web | title = Gary Gygax: Q & A (Part VI, Page 9) | publisher = EN World | date = 2004-03-26 | url = http://www.enworld.org/forum/archive-threads/76849-gary-gygax-q-part-vi-9.html | access-date = 2009-03-15 | archive-url = https://web.archive.org/web/20120319233013/http://www.enworld.org/forum/archive-threads/76849-gary-gygax-q-part-vi-9.html | archive-date = 2012-03-19 | url-status = dead }}</ref><ref>Gygax: "The Obsidian Citadel and its Circle of Eight was original to my own campaign. When Mordenkainen was at a level I considered too high for normal adventuring, I used the money he and his associates had amassed to construct the said fortress. The members of the 'Circle were Mordenkainen and...others of my PCs: Bigby, Yrag the fighter, Rigby the cleric, Zigby the Dwarf, the Elves Vram and Vin, and Felnorith as principles. A number of lesser PCs were associated."{{cite web | title = Gary Gygax: Q & A (Part III, Page 17) | publisher = EN World | date = 2003-07-08 | url = http://www.enworld.org/forum/archive-threads/46861-q-gary-gygax-pt-3-a-17.html | access-date = 2009-03-15 | archive-url = https://web.archive.org/web/20121014144355/http://www.enworld.org/forum/archive-threads/46861-q-gary-gygax-pt-3-a-17.html | archive-date = 2012-10-14 | url-status = dead }}</ref><ref name="BoLS"/> During his lifetime, Gygax never disclosed any of Mordenkainen's original game statistics.<ref>Q: "May we see stats?" Gygax: "Can you see Mordie's stats? No! I won't even show you those for my most recent PC, Louhi Sharpnose, a gnome illusionist and treasure finder who I created only about four years back." {{cite web | last = Johnson | first = Joel | title = Dungeons & Dragons Creator Gary Gygax Passes Away; Interview | publisher = Boing Boing Gadgets | date = 2008-03-04 | url = https://web.archive.org/web/20080305152326/https://gadgets.boingboing.net/2008/03/04/dungeons-dragons-cre.html | access-date = 2009-05-14}}</ref> | |||
==Role and philosophy== | |||
Mordenkainen's role in the setting is quite an unusual one - he has been described as a form of one-man peacekeeping force. Trying to prevent wars and conflicts, he operates according to some bizarre theory based on power balance and ], trying to keep neither good nor evil from getting the upper hand. Exactly how this is done is not entirely clear, but he is very manipulative and operates very much from the shadows. | |||
When Gygax was forced out of TSR in 1985, he lost the rights to most of the characters he had mentioned in TSR publications, including Mordenkainen.<ref>Gygax: "Anagrams of my name are exclusively my property according to my settlement agreement with TSR, so that is how I can use Zagyg, or Zagig, as well as Yrag."{{cite web | title = Gary Gygax: Q & A (Part IX, Page 91) | publisher = EN World | date = 2005-10-20 | url = http://www.enworld.org/forum/archive-threads/125997-gary-gygax-q-part-ix-91.html | access-date = 2009-03-15 | archive-url = https://web.archive.org/web/20120319233434/http://www.enworld.org/forum/archive-threads/125997-gary-gygax-q-part-ix-91.html | archive-date = 2012-03-19 | url-status = dead }}</ref><ref name="AS"/> TSR subsequently changed Mordenkainen in ways unforeseen by his creator. When the Greyhawk campaign world was reset in 1991's '']'', Mordenkainen was refashioned as the world's most powerful wizard.<ref name="AS"/> The Circle of Eight was now described as a cabal of eight wizards supervised by Mordenkainen, who together sought to balance the forces of good and evil.<ref name="BoLS"/> | |||
The ] (] edition) says the following about Mordenkainen: | |||
Mordenkainen is one of the famous mages whose spells were included in the 1988 '']'' hardbound.<ref name="Dragon #143">{{cite journal| last = Bambra| first = Jim| author-link = Jim Bambra| title = Role-playing Reviews| journal = ]| issue = #143| pages = 71–72| publisher = ]| location = ]|date=March 1989}}</ref> His name has been associated with various spells published in the ''Dungeons & Dragons'' system of magic.<ref name="PJC">{{cite thesis |last=Clements |first=Philip J. |date=December 2019 |title=Dungeons & Discourse: Intersectional Identities in Dungeons & Dragons |page=78 |degree=PhD |url=https://www.proquest.com/openview/0d6b59213948cb36ab9bc4cc12569864/1?pq-origsite=gscholar&cbl=18750&diss=y |access-date=2023-06-27}}</ref> | |||
''"Mordenkainen the Archmage formed the Circle of Eight as a tool to manipulate political factions of the ], preserving the delicate balance of power in hopes of maintaining stability and sanity in the region. Mordenkainen's view of 'enforced neutrality' is not a tit-for-tat equality but rather a detailed theoretical philosophy derived from decades of arcane research. He has fought ardently for the forces of Good, most recently during the ], but just as often has worked on darker plots to achieve his ends."'' | |||
==Publishing history== | |||
==Relationships== | |||
Mordenkainen's ''AD&D'' statistics were first published in '']'' (1980), although Gary Gygax was later emphatic that he never gave author ] any information about the wizard, and insisted that Blume had been forced to make up the published statistics.<ref>"The information in the Rogue's Gallery was quite fallacious, made up in many cases when we refused to give Brian (Blume) our PCs' stats. Rob respected my wishes and didn't use Mordie's actual stats and information , and whatever was written thereafter based on those works continues the error. Brian Blume compiled Rogues Gallery, and when persons would not give him information regarding their PCs, as Rob and I did, he simply made up whatever suited him."{{cite web | title = Gary Gygax: Q & A (Part VIII, Page 4) | publisher = EN World | date = 2005-02-21 | url = http://www.enworld.org/forum/archive-threads/121380-gary-gygax-q-part-viii-4.html | access-date = 2010-03-20 | archive-url = https://web.archive.org/web/20120319233631/http://www.enworld.org/forum/archive-threads/121380-gary-gygax-q-part-viii-4.html | archive-date = 2012-03-19 | url-status = dead }}</ref> Variations on Mordenkainen's ''AD&D'' statistics were also published in '']'' (1984), '']'' (1989) and '']'' (2002). The "legendary Mordenkainen" was featured as a card in the '']'' trading card game in 1994.<ref>{{cite book |title=Dungeons & Dragons Art & Arcana: a visual history |last1=Witwer |first1=Michael |last2=Newman |first2=Kyle |last3=Peterson |first3=Jonathan |last4=Witwer |first4=Sam |last5=Manganiello |first5=Joe |date=October 2018 |isbn=9780399580949 |publisher=] |oclc=1033548473 |page=250}}</ref> | |||
Mordenkainen has made many enemies over his lifetime, among them ], ], ], ], and ]. | |||
He was also mentioned in the following publications: | |||
==Spells== | |||
Mordenkainen is responsible for developing such commonly known spells as: | |||
*'']'' (2007) | |||
*'']'' | |||
*"The Wizards Three" series of articles from '']'' Magazine | |||
*''Mordenkainen's Faithful Hound'' | |||
*''Mordenkainen's |
*'']'' (2011) | ||
*''Mordenkainen's |
*'']'' (2018) | ||
*''Mordenkainen |
*'']'' (2022) | ||
*''Mordenkainen's Sword'' | |||
Mordenkainen has also developed the following additional spells: | |||
*''Mordenkainen's Buzzing Bee'' | |||
*''Mordenkainen's Capable Caravel'' | |||
*''Mordenkainen's Celerity'' | |||
*''Mordenkainen's Defense Against Lycanthropes'' | |||
*''Mordenkainen's Defense Against Nonmagical Reptiles and Amphibians'' | |||
*''Mordenkainen's Electric Arc'' | |||
*''Mordenkainen's Encompassing Vision'' | |||
*''Mordenkainen's Faithful Phantom Defenders'' | |||
*''Mordenkainen's Faithful Phantom Guardian'' | |||
*''Mordenkainen's Faithful Phantom Shield-Maidens'' | |||
*''Mordenkainen's Force Missiles'' | |||
*''Mordenkainen's Involuntary Wizardry'' | |||
*''Mordenkainen's Penultimate Cogitation'' | |||
*''Mordenkainen's Protection From Avians'' | |||
*''Mordenkainen's Protection From Insects and Arachnids'' | |||
*''Mordenkainen's Protection From Slime'' | |||
*''Mordenkainen's Trusted Bloodhound'' | |||
Mordenkainen also figured prominently in the parody adventure '']'' (1988), in which he runs a film studio, possibly a reference to Gary Gygax's work at the time as TSR's liaison to Hollywood while he was developing the ''Dungeons & Dragons'' cartoon and other projects. | |||
==Writings== | |||
Mordenkainen is known to have authored or co-authored the following works: | |||
Mordenkainen appears in material for the fifth edition of ''D&D'', including '']'' (2016), and '']'' (2019). | |||
*''Architecture'' (with ]) | |||
*''The Codex of Mordenkainen'' | |||
*''Cosmogony of Magnetic Fluids'' | |||
*''Dark Sides of the Memory'' | |||
*''Epic Saga of the Great Conjurers'' | |||
*''On The Rise of Magecraft and Modernity'' | |||
*''Weapons of the Ether'' (with ]) | |||
Mordenkainen's name appeared in certain spells within the core rulebooks of the game's ]'s as one of the few elements from ''Greyhawk'', even though that was designated as the core setting.<ref name="PJC"/> Spells named after Mordenkainen also appear in D&D-based ]s like '']''.<ref>{{cite thesis |last=Price |first=Robert |date=2011 |title=Effective Team Strategies using Dynamic Scripting |url=https://scholar.uwindsor.ca/cgi/viewcontent.cgi?article=1415&context=etd |access-date=2020-09-17}}</ref> | |||
==Creative origins== | |||
Originally a ] invented by ], Mordenkainen's name is derived from the names ] and ]. | |||
== |
==Description== | ||
Mordenkainen is described as tall, with a greyly streaked ], wearing long boots and carrying a ].<ref name="AS"/> | |||
*Bailey, Robin Wayne. ''Night Watch'' (], 1990). | |||
Mordenkainen keeps his own counsel and does not tolerate fools. He operates according to a theory based on power balance and ], trying to keep neither Good nor Evil from getting the upper hand; he operates very much from the shadows.<ref name="AS"/> | |||
*Blume, Brian, ], and Jean Wells. ''The ]'' (TSR, ]). | |||
==Reception== | |||
*{{cite book||coauthors = Various|| title = ]|| publisher =TSR, inc.|| date =1988|| pages =128 || url = || location =World of Greyhawk || series = WG7|| id =9222XXX1401|| isbn = 0-088038-530-8}} | |||
Mordenkainen was #9 on ''Game Rant''<nowiki/>'s 2020 "10 Must-Have NPCs In Dungeons & Dragons Lore To Make Your Campaigns Awesome" list — the article states that "As an NPC, players might search for Mordenkainen for his expertise in the magical arts. After all, Mordenkainen heads the Circle of Eight, a group of Wizards and prolific spell inventors. Campaigns planning on adapting ''Curse of Strahd'' may also include Mordenkainen as an NPC they need to save– or face, depending on the circumstances."<ref>{{Cite web|last=Taguiam|first=Rhenn|date=2020-08-15|title=10 Must-Have NPCs In Dungeons & Dragons Lore To Make Your Campaigns Awesome|url=https://gamerant.com/dungeons-and-dragons-lore-must-have-npcs-for-campaign/|access-date=2020-08-25|website=Game Rant|language=en-US}}</ref> | |||
Writer Aubrey Sherman called Mordenkainen one "of Dungeons & Dragons's most famous wizards" and found similarities with both ] and ] with respect to appearance, demeanor, outlook and importance in their respective worlds.<ref name="AS"/> | |||
*Collins, Andy, and Bruce R Cordell. '']'' (], ]). | |||
''Backstab'' magazine contributor Kaneda considered Mordenkainen one of the greatest magicians from the Greyhawk campaign setting.<ref name=Ka>{{cite journal|author=Kaneda|date=May–June 1998|title=Wizard's Spell Compendium Vol. III|language=fr|journal=Backstab|volume=9|page=29}}</ref> | |||
*]. "History of the Greyhawk Wars." '']'' (TSR, ]). Available Online: | |||
**]. '']'' (], 1990). | |||
== See also == | |||
*Gygax, Gary. ''Artifact of Evil'' (TSR, ]). | |||
*] | |||
**Gygax, Gary. ''Come Endless Darkness'' (New Infinities, 1988). | |||
**Gygax, Gary. ''Dance of Demons'' (New Infinities, ]). | |||
**]. '']'' (TSR, ]). | |||
**Gygax, Gary. '']'' (TSR, ]). | |||
**Gygax, Gary. ''Sea of Death'' (], ]). | |||
== References == | |||
*Heard, Bruce. "Spells Between the Covers." ('']'' #82 (TSR, 1984). | |||
{{reflist}} | |||
==Further reading== | |||
*Holian, Gary, ], ], and ]. '']'' (Wizards of the Coast, ]). | |||
* Bailey, Robin Wayne. ''Night Watch'' (], 1990). | |||
* {{cite book|author=Various| title = ]| publisher =TSR, inc.| year =1988| location =World of Greyhawk| series = WG7| id =9222XXX1401| isbn = 0880385308| page =128}} | |||
* ]. "History of the Greyhawk Wars." '']'' (TSR, 1991). Available Online: | |||
** Cook, David. '']'' (], 1990). | |||
*]. "A Dark and Stormy Knight: Another Evening With the Wizards Three." '']'' #344. Bellevue, WA: Paizo Publishing, 2006. | |||
**Greenwood, Ed. "Goodbye and Hello, as Always: One Last Evening with the Wizards Three." '']'' #359. Bellevue, WA: Paizo Publishing, 2007. | |||
**Greenwood, Ed. "Jest the Wizards Three." '']'' #242. Renton, WA: Wizards of the Coast, 1997. | |||
**Greenwood, Ed. "Magic in the Evening." '']'' #185. Lake Geneva, WI: TSR, 1992. | |||
**Greenwood, Ed. "The Return of the Wizards Three." '']'' #238. Lake Geneva, WI: TSR, 1997. | |||
**Greenwood, Ed. "Three Wizards Too Many." '']'' #196. Lake Geneva, WI: TSR, 1993. | |||
**Greenwood, Ed. "The Wizards Three." '']'' #188. Lake Geneva, WI: TSR, 1992. | |||
**Greenwood, Ed. "The Wizards Three." '']'' #200. Lake Geneva, WI: TSR, 1993. | |||
**Greenwood, Ed. "The Wizards Three." '']'' #211. Lake Geneva, WI: TSR, 1994. | |||
**Greenwood, Ed. "The Wizards Three." '']'' #246. Renton, WA: Wizards of the Coast, 1998. | |||
* ]. '']'' (TSR, 1986). | |||
** Gygax, Gary. ''Come Endless Darkness'' (New Infinities, 1988). | |||
** Gygax, Gary. ''Dance of Demons'' (New Infinities, 1988). | |||
** Gygax, Gary. ''Sea of Death'' (], 1987). | |||
* Heard, Bruce. "Spells Between the Covers." ('']'' #82 (TSR, 1984). | |||
* Holian, Gary, ], ], and ]. '']'' (Wizards of the Coast, 2000). | |||
* {{cite book| last1 = Kuntz| first1 = Robert J.| author-link = Robert J. Kuntz| last2 = Gygax| first2 = Gary| author2-link = Gary_Gygax| title = ]| publisher =TSR, inc.| year =1984| location =World of Greyhawk| series = WG5| id =9112XXX1401| isbn = 0-88038-168-X| page =32}} | |||
* Mona, Erik, and Gary Holian. "Wheels within Wheels: Greyhawk's Circle of Eight." '']'' #0 (], 2000). Available online: | |||
* ]. '']'' (TSR, 1998). | |||
** {{cite book| last = Moore| first = Roger E.| author-link = Roger E. Moore| title = ]| publisher =TSR, Inc| year =1998| location =World of Greyhawk| id =9576XXX1502| isbn = 0-7869-1247-2| page =64}} | |||
* ], and Carl Sargent. ''The City of Greyhawk'' (TSR, 1989). | |||
* {{cite book| last = Pryor| first = Anthony| author-link = Anthony Pryor| title = ]| publisher =TSR, inc.| year =1992| location =World of Greyhawk| series = WGR3| id =9386| isbn = 1-56076-497-X| page =59}} | |||
* ]. '']'' (TSR, 1993). | |||
** Sargent, Carl. '']'' (TSR, unpublished). Available online: | |||
* ]. '']'' (TSR, 1988). | |||
{{D&D topics}} | |||
*{{cite book || last = Kuntz|| first = Robert J.|| authorlink = Robert J. Kuntz|| last2 = Gygax|| first2 = Gary|| author2-link = Gary_Gygax|| title = ]|| publisher =TSR, inc.|| date =1984|| pages =32|| url = || location =World of Greyhawk|| series = WG5|| id =9112XXX1401|| isbn = 0-88038-168-X}} | |||
*Mona, Erik, and ]. "Wheels within Wheels: Greyhawk's Circle of Eight." '']'' #0 (], 2000). Available online: | |||
*]. '']'' (TSR, ]). | |||
**{{cite book|| last = Moore|| first = Roger E. || authorlink = Roger E. Moore|| coauthors =|| title = ]|| publisher =TSR, Inc|| date =1998|| pages =64|| url = || location =World of Greyhawk || series =|| id =9576XXX1502|| isbn = 0-7869-1247-2}} | |||
*], and Carl Sargent. ''The City of Greyhawk'' (TSR, 1989). | |||
*{{cite book|| last = Pryor|| first = Anthony|| authorlink = Anthony Pryor|| title = ]|| publisher =TSR, inc.|| date =1992|| pages =59 || url = http://www.wizards.com/default.asp?x=dnd/dnd/downloads|| location =World of Greyhawk|| series = WGR3|| id =9386|| isbn = 1-56076-497-X}} | |||
*]. '']'' (TSR, 1993). | |||
**Sargent, Carl. '']'' (TSR, unpublished). Available online: | |||
*]. '']'' (TSR, 1988). | |||
*], Penny Williams, Ari Marmell, and Kolja Raven Liquette. ''Complete Mage'' (], ]). | |||
] | |||
] | |||
] | |||
] | ] | ||
] |
Latest revision as of 16:01, 19 October 2024
Fictional character in Dungeons & Dragons Fictional characterMordenkainen | |
---|---|
World of Greyhawk character | |
Mordenkainen, as depicted on the cover of Mordenkainen's Fantastic Adventure (TSR, Inc., 1984) | |
In-universe information | |
Race | Human |
Gender | Male |
Class | Wizard |
Alignment | Neutral |
Home | Yatil Mountains |
Mordenkainen is a fictional wizard from the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game. He was created by Gary Gygax as a player character, only months after the start of Gygax's Greyhawk campaign and is therefore one of the oldest characters continuously associated with Dungeons & Dragons.
Once Gygax was forced out of TSR, Inc., he lost creative control of Mordenkainen. TSR then made Mordenkainen a powerful wizard with strong convictions against moral absolutes, and the leader of the Circle of Eight, a cabal of eight powerful wizards. In fiction associated with the World of Greyhawk, he has played diverse roles as both protagonist and antagonist.
Official publications for the World of Greyhawk sometimes contradict each other regarding Mordenkainen. It is clear, however, that he is an important figure in the fictional history of the Flanaess.
Creative origins
In late 1972, Gary Gygax created Castle Greyhawk and the dungeons beneath it. After a few months of almost non-stop play as the Dungeon Master, Gygax asked one of the players, Rob Kuntz, to become co-Dungeon Master, which would allow Gygax an opportunity to experience the game as a player. Gygax subsequently created several characters, including a 1st-level wizard in early 1973. Gygax was interested in Finnish mythology, and named the wizard Mordenkainen, a portmanteau of the mythical heroes Mordecai and Lemminkäinen. Kuntz started a role-playing campaign in his Kalibruhn setting in 1973, in which Mordenkainen and Yrag developed as player characters of Gary Gygax.
He was to become Gygax's most famous character, and also his favorite to play. Over several years of gameplay, mainly from 1973 to 1985, Gygax developed the character traits and adventures with which Mordenkainen would become associated, as well as raising the wizard to "twenty-something levels". During this period, Gygax united Mordenkainen with seven of his other characters to form the Circle of Eight. During his lifetime, Gygax never disclosed any of Mordenkainen's original game statistics.
When Gygax was forced out of TSR in 1985, he lost the rights to most of the characters he had mentioned in TSR publications, including Mordenkainen. TSR subsequently changed Mordenkainen in ways unforeseen by his creator. When the Greyhawk campaign world was reset in 1991's From the Ashes, Mordenkainen was refashioned as the world's most powerful wizard. The Circle of Eight was now described as a cabal of eight wizards supervised by Mordenkainen, who together sought to balance the forces of good and evil.
Mordenkainen is one of the famous mages whose spells were included in the 1988 Greyhawk Adventures hardbound. His name has been associated with various spells published in the Dungeons & Dragons system of magic.
Publishing history
Mordenkainen's AD&D statistics were first published in The Rogues Gallery (1980), although Gary Gygax was later emphatic that he never gave author Brian Blume any information about the wizard, and insisted that Blume had been forced to make up the published statistics. Variations on Mordenkainen's AD&D statistics were also published in Mordenkainen's Fantastic Adventure (1984), The City of Greyhawk (1989) and Epic Level Handbook (2002). The "legendary Mordenkainen" was featured as a card in the Spellfire trading card game in 1994.
He was also mentioned in the following publications:
- Expedition to the Ruins of Greyhawk (2007)
- "The Wizards Three" series of articles from Dragon Magazine
- Mordenkainen's Magnificent Emporium (2011)
- Mordenkainen's Tome of Foes (2018)
- Mordenkainen Presents: Monsters of the Multiverse (2022)
Mordenkainen also figured prominently in the parody adventure Castle Greyhawk (1988), in which he runs a film studio, possibly a reference to Gary Gygax's work at the time as TSR's liaison to Hollywood while he was developing the Dungeons & Dragons cartoon and other projects.
Mordenkainen appears in material for the fifth edition of D&D, including Curse of Strahd (2016), and Baldur's Gate: Descent Into Avernus (2019).
Mordenkainen's name appeared in certain spells within the core rulebooks of the game's 3rd edition's as one of the few elements from Greyhawk, even though that was designated as the core setting. Spells named after Mordenkainen also appear in D&D-based computer games like Neverwinter Nights.
Description
Mordenkainen is described as tall, with a greyly streaked Van Dyke beard, wearing long boots and carrying a staff.
Mordenkainen keeps his own counsel and does not tolerate fools. He operates according to a theory based on power balance and Neutrality, trying to keep neither Good nor Evil from getting the upper hand; he operates very much from the shadows.
Reception
Mordenkainen was #9 on Game Rant's 2020 "10 Must-Have NPCs In Dungeons & Dragons Lore To Make Your Campaigns Awesome" list — the article states that "As an NPC, players might search for Mordenkainen for his expertise in the magical arts. After all, Mordenkainen heads the Circle of Eight, a group of Wizards and prolific spell inventors. Campaigns planning on adapting Curse of Strahd may also include Mordenkainen as an NPC they need to save– or face, depending on the circumstances."
Writer Aubrey Sherman called Mordenkainen one "of Dungeons & Dragons's most famous wizards" and found similarities with both Elminster and Gandalf with respect to appearance, demeanor, outlook and importance in their respective worlds.
Backstab magazine contributor Kaneda considered Mordenkainen one of the greatest magicians from the Greyhawk campaign setting.
See also
References
- Mizer, Nicholas J. (22 November 2019). Tabletop role-playing games and the experience of imagined worlds. Cham, Switzerland: Palgrave Macmillan. p. 124. ISBN 978-3-030-29127-3. OCLC 1129162802.
- ^ Sherman, Aubrey (2014-10-03). "Notable D&D Wizards". Wizards: The Myths, Legends, and Lore. Avon: Adams Media. ISBN 978-1440582882.
- ^ Zambrano, J.R. (2020-06-10). "D&D: Mordenkainen's Magnificent Backstory". BoLS Interactive. Retrieved 2020-09-17.
- Gygax: "An average of seven gaming sessions a week was typical even when I was busy working. Often I played more than that. " "Gary Gygax: Q & A (Part II, Page 9)". EN World. 2003-02-26. Archived from the original on 2011-06-14. Retrieved 2009-03-15.
- Gygax: "Mordenkainen came into being about the first month of 1973.""Gary Gygax: Q & A (Part VIII, Page 8)". EN World. 2005-03-01. Archived from the original on 2011-06-14. Retrieved 2009-03-15.
- Gygax: "The background I created for Mordenkainen was Finnish-like in nature, and his master was a chap called 'Old Waino'... I picked the name because one Vainomoinen was sometimes referred to as "Old Waino." I really was captivated with Finnish myth after seeing a B&W movie done by the Russians, I think, about him, Leminkainen, and Ilmarinen adventuring to Pojola and entering Louhi's fortress, then reading The Green Magician by de Camp and Pratt as well as the Kalevala." "Gary Gygax: Q & A (Part X, Page 17-18)". EN World. 2006-06-13. Archived from the original on 2012-10-04. Retrieved 2009-03-15.
- Shannon Appelcline (2014). Designers & Dragons: The '80s. Evil Hat Productions. ISBN 978-1-61317-081-6.
- Q: "Of the characters you have played, which is your favorite?" Gygax: "I really must admit Mordenkainen is my favorite. I enjoy playing fighters, rangers, thieves, clerics, and multi-classed sorts in OAD&D, but the magic-user is usually most fun for me."Johnson, Joel (2008-03-04). "Dungeons & Dragons Creator Gary Gygax Passes Away; Interview". Boing Boing Gadgets. Retrieved 2009-05-14.
- Gygax: "I do believe that Mordenkainen earned his twenty-something levels through cleverness, daring, a bit of luck, and dint of trying..." "Gary Gygax: Q & A (Part X, Page 13)". EN World. 2006-06-13. Archived from the original on 2011-06-14. Retrieved 2009-03-15.
- Gygax: "The original was composed of my PCs – Mordenkainen, Bigby, Yrag, Rigby, Felnorith, Zigby, Vram & Vin. In the novel version the Circle was expanded to encompass other PCs in my campaign such as Tenser. It came into being because Mordenkainen and Associates had a lot of wealth stored up from successful adventuring, located a place for a stronghold deep in enemy territory to assure plenty of action, and then went to work building the citadel. As there was a small army of dwarves associated with the larger, mounted field army, the building project went relatively quickly, about three game years to complete. While it was in progress, the 'boys' were active in raiding the lands around to keep the enemy forces back on their heels." "Gary Gygax: Q & A (Part IV, Page 9)". EN World. 2003-11-01. Archived from the original on 2012-03-19. Retrieved 2009-03-15.
- Gygax: "The Obsidian Citadel was indeed my personal creation as a player.... It was an octagonal castle with eight wall towers and a central keep with much space between the outer wall and the inner works because of the number of troops housed in this fortress."Gary Gygax: Q & A (Part VI, Page 9)". EN World. 2004-03-26. Archived from the original on 2012-03-19. Retrieved 2009-03-15.
- Gygax: "The Obsidian Citadel and its Circle of Eight was original to my own campaign. When Mordenkainen was at a level I considered too high for normal adventuring, I used the money he and his associates had amassed to construct the said fortress. The members of the 'Circle were Mordenkainen and...others of my PCs: Bigby, Yrag the fighter, Rigby the cleric, Zigby the Dwarf, the Elves Vram and Vin, and Felnorith as principles. A number of lesser PCs were associated.""Gary Gygax: Q & A (Part III, Page 17)". EN World. 2003-07-08. Archived from the original on 2012-10-14. Retrieved 2009-03-15.
- Q: "May we see stats?" Gygax: "Can you see Mordie's stats? No! I won't even show you those for my most recent PC, Louhi Sharpnose, a gnome illusionist and treasure finder who I created only about four years back." Johnson, Joel (2008-03-04). "Dungeons & Dragons Creator Gary Gygax Passes Away; Interview". Boing Boing Gadgets. Retrieved 2009-05-14.
- Gygax: "Anagrams of my name are exclusively my property according to my settlement agreement with TSR, so that is how I can use Zagyg, or Zagig, as well as Yrag.""Gary Gygax: Q & A (Part IX, Page 91)". EN World. 2005-10-20. Archived from the original on 2012-03-19. Retrieved 2009-03-15.
- Bambra, Jim (March 1989). "Role-playing Reviews". Dragon (#143). Lake Geneva, Wisconsin: TSR: 71–72.
- ^ Clements, Philip J. (December 2019). Dungeons & Discourse: Intersectional Identities in Dungeons & Dragons (PhD thesis). p. 78. Retrieved 2023-06-27.
- "The information in the Rogue's Gallery was quite fallacious, made up in many cases when we refused to give Brian (Blume) our PCs' stats. Rob respected my wishes and didn't use Mordie's actual stats and information , and whatever was written thereafter based on those works continues the error. Brian Blume compiled Rogues Gallery, and when persons would not give him information regarding their PCs, as Rob and I did, he simply made up whatever suited him.""Gary Gygax: Q & A (Part VIII, Page 4)". EN World. 2005-02-21. Archived from the original on 2012-03-19. Retrieved 2010-03-20.
- Witwer, Michael; Newman, Kyle; Peterson, Jonathan; Witwer, Sam; Manganiello, Joe (October 2018). Dungeons & Dragons Art & Arcana: a visual history. Ten Speed Press. p. 250. ISBN 9780399580949. OCLC 1033548473.
- Price, Robert (2011). Effective Team Strategies using Dynamic Scripting (Thesis). Retrieved 2020-09-17.
- Taguiam, Rhenn (2020-08-15). "10 Must-Have NPCs In Dungeons & Dragons Lore To Make Your Campaigns Awesome". Game Rant. Retrieved 2020-08-25.
- Kaneda (May–June 1998). "Wizard's Spell Compendium Vol. III". Backstab (in French). 9: 29.
Further reading
- Bailey, Robin Wayne. Night Watch (TSR, 1990).
- Various (1988). World of Greyhawk. WG7. World of Greyhawk: TSR, inc. p. 128. ISBN 0880385308. 9222XXX1401.
- Cook, David. "History of the Greyhawk Wars." Wars (TSR, 1991). Available Online:
- Cook, David. Vecna Lives! (TSR, 1990).
- Greenwood, Ed. "A Dark and Stormy Knight: Another Evening With the Wizards Three." Dragon #344. Bellevue, WA: Paizo Publishing, 2006.
- Greenwood, Ed. "Goodbye and Hello, as Always: One Last Evening with the Wizards Three." Dragon #359. Bellevue, WA: Paizo Publishing, 2007.
- Greenwood, Ed. "Jest the Wizards Three." Dragon #242. Renton, WA: Wizards of the Coast, 1997.
- Greenwood, Ed. "Magic in the Evening." Dragon #185. Lake Geneva, WI: TSR, 1992.
- Greenwood, Ed. "The Return of the Wizards Three." Dragon #238. Lake Geneva, WI: TSR, 1997.
- Greenwood, Ed. "Three Wizards Too Many." Dragon #196. Lake Geneva, WI: TSR, 1993.
- Greenwood, Ed. "The Wizards Three." Dragon #188. Lake Geneva, WI: TSR, 1992.
- Greenwood, Ed. "The Wizards Three." Dragon #200. Lake Geneva, WI: TSR, 1993.
- Greenwood, Ed. "The Wizards Three." Dragon #211. Lake Geneva, WI: TSR, 1994.
- Greenwood, Ed. "The Wizards Three." Dragon #246. Renton, WA: Wizards of the Coast, 1998.
- Gygax, Gary. Artifact of Evil (TSR, 1986).
- Gygax, Gary. Come Endless Darkness (New Infinities, 1988).
- Gygax, Gary. Dance of Demons (New Infinities, 1988).
- Gygax, Gary. Sea of Death (New Infinities, 1987).
- Heard, Bruce. "Spells Between the Covers." (Dragon #82 (TSR, 1984).
- Holian, Gary, Erik Mona, Sean K Reynolds, and Frederick Weining. Living Greyhawk Gazetteer (Wizards of the Coast, 2000).
- Kuntz, Robert J.; Gygax, Gary (1984). Mordenkainen's Fantastic Adventure. WG5. World of Greyhawk: TSR, inc. p. 32. ISBN 0-88038-168-X. 9112XXX1401.
- Mona, Erik, and Gary Holian. "Wheels within Wheels: Greyhawk's Circle of Eight." Living Greyhawk Journal #0 (Paizo Publishing, 2000). Available online:
- Moore, Roger E. Greyhawk: The Adventure Begins (TSR, 1998).
- Moore, Roger E. (1998). Return of the Eight. World of Greyhawk: TSR, Inc. p. 64. ISBN 0-7869-1247-2. 9576XXX1502.
- Niles, Douglas, and Carl Sargent. The City of Greyhawk (TSR, 1989).
- Pryor, Anthony (1992). Rary the Traitor. WGR3. World of Greyhawk: TSR, inc. p. 59. ISBN 1-56076-497-X. 9386.
- Sargent, Carl. From the Ashes (TSR, 1993).
- Sargent, Carl. Ivid the Undying (TSR, unpublished). Available online:
- Ward, James M. Greyhawk Adventures (TSR, 1988).