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{{short description|2006 first-person shooter game}}
{{Infobox CVG| title = Resistance: Fall of Man
{{About|the video game|the series|Resistance (video game series)}}
|image = ]
{{Use mdy dates|date=August 2022}}
|developer = ]
{{Infobox video game
|publisher = ]
| title = Resistance: Fall of Man
|designer =
| image = Resistance Fall of Man.jpg
|engine =<!-- THIS GAME WAS NOT RELEASED ON THE 17TH. MANY PEOPLE BOUGHT IT ON THE 14TH.-->
| caption = European cover art
|released = {{vgrelease|Japan|JPN|] ]}}</br>
| developer = ]
{{vgrelease|North America|NA|] ]}}<br />
| publisher = ]
{{vgrelease|Hong Kong|HK|] ]}}<br/>
| director = ]<ref>{{cite web |url=https://blog.playstation.com/2007/10/31/ratchet-clank-future-developer-diary-6/ |title=Ratchet & Clank Future Developer Diary #6 |date=October 31, 2007 |website=] |access-date=June 10, 2021 |first=Greg |last=Phillips |archive-date=June 11, 2021 |archive-url=https://web.archive.org/web/20210611021240/https://blog.playstation.com/2007/10/31/ratchet-clank-future-developer-diary-6/ |url-status=live }}</ref>
{{vgrelease|Australia|AU|] ]}}<br />
| designer = Colin Munson<ref name="IGN Int">{{cite web |url=https://www.ign.com/articles/2006/09/01/insomniac-speaks-more-on-resistance |title=Insomniac Speaks: More on Resistance |date=September 1, 2006 |website=] |access-date=May 13, 2022 |first=Jeremy |last=Dunham |archive-date=May 13, 2022 |archive-url=https://web.archive.org/web/20220513105103/https://www.ign.com/articles/2006/09/01/insomniac-speaks-more-on-resistance |url-status=live }}</ref>
{{vgrelease|Europe|EUR|] ]}}
| writer = Josh Wall<ref name="IGN Int"/>
|genre = ]
| composer = ]
|modes = ], ], and ]
| series = '']''
|ratings = ]: C<br />]: Mature (17+)<br />]: MA 15+ <br>]: R16+<br>]: 18+
| engine = <!-- Blank because of Wikidata -->
|platforms = ]
|media = ] | platforms = ]
| released = {{Video game release|JP|November 11, 2006|NA|November 17, 2006|PAL|March 23, 2007}}
|requirements =
| genre = ]
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'''''Resistance: Fall of Man''''' is a 2006 ] ] developed by ] and published by ] for the ]. The game is set in an ] 1951, and follows Sergeant Nathan Hale as he and the human resistance forces attempt to drive a mysterious alien-like invasion out of the ]. The story continues in '']''.


The game was originally developed under the title ''I-8'', as it was the eighth title to be in production by Insomniac Games. It was released as a PlayStation 3 ] in the United States on November 17, 2006 and in the PAL region on March 23, 2007. ''Resistance'' had positive critical reception, garnering particular praise in view of its status as a launch title<ref name="metacritic">{{cite web |url=https://www.metacritic.com/game/resistance-fall-of-man/critic-reviews/?platform=playstation-3 |title=Resistance: Fall of Man for PlayStation 3 Reviews |website=] |access-date=September 9, 2017 |archive-date=August 18, 2010 |archive-url=https://web.archive.org/web/20100818015910/http://www.metacritic.com/game/playstation-3/resistance-fall-of-man |url-status=live }}</ref> and winning several awards. As of 2007, the game sold more than 2.1 million copies.<ref name="copies"/>
'''''Resistance: Fall of Man''''' is a ] ] video game for to the ], developed by ]. The game follows in the footsteps of ] as he and the human resistance forces attempt to drive a mysterious alien invasion out of ].


Sony and Insomniac Games became embattled with the ] for using interior shots of ] to recreate the building within the game, as well as "promoting violence" within the building.
The game was released as a PlayStation 3 launch title in ] on ], ], in the ] on ], ] and in Europe on ], ]. Resistance had a generally favourable critical reception, garnering particular praise in view of its status as a launch title<ref>{{Cite web
|url=http://www.metacritic.com/games/platforms/ps3/resistancefallofman?q=resistance
|title=Resistance: Fall of Man
|publisher=]
|accessdate=2007-06-13}}</ref> and winning several ]. It was the first million seller for the PS3.<ref name="plot_ref6">{{cite web|title= 'Insomniac Full Moon Show - 17/5/07' (podcast)|url=http://www.insomniacgames.com/podcast/podcast.php |accessdate=2007-5-21}}</ref>


The game, along with its sequels '']'' and '']'', shut down its online servers on April 8, 2014. Digital versions of the first two games were released after the servers' closure in Europe.
==Story==
===Setting===
], in ].]]
''Resistance: Fall of Man'' follows an alternative history which diverges from true history at the start of the 20th century. Due to changes in historical events, the end of ] led to a prosperous European alliance and worldwide peace, preventing the ], the rise of the ]s in ], and ], but does lead to the rise of an isolationist ], one that is still under ] rule as Lenin's revolution was quashed.


==Plot==
However, a new threat to the world arises from ], with the ] appearing to be the site of the ] of 1908. In 1921, Russia initiated a communications blackout with the rest of the world, and built a wall against its European border called the "Red Curtain". Word spreads of small towns, villages, and eventually cities in Russia and Eastern Europe that are destroyed within a single night. A strange cold front develops over Russia and spreads outwards. European intelligence agencies attempt to listen in on Russian radio stations only to hear a single message repeated over and over: ''"Brotherhood, Strength, and Fortitude...in the face of the angry night."''
{{See also|Resistance (video game series)|l1=Setting of the Resistance series}}
In the 1900s, an insect-like alien race known as the Chimera arrive in ]. Using advanced technology, they infect hundreds of civilians and subject them to artificial evolution, creating a diverse army of creatures ranging from simple foot soldiers to spider-like giants. By 1949, all of ] has fallen to the Chimera. 12 months later, a vast invasion force tunnels under the ], conquering much of ] and leaving only scattered pockets of human resistance.


In 1951, the ], despite taking a position of neutrality in the conflict, finally elects to deploy a task force to assist the UK as part of "Operation Deliverance". Among the soldiers is ] Sgt. Nathan Hale. However, soon after landing in ], he and his squad are ambushed by enemy troops, who infect them with the Chimera virus. Hale, the only survivor, discovers that he has an innate resistance to full infection. Instead, he gains increased strength and faster reflexes, the ability to instantly heal light injuries, and gold-colored ], a common trait of the Chimera.
In December 1949, the Red Curtain is suddenly breached by numerous Chimera forces. The Chimera overrun continental Europe by February 1950, leaving very few survivors. The Chimera then proceeded to dig underneath the ], invading England in late 1950. The bulk of the English forces are wiped out, with the rest fleeing to scattered bases along the northern parts of Britain.


Sent to a Chimera conversion center in ], Hale meets British intelligence officer Captain Rachel Parker and helps her escape. In turn, Parker allows him to accompany British forces launching an offensive in Manchester to recover a missing convoy. The convoy's cargo is subsequently transferred to a resistance command center in ], which soon comes under attack from the Chimera. While attempting to provide assistance, Hale is separated from Parker and ends up fighting off the attack single-handedly. He then investigates the cargo, which turns out to be an Angel, a powerful creature that directs the Chimera's hive mind. The Angel tries to use its telepathy to control Hale, forcing him to kill it.
===The Chimera===
The '''Chimera''' are the ], alien-like mutants that are the main enemies in the game. The creatures come from somewhere in Russia and they are ''believed'' to be the result of a biological experiment gone wrong, although events and revelations further on in the game and the Chimeras' advanced technologies (such as advanced weather control and force fields) might rightly lead a player to deduce that the Chimera are, in fact, extraterrestrial in orign. They infect humans with a transformative virus which causes its victims to fall into a coma, during which the virus transforms them into Chimeran creatures.


Hale then links up with Lieutenant Stephen Cartwright, a UK ] Commando. The two of them learn that the Chimera have established a series of metallic towers throughout Britain, connected by a network of tunnels and power conduits. To make the matter even more puzzling, Parker learns that the towers were ''excavated'', not built. After the Chimera destroy the last British command post in ], Hale undertakes a solo mission into the tunnels, following them all the way to a nexus point in ]. Recognizing that the towers are altering the Earth's climate, Hale concludes that destroying them is the key to victory.
The Chimera are much stronger than regular humans, and have between two and six yellow eyes. The Chimeran ] is twelve times that of humans, which allow for extraordinary healing abilities, but it causes them to overheat quickly; for that reason, Chimera soldiers are implanted with cooling devices on their backs, and they alter their climate to lower temperatures. Chimeran technology is much more advanced than human technology. It is also said in several intelligence reports during the game that they will ], usually their wounded or dead.


Under Parker and Cartwright's leadership, a massive joint American-British force of soldiers enters London and storms the central tower. Despite their best efforts, the Chimera rally themselves and initiate a counterattack, killing countless soldiers and leaving Cartwright seriously wounded. Against all odds, Hale destroys the tower's power core, causing it to ignite in a massive explosion. This triggers a chain reaction, destroying the other towers and leading to a mass extinction of the Chimera in the UK, ending their threat.
===The Cloven===
{{sectstub}}
<!-- DO NOT ADD SPECULATION - IF IT IS INFO FROM THE GAME, PLEASE INCLUDE THE RELEVANT TEXT AS CITATION -->
The '''Cloven''' have not appeared in ''Resistance: Fall of Man'', and are fairly mysterious. They appear to be a kind of superhuman. An unlockable skin in multiplayer under the name "Cloven" features a bald, pale-skinned humanoid in a foreign military uniform. In intelligence reports and on the official site, they are said to be maniacs who speak Russian, ritualistically mutilate themselves and their victims, and feed on the bodies of their own dead soldiers. They appear to be enemies of both the Chimera and the Euro-American forces.


As Hale's body is never found, the ] lists him as killed in action. Parker is not convinced, though, and believes that he may somehow have survived. In a post-credits scene, Hale ''is'' indeed still alive. He is shown walking through the snow when a squad of unknown soldiers surround him. Hale briefly contemplates suicide with his last grenade, but ultimately ].
===Plot===
]
The game starts in 1951, with the protagonist, Nathan Hale, as part of the United States 5,000-man strike force to help liberate Britain and to retrieve a secret weapon that the British claim can be used against the Chimera. However, the force is quickly wiped out; Sgt. Nathan Hale, the only survivor, appears to be infected with the Chimera virus but does not go into a coma, though he does possess increased metabolism and limited regeneration, and his eyes sometimes flash gold/yellow, somewhat like the Chimera.


==Gameplay==
Hale continues on his mission, along the way meeting with and rescuing ] from a Chimera conversion center, who assists Hale over the radio for the rest of his mission. Hale and the British forces eventually manage to deliver the secret weapon to one of the Resistance's headquarters, only to be attacked by Chimeran forces shortly afterward. It is revealed that the "secret weapon" is actually an "Angel", a Chimeran creature that British Intelligence was able to capture. The Angels are the most powerful form of Chimera creature, and British Intelligence theorizes that they control the rest of the Chimera forces through some form of telepathy. The Angel attempts to enter into Hale's mind, but he manages to resist against it and kills the creature after emptying an entire magazine from his assault rifle into its head.
{{More citations needed section|date=March 2009}}
]


''Resistance: Fall of Man'' is a ] set in an ]. Many of its gameplay features stem from this, most notably the weapons. Some weapons are based on real weapons circa the 1950s, while some weapons are futuristically altered in accordance with the game's storyline. ] has combined its passion for creating exotic weapons and vehicles, such as those found in the '']'' series, with its proprietary development engine and physics system to create unique human and Chimeran weaponry. Each weapon provides a unique play style and strategy. An example of this is found with the Auger (Chimeran). The primary fire for this weapon is simple rapid fire, but the bullets burrow through walls, actually coming out ''stronger'' on the other side, opening up a whole new level of strategy. The secondary fire creates a barrier that is resistant to all bullets but its own. In addition to the usual short- and long-range weapons, the game features several different types of grenades, with both historical and futuristic varieties. For example, one grenade, known as the Backlash grenade, is capable of creating a dome-shaped barrier, where the player can enter for cover. The barrier reflects shots from opposing Chimera except projectiles from very powerful enemies. Some weapons are not available on the first play-through of the game but can be found at certain locations on replaying the game.<ref name="psu.com">{{Cite web|url=https://www.psu.com/news/resistance-fall-of-man-cheats/|title=Resistance: Fall of Man Cheats|website=PlayStation Universe|date=December 30, 2006|access-date=June 9, 2020|archive-date=June 9, 2020|archive-url=https://web.archive.org/web/20200609222749/https://www.psu.com/news/resistance-fall-of-man-cheats/|url-status=live}}</ref>
Hale continues with the war effort, assisted by British commando ]. The two of them eventually discover that the Chimera have established a series of metallic Towers throughout Britain, all inter-connected by a series of underground power conduits. Oddly, evidence indicates that the Towers were excavated, not constructed, adding more mystery as to the origin of the Chimera. Hale enters the underground Chimeran tunnels and discovers a central main Tower inside London. Through his connection to the Chimera, Hale comes to the conclusion that destroying the central Tower will somehow result in the total defeat of the Chimera.
The game features melee attacks, and the motion sensing feature of the ] controller is used for a number of things including shaking off enemies that grab onto the player, shaking off tags and flames in multiplayer, and quickly bringing up a map or leaderboard in a multiplayer match. The player also has access to turrets and a drivable jeep with a gun turret on certain levels. The game was also on Sony's list of titles to receive an online update to support the vibration feature of the ] controller for Japan, North America, and Europe.
There are also skill points that can be earned throughout the single player game. These are awarded for certain actions<ref name="psu.com"/> that are hinted at by their titles; however, the specific details are not revealed until the skill point is actually earned. There are generic skill points that can be earned during any single level, and some that are specific to certain levels of the game. Each task is worth a different number of points which are used to unlock additional media for the game. The requirements for the skill points are not told to the player until unlocked making it more difficult to achieve these points


In addition, multiple Intel documents can be found scattered throughout each level. These give the player an insight into what has happened, is happening, and will happen.
The British and American forces launch one final, desperate attack against the main Tower in London, and Hale manages to reach the top of the tower and destroy its central nuclear fission reactor, resulting in a massive explosion that demolishes the main Tower. The reaction propagates along the Chimera conduit network, destroying all the Towers in Britain and killing all of the Angels inside. With the Angels dead, the remaining Chimera forces quickly die off. Parker theorizes that they are unable to survive without the presence of the Angels. While Britain is liberated from the Chimeran forces, the rest of Europe continues to be occupied by the Chimera.

As for Hale, he is presumed to have been killed in the explosion of the main Tower, and the Americans list him as Killed in Action. Parker is not convinced, though, and believes that Hale may have managed to survive somehow. The game's final cutscene shows Hale indeed alive, walking through the rubble and snow. Suddenly, he is captured by a squad of soldiers wearing unusual insignia, appearing to be some form of special forces, known only as the Black Ops, a name given to them in the multiplayer mode (their bodies are seen at various points towards the very end of the campaign game, near the Central Core itself, and appear to be specially outfitted in airtight suits designed to resist or repel Chimera spire attacks). Hale briefly contemplates killing them as well as himself with a grenade but ultimately decides against it and allows himself to be taken into custody by the soldiers.

==Gameplay==
''Resistance: Fall of Man'' is a first-person shooter set in an alternate history. With it, many of its gameplay features stem from this, most notable of which is the weapons. Some weapons are based on real weapons circa the 1950s, while some weapons are futuristically altered, in accordance with the game's storyline. ] has combined its passion for creating exotic weapons and vehicles, such as those found in the '']'' series, with its proprietary development engine and physics system to create unique human and Chimeran weaponry. Each weapon provides a unique play style and strategy. An example of this is found with the Auger (Chimeran). The primary fire for this weapon is simple rapid fire, but the bullets burrow through walls, opening up a whole new level of strategy. The secondary fire creates a barrier that is resistant to bullets. In addition to the usual short- and long-range weapons, the game features several different types of grenades, with both historical and futuristic varieties. For example, one grenade is capable of creating a sort of barrier, where you can enter for cover. The barrier is kept, reflecting shots from opposing Chimerans. Some weapons are not initially available on the first play-through of the game but can be found at certain locations on replaying the game.
The game features melee attacks, and the jumping height is said to be "realistic".{{Fact|date=February 2007}} The motion sensing feature of the PS3 controller is used for a number of things including shaking off enemies that grab onto you, shaking off tags and flames in multiplayer, and quickly bringing up a map or leaderboard in a multiplayer match. The player also has access to turrets and a drivable jeep with a gun turret on certain levels.
Similar to ''Ratchet and Clank'', there are also skill points that can be earned throughout the single player game. These are awarded for certain actions that are hinted at by their titles; however, the specific details are not revealed until the skill point is actually earned. For example, one skill point, called "Tag, You're It", requires killing five enemies in 30 seconds with the Bullseye weapon. There are generic skill points that can be earned during any single level, and some that are specific to certain levels of the game. Each task is worth a different number of points which are used to unlock additional media for the game. In addition, multiple Intel documents can be found scattered throughout each level. These give the player an insight into what has happened, is happening, and will happen.


==Multiplayer== ==Multiplayer==
''Resistance: Fall of Man'' features a multiplayer mode for up to 40 players. The multiplayer functionality of ''Resistance'' utilizes the same PlayStation Network ID (PSN) that users already have. ''Resistance: Fall of Man'' featured a multiplayer mode for up to 40 players online and up to 4 players offline.


The game runs at a locked 30 frames per second, offline and online, no matter what happens in-game.{{Fact|date=May 2007}} Multiplayer games have no latency, even while playing the 40 player online due to the implementation of dedicated servers across the PlayStation Network. <ref name="plot_ref4">{{cite web|title=Resistance Fall of Man has 40-player online multiplayer |url=http://www.videogamesblogger.com/2006/07/19/resistance-fall-of-man-has-40-player-online-multiplayer.htm |publisher=videogamesblogger.com |author=supadupagama |accessdate=2006-10-22}}</ref> Multiplayer games had little to no latency (subject to player's connection and host location), even while playing the 40 player online due to the implementation of dedicated servers across the PlayStation Network.<ref>{{cite web |last=Groenendijk |first=Ferry |date=July 19, 2006 |url=http://www.videogamesblogger.com/2006/07/19/resistance-fall-of-man-has-40-player-online-multiplayer.htm |title=Resistance Fall of Man has 40-player online multiplayer |publisher=Video Games Blogger |access-date=October 22, 2006 |archive-date=October 18, 2006 |archive-url=https://web.archive.org/web/20061018051939/http://www.videogamesblogger.com/2006/07/19/resistance-fall-of-man-has-40-player-online-multiplayer.htm |url-status=live }}</ref>


The multiplayer version of the game also enabled players to create their own clan, create their own matches (custom games) or join pre-set games (Ranked Games). While in games, players could talk to their team mates by using a ] or ] headset. Text chat was also enabled in pre-game lobbies.
===Downloadable content===
On ], ], a spokesperson from ], posted a message on MyResistance.net, informing players that complications had arisen and that the Worldwide Update and map pack had been delayed for an unspecified amount of time. However, the spokesperson did mention that it was only for a short period of time.<ref></ref>.


The online multiplayer had an integrated friends system which allowed players to add one another without becoming friends on the PSN. The online friends list showed a player's friend to be either In Lobby, staging or in-game. From here players could Invite to Game, Invite to Party or Send a Message. This in game system allowed for user-friendly interaction between friends and bypassed the need for players to exit the game to talk to friends; a feature that was absent from most other PS3 titles, until system firmware 2.40 was released.
In addition to the above maps, Insomniac made available two additional maps on ], ] in one map pack for $7.99 USD, $8.99 CAD, £2.99 GBP, €4.49 and $7.45 AU.


The online servers for the game (and the sequels) were closed on March 28, 2014 and the online multiplayer is now unavailable. The closure also disabled the game updates, as it used a different updating system, through the multiplayer servers.<ref>{{cite web |last=Purchese |first=Robert |date=January 6, 2014 |url=http://www.eurogamer.net/articles/2014-01-06-sony-turning-off-gran-turismo-5-resistance-servers |title=Sony turning off Gran Turismo, Resistance servers |website=] |access-date=March 4, 2014 |archive-date=February 14, 2019 |archive-url=https://web.archive.org/web/20190214002736/https://www.eurogamer.net/articles/2014-01-06-sony-turning-off-gran-turismo-5-resistance-servers |url-status=live }}</ref> However, a workaround was found in 2021 and released in April 2022.<ref>{{cite web | url=https://www.thesixthaxis.com/2021/11/23/motorstorm-ps3-servers-back-online-resistance-fall-of-man-next/ | title=MotorStorm PS3 servers back online, Resistance: Fall of Man next in video game preservation initiative | date=November 23, 2021 | access-date=April 4, 2022 | archive-date=July 24, 2022 | archive-url=https://web.archive.org/web/20220724005302/https://www.thesixthaxis.com/2021/11/23/motorstorm-ps3-servers-back-online-resistance-fall-of-man-next/ | url-status=live }}</ref>
===Ranked Matches===
Ranked matches automatically places players in a match from a chosen category. The matches intened to place players together whose ranks are the same or very close together, to make the matches fair. Ranked matches give the player experience, which will allow the player to move up different ranks. As you move up ranks, you unlock special rewards for your character.


===Downloadable content===
There are three categories the player can choose from, each category with its own modes with one the player will automatically be placed in. The three categories consist of:
On June 7, 2007, a spokesperson from ] posted a message on MyResistance.net, informing players that complications had arisen and that the Worldwide Update and map pack had been delayed for an unspecified amount of time. However, the spokesperson did mention that it was only for a short period of time.<ref>{{cite web |last=McWhertor |first=Michael |date=June 7, 2007 |url=http://www.kotaku.com/gaming/the-waiting-is-the-hardest-part/resistance-motorstorm-updates-pushed-back-267029.php |title=Resistance, Motorstorm Updates Pushed Back |website=] |archive-url=https://web.archive.org/web/20070610153637/http://www.kotaku.com/gaming/the-waiting-is-the-hardest-part/resistance-motorstorm-updates-pushed-back-267029.php |archive-date=June 10, 2007 |url-status=dead |access-date=September 9, 2017}}</ref>


In addition to the above maps, Insomniac made available two additional maps on June 29, 2007 in one map pack for $7.99 USD, $8.99 CAD, £2.99 GBP, €4.49 and $7.45 AU.
*'''Free-for-all''': In this category there is a ''deathmatch'' mode, which is a simple free-for all deathmatch. There is also ''conversion'' mode, an elimination game type.


An additional map pack was released on November 29, 2007 that includes two additional maps for the price of $4.99 USD.
*'''Team Deathmatch''', is the second selectable category which directly takes the player to a ''Team Deathmatch'' where two teams battle to see who can get to the point objective first(Normal scoring) by killing the members of the opposing team.


As of December 11, 2008, all map packs for ''Resistance: FoM'' were made available for free as a holiday gift from Insomniac due to the release of ''Resistance 2''.
*'''Team Objective''': When selecting this category the player will either be taken to a ''Meltdown'', ''Capture the Flag'' or ''Breach'' game type. The most common mode the player is automatically taken to is Meltdown, in which two teams fight to capture nodes.


All map packs are available for local split-screen multiplayer.
*'''Map Pack Mayhem''': Only available when the newly released map pack is bought and installed. A random mode will be playable on the new maps,] and ].
In ranked matches players obtain experience points (XP points) and rise through ranks. ''Team Conversion'' is not available in Ranked matches.


The map packs were removed from PlayStation Store in March 2014, although only in Europe. They're still available on PlayStation Store in USA although they cannot be used because of the aforementioned server closure. Since the game used a different system to download the game updates (by entering the multiplayer modes, unlike most titles which search for updates from the XMB or after starting them), and since the updates were required for DLC compatibility, the map packs became usable only by people who downloaded the updates before the server closure, in March 2014. Shortly after the closure of the game servers, a digital version of the game was released on PlayStation Store, exclusively in Europe. It comes with all game updates and map packs, and full compatibility with savegames from the physical edition.
===Custom Matches===
The multiplayer for ''Resistance'' also allows highly customizable unranked matches, known as 'Custom' matches allowing the hosts to set different parameters such as hit points, weapon sets and others. Custom matches already in progress can also be joined and the player can join matches of his/her choice with a filter that detects matches meeting the player's chosen criteria. Other Players can also be invited to games using the buddy list. Custom games do not have much XP to gain as opposed to Ranked matches.


===Maps===
Resistance's multiplayer does not feature the vehicles found in campaign mode.
There are many different places the player can play during the game, all of which are based on places in England. The maps all vary in size and some of the more popular locations such as "]" and "]" come in four different sizes.


Just a few days after releasing Patch 6, Insomniac Games unveiled two new maps for ''Resistance: Fall of Man'' for the PS3. The two maps, Bracknell and Axbridge, will be suitable to all types of games and can accommodate from 8 to 40 players per round.
===Different species===
While playing online you will either be assigned to the Human or Chimeran species, each of which has its strengths and weaknesses.
*'''Humans''': Humans possess advanced radar that detects friends and foes. Humans are also smaller, thus harder to hit, and possess the ability to crouch and sprint forever. However, while sprinting the cross hairs will disappear, making it hard to aim correctly. Human players also spawn equipped with one fragmentation grenade. Their default weapon is the carbine.
*''']''': Chimera are larger and make easier targets but they also possess "Rage Mode". This allows them to run faster, see enemies through walls at a short distance (like thermal imagery), and increase their damage given with any weapon (including the sniper rifle and the rocket launcher). "Rage Mode" can cause the Chimera to overheat and lose up to half of their health if left on for too long. The Chimera also lack the ability to crouch. Their default weapon is the bullseye, and do not spawn with grenades.


Bracknell is an all-interior map where players battle it out amidst the backdrop of Chimeran node and Widowmaker breeding grounds, perfect for vertical and close-quarters combat. Axbridge, on the other hand, is a narrow corridor with two human bases on each end. Aside from good sniping spots, the Axbridge map also provides the perfect venue for close-quarters combat.


===Rumble===
In November 2007, an update for the game was made available that enabled rumble functionality for ] controllers.<ref>{{cite web |last=Caron |first=Frank |date=November 1, 2007 |url=https://arstechnica.com/gaming/2007/11/resistance-patch-adds-fixes-rumble-and-screenshots/ |title=Resistance patch adds fixes, rumble? and screenshots? |website=] |access-date=September 9, 2017 |archive-date=March 19, 2019 |archive-url=https://web.archive.org/web/20190319133437/https://arstechnica.com/gaming/2007/11/resistance-patch-adds-fixes-rumble-and-screenshots/ |url-status=live }}</ref> However, it is no longer available for download after the online multiplayer servers shut down on April 8, 2014. It is currently available only with the digital version of the game, released in Europe.{{citation needed|date=July 2019}}


==Critical reception== ===Ranked Matches===
Ranked matches automatically place players in a match from a chosen category. The matches intend to group players whose ranks are the same or very close together, to make the matches competitive. Ranked matches give the player experience, which will allow the player to move up different ranks. As the player moves up ranks, special rewards are unlocked for their character.
Within the first few hours of the PS3's Japanese launch, the game had already received praise from some publications. '']'' gave the game a 33 out of 40. ] was the first western site to review the game, giving it a 9.1 out of 10 with reviewer ] declaring that while other consoles had to wait years to get their killer app, "PlayStation 3 users get theirs on day one." '']'' has given Resistance a 9.5 out of 10. Also, Gamezone gave it a 9.5. ] has given Resistance an 8.6.<ref name="review_ref1"> {{cite web |author=Dunham, Jeremy |url=http://ps3.ign.com/articles/745/745206p1.html |title=Resistance: Fall of Man Review. The Chimera has won... and so have we. |publisher=IGN |accessdate=2006-11-11}}</ref> Following closely GameBrink.Com has posted their import review, giving it a 91 over 100.<ref name="review_ref2">{{cite web |author=Iwata |url=http://www.gamebrink.com/playstation-3/1861-Resistance__Jinrui_Botsuraku_no_Hi-reviews.html |title=Resistance : Jinrui Botsuraku no Hi (Japan) Review |publisher=Gamebrink |accessdate=2006-11-12}}</ref>. However, the scores at the time of European launch were less brilliant, and the OPM UK gave it 7, compared to ''Call of Duty 3'''s 8. IGN UK gave it 8, compared to 9.1 at the US launch.


There are three categories the player can choose from, each with its own modes with one the player will automatically be placed in. The three categories are:
===Awards===
*Received ] awards for:
**PlayStation 3 Game of the Year 2006
**Best First-Person Shooter on PlayStation 3 of 2006
**Best Graphics Technology on PlayStation 3 in 2006
**Best Original Score on PlayStation 3 in 2006
**Best Use of Sound on PlayStation 3 in 2006
**Best Online Multiplayer on PlayStation 3 in 2006
**Most Innovative Design on PlayStation 3 in 2006
*]'s Best and Worst of 2006 - Winner of Best PlayStation 3 game
*] - 52 Games We'll Still Be Playing From 2006 selection .


Free-for-all: In this category there is a deathmatch mode, which is a simple free-for all deathmatch. There is also conversion mode, an elimination game type.
===Reviews===
'''Australia'''
*Official Australian Playstation Magazine &mdash; 10/10


Team Deathmatch, is the second selectable category which directly takes the player to a Team Deathmatch where two teams battle to see who can get to the point objective first (Normal scoring) by killing the members of the opposing team. Map Pack Mayhem was recently added to the Team Deathmatch game mode.
'''United States'''
*] &ndash; 8.6/10 Critic Score 8.8 User Score 8.7
*NexGen Wars &ndash; 9.2/10
*'']'' &ndash; 89%
*'']'' &ndash; 9.5/10
*]&ndash; 9.1/10
*] &ndash; 5/5
*'']'' &ndash; 8.5/8/9


Team Objective: When selecting this category the player will either be taken to a Meltdown, Capture the Flag, Breach or Assault game type. The most common mode the player is automatically taken to is Meltdown, in which two teams fight to capture nodes.
'''United Kingdom'''
*'']'' &ndash; 85%
*'']'' &ndash; 7/10
*] &ndash; 7/10
*Pro-G &ndash; 8/10


===Custom Matches===
==Controversy with Manchester Cathedral, England==
The multiplayer for ''Resistance'' also allows highly customizable unranked matches, known as 'Custom' matches, allowing the hosts to set different parameters such as hit points and weapon sets. Custom matches already in progress can also be joined. The player may use a search filter that finds matches meeting the player's chosen criteria. Other players can also be invited to games using the buddy list. Custom games grant less XP than Ranked matches.
On ] ], the ] threatened legal action against Sony, for featuring ] in the game without permission.<ref></ref>


===Offline modes===
Cathedral leaders accused Sony of the "desecration" of Manchester Cathedral, referring to one scene which depicts a shoot-out in which dozens of Leapers are killed during a bloody gun battle inside the cathedral. Officials described the use of the building as "sick" and sacrilegious and stated Sony did not ask for permission to use the cathedral. They have demanded an apology and the removal of the game from shop shelves - otherwise legal action will be considered.<ref></ref>
The offline (splitscreen) multiplayer also features a range of modes, These include: Deathmatch, Team-Deathmatch, Capture the Flag, Breach, Assault, Meltdown and Skirmish.


In all of these modes the player can decide the map they play the game on, the time limit, the number of lives, the teams (if applicable), the points limit and plenty of other variables.
The cathedral’s spokesman, David Marshall, told reporters that the cathedral had received many supportive e-mails for its stance and that they intended to make several demands of Sony. These include an apology and a substantial donation, complete withdrawal of the game or modifying the segment featuring the interior of the cathedral, and financial support of Manchester groups trying to reduce gun crime in the city.<ref></ref>


''Resistance'''s competitive multiplayer does not feature the vehicles found in the game's Campaign mode.
Cathedral officials also described the use of guns in a city which has a gun crime problem irresponsible. The Bishop of Manchester, the Rt Rev ], stated;
{{cquote|It is well known that Manchester has a gun crime problem. For a global manufacturer to re-create one of our great Cathedrals with photo-realistic quality and then encourage people to have gun battles in the building is beyond belief and highly irresponsible. We know the reality of gun crime and the devastating effects it can have on the lives -- it is not a trivial matter.<ref name="BBC"/><ref name="AFP"/>}}


''Resistance: Fall Of Man'' also features an offline co-operative mode that allows players to play through the campaign mode with a friend.
The game’s developers Insomniac have declined to comment referring all inquires to Sony Computer Entertainment Europe.<ref></ref>


===Different species===
Sony issued a statement saying
While playing in multiplayer, the player will either be assigned to the Human or Chimera species, each of which has its strengths and weaknesses.
{{cquote|Sony Computer Entertainment Europe is aware of the concerns expressed by the Bishop of Manchester and the cathedral authorities... and we naturally take the concerns very seriously. Resistance: Fall of Man is a fantasy science fiction game and is not based on reality. We believe we have sought and received all permissions necessary for the creation of the game."<ref name="BBC" /> Sony also stated that it would be contacting the Cathedral on Monday, ] "to understand their concerns in more detail".<ref name="BBC" /> David Wilson, a Sony ], told '']'' "It is game-created footage, it is not video or photography. It is entertainment, like '']'' or any other science fiction. It is not based on reality at all. Throughout the whole process we have sought permission where necessary."<ref>{{cite news | last = Gledhill | first = Ruth | title = Fury over cathedral shootout game | work = ] | publisher = ] | date =] | url = http://technology.timesonline.co.uk/tol/news/tech_and_web/gadgets_and_gaming/article1907094.ece }}</ref><ref name="BBC" />}}


==Development==
===Cathedral's formal demands===
The game was previously known as ''I-8'' when a demo of the game was first shown in E3 2005 as a World War II-inspired, alien-infested first-person shooter. ], who developed the ] and '']'' series of video games, were going to be developers of the game. A new demo was shown by ] in the ] (GDC) in March 2006. The new demo was in real-time, demonstrating the gameplay, graphics and effects like ]. Insomniac was said to "love the ]'s contribution of tremendous space to gaming". The team also "loved the multiple simultaneous processor units".<ref>{{cite web |last=Nix |first=Marc |date=March 22, 2006 |url=http://www.ign.com/articles/2006/03/22/gdc-06-resistance-shown |title=GDC 06: Resistance Shown |website=] |access-date=September 9, 2017 |archive-date=September 19, 2018 |archive-url=https://web.archive.org/web/20180919123827/http://www.ign.com/articles/2006/03/22/gdc-06-resistance-shown |url-status=live }}</ref>
At a meeting with Church and Cathedral officials occurred on ], ] reporters noted that three people had been shot by guns within the city in the 72 hours prior. The attendees produced a letter by “The Very Rev Rogers Govender, on behalf of the Dean and Canons of Manchester Cathedral, to the entertainment giant Sony.” It stated that "We are currently seeking the advice of our lawyers in this matter and reserve our legal position in relation to the same". It demanded a "substantial donation" for the cathedral's work with youth in "resisting the culture of gun crime and other forms of violence in our society". It demanded “the immediate withdrawal of the game” and "furthermore, that Sony do not re-issue it without modifying the section of the game to remove the cathedral interior.” Govender described the use of images of the cathedral as “virtual desecration”. The letter stressed that they were in consultation with their lawyers and urged Sony to contact them so there can be a "mutually satisfactory conclusion to this matter". Govender told reporters that the church officials had only been told of the content on Friday ], ] and after watching footage of game play posted on ] said they were “dismayed beyond belief. …We are shocked to see a place of worship, prayer, learning and heritage being presented to the youth of today as a location where guns can be fired. Every year we invite hundreds of teenagers to come and see the cathedral so that they might appreciate an alternative to the violence that they experience in their daily lives. It is a shame to have a game like this undermining such important work."<ref>{{cite web| publisher=Times Online|date=], ]|title=Church threatens to sue Sony over 'sick' video game|url= http://www.timesonline.co.uk/tol/comment/faith/article1916001.ece}}</ref>


Officially-renamed ''Resistance (Fall of Man)'', it was unveiled as part of Phil Harrison's "Beyond the Box" keynote address, and was fully playable on the GDC stage. Insomniac President Ted Price spoke about the benefits of PlayStation 3, the advantages of Blu-ray storage, and the reasons that his team at Insomniac decided to develop for Sony Computer Entertainment in the next generation. It was also officially revealed that ''Resistance'' would be released before the end of 2006, but no information about it being a launch title.<ref>{{cite web |last=Dunham |first=Jeremy |date=March 22, 2006 |url=http://www.ign.com/articles/2006/03/23/gdc-06-eyes-on-resistance |title=GDC 06: Eyes-on Resistance |website=IGN |access-date=September 9, 2017 |archive-date=September 19, 2018 |archive-url=https://web.archive.org/web/20180919112833/http://www.ign.com/articles/2006/03/23/gdc-06-eyes-on-resistance |url-status=live }}</ref>
Patsy McKie, who had a son slain in Manchester and is a member of Mothers Against Violence agreed with the church’s position stating it was “time to stand up to the makers of violent games. …I believe it's something that needs to be taken seriously first by the Church but also by parents. There's a war going on - not just in ], but right here on our doorstep."<ref name="BBC"/>


==Reception==
===Sony's response===
{{Video game reviews
Nanako Kato, a spokesperson for Sony Computer Entertainment, addressed the matter from ]. She said, "We take the church's views seriously.” She pointed out that “Historical buildings are often used in entertainment… iconic movie scenes involving Godzilla and the Tokyo Tower and King Kong in Manhattan.” She acknowledged the church in the game “holds a resemblance in some parts to Manchester Cathedral. The point was to depict a backdrop of an old church, not to illustrate a specific church. …Sony understands the Church of England was offended especially because of its efforts to reduce the serious problem of gun violence in Manchester.” She did not answer on whether Sony would donate money to the Cathedral's anti-gun program as the Church has demanded.<ref>{{cite web| title=Sony Goes To Confession over 'Resistance: Fall of Man'|author=Yuri Kageyama |date=], ] |url= http://www.newsfactor.com/news/Sony-Goes-To-Confession-over-Game/story.xhtml?story_id=031003INR9NQ}}</ref>
| MC = 86/100<ref name="metacritic" />
| 1UP = A−<ref>{{cite web |last=Lee |first=Garnett |date=November 13, 2006 |url=http://www.1up.com/reviews/resistance |title=Resistance: Fall of Man |website=] |publisher=] |archive-url=https://web.archive.org/web/20151118063746/http://www.1up.com/reviews/resistance |archive-date=November 18, 2015 |url-status=dead |access-date=September 9, 2017}}</ref>
| Edge = 7/10<ref>{{cite magazine |author=Edge staff |url=http://www.edge-online.com/review/resistance-fall-man-review |title=Resistance: Fall of Man Review |magazine=] |publisher=] |issue=171 |date=January 2007 |page=68 |archive-url=https://web.archive.org/web/20130404033423/http://www.edge-online.com/review/resistance-fall-man-review |archive-date=April 4, 2013 |url-status=dead |access-date=September 9, 2017}}</ref>
| EGM = 8.5/10<ref>{{cite magazine |author=EGM staff |title=Resistance: Fall of Man |magazine=] |publisher=Ziff Davis |issue=211 |date=January 2007 |page=74}}</ref>
| EuroG = (US) 7/10<ref>{{cite web |last=Bramwell |first=Tom |date=November 17, 2006 |url=http://www.eurogamer.net/articles/r_resistancefallofman_ps3 |title=Resistance: Fall of Man (US) |website=Eurogamer |publisher=Gamer Network |access-date=September 9, 2017 |archive-date=February 1, 2009 |archive-url=https://web.archive.org/web/20090201035138/http://www.eurogamer.net/articles/r_resistancefallofman_ps3 |url-status=live }}</ref><br />(UK) 6/10<ref name="eurogamerreview">{{cite web |last=Reed |first=Kristan |date=March 22, 2007 |url=http://www.eurogamer.net/articles/resistance-fall-of-man-review |title=Resistance: Fall of Man (UK) |website=Eurogamer |publisher=Gamer Network |access-date=September 9, 2017 |archive-date=June 5, 2009 |archive-url=https://web.archive.org/web/20090605190752/https://www.eurogamer.net/articles/resistance-fall-of-man-review |url-status=live }}</ref>
| Fam = 33/40<ref name="famitsuscore">{{cite web |last=Orry |first=James |date=November 1, 2006 |url=https://www.videogamer.com/news/famitsu-reviews-first-ps3-games |title=Famitsu reviews first PS3 games |website=VideoGamer.com |publisher=Resero Network |access-date=September 9, 2017 |archive-date=March 19, 2019 |archive-url=https://web.archive.org/web/20190319122053/https://www.videogamer.com/news/famitsu-reviews-first-ps3-games |url-status=live }}</ref>
| GI = 9.5/10<ref>{{cite magazine |last=McNamara |first=Andy |url=http://www.gameinformer.com/Games/Review/200612/R06.1113.1731.25750.htm |title=Resistance: Fall of Man |magazine=] |publisher=] |issue=164 |date=December 2006 |archive-url=https://web.archive.org/web/20080513080048/http://gameinformer.com/Games/Review/200612/R06.1113.1731.25750.htm |archive-date=May 13, 2008 |url-status=dead |access-date=September 5, 2009}}</ref>
| GamePro = {{Rating|4.5|5}}<ref>{{cite magazine |author=Vicious Sid |date=November 16, 2006 |url=http://www.gamepro.com/sony/ps3/games/reviews/86429.shtml |title=Review: Resistance: Fall of Man |magazine=] |publisher=] |archive-url=https://web.archive.org/web/20061128012858/http://www.gamepro.com/sony/ps3/games/reviews/86429.shtml |archive-date=November 28, 2006 |url-status=dead |access-date=September 9, 2017}}</ref>
| GameRev = B+<ref>{{cite web |last=Ferris |first=Duke |date=November 17, 2006 |url=http://www.gamerevolution.com/review/37685-resistance-fall-of-man-review |title=Resistance: Fall of Man Review |website=] |publisher=] |archive-url=https://web.archive.org/web/20140415080526/http://www.gamerevolution.com/review/resistance-fall-of-man |archive-date=April 15, 2014 |url-status=live |access-date=September 9, 2017}}</ref>
| GSpot = 8.6/10<ref>{{cite web |last=Kasavin |first=Greg |date=November 15, 2006 |url=https://www.gamespot.com/reviews/resistance-fall-of-man-review/1900-6161706/ |title=Resistance: Fall of Man Review |website=] |publisher=CBS Interactive |access-date=April 27, 2015 |archive-date=October 31, 2007 |archive-url=https://web.archive.org/web/20071031020256/http://www.gamespot.com/ps3/action/insomniacshooter/review.html |url-status=live }}</ref>
| GSpy = {{Rating|4.5|5}}<ref>{{cite web |last=McGarvey |first=Sterling |date=November 20, 2006 |url=http://ps3.gamespy.com/playstation-3/insomniac-fps-project/746791p1.html |title=GameSpy: Resistance: Fall of Man |website=] |publisher=Ziff Davis |access-date=September 5, 2009 |archive-date=December 2, 2006 |archive-url=https://web.archive.org/web/20061202120515/http://ps3.gamespy.com/playstation-3/insomniac-fps-project/746791p1.html |url-status=live }}</ref>
| GT = 9/10<ref>{{cite web |url=http://www.gametrailers.com/reviews/8rodqp/resistance--fall-of-man-review |title=Resistance: Fall of Man Review |website=] |publisher=] |date=January 10, 2007 |archive-url=https://web.archive.org/web/20141221184159/http://www.gametrailers.com/reviews/8rodqp/resistance--fall-of-man-review |archive-date=December 21, 2014 |url-status=dead |access-date=September 9, 2017}}</ref>
| GameZone = 9.5/10<ref>{{cite web |last=Lafferty |first=Michael |date=November 13, 2006 |url=https://www.gamezone.com/reviews/resistance_fall_of_man_ps3_review |title=Resistance: Fall of Man - PS3 - Review |website=GameZone |archive-url=https://web.archive.org/web/20081006182812/http://ps3.gamezone.com/gzreviews/r29647.htm |archive-date=October 6, 2008 |url-status=live |access-date=September 9, 2017}}</ref>
| IGN = (US) 9.1/10<ref name="ignreview">{{cite web |last=Dunham |first=Jeremy |date=November 10, 2006 |url=http://www.ign.com/articles/2006/11/10/resistance-fall-of-man-review |title=Resistance: Fall of Man Review |website=IGN |publisher=Ziff Davis |access-date=September 9, 2017 |archive-date=October 3, 2017 |archive-url=https://web.archive.org/web/20171003053714/http://www.ign.com/articles/2006/11/10/resistance-fall-of-man-review |url-status=live }}</ref><br />(AU) 8.4/10<ref>{{cite web |last=Kolan |first=Patrick |date=March 27, 2007 |url=http://www.ign.com/articles/2007/03/27/resistance-fall-of-man-au-review |title=Resistance: Fall of Man AU Review |website=IGN |publisher=Ziff Davis |access-date=September 9, 2017 |archive-date=January 4, 2015 |archive-url=https://web.archive.org/web/20150104232127/http://www.ign.com/articles/2007/03/27/resistance-fall-of-man-au-review |url-status=live }}</ref><br />(UK) 8/10<ref>{{cite web |last=Wales |first=Matt |date=March 22, 2007 |url=http://www.ign.com/articles/2007/03/22/resistance-fall-of-man-uk-review |title=Resistance: Fall of Man UK Review |website=IGN |publisher=Ziff Davis |access-date=September 9, 2017 |archive-date=February 17, 2013 |archive-url=https://web.archive.org/web/20130217094738/http://www.ign.com/articles/2007/03/22/resistance-fall-of-man-uk-review |url-status=live }}</ref>
| OPM = 9/10<ref>{{cite magazine |title=Resistance: Fall of Man |magazine=] |publisher=Ziff Davis |date=December 2006 |page=111}}</ref>
| rev1 = '']''
| rev1Score = {{Rating|4|5}}<ref name="sydneyreview">{{cite news |last=Hill |first=Jason |date=March 19, 2007 |url=http://www.smh.com.au/news/game-reviews/resistance-fall-of-man/2007/03/18/1174152960623.html |title=Resistance: Fall of Man |newspaper=] |publisher=] |access-date=September 9, 2017 |archive-date=March 25, 2007 |archive-url=https://web.archive.org/web/20070325162152/http://www.smh.com.au/news/game-reviews/resistance-fall-of-man/2007/03/18/1174152960623.html |url-status=live }}</ref>
| rev2 = '']''
| rev2Score = {{Rating|4|5}}<ref name="usatodayreview">{{cite news |last=Saltzman |first=Marc |date=December 21, 2006 |url=https://usatoday30.usatoday.com/tech/columnist/marcsaltzman/2006-12-21-holiday-titles_x.htm |title=Action abounds in games out for the holidays |newspaper=] |publisher=] |access-date=September 9, 2017 |archive-date=September 19, 2018 |archive-url=https://web.archive.org/web/20180919115920/https://usatoday30.usatoday.com/tech/columnist/marcsaltzman/2006-12-21-holiday-titles_x.htm |url-status=live }}</ref>
| award1Pub = ]
| award1 = PlayStation 3 Game of the Year of 2006,<ref>{{cite web |url=http://bestof.ign.com/2006/ps3/39.html |title=Best of 2006: Overall PlayStation 3 Game of the Year |website=IGN |publisher=Ziff Davis |archive-url=https://web.archive.org/web/20070110000314/http://bestof.ign.com/2006/ps3/39.html |archive-date=January 10, 2007 |url-status=dead |access-date=September 9, 2017}}</ref> Best First-Person Shooter, Graphics Technology, Original Score, Use of Sound, Online Multiplayer on PlayStation 3 in 2006
| award2Pub = ]
| award2 = Best and Worst of 2006 – Winner of Best PlayStation 3 game<ref>{{cite web |url=http://www.gamespot.com/special_features/bestof2006/platform/index.html?page=9 |title=GameSpot Best and Worst of 2006: Best PlayStation 3 Game |website=GameSpot |publisher=CBS Interactive |archive-url=https://web.archive.org/web/20070204075827/http://www.gamespot.com/special_features/bestof2006/platform/index.html?page=9 |archive-date=February 4, 2007 |url-status=dead |access-date=September 9, 2017}}</ref>
| award3Pub = '']''
| award3 = Game of the month award (Tie) and top 50 games of 2006
| award4Pub = ]
| award4 = PlayStation 3 Game of The Year, Shooter and Online Multiplayer<ref>{{cite web |url=http://goty.gamespy.com/2006/ps3/index4.html |title=GameSpy's Game of the Year 2006: PlayStation 3 |website=GameSpy |publisher=Ziff Davis |archive-url=https://web.archive.org/web/20070129024432/http://goty.gamespy.com/2006/ps3/index4.html |archive-date=January 29, 2007 |url-status=dead |access-date=September 9, 2017}}</ref>
}}


''Resistance: Fall of Man'' received a "Platinum" sales award from the ] (ELSPA),<ref>{{cite web |url=http://www.elspa.com/?i=3944 |title=ELSPA Sales Awards: Platinum |publisher=] |archive-url=https://web.archive.org/web/20090515224703/http://www.elspa.com/?i=3944 |archive-date=May 15, 2009 |url-status=dead}}</ref> indicating sales of at least 300,000 copies in the United Kingdom.<ref>{{cite web |last=Caoili |first=Eric |date=November 26, 2008 |url=https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php |title=ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK |website=] |publisher=] |access-date=September 28, 2017 |archive-date=September 18, 2017 |archive-url=https://web.archive.org/web/20170918063107/https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php |url-status=live }}</ref> As of September 30, 2007, the game sold more than 2.1 million copies worldwide.<ref name="copies">{{cite web|first=Alex|last=Pham|url=https://www.latimes.com/archives/la-xpm-2007-nov-26-fi-insomniac26-story.html|archiveurl=https://web.archive.org/web/20190503144413/https://www.latimes.com/archives/la-xpm-2007-nov-26-fi-insomniac26-story.html|title=The independent imagination|newspaper=]|archivedate=May 3, 2019|date=November 26, 2007|accessdate=December 20, 2023}}</ref>
===The legal question at issue===
The controversy raises questions about the range ] can extend to, as one video game review site stated “While the cathedral authorities do indeed have a right to allow or ban photography within the cathedral grounds - it is uncertain whether an inaccurately re-imagined, virtual version of the cathedral can fall within any copyright laws.”<ref>{{cite web| title=Sony Responds to Bishop's Call to Withdraw Resistance|date=11 Jun 2007|url= http://news.spong.com/article/12828?cb=573}}</ref> The site spoke to two lawyers who deal with intellectual property on the matter. Paul Stevens of the Olswang firm said, "The fact that images appear in another medium does not change the potential for copyright infringement to have taken place." Seb Belcher of Harbottle & Lewis stated that, "A lot will hinge on how the images were produced and whether there was a requirement in property law to seek church permission."<ref>{{cite web|title=Can the Church of England Sue Sony over Resistance Images? Copyright lawyers speak out|date=12 Jun 2007|url=http://news.spong.com/article/12842?cb=293}}</ref>


''Resistance: Fall of Man'' received "generally favorable reviews" according to the ] website ].<ref name="metacritic" />
Alex Chapman of Campbell Hooper solicitors, stated "The Church will have an uphill battle in a legal claim against Sony, and indeed it is likely that there is no basis for a claim." He cited a provision in the UK's 1988 Copyright Designs and Patents act that "explicitly states that it is not copyright infringement to represent certain artistic works that are on public display". This includes sculptures and buildings which are "permanently situated in a public place or in premises open to the public". Chapman also pointed out that in the UK copyright expires 70 years after the person who created the work dies. He went on to say "What all this means is that public buildings are generally fair game for inclusion in videogames, films et cetera, and it is something that their owners just have to accept. What isn't fair game, however, is if the building is presented in a way that could be said to be defamatory in relation to those associated with it and this might be what the Church is more concerned about. Also if the representation of the building could be argued to have become so closely associated with a business that its representation amounts to a false endorsement of Sony or its products, or it is registered as a trademark, there may be issues. In each case however my impression is that the Church will have some difficulty in pursuing Sony. There is no law against insensitivity and as with many matters of this kind, it is the public reaction that might be more damaging than the legal one."<ref>{{cite web
|url=http://www.gamesindustry.biz/content_page.php?aid=25730
|title=Church will face "uphill battle" if suing Sony, says legal expert
|author=Ellie Gibson
|accessdate=2007-06-12}}</ref>


Within the first few hours of the PS3's Japanese launch, the game had already received praise from some publications. '']'' gave the game a score of 33 out of 40.<ref name="famitsuscore" /> ] was the first Western site to review the game, with reviewer Jeremy Dunham declaring that while other consoles had to wait years to get their ], "PlayStation 3 users get theirs on day one."<ref name="ignreview" />
An unofficial review by lawyers at Freeth Cartwright of the rights that Sony might have infringed concluded that the Church of England did not have a case on either copyright or ] grounds.<ref>{{Cite web
|url=http://impact.freethcartwright.com/2007/06/church_of_engla.html
|title=Church of England try to send Sony on massive guilt trip
|publisher=], ]
|accessdate=2007-12-06}}</ref>


Following closely GameBrink.com posted their review.<ref>{{cite web |author=Iwata |year=2006 |url=http://www.gamebrink.com/playstation-3/1861-Resistance__Jinrui_Botsuraku_no_Hi-reviews.html |title=Resistance : Jinrui Botsuraku no Hi (Japan) Review |website=GameBrink |archive-url=https://web.archive.org/web/20070716070522/http://www.gamebrink.com/playstation-3/1861-Resistance__Jinrui_Botsuraku_no_Hi-reviews.html |archive-date=July 16, 2007 |url-status=dead |access-date=November 12, 2006}}</ref> However, the scores at the time of European launch were less brilliant. '']''{{'}}s UK review complained that, while functional, and even occasionally entertaining, the game completely failed to innovate.<ref name="eurogamerreview" />
===British Prime Minister questioned===
] the ] for ] addressed Prime Minister ] during the ], saying “When large organizations like Sony find their copyright has been breached, they’re very quick to use the law. Would the Prime Minister agree with me then that when Sony used images of Manchester Cathedral as part a game which extols gun violence, this was not only in bad taste but also very, very insulting to not simply the Church of England, but people across the land who think it’s inappropriate that big corporations behave in this way?” <ref name="Blair">{{cite web|title=Prime Minister Tony Blair Speaks on the Resistance: Fall of Man controversy|date=], ] |url=http://www.techshout.com/gaming/2007/14/prime-minister-tony-blair-speaks-on-the-resistance-fall-of-man-controversy/}}</ref>


411Mania gave it a score of 9.6 out of 10 and said that it initially "felt like ''Call of Duty'', but as I progressed through the game, I found that there was substantially more. The game plays it by the numbers in many ways but it's very polished and fun. The multiplayer will keep you occupied for months. Any PS3 owner will do themselves a disservice by not picking up this game."<ref>{{cite web |last=Redkey |first=David |date=December 29, 2006 |url=http://411mania.com/games/resistance-fall-of-man-ps3-review/ |title=Resistance: Fall of Man (PS3) Review |website=411Mania |archive-url=https://web.archive.org/web/20150909231343/http://411mania.com/games/resistance-fall-of-man-ps3-review/ |archive-date=September 9, 2015 |url-status=dead |access-date=September 9, 2017}}</ref> '']'' gave it a score of four stars out of five, saying, "Easily the best game for the new Sony PlayStation 3 game console, Resistance: Fall of Man is a first-person shooter that lets you, as an American soldier stationed in the United Kingdom, lead the fight to rid the world of a vicious alien race."<ref name="usatodayreview" /> '']'' similarly gave it a score of eight out of ten, saying that the game "managed to exceed our lofty expectations, but only by an wirey{{sic}} crotch hair."<ref>{{cite magazine |title=Resistance: Fall of Man |magazine=] |publisher=] |year=2006}}</ref> '']'' also gave it four stars out of five and called it "an accomplished shooter providing many fun online modes, engaging solo missions and superb weapons."<ref name="sydneyreview"/> However, '']'' gave it an average review, saying that "In spite of rave reviews it’s a fairly pedestrian humans-versus-aliens first-person shooter that brings nothing new to the genre. The artificial intelligence of combatants is lackluster, and the semi-sepia-toned graphics are surprisingly unimpressive, no better than what you would see on the five-year-old Xbox."<ref>{{cite news |last=Herold |first=Charles |date=November 30, 2006 |url=https://www.nytimes.com/2006/11/30/technology/30game.html?ex=1165554000&en=c5673befca22cdb1&ei=5070&emc=eta1 |title=A Playful Controller, and 2 Alien Shoot-Em-Ups |newspaper=] |access-date=September 9, 2017 |archive-date=July 2, 2017 |archive-url=https://web.archive.org/web/20170702192505/http://www.nytimes.com/2006/11/30/technology/30game.html?ex=1165554000&en=c5673befca22cdb1&ei=5070&emc=eta1 |url-status=live }}</ref>
Blair answered,
{{cquote|I agree with my honorable friend. I think it’s important that any of the companies engaged in promoting these types of goods have some sense of responsibility and also some sensitivity to the feelings of others. I think this is an immensely difficult area, the relationship between what happens with these games and its impact on young people. I’ve no doubt this debate will go on for a significant period of time, but I do agree. I think it is important that people understand there is a wider social responsibility as well as an interior responsibility for profits.<ref name="Blair"/>}}


During the ], the ] nominated ''Resistance'' for "]" and "]".<ref>{{cite web |url=https://www.interactive.org/games/video_game_details.asp?idAward=2007&idGame=871 |title=D.I.C.E. Awards By Video Game Details Resistance: Fall of Man |publisher=] |website=interactive.org |access-date=6 November 2023}}</ref>
===Sony apology===
On ] ], Sony issued a statement saying
{{cquote|We do not accept that there is any connection between contemporary issues of 21st Century Manchester and a work of science fiction in which a fictitious 1950s Britain is under attack by aliens. It is not our intention to cause offence by using a representation of Manchester Cathedral in chapter eight of the work. If we have done so we sincerely apologise.<ref name="BBC apology">{{cite web|url=http://news.bbc.co.uk/1/hi/england/manchester/6758381.stm|title=Sony apologises over violent game}}</ref><ref name="apology">{{cite web|url=http://www.escapistmagazine.com/news/view/73071-Sony-Apologizes-to-Church-of-England|title=Sony Apologizes to Church of England|date=], ]}}</ref>}}


=== Manchester Cathedral controversy ===
The Dean of the Manchester Cathedral, the Very Reverend Rogers Govender, said in a statement: "We acknowledge the admission by Sony that the building in the game is Manchester Cathedral. We thank Sony for the apology they have made. However, we do not move from the position that we are against violence and especially the gun violence seen in this portrayal of the Cathedral."<ref name="BBC apology"/><ref name="apology"/> There was no word if they were still seeking a donation from Sony.
Following the game's release, a level containing a shootout against aliens within an unidentified, abandoned church was purported to be an unauthorized depiction of ] by leaders of the ].<ref name="Kato">{{Citation |title=Sony, church discuss violent game |date=13 June 2007 |url=http://www.washingtontimes.com/news/2007/jun/13/20070613-113034-9700r/ |access-date=9 January 2009 |archive-url=https://web.archive.org/web/20090206013734/http://www.washingtontimes.com/news/2007/jun/13/20070613-113034-9700r/ |url-status=live |publisher=] |archive-date=6 February 2009}}</ref> They claimed its depiction to be desecration and ], and that it was inappropriate of Sony to allow players to fire guns in a city with a gun problem, making several legal threats.<ref>{{cite web |url=http://news.bbc.co.uk/1/hi/england/manchester/6736809.stm |title=Catherdal row over video war game |publisher=] |date=June 9, 2007 |access-date=June 9, 2007 |archive-date=August 7, 2007 |archive-url=https://web.archive.org/web/20070807185249/http://news.bbc.co.uk/1/hi/england/manchester/6736809.stm |url-status=live }}</ref> While apologizing for any perceived offense, Sony countered that the game took place in an alternate, fictional universe, and that the building was never intended to depict the cathedral.<ref name="Kato" /> Nevertheless, the cathedral drew up a set of rules requiring game developers to ask for permission to use religious spaces.<ref name="timesonline">{{cite news |last=Gledhill |first=Ruth |date=2007-07-06 |title=Manchester Cathedral says Sony apology not enough and issues new digital rules |newspaper=] |location=London |url=http://www.timesonline.co.uk/tol/comment/faith/article2036423.ece |url-status=dead |access-date=2009-03-03 |archive-url=https://web.archive.org/web/20080511172533/http://www.timesonline.co.uk/tol/comment/faith/article2036423.ece |archive-date=2008-05-11}}</ref> ] professor and ] CEO ] defended use of the cathedral in the game, believing the ] to be significant to the story, and called Sony disappointing for apologizing.<ref>{{cite news |last=Bogost |first=Ian |author-link=Ian Bogost |date=2007-09-10 |title=Persuasive Games: The Reverence Of Resistance |work=] |url=http://www.gamasutra.com/view/feature/1689/persuasive_games_the_reverence_of_.php |url-status=live |access-date=2011-12-13 |archive-url=https://web.archive.org/web/20111109013210/http://www.gamasutra.com/view/feature/1689/persuasive_games_the_reverence_of_.php |archive-date=2011-11-09}}</ref> The church leaders were called "uninformed" by critics, who stated that they mistook "science fiction for simulated murder".<ref>{{cite book |author=Harry Joe Brown |url=https://books.google.com/books?id=0mB3S6gRi70C |title=Videogames and education |publisher=M.E. Sharpe |year=2008 |isbn=9780765629494 |page=101 |access-date=2011-03-23}}</ref>


In analyzing the legal grounds for the complaint, Alex Chapman of Campbell Hooper solicitors cited a provision in the UK's ] that stated that because the cathedral was "]", using its interior would not be copyright infringement.<ref>{{citation |last=Gibson |first=Ellie |title=Church will face "uphill battle" if suing Sony, says legal expert |url=http://www.gamesindustry.biz/content_page.php?aid=25730 |access-date=12 June 2007 |archive-url=https://web.archive.org/web/20070614231421/http://www.gamesindustry.biz/content_page.php?aid=25730 |url-status=dead |publisher=gamesindustry.biz |archive-date=14 June 2007}}</ref> Due to the lack of a valid legal argument, the complaint was ultimately dropped, and the cathedral saw a "]" increase in visitor numbers due to the controversy.<ref name="effect">{{cite web |date=14 February 2008 |title=Resistance fracas a blessing for Church |url=http://www.gamesradar.com/ps3/resistance-2/news/resistance-fracas-a-blessing-for-church/a-2008021412592378031/g-200801289119828067 |url-status=live |archive-url=https://web.archive.org/web/20081202022709/http://www.gamesradar.com/ps3/resistance-2/news/resistance-fracas-a-blessing-for-church/a-2008021412592378031/g-200801289119828067 |archive-date=2008-12-02 |access-date=2009-03-03 |publisher=]}}</ref>
On ] ], Sony issued an unreserved apology to Manchester Cathedral by publishing it in the Manchester Evening News. <ref> - BBC News</ref>


===Sales bump=== ==Sequels==
===''Resistance 2''===
Organizations that track video games purchases announced that ''Resistance: Fall of Man'' sales have actually gone up since the recent controversy. Resistance is now the best-selling PS3-only game and has climbed back into the top-forty all-format charts, presumably on the back of the publicity generated by its controversial use of a digital replica of Manchester Cathedral as one of its levels."<ref>{{cite web|title=Resistance: Fall of Man sales up|url=http://www.pspsps.tv/2007/06/resistance_fall_of_man_sales_u.html}}</ref>
{{Main|Resistance 2}}
''Resistance 2'' is the direct sequel to ''Fall of Man''. It continues the story of Nathan Hale as he defends the United States from the Chimera. Multiplayer in the game now supports up to 60 players online and up to 8 players in co-op mode.<ref>{{cite web |last=Faylor |first=Chris |date=January 11, 2008 |url=http://www.shacknews.com/onearticle.x/50707 |title=Insomniac Unveils Resistance 2: Fall 2008 Release, 8-player Online Co-op, 60-person Online MP |publisher=] |archive-url=https://web.archive.org/web/20080514064026/http://www.shacknews.com/onearticle.x/50707 |archive-date=May 14, 2008 |url-status=dead |access-date=September 9, 2017}}</ref> The game was released in North America on the November 4, 2008.


===''Resistance: Retribution''===
==Sequel==
{{Main|Resistance: Retribution}}
A sequel to ''Resistance: Fall of Man'' has been announced for a release in 2008 (not confirmed by either Insomniac or SCEE). In an interview with MyGEN, ] stated that the sequel will continue on the story from ''Fall of Man'' and it is likely that characters from the previous game will return. It will also probably take place in Europe, which remains occupied by the Chimera, even after Britain's liberation. It could also take place in ] during the original attack of the Chimera.<ref name="Sequel1">{{cite web | author=myGEN Australia | year=2007 | title=''Interview with Ted Price'' | url=http://www.gametrailers.com/umwatcher.php?id=44828 | work= | accessdate=2007-02-26}}</ref><ref name="Sequel2">{{cite web|title=Resistance: Fall of Man sequel confirmed |url=http://www.psu.com/node/8230 |publisher=PSU |accessdate=2007-02-26}}</ref> Price also expressed interest in making a ''Resistance'' game for the ] in the future.
A spin-off sequel, ''Resistance: Retribution'', was announced on July 15, 2008 at Sony's ] press conference. It is a third-person shooter for ] and was developed by ], better known for developing the ]. The story takes place in Europe following the destruction of the Tower of London and features returning characters from ''Fall of Man'' as well as the new protagonist named James Grayson.<ref>{{cite web |last=Rubenstein |first=Jeff |date=January 9, 2009 |url=https://blog.us.playstation.com/2009/01/09/ces-2009-resistance-retribution-release-date-latest-trailer-revealed/ |title=CES 2009: Resistance Retribution Release Date & Latest Trailer Revealed |publisher=] |access-date=January 26, 2009 |archive-date=January 23, 2009 |archive-url=https://web.archive.org/web/20090123015808/http://blog.us.playstation.com/2009/01/09/ces-2009-resistance-retribution-release-date-latest-trailer-revealed/ |url-status=live }}</ref> It was released March 17, 2009 in North America.


===''Resistance 3''===
==Trivia==
{{Main|Resistance 3}}
*The protagonist shares a name with ] Captain ] of the ], who is remembered for saying: "I only regret that I have but one life to lose for my country."
<!-- Deleted image removed: ] -->
On October 11, 2009, the website '']'' reported that a billboard advertising ''Resistance 3'' was spotted in Shreveport, Louisiana.<ref>{{Cite web|url=https://www.escapistmagazine.com/v2/billboard-announces-resistance-3-very-very-early/|title=Billboard Announces Resistance 3 Very, Very Early|date=October 11, 2009|access-date=July 17, 2021|archive-date=July 17, 2021|archive-url=https://web.archive.org/web/20210717120656/https://www.escapistmagazine.com/v2/billboard-announces-resistance-3-very-very-early/|url-status=live}}</ref>


''Resistance 3'' was officially announced on August 17, 2010 during Sony's ] 2010 press conference along with a live-action trailer. It was released in North America on September 6, 2011.<ref>{{cite magazine |author=CVG staff |date=December 12, 2010 |url=http://www.computerandvideogames.com/280135/resistance-3-release-date-confirmed/ |title=Resistance 3 release date confirmed |magazine=] |archive-url=https://web.archive.org/web/20141227155329/http://www.computerandvideogames.com/280135/resistance-3-release-date-confirmed/ |archive-date=December 27, 2014 |url-status=dead |access-date=September 9, 2017}}</ref>
*Although the game is set in a Europe whose borders are similar to that at the start of the Second World War (save for the independence of the ]), a trailer showing the map of Europe enveloped by the Chimera displays borders close to their modern day equivalents (such as a divided ]), though only a few of the Central Asian Soviet republics are displayed as independent.<ref name="Resistance Trailer">{{cite web|title=Resistance Trailer border inconsistencies |url=http://www.youtube.com/watch?v=KZw5jBFhfHc |publisher=SCEA |author= YouTube |accessdate=2007-03-03}}</ref>


===''Resistance: Burning Skies''===
*This is the first game by ] to be released in ] before the United States release.{{Fact|date=June 2007}}
{{Main|Resistance: Burning Skies}}
''Resistance: Burning Skies'' is the second spin-off in the ''Resistance'' series, developed by ]. It was released on the ] in May (NA, AU), June (EU) and July (JP) 2012.


==References== ==References==
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==External links== ==External links==
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* at ]


{{Resistance series}}
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{{col-break}} {{Insomniac Games}}
'''Official websites'''
*
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* at ]
'''Media Pages'''
* at GamerHelp
* at ]

{{col-break}}
'''Profile pages'''
* at ]
*{{GameSpot|id=928399|name=''Resistance: Fall of Man''}}
* at ]
* at '']''
*{{GameFAQs|id=928399|name=''Resistance: Fall of Man''}}
* at ]

{{col-break}}
'''Interviews'''
* with ] at ]
* with ] at ]
* with ] at '']''
* with ] at ]


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Latest revision as of 07:36, 17 November 2024

2006 first-person shooter game This article is about the video game. For the series, see Resistance (video game series).

2006 video game
Resistance: Fall of Man
European cover art
Developer(s)Insomniac Games
Publisher(s)Sony Computer Entertainment
Director(s)Ted Price
Designer(s)Colin Munson
Writer(s)Josh Wall
Composer(s)David Bergeaud
SeriesResistance
Platform(s)PlayStation 3
Release
  • JP: November 11, 2006
  • NA: November 17, 2006
  • PAL: March 23, 2007
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Resistance: Fall of Man is a 2006 first-person shooter video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. The game is set in an alternate history 1951, and follows Sergeant Nathan Hale as he and the human resistance forces attempt to drive a mysterious alien-like invasion out of the United Kingdom. The story continues in Resistance 2.

The game was originally developed under the title I-8, as it was the eighth title to be in production by Insomniac Games. It was released as a PlayStation 3 launch title in the United States on November 17, 2006 and in the PAL region on March 23, 2007. Resistance had positive critical reception, garnering particular praise in view of its status as a launch title and winning several awards. As of 2007, the game sold more than 2.1 million copies.

Sony and Insomniac Games became embattled with the Church of England for using interior shots of Manchester Cathedral to recreate the building within the game, as well as "promoting violence" within the building.

The game, along with its sequels Resistance 2 and Resistance 3, shut down its online servers on April 8, 2014. Digital versions of the first two games were released after the servers' closure in Europe.

Plot

See also: Setting of the Resistance series

In the 1900s, an insect-like alien race known as the Chimera arrive in Russia. Using advanced technology, they infect hundreds of civilians and subject them to artificial evolution, creating a diverse army of creatures ranging from simple foot soldiers to spider-like giants. By 1949, all of Europe has fallen to the Chimera. 12 months later, a vast invasion force tunnels under the English Channel, conquering much of England and leaving only scattered pockets of human resistance.

In 1951, the United States, despite taking a position of neutrality in the conflict, finally elects to deploy a task force to assist the UK as part of "Operation Deliverance". Among the soldiers is Army Ranger Sgt. Nathan Hale. However, soon after landing in York, he and his squad are ambushed by enemy troops, who infect them with the Chimera virus. Hale, the only survivor, discovers that he has an innate resistance to full infection. Instead, he gains increased strength and faster reflexes, the ability to instantly heal light injuries, and gold-colored irises, a common trait of the Chimera.

Sent to a Chimera conversion center in Grimsby, Hale meets British intelligence officer Captain Rachel Parker and helps her escape. In turn, Parker allows him to accompany British forces launching an offensive in Manchester to recover a missing convoy. The convoy's cargo is subsequently transferred to a resistance command center in Cheshire, which soon comes under attack from the Chimera. While attempting to provide assistance, Hale is separated from Parker and ends up fighting off the attack single-handedly. He then investigates the cargo, which turns out to be an Angel, a powerful creature that directs the Chimera's hive mind. The Angel tries to use its telepathy to control Hale, forcing him to kill it.

Hale then links up with Lieutenant Stephen Cartwright, a UK Royal Marines Commando. The two of them learn that the Chimera have established a series of metallic towers throughout Britain, connected by a network of tunnels and power conduits. To make the matter even more puzzling, Parker learns that the towers were excavated, not built. After the Chimera destroy the last British command post in Bristol, Hale undertakes a solo mission into the tunnels, following them all the way to a nexus point in London. Recognizing that the towers are altering the Earth's climate, Hale concludes that destroying them is the key to victory.

Under Parker and Cartwright's leadership, a massive joint American-British force of soldiers enters London and storms the central tower. Despite their best efforts, the Chimera rally themselves and initiate a counterattack, killing countless soldiers and leaving Cartwright seriously wounded. Against all odds, Hale destroys the tower's power core, causing it to ignite in a massive explosion. This triggers a chain reaction, destroying the other towers and leading to a mass extinction of the Chimera in the UK, ending their threat.

As Hale's body is never found, the US Army lists him as killed in action. Parker is not convinced, though, and believes that he may somehow have survived. In a post-credits scene, Hale is indeed still alive. He is shown walking through the snow when a squad of unknown soldiers surround him. Hale briefly contemplates suicide with his last grenade, but ultimately surrenders himself to their custody.

Gameplay

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Gameplay image, facing a Chimeran Hybrid. The player is using the XR-005 Hailstorm.

Resistance: Fall of Man is a first-person shooter set in an alternate history. Many of its gameplay features stem from this, most notably the weapons. Some weapons are based on real weapons circa the 1950s, while some weapons are futuristically altered in accordance with the game's storyline. Insomniac Games has combined its passion for creating exotic weapons and vehicles, such as those found in the Ratchet and Clank series, with its proprietary development engine and physics system to create unique human and Chimeran weaponry. Each weapon provides a unique play style and strategy. An example of this is found with the Auger (Chimeran). The primary fire for this weapon is simple rapid fire, but the bullets burrow through walls, actually coming out stronger on the other side, opening up a whole new level of strategy. The secondary fire creates a barrier that is resistant to all bullets but its own. In addition to the usual short- and long-range weapons, the game features several different types of grenades, with both historical and futuristic varieties. For example, one grenade, known as the Backlash grenade, is capable of creating a dome-shaped barrier, where the player can enter for cover. The barrier reflects shots from opposing Chimera except projectiles from very powerful enemies. Some weapons are not available on the first play-through of the game but can be found at certain locations on replaying the game.

The game features melee attacks, and the motion sensing feature of the SIXAXIS controller is used for a number of things including shaking off enemies that grab onto the player, shaking off tags and flames in multiplayer, and quickly bringing up a map or leaderboard in a multiplayer match. The player also has access to turrets and a drivable jeep with a gun turret on certain levels. The game was also on Sony's list of titles to receive an online update to support the vibration feature of the DualShock 3 controller for Japan, North America, and Europe.

There are also skill points that can be earned throughout the single player game. These are awarded for certain actions that are hinted at by their titles; however, the specific details are not revealed until the skill point is actually earned. There are generic skill points that can be earned during any single level, and some that are specific to certain levels of the game. Each task is worth a different number of points which are used to unlock additional media for the game. The requirements for the skill points are not told to the player until unlocked making it more difficult to achieve these points

In addition, multiple Intel documents can be found scattered throughout each level. These give the player an insight into what has happened, is happening, and will happen.

Multiplayer

Resistance: Fall of Man featured a multiplayer mode for up to 40 players online and up to 4 players offline.

Multiplayer games had little to no latency (subject to player's connection and host location), even while playing the 40 player online due to the implementation of dedicated servers across the PlayStation Network.

The multiplayer version of the game also enabled players to create their own clan, create their own matches (custom games) or join pre-set games (Ranked Games). While in games, players could talk to their team mates by using a Bluetooth or USB headset. Text chat was also enabled in pre-game lobbies.

The online multiplayer had an integrated friends system which allowed players to add one another without becoming friends on the PSN. The online friends list showed a player's friend to be either In Lobby, staging or in-game. From here players could Invite to Game, Invite to Party or Send a Message. This in game system allowed for user-friendly interaction between friends and bypassed the need for players to exit the game to talk to friends; a feature that was absent from most other PS3 titles, until system firmware 2.40 was released.

The online servers for the game (and the sequels) were closed on March 28, 2014 and the online multiplayer is now unavailable. The closure also disabled the game updates, as it used a different updating system, through the multiplayer servers. However, a workaround was found in 2021 and released in April 2022.

Downloadable content

On June 7, 2007, a spokesperson from SCEA posted a message on MyResistance.net, informing players that complications had arisen and that the Worldwide Update and map pack had been delayed for an unspecified amount of time. However, the spokesperson did mention that it was only for a short period of time.

In addition to the above maps, Insomniac made available two additional maps on June 29, 2007 in one map pack for $7.99 USD, $8.99 CAD, £2.99 GBP, €4.49 and $7.45 AU.

An additional map pack was released on November 29, 2007 that includes two additional maps for the price of $4.99 USD.

As of December 11, 2008, all map packs for Resistance: FoM were made available for free as a holiday gift from Insomniac due to the release of Resistance 2.

All map packs are available for local split-screen multiplayer.

The map packs were removed from PlayStation Store in March 2014, although only in Europe. They're still available on PlayStation Store in USA although they cannot be used because of the aforementioned server closure. Since the game used a different system to download the game updates (by entering the multiplayer modes, unlike most titles which search for updates from the XMB or after starting them), and since the updates were required for DLC compatibility, the map packs became usable only by people who downloaded the updates before the server closure, in March 2014. Shortly after the closure of the game servers, a digital version of the game was released on PlayStation Store, exclusively in Europe. It comes with all game updates and map packs, and full compatibility with savegames from the physical edition.

Maps

There are many different places the player can play during the game, all of which are based on places in England. The maps all vary in size and some of the more popular locations such as "Nottingham" and "Grimsby" come in four different sizes.

Just a few days after releasing Patch 6, Insomniac Games unveiled two new maps for Resistance: Fall of Man for the PS3. The two maps, Bracknell and Axbridge, will be suitable to all types of games and can accommodate from 8 to 40 players per round.

Bracknell is an all-interior map where players battle it out amidst the backdrop of Chimeran node and Widowmaker breeding grounds, perfect for vertical and close-quarters combat. Axbridge, on the other hand, is a narrow corridor with two human bases on each end. Aside from good sniping spots, the Axbridge map also provides the perfect venue for close-quarters combat.

Rumble

In November 2007, an update for the game was made available that enabled rumble functionality for DualShock 3 controllers. However, it is no longer available for download after the online multiplayer servers shut down on April 8, 2014. It is currently available only with the digital version of the game, released in Europe.

Ranked Matches

Ranked matches automatically place players in a match from a chosen category. The matches intend to group players whose ranks are the same or very close together, to make the matches competitive. Ranked matches give the player experience, which will allow the player to move up different ranks. As the player moves up ranks, special rewards are unlocked for their character.

There are three categories the player can choose from, each with its own modes with one the player will automatically be placed in. The three categories are:

Free-for-all: In this category there is a deathmatch mode, which is a simple free-for all deathmatch. There is also conversion mode, an elimination game type.

Team Deathmatch, is the second selectable category which directly takes the player to a Team Deathmatch where two teams battle to see who can get to the point objective first (Normal scoring) by killing the members of the opposing team. Map Pack Mayhem was recently added to the Team Deathmatch game mode.

Team Objective: When selecting this category the player will either be taken to a Meltdown, Capture the Flag, Breach or Assault game type. The most common mode the player is automatically taken to is Meltdown, in which two teams fight to capture nodes.

Custom Matches

The multiplayer for Resistance also allows highly customizable unranked matches, known as 'Custom' matches, allowing the hosts to set different parameters such as hit points and weapon sets. Custom matches already in progress can also be joined. The player may use a search filter that finds matches meeting the player's chosen criteria. Other players can also be invited to games using the buddy list. Custom games grant less XP than Ranked matches.

Offline modes

The offline (splitscreen) multiplayer also features a range of modes, These include: Deathmatch, Team-Deathmatch, Capture the Flag, Breach, Assault, Meltdown and Skirmish.

In all of these modes the player can decide the map they play the game on, the time limit, the number of lives, the teams (if applicable), the points limit and plenty of other variables.

Resistance's competitive multiplayer does not feature the vehicles found in the game's Campaign mode.

Resistance: Fall Of Man also features an offline co-operative mode that allows players to play through the campaign mode with a friend.

Different species

While playing in multiplayer, the player will either be assigned to the Human or Chimera species, each of which has its strengths and weaknesses.

Development

The game was previously known as I-8 when a demo of the game was first shown in E3 2005 as a World War II-inspired, alien-infested first-person shooter. Insomniac Games, who developed the Spyro and Ratchet & Clank series of video games, were going to be developers of the game. A new demo was shown by Sony Computer Entertainment in the Game Developers Conference (GDC) in March 2006. The new demo was in real-time, demonstrating the gameplay, graphics and effects like bump mapping. Insomniac was said to "love the Blu-ray's contribution of tremendous space to gaming". The team also "loved the multiple simultaneous processor units".

Officially-renamed Resistance (Fall of Man), it was unveiled as part of Phil Harrison's "Beyond the Box" keynote address, and was fully playable on the GDC stage. Insomniac President Ted Price spoke about the benefits of PlayStation 3, the advantages of Blu-ray storage, and the reasons that his team at Insomniac decided to develop for Sony Computer Entertainment in the next generation. It was also officially revealed that Resistance would be released before the end of 2006, but no information about it being a launch title.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic86/100
Review scores
PublicationScore
1Up.comA−
Edge7/10
Electronic Gaming Monthly8.5/10
Eurogamer(US) 7/10
(UK) 6/10
Famitsu33/40
Game Informer9.5/10
GamePro
GameRevolutionB+
GameSpot8.6/10
GameSpy
GameTrailers9/10
GameZone9.5/10
IGN(US) 9.1/10
(AU) 8.4/10
(UK) 8/10
Official U.S. PlayStation Magazine9/10
The Sydney Morning Herald
USA Today
Awards
PublicationAward
IGNPlayStation 3 Game of the Year of 2006, Best First-Person Shooter, Graphics Technology, Original Score, Use of Sound, Online Multiplayer on PlayStation 3 in 2006
GameSpotBest and Worst of 2006 – Winner of Best PlayStation 3 game
Game InformerGame of the month award (Tie) and top 50 games of 2006
GameSpyPlayStation 3 Game of The Year, Shooter and Online Multiplayer

Resistance: Fall of Man received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 300,000 copies in the United Kingdom. As of September 30, 2007, the game sold more than 2.1 million copies worldwide.

Resistance: Fall of Man received "generally favorable reviews" according to the review aggregation website Metacritic.

Within the first few hours of the PS3's Japanese launch, the game had already received praise from some publications. Famitsu gave the game a score of 33 out of 40. IGN was the first Western site to review the game, with reviewer Jeremy Dunham declaring that while other consoles had to wait years to get their killer app, "PlayStation 3 users get theirs on day one."

Following closely GameBrink.com posted their review. However, the scores at the time of European launch were less brilliant. Eurogamer's UK review complained that, while functional, and even occasionally entertaining, the game completely failed to innovate.

411Mania gave it a score of 9.6 out of 10 and said that it initially "felt like Call of Duty, but as I progressed through the game, I found that there was substantially more. The game plays it by the numbers in many ways but it's very polished and fun. The multiplayer will keep you occupied for months. Any PS3 owner will do themselves a disservice by not picking up this game." USA Today gave it a score of four stars out of five, saying, "Easily the best game for the new Sony PlayStation 3 game console, Resistance: Fall of Man is a first-person shooter that lets you, as an American soldier stationed in the United Kingdom, lead the fight to rid the world of a vicious alien race." Maxim similarly gave it a score of eight out of ten, saying that the game "managed to exceed our lofty expectations, but only by an wirey [sic] crotch hair." The Sydney Morning Herald also gave it four stars out of five and called it "an accomplished shooter providing many fun online modes, engaging solo missions and superb weapons." However, The New York Times gave it an average review, saying that "In spite of rave reviews it’s a fairly pedestrian humans-versus-aliens first-person shooter that brings nothing new to the genre. The artificial intelligence of combatants is lackluster, and the semi-sepia-toned graphics are surprisingly unimpressive, no better than what you would see on the five-year-old Xbox."

During the 10th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Resistance for "First-Person Action Game of the Year" and "Outstanding Achievement in Visual Engineering".

Manchester Cathedral controversy

Following the game's release, a level containing a shootout against aliens within an unidentified, abandoned church was purported to be an unauthorized depiction of Manchester Cathedral by leaders of the Church of England. They claimed its depiction to be desecration and copyright infringement, and that it was inappropriate of Sony to allow players to fire guns in a city with a gun problem, making several legal threats. While apologizing for any perceived offense, Sony countered that the game took place in an alternate, fictional universe, and that the building was never intended to depict the cathedral. Nevertheless, the cathedral drew up a set of rules requiring game developers to ask for permission to use religious spaces. Georgia Tech professor and Persuasive Games CEO Ian Bogost defended use of the cathedral in the game, believing the set piece to be significant to the story, and called Sony disappointing for apologizing. The church leaders were called "uninformed" by critics, who stated that they mistook "science fiction for simulated murder".

In analyzing the legal grounds for the complaint, Alex Chapman of Campbell Hooper solicitors cited a provision in the UK's Copyright, Designs and Patents Act 1988 that stated that because the cathedral was "on public display", using its interior would not be copyright infringement. Due to the lack of a valid legal argument, the complaint was ultimately dropped, and the cathedral saw a "blessing in disguise" increase in visitor numbers due to the controversy.

Sequels

Resistance 2

Main article: Resistance 2

Resistance 2 is the direct sequel to Fall of Man. It continues the story of Nathan Hale as he defends the United States from the Chimera. Multiplayer in the game now supports up to 60 players online and up to 8 players in co-op mode. The game was released in North America on the November 4, 2008.

Resistance: Retribution

Main article: Resistance: Retribution

A spin-off sequel, Resistance: Retribution, was announced on July 15, 2008 at Sony's E3 2008 press conference. It is a third-person shooter for PlayStation Portable and was developed by Bend Studio, better known for developing the Syphon Filter series. The story takes place in Europe following the destruction of the Tower of London and features returning characters from Fall of Man as well as the new protagonist named James Grayson. It was released March 17, 2009 in North America.

Resistance 3

Main article: Resistance 3

On October 11, 2009, the website Joystiq reported that a billboard advertising Resistance 3 was spotted in Shreveport, Louisiana.

Resistance 3 was officially announced on August 17, 2010 during Sony's Gamescom 2010 press conference along with a live-action trailer. It was released in North America on September 6, 2011.

Resistance: Burning Skies

Main article: Resistance: Burning Skies

Resistance: Burning Skies is the second spin-off in the Resistance series, developed by Nihilistic Software. It was released on the PlayStation Vita in May (NA, AU), June (EU) and July (JP) 2012.

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