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{{Short description|2006 video game}} | |||
⚫ | |||
{{Infobox video game | |||
⚫ | |image = |
||
⚫ | |title = Field Commander | ||
⚫ | |image = PSP-FieldCommander-FrontCover.jpg | ||
|developer = ] | |developer = ] | ||
|publisher = ] | |publisher = {{vgrelease|NA|Sony Online Entertainment|PAL|]}} | ||
|engine = | |engine = | ||
|released = |
|released = {{vgrelease|NA|May 23, 2006|AUS|July 22, 2006|EU|July 28, 2006}} | ||
|genre = ] | |genre = ] | ||
|modes = ], ] |
|modes = ], ] | ||
|ratings = ]: T | |||
|platforms = ] | |platforms = ] | ||
|media = ] | |||
|requirements = Firmware 2.60+ | |||
|input = | |||
}} | }} | ||
'''''Field Commander''''' is a military turn-based |
'''''Field Commander''''' is a military ] game for the ]. The player takes on the persona of a new Advanced Tactical Legion for Allied Security (ATLAS) recruit, an international military alliance. The player battles Shadow Nation, a criminal empire. | ||
==Gameplay== | |||
The multiplayer options include Infrastructure, Ad |
The multiplayer options include Infrastructure, ''Ad Hoc'', Hot Swap, and a unique feature called Transmission mode, which is somewhat similar to the ] system of older PC games. While playing in Transmission mode each player takes turns and sends them off to the server. | ||
Players can choose a ] |
Players can choose a ] to act as the player's ]. ] determine the player's allegiance as well as Division Bonuses that can be activated. Each division has a unique strength and a corresponding weakness. The Card Sharks, for instance, feature strong infantry units but they move slowly, while the Killing Depths' naval vessels deal heavy damage at the cost of having weak army units. | ||
] and ] |
] and ] are finite for vehicles and primary weapons, while infantry have unlimited fuel and secondary weapons have unlimited ammunition. When fuel is exhausted, there is a high chance the unit will explode. All units can be resupplied by either trucks, transports, or cities. Certain division powers can also recover unit health, ammunition and/or petrol. | ||
Fighting works similar to other games in the genre but had many unique elements which included the ability to destroy terrain, reduce and eventually destroy cities, special buildings that could call in attacks from off the board, such as ]s, ], Satellite Lasers, EMP and concussion blasts, stealth units in every terrain type, as well as the ability to stack units in a single tile. Stacking units could be taken to an extreme. A player can have a plane, a tank on a bridge, a boat under the bridge, and a submerged sub all in the same grid space. | |||
==Maps== | |||
] | |||
Certain terrain will slow down movement, or even be completely impassable. For example, the Teton cannot be traversed by any unit. Swamps slow down treaded units and do not allow wheeled units to proceed. Some terrain also increase or decrease unit defense. | |||
An innovative aspect of this game, specially for PSP owners, was that the user could design their own maps using the inbuilt map-editor and upload those maps to the SoE server where they could be downloaded by any Field Commander player. | |||
A few units have a ranged attack, allowing them to fire on enemies from a distance, but firing will count as a turn unless that unit is under the effect of a division power. | |||
This aspect was one of the most exciting for Field Commander players and ensured the longibility of this game, as the maps supplied by the game manufacturer were finite in number and this spawned hundreds of user maps only restricted by the creativity of the map designer. All aspects of the maps could be changed except certain terrain features. <ref>Gamespot Review </ref> | |||
<ref>IGN Review </ref> | |||
Revenue can be gained by capturing buildings, and some buildings provide more money than others. | |||
Some examples of user maps are : Desert Storm 1.3, Winter Wonderland, Urban Warfare. | |||
The game also includes a built-in ], which allows players to create and share maps with other users online. | |||
==Reception== | ==Reception== | ||
The game has received an 8.4 rating on GameSpot,<ref></ref> and an 8.4 from IGN.<ref></ref> Field Commander was the first PSP title to receive a perfect score from Official PlayStation Magazine.{{Citation needed|date=May 2011}} Review aggregator sites ] and ] gave ''Field Commander'' 79% and 77/100 respectively.<ref></ref><ref>{{Cite web |url=http://www.metacritic.com/games/platforms/psp/fieldcommander?q=field%20commander |title=Field Commander (psp: 2006): Reviews<!-- Bot generated title --> |access-date=2006-12-28 |archive-date=2007-09-29 |archive-url=https://web.archive.org/web/20070929155553/http://www.metacritic.com/games/platforms/psp/fieldcommander?q=field%20commander |url-status=dead}}</ref> | |||
Many sources pointed out that ''Field Commander'' is similar to '']'', with several reviewers accusing the former of being a clone of the latter.<ref></ref><ref>{{Cite web |url=http://www.rewiredmind.com/review/fieldcommander |title=Field Commander (PSP) Review at RewiredMind.com |access-date=2008-07-14 |archive-url=https://web.archive.org/web/20061027230928/http://www.rewiredmind.com/review/fieldcommander |archive-date=2006-10-27 |url-status=dead}}</ref><ref></ref><ref>{{Cite web |url=http://www.dailygame.net/news/archives/005695.php |title=Field Commander - DailyGame<!-- Bot generated title --> |access-date=2008-07-14 |archive-url=https://web.archive.org/web/20080527095211/http://www.dailygame.net/news/archives/005695.php |archive-date=2008-05-27 |url-status=dead}}</ref><ref>{{Cite web |url=http://www.psxextreme.com/scripts/reviews3/review.asp?RevID=88 |title=PSP Game Reviews: Field Commander<!-- Bot generated title --> |access-date=2008-07-14 |archive-date=2008-06-16 |archive-url=https://web.archive.org/web/20080616022509/http://www.psxextreme.com/scripts/reviews3/review.asp?RevID=88 |url-status=dead}}</ref><ref>{{Cite web |url=http://palgn.com.au/article.php?id=5008&sid=ca65c641cb3c8f89891e45b3f8bb1098 |title=Field Commander Review - Sony PSP Review |access-date=2008-07-14 |archive-url=https://web.archive.org/web/20080323160950/http://palgn.com.au/article.php?id=5008&sid=ca65c641cb3c8f89891e45b3f8bb1098 |archive-date=2008-03-23 |url-status=dead}}</ref><ref>{{Cite web | url=http://www.mygamer.com/index.php?page=gameportal&mode=reviews&id=551737 | title = Video Game Reviews, Previews and News - myGamer - Video Game Reviews, Previews and News}}</ref> | |||
The game has received a 8.4 "Great" Rating on GameSpot , 79% on GameRankings and a 77/100 on MetaCritic . | |||
===Awards=== | ===Awards=== | ||
* |
* ]'s award for Best PSP Strategy Game of 2006.<ref></ref> | ||
⚫ | ==References== | ||
{{Reflist}} | |||
==External links== | ==External links== | ||
{{Daybreak Game Company}} | |||
* | |||
⚫ | == |
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{{reflist}} | |||
] | ] | ||
] | |||
] | |||
] | ] | ||
] | |||
] | ] | ||
] | ] | ||
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Latest revision as of 23:15, 17 October 2024
2006 video game 2006 video gameField Commander | |
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Developer(s) | Sony Online Entertainment |
Publisher(s) | |
Platform(s) | PlayStation Portable |
Release | |
Genre(s) | Turn-based tactics |
Mode(s) | Single-player, multiplayer |
Field Commander is a military turn-based tactics game for the PlayStation Portable. The player takes on the persona of a new Advanced Tactical Legion for Allied Security (ATLAS) recruit, an international military alliance. The player battles Shadow Nation, a criminal empire.
Gameplay
The multiplayer options include Infrastructure, Ad Hoc, Hot Swap, and a unique feature called Transmission mode, which is somewhat similar to the play by email system of older PC games. While playing in Transmission mode each player takes turns and sends them off to the server.
Players can choose a commanding officer to act as the player's avatar. Divisions determine the player's allegiance as well as Division Bonuses that can be activated. Each division has a unique strength and a corresponding weakness. The Card Sharks, for instance, feature strong infantry units but they move slowly, while the Killing Depths' naval vessels deal heavy damage at the cost of having weak army units.
Fuel and ammunition are finite for vehicles and primary weapons, while infantry have unlimited fuel and secondary weapons have unlimited ammunition. When fuel is exhausted, there is a high chance the unit will explode. All units can be resupplied by either trucks, transports, or cities. Certain division powers can also recover unit health, ammunition and/or petrol.
Fighting works similar to other games in the genre but had many unique elements which included the ability to destroy terrain, reduce and eventually destroy cities, special buildings that could call in attacks from off the board, such as Airstrikes, Napalm Launchers, Satellite Lasers, EMP and concussion blasts, stealth units in every terrain type, as well as the ability to stack units in a single tile. Stacking units could be taken to an extreme. A player can have a plane, a tank on a bridge, a boat under the bridge, and a submerged sub all in the same grid space.
Certain terrain will slow down movement, or even be completely impassable. For example, the Teton cannot be traversed by any unit. Swamps slow down treaded units and do not allow wheeled units to proceed. Some terrain also increase or decrease unit defense.
A few units have a ranged attack, allowing them to fire on enemies from a distance, but firing will count as a turn unless that unit is under the effect of a division power.
Revenue can be gained by capturing buildings, and some buildings provide more money than others.
The game also includes a built-in map editor, which allows players to create and share maps with other users online.
Reception
The game has received an 8.4 rating on GameSpot, and an 8.4 from IGN. Field Commander was the first PSP title to receive a perfect score from Official PlayStation Magazine. Review aggregator sites GameRankings and Metacritic gave Field Commander 79% and 77/100 respectively.
Many sources pointed out that Field Commander is similar to Advance Wars, with several reviewers accusing the former of being a clone of the latter.
Awards
- IGN's award for Best PSP Strategy Game of 2006.
References
- Field Commander for PSP Review – PSP Field Commander Review
- IGN: Field Commander Review
- Field Commander Reviews
- "Field Commander (psp: 2006): Reviews". Archived from the original on 2007-09-29. Retrieved 2006-12-28.
- Field Commander video game review for the PSP
- "Field Commander (PSP) Review at RewiredMind.com". Archived from the original on 2006-10-27. Retrieved 2008-07-14.
- Field Commander Review |Sony PSP Game Reviews - Yahoo! Video Games
- "Field Commander - DailyGame". Archived from the original on 2008-05-27. Retrieved 2008-07-14.
- "PSP Game Reviews: Field Commander". Archived from the original on 2008-06-16. Retrieved 2008-07-14.
- "Field Commander Review - Sony PSP Review". Archived from the original on 2008-03-23. Retrieved 2008-07-14.
- "Video Game Reviews, Previews and News - myGamer - Video Game Reviews, Previews and News".
- IGN.com presents The Best of 2006
External links
Daybreak Game Company | |
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Active games | |
Defunct games | |
Other |