Revision as of 18:07, 7 April 2008 edit143.53.66.94 (talk) →Technologies← Previous edit | Latest revision as of 03:14, 7 January 2025 edit undoFgnievinski (talk | contribs)Autopatrolled, Extended confirmed users67,242 editsNo edit summary | ||
(609 intermediate revisions by more than 100 users not shown) | |||
Line 1: | Line 1: | ||
{{short description|Group of techniques to quickly construct physical objects}} | |||
:''Rapid ] also describes a practice in the ].'' | |||
{{distinguish|Digital prototyping}} | |||
{{about|rapid prototyping of physical objects|rapid software prototyping|rapid application development}} | |||
] (SLS)]] | |||
] | |||
'''Rapid prototyping''' is a group of techniques used to quickly fabricate a ] of a physical part or assembly using ] ] (]) data.<ref>{{cite web|url=http://www.efunda.com/processes/rapid_prototyping/intro.cfm |title=Rapid Prototyping: An Overview |publisher=Efunda.com |access-date=2013-06-14}}</ref><ref name="NSF RP Report">{{cite web |url=http://www.wtec.org/pdf/rp_vi.pdf |title=JTEC/WTEC Panel Report on Rapid Prototyping in Europe and Japan|access-date=2016-12-28 |url-status=dead |archive-url=https://web.archive.org/web/20170830061713/http://www.wtec.org/pdf/rp_vi.pdf |archive-date=2017-08-30 }}</ref> | |||
Construction of the part or assembly is usually done using ] or "]" technology.<ref> {{webarchive|url=https://web.archive.org/web/20131022013654/http://www2.warwick.ac.uk/knowledge/engineering/rapidprototyping/ |date=2013-10-22 }}. Accessed 18 October 2013</ref> | |||
The first methods for rapid prototyping became available in mid 1987 and were used to produce ]s and ] parts. Today, they are used for a wide range of applications and are used to ] production-quality parts in relatively small numbers if desired without the typical unfavorable short-run economics.<ref>{{cite book|chapter-url=https://books.google.com/books?id=0jbOIWH0EiwC&pg=PA215|page=215|chapter=Rapid Prototyping Processes|title=Rapid Prototyping and Engineering Applications: A Toolbox for Prototype Development|last=Liou|first=Frank W.|publisher=CRC Press|year=2007|isbn=978-1-4200-1410-5}}</ref> This economy has encouraged online service bureaus. Historical surveys of RP technology<ref name="NSF RP Report" /> start with discussions of ] production techniques used by 19th-century sculptors. Some modern ]s use the progeny technology to produce ]s and various objects.<ref>{{cite web|url=https://www.nytimes.com/1999/04/25/arts/art-architecture-taking-over-the-joystick-of-natural-selection.html|newspaper=]|title=ART/ARCHITECTURE; Taking Over the Joystick of Natural Selection|last=Unger|first=Miles|date=April 25, 1999|access-date=December 22, 2019}}</ref> The ability to reproduce designs from a dataset has given rise to issues of rights, as it is now possible to interpolate volumetric data from 2D images. | |||
]. Photo by ]]] | |||
As with ] ], the computer-aided-design – computer-aided manufacturing ] -] workflow in the traditional rapid prototyping process starts with the creation of geometric data, either as a 3D solid using a CAD workstation, or 2D slices using a scanning device. For rapid prototyping this data must represent a valid geometric model; namely, one whose boundary surfaces enclose a finite volume, contain no holes exposing the interior, and do not fold back on themselves.<ref>{{cite book|url=https://books.google.com/books?id=MyQmDwAAQBAJ&pg=PR22|page=xxii|title=3D Printing and Its Impact on the Production of Fully Functional Components: Emerging Research and Opportunities: Emerging Research and Opportunities|last=Kocovic|first=Petar|publisher=IGI Global|year=2017|isbn=978-1-5225-2290-4}}</ref> In other words, the object must have an "inside". The model is valid if for each point in 3D space the computer can determine uniquely whether that point lies inside, on, or outside the boundary surface of the model. CAD post-processors will approximate the application vendors' internal CAD geometric forms (e.g., B-splines) with a simplified mathematical form, which in turn is expressed in a specified data format which is a common feature in ]: ] file format, a ] for transferring solid geometric models to SFF machines.<ref>{{cite book|url=https://books.google.com/books?id=tc47vqyr4GAC&pg=PA2|page=22|title=Product Performance Evaluation using CAD/CAE: The Computer-Aided Engineering Design Series|last=Chang|first=Kuang-Hua|publisher=Academic Press|year=2013|isbn=978-0-12-398460-9}}</ref> | |||
'''Rapid prototyping''' is the automatic construction of physical objects using ]. The first techniques for rapid prototyping became available in the late ] and were used to produce ]s and ] parts. Today, they are used for a much wider range of applications and are even used to ] production quality parts in relatively small numbers. Some ]s use the technology to produce complex shapes for ] ]s. | |||
To obtain the necessary motion control trajectories to drive the actual SFF, rapid prototyping, ] or ''additive manufacturing mechanism'', the prepared geometric model is typically sliced into layers, and the slices are scanned into lines (producing a "2D drawing" used to generate trajectory as in ]'s toolpath), mimicking in reverse the layer-to-layer physical building process. {{citation needed|date=December 2019}} | |||
==Introduction== | |||
Rapid prototyping takes virtual designs from ] (CAD) or ] ], transforms them into thin, virtual, horizontal cross-sections and then creates each cross-section in physical space, one after the next until the model is finished. It is a ] process where the virtual model and the physical model correspond almost identically. | |||
== Applications == | |||
With additive fabrication, the machine reads in data from a CAD drawing and lays down successive layers of liquid, powder, or sheet material, and in this way builds up the model from a series of cross sections. These layers, which correspond to the virtual cross section from the CAD model, are joined together or fused automatically to create the final shape. The primary advantage to additive fabrication is its ability to create almost any shape or geometric feature. | |||
Rapid prototyping is also commonly applied in software engineering to try out new business models and application architectures such as Aerospace, Automotive, Financial Services, Product development, and Healthcare.<ref name="ieeesw">{{Cite journal | doi = 10.1109/MS.2015.137 | title = The Connected Car in the Cloud: A Platform for Prototyping Telematics Services | journal = IEEE Software | volume = 32 | issue = 6 | pages = 11–17 | year = 201x | last1 = Haberle | first1 = T. | s2cid = 6722642 }}</ref> Aerospace design and industrial teams rely on prototyping in order to create new AM methodologies in the industry. Using ] they can quickly make multiple versions of their projects in a few days and begin testing quicker.<ref>The New Age of Rapid Prototyping. (n.d.). Retrieved February 24, 2021, from https://www.machinedesign.com/3d-printing-cad/article/21837908/the-new-age-of-rapid-prototyping</ref> Rapid Prototyping allows designers/developers to provide an accurate idea of how the finished product will turn out before putting too much time and money into the prototype. 3D printing being used for Rapid Prototyping allows for Industrial 3D printing to take place. With this, you could have large-scale moulds to spare parts being pumped out quickly within a short period of time.<ref>3D printers for industrial. (n.d.). Retrieved February 24, 2021, from https://www8.hp.com/us/en/printers/3d-printers/industries/industrial.html?jumpid=ps_4196a3d547</ref> | |||
== Types == | |||
The standard data ] between CAD software and the machines is the ]. An STL file approximates the shape of a part or assembly using triangular facets. Tiny facets produce a higher quality surface. | |||
* Stereolithography (SLA)<ref name="Proto Labs">{{cite web |title=Selecting a Rapid Prototyping Process |url=https://www.protolabs.com/resources/guides-and-trend-reports/rapid-prototyping-processes/ |website=PROTOLABS |publisher=Proto Labs |access-date=17 February 2024}}</ref> → a laser-cured photopolymer for materials such as thermoplastic-like photopolymers. | |||
* Selective Laser Sintering (SLS)<ref name="Proto Labs"/> → a laser-sintered powder for materials such as Nylon or TPU. | |||
* Direct Metal Laser Sintering (DMLS)<ref name="Proto Labs"/> → laser-sintered metal powder for materials like stainless steel, titanium, chrome, and aluminum. | |||
* Fused Deposition Modeling (FDM)<ref name="Proto Labs"/> → fused extrusions of filaments like ABS, PC, and PPCU. | |||
* Multi Jet Fusion (MJF)<ref name="Proto Labs"/> → it is an inkjet array selective fusing across bed of nylon powder for ''Black Nylon 12''. | |||
* PolyJet (PJET)<ref name="Proto Labs"/> → it is a uv-cured jetted photopolymer to work with acrylic-based and elastomeric photopolymers. | |||
* Computer Numerical Controlled Machine (CNC)<ref name="Proto Labs"/> → it is used for manipulating engineering-grade thermoplastics and metals. | |||
* Injection Molding (IM)<ref name="Proto Labs"/> → the injection is done using aluminum molds and it is used for thermoplastics, metals and liquid silicone rubber. | |||
* ]→ is a manufacturing process used to create high-quality prototypes and small batches of parts. | |||
== History== | |||
The word "rapid" is relative: construction of a model with contemporary methods can take from several hours to several days, depending on the method used and the size and complexity of the model. Additive systems for rapid prototyping can typically produce models in a few hours, although it can vary widely depending on the type of machine being used and the size and number of models being produced simultaneously. | |||
In the 1970s, ] and others at ] developed the ] (UCDS), automating the laborious and error-prone task of manually converting drawings to fabricate circuit boards for the purposes of research and development.{{Citation needed|date=April 2021}} | |||
By the 1980s, U.S. policy makers and industrial managers were forced to take note that America's dominance in the field of machine tool manufacturing evaporated, in what was named the machine tool crisis. Numerous projects sought to counter these trends in the traditional ] ] area, which had begun in the US. Later when Rapid Prototyping Systems moved out of labs to be commercialized, it was recognized that developments were already international and U.S. rapid prototyping companies would not have the luxury of letting a lead slip away. The ] was an umbrella for the ] (]), the ], the ] ], the ], ] (]), and the ] coordinated studies to inform strategic planners in their deliberations. One such report was the 1997 ''Rapid Prototyping in Europe and Japan Panel Report''<ref name="NSF RP Report"/> in which Joseph J. Beaman<ref>history of laser ] {{cite web |url=http://www.lia.org/blog/2012/04/the-history-of-laser-additive-manufacturing/ |title=The History of Laser Additive Manufacturing |access-date=2013-05-15 |url-status=dead |archive-url=https://web.archive.org/web/20130213004735/http://www.lia.org/blog/2012/04/the-history-of-laser-additive-manufacturing/ |archive-date=2013-02-13 }}</ref> founder of DTM Corporation provides a historical perspective: | |||
Some ] techniques use two materials in the course of constructing parts. The first material is the part material and the second is the support material (to support overhanging features during construction). The support material is later removed by heat or dissolved away with a solvent or water. | |||
{{cquote|The roots of rapid prototyping technology can be traced to practices in topography and photosculpture. Within TOPOGRAPHY Blanther (1892) suggested a layered method for making a mold for raised relief paper topographical maps .The process involved cutting the contour lines on a series of plates which were then stacked. Matsubara (1974) of ] proposed a topographical process with a photo-hardening ] resin to form thin layers stacked to make a casting mold. PHOTOSCULPTURE was a 19th-century technique to create exact three-dimensional replicas of objects. Most famously ] (1860) placed 24 cameras in a circular array and simultaneously photographed an object. The silhouette of each photograph was then used to carve a replica. Morioka (1935, 1944) developed a hybrid ] and topographic process using structured light to photographically create contour lines of an object. The lines could then be developed into sheets and cut and stacked, or projected onto stock material for carving. The Munz (1956) Process reproduced a three-dimensional image of an object by selectively exposing, layer by layer, a photo emulsion on a lowering piston. After ], a solid transparent cylinder contains an image of the object.|author=Joseph J. Beaman<ref>JTEC/WTEC Panel Report on Rapid Prototyping in Europe and Japan pg.24</ref> }} | |||
Traditional ] can be less expensive for manufacturing plastic products in high quantities, but additive fabrication can be faster and less expensive when producing relatively small quantities of parts. | |||
"The Origins of Rapid Prototyping - RP stems from the ever-growing CAD industry, more specifically, the solid modeling side of CAD. Before solid modeling was introduced in the late 1980's, three-dimensional models were created with wire frames and surfaces. But not until the development of true solid modeling could innovative processes such as RP be developed. Charles Hull, who helped found 3D Systems in 1986, developed the first RP process. This process, called stereolithography, builds objects by curing thin consecutive layers of certain ultraviolet light-sensitive liquid resins with a low-power laser. With the introduction of RP, CAD solid models could suddenly come to life".<ref name=":0">{{Cite book|last=Cooper|first=Kenneth G.|url=https://www.worldcat.org/oclc/45873626|title=Rapid prototyping technology : selection and application|date=2001|publisher=Marcel Dekker|isbn=0-8247-0261-1|location=New York|pages=2–3, 9–10|oclc=45873626}}</ref> | |||
Rapid Prototyping is now entering the field of Rapid Manufacture and it is belived by many experts that this is a "next level" technology | |||
The technologies referred to as Solid Freeform Fabrication are what we recognize today as rapid prototyping, 3D printing or ]: Swainson (1977), Schwerzel (1984) worked on ] of a photosensitive polymer at the intersection of two computer controlled ]. Ciraud (1972) considered ] or ] deposition with ], ] or ] for sintered surface cladding. These were all proposed but it is unknown if working machines were built. Hideo Kodama of Nagoya Municipal Industrial Research Institute was the first to publish an account of a solid model fabricated using a photopolymer rapid prototyping system (1981).<ref name="NSF RP Report" /> The first 3D rapid prototyping system relying on Fused Deposition Modeling (FDM) was made in April 1992 by Stratasys but the patent did not issue until June 9, 1992. Sanders Prototype, Inc introduced the first desktop inkjet 3D Printer (3DP) using an invention from August 4, 1992 (Helinski), Modelmaker 6Pro in late 1993 and then the larger industrial 3D printer, Modelmaker 2, in 1997.<ref>{{Cite web|last=Zalud|first=Todd|date=October 9, 1967|title=Machine design - Don't print the drawing-print the part|url=https://www.penton.com/md|website=penton.com/md}}</ref> Z-Corp using the MIT 3DP powder binding for Direct Shell Casting (DSP) invented 1993 was introduced to the market in 1995.<ref name=":1" /> Even at that early date the technology was seen as having a place in manufacturing practice. A low resolution, low strength output had value in design verification, mold making, production jigs and other areas. Outputs have steadily advanced toward higher specification uses.<ref>{{cite magazine |magazine=Manufacturing Engineering Magazine|date=April 2012|pages=55–63 |url=http://www.sme.org/uploadedFiles/Publications/ME_Magazine/2012/April_2012/April%202012%20f1%20Additive.pdf|publisher=] |title=Additive manufacturing advances |last=Wohlers|first=Terry }}</ref> Sanders Prototype, Inc. (Solidscape) started as a Rapid Prototyping 3D Printing manufacturer with the Modelmaker 6Pro for making sacrificial Thermoplastic patterns of CAD models uses Drop-On-Demand (DOD) inkjet single nozzle technology.<ref name=":1">{{Cite book|last=Barnatt |first=Christopher |url=https://www.worldcat.org/oclc/854672031|title=3D printing : the next industrial revolution|date=2013|publisher=ExplainingTheFuture.com|isbn=978-1-4841-8176-8 |pages=38, 54–57, 75|oclc=854672031}}</ref> | |||
==Technologies== | |||
A large number of competing technologies are available in the marketplace. As all are additive technologies, their main differences are found in the way layers are built to create parts. Some are melting or softening material to produce the layers (], ]) where others are laying liquid materials ] that are ] with different technologies. In the case of lamination systems, thin layers are cut to shape and joined together. | |||
Innovations are constantly being sought, to improve speed and the ability to cope with mass production applications.<ref>Hayes, Jonathan (2002), ". EngD thesis, University of Warwick. Accessed 18 October 2013</ref> A dramatic development which RP shares with related ] areas is the freeware open-sourcing of high level applications which constitute an entire ]-] toolchain. This has created a community of low res device manufacturers. Hobbyists have even made forays into more demanding laser-effected device designs.<ref>{{Cite news |url=http://www.thefiscaltimes.com/Articles/2013/09/02/Will-3D-Printing-Push-Past-the-Hobbyist-Market |first1=Knowledge |last1=Wharton |title=Will 3D Printing Push Past the Hobbyist Market? |work=The Fiscal Times |date=2 September 2013 |accessdate=18 October 2013}}</ref> | |||
As of 2005, conventional rapid prototype machines cost around £25,000. | |||
The earliest list of RP Processes or Fabrication Technologies published in 1993 was written by Marshall Burns and explains each process very thoroughly. It also names some technologies that were precursors to the names on the list below. For Example: Visual Impact Corporation only produced a prototype printer for wax deposition and then licensed the patent to Sanders Prototype, Inc instead. BPM used the same inkjets and materials.<ref>{{Cite book|last=Burns|first=Marshall|url=https://www.worldcat.org/oclc/27810960|title=Automated fabrication : improving productivity in manufacturing|date=1993|publisher=PTR Prentice Hall|isbn=0-13-119462-3|location=Englewood Cliffs, N.J.|oclc=27810960}}</ref> | |||
== Advantages == | |||
{| class="wikitable" | |||
It '''accelerates the design process''' of any product as it allows for both low fidelity prototyping and high fidelity prototyping,<ref name="Rapid prototyping">{{cite web |title=Rapid prototyping |url=https://engineeringproductdesign.com/knowledge-base/rapid-prototyping-techniques/ |website=Engineering Product Design |access-date=17 February 2024}}</ref> to foresee the necessary adjustments to be made before the final production line. As a result of this, it also '''cuts production costs''' for the overall product development<ref name="Rapid prototyping"/> and allows '''functionality testing''' at a fraction of the regular cost. It eliminates the risk of the design team suffering injuries and the prototype from getting damaged during the modeling process. It also allows users or focus groups to have an involvement in the design process through interactions with each of the prototypes, from the initial prototype to the final model. For example: ] manufacturing process based on CNC machining prototypes, making the mold manufacturing cost reduction, shorten the mold manufacturing cycle, with easier to promote the application of the realization of the mold making process flow and other advantages.<ref>{{Cite web |last=ZiYi Yang |title=Rapid Tooling Based on CNC Machining Rapid Prototype |url=https://www.ruiyi-cncmachining.com/rapid-tooling-technology-based-on-cnc-machining-rapid-prototype/ |website=RuiYi Model}}</ref> Furthermore, it is an ideal way to test for '''ergonomics'''<ref name="engineeringproductdesign.com">{{cite web |title=Rapid Prototyping |url=https://engineeringproductdesign.com/knowledge-base/rapid-prototyping-techniques/ |website=Engineering Product Design |access-date=17 February 2024}}</ref> and '''anthropometry''' (''human factors'') so that the designed product is capable of fulfilling the user's needs and offers a unique experience of usage. | |||
!Prototyping Technologies | |||
!Base Materials | |||
|- | |||
|] | |||
|], ] powders | |||
|- | |||
|] | |||
|], ] metals. | |||
|- | |||
|] | |||
|] | |||
|- | |||
|] | |||
|] | |||
|- | |||
|] | |||
|]s | |||
|- | |||
|] | |||
|Various materials | |||
|} | |||
== |
== Disadvantages == | ||
Although there are various benefits that come with rapid prototyping, some of the negative aspects of it are that there can a be a '''lack of accuracy'''<ref name="engineeringproductdesign.com"/> as it cannot guarantee that the ''quality'' of the prototype will be high or that the different components will fit well together due to a range of error in the dimensions of the 3D model. Also, the initial cost of using this production technique can be '''expensive''' due to the ''technology,''<ref name="engineeringproductdesign.com"/> which it works with. It can limit the range of materials,<ref name="engineeringproductdesign.com"/> which the product can be made with and depending on the level of complexity that the design entails, it can lead to ''hard skill labor''. | |||
{{reflist}} | |||
== See also == | |||
*Grenda, E. (2006). ''''. | |||
{{cmn| | |||
*Wright, Paul K. (2001). ''21st Century manufacturing''. New Jersey: Prentice-Hall Inc. | |||
* ] | |||
*Wohlers, T. (2007). ''''. | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
}} | |||
== |
== References == | ||
{{reflist}} | |||
== Bibliography == | |||
* ]: A list of technologies used in rapid prototyping. | |||
* {{cite book|last=Wright|first=Paul Kenneth|year=2001|title=21st Century Manufacturing|location=New Jersey|publisher=]|isbn=978-0130956019|oclc=43836655|url=https://archive.org/details/21stcenturymanuf0000wrig|via=] }} | |||
* ]: Faster, more affordable rapid prototyping | |||
* ] A ] and ] Windows and Linux application for visualizing, processing and converting 3D meshes to or from the STL file format. | |||
* ] | |||
* ]: a free and open-source multi-material self-replicating rapid prototyping machine | |||
*]: Bi Monthly Magazine covering RP | |||
==External links== | ==External links== | ||
{{Prone to spam|date=October 2012}} | |||
* | |||
<!-- {{No more links}} | |||
*{{dmoz|Science/Technology/Manufacturing/Prototyping/Rapid_Prototyping|Rapid prototyping websites}} | |||
* | |||
<!--===========================({{NoMoreLinks}})=============================== | |||
| PLEASE BE CAUTIOUS IN ADDING MORE LINKS TO THIS ARTICLE. WIKIPEDIA IS | | |||
| NOT A COLLECTION OF LINKS. | | |||
| | | |||
| Excessive or inappropriate links WILL BE DELETED. | | |||
| See ] and ] for details. | | |||
| | | |||
| If there are already plentiful links, please propose additions or | | |||
| replacements on this article's discussion page. Or submit your link | | |||
| to the appropriate category at the Open Directory Project (www.dmoz.org)| | |||
| and link back to that category using the {{dmoz}} template. | | |||
===========================({{NoMoreLinks}})===============================--> | |||
Please be cautious adding more external links. | |||
] | |||
] | |||
] | |||
Misplaced Pages is not a collection of links and should not be used for advertising. | |||
] | |||
] | |||
Excessive or inappropriate links will be removed. | |||
] | |||
] | |||
See ] and ] for details. | |||
] | |||
] | |||
If there are already suitable links, propose additions or replacements on | |||
] | |||
the article's talk page, or submit your link to the relevant category at | |||
] | |||
the Open Directory Project (dmoz.org) and link there using {{Dmoz}}. | |||
] | |||
--> | |||
{{Commons category}} | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] |
Latest revision as of 03:14, 7 January 2025
Group of techniques to quickly construct physical objects Not to be confused with Digital prototyping. This article is about rapid prototyping of physical objects. For rapid software prototyping, see rapid application development.Rapid prototyping is a group of techniques used to quickly fabricate a scale model of a physical part or assembly using three-dimensional computer aided design (CAD) data. Construction of the part or assembly is usually done using 3D printing or "additive layer manufacturing" technology.
The first methods for rapid prototyping became available in mid 1987 and were used to produce models and prototype parts. Today, they are used for a wide range of applications and are used to manufacture production-quality parts in relatively small numbers if desired without the typical unfavorable short-run economics. This economy has encouraged online service bureaus. Historical surveys of RP technology start with discussions of simulacra production techniques used by 19th-century sculptors. Some modern sculptors use the progeny technology to produce exhibitions and various objects. The ability to reproduce designs from a dataset has given rise to issues of rights, as it is now possible to interpolate volumetric data from 2D images.
As with CNC subtractive methods, the computer-aided-design – computer-aided manufacturing CAD -CAM workflow in the traditional rapid prototyping process starts with the creation of geometric data, either as a 3D solid using a CAD workstation, or 2D slices using a scanning device. For rapid prototyping this data must represent a valid geometric model; namely, one whose boundary surfaces enclose a finite volume, contain no holes exposing the interior, and do not fold back on themselves. In other words, the object must have an "inside". The model is valid if for each point in 3D space the computer can determine uniquely whether that point lies inside, on, or outside the boundary surface of the model. CAD post-processors will approximate the application vendors' internal CAD geometric forms (e.g., B-splines) with a simplified mathematical form, which in turn is expressed in a specified data format which is a common feature in additive manufacturing: STL file format, a de facto standard for transferring solid geometric models to SFF machines.
To obtain the necessary motion control trajectories to drive the actual SFF, rapid prototyping, 3D printing or additive manufacturing mechanism, the prepared geometric model is typically sliced into layers, and the slices are scanned into lines (producing a "2D drawing" used to generate trajectory as in CNC's toolpath), mimicking in reverse the layer-to-layer physical building process.
Applications
Rapid prototyping is also commonly applied in software engineering to try out new business models and application architectures such as Aerospace, Automotive, Financial Services, Product development, and Healthcare. Aerospace design and industrial teams rely on prototyping in order to create new AM methodologies in the industry. Using SLA they can quickly make multiple versions of their projects in a few days and begin testing quicker. Rapid Prototyping allows designers/developers to provide an accurate idea of how the finished product will turn out before putting too much time and money into the prototype. 3D printing being used for Rapid Prototyping allows for Industrial 3D printing to take place. With this, you could have large-scale moulds to spare parts being pumped out quickly within a short period of time.
Types
- Stereolithography (SLA) → a laser-cured photopolymer for materials such as thermoplastic-like photopolymers.
- Selective Laser Sintering (SLS) → a laser-sintered powder for materials such as Nylon or TPU.
- Direct Metal Laser Sintering (DMLS) → laser-sintered metal powder for materials like stainless steel, titanium, chrome, and aluminum.
- Fused Deposition Modeling (FDM) → fused extrusions of filaments like ABS, PC, and PPCU.
- Multi Jet Fusion (MJF) → it is an inkjet array selective fusing across bed of nylon powder for Black Nylon 12.
- PolyJet (PJET) → it is a uv-cured jetted photopolymer to work with acrylic-based and elastomeric photopolymers.
- Computer Numerical Controlled Machine (CNC) → it is used for manipulating engineering-grade thermoplastics and metals.
- Injection Molding (IM) → the injection is done using aluminum molds and it is used for thermoplastics, metals and liquid silicone rubber.
- Vacuum Casting→ is a manufacturing process used to create high-quality prototypes and small batches of parts.
History
In the 1970s, Joseph Henry Condon and others at Bell Labs developed the Unix Circuit Design System (UCDS), automating the laborious and error-prone task of manually converting drawings to fabricate circuit boards for the purposes of research and development.
By the 1980s, U.S. policy makers and industrial managers were forced to take note that America's dominance in the field of machine tool manufacturing evaporated, in what was named the machine tool crisis. Numerous projects sought to counter these trends in the traditional CNC CAM area, which had begun in the US. Later when Rapid Prototyping Systems moved out of labs to be commercialized, it was recognized that developments were already international and U.S. rapid prototyping companies would not have the luxury of letting a lead slip away. The National Science Foundation was an umbrella for the National Aeronautics and Space Administration (NASA), the US Department of Energy, the US Department of Commerce NIST, the US Department of Defense, Defense Advanced Research Projects Agency (DARPA), and the Office of Naval Research coordinated studies to inform strategic planners in their deliberations. One such report was the 1997 Rapid Prototyping in Europe and Japan Panel Report in which Joseph J. Beaman founder of DTM Corporation provides a historical perspective:
The roots of rapid prototyping technology can be traced to practices in topography and photosculpture. Within TOPOGRAPHY Blanther (1892) suggested a layered method for making a mold for raised relief paper topographical maps .The process involved cutting the contour lines on a series of plates which were then stacked. Matsubara (1974) of Mitsubishi proposed a topographical process with a photo-hardening photopolymer resin to form thin layers stacked to make a casting mold. PHOTOSCULPTURE was a 19th-century technique to create exact three-dimensional replicas of objects. Most famously Francois Willeme (1860) placed 24 cameras in a circular array and simultaneously photographed an object. The silhouette of each photograph was then used to carve a replica. Morioka (1935, 1944) developed a hybrid photo sculpture and topographic process using structured light to photographically create contour lines of an object. The lines could then be developed into sheets and cut and stacked, or projected onto stock material for carving. The Munz (1956) Process reproduced a three-dimensional image of an object by selectively exposing, layer by layer, a photo emulsion on a lowering piston. After fixing, a solid transparent cylinder contains an image of the object.
— Joseph J. Beaman
"The Origins of Rapid Prototyping - RP stems from the ever-growing CAD industry, more specifically, the solid modeling side of CAD. Before solid modeling was introduced in the late 1980's, three-dimensional models were created with wire frames and surfaces. But not until the development of true solid modeling could innovative processes such as RP be developed. Charles Hull, who helped found 3D Systems in 1986, developed the first RP process. This process, called stereolithography, builds objects by curing thin consecutive layers of certain ultraviolet light-sensitive liquid resins with a low-power laser. With the introduction of RP, CAD solid models could suddenly come to life".
The technologies referred to as Solid Freeform Fabrication are what we recognize today as rapid prototyping, 3D printing or additive manufacturing: Swainson (1977), Schwerzel (1984) worked on polymerization of a photosensitive polymer at the intersection of two computer controlled laser beams. Ciraud (1972) considered magnetostatic or electrostatic deposition with electron beam, laser or plasma for sintered surface cladding. These were all proposed but it is unknown if working machines were built. Hideo Kodama of Nagoya Municipal Industrial Research Institute was the first to publish an account of a solid model fabricated using a photopolymer rapid prototyping system (1981). The first 3D rapid prototyping system relying on Fused Deposition Modeling (FDM) was made in April 1992 by Stratasys but the patent did not issue until June 9, 1992. Sanders Prototype, Inc introduced the first desktop inkjet 3D Printer (3DP) using an invention from August 4, 1992 (Helinski), Modelmaker 6Pro in late 1993 and then the larger industrial 3D printer, Modelmaker 2, in 1997. Z-Corp using the MIT 3DP powder binding for Direct Shell Casting (DSP) invented 1993 was introduced to the market in 1995. Even at that early date the technology was seen as having a place in manufacturing practice. A low resolution, low strength output had value in design verification, mold making, production jigs and other areas. Outputs have steadily advanced toward higher specification uses. Sanders Prototype, Inc. (Solidscape) started as a Rapid Prototyping 3D Printing manufacturer with the Modelmaker 6Pro for making sacrificial Thermoplastic patterns of CAD models uses Drop-On-Demand (DOD) inkjet single nozzle technology.
Innovations are constantly being sought, to improve speed and the ability to cope with mass production applications. A dramatic development which RP shares with related CNC areas is the freeware open-sourcing of high level applications which constitute an entire CAD-CAM toolchain. This has created a community of low res device manufacturers. Hobbyists have even made forays into more demanding laser-effected device designs.
The earliest list of RP Processes or Fabrication Technologies published in 1993 was written by Marshall Burns and explains each process very thoroughly. It also names some technologies that were precursors to the names on the list below. For Example: Visual Impact Corporation only produced a prototype printer for wax deposition and then licensed the patent to Sanders Prototype, Inc instead. BPM used the same inkjets and materials.
Advantages
It accelerates the design process of any product as it allows for both low fidelity prototyping and high fidelity prototyping, to foresee the necessary adjustments to be made before the final production line. As a result of this, it also cuts production costs for the overall product development and allows functionality testing at a fraction of the regular cost. It eliminates the risk of the design team suffering injuries and the prototype from getting damaged during the modeling process. It also allows users or focus groups to have an involvement in the design process through interactions with each of the prototypes, from the initial prototype to the final model. For example: rapid tooling manufacturing process based on CNC machining prototypes, making the mold manufacturing cost reduction, shorten the mold manufacturing cycle, with easier to promote the application of the realization of the mold making process flow and other advantages. Furthermore, it is an ideal way to test for ergonomics and anthropometry (human factors) so that the designed product is capable of fulfilling the user's needs and offers a unique experience of usage.
Disadvantages
Although there are various benefits that come with rapid prototyping, some of the negative aspects of it are that there can a be a lack of accuracy as it cannot guarantee that the quality of the prototype will be high or that the different components will fit well together due to a range of error in the dimensions of the 3D model. Also, the initial cost of using this production technique can be expensive due to the technology, which it works with. It can limit the range of materials, which the product can be made with and depending on the level of complexity that the design entails, it can lead to hard skill labor.
See also
- Digital modeling and fabrication
- Fab lab
- Laser engineered net shaping
- Minimum viable product
- Open hardware
- Rapid tooling
- Transportable Applications Environment
- Von Neumann universal constructor
References
- "Rapid Prototyping: An Overview". Efunda.com. Retrieved 2013-06-14.
- ^ "JTEC/WTEC Panel Report on Rapid Prototyping in Europe and Japan" (PDF). Archived from the original (PDF) on 2017-08-30. Retrieved 2016-12-28.
- "Interview with Dr Greg Gibbons, Additive Manufacturing, WMG, University of Warwick", Warwick University, KnowledgeCentre Archived 2013-10-22 at the Wayback Machine. Accessed 18 October 2013
- Liou, Frank W. (2007). "Rapid Prototyping Processes". Rapid Prototyping and Engineering Applications: A Toolbox for Prototype Development. CRC Press. p. 215. ISBN 978-1-4200-1410-5.
- Unger, Miles (April 25, 1999). "ART/ARCHITECTURE; Taking Over the Joystick of Natural Selection". The New York Times. Retrieved December 22, 2019.
- Kocovic, Petar (2017). 3D Printing and Its Impact on the Production of Fully Functional Components: Emerging Research and Opportunities: Emerging Research and Opportunities. IGI Global. p. xxii. ISBN 978-1-5225-2290-4.
- Chang, Kuang-Hua (2013). Product Performance Evaluation using CAD/CAE: The Computer-Aided Engineering Design Series. Academic Press. p. 22. ISBN 978-0-12-398460-9.
- Haberle, T. (201x). "The Connected Car in the Cloud: A Platform for Prototyping Telematics Services". IEEE Software. 32 (6): 11–17. doi:10.1109/MS.2015.137. S2CID 6722642.
- The New Age of Rapid Prototyping. (n.d.). Retrieved February 24, 2021, from https://www.machinedesign.com/3d-printing-cad/article/21837908/the-new-age-of-rapid-prototyping
- 3D printers for industrial. (n.d.). Retrieved February 24, 2021, from https://www8.hp.com/us/en/printers/3d-printers/industries/industrial.html?jumpid=ps_4196a3d547
- ^ "Selecting a Rapid Prototyping Process". PROTOLABS. Proto Labs. Retrieved 17 February 2024.
- history of laser Additive Manufacturing "The History of Laser Additive Manufacturing". Archived from the original on 2013-02-13. Retrieved 2013-05-15.
- JTEC/WTEC Panel Report on Rapid Prototyping in Europe and Japan pg.24
- Cooper, Kenneth G. (2001). Rapid prototyping technology : selection and application. New York: Marcel Dekker. pp. 2–3, 9–10. ISBN 0-8247-0261-1. OCLC 45873626.
- Zalud, Todd (October 9, 1967). "Machine design - Don't print the drawing-print the part". penton.com/md.
- ^ Barnatt, Christopher (2013). 3D printing : the next industrial revolution. ExplainingTheFuture.com. pp. 38, 54–57, 75. ISBN 978-1-4841-8176-8. OCLC 854672031.
- Wohlers, Terry (April 2012). "Additive manufacturing advances" (PDF). Manufacturing Engineering Magazine. Society of Manufacturing Engineers. pp. 55–63.
- Hayes, Jonathan (2002), "Concurrent printing and thermographing for rapid manufacturing: executive summary". EngD thesis, University of Warwick. Accessed 18 October 2013
- Wharton, Knowledge (2 September 2013). "Will 3D Printing Push Past the Hobbyist Market?". The Fiscal Times. Retrieved 18 October 2013.
- Burns, Marshall (1993). Automated fabrication : improving productivity in manufacturing. Englewood Cliffs, N.J.: PTR Prentice Hall. ISBN 0-13-119462-3. OCLC 27810960.
- ^ "Rapid prototyping". Engineering Product Design. Retrieved 17 February 2024.
- ZiYi Yang. "Rapid Tooling Based on CNC Machining Rapid Prototype". RuiYi Model.
- ^ "Rapid Prototyping". Engineering Product Design. Retrieved 17 February 2024.
Bibliography
- Wright, Paul Kenneth (2001). 21st Century Manufacturing. New Jersey: Prentice Hall. ISBN 978-0130956019. OCLC 43836655 – via Archive.org.