Revision as of 17:33, 12 August 2008 edit200.142.58.19 (talk) →Browser-based games← Previous edit | Latest revision as of 11:06, 16 June 2024 edit undoMER-C (talk | contribs)Edit filter managers, Autopatrolled, Administrators250,750 edits →History: cross-wiki spam https://meta.wikimedia.org/Talk:Wikiproject:Antispam#alpha-performance.com_etc. | ||
(277 intermediate revisions by more than 100 users not shown) | |||
Line 1: | Line 1: | ||
{{short description|Video game genre}} | |||
{{Unreferenced|date=June 2008}} | |||
{{refimprove|date=August 2020}} | |||
{{VG Strategy}} | |||
A '''turn-based strategy''' ('''TBS''') game is a ] (usually some type of ], especially a ] wargame) where players take ] when playing. This is distinguished from ], in which all players play simultaneously. | |||
==Examples== | |||
] | |||
===Board games=== | |||
A '''turn-based strategy''' ('''TBS''') game is a ] (usually some type of ], especially a ] wargame) that is ]. The phrase ''turn-based'' is used to distinguish such games from ] games, and as such the phrase refers almost exclusively to ]. | |||
Many ]s are turn based, such as ], ], ], ], and ], as well as many ]. | |||
==Turn-based tactics== | ===Turn-based tactics=== | ||
{{main article|Turn-based tactics}} | |||
Turn-based tactical |
Turn-based tactical game-play is characterized by the expectation of players to complete their tasks by using the combat forces provided to them, and usually by the provision of a realistic (or at least believable) representation of military tactics and operations. ]s are a part of this genre. Examples include '']'', '']'', '']'', '']'', '']'', '']'', '']'', '']'', '']'', '']'' | ||
,'']'' and '']''. | |||
===Mainstream computer games=== | |||
==Examples== | |||
After a period of converting board and historic TBS games to computer games, companies began basing computer turn-based strategy games on completely original properties or concepts. The presence of a computer to calculate and arbitrate allows game complexity which is not feasible in a traditional board game. | |||
===Mainstream PC games=== | |||
After a period of converting board and historic TBS games to computer games, companies began basing computer turn-based strategy games on completely original properties or concepts. The presence of a computer to calculate and arbitrate allows game complexity which is not feasible in a traditional board game. | |||
Some well known turn-based strategy games are ]'s '']'' series,<ref>{{cite web |last1=Bergsma |first1=Maurice |last2=Spronck |first2=Pieter |title=Adaptive Spatial Reasoning for Turn-based Strategy Games |url=https://www.aaai.org/Papers/AIIDE/2008/AIIDE08-027.pdf |archive-url=https://web.archive.org/web/20151027111810/http://www.aaai.org/Papers/AIIDE/2008/AIIDE08-027.pdf |archive-date=2015-10-27 |url-status=live |access-date=20 August 2020}}</ref> '']'' series, '']'' series, '']'' series, and '']'' series. | |||
Probably the best known turn-based game is ]'s '']'', which evolved into a long series of successor games and derivatives. Other examples include: | |||
{| | |||
| | |||
* '']'' | |||
* '']'' | |||
* '']'' | |||
* '']'' | |||
* '']'' | |||
| | |||
* '']'' series | |||
* '']'' | |||
* '']'' | |||
* ''The ] series'' | |||
* '']'' | |||
|} | |||
===Indie |
===Indie games=== | ||
]'' is an ] turn-based strategy game.]] | |||
A further market trend is the rise of "Indie" TBS games (games produced by small groups, independent or only somewhat affiliated with the major elements in the computer games industry). These games often extend or refine already existing TBS strategy games. Some examples of indie-developed games include: | |||
A further market trend is the rise of "Indie" TBS games (games produced by small groups, independent or only somewhat affiliated with the major elements in the computer games industry). These games often extend or refine already existing TBS games. Examples include ] or ]. | |||
===Open-source games=== | |||
{| | |||
Since turn-based strategy games do not typically require vast amounts of art or modeling, developers willing to volunteer their time can focus on gameplay. Directories like ] provide large lists of ], turn-based strategy projects. | |||
| | |||
* '']'' | |||
* '']'' | |||
* '']'' | |||
* '']'' | |||
* '']'' | |||
* ''] series'' | |||
* '''' | |||
* '']'' | |||
| | |||
* '']'' | |||
* '''' | |||
* '']'' | |||
* '']'' | |||
* '']'' | |||
* '']'' | |||
* '''' | |||
|} | |||
===Open-source PC games=== | |||
Since turn-based strategy games do not typically require vast amounts of art or modeling{{Fact|date=July 2007}}, developers willing to volunteer their time can focus on gameplay. Directories like ] provide large lists of ], turn-based strategy projects. Some examples of open-source games include: | |||
* '']'' | |||
* '']'' | |||
* '']'' | |||
* '']'' | |||
* '']'' | |||
===Browser-based games=== | ===Browser-based games=== | ||
Online browser-based games do not require users to install files and are often free. The Hex Empire set of games is a good example of browser-based games in this genre. | |||
==See also== | |||
* '']'' | |||
* ] | |||
* '']'' | |||
* ] | |||
* '']'' | |||
* ] | |||
* '']'' | |||
* '''' | |||
* '']'' | |||
* '']'' | |||
* '']'' | |||
* '']'' | |||
* '']'' | |||
* '']'' | |||
* '']'' | |||
* '']'' | |||
===Console and handheld games=== | |||
* '']'' | |||
* '']'' | |||
* '']'' series | |||
* '']'' series | |||
* '']'' series | |||
==References== | ==References== | ||
{{ |
{{Reflist}} | ||
== See also == | |||
* ] | |||
===Supercategories and relevant game design concepts=== | |||
* ] | |||
* ] | |||
===Subcategories=== | |||
* ] | |||
===Related genres=== | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
==See also== | |||
*] | |||
==External links== | |||
* at ] | |||
{{VideoGameGenre}} | {{VideoGameGenre}} | ||
Line 114: | Line 42: | ||
] | ] | ||
] | ] | ||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] |
Latest revision as of 11:06, 16 June 2024
Video game genreThis article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. Find sources: "Turn-based strategy" – news · newspapers · books · scholar · JSTOR (August 2020) (Learn how and when to remove this message) |
A turn-based strategy (TBS) game is a strategy game (usually some type of wargame, especially a strategic-level wargame) where players take turns when playing. This is distinguished from real-time strategy (RTS), in which all players play simultaneously.
Examples
Board games
Many board games are turn based, such as chess, Reversi, checkers, Hare games, and Go, as well as many modern board games.
Turn-based tactics
Main article: Turn-based tacticsTurn-based tactical game-play is characterized by the expectation of players to complete their tasks by using the combat forces provided to them, and usually by the provision of a realistic (or at least believable) representation of military tactics and operations. Tactical role-playing games are a part of this genre. Examples include Fire Emblem, The Battle for Wesnoth, Poxnora, Silent Storm, Steel Panthers: World at War!, King's Bounty, Great Big War Game, Nintendo Wars, UniWar, XCOM 2 ,The Battle of Polytopia and Chessaria: The Tactical Adventure.
Mainstream computer games
After a period of converting board and historic TBS games to computer games, companies began basing computer turn-based strategy games on completely original properties or concepts. The presence of a computer to calculate and arbitrate allows game complexity which is not feasible in a traditional board game.
Some well known turn-based strategy games are Sid Meier's Civilization series, Heroes of Might and Magic series, Panzer General series, Warlords series, and Age of Wonders series.
Indie games
A further market trend is the rise of "Indie" TBS games (games produced by small groups, independent or only somewhat affiliated with the major elements in the computer games industry). These games often extend or refine already existing TBS games. Examples include Freeciv or Golden Age of Civilizations.
Open-source games
Since turn-based strategy games do not typically require vast amounts of art or modeling, developers willing to volunteer their time can focus on gameplay. Directories like Freecode provide large lists of open-source, turn-based strategy projects.
Browser-based games
Online browser-based games do not require users to install files and are often free. The Hex Empire set of games is a good example of browser-based games in this genre.
See also
References
- Bergsma, Maurice; Spronck, Pieter. "Adaptive Spatial Reasoning for Turn-based Strategy Games" (PDF). Archived (PDF) from the original on 2015-10-27. Retrieved 20 August 2020.
Video game genres | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Action |
| ||||||||||
Action-adventure | |||||||||||
Adventure | |||||||||||
Digital tabletop | |||||||||||
Puzzle | |||||||||||
Role-playing | |||||||||||
Simulation |
| ||||||||||
Strategy | |||||||||||
Other genres | |||||||||||
Related concepts |
|