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{{Short description|Automotive entertainment system}}
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'''In-car entertainment''' ('''ICE'''), or '''in-vehicle infotainment''' ('''IVI'''), is a collection of hardware and software in automobiles that provides audio or video entertainment. In car entertainment originated with ] systems that consisted of radios and cassette or CD players, and now includes ]s, video players, USB and Bluetooth connectivity, ], ], and WiFi. Once controlled by simple dashboards knobs and dials, ICE systems can include ]s, ] voice control, touch-sensitive preset buttons, and even ]s on higher-end units.<ref>{{Cite web|title=BMW X3 Interior, Sat Nav, Dashboard|url=https://www.whatcar.com/bmw/x3/4x4/review/n42/in-the-cabin|access-date=2021-10-17|website=www.whatcar.com}}</ref> Latest models of In-car entertainment systems are coming equipped with rear-view cameras along with side cameras for better safety.<ref>{{Cite web |date=2019-01-06 |title=Best Headrest Monitors 2019 Reviews by Stereo Authority |url=https://stereoauthority.com/best-headrest-monitors/ |access-date=2019-01-31 |website=Stereo Authority |language=en-US}}</ref>
] ICE system in a Toyota]]
'''In Car Entertainment''', sometimes referred to as '''ICE''', is a collection of ] devices installed into ]s, or other forms of transportation, to provide ] and/or audio/visual entertainment, as well as ]s (SatNav). This includes playing media such as ]s, ]s, ]/], ] and/or other optional ], or ] systems. Also increasingly common in ICE installs are the incorporation of ]s into the vehicle.


== Background ==
In Car Entertainment systems have recently come into the limelight through TV shows such as ]'s '']''. In Car Entertainment has been made available to the masses due to reduced costs of devices such as LCD screen/monitors, and the reducing cost to the consumer of the converging media playable technologies. Single hardware units are capable of playing CD, ], ], DVD.
Driven by the demand for more connected vehicles, in-car entertainment is getting more and more sophisticated. ], ], as well as newcomers from the ] (such as ] and ]), work together and also compete to come up with infotainment systems that are user-friendly and safe to use. ICE systems are increasingly commonplace with newer vehicle models and several auto makers have developed their own systems: ] with ] and ],<ref>{{Cite web|url=http://www.webopedia.com/TERM/I/in-vehicle-infotainment-ivi.html|title=What is In-Vehicle Infotainment (IVI)? Webopedia Definition|website=www.webopedia.com|date=5 December 2011 |access-date=2016-07-08}}</ref> ] with ], ] with (Cadillac User Experience), ] with , etc.


With the ] worldwide, a new issue has emerged: the use of connected devices in the car. According to a 2015 survey conducted by ]<ref>{{Cite web|url=http://www.digitaltrends.com/mobile/70-percent-of-us-use-our-phones-while-driving/|title=70 percent of drivers use their smartphones while on the road|date=2015-05-19|language=en-US|access-date=2016-07-08}}</ref><ref>{{Cite press release|url=http://www.prnewswire.com/news-releases/smartphone-use-while-driving-grows-beyond-texting--to-social-media-web-surfing-selfies-video-chatting-300085207.html|title=Smartphone Use While Driving Grows Beyond Texting to Social Media, Web Surfing, Selfies, Video Chatting|last=Inc.|first=AT&T|website=www.prnewswire.com|access-date=2016-07-08}}</ref> with a sample of over 2,000 US respondents, "7-in-10 people engage in smartphone activities while driving" including ] (40%), ] (30%) and even ]ting (10%). This raises safety concerns related to ] and also pushes the automotive industry to integrate those devices in a safe manner. "Traditional" car makers increasingly rely on the software and electronics expertise of auto suppliers and ] to help them design such systems.<ref>{{Cite news|url=http://www.ft.com/cms/s/2/dce10162-b5f1-11e4-a577-00144feab7de.html#axzz4DoCxxfo0|title=Software is steering auto industry|last=Gapper|first=John|date=2015-02-18|newspaper=Financial Times|issn=0307-1766|access-date=2016-07-08}}</ref> Google and Apple's mobile OSs' ], the two tech companies have developed projection modes (], ]) to enable mobile devices to be operated in vehicles through the dashboard head unit so that the vehicle occupants don't manipulate their devices directly, use an interface they are familiar with, and spend more time with their eyes on the road.
Through ] headphones, families can now enjoy long journeys where the children can play games and/or watch DVDs in the back of the car (although front passengers can, too), whilst the driver can listen to traditional sounds—radio, CD, MP3.


===Car audio=== ==Concerns==
{{Main article|Car audio}}
The term "]" is included in the term ICE, but "In Car Entertainment" can refer to video or games as well, hence the difference. Car audio refers to devices such as CD head units, speakers, subwoofers and their enclosures, and amplifiers.


===Gaming consoles=== === Safety ===
{{further|Distracted driving}}
Gaming consoles can be a popular source of entartainment when installed in a car. In addition to playing games, modern consoles can play other media as well, such as ]s and audio ]s. The main problem to overcome is power, since consoles are designed to operate from mains power. This can be achieved using an ], or in some cases a ] power supply.
Policies regarding in-car entertainment systems are less developed than ] regarding similar distractions in cars. In the United States, 10 states, D.C., Guam, and the Virgin Islands prohibit all drivers from using handheld cell phones while driving. Additionally, 39 states, D.C., Guam, and the Virgin Islands ban text messaging for all drivers. However, few states have developed laws to limit the content that drivers can view on in-car entertainment systems.<ref>{{Cite web|url=http://www.ghsa.org/html/stateinfo/laws/cellphone_laws.html|title=Cellphone Laws|work=GHSA.org}}</ref>


Still, researchers are beginning to analyze the potential impact of distracted drivers on the roads. Charlie Klauer, a researcher at the Virginia Tech Transportation Institute, says that drivers who look at screens have a much higher risk of crashing. Furthermore, the risk of crashing rises exponentially the longer a driver has taken their eyes off the road.<ref name="nyt">{{Cite news|url=https://www.nytimes.com/2010/01/07/technology/07distracted.html?_r=0&adxnnl=1&adxnnlx=1351646541-gzRDi1qWkEBPLSvFYy+70A|title=Distracted|date=2010-01-07|publisher=]}}</ref>
===Carputers===
{{Main article|Carputer}}
Carputers are specially adapted computers, designed to operate in a car environment. Carputers can provide many functions, such as video and audio playback, games and in some cases internet connectivity.


Automotive companies like Ford and Audi contend that they have tested and revised their latest systems in order to reduce the amount of time that drivers spend looking away from the road.<ref name="nyt" />
== References==
<References/>


=== Security ===
{{Auto-part-stub}}
As car infotainment systems can access more and more functions of the vehicle (e.g. through the ]), concerns have also been voiced about potential remote car hacking<ref>{{Cite magazine|url=https://www.wired.com/2016/03/fbi-warns-car-hacking-real-risk/|title=The FBI Warns That Car Hacking Is a Real Risk|magazine=Wired |language=en-US|access-date=2016-07-08|last1=Greenberg |first1=Andy }}</ref><ref>{{Cite web|url=http://internetofthingsagenda.techtarget.com/definition/car-hacking|title=What is car hacking? - Definition from WhatIs.com|language=en-US|access-date=2016-07-08}}</ref> (see ]).


==See also==
]
*]
*]
*{{annotated link|Automotive head unit}}

==References==
{{commons category|In-car entertainment}}
{{reflist|30em}}

]
]
]
]

Latest revision as of 08:46, 29 September 2024

Automotive entertainment system
Headrest DVD player

In-car entertainment (ICE), or in-vehicle infotainment (IVI), is a collection of hardware and software in automobiles that provides audio or video entertainment. In car entertainment originated with car audio systems that consisted of radios and cassette or CD players, and now includes automotive navigation systems, video players, USB and Bluetooth connectivity, carputers, in-car internet, and WiFi. Once controlled by simple dashboards knobs and dials, ICE systems can include steering wheel audio controls, handsfree voice control, touch-sensitive preset buttons, and even touch screens on higher-end units. Latest models of In-car entertainment systems are coming equipped with rear-view cameras along with side cameras for better safety.

Background

Driven by the demand for more connected vehicles, in-car entertainment is getting more and more sophisticated. Car makers, electronics and software suppliers, as well as newcomers from the Silicon Valley (such as Google and Apple), work together and also compete to come up with infotainment systems that are user-friendly and safe to use. ICE systems are increasingly commonplace with newer vehicle models and several auto makers have developed their own systems: Ford with SYNC and MyFord Touch, Toyota with Entune, Cadillac with CUE (Cadillac User Experience), FCA with Uconnect, etc.

With the mass adoption of smartphones worldwide, a new issue has emerged: the use of connected devices in the car. According to a 2015 survey conducted by AT&T with a sample of over 2,000 US respondents, "7-in-10 people engage in smartphone activities while driving" including social media (40%), web browsing (30%) and even video chatting (10%). This raises safety concerns related to distracted driving and also pushes the automotive industry to integrate those devices in a safe manner. "Traditional" car makers increasingly rely on the software and electronics expertise of auto suppliers and technology companies to help them design such systems. Google and Apple's mobile OSs' making the bulk of the market, the two tech companies have developed projection modes (Android Auto, Apple CarPlay) to enable mobile devices to be operated in vehicles through the dashboard head unit so that the vehicle occupants don't manipulate their devices directly, use an interface they are familiar with, and spend more time with their eyes on the road.

Concerns

Safety

Further information: Distracted driving

Policies regarding in-car entertainment systems are less developed than cell phone usage laws regarding similar distractions in cars. In the United States, 10 states, D.C., Guam, and the Virgin Islands prohibit all drivers from using handheld cell phones while driving. Additionally, 39 states, D.C., Guam, and the Virgin Islands ban text messaging for all drivers. However, few states have developed laws to limit the content that drivers can view on in-car entertainment systems.

Still, researchers are beginning to analyze the potential impact of distracted drivers on the roads. Charlie Klauer, a researcher at the Virginia Tech Transportation Institute, says that drivers who look at screens have a much higher risk of crashing. Furthermore, the risk of crashing rises exponentially the longer a driver has taken their eyes off the road.

Automotive companies like Ford and Audi contend that they have tested and revised their latest systems in order to reduce the amount of time that drivers spend looking away from the road.

Security

As car infotainment systems can access more and more functions of the vehicle (e.g. through the CAN bus), concerns have also been voiced about potential remote car hacking (see drive by wire).

See also

References

  1. "BMW X3 Interior, Sat Nav, Dashboard". www.whatcar.com. Retrieved 2021-10-17.
  2. "Best Headrest Monitors 2019 Reviews by Stereo Authority". Stereo Authority. 2019-01-06. Retrieved 2019-01-31.
  3. "What is In-Vehicle Infotainment (IVI)? Webopedia Definition". www.webopedia.com. 5 December 2011. Retrieved 2016-07-08.
  4. "70 percent of drivers use their smartphones while on the road". 2015-05-19. Retrieved 2016-07-08.
  5. Inc., AT&T. "Smartphone Use While Driving Grows Beyond Texting to Social Media, Web Surfing, Selfies, Video Chatting". www.prnewswire.com (Press release). Retrieved 2016-07-08. {{cite press release}}: |last= has generic name (help)
  6. Gapper, John (2015-02-18). "Software is steering auto industry". Financial Times. ISSN 0307-1766. Retrieved 2016-07-08.
  7. "Cellphone Laws". GHSA.org.
  8. ^ "Distracted". NY Times. 2010-01-07.
  9. Greenberg, Andy. "The FBI Warns That Car Hacking Is a Real Risk". Wired. Retrieved 2016-07-08.
  10. "What is car hacking? - Definition from WhatIs.com". Retrieved 2016-07-08.
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