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{{Short description|South Korean video game company}}
Wizet is a company that creates games, one of them being ]. It is internationally known, and is based in ].
{{Infobox company
| name = Wizet
| logo = ]
| type = ]
| foundation = April 1999 {{Citation needed|date=October 2014}}
| parent = ]
| location = ], ], ]
| key_people =
| industry = ]
| products = {{unbulleted list|]|]|]|Kavatina Story}}
| revenue = {{Gain}}.15 million USD per year
| operating_income =
| net_income =
| num_employees = 100
| homepage = www.wizet.net (now defunct)
}}
'''Wizet''' ({{langx|ko|위젯}}) is a video game development studio located in ], ]. They reached commercial success with their hit game '']'' and were absorbed into their publishing company, ]. Nexon developed a ] system and expanded its services to Japan, China, ], ], ], ], the United States, ], ], and ]. Eventually, Wizet reached the global world after having finished developing key features of ].<ref>{{cite web| url = http://www.ign.com/companies/wizet| archive-url = https://web.archive.org/web/20130218195125/http://www.ign.com/companies/wizet| url-status = dead| archive-date = February 18, 2013|title=Wizet|website=] |accessdate = May 17, 2015}}</ref>


In Nexon Japan's 2011 financial deck, Wizet announced that '']'', a ] sequel to Wizet's hit game, was in development.<ref>{{cite web|url=http://www.gamenguide.com/articles/11178/20140523/maplestory-2-gameplay-first-trailer-of-in-game-footage-released-new-3d-graphics-features-video.htm|title='MapleStory 2' Gameplay: First Trailer Of In-Game Footage Released, Shows Off New 3D Graphics & Features|publisher=Gamenguide|last=Buzzi|first=Matthew|date=2014-05-23}}</ref>
Created in 2003, Wizet Cooperation has created a Korean game that will franchise amongst the world. Wizet consists of an International team, Marketing, Executive, and software development team. Within each category consists of more branches of people. In total there are approximately 50 employees in Wizet.


==History==
;Insurance and Benefits
Prior to joining ], Min Kim operated the successful launch of Maplestory as the Vice President of Global Business Development in Wizet Corporation. Min started his career in video games as a senior associate of business development at ] pursuing new business opportunities such as a social networking service, a board game business, and online game licensing, eventually becoming the ], and later ], of the ] branch.<ref>{{cite web |url=http://www.gdcchina.com/conference/keynotes.html#kim |title=Game Developers Conference China 2009: October 11-13, 2009 |website=www.gdcchina.com |url-status=dead |archive-url=https://web.archive.org/web/20090524224911/http://www.gdcchina.com/conference/keynotes.html |archive-date=2009-05-24}} </ref>


==MapleStory==
Wizet has two types of insurance, life and health. As an employee, you are capable of recieving time off if a family memory has passed away. Not to mention 7 days of vacation every 2 years and sick time is allowed. You also get the benefit of playing their Award winning game, Maplestory.
{{main|MapleStory}}
The expansion of Wizet to the Global world of MapleStory began in January 2004. The open beta testing began in September 2004.


==References==
;Talent is required
<references/>


{{MapleStory}}
In order to work in Wizet, you must have talent. Although there is no age requirment, nor education requirment to become an employee, there must be an open slot for you to apply. Wizet is based in Seoul, Korea. Thus, you must be live in Korea to work for Wizet. Currently, the most recent hiring wanted was for a Graphics designer. The position has already been filled.


]
;Cash Shop
]
]
]
]
]
]


]
The only source of revenue for Wizet is the cash shop. The cash shop does indeed seem to be a gold mine for Wizet. Averaging sales of $1000-$5000/day.

;Hello Wizet

Wizet is RENTS an office in Seoul, Korea. The building is not so pretty, there is no known picture of the building as of yet.

;Game Masters

Wizet appoints all employees Game Master powers. The powers enable the employee to ban, give, drop, kick, and show off their items/skills. They are limited to power usage, since if they abuse their powers, the employee will be fired. Therefore, GMs will need to practice self control.

Latest revision as of 08:43, 10 November 2024

South Korean video game company
Wizet
Company typePrivate
IndustryGame development
FoundedApril 1999
HeadquartersGangnam District, Seoul, South Korea
Products
RevenueIncrease.15 million USD per year
Number of employees100
ParentNexon
Websitewww.wizet.net (now defunct)

Wizet (Korean: 위젯) is a video game development studio located in Seoul, South Korea. They reached commercial success with their hit game MapleStory and were absorbed into their publishing company, Nexon. Nexon developed a franchise system and expanded its services to Japan, China, Thailand, Malaysia, Singapore, Taiwan, the United States, Europe, Brazil, and Vietnam. Eventually, Wizet reached the global world after having finished developing key features of MapleStory.

In Nexon Japan's 2011 financial deck, Wizet announced that Maplestory 2, a 3D sequel to Wizet's hit game, was in development.

History

Prior to joining Nexon America, Min Kim operated the successful launch of Maplestory as the Vice President of Global Business Development in Wizet Corporation. Min started his career in video games as a senior associate of business development at Nexon Corporation pursuing new business opportunities such as a social networking service, a board game business, and online game licensing, eventually becoming the Vice President, and later CEO, of the Nexon America branch.

MapleStory

Main article: MapleStory

The expansion of Wizet to the Global world of MapleStory began in January 2004. The open beta testing began in September 2004.

References

  1. "Wizet". IGN. Archived from the original on February 18, 2013. Retrieved May 17, 2015.
  2. Buzzi, Matthew (2014-05-23). "'MapleStory 2' Gameplay: First Trailer Of In-Game Footage Released, Shows Off New 3D Graphics & Features". Gamenguide.
  3. "Game Developers Conference China 2009: October 11-13, 2009". www.gdcchina.com. Archived from the original on 2009-05-24.
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