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{{Short description|1985 video game}} | |||
⚫ | |||
{{more footnotes needed|date=June 2011}} | |||
{{Infobox video game | |||
| title = | |||
| image = One Man and His Droid Cover.jpg | |||
| developer = Clive Brooker<ref name=lemon>{{lemon64 game|name=One Man and His Droid|id=1837}}</ref> | |||
| publisher = ]<ref name=lemon/> | |||
| designer = | |||
| composer = ]<ref name=lemon/> | |||
| engine = | |||
| released = 1985 | |||
| genre = ], ] | |||
| modes = ] | |||
| platforms = ], ], ] / ], ] | |||
}} | |||
⚫ | '''''One Man and His Droid''''' is a game published by ] in 1985 for use on the ], ], ], ], and ]. The name of the game is a play on the title of the ] television show '']''. The object of the game is to use a doglike droid to collect Ramboids, the male form of alien sheep. The player must move these Ramboids into ]s to win the game. | ||
== Objective == | |||
== Gameplay == | |||
You've been sent off to the planet ''Anromadus'' to round up members of a species of alien animal named ramboids and teleport them to market. Despite the name, ramboids are not ] look-alikes, but are the ''Anromadian'' equivalent of male sheep -- hence the name ramboids. Technologically things have moved on quite a bit since the days when a ]'s only friend was his dog. The modern shepherd has traded in Shep and got himself a droid, a multi-functioning device specially designed for the job. Capable of four different modes of operation, the droid is used to guide the ramboids into the teleport chamber. | |||
] | |||
⚫ | Before the game begins, the player is given the option of inputting a ] in order to resume a game they were playing earlier, otherwise starting at the beginning. There are passwords for each of the twenty different ramboid-filled caverns, and as the player progresses through each cavern, the computer releases the corresponding password. | ||
⚫ | At the start of a game, the screen is split up into several different windows. Largest and centrally placed is the main window that looks into a ]rn, displaying a view of the droid placed centrally amongst the scenery. The first task is to guide the droid to the start position. | ||
== Game Play == | |||
⚫ | Ramboids are dim. They move very predictably, and always reverse their direction of movement if their way is blocked. They are also delicate creatures that only live for about twenty minutes. The player is working against the clock all the time. Should the player fail to get at least four Ramboids in the teleport in the right order within the time, play is returned to the first screen.<ref name=zzap/> | ||
⚫ | |||
== Music == | |||
⚫ | At the start of a game the screen is split up into several different windows. Largest and centrally placed is the main window |
||
The music for the Commodore 64 version was composed by ]. Commodore 64 enthusiasts and former owners frequently list Hubbard's composition as being one of the finest to feature in any game released for that machine.{{Citation needed|date=June 2013}} Hubbard himself states that he took inspiration from ]s' album ] for this song.{{Citation needed|date=March 2020}} | |||
The Atari 8-bit and Amstrad versions had a different theme, which was shorter. | |||
⚫ | Ramboids are dim. They move very predictably, and always reverse their direction of movement if their way is blocked. |
||
== |
==Reception== | ||
''Zzap!64'''s reviewers thought that, although the game had basic graphics, it was enjoyable to play, with the bonus of a good soundtrack. It was given an overall rating of 81%.<ref name=zzap/> | |||
== Legacy== | |||
A follow-up, |
A follow-up, ''One Man and his Droid II'', was written for the ZX Spectrum in 1991 but wasn't commercially published. It was eventually released on the internet in 2001 by its programmer, Clive Brooker. | ||
== |
==References== | ||
{{Reflist|refs= | |||
<ref name=zzap>{{Cite web|url=http://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=11&page=38|title=Redirecting}}</ref> | |||
}} | |||
==External links== | |||
⚫ | * | ||
⚫ | * | ||
*{{WoS game|id=0003523}} | |||
* at Plus/4 World. | |||
] | |||
⚫ | from ''Crash'' magazine |
||
] | |||
] | |||
⚫ | |||
] | |||
] | |||
at CPC Zone. | |||
] | |||
] | |||
] | ] | ||
] | ] | ||
] | ] | ||
] | |||
] | |||
] |
Latest revision as of 15:47, 27 December 2024
1985 video gameThis article includes a list of general references, but it lacks sufficient corresponding inline citations. Please help to improve this article by introducing more precise citations. (June 2011) (Learn how and when to remove this message) |
Developer(s) | Clive Brooker |
---|---|
Publisher(s) | Mastertronic |
Composer(s) | Rob Hubbard |
Platform(s) | Amstrad CPC, Atari 8-bit, Commodore 64 / C16, ZX Spectrum |
Release | 1985 |
Genre(s) | Action, puzzle |
Mode(s) | Single-player |
One Man and His Droid is a game published by Mastertronic in 1985 for use on the Amstrad CPC, Atari 8-bit computers, Commodore 16, Commodore 64, and ZX Spectrum. The name of the game is a play on the title of the BBC television show One Man and His Dog. The object of the game is to use a doglike droid to collect Ramboids, the male form of alien sheep. The player must move these Ramboids into teleporters to win the game.
Gameplay
Before the game begins, the player is given the option of inputting a password in order to resume a game they were playing earlier, otherwise starting at the beginning. There are passwords for each of the twenty different ramboid-filled caverns, and as the player progresses through each cavern, the computer releases the corresponding password.
At the start of a game, the screen is split up into several different windows. Largest and centrally placed is the main window that looks into a cavern, displaying a view of the droid placed centrally amongst the scenery. The first task is to guide the droid to the start position.
Ramboids are dim. They move very predictably, and always reverse their direction of movement if their way is blocked. They are also delicate creatures that only live for about twenty minutes. The player is working against the clock all the time. Should the player fail to get at least four Ramboids in the teleport in the right order within the time, play is returned to the first screen.
Music
The music for the Commodore 64 version was composed by Rob Hubbard. Commodore 64 enthusiasts and former owners frequently list Hubbard's composition as being one of the finest to feature in any game released for that machine. Hubbard himself states that he took inspiration from Jean-Michel Jarres' album Magnetic Fields for this song.
The Atari 8-bit and Amstrad versions had a different theme, which was shorter.
Reception
Zzap!64's reviewers thought that, although the game had basic graphics, it was enjoyable to play, with the bonus of a good soundtrack. It was given an overall rating of 81%.
Legacy
A follow-up, One Man and his Droid II, was written for the ZX Spectrum in 1991 but wasn't commercially published. It was eventually released on the internet in 2001 by its programmer, Clive Brooker.
References
- ^ One Man and His Droid at Lemon 64
- ^ "Redirecting".
External links
- Crash magazine review
- Clive Brooker's website for One Man and His Droid II
- One Man and His Droid at SpectrumComputing.co.uk
- One Man and His Droid at Plus/4 World.