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{{short description|2011 racing video game}} | |||
{{Use mdy dates|date=July 2021}} | |||
{{Infobox video game | {{Infobox video game | ||
|title |
| title = Shift 2: Unleashed | ||
|image |
| image = Shift2-cover.jpg | ||
| caption = European cover art featuring a ] GT1 and a Works conversion modified ] | |||
|caption = | |||
|developer |
| developer = ]<br />Straight Right <small>(iOS)</small> | ||
|publisher |
| publisher = ] | ||
| producer = Marcus Nilsson | |||
|distributor = | |||
| composer = Heavy Melody Music<br />]<br />Troels Folmann<br />]<br />]<br />] | |||
|producer = Marcus Nilsson<br/> <small>(], ])</small> | |||
| series = '']'' | |||
|engine = ] <ref name="The Madness Engine">{{cite web |http://www.slightlymadstudios.com/slightly-mad-studios-tech-spotlight-the-madness-engine/ |title=Engine |date=2011-02-26|publisher=] |accessdate=2011-01-27 }}</ref> | |||
| platforms = ]<br />]<br />]<br />] | |||
|series = '']'' | |||
| released = '''Microsoft Windows''', '''PlayStation 3''' & '''Xbox 360'''<br />{{Video game release|NA|March 29, 2011<ref name="S2U-release" />|EU|March 31, 2011<ref name="eu-release" />|AU|March 31, 2011|UK|April 1, 2011<ref name="eu-release" />}}'''iOS'''{{vgrelease|WW|August 4, 2011}} | |||
|version = | |||
| genre = ] | |||
|released = {{vgrelease|EU=31 March 2011<ref name="S2U-release">{{cite web|url=http://www.needforspeed.com/post/shift-2-unleashed%E2%84%A2-launch-date-announced |title=SHIFT 2 UNLEASHED™ Launch Date Announced |date=January 13, 2011 |accessdate= January 14, 2011 |publisher=Needforspeed}}</ref>|United Kingdom|UK|1 April 2011<ref name=S2U-release></ref>}}{{vgrelease|NA=29 March 2011<ref name="S2U-release"></ref>}} | |||
| modes = ], ] | |||
|genre = ] | |||
|modes = | |||
|ratings = | |||
|platforms = ], ], ] | |||
|distribution = | |||
|media = | |||
|requirements = | |||
|input = | |||
}} | }} | ||
'''''Shift 2: Unleashed''''' (also known as '''''Need for Speed: Shift 2 Unleashed''''') is an upcoming ] ], the 17th title in the '']'' ], under development by ] and published by ].<ref name="announcement">{{cite press release |title=EA's Engine Roar with Shift 2 Unleashed |url=http://www.ea.com/news/ea-engine-roar-with-shift-2-unleashed |publisher=] |date=2010-11-16 |accessdate=2010-11-16 }}</ref><ref name="financial-report">{{cite press release |title=Electronic Arts Reports Q1 FY11 Financial Result |url=http://investor.ea.com/releasedetail.cfm?ReleaseID=496057 |publisher=] |date=2010-08-03 |accessdate=2010-11-17 }}</ref> ''Shift 2: Unleashed'' is scheduled for release on 24 March 2011 in Europe, on 25 March in UK and on 29 March in US.<ref name="S2U-release"></ref> | |||
''Shift 2: Unleashed'' is the |
'''''Shift 2: Unleashed''''' (also known as '''''Need for Speed: Shift 2 – Unleashed''''') is a ], the seventeenth installment of the '']'' series. It was developed by ] and published by ]. The game serves as a direct sequel to '']'' and expands on many aspects that were introduced in the original.<ref name="announcement">{{cite press release |title=EA's Engine Roar with Shift 2 Unleashed |url=http://www.ea.com/news/ea-engine-roar-with-shift-2-unleashed |publisher=] |date=November 16, 2010 |access-date=November 16, 2010}}</ref><ref name="financial-report">{{cite press release |title=Electronic Arts Reports Q1 FY11 Financial Result |url=http://investor.ea.com/releasedetail.cfm?ReleaseID=496057 |publisher=] |date=August 3, 2010 |access-date=November 17, 2010}}</ref> ''Shift 2: Unleashed'' was released worldwide during March and April 2011.<ref name="S2U-release">{{cite web |url=http://www.needforspeed.com/post/shift-2-unleashed%E2%84%A2-launch-date-announced |title=SHIFT 2 UNLEASHED Launch Date Announced |date=January 13, 2011 |access-date=January 14, 2011 |publisher=Needforspeed |archive-date=January 14, 2011 |archive-url=https://web.archive.org/web/20110114214042/http://www.needforspeed.com/post/shift-2-unleashed%E2%84%A2-launch-date-announced |url-status=live }}</ref><ref name="eu-release">{{cite web|url=http://www.igarchive.com/news/?a=136850&n=Shift+2%3A+Unleashed+release+date+slips+a+week |archive-url=https://web.archive.org/web/20111003171434/http://www.igarchive.com/news/?a=136850&n=Shift+2:+Unleashed+release+date+slips+a+week |url-status=dead |archive-date=October 3, 2011 |title=Shift 2: Unleashed release date slips a week |date=February 18, 2011 |access-date= March 26, 2011 |publisher=CVG}}</ref> | ||
''Shift 2: Unleashed'' features over 145 cars from more than 37 manufacturers and over 36 different tracks, which players can compete in several types of races.<ref name="cars">{{cite web |url=http://www.needforspeed.com/shift2unleashed/cars |title=Cars |date=January 27, 2011 |publisher=Needforspeed.com |access-date=January 27, 2011 |archive-date=April 6, 2011 |archive-url=https://web.archive.org/web/20110406031157/http://www.needforspeed.com/shift2unleashed/cars |url-status=live }}</ref><ref name="Tracks">{{cite web |url=http://www.needforspeed.com/shift2unleashed/tracks |title=Tracks |date=January 27, 2011 |publisher=Needforspeed.com |access-date=January 27, 2011 |archive-date=April 6, 2011 |archive-url=https://web.archive.org/web/20110406091818/http://www.needforspeed.com/shift2unleashed/tracks |url-status=live }}</ref> Players can also compete online.<ref name="Preview-GS">{{cite web |url=http://www.gamespot.com/ps3/driving/needforspeedshift2/news.html?sid=6284587&mode=previews |title=Shift 2 Unleashed Hands-on |date=November 29, 2010 |publisher=] |access-date=December 25, 2010 |archive-date=May 13, 2013 |archive-url=https://web.archive.org/web/20130513020659/http://www.gamespot.com/ps3/driving/needforspeedshift2/news.html?sid=6284587&mode=previews |url-status=live }}</ref><ref name="Preview-GT">{{cite web|url=http://www.gametrailers.com/video/ignition-interview-shift-2/707970|title=Shift 2 Unleashed – Ignition Interview|date=November 30, 2010|publisher=]|access-date=December 25, 2010|archive-date=December 5, 2010|archive-url=https://web.archive.org/web/20101205230708/http://www.gametrailers.com/video/ignition-interview-shift-2/707970|url-status=live}}</ref> The game also features three new main additions: an in-helmet camera, night-time racing and the Autolog feature introduced with '']''.<ref>{{cite web |url=http://www.needforspeed.com/post/shift-2-unleashed |title=Shift 2 Unleashed |date=November 16, 2010 |publisher=Needforspeed.com |access-date=December 27, 2010 |archive-date=September 7, 2012 |archive-url=https://archive.today/20120907011306/http://www.needforspeed.com/post/shift-2-unleashed |url-status=live }}</ref> | |||
==Gameplay== | |||
''Shift 2: Unleashed'' expands on the gameplay and features introduced with the ]. It has been announced that it will contain the ] and ] among lots of other racing content, as well as several new tracks, including legendary circuits such as Bathurst and Suzuka. Other new features include night racing and an in-helmet camera, as well as the Autolog feature that was originally seen in Criterion's '']''.<ref>{{cite web |url= http://www.giantbomb.com/shift-2-unleashed/61-32253/|title=Shift 2: Unleashed |date= |publisher=] |accessdate=2010-01-05 }}</ref> The game will also feature a new physics engine, new elite handling model and more control over all the controller settings (sensitivity, deadzones, steering aids etc.).<ref>{{cite web |url=http://onlineracedriver.com/2010/12/03/need-for-speed-shift-2-unleashed-details-and-previews/ |title=Need for Speed: Shift 2 Unleashed – details and previews |date=2010-12-03 |publisher=] |accessdate=2010-01-05}}</ref><ref>{{cite web |url=http://www.virtualr.net/need-for-speed-shift-2-unleashed-producer-interview/ |title=Need for Speed Shift 2 Unleashed – producer Interview |date=2010-11-29 |publisher=] |accessdate=2010-01-05}}</ref> | |||
As of 2021, download versions of the game are no longer available for purchase in any online stores, and online play was shut down on September 1.<ref>{{Cite web|last=EA_David|date=May 31, 2021|title=An-announcement-about-some-older-NFS-titles|url=https://answers.ea.com/t5/Other-Need-for-Speed-Games/An-announcement-about-some-older-NFS-titles/td-p/10386697|access-date=June 15, 2021|website=EA Answers HQ|archive-date=November 13, 2021|archive-url=https://web.archive.org/web/20211113025639/https://answers.ea.com/t5/Other-Need-for-Speed-Games/An-announcement-about-some-older-NFS-titles/td-p/10386697|url-status=live}}</ref><ref>{{Cite web|last=Max_Joker|date=May 31, 2021|title=Sun is setting on some older NFS titles – it's not you, it's us|url=http://www.reddit.com/r/needforspeed/comments/np6uig/sun_is_setting_on_some_older_nfs_titles_its_not/|access-date=June 10, 2021|website=r/needforspeed|archive-date=June 21, 2022|archive-url=https://web.archive.org/web/20220621180344/https://www.reddit.com/r/needforspeed/comments/np6uig/sun_is_setting_on_some_older_nfs_titles_its_not/|url-status=live}}</ref> The non-download boxed EA DVD versions of the game can still be purchased from some online stores until supply runs out. | |||
It will be the first game in the '']'' series to feature more than 100 cars. It is confirmed the game will feature 145 cars from 36 manufacturers<ref name="cars">{{cite web |http://www.needforspeed.com/shift2unleashed/cars |title=Cars |date=2011-01-27|publisher=] |accessdate=2011-01-27 }}</ref> and 35 different tracks<ref>{{cite web |http://www.needforspeed.com/shift2unleashed/tracks |title=Tracks |date=2011-01-27|publisher=] |accessdate=2011-01-27 }}</ref> | |||
== |
== Gameplay == | ||
''Shift 2'' claims to redefine the racing simulator genre by delivering authentic and true-to-life dynamic crash physics, intricately detailed real-world cars, drivers and tracks.<ref name="S2U-fl">{{cite web |url=http://news.softpedia.com/news/NFS-Shift-2-Unleashed-Feature-List-and-Career-Trailer-Revealed-181110.shtml |title=NFS: Shift 2 Unleashed Feature List and Career Trailer Revealed |date=January 28, 2011 |access-date=February 28, 2011 |publisher=Softpedia |archive-date=January 31, 2011 |archive-url=https://web.archive.org/web/20110131202102/http://news.softpedia.com/news/NFS-Shift-2-Unleashed-Feature-List-and-Career-Trailer-Revealed-181110.shtml |url-status=live }}</ref> During their careers, virtual racers partake in a variety of motorsports — like drifting, muscle car racing, retro car racing, Endurance races and circuit competition (i.e. FIA GT3 European Championship) — to hone their driving skills in hopes of becoming the FIA GT1 world champion.<ref name="S2U-career">{{cite web |url=http://wot.motortrend.com/first-play-ea-shows-need-speed-shift-2-unleashed-all-about-36537.html |title=First Play: EA Shows Us What Need For Speed Shift 2 Unleashed is All About |date=March 4, 2011 |access-date=March 7, 2011 |publisher=MotorTrend |archive-date=March 8, 2011 |archive-url=https://web.archive.org/web/20110308161019/https://wot.motortrend.com/first-play-ea-shows-need-speed-shift-2-unleashed-all-about-36537.html |url-status=live }}</ref> | |||
In early July 2010 was it rumored that a sequel for ''Shift'' was in development. The direct sequel for ''Shift'' was rumored to be called "''Need for Speed: Shift 2''" and developed by ].<ref>{{cite web|url=http://news.bigdownload.com/2010/07/01/rumor-more-need-for-speed-shift-coming/ |title=Rumor: Need For Speed Shift 2 coming? |publisher=News.bigdownload.com |date=2010-07-01 |accessdate=2010-11-17}}</ref> In February 2010, did ] said another '']'' game will be released at some point during it’s fourth quarter (1 January through 31 March 2011).<ref>{{cite web|author=Wesley Yin-Poole |url=http://www.eurogamer.net/articles/nfs-shift-2-in-the-works |title=Need for Speed: SHIFT 2 in the works? |publisher=Eurogamer.net |date=2010-07-01 |accessdate=2010-11-17}}</ref> The rumors started when Chris McClure, who left Slightly Mad Studios for the ashen allure of CCP, updated his profile professional networking site Linkedin to include the work he had been doing prior to his departure. His CV read: "Mostly worked on new ] but also worked on Need For Speed Shift 2."<ref>{{cite web|last=Aiton |first=Ewan |url=http://play.tm/news/30884/cv-outs-need-for-speed-shift-2/ |title=CV outs Need for Speed Shift 2 |publisher=Play.tm |date=2010-07-01 |accessdate=2010-11-17}}</ref><ref>{{cite web|url=http://www.totalvideogames.com/Need-for-Speed-Shift-2-Unannounced/news/Need-For-Speed-Shift-2-Mooted-15428.html |title=Need For Speed Shift 2 Mooted News |publisher=Totalvideogames.com |date= |accessdate=2010-11-17}}</ref> ''Shift 2'' was confirmed when EA's listed in the game in their first quarter financial reportas a Q4 2011 title (i.e. Q1 2011 in calendar year) for consoles and PC.<ref>{{cite web |url=http://www.gamespot.com/pc/action/deadspace2/news.html?sid=6272151 |title=Crysis 2 delayed, Need for Speed Shift 2 announced |author=Brendan Sinclair |date=2010-08-03 |publisher=] |accessdate=2010-08-05 }}</ref> | |||
In the career mode, Vaughn Gittin, a ] Champion guides the player through his career, customizing the car, Autolog, teaching the player how to drift, so the player would head on to the ] and the Works series. Then, he begins to move on to the ]. Gittin also will be in the Muscle series. The career mode also features the Formula D driver ] in Retro series, ] in Time Attack and Drag Racing (DLC) series, Eric and Marc Kozeluh in Standing Mile (DLC) series, ] in the Works series, Patrik Söderlund in the FIA GT3 series, ] in the endurance series, Matt Powers in the Legends (DLC) series, and ] in the FIA GT1 series. These racers even wager their own cars to the player as prize cars, should the player win their respective championships. | |||
The game was officially announced as ''Shift 2: Unleashed'' on 16 November 2010 with a teaser trailer, the same day as '']'' was released in the US .''Shift 2'' brings an "all-new" rendering engine and a "massive" graphics overhaul. "With an innovative helmet camera view simulating the physical experience of driving at 200mph, the thrilling experience of night racing and authentic degradation of tracks and cars, this is tomorrow's sim for today's adrenaline fuelled racer." said EA at the press time. "''Shift 2'' is redefining immersive racing by blending the rush of tearing up the track at unbelievable speeds with the emotional experience of competitive battle" said executive producer Marcus Nilsson. "We are also working closely with real-world performance drivers to ensure that ''Shift 2 Unleashed'' captures their experience and becomes the benchmark in authentic racing action." Two weeks before ''Shift 2'' was announced did EA executive Patrick Soderlund said, "We think we can compete and ultimately become market leading in the simulation authentic motorsport segment. One of the strongest points we have is, apart from the fact we have a very talented developer working with us and we now have an established brand underneath the ''NFS'' umbrella in that segment, we also have the advantage of being a multi-platform offering. ] can only be bought on Xbox and ] is only available on PlayStation. We're the only one right now that is of a significant weight that can offer something up on all those platforms."<ref>{{cite web|author=Wesley Yin-Poole |url=http://www.eurogamer.net/articles/2010-11-16-need-for-speed-shift-2-announced |title=Shift 2 Unleashed announced |publisher=Eurogamer.net |date=2010-11-02 |accessdate=2010-11-17}}</ref><ref name="Shift 2 Unleashed">{{cite web |url= http://www.needforspeed.com/post/shift-2-unleashed |title=Shift 2 Unleashed |date=2010-11-16 |publisher=] |accessdate=2010-12-27 }}</ref> | |||
As well as an in-car camera view, ''Shift 2'' includes a 'helmet-camera' in which the player's viewpoint is from their driver. The helmet cam moves with the head of the driver, being drawn from side to side as the car takes corners and jerking forward when the player crashes. As the car comes up to higher speeds, the edges of the screen will become blurred to simulate the tunnel-vision effect that drivers suffer when racing.<ref name="S2U-nd">{{cite web |url=http://www.pcgamer.com/2011/01/28/new-need-for-speed-shift-2-details-screens-and-trailer/ |title=New Need for Speed: Shift 2 details, screens and trailer |date=January 28, 2011 |access-date=February 18, 2011 |publisher=PCGamer |archive-date=January 31, 2011 |archive-url=https://web.archive.org/web/20110131094830/http://www.pcgamer.com/2011/01/28/new-need-for-speed-shift-2-details-screens-and-trailer |url-status=live }}</ref> ''Shift 2'''s night racing also appears to be more advanced, with headlights dimming or turning off completely if damaged, further narrowing the player's view.<ref>{{cite web|url=http://www.gamepro.com/article/previews/218546/pax-east-shift-2-unleashed-preview/ |title=PAX East: Shift 2: Unleashed Preview |date=March 17, 2011 |access-date=March 22, 2011 |publisher=GamePro|archive-url=https://web.archive.org/web/20111015095325/http://www.gamepro.com/article/previews/218546/pax-east-shift-2-unleashed-preview/|url-status=dead |archive-date=October 15, 2011}}</ref> | |||
Marcus Nilsson, producer of the game, said that ''Shift 2'' won't match ]'s 60 frames per second performance, but indicated it will be a far more vibrant game as a result. "You have to make a choice with today's tech. Either you go for - and this is harsh but it's what I think - the bland graphics of ] and ], or you try to push the bar for what consoles can do." said Nilsson.<ref>{{cite web|url=http://www.computerandvideogames.com/article.php?id=276019 |title=News: 'Bland' Gran Turismo, Forza graphics avoided by NFS: Shift 2 - dev |publisher=ComputerAndVideoGames.com |date= |accessdate=2010-11-17}}</ref> | |||
The Autolog system is now 'Need for Speed DNA'. The system appears in ''Shift 2'' in a more-or-less identical design to the original, but includes extra features that they not only provide track times for unique events, but also segregate data based on quick race tracks, race types and automotive disciplines. This essentially means that Autolog is more than just a system that simply displays player friend's times regardless of how, or when, they set them during their career.<ref name="S2U-nd" /> | |||
EA's Patrick Soderlund revealed that he believes ''Shift 2 Unleashed'' can outdo ''] '' when it comes to providing an "authentic driving experience".<ref>{{cite web |url=http://www.gamerzines.com/ps3/news/shift-2-to-beat-gt5.html |title=EA: SHIFT 2 Unleashed will beat Gran Turismo 5 |author=Andy Griffiths |date=2010-11-23 |publisher=] |accessdate=2010-12-23 }}</ref> Both the lead designer and executive producer of ''Shift 2'' spoke out against ''GT5'', implying that it has way too many cars.<ref>{{cite web |url=http://www.thekoalition.com/need-for-speed-shift-2-team-takes-shots-at-gt5|title=Need For Speed Shift 2 Team Takes Shots At GT5 |date= |publisher=] |accessdate=2010-12-25 }}</ref> Andy Todur, lead designer of the game, said that games like '']'' and '']'', were more like encyclopedias than games, and featured hundreds of "irrelevant cars". Todur said "You can add hundreds of cars to your game, but people will ignore most of them."<ref>{{cite web |url=http://www.escapistmagazine.com/news/view/105793-Shift-2-Unleashed-Dev-Attacks-Rivals-Over-Irrelevant-Cars |title=Shift 2: Unleashed Dev Attacks Rivals Over "Irrelevant" Cars |date=2010-12-02 |publisher=] |accessdate=2010-12-23 }}</ref><ref>{{cite web |url=http://www.lazygamer.net/nfs-shift-2-dev-rips-gt5-and-forza-a-new-one/ |title=NFS: Shift 2 dev rips GT5 and Forza a new one |date=2010-12-01 |publisher=] |accessdate=2010-12-23 }}</ref> | |||
''Shift 2'' features more than 140 licensed vehicles available for racing and tuning, a smaller number compared with racing sims such as '']'', and the 1200 cars found in '']''. However, executive producer Marcus Nilsson said the studio wanted to concentrate on having only the must-have speedsters.<ref>{{cite web |url=http://content.usatoday.com/communities/gamehunters/post/2011/02/behind-the-wheel-of-shift-2-unleashed/1 |title=Behind the wheel of 'Shift 2 Unleashed' |date=February 28, 2011 |access-date=March 1, 2011 |publisher=USA Today |archive-date=March 5, 2011 |archive-url=https://web.archive.org/web/20110305122214/http://content.usatoday.com/communities/gamehunters/post/2011/02/behind-the-wheel-of-shift-2-unleashed/1 |url-status=live }}</ref><ref>{{cite web |url=http://www.computerandvideogames.com/289755/news/shift-2-unleashed-gets-exclusive-next-gen-supercar-trailer/ |title=Shift 2: Unleashed gets exclusive 'next gen supercar' – trailer |date=February 18, 2011 |access-date=February 19, 2011 |publisher=CVG |archive-date=February 21, 2011 |archive-url=https://web.archive.org/web/20110221093224/http://www.computerandvideogames.com/289755/news/shift-2-unleashed-gets-exclusive-next-gen-supercar-trailer/ |url-status=live }}</ref> There are also 40 real-world locations including ], ] and ] as well as fictional circuits like downtown ] and ].<ref name="S2U-fl" /> | |||
''Need For Speed'' producer Jesse Abney thinks ''Shift 2: Unleashed'' will cross the racing divide to entice arcade fans as well as sim fans. Regarding the first ''Shift'', "‘accessible’ was used a lot, to the chagrin of simulation fans," the producer told NowGamer. "But you want those incremental steps to be a bit of a handholding exercise – ''Shift'' was developed as an acknowledgement that our fan base has grown up with us over 17 years. Their interests have changed. Some of them have grown up to become the race drivers we talk to today. They want that type of game. So we knew to acknowledge them and their interests, we really had to build an authentic racing game. And that’s what ''Shift'' was."<ref>{{cite web|last=Hopkins |first=Tom |url=http://www.nowgamer.com/news/5149/shift-2-for-arcade-and-sim-fans/ |title=Shift 2: 'For Arcade And Sim Fans' |publisher=Now Gamer |date=2011-02-08 |accessdate=2011-02-09}}</ref> | |||
Lead designer Andy Tudor confirmed that ''Shift 2'' doesn't feature split-screen: "There's so much going on in the game, for example we've added if you're drafting a guy now you'll get all the little bits of crap from his car, all the gravel and rubber hit the car and they can hit your windscreen and things like that. It takes a lot of development time but it's very authentic and that's the experience we want. Unfortunately that means things like split-screen aren't possible".<ref>{{cite web |url=http://www.thatvideogameblog.com/2010/11/30/interview-shift-2-unleashed-lead-designer-andy-tutor/ |title=Interview / Shift 2 Unleashed lead designer Andy Tutor |date=November 30, 2010 |access-date=March 9, 2011 |publisher=That Videogame Blog |archive-date=February 3, 2011 |archive-url=https://web.archive.org/web/20110203034529/https://www.thatvideogameblog.com/2010/11/30/interview-shift-2-unleashed-lead-designer-andy-tutor/ |url-status=dead }}</ref> | |||
===Name=== | |||
Marcus Nilsson, the executive producer of ''Shift 2: Unleashed'', said this about why they decide to drop the ''Need for Speed'' name for ''Shift 2'', "If you think about the ''Need for Speed'' games you've played; '']'', '']'', '']'', they're very arcadey and action-oriented. ''Shift'' is going after a different audience, a sim audience, and it's about driving cars the way they feel in real life. So to not confuse the consumer - don't take me wrong, ''Shift 2: Unleashed'' is still a ''Need for Speed'' game inside the ''Need for Speed'' family, but that family has different legs. ''Hot Pursuit'' fits the action games; ''Shift 2'' is sim-like." Nilsson also said that Slightly Mad Studios has worked with the feedback from critics, "AI was a big one; it was too aggressive. Handling on really fast cars was another one, and we've worked very hard on the physics model for ''Shift 2''. We've basically just improved across the board."About the handling model, did he say "''Shift 2'' is going to be a sim experience probably unlike anything you've ever experienced before."<ref name="Interview-GZ">{{cite web |url=http://www.gamerzines.com/ps3/previews/shift-2-unleashed-interview.html |title=INTERVIEW: Shift 2: Unleashed |author=David Scammell |date=2010-12-02 |publisher=] |accessdate=2010-12-23 }}</ref> | |||
== |
== Development == | ||
In early July 2010 it was rumored that a sequel for ''Shift'' was in development, called "''Need for Speed: Shift 2''" and to be developed by ].<ref>{{cite web |url=http://news.bigdownload.com/2010/07/01/rumor-more-need-for-speed-shift-coming/ |title=Rumor: Need For Speed Shift 2 coming? |publisher=News.bigdownload.com |date=July 1, 2010 |access-date=November 17, 2010 |archive-date=July 29, 2010 |archive-url=https://web.archive.org/web/20100729130517/http://news.bigdownload.com/2010/07/01/rumor-more-need-for-speed-shift-coming/ |url-status=dead }}</ref> In February 2010, ] said another '']'' game will be released at some point during its fourth quarter (January 1 through March 31, 2011).<ref>{{cite web |author=Wesley Yin-Poole |url=http://www.eurogamer.net/articles/nfs-shift-2-in-the-works |title=Need for Speed: SHIFT 2 in the works? |publisher=Eurogamer.net |date=July 1, 2010 |access-date=November 17, 2010 |archive-date=August 1, 2010 |archive-url=https://web.archive.org/web/20100801054625/http://www.eurogamer.net/articles/nfs-shift-2-in-the-works |url-status=live }}</ref> The rumors started when Chris McClure, who left Slightly Mad Studios for CCP, updated his profile on professional networking site Linkedin to include the work he had been doing prior to his departure. His CV read: "Mostly worked on new ] but also worked on Need For Speed Shift 2."<ref>{{cite web |last=Aiton |first=Ewan |url=http://play.tm/news/30884/cv-outs-need-for-speed-shift-2/ |title=CV outs Need for Speed Shift 2 |publisher=Play.tm |date=July 1, 2010 |access-date=November 17, 2010 |url-status=dead |archive-url=https://web.archive.org/web/20101127202858/http://play.tm/news/30884/cv-outs-need-for-speed-shift-2/ |archive-date=November 27, 2010 }}</ref><ref>{{cite web |url=http://www.totalvideogames.com/Need-for-Speed-Shift-2-Unannounced/news/Need-For-Speed-Shift-2-Mooted-15428.html |title=Need For Speed Shift 2 Mooted News |publisher=Totalvideogames.com |access-date=November 17, 2010 |url-status=dead |archive-url=https://web.archive.org/web/20120308095009/http://www.totalvideogames.com/Need-for-Speed-Shift-2-Unannounced/news/Need-For-Speed-Shift-2-Mooted-15428.html |archive-date=March 8, 2012 }}</ref> ''Shift 2'' was confirmed when EA listed the game in their first quarter financial report as a Q4 2011 title (i.e. Q1 2011 in calendar year) for consoles and PC.<ref>{{cite web |url=http://www.gamespot.com/pc/action/deadspace2/news.html?sid=6272151 |title=Crysis 2 delayed, Need for Speed Shift 2 announced |author=Brendan Sinclair |date=August 3, 2010 |publisher=] |access-date=August 5, 2010 }}</ref> | |||
At the press time did EA say "''Shift 2: Unleashed'' also incorporates the next generation of ''Need for Speed'' Autolog - the groundbreaking network that connects friends for epic head-to-head races and compares player stats for the ultimate social racing competition."<ref name="Shift 2 Unleashed"/> Marcus Nilson said that Autolog has changes since ''Hot Pursuit'', "Yeah. You racing in the game becomes the fuel for other people to race, it's brilliant. Slightly Mad Studios has been working with ] from really early on exchanging ideas and executing on the core tenants that Criterion came up with. We're implementing it slightly differently but integrating more into the core experience of what the game is. I don't want the game to feel like I have a career and then I can go online to compete with my friends, I want it to feel like one whole. Autolog really weaves everything together into one compelling package. If you race this game and you beat people on your friends list, that's going to give you more XP to propel you in your career."<ref name="Interview-GZ" /> | |||
The game was officially announced as ''Shift 2: Unleashed'' on November 16, 2010, with a teaser trailer, the same day as '']'' was released in the US . ''Shift 2'' brings an "all-new" rendering engine and a "massive" graphics overhaul. "With an innovative helmet camera view simulating the physical experience of driving at 200mph, the thrilling experience of night racing and authentic degradation of tracks and cars, this is tomorrow's sim for today's adrenaline fuelled racer." said EA at the press time. "Shift 2 is redefining immersive racing by blending the rush of tearing up the track at unbelievable speeds with the emotional experience of competitive battle", said executive producer Marcus Nilsson. "We are also working closely with real-world performance drivers to ensure that ''Shift 2 Unleashed'' captures their experience and becomes the benchmark in authentic racing action." Two weeks before ''Shift 2'' was announced did EA executive Patrick Soderlund said, "We think we can compete and ultimately become market leading in the simulation authentic motorsport segment. One of the strongest points we have is, apart from the fact we have a very talented developer working with us and we now have an established brand underneath the ''NFS'' umbrella in that segment, we also have the advantage of being a multi-platform offering. ] can only be bought on Xbox and '']'' is only available on PlayStation. We're the only one right now that is of a significant weight that can offer something up on all those platforms."<ref>{{cite web |author=Wesley Yin-Poole |url=http://www.eurogamer.net/articles/2010-11-16-need-for-speed-shift-2-announced |title=Shift 2 Unleashed announced |publisher=Eurogamer.net |date=November 2, 2010 |access-date=November 17, 2010 |archive-date=November 19, 2010 |archive-url=https://web.archive.org/web/20101119071256/http://www.eurogamer.net/articles/2010-11-16-need-for-speed-shift-2-announced |url-status=live }}</ref><ref name="Shift 2 Unleashed">{{cite web |url=http://www.needforspeed.com/post/shift-2-unleashed |title=Shift 2 Unleashed |date=November 16, 2010 |publisher=Needforspeed.com |access-date=December 27, 2010 |archive-date=September 7, 2012 |archive-url=https://archive.today/20120907011306/http://www.needforspeed.com/post/shift-2-unleashed |url-status=live }}</ref> | |||
===Spin-off=== | |||
] wants to establish ''Shift'' as a new franchise when ''Shift 2: Unleashed'' will be released in March. The ] was part of the ''Need for Speed'' family, but the sequel will branch out in order to win over simulation racer fans and compete with genre rival '']''. {{cquote|“''Shift'' is still part of the ''Need for Speed'' family, but it offers a very different experience from our traditional ''Need for Speed'' action racers. With ''Shift 2: Unleashed'', we aim to redefine sim racing so that fans get as close to the feeling of real racing as possible. Sim racers are proving very popular with consumers – '']'' and '']'' have done great numbers. The game will still embody the core values of ''Need for Speed'', but we want to establish ''Shift'' as our clearly defined simulation racer. Our ''Need for Speed'' strategy is to create the best racing and driving experiences for all racing fans. The use of ''Shift'' as a franchise name is reflective of our desire to establish it as the best simulation racer in the market with its own unique, distinct positioning.” EA’s racing and action business lead Colin Blackwood told MCV.<ref>{{cite web|last=Batchelor |first=James |url=http://www.mcvuk.com/news/42815/EAs-Shift-set-for-NFS-IP-spin-off |title=EA's Shift set for NFS IP spin-off |publisher=MCV |date=2011-02-01 |accessdate=2011-02-08}}</ref>}} | |||
Marcus Nilsson, producer of the game, said that ''Shift 2'' won't match ]'s 60 frames per second performance, but indicated it will be a far more vibrant game as a result. "You have to make a choice with today's tech. Either you go for – and this is harsh but it's what I think – the bland graphics of ] and ], or you try to push the bar for what consoles can do." said Nilsson.<ref>{{cite web |url=http://www.computerandvideogames.com/article.php?id=276019 |title=News: 'Bland' Gran Turismo, Forza graphics avoided by NFS: Shift 2 – dev |publisher=ComputerAndVideoGames.com |access-date=November 17, 2010 |archive-date=November 18, 2010 |archive-url=https://web.archive.org/web/20101118021213/http://www.computerandvideogames.com/article.php?id=276019 |url-status=live }}</ref> | |||
==Marketing and release== | |||
The game was set for a release in North America on 8 March 2011 and in Europe on 10 March, according to many websites, include ] and ].<ref>{{cite web |url=http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=88440|title=Shift 2 Unleashed Limited Edition - NA GameStop |date=|publisher=] |accessdate=2010-01-05 }}</ref><ref>{{cite web |url=http://www.gamespot.com/pc/driving/needforspeedshift2/index.html?tag=result%3Btitle%3B0 |title=Shift 2 Unleashed - GameSpot|date=|publisher=] |accessdate=2010-01-05 }}</ref><ref>{{cite web |url=http://gamestop.no/HSALE2010/index.html|title=Shift 2: Unleashed Limited Edition – Norwegian GameStop|date=|publisher=] |accessdate=2010-01-05 }}</ref> On 4 January 2011, EA confirmed that the game will be released on 10 March 2011 in Europe<ref name="WP">{{cite web |title='Need for Speed: Shift 2 Unleased' (ALL) Gets Euro Date |url=http://worthplaying.com/article/2011/1/4/news/79122/ |date=2011-01-04 |author=Rainier |publisher=] |accessdate=2011-01-11 }}</ref>, however, on 13 January, EA confirmed that the game will be released on 24 March 2011 in Europe, on 25 March in UK and on 29 March in US.<ref name="S2U-release"></ref>. On 18 February 2011, EA confirmed that the game is delayed & will now be released on 31 March 2011 in Europe, on April 1 2011 in UK and on 29 March 2011 in US.<ref>{{cite web |url=http://www.eurogamer.net/articles/2011-02-18-shift-2-unleashed-delayed-by-a-week |title=Shift 2: Unleashed delayed by a week |date=2010-12-16 |publisher=] |accessdate=2011-02-18 }}</ref> In addition to the Standard edition, a ''Limited Edition'' of the game has been announced, which is available only through pre-order. The ''Limited Edition'' features numerous bonuses over the Standard edition, including exclusive packaging, instant access to three exclusive cars plus an additional 40 career race events.<ref>{{cite web |url=http://www.needforspeed.com/post/pre-order-shift-2-unleashed%E2%84%A2-today-secure-your-limited-edition-copy |title=Pre-order SHIFT 2 UNLEASHED™ today to secure your Limited Edition Copy |date=2010-12-16 |publisher=] |accessdate=2010-12-23 }}</ref> | |||
EA's Patrick Soderlund revealed that he believes ''Shift 2: Unleashed'' can outdo ''] '' when it comes to providing an "authentic driving experience".<ref>{{cite web |url=http://www.gamerzines.com/ps3/news/shift-2-to-beat-gt5.html |title=EA: SHIFT 2 Unleashed will beat Gran Turismo 5 |author=Andy Griffiths |date=November 23, 2010 |publisher=GamerZines |access-date=December 23, 2010 |url-status=dead |archive-url=https://web.archive.org/web/20110506013412/http://www.gamerzines.com/ps3/news/shift-2-to-beat-gt5.html |archive-date=May 6, 2011 }}</ref> Both the lead designer and executive producer of ''Shift 2'' spoke out against ''GT5'', implying that it has way too many cars.<ref>{{cite web|url=http://www.thekoalition.com/need-for-speed-shift-2-team-takes-shots-at-gt5 |title=Need For Speed Shift 2 Team Takes Shots At GT5 |publisher=The Koalition |access-date=December 25, 2010 |url-status=dead |archive-url=https://web.archive.org/web/20101231082558/http://www.thekoalition.com/need-for-speed-shift-2-team-takes-shots-at-gt5 |archive-date=December 31, 2010 }}</ref> Andy Tudor, lead designer of the game, said that games like '']'' and '']'', were more like encyclopedias than games, and featured hundreds of "irrelevant cars". Tudor said "You can add hundreds of cars to your game, but people will ignore most of them."<ref>{{cite web |url=http://www.escapistmagazine.com/news/view/105793-Shift-2-Unleashed-Dev-Attacks-Rivals-Over-Irrelevant-Cars |title=Shift 2: Unleashed Dev Attacks Rivals Over "Irrelevant" Cars |date=December 2, 2010 |publisher=] |access-date=December 23, 2010 |archive-date=August 29, 2011 |archive-url=https://web.archive.org/web/20110829180706/http://www.escapistmagazine.com/news/view/105793-Shift-2-Unleashed-Dev-Attacks-Rivals-Over-Irrelevant-Cars |url-status=dead }}</ref><ref>{{cite web |url=http://www.lazygamer.net/nfs-shift-2-dev-rips-gt5-and-forza-a-new-one/ |archive-url=https://archive.today/20110817022528/http://www.lazygamer.net/nfs-shift-2-dev-rips-gt5-and-forza-a-new-one/ |url-status=dead |archive-date=August 17, 2011 |title=NFS: Shift 2 dev rips GT5 and Forza a new one |date=December 1, 2010 |publisher=Lazygamer |access-date=December 23, 2010 }}</ref> | |||
] and '']'' introduced the ''PLAY A PRO SWEEPSTAKES'', a contest that gives the winner chance to win a trip to attend the ] in ], California on April 8 and 9 2011, available to residents of the United States only. The grand prize winner will receive roundtrip coach-class air transportation for two adults from a major U.S. gateway airport nearest winner’s home (as determined by Sponsors in their sole discretion) to Long Beach, California; hotel accommodations for two nights (two rooms, standard double occupancy) at a hotel selected by Sponsors; two tickets and two pit passes to the Formula Drift in Long Beach on April 8 and 9, 2011; transportation to and from the airport, hotel and event; and an opportunity to play against an Alpinestars drift driver in ''Shift 2: Unleashed''.<ref>{{cite web|url=http://www.needforspeed.com/post/alpinestars-need-speed-presents-play-pro-sweepstakes?source=shift2 |title=Alpinestars & Need for Speed Presents the PLAY A PRO SWEEPSTAKES |publisher=Needforspeed.com |date=2011-02-07 |accessdate=2010-02-08}}</ref> | |||
''Need for Speed'' producer Jesse Abney thought that ''Shift 2: Unleashed'' will cross the racing divide to entice arcade fans as well as sim fans. Regarding the first ''Shift'', "'accessible' was used a lot, to the chagrin of simulation fans," the producer told NowGamer. "But you want those incremental steps to be a bit of a handholding exercise – ''Shift'' was developed as an acknowledgement that our fan base has grown up with us over 17 years. Their interests have changed. Some of them have grown up to become the race drivers we talk to today. They want that type of game. So we knew to acknowledge them and their interests, we really had to build an authentic racing game. And that's what ''Shift'' was."<ref>{{cite web|last=Hopkins |first=Tom |url=http://www.nowgamer.com/news/5149/shift-2-for-arcade-and-sim-fans/ |title=Shift 2: 'For Arcade And Sim Fans' |publisher=Now Gamer |date=February 8, 2011 |access-date=February 9, 2011 }}{{dead link|date=June 2016|bot=medic}}{{cbignore|bot=medic}}</ref> | |||
===Trailers=== | |||
In addition to the trailer shown at the official reveal, four other game trailers have been released so far, each revealing new aspects of the game. One trailer promoted the launch date, which also show the actual gameplay for the first time to public.<ref name="S2U-release"></ref> One trailer promoted the ''Limited Edition'' of the game.<ref>{{cite web |url=http://www.needforspeed.com/post/shift-2-unleashed%E2%84%A2-limited-edition-trailer |title=SHIFT 2 Unleashed™ Limited Edition Trailer |date=2011-01-21 |publisher=Needforspeed.com |accessdate=2011-21-28 }}</ref> A Career trailer was released in the end of January 2011, which was the same day as the official webside for ''Shift 2'' launched.<ref>{{cite web |url=http://www.needforspeed.com/post/shift-2-unleashed%E2%84%A2-career-trailer?source=shift2 |title=SHIFT 2 Unleashed™ Career Trailer |date=2011-01-26 |publisher=needforspeed.com |accessdate=2011-21-28 }}</ref> A video clip of ''Shift 2: Unleashed'' surfaced showing off a Team BMW race around a circuit in sunny Miami, the footage is from a GTTV show in which brand new gameplay was shown.<ref>{{cite web |url=http://www.computerandvideogames.com/287384/news/need-for-speed-shift-2-gameplay-video-shows-miami/ |title=Need for Speed Shift 2 gameplay video shows Miami |date=2011-02-06 |publisher=CVG |accessdate=2011-02-08 }}</ref> | |||
Lead designer, Andy Tudor said ''Shift 2: Unleashed'' is injecting "emotional and social aspects" into the sequel, which take it beyond "being a numbers game". "The simulation genre, really, is just a numbers game at the moment; it's all about, 'We've got the greatest physics engine, and we're going to add 1,000 cars, tracks etcetera.' It's quite a dry experience. We want to turn that on its head, by adding in social features, such as Autolog. I've gone on record before saying ''GT5'' and ''Forza'' are on pedestals at the moment: everyone believes they are the games to beat. They have great products, but they stop at being a numbers game, a mathematical simulation of great physics, whereas we go beyond that with the emotional and social aspects."<ref>{{cite web |url=http://www.strategyinformer.com/news/11209/slighty-mad-racing-sim-quite-dry-shift-2-turns-that-on-its-head |title={{sic|Slig|hty|nolink=y}} Mad: Racing sim 'quite dry', Shift 2 turns that "on its head" |date=February 28, 2011 |access-date=March 1, 2011 |publisher=StrategyInformer |url-status=dead |archive-url=https://web.archive.org/web/20120318022530if_/http://www.strategyinformer.com/news/11209/slighty-mad-racing-sim-quite-dry-shift-2-turns-that-on-its-head |archive-date=March 18, 2012 }}</ref><ref>{{cite web |url=https://www.theguardian.com/technology/gamesblog/2011/feb/28/gamesblog-live-andy-tudor |title=Gamesblog Live: Need for Speed Shift 2's Andy Tudor on simulation versus emotion |date=February 28, 2011 |access-date=March 1, 2011 |publisher=Guardian UK |archive-date=October 9, 2015 |archive-url=https://web.archive.org/web/20151009193600/http://www.theguardian.com/technology/gamesblog/2011/feb/28/gamesblog-live-andy-tudor |url-status=live }}</ref> | |||
==Reception== | |||
===Preview === | |||
''Shift 2: Unleashed'' was well received by ], ], ] and many other critics at their preview of the game in London.<ref name="Preview-GS">{{cite web |url=http://www.gamespot.com/ps3/driving/needforspeedshift2/news.html?sid=6284587&mode=previews |title=Shift 2 Unleashed Hands-on |date=2010-11-29 |publisher=] |accessdate=2010-12-25 }}</ref><ref name="Preview-GT">{{cite web |url=http://www.gametrailers.com/video/ignition-interview-shift-2/707970|title=Shift 2 Unleashed - Ignition Interview|date=2010-11-30 |publisher=] |accessdate=2010-12-25 }}</ref><ref>{{cite web |url=http://www.needforspeed.com/post/shift-2-unleashed-media-reaction|title=SHIFT 2 UNLEASHED Media Reaction|date=2010-11-30 |publisher=] |accessdate=2010-12-23 }}</ref><ref>{{cite web |url=http://www.joystiq.com/2010/11/30/shift-2-unleashed-preview/ |title=Shift 2 Unleashed preview: The new look of racing sims |date=2010-11-30 |publisher=] |accessdate=2010-12-23 }}</ref><ref>{{cite web |url=http://www.totalvideogames.com/Shift-2-Unleashed/preview-15837.html/ |title=Shift 2: Unleashed - Hands On Preview |date=2010-11-30 |publisher=] |accessdate=2010-12-23 }}</ref><ref>{{cite web |url=http://www.destructoid.com/hands-on-need-for-speed-shift-2-unleashed-188665.phtml |title=Hands-on: Need for Speed Shift 2: Unleashed |date=2010-11-30 |publisher=] |accessdate=2010-12-23 }}</ref> ] examines several key features in the game, including Autolog, the Helmet Cam, and crashes. They asked , is it "the best sim racer yet?"<ref>{{cite web |url=http://www.computerandvideogames.com/287221/previews/shift-2-unleashed-the-best-sim-racer-yet/ |title=Shift 2: Unleashed - The best sim racer yet? |date=2011-02-06 |publisher=Computer and Videogames |accessdate=2011-02-08 }}</ref> | |||
Marcus Nilson said that Autolog has changes since ''Hot Pursuit'', "Yeah. You racing in the game becomes the fuel for other people to race, it's brilliant. Slightly Mad Studios has been working with ] from really early on exchanging ideas and executing on the core tenets that Criterion came up with. We're implementing it slightly differently but integrating more into the core experience of what the game is. I don't want the game to feel like I have a career and then I can go online to compete with my friends, I want it to feel like one whole. Autolog really weaves everything together into one compelling package. If you race this game and you beat people on your friends list, that's going to give you more XP to propel you in your career."<ref name="Interview-GZ" /> | |||
==References== | |||
=== Spin-off === | |||
Marcus Nilsson, the executive producer of ''Shift 2: Unleashed'', said this about why they decide to drop the ''Need for Speed'' name for ''Shift 2'', "If you think about the ''Need for Speed'' games you've played; '']'', '']'', '']'', they're very arcadey and action-oriented. ''Shift'' is going after a different audience, a sim audience, and it's about driving cars the way they feel in real life. So to not confuse the consumer – don't take me wrong, ''Shift 2: Unleashed'' is still a ''Need for Speed'' game inside the ''Need for Speed'' family, but that family has different legs. ''Hot Pursuit'' fits the action games; ''Shift 2'' is sim-like."<ref name="Interview-GZ">{{cite web |url=http://www.gamerzines.com/ps3/previews/shift-2-unleashed-interview.html |title=INTERVIEW: Shift 2: Unleashed |author=David Scammell |date=December 2, 2010 |publisher=GamerZines |access-date=December 23, 2010 |url-status=dead |archive-url=https://web.archive.org/web/20101226090859/http://www.gamerzines.com/ps3/previews/shift-2-unleashed-interview.html |archive-date=December 26, 2010 }}</ref> | |||
EA wanted to establish ''Shift'' as a new franchise when ''Shift 2: Unleashed'' was released in March. The ] was part of the ''Need for Speed'' family, but the sequel branches out in order to win over simulation racer fans and compete with genre rival '']''. {{cquote|"''Shift'' is still part of the ''Need for Speed'' family, but it offers a very different experience from our traditional ''Need for Speed'' action racers. With ''Shift 2: Unleashed'', we aim to redefine sim racing so that fans get as close to the feeling of real racing as possible. Sim racers are proving very popular with consumers – '']'' and '']'' have done great numbers. The game will still embody the core values of ''Need for Speed'', but we want to establish ''Shift'' as our clearly defined simulation racer. Our ''Need for Speed'' strategy is to create the best racing and driving experiences for all racing fans. The use of ''Shift'' as a franchise name is reflective of our desire to establish it as the best simulation racer in the market with its own unique, distinct positioning." EA's racing and action business lead Colin Blackwood told MCV.<ref>{{cite web |last=Batchelor |first=James |url=http://www.mcvuk.com/news/42815/EAs-Shift-set-for-NFS-IP-spin-off |title=EA's Shift set for NFS IP spin-off |publisher=MCV |date=2011-02-01 |access-date=2011-02-08 |url-status=dead |archive-url=https://web.archive.org/web/20110206145614/http://www.mcvuk.com/news/42815/EAs-Shift-set-for-NFS-IP-spin-off |archive-date=2011-02-06 }}</ref>}} | |||
== Soundtrack == | |||
''Shift 2 Unleashed'' contains original soundtracks played during main menu, loading screen, and replay, composed by ], ], Troels Folmann, ], and ]. Unlike previous ''Need for Speed'' franchise games, the ''Shift 2: Unleashed'' soundtrack contains the list of shorter licensed songs, containing ten songs from each band. | |||
== Marketing and release == | |||
The game was set for a release in North America on March 8, 2011, and in Europe on March 10, according to many websites, include ] and ].<ref>{{cite web |url=http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=88440 |title=Shift 2 Unleashed Limited Edition – NA GameStop |publisher=] |access-date=January 5, 2010 |archive-date=March 14, 2011 |archive-url=https://web.archive.org/web/20110314132653/http://www.gamestop.com/ps3/games/shift-2-unleashed-limited-edition/88440 |url-status=dead }}</ref><ref>{{cite web|url=http://www.gamespot.com/pc/driving/needforspeedshift2/index.html?tag=result%3Btitle%3B0 |archive-url=https://archive.today/20130123234634/http://www.gamespot.com/pc/driving/needforspeedshift2/index.html?tag=result;title;0 |url-status=dead |archive-date=January 23, 2013 |title=Shift 2 Unleashed – GameSpot |publisher=] |access-date=January 5, 2010 }}</ref><ref>{{cite web|url=http://gamestop.no/HSALE2010/index.html|title=Shift 2: Unleashed Limited Edition – Norwegian GameStop|publisher=]|access-date=January 5, 2010|archive-date=December 29, 2010|archive-url=https://web.archive.org/web/20101229074257/http://www.gamestop.no/HSALE2010/index.html|url-status=live}}</ref><ref name="WP">{{cite web |title='Need for Speed: Shift 2 Unleased' (ALL) Gets Euro Date |url=http://worthplaying.com/article/2011/1/4/news/79122/ |date=January 4, 2011 |author=Rainier |publisher=WorthPlaying |access-date=January 11, 2011 |archive-date=January 10, 2011 |archive-url=https://web.archive.org/web/20110110065341/http://worthplaying.com/article/2011/1/4/news/79122/ |url-status=live }}</ref> On January 13, EA announced that the game will be released on March 24, 2011, in Europe, on March 25 in UK and on March 29 in US.<ref name="S2U-release" /> In a press release issued on February 18, 2011, EA mentioned ''Shift 2: Unleashed'' has slipped a week in the Europe to March 31 and in the UK to April 1.<ref name="eu-release" /> | |||
In addition to the Standard edition, a ''Limited Edition'' of the game had been announced, which was originally available only through pre-order. The ''Limited Edition'' features numerous bonuses over the Standard edition, including exclusive packaging, instant access to three exclusive cars plus an additional 40 career race events.<ref>{{cite web |url=http://www.needforspeed.com/post/pre-order-shift-2-unleashed%E2%84%A2-today-secure-your-limited-edition-copy |title=Pre-order SHIFT 2 UNLEASHED today to secure your Limited Edition Copy |date=December 16, 2010 |publisher=Needforspeed.com |access-date=December 23, 2010 |archive-date=September 5, 2012 |archive-url=https://archive.today/20120905115418/http://www.needforspeed.com/post/pre-order-shift-2-unleashed%E2%84%A2-today-secure-your-limited-edition-copy |url-status=live }}</ref> Coinciding with a shutdown of the Need For Speed Network on March 15, 2018, the ''Limited Edition'' content can no longer be unlocked on a new game or if a player's save file doesn't already contain the additional content. If a save file already contains the additional content, it will still work. The ''Limited Edition'' was removed from Origin and Steam online stores, but some other online stores still have the ''Limited Edition'' EA DVD for sale (only now it won't work).<ref>{{Cite web|url = https://www.ea.com/service-updates/i-q|title = I-Q|date = June 18, 2021|access-date = October 13, 2019|archive-date = October 13, 2019|archive-url = https://web.archive.org/web/20191013223132/https://www.ea.com/service-updates/i-q|url-status = live}}</ref> | |||
] and '']'' introduced the ''Play a Pro Sweepstakes'', a contest that gives the winner chance to win a trip to attend the ] in ], California on April 8 and 9, 2011, available to residents of the United States only. The winner will receive a trip to Long Beach, California and pit passes to the Formula Drift in Long Beach and an opportunity to play against an Alpinestars drift driver in ''Shift 2: Unleashed''.<ref>{{cite web |url=http://www.needforspeed.com/post/alpinestars-need-speed-presents-play-pro-sweepstakes?source=shift2 |title=Alpinestars & Need for Speed Presents the PLAY A PRO SWEEPSTAKES |publisher=Needforspeed.com |date=February 7, 2011 |access-date=February 8, 2010 |archive-date=February 9, 2011 |archive-url=https://web.archive.org/web/20110209021753/http://www.needforspeed.com/post/alpinestars-need-speed-presents-play-pro-sweepstakes?source=shift2 |url-status=live }}</ref> | |||
EA had an exposition for ''Shift 2: Unleashed'' at ], where ''Shift 2: Unleashed'' had two ] racing seats set up each with its own 103" plasma TV, and several other stations. Pre-ordering ''Shift 2: Unleashed'' at PAX EAST, includes ''Shift 2: Unleashed'' branded ear bud head phones and a T-shirt as pre-order bonus.<ref>{{cite web |url=http://www.needforspeed.com/post/shift-2-unleashed-going-pax-east?source=shift2 |title=SHIFT 2 UNLEASHED IS GOING TO PAX EAST! |date=March 8, 2010 |access-date=March 12, 2011 |publisher=Needforspeed.com |archive-date=September 9, 2012 |archive-url=https://archive.today/20120909213643/http://www.needforspeed.com/post/shift-2-unleashed-going-pax-east?source=shift2 |url-status=live }}</ref> | |||
=== Trailers === | |||
In addition to the trailer shown at the official reveal, four other game trailers have been released so far, each revealing new aspects of the game. One trailer promoted the launch date, which also shows the actual gameplay for the first time to public, an in-car racing sequence between McPhillamy Park to Forrest's Elbow at the Mt Panorama circuit, Bathurst.<ref name="S2U-release" /> One trailer promoted the ''Limited Edition'' of the game.<ref>{{cite web |url=http://www.needforspeed.com/post/shift-2-unleashed%E2%84%A2-limited-edition-trailer |title=SHIFT 2 Unleashed Limited Edition Trailer |date=January 21, 2011 |publisher=Needforspeed.com |access-date=February 8, 2011 |archive-date=July 14, 2011 |archive-url=https://archive.today/20110714163354/http://www.needforspeed.com/post/shift-2-unleashed%E2%84%A2-limited-edition-trailer |url-status=live }}</ref> A Career trailer was released in the end of January 2011, which was the same day as the official website for ''Shift 2'' launched.<ref>{{cite web |url=http://www.needforspeed.com/post/shift-2-unleashed%E2%84%A2-career-trailer?source=shift2 |title=SHIFT 2 Unleashed Career Trailer |date=January 26, 2011 |publisher=needforspeed.com |access-date=February 8, 2011 |archive-date=September 7, 2012 |archive-url=https://archive.today/20120907173832/http://www.needforspeed.com/post/shift-2-unleashed%E2%84%A2-career-trailer?source=shift2 |url-status=live }}</ref> A video clip of ''Shift 2: Unleashed'' surfaced showing off a Team BMW race around a circuit in sunny Miami, the footage is from a GTTV show in which brand new gameplay was shown.<ref>{{cite web |url=http://www.computerandvideogames.com/287384/news/need-for-speed-shift-2-gameplay-video-shows-miami/ |title=Need for Speed Shift 2 gameplay video shows Miami |date=February 6, 2011 |publisher=CVG |access-date=February 8, 2011 |archive-date=February 8, 2011 |archive-url=https://web.archive.org/web/20110208185945/http://www.computerandvideogames.com/287384/news/need-for-speed-shift-2-gameplay-video-shows-miami/ |url-status=live }}</ref> | |||
The first developer diary was released on February 23, 2011, which showcased a combination of some real-life racing and gameplay. It also explains how hard Slightly Mad Studios worked to rope in real life racer in order to flesh out the real life racing experience for the game. The video also shows off night-time racing, drifting, all new helmet camera, plus real-time telemetry, what the developer calls the "most realistic" physics engine ever used in a commercial racing video game.<ref>{{cite web |url=http://www.gamepur.com/news/2859-shift-2-unleashed-first-developer-diary-out-now.html |title=Shift 2 Unleashed first developer diary out now, shows actual game footage |date=February 24, 2011 |access-date=February 24, 2011 |publisher=Gamepur |archive-date=March 17, 2012 |archive-url=https://web.archive.org/web/20120317024135/http://www.gamepur.com/news/2859-shift-2-unleashed-first-developer-diary-out-now.html |url-status=live }}</ref><ref>{{cite web |url=http://www.vg247.com/2011/02/24/first-shift-2-dev-diary-details-real-racing/ |title=First Shift 2 dev diary details "real racing" |date=February 24, 2011 |access-date=February 24, 2011 |publisher=VG247 |archive-date=February 27, 2011 |archive-url=https://web.archive.org/web/20110227213028/http://www.vg247.com/2011/02/24/first-shift-2-dev-diary-details-real-racing/ |url-status=live }}</ref> The second developer diary was released on March 7, 2011, which showcased the game's Autolog customization feature.<ref>{{cite web |url=http://www.computerandvideogames.com/292315/news/shift-2-unleashed-autolog-customisation-trailer/ |title=Shift 2 Unleashed Autolog customisation trailer |date=March 7, 2011 |access-date=March 7, 2011 |publisher=CVG |archive-date=March 10, 2011 |archive-url=https://web.archive.org/web/20110310062207/http://www.computerandvideogames.com/292315/news/shift-2-unleashed-autolog-customisation-trailer/ |url-status=live }}</ref> The third developer diary was released March 10, 2011, which showcased some of the real world's most dangerous corners in racing.<ref>{{cite web |url=http://www.gametrailers.com/video/dangerous-corners-shift-2/711555 |title=Dangerous Corners Part I |date=March 10, 2011 |access-date=March 12, 2011 |publisher=GameTrailers |archive-date=March 13, 2011 |archive-url=https://web.archive.org/web/20110313023916/http://www.gametrailers.com/video/dangerous-corners-shift-2/711555 |url-status=live }}</ref> | |||
Another trailer released was about the Pagani Huayra, which it is shown at high speeds in various circuits. | |||
== Reception == | |||
{{Video game reviews | |||
| MC = PC: 84/100<ref name=MCPC>{{cite web |url=https://www.metacritic.com/game/shift-2-unleashed/critic-reviews/?platform=pc |title=Shift 2: Unleashed for PC Reviews |website=] |publisher=] |access-date=March 13, 2012 |archive-date=October 6, 2019 |archive-url=https://web.archive.org/web/20191006040858/https://www.metacritic.com/game/pc/shift-2-unleashed |url-status=live }}</ref><br />PS3: 81/100<ref name=MCPS3>{{cite web |url=https://www.metacritic.com/game/shift-2-unleashed/critic-reviews/?platform=playstation-3 |title=Shift 2: Unleashed for PlayStation 3 Reviews |website=] |publisher=] |access-date=March 13, 2012 |archive-date=October 1, 2018 |archive-url=https://web.archive.org/web/20181001170806/https://www.metacritic.com/game/playstation-3/shift-2-unleashed |url-status=live }}</ref><br />X360: 82/100<ref name=MCX360>{{cite web |url=https://www.metacritic.com/game/shift-2-unleashed/critic-reviews/?platform=xbox-360 |title=Shift 2: Unleashed for Xbox 360 Reviews |website=] |publisher=] |access-date=March 13, 2012 |archive-date=October 6, 2019 |archive-url=https://web.archive.org/web/20191006040904/https://www.metacritic.com/game/xbox-360/shift-2-unleashed |url-status=live }}</ref><br />iOS: 72/100<ref>{{cite web |url=https://www.metacritic.com/game/shift-2-unleashed/critic-reviews/?platform=ios-iphoneipad |title=Shift 2 Unleashed for iPhone/iPad Reviews |website=] |publisher=] |access-date=November 13, 2018 |archive-date=March 31, 2019 |archive-url=https://web.archive.org/web/20190331051929/https://www.metacritic.com/game/ios/shift-2-unleashed |url-status=live }}</ref><br />iOS (iPad): 72/100<ref>{{cite web |url=https://www.metacritic.com/game/ios/shift-2-unleashed-for-ipad |title=SHIFT 2 Unleashed for iPad for iPhone/iPad Reviews |website=] |publisher=] |access-date=March 30, 2020 |archive-date=August 29, 2021 |archive-url=https://web.archive.org/web/20210829105752/https://www.metacritic.com/game/ios/shift-2-unleashed-for-ipad |url-status=dead }}</ref> | |||
| 1UP = B+<ref>{{cite web|url=http://www.1up.com/reviews/shift-2-unleashed-review|title=Shift 2: Unleashed Review for PC, PS3, 360 from 1UP.com|work=1Up.com|access-date=June 30, 2015|url-status=dead|archive-url=https://web.archive.org/web/20120802123550/http://www.1up.com/reviews/shift-2-unleashed-review|archive-date=August 2, 2012}}</ref> | |||
| EuroG = 8/10<ref name="eurogamer.net">{{cite web|url=http://www.eurogamer.net/articles/2011-03-29-shift-2-unleashed-review?page=2|title=SHIFT 2: Unleashed Review • Page 2 • Eurogamer.net|date=March 29, 2011|work=Eurogamer.net|access-date=June 30, 2015|archive-date=November 18, 2015|archive-url=https://web.archive.org/web/20151118053758/http://www.eurogamer.net/articles/2011-03-29-shift-2-unleashed-review?page=2|url-status=live}}</ref> | |||
| GSpot = 7.5/10<ref name="uk.gamespot.com">{{cite web|url=http://www.gamespot.com/reviews/shift-2-unleashed-review/1900-6306558/|title=Shift 2: Unleashed Review|author=Joseph Barron|work=GameSpot|access-date=June 30, 2015|archive-date=January 18, 2015|archive-url=https://web.archive.org/web/20150118191936/http://www.gamespot.com/reviews/shift-2-unleashed-review/1900-6306558/|url-status=live}}</ref> | |||
| GRadar = 4.5/5<ref>{{cite web|url=http://www.gamesradar.com/ps3/shift-2-unleashed/review/shift-2-unleashed-review/a-20110329124932242080/g-2010111610534993000/p-2|title=Shift 2 Unleashed review|author=GamesRadarMichaelGrimm|date=March 29, 2011|work=GamesRadar+|access-date=June 30, 2015|archive-date=March 16, 2016|archive-url=https://web.archive.org/web/20160316031148/http://www.gamesradar.com/ps3/shift-2-unleashed/review/shift-2-unleashed-review/a-20110329124932242080/g-2010111610534993000/p-2/|url-status=live}}</ref> | |||
| GTM = 60%<ref>{{Cite web|url=http://www.gamestm.co.uk/reviews/shift-2-unleashed-review/|title=GamesRadar+|access-date=August 17, 2015|archive-date=May 6, 2011|archive-url=https://web.archive.org/web/20110506021133/http://www.gamestm.co.uk/reviews/shift-2-unleashed-review/|url-status=live}}</ref> | |||
| GT = 8.9/10<ref name="gametrailers.com">{{cite web|url=http://www.gametrailers.com/game/shift-2-unleashed/13656|title=Need for Speed SHIFT 2 Unleashed|date=March 28, 2011|work=GameTrailers|access-date=June 30, 2015|archive-date=July 7, 2011|archive-url=https://web.archive.org/web/20110707105306/http://www.gametrailers.com/game/shift-2-unleashed/13656|url-status=live}}</ref> | |||
| IGN = 8.5/10<ref>{{cite web|url=http://uk.xbox360.ign.com/articles/115/1157453p1.html|title=Shift 2 Unleashed Review|work=IGN|date=March 29, 2011|access-date=June 30, 2015|archive-date=October 27, 2011|archive-url=https://web.archive.org/web/20111027000308/http://uk.xbox360.ign.com/articles/115/1157453p1.html|url-status=live}}</ref> | |||
| Play = 66% | |||
| PSM3 = 66% | |||
| TA = iOS: {{rating|2.5|5}}<ref>{{cite web |url=https://toucharcade.com/2011/08/09/shift-2-unleashed-review-asleep-at-the-wheel/ |title='Shift 2 Unleashed' Review – Asleep at the Wheel |last=Dyer |first=Mitch |date=August 9, 2011 |website=] |access-date=November 13, 2018 |archive-date=February 10, 2019 |archive-url=https://web.archive.org/web/20190210031940/https://toucharcade.com/2011/08/09/shift-2-unleashed-review-asleep-at-the-wheel |url-status=live }}</ref> | |||
}} | |||
''Shift 2: Unleashed'' was met with generally positive reviews. Aggregating review website ] gave the PC version 84/100,<ref name=MCPC /> the Xbox 360 version 82/100,<ref name=MCX360 /> the PlayStation 3 version 81/100.<ref name=MCPS3 /> | |||
'']'' rated the game an 8.9/10, saying how it "Refines the strengths of the first game and extends their value indefinitely through the competitive environment of autolog. There aren't any breakthrough new features here, but this is a racer that will constantly push you to improve and make you sweat under the pressure."<ref name="gametrailers.com" /> | |||
It gained an 8/10 rating from '']'', stating: "As an update to the previous SHIFT title, Unleashed is a significant draft forward. While the driving itself retains the boisterous character of its predecessor, there's been a considerable tightening of focus in the experience system, which makes every race feel meaningful whether you win or lose."<ref name="eurogamer.net" /> | |||
It gained a 7.5/10 rating from '']'', stating how "Shift 2 may not offer full-on simulation features, but it boasts roller-coaster thrills and a deep sense of immersion in the hectic world of racing."<ref name="uk.gamespot.com" /> | |||
The game reached number 3 in the UK sales chart.<ref>{{Cite web |url=https://www.chart-track.co.uk/index.jsp?c=p%2Fsoftware%2Fuk%2Farchive%2Findex_test.jsp&ct=110031&arch=t&lyr=2011&year=2011&week=13 |title=GFK Chart-Track |access-date=January 8, 2019 |archive-url=https://web.archive.org/web/20181220222435/http://www.chart-track.co.uk/index.jsp?c=p%2Fsoftware%2Fuk%2Farchive%2Findex_test.jsp&ct=110031&arch=t&lyr=2011&year=2011&week=13 |archive-date=December 20, 2018 |url-status=dead }}</ref> | |||
{{clear}} | |||
== References == | |||
{{Reflist}} | {{Reflist}} | ||
== External links == | |||
* {{Official website|https://www.ea.com/games/need-for-speed/need-for-speed-shift-2-unleashed}} | |||
* {{moby game|/shift-2-unleashed}} | |||
{{Need for Speed series}} | {{Need for Speed series}} | ||
{{Slightly Mad Studios}} | |||
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Latest revision as of 01:27, 24 December 2024
2011 racing video game2011 video game
Shift 2: Unleashed | |
---|---|
European cover art featuring a Nissan GT-R GT1 and a Works conversion modified Maserati GranTurismo S | |
Developer(s) | Slightly Mad Studios Straight Right (iOS) |
Publisher(s) | Electronic Arts |
Producer(s) | Marcus Nilsson |
Composer(s) | Heavy Melody Music Ramin Djawadi Troels Folmann Stephen Baysted Mick Gordon Mike Reagan |
Series | Need for Speed |
Platform(s) | Microsoft Windows PlayStation 3 Xbox 360 iOS |
Release | Microsoft Windows, PlayStation 3 & Xbox 360 iOS
|
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Shift 2: Unleashed (also known as Need for Speed: Shift 2 – Unleashed) is a racing video game, the seventeenth installment of the Need for Speed series. It was developed by Slightly Mad Studios and published by Electronic Arts. The game serves as a direct sequel to Need for Speed: Shift and expands on many aspects that were introduced in the original. Shift 2: Unleashed was released worldwide during March and April 2011.
Shift 2: Unleashed features over 145 cars from more than 37 manufacturers and over 36 different tracks, which players can compete in several types of races. Players can also compete online. The game also features three new main additions: an in-helmet camera, night-time racing and the Autolog feature introduced with Need for Speed: Hot Pursuit.
As of 2021, download versions of the game are no longer available for purchase in any online stores, and online play was shut down on September 1. The non-download boxed EA DVD versions of the game can still be purchased from some online stores until supply runs out.
Gameplay
Shift 2 claims to redefine the racing simulator genre by delivering authentic and true-to-life dynamic crash physics, intricately detailed real-world cars, drivers and tracks. During their careers, virtual racers partake in a variety of motorsports — like drifting, muscle car racing, retro car racing, Endurance races and circuit competition (i.e. FIA GT3 European Championship) — to hone their driving skills in hopes of becoming the FIA GT1 world champion.
In the career mode, Vaughn Gittin, a Formula D Champion guides the player through his career, customizing the car, Autolog, teaching the player how to drift, so the player would head on to the FIA GT3 and the Works series. Then, he begins to move on to the FIA GT1 Championship. Gittin also will be in the Muscle series. The career mode also features the Formula D driver Darren McNamara in Retro series, Chris Rado in Time Attack and Drag Racing (DLC) series, Eric and Marc Kozeluh in Standing Mile (DLC) series, Mad Mike Whiddett in the Works series, Patrik Söderlund in the FIA GT3 series, Tommy Milner in the endurance series, Matt Powers in the Legends (DLC) series, and Jamie Campbell-Walter in the FIA GT1 series. These racers even wager their own cars to the player as prize cars, should the player win their respective championships.
As well as an in-car camera view, Shift 2 includes a 'helmet-camera' in which the player's viewpoint is from their driver. The helmet cam moves with the head of the driver, being drawn from side to side as the car takes corners and jerking forward when the player crashes. As the car comes up to higher speeds, the edges of the screen will become blurred to simulate the tunnel-vision effect that drivers suffer when racing. Shift 2's night racing also appears to be more advanced, with headlights dimming or turning off completely if damaged, further narrowing the player's view.
The Autolog system is now 'Need for Speed DNA'. The system appears in Shift 2 in a more-or-less identical design to the original, but includes extra features that they not only provide track times for unique events, but also segregate data based on quick race tracks, race types and automotive disciplines. This essentially means that Autolog is more than just a system that simply displays player friend's times regardless of how, or when, they set them during their career.
Shift 2 features more than 140 licensed vehicles available for racing and tuning, a smaller number compared with racing sims such as Forza Motorsport 4, and the 1200 cars found in Gran Turismo 6. However, executive producer Marcus Nilsson said the studio wanted to concentrate on having only the must-have speedsters. There are also 40 real-world locations including Bathurst, Spa and Suzuka as well as fictional circuits like downtown London and Shanghai.
Lead designer Andy Tudor confirmed that Shift 2 doesn't feature split-screen: "There's so much going on in the game, for example we've added if you're drafting a guy now you'll get all the little bits of crap from his car, all the gravel and rubber hit the car and they can hit your windscreen and things like that. It takes a lot of development time but it's very authentic and that's the experience we want. Unfortunately that means things like split-screen aren't possible".
Development
In early July 2010 it was rumored that a sequel for Shift was in development, called "Need for Speed: Shift 2" and to be developed by Slightly Mad Studios. In February 2010, EA said another Need for Speed game will be released at some point during its fourth quarter (January 1 through March 31, 2011). The rumors started when Chris McClure, who left Slightly Mad Studios for CCP, updated his profile on professional networking site Linkedin to include the work he had been doing prior to his departure. His CV read: "Mostly worked on new open world technology but also worked on Need For Speed Shift 2." Shift 2 was confirmed when EA listed the game in their first quarter financial report as a Q4 2011 title (i.e. Q1 2011 in calendar year) for consoles and PC.
The game was officially announced as Shift 2: Unleashed on November 16, 2010, with a teaser trailer, the same day as Hot Pursuit was released in the US . Shift 2 brings an "all-new" rendering engine and a "massive" graphics overhaul. "With an innovative helmet camera view simulating the physical experience of driving at 200mph, the thrilling experience of night racing and authentic degradation of tracks and cars, this is tomorrow's sim for today's adrenaline fuelled racer." said EA at the press time. "Shift 2 is redefining immersive racing by blending the rush of tearing up the track at unbelievable speeds with the emotional experience of competitive battle", said executive producer Marcus Nilsson. "We are also working closely with real-world performance drivers to ensure that Shift 2 Unleashed captures their experience and becomes the benchmark in authentic racing action." Two weeks before Shift 2 was announced did EA executive Patrick Soderlund said, "We think we can compete and ultimately become market leading in the simulation authentic motorsport segment. One of the strongest points we have is, apart from the fact we have a very talented developer working with us and we now have an established brand underneath the NFS umbrella in that segment, we also have the advantage of being a multi-platform offering. Forza can only be bought on Xbox and Gran Turismo is only available on PlayStation. We're the only one right now that is of a significant weight that can offer something up on all those platforms."
Marcus Nilsson, producer of the game, said that Shift 2 won't match Forza's 60 frames per second performance, but indicated it will be a far more vibrant game as a result. "You have to make a choice with today's tech. Either you go for – and this is harsh but it's what I think – the bland graphics of GT and Forza, or you try to push the bar for what consoles can do." said Nilsson.
EA's Patrick Soderlund revealed that he believes Shift 2: Unleashed can outdo Gran Turismo 5 when it comes to providing an "authentic driving experience". Both the lead designer and executive producer of Shift 2 spoke out against GT5, implying that it has way too many cars. Andy Tudor, lead designer of the game, said that games like Gran Turismo 5 and Forza Motorsport 3, were more like encyclopedias than games, and featured hundreds of "irrelevant cars". Tudor said "You can add hundreds of cars to your game, but people will ignore most of them."
Need for Speed producer Jesse Abney thought that Shift 2: Unleashed will cross the racing divide to entice arcade fans as well as sim fans. Regarding the first Shift, "'accessible' was used a lot, to the chagrin of simulation fans," the producer told NowGamer. "But you want those incremental steps to be a bit of a handholding exercise – Shift was developed as an acknowledgement that our fan base has grown up with us over 17 years. Their interests have changed. Some of them have grown up to become the race drivers we talk to today. They want that type of game. So we knew to acknowledge them and their interests, we really had to build an authentic racing game. And that's what Shift was."
Lead designer, Andy Tudor said Shift 2: Unleashed is injecting "emotional and social aspects" into the sequel, which take it beyond "being a numbers game". "The simulation genre, really, is just a numbers game at the moment; it's all about, 'We've got the greatest physics engine, and we're going to add 1,000 cars, tracks etcetera.' It's quite a dry experience. We want to turn that on its head, by adding in social features, such as Autolog. I've gone on record before saying GT5 and Forza are on pedestals at the moment: everyone believes they are the games to beat. They have great products, but they stop at being a numbers game, a mathematical simulation of great physics, whereas we go beyond that with the emotional and social aspects."
Marcus Nilson said that Autolog has changes since Hot Pursuit, "Yeah. You racing in the game becomes the fuel for other people to race, it's brilliant. Slightly Mad Studios has been working with Criterion from really early on exchanging ideas and executing on the core tenets that Criterion came up with. We're implementing it slightly differently but integrating more into the core experience of what the game is. I don't want the game to feel like I have a career and then I can go online to compete with my friends, I want it to feel like one whole. Autolog really weaves everything together into one compelling package. If you race this game and you beat people on your friends list, that's going to give you more XP to propel you in your career."
Spin-off
Marcus Nilsson, the executive producer of Shift 2: Unleashed, said this about why they decide to drop the Need for Speed name for Shift 2, "If you think about the Need for Speed games you've played; Need for Speed: Hot Pursuit, Most Wanted, Underground, they're very arcadey and action-oriented. Shift is going after a different audience, a sim audience, and it's about driving cars the way they feel in real life. So to not confuse the consumer – don't take me wrong, Shift 2: Unleashed is still a Need for Speed game inside the Need for Speed family, but that family has different legs. Hot Pursuit fits the action games; Shift 2 is sim-like."
EA wanted to establish Shift as a new franchise when Shift 2: Unleashed was released in March. The original was part of the Need for Speed family, but the sequel branches out in order to win over simulation racer fans and compete with genre rival Gran Turismo.
"Shift is still part of the Need for Speed family, but it offers a very different experience from our traditional Need for Speed action racers. With Shift 2: Unleashed, we aim to redefine sim racing so that fans get as close to the feeling of real racing as possible. Sim racers are proving very popular with consumers – F1 2010 and GT5 have done great numbers. The game will still embody the core values of Need for Speed, but we want to establish Shift as our clearly defined simulation racer. Our Need for Speed strategy is to create the best racing and driving experiences for all racing fans. The use of Shift as a franchise name is reflective of our desire to establish it as the best simulation racer in the market with its own unique, distinct positioning." EA's racing and action business lead Colin Blackwood told MCV.
Soundtrack
Shift 2 Unleashed contains original soundtracks played during main menu, loading screen, and replay, composed by Ramin Djawadi, Stephen Baysted, Troels Folmann, Mick Gordon, and Mike Reagan. Unlike previous Need for Speed franchise games, the Shift 2: Unleashed soundtrack contains the list of shorter licensed songs, containing ten songs from each band.
Marketing and release
The game was set for a release in North America on March 8, 2011, and in Europe on March 10, according to many websites, include GameStop and GameSpot. On January 13, EA announced that the game will be released on March 24, 2011, in Europe, on March 25 in UK and on March 29 in US. In a press release issued on February 18, 2011, EA mentioned Shift 2: Unleashed has slipped a week in the Europe to March 31 and in the UK to April 1.
In addition to the Standard edition, a Limited Edition of the game had been announced, which was originally available only through pre-order. The Limited Edition features numerous bonuses over the Standard edition, including exclusive packaging, instant access to three exclusive cars plus an additional 40 career race events. Coinciding with a shutdown of the Need For Speed Network on March 15, 2018, the Limited Edition content can no longer be unlocked on a new game or if a player's save file doesn't already contain the additional content. If a save file already contains the additional content, it will still work. The Limited Edition was removed from Origin and Steam online stores, but some other online stores still have the Limited Edition EA DVD for sale (only now it won't work).
Alpinestars and Need for Speed introduced the Play a Pro Sweepstakes, a contest that gives the winner chance to win a trip to attend the Formula Drift in Long Beach, California on April 8 and 9, 2011, available to residents of the United States only. The winner will receive a trip to Long Beach, California and pit passes to the Formula Drift in Long Beach and an opportunity to play against an Alpinestars drift driver in Shift 2: Unleashed.
EA had an exposition for Shift 2: Unleashed at PAX East 2011, where Shift 2: Unleashed had two D-Box racing seats set up each with its own 103" plasma TV, and several other stations. Pre-ordering Shift 2: Unleashed at PAX EAST, includes Shift 2: Unleashed branded ear bud head phones and a T-shirt as pre-order bonus.
Trailers
In addition to the trailer shown at the official reveal, four other game trailers have been released so far, each revealing new aspects of the game. One trailer promoted the launch date, which also shows the actual gameplay for the first time to public, an in-car racing sequence between McPhillamy Park to Forrest's Elbow at the Mt Panorama circuit, Bathurst. One trailer promoted the Limited Edition of the game. A Career trailer was released in the end of January 2011, which was the same day as the official website for Shift 2 launched. A video clip of Shift 2: Unleashed surfaced showing off a Team BMW race around a circuit in sunny Miami, the footage is from a GTTV show in which brand new gameplay was shown.
The first developer diary was released on February 23, 2011, which showcased a combination of some real-life racing and gameplay. It also explains how hard Slightly Mad Studios worked to rope in real life racer in order to flesh out the real life racing experience for the game. The video also shows off night-time racing, drifting, all new helmet camera, plus real-time telemetry, what the developer calls the "most realistic" physics engine ever used in a commercial racing video game. The second developer diary was released on March 7, 2011, which showcased the game's Autolog customization feature. The third developer diary was released March 10, 2011, which showcased some of the real world's most dangerous corners in racing.
Another trailer released was about the Pagani Huayra, which it is shown at high speeds in various circuits.
Reception
ReceptionAggregator | Score |
---|---|
Metacritic | PC: 84/100 PS3: 81/100 X360: 82/100 iOS: 72/100 iOS (iPad): 72/100 |
Publication | Score |
---|---|
1Up.com | B+ |
Eurogamer | 8/10 |
GameSpot | 7.5/10 |
GamesRadar+ | 4.5/5 |
GamesTM | 60% |
GameTrailers | 8.9/10 |
IGN | 8.5/10 |
Play | 66% |
PSM3 | 66% |
TouchArcade | iOS: |
Shift 2: Unleashed was met with generally positive reviews. Aggregating review website Metacritic gave the PC version 84/100, the Xbox 360 version 82/100, the PlayStation 3 version 81/100.
GameTrailers rated the game an 8.9/10, saying how it "Refines the strengths of the first game and extends their value indefinitely through the competitive environment of autolog. There aren't any breakthrough new features here, but this is a racer that will constantly push you to improve and make you sweat under the pressure."
It gained an 8/10 rating from Eurogamer, stating: "As an update to the previous SHIFT title, Unleashed is a significant draft forward. While the driving itself retains the boisterous character of its predecessor, there's been a considerable tightening of focus in the experience system, which makes every race feel meaningful whether you win or lose."
It gained a 7.5/10 rating from GameSpot, stating how "Shift 2 may not offer full-on simulation features, but it boasts roller-coaster thrills and a deep sense of immersion in the hectic world of racing."
The game reached number 3 in the UK sales chart.
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