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{{short description|Racing video game series}}
]]]
{{Use dmy dates|date=December 2024}}{{Infobox VG series
'''Ridge Racer''' is a series of arcade racing games developed and published by ] for both the arcade and various consoles.
|title = Ridge Racer
|creator = Yozo Sakagami<br>Fumihiro Tanaka
|image = Ridge Racer series logo.svg
|platforms = ], ], ], ], ], ], ], ], ], ], ], ], ], ], ], ], ], ]
|developer = ]<br/>]<br>]<br>]<br>]
|publisher = Namco<br>]<br>]<br>Namco Bandai Games
|genre = ]
|first release version = '']''
|first release date = 30 October 1993
|latest release version = ''Ridge Racer Draw & Drift''
|latest release date = 20 October 2016
}}
{{nihongo foot|'''''Ridge Racer'''''|リッジレーサー|Rijji Rēsā|lead=yes|group=lower-alpha}} is a series of ] ] created by ] and owned by ]. The first game, '']'' (1993), was originally released in arcades for the ] hardware, later ported to the ] one year later as a launch title. It was met with several sequels and spin-off games for multiple platforms, the latest being the ] ''Ridge Racer Draw & Drift'' (2016) and the latest mainline game, developed in-house, was '']'' (2006). Gameplay involves the player racing against computer-controlled opponents to be the first to finish in a race. ] is a core aspect of the series and is used to keep speed while turning corners; ''Ridge Racer'' pioneered the real-life technique in video games. The series is considered influential to the racing game genre.<ref>{{cite web |last=Shea |first=Cam |date=2015-06-23 |title=The Original Ridge Racer: A PlayStation Launch Classic - IGN |url=http://uk.ign.com/articles/2015/06/23/the-original-ridge-racer-a-playstation-launch-classic |access-date=2016-03-16 |website=Uk.ign.com}}</ref>


== History ==
Ridge Racer involves tracks which take place in the fictional city of ]. Ridge City contains varied landscapes such as cities, beaches, woods, and mountains. In some of the earlier games, all of the tracks share the same starting line and finish line, but open or close off different parts of the track to yield a different course. The soundtrack predominantly features fairly up-beat ] music.
{{VG timeline
| 1993 = '']''
| 1994 = '']''
| 1995a = '']''
| 1995b = '']''
| 1996a = '']''
| 1996b = '']''
| 1998 = '']''
| 2000a = '']''
| 2000b = '']''
| 2003 = '' ]''
| 2004a = '']''
| 2004b = '']''
| 2005a = '']''
| 2005b = ''Critical Velocity''
| 2006a = '']''
| 2006b = '']''
| 2009 = '']''
| 2010 = ''Ridge Racer Drift''
| 2011a = '']''
| 2011b = '']''
| 2012 = '']''
| 2013 = '']''
| 2016 = ''Ridge Racer Draw & Drift''
}}


''Ridge Racer'' is a spiritual successor to ''Sim Drive'' (1992), a racing simulation game met with a limited release in Japanese arcades using an actual body of a ]. Originally meant as an ] racing game, similar to Namco's own '']'' and '']'' series, it was instead replaced with racing on mountain roads, a popular trend for Japanese car enthusiasts at the time. The PlayStation version was a launch title for the console and an astounding success for both Namco, prompting the creation of several sequels for arcades and home platforms.
==Ridge Racer games==
*''Ridge Racer'' (1993), for ]
*'']'' (1994), for Namco System 22, controlled by a full scale model car
*''Ridge Racer'' (1994), for ], similar to the arcade with an optional 3rd person view (Launch Game)
*'']'' (1994), for Namco System 22, an update to the original arcade game with multiplayer support, remixed soundtrack, and a rear view mirror
*'']'' (1995), for PlayStation
*'']'' (1995), for Namco System 22
*'']'' (1996), for Playstation
*'']'' (1998), for PlayStation
*'']'' (1999), for ]
*'']'' (2000), for ] (Launch Game)
*'']'' (2000), for ]
*'']'' (2004), for ], a port of ''Ridge Racer 64'' with the additional feature of being able to steer by using the touch screen
*'']'' (2004), for ] (Launch Game)
*'']'' (2005), for ] (Launch Game)
*'']'' (2006), for Mobile Phones, a port of ''Ridge Racer''
*'']'' (TBA), for ]


Earlier ''Ridge Racer'' games received critical acclaim for their graphics, gameplay, and musical score, many citing it as a contributing factor to the success of the PlayStation in its early years. Later entries were criticized for straying too far from the source material and lack of content, with '']'' (2011) being the first game to receive generally negative reception from critics; its base content was considered extremely lacking, with the player forced to obtain the vast majority of additional content by purchasing DLC. <ref>{{Cite web |first=Keza |last=MacDonald |date=2012-03-09 |title=Ridge Racer Vita Review |url=https://www.ign.com/articles/2012/03/09/ridge-racer-vita-review |access-date=2023-07-07 |website=IGN |language=en}}</ref> The last mainline title, '']'' (2012) received mixed-to-average reception from critics.<ref>{{Cite web |title=Ridge Racer Unbounded |url=https://www.metacritic.com/game/ridge-racer-unbounded/critic-reviews/?platform=playstation-3 |access-date=2023-07-07 |website=Metacritic |language=en}}</ref>
==Interesting facts==
Opponent cars are decorated with logos from various other Namco games.


=== Games list ===
All the games feature "mascot girls". In the first few games, this was ], but in Ridge Racer V she was replaced by Ai Fukami. However Reiko is back in ''Ridge Racers'' on Sony PSP and in Ridge Racer 6 on Xbox 360.


==== Main series ====
''Ridge Racer Full Scale'' is projected onto a wide screen in front of a real automobile, a Eunos Roadster (the Japanese version of a ] Miata). The car's steering, accelerator, and brake are connected to the game. The car itself does not move, but its brakelights work. The game code is modified slightly to make the player's car look like the real automobile being used.
* ''''']''''' (1993) is the first entry in the series, originally released for arcades and running on the ] arcade system. A ] conversion was released in 1994 and 1995 as a launch title for the console. Two other versions of the game were released for arcades: '''''Ridge Racer Full Scale''''', which featured a replica ] that the player sat in to control the game, and '''''Ridge Racer: 3-Screen Edition''''', which used three different monitors to provide a ] effect, similar to Namco's earlier game '']'' (1991). A Japanese mobile phone version was released in 2000. The game was also released for ] in 2006 and ] in 2009.
* ''''']''''' (1994) was released for arcades, running on the ] hardware. It serves as an update to the original game, featuring multiplayer, a rear-view mirror, and a remixed soundtrack composed by ].
* ''''']''''' (1995) was released for arcades. It features two new tracks alongside the two present in the original ''Ridge Racer'', and had linkable arcade cabinets that allowed for up to eight-person multiplayer. Home conversions for both the PlayStation and ] were announced in 1996, but were later cancelled.
* ''''']''''' (1995) was released for the PlayStation. It is a modified home release of ''Ridge Racer 2'' with three completely new and different tracks than the arcade and original games, new music, additional vehicles, and multiplayer via the ] peripheral.<ref>{{cite magazine|title=Special Extended Play The sequel to the stunning original! Ridge Racer Revolution|magazine=Maximum: The Video Game Magazine|issue=5 |publisher=]|date=April 1996|issn=1360-3167}}</ref>
* ''''']''''' (1996) was released for the PlayStation. Alongside the introduction of series mascot Reiko Nagase, it featured customizable cars and a retries rule, both of which have become prominent throughout the franchise. It also features a more gritty and darker graphical style, a departure from the series' more colorful art style.
* ''''']''''' (1998) was released for the PlayStation, titled ''Ridge Racer Type 4'' in Europe. It marks the debut of racing teams, which became a core aspect for all games to follow, and is the first in the series to use ] for its graphics. Multiplayer modes are also present, being displayed in a split-screen orientation. In 2018, it was released as one of the built-in games on the ] mini console.<ref>{{cite web |title=Announcing PlayStation Classic's Full Lineup of 20 Games |url=https://blog.us.playstation.com/2018/10/29/announcing-playstation-classics-full-lineup-of-20-games/ |website=PlayStation.Blog|date=29 October 2018}}</ref>
* ''''']''''' (2000) was released for the ] in North America and Europe; it was not developed by ], who instead licensed the series to ] and developed by its subsidiary ]. It includes tracks from ''Ridge Racer'' and ''Ridge Racer Revolution'', alongside new tracks and cars.
* ''''']''''' (2000) was released as a launch title for the ]. An arcade version was released a year later, subtitled ''Arcade Battle''. The original ''Ridge Racer'' game's free-form structure is instead replaced with Grand Prix races found in ''Ridge Racer Type 4''.
* ''''']''''' (2004) was released as a launch title for the ]. A remake of ''Ridge Racer 64'', it includes touch-screen controls that allow the player to use the stylus to steer the car, alongside a multiplayer mode via local wireless multiplayer. Nintendo Software Technology again returned to develop.
* ''''']''''' (2004) was released as a launch title for the ], and was titled '''''Ridge Racers''''' in Japan. It features tracks, cars and music found in earlier ''Ridge Racer'' games, leading it to be described as a "compilation" of the series.
* ''''']''''' (2005) was released as a launch title for the ], featuring a total of 130 vehicles and 30 playable tracks, alongside 14-person online multiplayer through ].
* ''''']''''' (2006) was released for the ] and was named '''''Ridge Racers 2''''' in Japan keeping the unique PSP naming scheme. It is a direct sequel to the 2004 ''Ridge Racers'' and retains the same concept of the first game featuring tracks, cars and music taken from earlier games in the franchise.
* ''''']''''' (2006) was released as a launch title for the ]. It is a largely enhanced and expanded version of ''Ridge Racer 6''.
* ''''']''''' (2011) was released as a launch title for the ].<ref>{{cite web |last1=Bawell |first1=Tom |title=Nintendo 3DS Japanese Launch Line-up |url=http://www.eurogamer.net/articles/2011-01-10-nintendo-3ds-japanese-launch-line-up |website=] |access-date=7 September 2019 |archive-url=https://web.archive.org/web/20190816004757/http://www.eurogamer.net/articles/2011-01-10-nintendo-3ds-japanese-launch-line-up |archive-date=16 August 2019 |date=10 January 2011}}</ref>
* ''''']''''' (2011) was released as a launch title for the ]. It was developed by ].
* ''''']''''' (2012) was released for the Xbox 360, PlayStation 3 and Microsoft Windows. The game is a large departure from the series' core gameplay, instead focusing on vehicular combat akin to the '']'' series.<ref>{{cite web |url=http://www.digitalspy.com/gaming/review/a374140/ridge-racer-unbounded-review-xbox-360/ |title='Ridge Racer: Unbounded' review (Xbox 360) |author=Andrew Laughlin |website=] |date=1 April 2012 |access-date=10 April 2017}}</ref> It was developed by Finland-based ].


==== Spin-offs and related games ====
''Ridge Racer Revolution'' uses the soundtrack from the arcade Ridge Racer 2, though the meat of the game itself is completely new.


*''''']''''' (1996) is a spin-off arcade game released exclusively in Japan. Gameplay is near identical to the original ''Ridge Racer'', but all the cars have instead been replaced with "super-deformed" ]-esc vehicles. A similar concept was included with ''Ridge Racer Revolution'', titled ''Buggy Mode'', which served as the inspiration for ''Pocket Racer''.
''Ridge Racer 64'' contains subtle cameos from a few ] characters, such as Optimus Prime, occasionally spotted in vehicle mode across bridges and in other places.
*''''']''''' (2003) was released for the ], PlayStation 2 and ], serving as a spin-off of the franchise. The European release was titled ''R: Racing''. It includes over 33 licensed vehicles from real-world car manufacturers, including the ] and ]. The game also has a story mode. Some releases of the GameCube version include '']'' as a free bonus.
* '''''Critical Velocity''''' (2005) is a plot-based spin-off game released in Japan for the PlayStation 2. Known in development as ''Rune Chaser'', it features ''Ridge Racer'' vehicles and settings in a more adventure-like game with a storyline.
* '''''Pachi-slot Ridge Racer''''' (2008) is a ] spin-off of the series, released in Japan. A digital remake was released for the PlayStation 2 in Japan later the same year.
* '''''Pachi-slot Ridge Racer 2''''' (2009) is a direct sequel to ''Pachi-slot Ridge Racer'', again released in Japan.
* ''''']''''' (2009) was released for ] mobile devices.<ref>{{cite web |last=Buchanan |first=Levi |date=16 December 2009 |title=Ridge Racer Accelerated Review |url=http://www.ign.com/articles/2009/12/17/ridge-racer-accelerated-review |access-date=8 April 2017 |publisher=]}}</ref>
* ''''']''''' (2010) was released for ], ], ] and ] mobile devices.
* '''''Drift Spirits''''' (2013) is a plot-based ] drifting mobile game released on ] and ] that continues to be updated as of 2024 though only in Japanese. Cars drive by themselves and the player is expected to tap the screen to drift; it features ''Ridge Racer''<nowiki/>'s fictional vehicles.
* ''''']''''' (2013) was released for ] and ] mobile devices.<ref>{{cite web |last=Fahey |first=Mike |date=3 December 2013 |title=Ridge Racer Stops Trying To Launch Consoles |url=http://kotaku.com/ridge-racer-stops-trying-to-launch-consoles-1475580161 |access-date=3 December 2013 |work=] |publisher=]}}</ref>
* '''''Ridge Racer Draw & Drift''''' (2016) was released for ] and ] devices.


==Common elements==
''Ridge Racer Type 4'' includes a bonus disc containing a new version of the original ''Ridge Racer'' game, named ''Ridge Racer Turbo,'' (known in Europe as Ridge Racer Hi-Spec Demo) which runs at 60 ] with improved graphics models. Special editions of this game were also packaged with the Namco ] controller.
]'' (1995)]]
The basic gameplay of the ''Ridge Racer'' series has remained relatively consistent throughout each installment. The objective is to race against computer-controlled opponents to finish each track in first place — the player begins the game in last place, and have a limited number of laps around the track to complete where they can overtake opponents. Some entries have a time limit that the player must race against, with each completed lap extending the timer; if the timer reaches zero, the game ends regardless of which lap the player was on. Later entries remove the timer and instead requires the player to finish the race in a minimum-assigned place to advance to the next course.


Unlike other racing games, which usually feature closed circuits, ''Ridge Racer'' instead has races laid out on streets, beaches, cities and mountains, taking place in the fictional coastal metropolis "Ridge City" — circuit tracks are included in some entries. Nearly every entry in the series features the original tracks from ''Ridge Racer'' and ''Ridge Racer 2'', sometimes modified to accompany for certain mechanics. Players can ] their car around corners to maintain speed, as most of the tracks were based on real-world locations that were not intended for race speeds. '']'' (2012) removes the drifting mechanic in favor of ], similar to the '']'' franchise.
''Ridge Racer V'' includes the tracks from the original ''Ridge Racer'', Sunny Beach is the short track and Green Field is the long track.


The playable cars each have their own stats and mechanics, such as a faster speed or improved drifting. Many of these are also named after older Namco video games, including '']'', '']'', '']'', '']'', '']'' and '']''. The PlayStation sequel '']'' introduces the concept of racing teams for the series, all being named after ''Dig Dug'', '']'', '']'', ''Xevious'' and '']''. Similar to Namco's own '']'' series, several games feature classic Namco arcade games as short minigames that play during loading screens, a mechanic that was later trademarked by Namco — the PlayStation home port of the original ''Ridge Racer'' features '']'', while '']'' features '']''. Completing these minigames will award the player with new tracks or cars, sometimes unlocking a full emulated version of the minigame to play.<ref name="Winning Stategy">{{cite book|title=Rijji Rēsā Reboryūshon (Pureisutēshon hisshouhou supesharu)|script-title=ja:リッジレーサーレボリューション (プレイステーション必勝法スペシャル)|trans-title=Ridge Racer Revolution (PlayStation winning strategy special)|date=1996|publisher=Keibunsha|isbn=978-4-7669-2427-5|language=ja|location=Tokyo|page=94}}</ref>
''Ridge Racer'' for ] includes tracks from several of the previous Ridge Racer games: two tracks from Ridge Racer and Ridge Racer V, two tracks from Ridge Racer Revolution, two tracks from Rage Racer, two tracks from Ridge Racer Type 4 and two tracks from Rave Racer.


===Automakers===
In ''Ridge Racer Revolution'', if you can place first on all three tracks (Novice, Intermediate, and Expert), three supercars challenge you. Novice pits you against 13th Racing (a black exotic with a gold ] silhouette on its hood), Intermediate against 13th Racing Kid (a smaller version of 13th Racing with the same gold ] silhouette shared with the car described above), and Expert has you against the fastest car in the game, White Angel (a fast, white exotic with a turquoise ] silhouette on its hood which has a top speed of '''368''' mph in ] as the Kamata Angelus).
Starting with '']'', each game offers cars with fictional automakers and model names. Certain manufacturers specialize in a particular component of their cars' performance, such as top speed, grip, and acceleration:


* Kamata (based on ] and ]) – A Japanese brand specializing in basic all-rounder sports coupes and hatchbacks. They also make the Angelus supercar, one of the fastest cars in the entire series.
If you come in first place in the Time Trial mode against these cars, they will be available to you in all game modes, but remember to save to your memory card.
* Terrazi (based on ]) – A Japanese brand specializing in all-rounder cars with bizarre designs, including the Wildboar (a futuristic three-wheeled car exclusive to '']'').
* Lizard/Danver (based on ] and ]) – An American brand specializing in muscle and sports cars with high acceleration. In ''Ridge Racer'' lore, Danver have acquired the names and assets of the Bayonet and Hijack from Lizard following their bankruptcy and liquidation, which occurs after the events of ''Ridge Racer Type 4''.
* Âge (Âge Solo in ''Ridge Racer Type 4'', based on ]) – A French brand specializing in compacts and sports cars with excellent grip.
* Assoluto (based on ] and ]) – An Italian brand specializing in high-performance sports cars and supercars with high top speeds and unique designs.
* Rivelta/Soldat (based on ] and ]) – A French-Italian brand specializing in supercars. They also make the Rumeur hatchback, a car with incredible top speed and handling, as well as the Crinale, or "13th Racing", known as the original "Devil" car that was the rival of the Kamata Angelus. By the events of '']'', French automaker Soldat had bought out Italian manufacturer, Rivelta.
* Gnade (based on ] and ]) – A German brand specializing in all-rounder luxury and sports coupes and sedans.
* Himmel (based on ]) – A German brand specializing in rear-engined sports cars.
* Sinseong Motors (based on ]) – A South Korean brand exclusive to '']'' that specializes in luxury sports coupes.
* Lucky & Wild (based on ]) - First introduced in '']'', they are an American manufacturer of modern muscle cars and is a fellow rival to Danver. They are also the manufacturer of the Wisdom, formerly a trademark of the now-defunct Lizard. The name of this manufacturer is taken from the ].


=== Reiko Nagase ===
Strangely enough in ], White Angel is strangely named "Galaxian Paradise", while in ], 13th Racing is called "Lizard Nightmare".
]
Designed by Kei Yoshimizu, Reiko Nagase is a ] fictional character who is the mascot and "host" of the ''Ridge Racer'' series.<ref>{{cite web |date=5 January 2011 |title=See Yourself in Ridge Racer on the 3DS |url=http://www.nintendolife.com/news/2011/01/see_yourself_in_ridge_racer_on_the_3ds |accessdate=2015-07-22 |publisher=Nintendo Life}}</ref><ref name="slip">{{cite web |date=30 December 2013 |title=Review: Ridge Racer Slipstream |url=http://www.destructoid.com/review-ridge-racer-slipstream-268164.phtml |accessdate=2015-07-22 |publisher=Destructoid.com}}</ref> Described as a ] from ],<ref>{{cite web |date= |title=ナムコ、PSP用「リッジレーサーズ」 ニトロシステムやワールドツアーズモードなどを紹介 |url=http://game.watch.impress.co.jp/docs/20041119/rrs.htm |accessdate=2015-10-07 |publisher=Game.watch.impress.co.jp}}</ref> Reiko officially first appeared and was named in '']'' (1996), in the game's ] intro directed by Kei Yoshimizu from Keica,<ref>{{cite web |date=2007-10-06 |title=keica,inc |url=http://www.keica.jp/ |url-status=dead |archiveurl=https://web.archive.org/web/20071006024553/http://www.keica.jp/ |archivedate=October 6, 2007 |accessdate=2015-07-22}}</ref><ref>{{cite web |date= |title=Club Skill &#124; Ridge Racer Retro Special |url=http://www.clubskill.com/article/1644 |archiveurl=https://web.archive.org/web/20071017195823/http://www.clubskill.com/article/1644 |archivedate=2007-10-17 |accessdate=2015-07-22}}</ref> also appearing in-game.<ref>{{cite web |date=February 1997 |title=Computer and Video Games – Issue 183 (1997-02)(EMAP Images)(GB) |url=https://archive.org/stream/Computer_and_Video_Games_Issue_183_1997-02_EMAP_Images_GB#page/n21/mode/2up/ |accessdate=2015-08-25}}</ref> In '']'' (1998),<ref>{{cite web |date=2011-02-16 |title=Ridge Racer 4 coming to PSN as downloadable PSOne Classic |url=http://www.gamesradar.com/ridge-racer-4-coming-to-psn-as-downloadable-psone-classic/ |accessdate=2015-07-22 |publisher=GamesRadar}}</ref> she was given more prominence, as the opening animation, which used a song by ], was a short story starring her.<ref>{{cite web |date=2004-03-06 |title=R4開発日記/R4 OPENING MOVIE CONTINUITY |url=http://www.namco-ch.net/r4/develo-diary/diary-03-00.html |archiveurl=https://web.archive.org/web/20040306234727/http://www.namco-ch.net/r4/develo-diary/diary-03-00.html |archivedate=2004-03-06 |accessdate=2015-07-22}}</ref> ''Type 4'' also introduced a redesign to her 3D model by Kei Yoshimizu.<ref name="Lo Magazine #8 interview">{{cite web |date=2008-05-01 |title=LO Magazine Issue #8–10 &#124; LO Mag |url=http://www.lomag.co.za/AJK/2007/07/25/anime/lo-magazine-issue-8-10/ |url-status=dead |archiveurl=https://web.archive.org/web/20080501120921/http://www.lomag.co.za/AJK/2007/07/25/anime/lo-magazine-issue-8-10/ |archivedate=May 1, 2008 |accessdate=2015-07-22}}</ref> This is when Namco started giving more exposure to the character, heavily using her image to promote the game.<ref>{{cite web |author=家庭用ゲーム |date= |title=WonderPage 1999 R4 Calendar|バンダイナムコゲームス公式サイト |url=http://www.bandainamcogames.co.jp/gallery/wg/r4-calendar1999/ |accessdate=2015-07-22 |publisher=Bandainamcogames.co.jp}}</ref><ref>{{cite web |author=家庭用ゲーム |date= |title=Reiko Nagase 2000 Calendar|バンダイナムコゲームス公式サイト |url=http://www.bandainamcogames.co.jp/gallery/wg/reikonagase/ |accessdate=2015-07-22 |publisher=Bandainamcogames.co.jp}}</ref> She also appears in '']'' (2000).


In 2000, Namco decided to replace Reiko in '']'' with newcomer {{Nihongo foot|Ai Fukami|深水 藍}}.<ref>{{cite web |date=2000-10-26 |title=Ridge Racer V – #33 Top PS2 Games – IGN |url=http://uk.ign.com/top/ps2-games/33 |accessdate=2015-07-22 |publisher=Uk.ign.com}}</ref> In 2001, Namco also created an "image girl" for their Namco Sports line named {{Nihongo foot|Hitomi Yoshino|吉乃ひとみ}},<ref>{{cite web |date=2001-11-07 |title=Namco Debuts New "Sports Image Girl" – IGN |url=http://uk.ign.com/articles/2001/11/08/namco-debuts-new-sports-image-girl |accessdate=2015-07-22 |publisher=Uk.ign.com}}</ref> who was featured in a ''Ridge Racer'' trailer shown in the 2002 edition of the ]<ref>{{cite web |date= |title=Electronic Entertainment Expo 2002現地レポート |url=http://game.watch.impress.co.jp/docs/20020525/nam.htm |accessdate=2015-07-22 |publisher=Game.watch.impress.co.jp}}</ref> even as the ''Ridge Racer'' series does not belong to that line. However, since Reiko's popularity with fans remained strong, Namco decided to bring her back for 2004's '']'' with a revamped 3D model.<ref>{{cite web |author= |date=2004-11-05 |title=Reiko Waves On Ridge Racers – IGN |url=http://uk.ign.com/articles/2004/11/06/reiko-waves-on-ridge-racers |accessdate=2015-07-22 |publisher=Uk.ign.com}}</ref><ref name="Lo Magazine #8 interview2">{{cite web |date=2008-05-01 |title=LO Magazine Issue #8–10 &#124; LO Mag |url=http://www.lomag.co.za/AJK/2007/07/25/anime/lo-magazine-issue-8-10/ |url-status=dead |archiveurl=https://web.archive.org/web/20080501120921/http://www.lomag.co.za/AJK/2007/07/25/anime/lo-magazine-issue-8-10/ |archivedate=May 1, 2008 |accessdate=2015-07-22}}</ref> She further appeared with various altered looks in '']'',<ref>{{cite web |date=2005-10-29 |title=News: Ridge Racer 6 Screens #2 |url=http://www.gamershell.com/news_25883.html |accessdate=2015-07-22 |publisher=Gamershell.com}}</ref> '']''<ref>{{cite web |last=Gantayat |first=Anoop |date=2006-04-19 |title=Namco Bandai Reveals Ridge Racer 7 – IGN |url=http://uk.ign.com/articles/2006/04/19/namco-bandai-reveals-ridge-racer-7 |accessdate=2015-07-22 |publisher=Uk.ign.com}}</ref> (officially described as "the racing queen of your dreams"<ref>{{cite web |date=2006-11-21 |title=Ridge Racer 7 – PlayStation 3 – IGN |url=http://uk.ign.com/games/ridge-racer-7/ps3-823649 |accessdate=2015-07-22 |publisher=Uk.ign.com}}</ref>),<ref>{{cite web |last=Bramwell |first=Tom |date=2006-04-20 |title=PS3 Ridge Racer 7 at E3 • |url=http://www.eurogamer.net/articles/news200406rr7 |accessdate=2015-07-22 |publisher=Eurogamer.net}}</ref> '']'',<ref>{{cite web |date=2006-08-10 |title=Ridge Racer 2 Mini Game Revealed – IGN |url=http://uk.ign.com/articles/2006/08/10/ridge-racer-2-mini-game-revealed |accessdate=2015-07-22 |publisher=Uk.ign.com}}</ref><ref>{{cite web |date= |title=バンダイナムコゲームス、PSP「リッジレーサーズ2」あのパックマンも参戦!? 新モードや収録楽曲を紹介 |url=http://game.watch.impress.co.jp/docs/20060811/rr2.htm |accessdate=2015-10-07 |publisher=Game.watch.impress.co.jp}}</ref> '']'',<ref name="ign">{{cite web |date=17 December 2009 |title=Ridge Racer Accelerated Review – IGN |url=http://uk.ign.com/articles/2009/12/17/ridge-racer-accelerated-review |accessdate=2015-07-22 |publisher=Uk.ign.com}}</ref> '']'',<ref>{{cite web |author=Marcin Tomaszewski |date=2011-01-26 |title=•• Trailer Ridge Racer 3D, czyli wyścigi na 3DS-a |url=http://gamezilla.komputerswiat.pl/newsy/2011/4/trailer-ridge-racer-3d-czyli-wyscigi-na-3ds-a/ |accessdate=2015-07-22 |publisher=Gamezilla.komputerswiat.pl}}</ref><ref>{{cite web |date=2012-03-23 |title=PS Vita『リッジレーサー』で、"悪魔のギフト"がオンライン拡散中!? |url=http://www.famitsu.com/news/201203/23012055.html |accessdate=2015-10-07 |publisher=Famitsu.com}}</ref> and '']''.<ref>{{cite web |date=2013-12-19 |title=Ridge Racer Slipstream Review |url=http://www.gamezebo.com/2013/12/19/ridge-racer-slipstream-review/ |accessdate=2015-07-22 |publisher=Gamezebo}}</ref><ref>{{cite web |author=オサダシン |date= |title=iPhone向け『リッジレーサー』、デモがすでに出回っていた(動画あり)| コタク・ジャパン |url=http://www.kotaku.jp/2009/12/iphone_ridge_movie.html |accessdate=2015-10-07 |publisher=Kotaku.jp}}</ref>
==Criticism==
Ridge Racer in the past has sometimes been criticized of an overly arcade oriented style of game play. An example of this is the fact that one could enter a ] at over 100 ] and ] through while maintaining the same amount of speed in the process. This leads to a constantly fast paced game that is accented highly by the soundtrack.


The character also influenced Namco to create other virtual idols: the aforementioned Hitomi Yoshino, whose most notable appearance outside Japan was in '']'' and '']''; Rena Hayami of '']'';<ref>{{Cite magazine |date=2003 |title=R: Revolution - Namco says "Hey. GT4. Eat me!" |magazine=GMR Magazine |page=19 |issue=6}}</ref> and several characters under the name {{Nihongo foot|Kei Nagase|ケイ・永瀬}} in the '']'' series, who bear a resemblance to Reiko Nagase. One of them, a selectable wingman in '']'' (1997), was officially identified as Reiko's younger sister born.<ref>{{cite web |date=August 1997 |title=Computer and Video Games – Issue 189 (1997-08) (EMAP Images) (GB) |url=https://archive.org/stream/Computer_and_Video_Games_Issue_189_1997-08_EMAP_Images_GB#page/n91/mode/2up/ |accessdate=2015-08-25}}</ref> Reiko also made appearances in other games – most of them featuring her in the white-and-red outfit from the ''R4: Ridge Racer Type 4'' promotional artwork – including '']'', ],<ref>{{cite web |date=2005-02-09 |title=■ R4-RIDGE RACER TYPE4 |url=http://namco-ch.net/cspark/wallpaper/r4.html |archiveurl=https://web.archive.org/web/20050209074945/http://namco-ch.net/cspark/wallpaper/r4.html |archivedate=2005-02-09 |accessdate=2015-07-22}}</ref> and as a bot in 2024's '']''.<ref>{{Cite web |last=Henley |first=Stacey |date=2024-09-06 |title=Astro Bot - Every Hidden Level In Camo Cosmos |url=https://www.thegamer.com/astro-bot-camo-cosmos-hidden-level-unlock-guide/ |access-date=2024-09-20 |website=TheGamer |language=en}}</ref> In March 1999, she was featured in the PlayStation 2 pre-launch real-time technology demo program as the "Ridge Racer Girl".<ref name="ign1999">{{cite web |last=Nelson |first=Randy |date=1999-03-02 |title=PS2: Demos to Die For – IGN |url=http://uk.ign.com/articles/1999/03/03/ps2-demos-to-die-for |accessdate=2015-07-22 |publisher=Uk.ign.com}}</ref><ref>{{cite web |last=Scammell |first=David |date=2013-02-20 |title=A look back at some of PlayStation's historical reveal events |url=http://www.videogamer.com/features/article/a_look_back_at_some_of_playstations_historical_reveal_events.html |url-status=dead |archive-url=https://web.archive.org/web/20140714111240/http://www.videogamer.com/features/article/a_look_back_at_some_of_playstations_historical_reveal_events.html |archive-date=2014-07-14 |accessdate=2015-07-22 |publisher=VideoGamer.com}}</ref> The character has also been featured in other products licensed by Namco,<ref>{{cite web |date=2006-12-15 |title=Namco.Ch |url=http://namco-ch.net/goods/license_title.php?title=s10 |archiveurl=https://web.archive.org/web/20061215082340/http://namco-ch.net/goods/license_title.php?title=s10 |archivedate=2006-12-15 |accessdate=2015-07-22}}</ref> including the first and sixth wave of Namco Gals ] and other figurines and garage kits by various manufacturers.<ref>{{cite web |date=2011-02-20 |title=Nagase Reiko ‹ Characters ‹ Encyclopedia – MyFigureCollection.net (Tsuki-board.net) |url=http://myfigurecollection.net/encyclopedia/10664_nagase_reiko |accessdate=2015-10-07 |publisher=MyFigureCollection.net}}</ref>
Another common complaint is the "pinball effect" which happens when a car comes into contact with another car (or objects like a wall or fence) causing it to bounce off like a pinball. This unrealistic effect was reduced but not totally wiped out in games like R4: Ridge Racer Type 4, Ridge Racer V and even the recent Ridge Racer 6.


Reiko Nagase has been very well received by gamers and journalists alike. Japanese arcade magazine ''Gamest'' named her as the 20th best character of 1995 just for her cameo in ''Rave Racer.''<ref>{{cite journal |author=Staff |date=30 January 1996 |script-title=ja:ベストキャラクター賞 |trans-title=Best Character Award |journal=Gamest |language=Japanese |publisher=Shinseisha |issue=162 |page=48}}</ref> German magazine ''Mega Fun'' included Reiko in ''R4: Ridge Racer Type 4'' among the five nominees for the title of "Videogame Babe 1999".<ref>''Mega Fun'' 3/2000 page 88.</ref> Including the "stylish, sassy and supercool" Reiko among the top five "cyberbabes" (defined as female video game characters "who appeal to both boys and girls") in 1999, the '']'' noted "she's become an icon" in Japan.<ref>{{cite web |date= |title="Mega Mirror: 5 Fab Cyber Babes" – The Mirror (London, England), August 21, 1999 |url=https://www.questia.com/article/1G1-60437054/mega-mirror-5-fab-cyber-babes |url-status=dead |archive-url=https://web.archive.org/web/20181001222642/https://www.questia.com/article/1G1-60437054/mega-mirror-5-fab-cyber-babes |archive-date=October 1, 2018 |access-date=October 10, 2015 |publisher=}}</ref> ''Australian Station'' commented on "Reiko's wholesome sexiness and huge popularity, it's undeniable that she's a symbol identified with the original PlayStation".<ref name="aus">''Australian Station'' issue 11 page 33.</ref> In 2000, she was IGN editor Doug Perry's personal choice for the best "Babe of Videogames", as for how for him Reiko presented "just the opposite of ]. She's sexy, she's subtle, and she has a great smile".<ref>{{cite web |title=formen.ign.com: Babes of Videogames |url=http://formen.ign.com/news/12190.html |url-status=dead |archiveurl=https://web.archive.org/web/20001206054700/http://formen.ign.com/news/12190.html |archivedate=December 6, 2000 |accessdate=2015-07-22}}</ref> In 2014, Japanese magazine '']'' placed her among the 200 best characters in the 20-year history of the ] brand.<ref>{{cite web |date=2014-11-13 |title=電撃 – PlayStation20周年記念! PSを代表するキャラクターをみんなで決める投票企画を開催中【電撃PS】 |url=http://dengekionline.com/elem/000/000/950/950089/ |accessdate=2015-10-07 |publisher=Dengekionline.com}}</ref><ref>{{cite web |date=2015-04-28 |title=電撃 – 【電撃PS】20周年記念増刊『メモリアルキャラクターズ200』が本日発売!! 人気キャラ大集合の本書をチラ見せ |url=http://dengekionline.com/elem/000/001/045/1045175/ |accessdate=2015-10-07 |publisher=Dengekionline.com}}</ref>
==Quotes==
"3 laps to go!"


==Reception==
"Excellent cornering!"
{{VG series reviews
| gr = yes
| game1 = ]
| mc1 = -
| gr1 = 81%<ref>{{cite web |title=Ridge Racer for PlayStation |url=https://www.gamerankings.com/ps/366817-ridge-racer/index.html |website=] |access-date=8 September 2019 |archive-url=https://web.archive.org/web/20190521213114/https://www.gamerankings.com/ps/366817-ridge-racer/index.html |archive-date=21 May 2019}}</ref>
| game2 = ]
| mc2 = -
| gr2 = 79%<ref>{{cite web |title=Ridge Racer Revolution for PlayStation |url=https://www.gamerankings.com/ps/198476-ridge-racer-revolution/index.html |website=] |access-date=8 September 2019 |archive-url=https://web.archive.org/web/20190526020936/https://www.gamerankings.com/ps/198476-ridge-racer-revolution/index.html |archive-date=26 May 2019}}</ref>
| game3 = ]
| mc3 = 88<ref>{{cite web |title=R4: Ridge Racer Type 4 for PlayStation Reviews |url=https://www.metacritic.com/game/r4-ridge-racer-type-4/critic-reviews/?platform=playstation |website=] |access-date=8 September 2019 |url-status=live |archive-url=https://web.archive.org/web/20181225111811/https://www.metacritic.com/game/playstation/r4-ridge-racer-type-4 |archive-date=25 December 2018}}</ref>
| gr3 = 88%<ref>{{cite web |title=R4: Ridge Racer Type 4 |url=https://www.gamerankings.com/ps/198477-r4-ridge-racer-type-4/index.html |website=] |access-date=8 September 2019 |archive-url=https://web.archive.org/web/20190429223549/https://www.gamerankings.com/ps/198477-r4-ridge-racer-type-4/index.html |archive-date=29 April 2019}}</ref>
| game4 = ]
| mc4 = 82<ref>https://www.metacritic.com/game/ridge-racer-64/</ref>
| gr4 = 85%<ref>{{cite web |title=Ridge Racer 64 for Nintendo 64 |url=https://www.gamerankings.com/n64/198475-ridge-racer-64/index.html |website=] |access-date=8 September 2019 |archive-url=https://web.archive.org/web/20190504110638/https://www.gamerankings.com/n64/198475-ridge-racer-64/index.html |archive-date=4 May 2019}}</ref>
| game5 = ]
| mc5 = 78<ref>{{cite web |title=Ridge Racer V for PlayStation 2 Review |url=https://www.metacritic.com/game/ridge-racer-v/critic-reviews/?platform=playstation-2 |website=] |access-date=8 September 2019 |url-status=live |archive-url=https://web.archive.org/web/20190501025522/https://www.metacritic.com/game/playstation-2/ridge-racer-v |archive-date=1 May 2019}}</ref>
| gr5 = 80%<ref>{{cite web |title=Ridge Racer V for PlayStation 2 |url=https://www.gamerankings.com/ps2/198478-ridge-racer-v/index.html |website=] |access-date=8 September 2019 |archive-url=https://web.archive.org/web/20190527010530/https://www.gamerankings.com/ps2/198478-ridge-racer-v/index.html |archive-date=27 May 2019}}</ref>
| game6 = ]
| mc6 = 63<ref>https://www.metacritic.com/game/ridge-racer-ds/</ref>
| gr6 = 64%<ref>{{cite web |title=Ridge Racer DS for Nintendo DS |url=https://www.gamerankings.com/ds/924896-ridge-racer-ds/index.html |website=] |access-date=8 September 2019 |archive-url=https://web.archive.org/web/20190514234321/https://www.gamerankings.com/ds/924896-ridge-racer-ds/index.html |archive-date=14 May 2019}}</ref>
| game7 = ]
| mc7 = 88<ref>https://www.metacritic.com/game/ridge-racer/</ref>
| gr7 = 89%<ref>{{cite web |title=Ridge Racer for PSP |url=https://www.gamerankings.com/psp/920779-ridge-racer/index.html |website=] |access-date=8 September 2019 |archive-url=https://web.archive.org/web/20190429233557/https://www.gamerankings.com/psp/920779-ridge-racer/index.html |archive-date=29 April 2019}}</ref>
| game8 = ]
| mc8 = 74<ref>https://www.metacritic.com/game/ridge-racer-6/</ref>
| gr8 = 70%<ref>{{cite web |title=Ridge Racer 2 for PSP |url=https://www.gamerankings.com/psp/934259-ridge-racer-2/index.html |website=] |access-date=8 September 2019 |archive-url=https://web.archive.org/web/20190430001351/https://www.gamerankings.com/psp/934259-ridge-racer-2/index.html |archive-date=30 April 2019}}</ref>
| game9 = ]
| mc9 = -
| gr9 = 70%<ref>{{cite web |title=Ridge Racer 2 for PSP |url=https://www.gamerankings.com/psp/934259-ridge-racer-2/index.html |website=] |access-date=8 September 2019 |archive-url=https://web.archive.org/web/20190430001351/https://www.gamerankings.com/psp/934259-ridge-racer-2/index.html |archive-date=30 April 2019}}</ref>
| game10 = ]
| mc10 = 78<ref>{{cite web |title=Ridge Racer 7 for PlayStation 3 Reviews |url=https://www.metacritic.com/game/ridge-racer-7/critic-reviews/?platform=playstation-3 |website=] |access-date=8 September 2019 |url-status=live |archive-url=https://web.archive.org/web/20190331183614/https://www.metacritic.com/game/playstation-3/ridge-racer-7 |archive-date=31 March 2019}}</ref>
| gr10 = 79%<ref>{{cite web |title=Ridge Racer 7 for PlayStation 3 |url=https://www.gamerankings.com/ps3/932650-ridge-racer-7/index.html |website=] |access-date=8 September 2019 |archive-url=https://web.archive.org/web/20190521172147/https://www.gamerankings.com/ps3/932650-ridge-racer-7/index.html |archive-date=21 May 2019}}</ref>
| game11 = ]
| mc11 = 50<ref>https://www.metacritic.com/game/ridge-racer-accelerated/</ref>
| gr11 = 52%<ref>{{cite web |title=Ridge Racer Accelerated for iOS (iPhone/iPad) |url=https://www.gamerankings.com/iphone/982046-ridge-racer-accelerated/index.html |website=] |access-date=8 September 2019 |archive-url=https://web.archive.org/web/20190531230018/https://www.gamerankings.com/iphone/982046-ridge-racer-accelerated/index.html |archive-date=31 May 2019}}</ref>
| game12 = ]
| mc12 = 75<ref>https://www.metacritic.com/game/ridge-racer-3d/</ref>
| gr12 = 75%<ref>{{cite web |title=Ridge Racer 3D for 3DS |url=https://www.gamerankings.com/3ds/997831-ridge-racer-3d/index.html |website=] |access-date=8 September 2019 |archive-url=https://web.archive.org/web/20190429212337/https://www.gamerankings.com/3ds/997831-ridge-racer-3d/index.html |archive-date=29 April 2019}}</ref>
| game13 = ]
| mc13 = 71<ref>https://www.metacritic.com/game/ridge-racer-unbounded/</ref>
| gr13 = 69%<ref>{{cite web |title=Ridge Racer Unbounded for PC |url=https://www.gamerankings.com/pc/621316-ridge-racer-unbounded/index.html |website=] |access-date=8 September 2019 |archive-url=https://web.archive.org/web/20190511071436/https://www.gamerankings.com/pc/621316-ridge-racer-unbounded/index.html |archive-date=11 May 2019}}</ref>
| mc14 = 76<ref>https://www.metacritic.com/game/ridge-racer-slipstream/</ref>
| gr14 = -
}}


The original ''Ridge Racer'' was very well received by critics for its ], audio, and the drifting mechanics. It also received an admirable port to the PlayStation, where it became one of the best selling titles in the console's early lifetime. It is also considered as playing a part in giving Sony's system an edge over rival ]'s ] during 1994–1995.
"Teach this sucker a lesson." (spoken by ] in ] when you're about to approach any of the top four ranks)


Its sequels during the 1990s were also highly successful, in particular ''Ridge Racer Type 4'', often considered the series' best. Its sequel ''Ridge Racer V'' received more mediocre reviews, but the subsequent PSP title achieved very high praise. The series' 'idol' mascot Reiko Nagase, who has appeared in most games since 1996's ''Rage Racer'', has often been rated among the most recognizable female characters in video games.
"That was a tough race. Go after the flag next time!" (place any other rank than first)


In 1999, '']'' listed the ''Ridge Racer'' series as number 11 on their "Top 50 Games of All Time", commenting that "there are certainly better car simulations, but when it comes to fun, ''Ridge Racer'', the game that helped make PlayStation cool, is the one we come back to".<ref>{{cite magazine|title=Top 50 Games of All Time |magazine=]|issue=50 |publisher=] |date=February 1999|page=80}}</ref>
"HEY! You're trying for a goal by going the other way around, huh? You're crazy!" (wrong way speech; this is reversed in the ''Rotterdam Nation'' songs)


The 2011 Vita title was negatively received for various reasons, whilst the latest console game, ''Ridge Racer Unbounded'', was marked with a departure from the drifting style and mechanics of what the series is known for, experimenting with a more destructive style similar to the '']'' series, although ''Ridge Racer 3D'', a launch title for the 3DS, was better received compared to ''Vita'' and ''Unbounded''. The game was never as popular as its previous main titles and never had a Japanese release either.
"OK. The final lap! Hang in there!" (final lap; ] has "Make it your best!", ] has "Keep it cool!", and ] has "Can he keep the lead? It's the final lap."(first place) and "He still has a chance. Can he gain the lead? It's the final lap." (any other rank than first) instead of "Hang in there!")


==Notes==
"You don't seem to be yourself." (wrong way speech in Ridge Racer PSP and ]--this is reversed in the ''Rotterdam Nation Remix'' song)
{{notelist}}


==References==
"It's still anybody's race!" (''Ridge Racer Revolution''--this is reversed in ''Rotterdam Nation 94'')
{{Reflist}}


==External links==
"Ha ha! You're too slow!" (''Ridge Racer Revolution''--when you fail to catch an enemy)
*


{{Ridge Racer series}}
"Hey! There's a car going the wrong way!" (wrong way speech in ])
{{Franchises owned by Bandai Namco Holdings}}

"Hey, watch it! Try finishing the race in one piece!" (hit an enemy car in ''Ridge Racer V'')

"What's this? It looks like someone got too close for comfort." (see above)

"Ohhhhhhhh! That's going to leave a mark." (see above)

"I can WALK faster than that! Get moving!" (shouted by ] in ] when you don't get the best time for a track section)

"Turn AROUND!" (wrong way speech shouted by ] in ] in Grand Prix or Time Attack modes)

"Too bad! ], man! Better luck next time!" (used in ''Ridge Racer Revolution'' if a player runs out of time on a course)

"Too bad! That race wasn't your best." (said in ] when a player runs out of time on a course.)

"Time's up. Let's get back to the starting line!" (see above)

"OK. It's the last stretch! Keep going!" (final corner--in ], ] substitutes "keep going" for "Keep it up!" and the announcer from ] says "The finish line is just up ahead. It's the final stretch!")

"You DID IT! You're the champion!" (first place)

"There goes the winner! What an incredible race!" (first place in ''Ridge Racer V'')

"That was close, but you made the top three!" (any other rank than first in ''Ridge Racer V'' that is good enough to pass)

"Too bad. Better luck next time." (] speech in ''Ridge Racer V'' when all of your retries are used up by failing to place in the required rank by the third attempt)

"Incredible! No one can catch you! You're the real ''Ridge Racer''!" (ending scenes when you place first on all the tracks)

"Whoo! That was a great counter. You must be one genius of a driver. You gotta teach me! (Quote was given when you made a successful turn without taking damage. Was heard in Ridge Racer, ], the US version of Ridge Racer for the PSP. This comment was also heard in ] but the announcer subtitutes the word genius for heck.)

"Great job, I got everything on camera so you can watch it later huh? You're the greatest!" (Heard in ])

"My grandma drives faster than that, get with the program." (Heard in ] during a time attack race when your section time is slower than the pre-recorded (game default) or your best section time.)

"You've got a new car... ready to roll." (Heard when obtaining a new car in ].)

"Too bad, you blew it. Better luck next time. Game over. (Spoken by ] in ] if you used up all of your retries.)

"Aww yea, double double. (This was said in ] when you fired off double nitrous.)

"Your cruisin' on Ultimate Charge!" (This was also said in ] after weening off nitrous and you begin to drift around a turn using the residual speed from that last boost. The nitrous gauge would glow a pinkish red and begin to refill the nitrous but would cancel out if you hit a wall or another car.)

"Whoo! Someone fired off some nitrous!" (], nitrous being used)

"Sorry, this is the end of this game, try again." (Provided to you by the announcer in ] when the game was over.)

==External links==
* Official Namco site
* Official Namco site
* Official Namco site
* Official Namco site for the cell phone game
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Latest revision as of 20:28, 23 December 2024

Racing video game series Video game series
Ridge Racer
Genre(s)Racing
Developer(s)Namco
Nintendo Software Technology
Namco Bandai Games
Cellius
Bugbear Entertainment
Publisher(s)Namco
Sony Computer Entertainment
Nintendo
Namco Bandai Games
Creator(s)Yozo Sakagami
Fumihiro Tanaka
Platform(s)Arcade, PlayStation, PlayStation 2, Nintendo 64, GameCube, i-mode, J2ME, Zeebo, Xbox, PlayStation Portable, Nintendo DS, PlayStation 3, Xbox 360, Windows, Nintendo 3DS, PlayStation Vita, iOS, Android
First releaseRidge Racer
30 October 1993
Latest releaseRidge Racer Draw & Drift
20 October 2016

Ridge Racer is a series of racing video games created by Namco and owned by Bandai Namco Entertainment. The first game, Ridge Racer (1993), was originally released in arcades for the Namco System 22 hardware, later ported to the PlayStation one year later as a launch title. It was met with several sequels and spin-off games for multiple platforms, the latest being the mobile game Ridge Racer Draw & Drift (2016) and the latest mainline game, developed in-house, was Ridge Racer 7 (2006). Gameplay involves the player racing against computer-controlled opponents to be the first to finish in a race. Drifting is a core aspect of the series and is used to keep speed while turning corners; Ridge Racer pioneered the real-life technique in video games. The series is considered influential to the racing game genre.

History

Release timeline
1993Ridge Racer
1994Ridge Racer 2
1995Rave Racer
Ridge Racer Revolution
1996Rage Racer
Pocket Racer
1997
1998R4: Ridge Racer Type 4
1999
2000Ridge Racer 64
Ridge Racer V
2001
2002
2003 R: Racing Evolution
2004Ridge Racer
Ridge Racer DS
2005Ridge Racer 6
Critical Velocity
2006Ridge Racer 7
Ridge Racer 2
2007
2008
2009Ridge Racer Accelerated
2010Ridge Racer Drift
2011Ridge Racer 3D
Ridge Racer
2012Ridge Racer Unbounded
2013Ridge Racer Slipstream
2014
2015
2016Ridge Racer Draw & Drift

Ridge Racer is a spiritual successor to Sim Drive (1992), a racing simulation game met with a limited release in Japanese arcades using an actual body of a Mazda Eunos Roadster. Originally meant as an F1 racing game, similar to Namco's own Pole Position and Final Lap series, it was instead replaced with racing on mountain roads, a popular trend for Japanese car enthusiasts at the time. The PlayStation version was a launch title for the console and an astounding success for both Namco, prompting the creation of several sequels for arcades and home platforms.

Earlier Ridge Racer games received critical acclaim for their graphics, gameplay, and musical score, many citing it as a contributing factor to the success of the PlayStation in its early years. Later entries were criticized for straying too far from the source material and lack of content, with Ridge Racer Vita (2011) being the first game to receive generally negative reception from critics; its base content was considered extremely lacking, with the player forced to obtain the vast majority of additional content by purchasing DLC. The last mainline title, Ridge Racer Unbounded (2012) received mixed-to-average reception from critics.

Games list

Main series

  • Ridge Racer (1993) is the first entry in the series, originally released for arcades and running on the Namco System 22 arcade system. A PlayStation conversion was released in 1994 and 1995 as a launch title for the console. Two other versions of the game were released for arcades: Ridge Racer Full Scale, which featured a replica Eunos Roadster that the player sat in to control the game, and Ridge Racer: 3-Screen Edition, which used three different monitors to provide a peripheral vision effect, similar to Namco's earlier game Driver's Eyes (1991). A Japanese mobile phone version was released in 2000. The game was also released for J2ME in 2006 and Zeebo in 2009.
  • Ridge Racer 2 (1994) was released for arcades, running on the Namco System 22 hardware. It serves as an update to the original game, featuring multiplayer, a rear-view mirror, and a remixed soundtrack composed by Shinji Hosoe.
  • Rave Racer (1995) was released for arcades. It features two new tracks alongside the two present in the original Ridge Racer, and had linkable arcade cabinets that allowed for up to eight-person multiplayer. Home conversions for both the PlayStation and Microsoft Windows were announced in 1996, but were later cancelled.
  • Ridge Racer Revolution (1995) was released for the PlayStation. It is a modified home release of Ridge Racer 2 with three completely new and different tracks than the arcade and original games, new music, additional vehicles, and multiplayer via the PlayStation Link Cable peripheral.
  • Rage Racer (1996) was released for the PlayStation. Alongside the introduction of series mascot Reiko Nagase, it featured customizable cars and a retries rule, both of which have become prominent throughout the franchise. It also features a more gritty and darker graphical style, a departure from the series' more colorful art style.
  • R4: Ridge Racer Type 4 (1998) was released for the PlayStation, titled Ridge Racer Type 4 in Europe. It marks the debut of racing teams, which became a core aspect for all games to follow, and is the first in the series to use Gouraud shading for its graphics. Multiplayer modes are also present, being displayed in a split-screen orientation. In 2018, it was released as one of the built-in games on the PlayStation Classic mini console.
  • Ridge Racer 64 (2000) was released for the Nintendo 64 in North America and Europe; it was not developed by Namco, who instead licensed the series to Nintendo and developed by its subsidiary Nintendo Software Technology. It includes tracks from Ridge Racer and Ridge Racer Revolution, alongside new tracks and cars.
  • Ridge Racer V (2000) was released as a launch title for the PlayStation 2. An arcade version was released a year later, subtitled Arcade Battle. The original Ridge Racer game's free-form structure is instead replaced with Grand Prix races found in Ridge Racer Type 4.
  • Ridge Racer DS (2004) was released as a launch title for the Nintendo DS. A remake of Ridge Racer 64, it includes touch-screen controls that allow the player to use the stylus to steer the car, alongside a multiplayer mode via local wireless multiplayer. Nintendo Software Technology again returned to develop.
  • Ridge Racer (2004) was released as a launch title for the PlayStation Portable, and was titled Ridge Racers in Japan. It features tracks, cars and music found in earlier Ridge Racer games, leading it to be described as a "compilation" of the series.
  • Ridge Racer 6 (2005) was released as a launch title for the Xbox 360, featuring a total of 130 vehicles and 30 playable tracks, alongside 14-person online multiplayer through Xbox Live.
  • Ridge Racer 2 (2006) was released for the PlayStation Portable and was named Ridge Racers 2 in Japan keeping the unique PSP naming scheme. It is a direct sequel to the 2004 Ridge Racers and retains the same concept of the first game featuring tracks, cars and music taken from earlier games in the franchise.
  • Ridge Racer 7 (2006) was released as a launch title for the PlayStation 3. It is a largely enhanced and expanded version of Ridge Racer 6.
  • Ridge Racer 3D (2011) was released as a launch title for the Nintendo 3DS.
  • Ridge Racer (2011) was released as a launch title for the PlayStation Vita. It was developed by Cellius.
  • Ridge Racer Unbounded (2012) was released for the Xbox 360, PlayStation 3 and Microsoft Windows. The game is a large departure from the series' core gameplay, instead focusing on vehicular combat akin to the Burnout series. It was developed by Finland-based Bugbear Entertainment.

Spin-offs and related games

  • Pocket Racer (1996) is a spin-off arcade game released exclusively in Japan. Gameplay is near identical to the original Ridge Racer, but all the cars have instead been replaced with "super-deformed" Choro-Q-esc vehicles. A similar concept was included with Ridge Racer Revolution, titled Buggy Mode, which served as the inspiration for Pocket Racer.
  • R: Racing Evolution (2003) was released for the GameCube, PlayStation 2 and Xbox, serving as a spin-off of the franchise. The European release was titled R: Racing. It includes over 33 licensed vehicles from real-world car manufacturers, including the 24 Hours of Le Mans and Super GT. The game also has a story mode. Some releases of the GameCube version include Pac-Man Vs. as a free bonus.
  • Critical Velocity (2005) is a plot-based spin-off game released in Japan for the PlayStation 2. Known in development as Rune Chaser, it features Ridge Racer vehicles and settings in a more adventure-like game with a storyline.
  • Pachi-slot Ridge Racer (2008) is a pachi-slot spin-off of the series, released in Japan. A digital remake was released for the PlayStation 2 in Japan later the same year.
  • Pachi-slot Ridge Racer 2 (2009) is a direct sequel to Pachi-slot Ridge Racer, again released in Japan.
  • Ridge Racer Accelerated (2009) was released for iOS mobile devices.
  • Ridge Racer Drift (2010) was released for J2ME, Windows Mobile, BREW and BlackBerry mobile devices.
  • Drift Spirits (2013) is a plot-based touge drifting mobile game released on iOS and Android that continues to be updated as of 2024 though only in Japanese. Cars drive by themselves and the player is expected to tap the screen to drift; it features Ridge Racer's fictional vehicles.
  • Ridge Racer Slipstream (2013) was released for iOS and Android mobile devices.
  • Ridge Racer Draw & Drift (2016) was released for iOS and Android devices.

Common elements

Gameplay of Ridge Racer Revolution (1995)

The basic gameplay of the Ridge Racer series has remained relatively consistent throughout each installment. The objective is to race against computer-controlled opponents to finish each track in first place — the player begins the game in last place, and have a limited number of laps around the track to complete where they can overtake opponents. Some entries have a time limit that the player must race against, with each completed lap extending the timer; if the timer reaches zero, the game ends regardless of which lap the player was on. Later entries remove the timer and instead requires the player to finish the race in a minimum-assigned place to advance to the next course.

Unlike other racing games, which usually feature closed circuits, Ridge Racer instead has races laid out on streets, beaches, cities and mountains, taking place in the fictional coastal metropolis "Ridge City" — circuit tracks are included in some entries. Nearly every entry in the series features the original tracks from Ridge Racer and Ridge Racer 2, sometimes modified to accompany for certain mechanics. Players can drift their car around corners to maintain speed, as most of the tracks were based on real-world locations that were not intended for race speeds. Ridge Racer Unbounded (2012) removes the drifting mechanic in favor of vehicular combat, similar to the Burnout franchise.

The playable cars each have their own stats and mechanics, such as a faster speed or improved drifting. Many of these are also named after older Namco video games, including Dig Dug, Xevious, NebulasRay, Rolling Thunder, Bosconian and Solvalou. The PlayStation sequel R4: Ridge Racer Type 4 introduces the concept of racing teams for the series, all being named after Dig Dug, Mappy, Pac-Man, Xevious and Galaga. Similar to Namco's own Tekken series, several games feature classic Namco arcade games as short minigames that play during loading screens, a mechanic that was later trademarked by Namco — the PlayStation home port of the original Ridge Racer features Galaxian, while Ridge Racers features New Rally-X. Completing these minigames will award the player with new tracks or cars, sometimes unlocking a full emulated version of the minigame to play.

Automakers

Starting with Rage Racer, each game offers cars with fictional automakers and model names. Certain manufacturers specialize in a particular component of their cars' performance, such as top speed, grip, and acceleration:

  • Kamata (based on Mitsubishi and Nissan) – A Japanese brand specializing in basic all-rounder sports coupes and hatchbacks. They also make the Angelus supercar, one of the fastest cars in the entire series.
  • Terrazi (based on Honda) – A Japanese brand specializing in all-rounder cars with bizarre designs, including the Wildboar (a futuristic three-wheeled car exclusive to Ridge Racer Type 4).
  • Lizard/Danver (based on Ford and General Motors) – An American brand specializing in muscle and sports cars with high acceleration. In Ridge Racer lore, Danver have acquired the names and assets of the Bayonet and Hijack from Lizard following their bankruptcy and liquidation, which occurs after the events of Ridge Racer Type 4.
  • Âge (Âge Solo in Ridge Racer Type 4, based on Renault) – A French brand specializing in compacts and sports cars with excellent grip.
  • Assoluto (based on Ferrari and Lamborghini) – An Italian brand specializing in high-performance sports cars and supercars with high top speeds and unique designs.
  • Rivelta/Soldat (based on Bugatti and Ferrari) – A French-Italian brand specializing in supercars. They also make the Rumeur hatchback, a car with incredible top speed and handling, as well as the Crinale, or "13th Racing", known as the original "Devil" car that was the rival of the Kamata Angelus. By the events of Ridge Racer (2004), French automaker Soldat had bought out Italian manufacturer, Rivelta.
  • Gnade (based on Audi and BMW) – A German brand specializing in all-rounder luxury and sports coupes and sedans.
  • Himmel (based on Porsche) – A German brand specializing in rear-engined sports cars.
  • Sinseong Motors (based on Hyundai) – A South Korean brand exclusive to Ridge Racer 7 that specializes in luxury sports coupes.
  • Lucky & Wild (based on General Motors) - First introduced in Ridge Racer 3D, they are an American manufacturer of modern muscle cars and is a fellow rival to Danver. They are also the manufacturer of the Wisdom, formerly a trademark of the now-defunct Lizard. The name of this manufacturer is taken from the Namco arcade game of the same name.

Reiko Nagase

Reiko as she appears in R4: Ridge Racer Type 4

Designed by Kei Yoshimizu, Reiko Nagase is a virtual idol fictional character who is the mascot and "host" of the Ridge Racer series. Described as a race queen from Tokyo, Reiko officially first appeared and was named in Rage Racer (1996), in the game's full motion video intro directed by Kei Yoshimizu from Keica, also appearing in-game. In R4: Ridge Racer Type 4 (1998), she was given more prominence, as the opening animation, which used a song by Kimara Lovelace, was a short story starring her. Type 4 also introduced a redesign to her 3D model by Kei Yoshimizu. This is when Namco started giving more exposure to the character, heavily using her image to promote the game. She also appears in Ridge Racer 64 (2000).

In 2000, Namco decided to replace Reiko in Ridge Racer V with newcomer Ai Fukami. In 2001, Namco also created an "image girl" for their Namco Sports line named Hitomi Yoshino, who was featured in a Ridge Racer trailer shown in the 2002 edition of the E3 even as the Ridge Racer series does not belong to that line. However, since Reiko's popularity with fans remained strong, Namco decided to bring her back for 2004's Ridge Racers with a revamped 3D model. She further appeared with various altered looks in Ridge Racer 6, Ridge Racer 7 (officially described as "the racing queen of your dreams"), Ridge Racers 2, Ridge Racer Accelerated, Ridge Racer 3D, and Ridge Racer Slipstream.

The character also influenced Namco to create other virtual idols: the aforementioned Hitomi Yoshino, whose most notable appearance outside Japan was in MotoGP 2 and MotoGP 3; Rena Hayami of R: Racing Evolution; and several characters under the name Kei Nagase in the Ace Combat series, who bear a resemblance to Reiko Nagase. One of them, a selectable wingman in Ace Combat 2 (1997), was officially identified as Reiko's younger sister born. Reiko also made appearances in other games – most of them featuring her in the white-and-red outfit from the R4: Ridge Racer Type 4 promotional artwork – including Anna Kournikova's Smash Court Tennis, Pac-Man Fever, and as a bot in 2024's Astro Bot. In March 1999, she was featured in the PlayStation 2 pre-launch real-time technology demo program as the "Ridge Racer Girl". The character has also been featured in other products licensed by Namco, including the first and sixth wave of Namco Gals gashapon and other figurines and garage kits by various manufacturers.

Reiko Nagase has been very well received by gamers and journalists alike. Japanese arcade magazine Gamest named her as the 20th best character of 1995 just for her cameo in Rave Racer. German magazine Mega Fun included Reiko in R4: Ridge Racer Type 4 among the five nominees for the title of "Videogame Babe 1999". Including the "stylish, sassy and supercool" Reiko among the top five "cyberbabes" (defined as female video game characters "who appeal to both boys and girls") in 1999, the Daily Mirror noted "she's become an icon" in Japan. Australian Station commented on "Reiko's wholesome sexiness and huge popularity, it's undeniable that she's a symbol identified with the original PlayStation". In 2000, she was IGN editor Doug Perry's personal choice for the best "Babe of Videogames", as for how for him Reiko presented "just the opposite of Lara Croft. She's sexy, she's subtle, and she has a great smile". In 2014, Japanese magazine Dengeki PlayStation placed her among the 200 best characters in the 20-year history of the PlayStation brand.

Reception

Aggregate review scores
Game GameRankings Metacritic
Ridge Racer 81% -
Ridge Racer Revolution 79% -
R4: Ridge Racer Type 4 88% 88
Ridge Racer 64 85% 82
Ridge Racer V 80% 78
Ridge Racer DS 64% 63
Ridge Racers 89% 88
Ridge Racer 6 70% 74
Ridge Racers 2 70% -
Ridge Racer 7 79% 78
Ridge Racer Accelerated 52% 50
Ridge Racer 3D 75% 75
Ridge Racer Unbounded 69% 71

The original Ridge Racer was very well received by critics for its 3D graphics, audio, and the drifting mechanics. It also received an admirable port to the PlayStation, where it became one of the best selling titles in the console's early lifetime. It is also considered as playing a part in giving Sony's system an edge over rival Sega's Saturn during 1994–1995.

Its sequels during the 1990s were also highly successful, in particular Ridge Racer Type 4, often considered the series' best. Its sequel Ridge Racer V received more mediocre reviews, but the subsequent PSP title achieved very high praise. The series' 'idol' mascot Reiko Nagase, who has appeared in most games since 1996's Rage Racer, has often been rated among the most recognizable female characters in video games.

In 1999, Next Generation listed the Ridge Racer series as number 11 on their "Top 50 Games of All Time", commenting that "there are certainly better car simulations, but when it comes to fun, Ridge Racer, the game that helped make PlayStation cool, is the one we come back to".

The 2011 Vita title was negatively received for various reasons, whilst the latest console game, Ridge Racer Unbounded, was marked with a departure from the drifting style and mechanics of what the series is known for, experimenting with a more destructive style similar to the Burnout series, although Ridge Racer 3D, a launch title for the 3DS, was better received compared to Vita and Unbounded. The game was never as popular as its previous main titles and never had a Japanese release either.

Notes

  1. Japanese: リッジレーサー, Hepburn: Rijji Rēsā

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