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{{short description|Video game character}}
{{Use mdy dates|date=February 2013}}
{{About|the video game character|the video game franchise starring the character|Wario (series){{!}}''Wario'' (series)|other uses|Wario (disambiguation)}}
{{good article}}{{ infobox VG character
{{pp-vandalism|small=yes}}
| name = Wario
{{Good article}}
| image = whttp://upload.wikimedia.org/wikipedia/commons/thumb/0/08/Wario_emblem.svg/125px-Wario_emblem.svg.pngearing a yellow hat with a blue W, purple overalls with a yellow shirt underneath, green shoes and white gloves. He has pointy ears, a pink nose, thick eyebrows, and a wavy moustache, and has an evil grin. Three large golden coins are seen on his hand, with two others in the air above.]]
{{Use mdy dates|date=September 2022}}
| caption = Wario, as he appears in '']'' (2007).
{{Infobox character
| series = ], ]
| name = Wario
| firstappearance =
| image = Wario.png <!-- Use artwork from the character's main series. Avoid spin-offs! -->
| firstgame = '']'' (1992)
| image_size = 250px
| creator =
| caption = Art from the ''Super Mario Bros. Encyclopedia'' (2015) by Shigehisa Nakaue
| artist = ]
| series = ] and ]
| voiceactor = ] (video games, 1997–present)<br>Thomas Spindler ('']'', '']'', '']'' and '']'')
| first = '']'' (1992)
| japanactor = Thomas Spindler ('']'', '']'', '']'' and '']'')<br>] (] series, commercials and some video game dubs)
| designer = ]
| motionactor =
| voice = {{Collapsible list|title=Various|
| liveactor =
* ] (Japanese, 1992–2008, commercials, '']'')<ref name="wariovoice">{{Cite web|title=Super Mario Land 2: 6 Golden Coins|url=https://www.behindthevoiceactors.com/commercials/Super-Mario-Land-2-6-Golden-Coins/Wario/|access-date=July 15, 2020|website=Behind The Voice Actors|language=en-US}}</ref><ref>{{cite web|title=声優、俳優 大塚 周夫 さん死去|url=https://www.memory-jp.com/pc_memory/pc_container/memory_2015/data_4.html|publisher=Micron Memory Japan|access-date=October 11, 2024|archive-url=https://web.archive.org/web/20151104133156/http://www.memory-jp.com/pc_memory/pc_container/memory_2015/data_4.html|archive-date=November 4, 2015}}</ref>
| inuniverse =
* James H. Sawyer Sr. (1992–1995, commercials)<ref name="wariovoice"/>
* ] (1993–2023)<ref name="Mario in Real Time">{{cite interview|last=Martinet|first=Charles|subject-link=Charles Martinet|title=Interview with the Voice of Mario|url=http://archive.gamespy.com/interviews/august02/mario/index2.shtml|access-date=October 22, 2020|archive-url=https://web.archive.org/web/20041214201633/http://archive.gamespy.com/interviews/august02/mario/index2.shtml|archive-date=December 14, 2004|publisher=]|date=August 10, 2002}}</ref>
* Stevie Coyle (1993, 1997–1998; ''Mario in Real Time'', E3 puppet)<ref name="Coyle Interview">{{cite web|url=https://www.youtube.com/watch?v=Tpvp8wYPc1k|title=Stevie Coyle - Interview 2023, Mario (Mostly Unedited)|date=November 16, 2023 |publisher=-YouTube|access-date=October 11, 2024|archive-date=September 9, 2024|archive-url=https://web.archive.org/web/20240909191328/https://www.youtube.com/watch?app=desktop&v=Tpvp8wYPc1k|url-status=live}}</ref>
* ] (1995; '']'')<ref>{{Cite web|url=http://www.a-suma.com/old/video/mkmv.htm|archive-url=https://web.archive.org/web/20120326111108/http://www.a-suma.com/video/mkmv.htm|url-status=live|archive-date=March 26, 2012|title=マリオビデオ>マリオ・カービィ 名作ビデオ|quote=ちなみに、このビデオのマリオはアニメ「ワンピース」のルフィの声で喋ります。それだけでなく、ナレーションも、ピーチ姫も、ワリオも、カービィも、デデデ大王も、その他諸々も、 全部田中真弓さんが声を当てているのだ。|date=March 1, 2024}}</ref>
* Dale Johannes (1996, ] puppet)<ref name="E3 Wario">{{Cite web|title=Fumancheese on Twitter: "Also I'm being 100% serious, Nintendo still owns them and isn't willing to donate them to a museum. This could actually happen."|url=https://twitter.com/fumanchews/status/1274368197475655680|access-date=June 30, 2020|publisher=Twitter|archive-date=June 20, 2020|archive-url=https://web.archive.org/web/20200620161520/https://twitter.com/fumanchews/status/1274368197475655680|url-status=live}}</ref><ref name="Johannes Interview">{{cite web|url=https://www.youtube.com/watch?v=tJlAj5OLd_8|title=An interview with Dale Johaness! - Where's Wario?|date=July 6, 2020|publisher=-YouTube|access-date=October 11, 2024}}</ref>
* Thomas Spindler (1996–2001)<ref name="Spindler">{{cite web|url=https://www.youtube.com/watch?v=2hcU8Yrqlqk|title=Wario speaks German ("So ein Mist!")|date=May 12, 2014|publisher=YouTube|quote=Thomas Spindler: Wario spricht Deutsch: er sagt (oder besser ICH sage), "So ein Mist!" Die Aufnahme ist in einem Studio des ehemaligen (nicht des neuen NINTENDO-Werksgeländes in Kamitobaguchi) NINTENDO Headoffices in Kyoto unter Leitung von Herrn Tesuka entstanden, wo ich damals zusammen mit meinem französischen Freund und Kolegen Julien Bardakoff (der den Kinopio vertont hat) an den Screen Texten für ein anderes NINTENDO-Project gearbeitet habe.|access-date=October 11, 2024}}</ref><ref name=" Bardakoff Chat">{{cite web|url=https://www.youtube.com/watch?v=IaOxu7lDsh4|title=A Chat with Julien Bardakoff - The Voice of Luigi|date=24 August 2021|publisher=YouTube|access-date=October 11, 2024}}</ref>
* Hironori Kondo (Japanese, 2018–present; ''WarioWare'' series only)<ref name="WarioWare Gold">{{cite web |title=『メイド イン ワリオ ゴージャス』のキャラクターPVがぞくぞくと公開中。ワリオ社長がみずから宣伝!極秘情報もポロリ? |url=https://topics.nintendo.co.jp/article/f46b270c-f799-11e8-8bfe-0a6d14145cb1 |publisher=Nintendo |date=December 21, 2018 |access-date=May 4, 2021 |archive-date=March 22, 2021 |archive-url=https://web.archive.org/web/20210322075537/https://topics.nintendo.co.jp/article/f46b270c-f799-11e8-8bfe-0a6d14145cb1 |url-status=live }}</ref><ref>{{cite web|url=http://blog.livedoor.jp/atomicmonkey/archives/52183810.html|title=近藤浩徳・武藤真子・青木瑠璃子・山口和也・松井謙典・木村昴/「おすそわける メイド イン ワリオ」出演情報|publisher=Atomic Monkey|date=2021-09-22|accessdate=2023-10-19|archive-date=December 9, 2022|archive-url=https://web.archive.org/web/20221209063721/http://blog.livedoor.jp/atomicmonkey/archives/52183810.html|url-status=live}}</ref>
* ] (2023–present)<ref>{{Cite web |last=McWhertor |first=Michael |date=2023-11-03 |title=The new voice of Mario is also the new voice of Wario |url=https://www.polygon.com/23945633/nitnendo-wario-voice-actor-charles-martinet-kevin-afghani |access-date=2023-11-06 |website=Polygon |language=en-US |archive-date=November 6, 2023 |archive-url=https://web.archive.org/web/20231106180332/https://www.polygon.com/23945633/nitnendo-wario-voice-actor-charles-martinet-kevin-afghani |url-status=live }}</ref>}}
}} }}
{{nihongo|'''Wario'''|ワリオ}} is a fictional character in ]'s ] series who was designed as an ] to ]. He first appeared in the 1992 ] title '']'' as the main antagonist and final ]. He was portrayed as an exaggerated version of Mario and his name is a variant of "Mario". This is symbolized by the W in his name, an upside down M, which portrays him as an upside down Mario. Wario was first designed by ], and is voiced by ], who also voices many other characters in the series.


{{nihongo foot|'''Wario''' ({{IPAc-en|lang|ˈ|w|ɑːr|i|oʊ|,_|ˈ|w|ær|-|,_|ˈ|w|ɒr|-}})|ワリオ|Wario|lead=yes|group=lower-alpha}} is a character in ]'s ] franchise that was designed as an ] to ]. Wario first appeared as the main antagonist and final ] in the 1992 ] game '']''. His name is a ] of the name Mario and the Japanese word ''warui'' (]), meaning "bad". He is usually portrayed as a greedy treasure hunter who routinely loses the treasure or artifacts he ultimately finds. Since his debut, he has appeared in the majority of ''Mario'' video games. ] designed Wario, and ] voiced the character from 1993 to 2023.
Since his debut, Wario has become the ] and ] of the ] and '']'' series, spanning handheld and ] markets. In addition to appearances in spin-offs in the ''Mario'' series, he appears in cameos for ] and ]. He has also been featured in other media such as the '']'' graphic novel. The character has received a largely positive critical reception and has emerged as a well-established mascot for Nintendo.

Wario is also the main ] and ] of the ] ] series and the '']'' ] series. He makes regular appearances as a ] in ''Mario'' spin-offs and other video game series, including '']'' games, '']'', '']'', and the fighting game series '']''.

Despite Wario being described as an unlikable character and being "greedy," "stinky," and "cheater," he has been described by ] as one of the best video game villains, and his confidence and personality have been lauded.


==Concept and creation== ==Concept and creation==
|http://upload.wikimedia.org/wikipedia/commons/thumb/0/08/Wario_emblem.svg/125px-Wario_emblem.svg.pngThis emblem appears on Wario's hat and represents him in many ] games.|alt=A white circle with a blue "W" inside it is seen over a yellow background.]] ]
A rival to Mario first appeared in the 1985 game '']'' in the character of Spike, a construction foreman.<ref name="kombo1">{{cite web |url=http://www.kombo.com/article.php?artid=10570 |archiveurl=http://web.archive.org/web/20080603115614/http://www.kombo.com/article.php?artid=10570 |archivedate=June 3, 2008 |title=The History of Wario: Part 1|first=David|last=Oxford|publisher=Kombo |date=February 1, 2008 |accessdate=May 8, 2010}}</ref> Although he bears a slight resemblance to Spike, Wario did not debut until 1992. The first named appearance of the character occurred in the game '']''. He was designed by game artist ].<ref>{{cite web |url=http://retro.ign.com/articles/100/1007864p4.html |title=IGN Presents the History of Game Boy |first=Travis|last=Fahs|publisher=] |date=July 27, 2009 |accessdate=August 8, 2009}}</ref> Wario's design arose from '']'s'' design team's distaste of making a game based around someone else's character. The creation of Wario allowed them a character of their own to "symbolize their situation".<ref name="kombo1"/>


The character Foreman Spike, a possible inspiration for Wario, first appeared in the 1985 game '']''. Spike is a ] who bears a slight resemblance to Wario.<ref name="kombo1">{{Cite web |last=Oxford |first=David |date=February 1, 2008 |title=The History of Wario: Part 1 |url=http://www.kombo.com/article.php?artid=10570 |archive-url=https://web.archive.org/web/20080603115614/http://www.kombo.com/article.php?artid=10570 |archive-date=June 3, 2008 |access-date=May 8, 2010 |publisher=Kombo}}</ref> Game artist Hiroji Kiyotake designed Foreman Spike,<ref>{{Cite web |last=Fahs |first=Travis |date=July 27, 2009 |title=IGN Presents the History of Game Boy |url=http://retro.ign.com/articles/100/1007864p4.html |url-status=live |archive-url=https://web.archive.org/web/20120525065908/http://retro.ign.com/articles/100/1007864p4.html |archive-date=May 25, 2012 |access-date=August 8, 2009 |website=IGN}}</ref> whom Kiyotake imagined as "the ] to ]'s ]".<ref name="sml2 interview">{{cite interview |last1=Kiyotake |first1=Hiroji |subject-link1=Hiroji Kiyotake |last2=Harada |first2=Takahiro |last3=Totaka |first3=Kazumi |subject-link3=Kazumi Totaka |last4=Hosokawa |first4=Takehiko |url=http://shmuplations.com/supermarioland2/ |title=Super Mario Land 2 – 1992 Developer Interview |website=Shmuplations |access-date=April 11, 2023 |archive-date=May 26, 2023 |archive-url=https://web.archive.org/web/20230526042807/https://shmuplations.com/supermarioland2/ |url-status=live }}</ref> Wario's first named appearance occurred in the 1992 game '']''. Wario's design arose from '']''{{'}}s design team's distaste for making a game based around someone else's character. The creation of Wario allowed them their own character to "symbolize their situation".<ref name="kombo1" /><ref name="auto">{{Cite web |last=Kohler |first=Chris |url=https://kotaku.com/wario-platformers-a-history-1794888618 |title=Nintendo's Line Of Wario Platformers Ended Far Too Long Ago |website=Kotaku |date=May 3, 2017 |access-date=August 22, 2021 |archive-date=September 16, 2021 |archive-url=https://web.archive.org/web/20210916205718/https://kotaku.com/wario-platformers-a-history-1794888618 |url-status=live }}</ref>
Wario is portrayed as an exaggerated version of Mario; he has huge, muscular arms, a large ], and a bellicose cackle.<ref>{{cite web |url=http://cube.ign.com/articles/360/360686p1.html |title=E3 2002: Hands on Wario World |author=IGN Staff|publisher=] |date=May 23, 2002|accessdate = August 29, 2011}}</ref> The name "Wario" is a ] of "Mario" with the Japanese adjective ''warui'' (悪い) meaning "bad"; hence, a "bad Mario" (further symbolized by the "W" on his hat, an upside down "M").<ref>{{cite web|url=http://stars.ign.com/objects/924/924285_biography.html |title=IGN: Wario Biography |publisher=] |date=March 29, 2010 |accessdate=June 12, 2010}}</ref> Voice actor ], who has voiced Mario since 1995, is also the voice for Wario. During the audition for the part, Martinet was told to speak in a mean and gruff-sounding tone. He described voicing Wario as a looser task than voicing Mario, since Mario's speaking manner and personality are more free-flowing, rising from the ground and floating into the air, while one of Wario's cornerstones is self-pity.<ref>{{cite web |title=Charles Martinet Celebrates 15 Years of Wario with Kombo |first=David|last=Oxford|archiveurl=http://web.archive.org/web/20100509085022/http://wii.kombo.com/article.php?artid=12729|archivedate=May 9, 2010|url=http://wii.kombo.com/article.php?artid=12729 |publisher=Kombo |accessdate=October 1, 2009 |date=September 15, 2008}}</ref> Starting with '']'', Wario experiences rejuvenating effects from garlic in a similar manner as Mario is powered up by mushrooms. Wario often uses bombs, as in '']'' and '']''. The WarioWare series prominently uses bombs as a visual motif to represent the time limit.


Wario is portrayed as a caricature of Mario: he has a large head and chin; huge muscular arms; a wide, short, slightly obese body; short legs; a large, pointier, zig-zagging mustache; and a bellicose cackle. He wears a plumber outfit with a yellow-and-purple color scheme, which is a short-sleeved yellow shirt, purple overalls, and a blue "W" on his hat. He also wears green shoes and white gloves with blue "W" symbols. In his early appearances, Wario wears a yellow, long-sleeved shirt and fuchsia overalls.<ref>{{Cite web |date=May 23, 2002 |title=E3 2002: Hands on Wario World |url=http://cube.ign.com/articles/360/360686p1.html |url-status=live |archive-url=https://web.archive.org/web/20070605174344/http://cube.ign.com/articles/360/360686p1.html |archive-date=June 5, 2007 |access-date=August 29, 2011 |website=IGN}}</ref> The name "Wario" is a ] of "Mario" and the Japanese adjective {{Nihongo |''warui'' |悪い}}, meaning "bad", hence "bad Mario", which is also symbolized by the "W" on his hat (an upside-down "M").<ref>{{Cite web |date=March 29, 2010 |title=IGN: Wario Biography |url=http://stars.ign.com/objects/924/924285_biography.html |url-status=dead |archive-url=https://web.archive.org/web/20090712120508/http://stars.ign.com/objects/924/924285_biography.html |archive-date=July 12, 2009 |access-date=June 12, 2010 |website=IGN}}</ref><ref name=greed/> ] was created to be the tennis partner of Wario in '']'' and early material from ] portrayed them as brothers,<ref>{{Cite web |title=15 Facts You Didn't Know About Waluigi |url=https://www.thegamer.com/creepy-brother-facts-you-didnt-know-about-waluigi/ |website=TheGamer|last=Strauss|first=Daniel|date=September 30, 2017|quote=Certain Nintendo of Europe sources such as Wario's Warehouse or the Mario Kart DS website suggest that they are siblings, with the Prima guide for Mario Tennis outright stating that Waluigi is 'Wario's little brother.}}</ref> but their relationship has since been ambiguous.<ref name=Waluigi2022>{{Cite web |last=Zwiezen |first=Zack |date=2024-01-03 |title=2023 Was The First Waluigi-Less Year Since 2000 |url=https://kotaku.com/waluigi-nintendo-switch-wario-luigi-mario-1851136988 |access-date=2024-01-19 |website=Kotaku |language=en |archive-date=January 15, 2024 |archive-url=https://web.archive.org/web/20240115235156/https://kotaku.com/waluigi-nintendo-switch-wario-luigi-mario-1851136988 |url-status=live }}</ref> When asked whether Wario was a brother to Waluigi in 2008, voice actor Charles Martinet stated that while he did not know, he felt that they were just "two nice, evil guys who found each other".<ref>{{Cite web |date=September 15, 2008 |author=David Oxford|title=Charles Martinet Celebrates 15 Years of Wario with Kombo |url=http://wii.kombo.com/article.php?artid=12729 |url-status=dead |archive-url=https://web.archive.org/web/20100509085022/http://wii.kombo.com/article.php?artid=12729 |archive-date=May 9, 2010 |access-date=October 1, 2009 |publisher=Kombo.com}}</ref>
In video games in which Wario makes a cameo appearance, he is often portrayed as a villain. However, the development team for '']'' stated that he was not really a villain, and they did not consider him one during development. They focused on his behavior, which alternates between good and evil.<ref>{{cite web |title=Wario Land Interview |url=http://wii.ign.com/articles/914/914577p1.html |author=IGN Staff|publisher=] |accessdate=September 6, 2009 |date=September 30, 2008}}</ref> ], a producer of ''The Shake Dimension'', considered Wario to be a reckless character, who uses his strength to overwhelm others. Tadanori Tsukawaki, the design director of ''The Shake Dimension'', described Wario as manly, and said he was "so uncool that he ends up being extremely cool". Because of this, he wanted Wario to act macho rather than silly and requested that the art designers emphasize his masculinity.<ref name="nuk">{{cite web |title=Drawing Wario: The animation of Wario Land |url=http://www.nintendo.co.uk/News/2008/Drawing-Wario-The-animation-of-Wario-Land-250334.html |publisher=] |date=September 18, 2008|accessdate=September 6, 2009}}</ref> Wario was chosen as the star of the ] because the developers felt he was the best character for the franchise because he often acted stupid.<ref>{{cite web |title=Nintendo R&D1 Interview with the WarioWare team |url=http://archive.videogamesdaily.com/features/ncl_nintendo_wwiv_apr06_p1.asp |publisher=]|date=April 7, 2006|accessdate=September 6, 2009}}</ref>

Nintendo originally considered making Wario a German character before he developed into an Italian like Mario.<ref>{{Cite web |date=December 15, 2016 |author=Casey|title=Voice Actor Says Wario Was Originally Intended To Be A German Character |url=https://www.siliconera.com/voice-actor-says-wario-originally-intended-german-character/ |url-status=live |archive-url=https://web.archive.org/web/20191217073230/https://www.siliconera.com/voice-actor-says-wario-originally-intended-german-character/ |archive-date=December 17, 2019 |access-date=December 17, 2019 |website=Siliconera}}</ref> Wario was intended to be German at one point; German translator Thomas Spindler gave him German lines when he was brought on to voice Wario.<ref>{{Cite web |last=Craddock |first=Ryan |date=November 6, 2020 |title=Random: Charles Martinet Adds To Decades-Old Confusion Over Wario 'D'oh, I Missed' Dialogue |url=https://www.nintendolife.com/news/2020/11/random_charles_martinet_adds_to_decades-old_confusion_over_wario_doh_i_missed_dialogue |access-date=April 11, 2023 |work=Nintendo Life |archive-date=February 12, 2023 |archive-url=https://web.archive.org/web/20230212173843/https://www.nintendolife.com/news/2020/11/random_charles_martinet_adds_to_decades-old_confusion_over_wario_doh_i_missed_dialogue |url-status=live }}</ref> This part of Wario was eventually dropped; Martinet's Wario voice did not have any German influence. During his audition for the part, Martinet was told to speak in a mean-and gruff-sounding tone; he said voicing Wario is a looser task than voicing Mario, whose speaking manner and personality are freer-flowing, rising from the ground and floating into the air, while jealousy is one of Wario's characteristics.<ref>{{Cite interview |last=Martinet |first=Charles |subject-link=Charles Martinet |date=September 15, 2008 |title=Charles Martinet Celebrates 15 Years of Wario with Kombo |url=http://wii.kombo.com/article.php?artid=12729 |archive-url=https://web.archive.org/web/20100509085022/http://wii.kombo.com/article.php?artid=12729 |archive-date=May 9, 2010 |access-date=October 1, 2009 |publisher=Kombo}}</ref>

Wario is often portrayed as a villain in video games in which he makes a cameo appearance. The development team for '']'' stated he was not really a villain, and they did not consider him one during development. They focused on his behavior, which alternates between good and evil.<ref>{{Cite web |date=September 30, 2008 |title=Wario Land Interview |url=http://wii.ign.com/articles/914/914577p1.html |url-status=dead |archive-url=https://web.archive.org/web/20081118122624/http://wii.ign.com/articles/914/914577p1.html |archive-date=November 18, 2008 |access-date=September 6, 2009 |website=IGN}}</ref><ref name="auto1">{{Cite web |url=https://www.polygon.com/wario/22631028/wario-faq-everything-you-need-to-know-nintendo-mario |title=Everything you need to know about Wario |first=Ryan |last=Gilliam |date=September 2, 2021 |website=Polygon |access-date=September 10, 2021 |archive-date=September 10, 2021 |archive-url=https://web.archive.org/web/20210910233547/https://www.polygon.com/wario/22631028/wario-faq-everything-you-need-to-know-nintendo-mario |url-status=live }}</ref> Etsunobu Ebisu and Takahiro Harada, producers of ''Shake It!'', considered Wario to be a reckless character who uses his strength to overwhelm others.<ref>{{Cite interview |last1=Harada |first1=Takahiro |last2=Ebisu |first2=Etsunobu |subject-link2=Etsunobu Ebisu |last3=Yamauchi |first3=Madoka |date=September 18, 2008 |title=Meet the brains behind Wario Land |url=https://www.nintendo.co.uk/News/2008/Meet-the-brains-behind-Wario-Land-250604.html |access-date=April 11, 2023 |publisher=] |archive-date=January 28, 2024 |archive-url=https://web.archive.org/web/20240128161203/https://www.nintendo.co.uk/News/2008/Meet-the-brains-behind-Wario-Land-250604.html |url-status=live }}</ref> Tadanori Tsukawaki, ''Shake It!''{{'s}} design director, described Wario as manly and said he was "so uncool that he ends up being extremely cool." Because of this, Tsukawaki wanted Wario to act ] rather than silly and asked the art designers to emphasize his masculinity.<ref name="nuk">{{Cite interview |last1=Ebisu |first1=Etsunobu |subject-link1=Etsunobu Ebisu |last2=Harada |first2=Takahiro |last3=Tsukawaki |first3=Tadanori |last4=Yagi |first4=Koichi |last5=Sei |first5=Kentaro |last6=Yamauchi |first6=Madoka |last7=Tomita |first7=Tomoya |date=September 18, 2008 |title=Drawing Wario: The animation of Wario Land |url=https://www.nintendo.co.uk/News/2008/Drawing-Wario-The-animation-of-Wario-Land-250334.html |access-date=April 11, 2023 |publisher=] |archive-date=January 28, 2024 |archive-url=https://web.archive.org/web/20240128161142/https://www.nintendo.co.uk/News/2008/Drawing-Wario-The-animation-of-Wario-Land-250334.html |url-status=live }}</ref> During an interview with Kikizo, video game designer ], who was a member of R&D1 since its early days, stated the project centered around Wario because the team "couldn't think of anyone else best for the role",<ref name=Polydiot>{{Cite web |last=Mirachian |first=Darron |url=https://www.polygon.com/wario/22698796/wario-game-list-history-retrospective |website=Polygon |title=Three decades of Wario all started with a name |date=September 29, 2021 |access-date=April 11, 2023 |archive-date=April 20, 2023 |archive-url=https://web.archive.org/web/20230420222226/https://www.polygon.com/wario/22698796/wario-game-list-history-retrospective |url-status=live }}</ref> and he was then described as "unintelligent"<ref>{{Cite book |url=https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_SuperMario64DS_EN.pdf#page=20 |title=Super Mario 64 DS |publisher=Nintendo |page=21 |chapter=Character-Specific Moves |type=Instruction booklet |quote=Though 's lacking in the speed and agility departments (not to mention intelligence) |access-date=April 11, 2023 |archive-date=January 28, 2024 |archive-url=https://web.archive.org/web/20240128161105/https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_SuperMario64DS_EN.pdf#page=20 |url-status=live }}</ref> and "always idiotic",<ref name=Polydiot/><ref name="kikizo">{{Cite interview |last1=Sakamoto |first1=Yoshio |subject-link1=Yoshio Sakamoto |last2=Abe |first2=Goro |last3=Takeuchi |first3=Ko |last4=Nakada |first4=Ryuichi |last5=Sugioka |first5=Taku |last6=Mori |first6=Naoko |date=April 7, 2006 |title=Nintendo R&D1 Interview with the WarioWare team |url=http://archive.videogamesdaily.com/features/ncl_nintendo_wwiv_apr06_p2.asp |url-status=live |archive-url=https://web.archive.org/web/20191226105256/http://archive.videogamesdaily.com/features/ncl_nintendo_wwiv_apr06_p2.asp |archive-date=December 26, 2019 |access-date=April 11, 2023 |publisher=] |page=2}}</ref> which is the reason he was chosen as the star of the ] series.<ref name=kikizo /> According to an early 1990s Nintendo guide, Wario was Mario's childhood friend, which '']'' later contested in a parody article.<ref>{{Cite web |last=LeJacq |first=Yannick |url=https://kotaku.com/old-nintendo-manual-says-wario-is-marios-childhood-frie-1676906410 |title=Old Nintendo Manual Says Wario Is Mario's Childhood Friend, Which Is BS |website=Kotaku |date=December 31, 2014 |access-date=April 11, 2023 |archive-date=October 7, 2023 |archive-url=https://web.archive.org/web/20231007192240/https://kotaku.com/old-nintendo-manual-says-wario-is-marios-childhood-frie-1676906410 |url-status=live }}</ref> Afterward, it was stated that they were not related to each other and were considered childhood rivals.<ref name="auto1"/>

In his earliest appearances in ''Super Mario Land 2: 6 Golden Coins'' and '']'', Wario displays considerable magical power, using spells on the population of islands to turn them into his minions, create duplicates, and grow very large.<ref name="kombo" /> These traits were discontinued starting with '']'', in which he is rejuvenated by garlic in a similar manner to Mario being powered by mushrooms.<ref name="auto"/> In the ''WarioWare'' series, he became as a smelly slob, while in '']'', his super shot special involves smashing his butt into the ball, followed by him devouring a giant clove of garlic.<ref name=nintendolife>{{Cite web |author= Scott McCrae|url=https://www.nintendolife.com/features/from-hypnosis-to-farts-what-happened-to-the-wario-we-met-30-years-ago |title=Feature: From Hypnosis To Farts, What Happened To The Wario We Met 30 Years Ago? |website=Nintendo Life|date=October 22, 2022 |access-date=April 22, 2024 }}</ref> In '']'', consuming garlic transforms Wario into "Wario-Man", a superhero with powers relating to garlic-induced flatulence and bad breath.<ref>{{Cite web |author= Daniel Kurland|url=https://screenrant.com/mario-things-only-wario-can-do-powers-abilities/ |title=15 Things Wario Can Do That Mario Can't|website=ScreenRant|date=October 9, 2017 |access-date=April 22, 2024 }}</ref><ref name=nintendolife/> In other games, he uses farts as his special attack. Wario prominently uses bombs as tools and weapons in the ''WarioWare'' series as a visual motif to represent the time limit of a microgame.<ref>{{Cite web |url=https://kotaku.com/warioware-gold-the-kotaku-review-1828062269 |author=
Chris Kohler|title=WarioWare Gold: The Kotaku Review |website=Kotaku |date=August 2, 2018 |access-date=August 23, 2021 |archive-date=February 24, 2021 |archive-url=https://web.archive.org/web/20210224232838/https://kotaku.com/warioware-gold-the-kotaku-review-1828062269 |url-status=live }}</ref><ref>{{Cite web |url=https://www.kotaku.com.au/2021/04/never-count-out-a-wario-full-of-farts/ |title=Never Count Out A Wario Full Of Farts |date=April 21, 2021 |website=Kotaku Australia |access-date=June 5, 2021 |archive-date=June 5, 2021 |archive-url=https://web.archive.org/web/20210605132758/https://www.kotaku.com.au/2021/04/never-count-out-a-wario-full-of-farts/ |url-status=dead }}</ref>


==Appearances== ==Appearances==
{{See also|List of Wario video games}} {{See also|List of Wario video games}}

===''Wario Land'' series=== ===''Wario Land'' series===

Wario made his first appearance as a villain in the 1992 ] video game ''Super Mario Land 2: 6 Golden Coins'', in which he captured Mario's castle.<ref name="kombo"/> He also served as a villain in the 1993 Japan-only puzzle game '']'', in which he drops a bucket on the head of Mario, ], or ].<ref name="marioandwario">{{cite web|title=Mario and Wario for SNES|publisher=]|url=http://www.gamespot.com/snes/puzzle/mariotowario/index.html|accessdate=June 30, 2009}}</ref> This was followed by the first game in the ], '']'' (1994), a ] which marked Wario's first appearance as a protagonist and introduced his first villains, ] and her Brown Sugar Pirates.<ref name="kombo">{{cite web |title=The Chronicles of Wario: A Retrospect |url=http://www.gamezone.com/editorials/i-u-the-chronicles-of-wario-a-retrospect-i-u |publisher=] |accessdate=October 26, 2012 |date=February 15, 2005}}</ref><ref name="warioland">{{cite web |title=Wario Land: Super Mario Land 3|url=http://www.nintendolife.com/reviews/gameboy/wario_land_super_mario_land_3|publisher=Nintendo Life|first=Corbie|last=Dillard|date=February 17, 2012|accessdate=October 1, 2009}}</ref> His next adventure, 1995's '']'', plays similarly and incorporates the ability to move in and out of the background.<ref name="kombo"/> A sequel for the Game Boy title, '']'', was released in 1998; it featured Captain Syrup's return as the antagonist. This game also introduces Wario's invulnerability, allowing him to be burnt or flattened without sustaining damage.<ref name="kombo"/> In 2000 '']'' was released to the ] as another sequel; it used the same mechanics and concepts of its predecessor.<ref name="kombo"/> The following year, the sequel '']'' debuted on the ], incorporating Wario's ability to become burnt or flattened and reintroducing the ability to become damaged from standard attacks.<ref name="kombo"/> In 2004, '']'', the first console ''Wario'' platforming title, was released for the ]; it featured three-dimensional graphics and gameplay and did not incorporate any major elements from previous platforming titles.<ref name="kombo"/> '']'' was released for the ] in the 2007. The game introduced touch screen control of Wario and incorporated puzzles into the gameplay.<ref>{{cite web |title=Wario: Master of Disguise Review |url=http://ds.ign.com/articles/769/769918p1.html |publisher=] |first=Craig |last=Harris |accessdate=October 1, 2009 |date=March 2, 2007}}</ref> The series' most recent release, '']'', was released for the ] in 2008 and reintroduced Captain Syrup. The game uses a hand-drawn animation style, and Wario's design required more than 2,000 frames of animation.<ref name="nuk"/>
Wario first appeared as a villain in the 1992 ] video game ''Super Mario Land 2: 6 Golden Coins'', in which he captures Mario's castle.<ref name="kombo" /> Tatanga, the villain of the first '']'' game, is a henchman of Wario in the second, implying Wario is responsible for the events of both games. Wario also serves as a villain in the 1993 Japan-only puzzle game '']'', in which Wario drops a bucket on the heads of Mario, ], or ].<ref name="marioandwario">{{Cite web |title=Mario and Wario for SNES |url=http://www.gamespot.com/snes/puzzle/mariotowario/index.html |url-status=dead |archive-url=https://web.archive.org/web/20071022042504/http://www.gamespot.com/snes/puzzle/mariotowario/index.html |archive-date=October 22, 2007 |access-date=June 30, 2009 |website=]}}</ref> This was followed by the first game in the ], '']'' (1994), a ] that marks Wario's first appearance as a protagonist and introduced his first villains, Captain Syrup and her Brown Sugar Pirates.<ref name="kombo">{{Cite web |author=Kombo|date=February 15, 2005 |title=The Chronicles of Wario: A Retrospect |url=http://www.gamezone.com/editorials/i-u-the-chronicles-of-wario-a-retrospect-i-u |url-status=live |archive-url=https://web.archive.org/web/20130211021723/http://www.gamezone.com/editorials/i-u-the-chronicles-of-wario-a-retrospect-i-u |archive-date=February 11, 2013 |access-date=October 26, 2012 |publisher=GameZone}}</ref><ref name="warioland">{{Cite web |last=Dillard |first=Corbie |date=February 17, 2012 |title=Wario Land: Super Mario Land 3 |url=http://www.nintendolife.com/reviews/gameboy/wario_land_super_mario_land_3 |url-status=live |archive-url=https://web.archive.org/web/20120220015644/http://www.nintendolife.com/reviews/gameboy/wario_land_super_mario_land_3 |archive-date=February 20, 2012 |access-date=October 1, 2009 |website=Nintendo Life}}</ref> In his next appearance in '']'' (1995), Wario plays similarly and has the ability to move in and out of the background.<ref name="kombo" /> A sequel to the Game Boy game '']'' (1998) features Captain Syrup's return as the antagonist. This game introduces Wario's invulnerability, allowing him to be burned or flattened without sustaining damage.<ref name="kombo" />

In 2000, '']'' was released for the ]; it is another sequel that uses the same mechanics and concepts as its predecessor.<ref name="kombo" /> The following year, the sequel '']'' (2001) debuted on the ] and incorporates Wario's ability to become burned or flattened and reintroduces the ability to become damaged from standard attacks.<ref name="kombo" /> In 2003, '']'', the first console ''Wario'' platform game, was released for the ]. It has three-dimensional graphics and gameplay and does not incorporate major elements from previous platform games.<ref name="kombo" /> '']'' (2007) for the ] introduces touch-screen control of Wario and incorporates puzzles into the gameplay.<ref>{{Cite web |last=Harris |first=Craig |date=March 2, 2007 |title=Wario: Master of Disguise Review |url=http://ds.ign.com/articles/769/769918p1.html |url-status=live |archive-url=https://web.archive.org/web/20100417075957/http://ds.ign.com/articles/769/769918p1.html |archive-date=April 17, 2010 |access-date=October 1, 2009 |website=IGN}}</ref> The series' most recent release, ''Wario Land: Shake It!'' (2008) for the ], reintroduces Captain Syrup. The game uses a hand-drawn animation style; Wario's design required more than 2,000 frames of animation.<ref name="nuk" />


===''WarioWare'' series=== ===''WarioWare'' series===
]''.|alt=An overweight character with pointy ears, a pink nose, thick eyebrows, muscular arms and a wavy moustache. He wears a navy blue shirt with a light blue jacket, pink pants with a red belt, blue shoes, and yellow biker gloves with a blue W. On his head, a yellow biker helmet with a blue W, goggles, and a red strap.]] ]''.|alt=An overweight character with pointy ears, a pink nose, thick eyebrows, muscular arms and a wavy moustache. He wears a navy blue shirt with a light blue jacket, pink pants with a red belt, blue shoes, and yellow biker gloves with a blue W. On his head, a yellow biker helmet with a blue W, goggles, and a red strap.]]
In 2003, the ] introduced a new series of games, the first of which was '']'' for the Game Boy Advance. The game's premise involved Wario's decision to open a game development company to make money, creating short "microgames" instead of full-fledged games. The title's gameplay focused on playing a collection of microgames in quick succession. ''Mega Microgames!'' was later remade as '']'' for the GameCube; it featured the same microgames but lacked a story mode and focused more on multi-player.<ref name="kombo"/> In 2004, two sequels were released for the game. The first was the Game Boy Advance title '']'', which used the cartridge's a tilt sensor to allows microgames to be controlled by tilting the handheld left and right.<ref name="twisted">{{cite web|title=WarioWare: Twisted! Review|publisher=]|url=http://www.gamespot.com/warioware-twisted/reviews/warioware-twisted-review-6124308/|first=Jeff|last=Gerstmann|date=May 13, 2005|accessdate=March 11, 2013}}</ref> The second was the Nintendo DS release '']'', which incorporates the DS's touch screen and microphone in its gameplay.<ref name="touched">{{cite web|title=Warioware: Touched! Review|publisher=]|url=http://www.gamespot.com/warioware-touched/reviews/warioware-touched-review-6118483/|first=Jeff|last=Gerstmann|date=February 11, 2005|accessdate=March 11, 2013}}</ref> One of the Wii's ]s in 2006 was '']'', which used the ]'s motion sensing technologies in a variety of ways.<ref name="smoothmoves">{{cite web|title=Warioware: Smooth Moves Review|publisher=]|url=http://www.gamespot.com/warioware-smooth-moves/reviews/warioware-smooth-moves-review-6164180/|first=Jeff|last=Gerstmann|date=January 12, 2007|accessdate=March 11, 2013}}</ref> The Nintendo DS and ] have offered two new releases, 2008's '']'', which can be downloaded with the ] service and uses the DSi's built-in front camera in its gameplay,<ref name="snapped">{{cite web|title=WarioWare: Snapped! Review|publisher=]|url=http://www.gamespot.com/warioware-snapped/reviews/warioware-snapped-review-6207295/|first=Randolph|last=Ramsay|date=April 3, 2009|accessdate=March 11, 2013}}</ref> and the 2009 Nintendo DS game '']'', which allows players to create microgames.<ref>{{cite web |url=http://www.ign.com/articles/2010/03/25/warioware-diy-review|title=WarioWare D.I.Y. Review - IGN |first=Craig|last=Harris |publisher=] |date=March 25, 2010|accessdate=March 11, 2013}}</ref>
'']'' for the Nintendo ] is scheduled to be released on March 31, 2013.<ref>{{cite web|title=Game & Wario Is Nintendo’s Newest Party Game|publisher=]|url=http://kotaku.com/5965800/game--wario-is-nintendos-newest-party-game/gallery/1|first=Brain|last=Ashcraft|date=December 5, 2012|accessdate=January 30, 2013}}</ref> Although it does not use the WarioWare name, it incorporates gameplay and characters from the WarioWare series. The game also pays tribute to the original '']'' games.<ref>{{cite web|title=Wii U's Game and Wario makes me Wario-wary|url=http://www.joystiq.com/2012/06/06/wii-us-game-and-wario-makes-me-wario-wary/|first=JC|last=Fletcher|publisher=]|date=June 6, 2012|accessdate=March 10, 2013}}</ref>


In 2003, the ] introduced a new series of games, the first of which was '']'' for the Game Boy Advance. The game's premise involved Wario's decision to open a game development company to make money, creating short "microgames" instead of full-fledged games. The game's gameplay focused on playing a collection of microgames in quick succession. ''Mega Microgames!'' was later remade as '']'' (2003) for the GameCube; it featured the same microgames but lacked a story mode and focused more on multi-player.<ref name="kombo" /> In 2004, two sequels were released for the game. The first was the Game Boy Advance game '']'', which used the cartridge's tilt sensor to allow microgames to be controlled by tilting the handheld left and right.<ref name="twisted">{{Cite web |last=Gerstmann |first=Jeff |date=May 13, 2005 |title=WarioWare: Twisted! Review |url=http://www.gamespot.com/warioware-twisted/reviews/warioware-twisted-review-6124308/ |url-status=live |archive-url=https://web.archive.org/web/20130706025047/http://www.gamespot.com/warioware-twisted/reviews/warioware-twisted-review-6124308/ |archive-date=July 6, 2013 |access-date=March 11, 2013 |website=]}}</ref> The second was the Nintendo DS release ''WarioWare: Touched!'', which incorporates the DS's touch screen and microphone into its gameplay.<ref name="touched">{{Cite web |last=Gerstmann |first=Jeff |date=February 11, 2005 |title=Warioware: Touched! Review |url=http://www.gamespot.com/warioware-touched/reviews/warioware-touched-review-6118483/ |url-status=live |archive-url=https://web.archive.org/web/20130703204910/http://www.gamespot.com/warioware-touched/reviews/warioware-touched-review-6118483/ |archive-date=July 3, 2013 |access-date=March 11, 2013 |website=]}}</ref>
===Other appearances===
In 1994's '']'', Wario appears as the main antagonist who wants to take over the woods and is defeated by ].<ref name="kombo"/> That same year, Wario was also in the video game '']'', a remake of a ] title for the Game Boy which incorporated Wario as a playable character.<ref name="kombo"/> Starting with '']'', Wario has appeared in 20 ], including the '']'', '']'', '']'', '']'', and '']'' series.<ref>{{cite web |title=Mario Superstar Baseball Review |url=http://cube.ign.com/articles/645/645480p2.html|first=Matt|last=Casamassina|publisher=] |accessdate=October 3, 2009 |date=August 25, 2005}}</ref><ref>{{cite web |title=Mario & Sonic at the Olympic Games Review |url=http://www.gamespot.com/mario-and-sonic-at-the-olympic-games/reviews/mario-and-sonic-at-the-olympic-games-review-6185334/|first=Aaron|last=Thomas|publisher=] |accessdate=October 3, 2009 |date=January 30, 2008}}</ref> Wario has also appeared in all installments of the ] except '']''.<ref name="kombo"/> Wario is a playable character in two platformers for the Nintendo DS, the remake '']'' (2004) and the sequel '']'' (2006),<ref name="kombo"/><ref>{{cite web |title=Yoshi's Island DS Review |url=http://ds.ign.com/articles/745/745698p1.html|first=Craig|last=Harris|publisher=] |accessdate=October 1, 2009 |date=November 6, 2006}}</ref> as well as the 2001 puzzle game '']'' and the 2008 fighting game '']''. Wario's cameos include aiding protagonist Stafy in the video game '']'' and being present in the scenery of '']''.<ref name="kombo"/><ref>{{cite web |title=Densetsu no Stafi 3 (Retro) review |url=http://retro.nintendolife.com/reviews/2009/05/densetsu_no_stafi_3_retro|first=Corbie|last=Dillard|publisher=Nintendo Life |accessdate=October 1, 2009 |date=May 29, 2009}}</ref>
The ''Super Mario Adventures'' graphic novel, which is a collection of comics originally serialized in the video gaming magazine '']'', features Wario in two of the stories. One of the stories focuses on Wario's past, explaining his rivalry with Mario.<ref name="power">Wario also makes a cameo in one episode of ], with his counter part ]. In the episode where Mario and Luigi go back to plumber school, Wario and Waluigi are also present, but have no speaking parts. {{cite journal|last1=Takekuma|first1=Kentaro|last2=Nozawa|first2=Charlie|title=Mario VS Wario|publisher=]|volume=44|month=January|year=1993}}</ref>


One of the Wii's ]s in 2006 was '']'', which used the ]'s motion-sensing technologies in a variety of ways.<ref name="smoothmoves">{{Cite web |last=Gerstmann |first=Jeff |date=January 12, 2007 |title=Warioware: Smooth Moves Review |url=http://www.gamespot.com/warioware-smooth-moves/reviews/warioware-smooth-moves-review-6164180/ |url-status=live |archive-url=https://web.archive.org/web/20130315072229/http://www.gamespot.com/warioware-smooth-moves/reviews/warioware-smooth-moves-review-6164180/ |archive-date=March 15, 2013 |access-date=March 11, 2013 |website=]}}</ref> The Nintendo DS and ] have offered two new releases: 2008's '']'', which can be downloaded with the ] service and uses the DSi's built-in front camera in its gameplay,<ref name="snapped">{{Cite web |last=Ramsay |first=Randolph |date=April 3, 2009 |title=WarioWare: Snapped! Review |url=http://www.gamespot.com/warioware-snapped/reviews/warioware-snapped-review-6207295/ |url-status=live |archive-url=https://web.archive.org/web/20121104165427/http://www.gamespot.com/warioware-snapped/reviews/warioware-snapped-review-6207295/ |archive-date=November 4, 2012 |access-date=March 11, 2013 |website=]}}</ref> and 2009's '']'', which allows players to create microgames.<ref>{{Cite web |last=Harris |first=Craig |date=March 25, 2010 |title=WarioWare D.I.Y. Review&nbsp;– IGN |url=http://www.ign.com/articles/2010/03/25/warioware-diy-review |url-status=live |archive-url=https://web.archive.org/web/20130430014805/http://www.ign.com/articles/2010/03/25/warioware-diy-review |archive-date=April 30, 2013 |access-date=March 11, 2013 |website=IGN}}</ref> '']'' for the Nintendo ] was released on June 23, 2013.<ref>{{Cite web |last=Ashcraft |first=Brain |date=December 5, 2012 |title=Game & Wario Is Nintendo's Newest Party Game |url=http://kotaku.com/5965800/game--wario-is-nintendos-newest-party-game/gallery/1 |url-status=dead |archive-url=https://web.archive.org/web/20130128073226/http://kotaku.com/5965800/game--wario-is-nintendos-newest-party-game/gallery/1 |archive-date=January 28, 2013 |access-date=January 30, 2013 |website=Kotaku}}</ref> Although it does not use the ''WarioWare'' name, it incorporates gameplay and characters from the ''WarioWare'' series. The game also pays tribute to the original '']'' games.<ref>{{Cite web |last=Fletcher |first=JC |date=June 6, 2012 |title=Wii U's Game and Wario makes me Wario-wary |url=http://www.joystiq.com/2012/06/06/wii-us-game-and-wario-makes-me-wario-wary/ |url-status=dead |archive-url=https://web.archive.org/web/20150211095320/http://www.joystiq.com/2012/06/06/wii-us-game-and-wario-makes-me-wario-wary/ |archive-date=February 11, 2015 |access-date=March 10, 2013 |publisher=]}}</ref> In 2018, the ] game '']'' was released, featuring 316 microgames and combining elements from ''Twisted'' and ''Touched''.<ref>{{Cite web|url=https://www.eurogamer.net/articles/2018-03-08-the-3ds-is-getting-a-warioware-game|website=EuroGamer|title=The 3DS is getting a WarioWare game|first=Martin|last=Robinson|date=March 8, 2018|access-date=June 5, 2021|archive-date=May 22, 2018|archive-url=https://web.archive.org/web/20180522181444/https://www.eurogamer.net/articles/2018-03-08-the-3ds-is-getting-a-warioware-game|url-status=live}}</ref> He also appeared in the 2021 ] game '']''<ref>{{Cite web |author=Hope Bellingham|url=https://www.gamesradar.com/warioware-move-it-review/ |title=WarioWare: Move It review: "The Wario party game that the Nintendo Switch deserves"|date=November 21, 2023|access-date=January 21, 2024 |archive-date=January 18, 2024 |archive-url=https://web.archive.org/web/20240118172353/https://www.gamesradar.com/warioware-move-it-review/ |url-status=live }}</ref> and the 2023 Nintendo Switch game '']'', with 223 microgames.<ref>{{Cite web|url=https://kotaku.com/warioware-finally-returns-with-get-it-together-1847102199|website=]|author=Mike Fahey|title=WarioWare Finally Returns with Get It Together|date=June 15, 2021|access-date=June 16, 2021|archive-date=June 16, 2021|archive-url=https://web.archive.org/web/20210616032835/https://kotaku.com/warioware-finally-returns-with-get-it-together-1847102199|url-status=live}}</ref>
==Promotion and reception==
Since his appearance in ''Wario Land: Super Mario Land 3'', Wario has become a well-established mascot for Nintendo,<ref>{{cite web|last=Thomas |first=Lucas M. |url=http://ds.ign.com/articles/101/1012415p1.html |title=The DSi Virtual Console Wishlist&nbsp;– DS Feature at IGN |publisher=] |date=August 17, 2009 |accessdate=June 12, 2010}}</ref> and he has received a largely positive critical reception. ''Nintendo Power'' described Wario as a "pretty uncool dude" which they "cannot help but like." They also listed his mustache as one of the best in Nintendo games.<ref>{{cite book |title=] 250th issue! |year=2010 |publisher=] |location=] |pages=46, 47 |accessdate=July 24, 2010}}</ref> '']'' found the levity of Wario's games "liberating" compared to big Nintendo franchises such as ''Mario'' and '']''. They also mention that, regarding the character, "perhaps secretly we empathise more with the hopelessly materialistic Wario than goody brown-shoes Mario. Deep down, we'd all rather chase ] over princesses."<ref>{{cite web|url=http://www.computerandvideogames.com/281076/features/time-machine-wario/ |title=Time Machine: Wario |work=] |date=December 31, 2010 |accessdate=August 26, 2011}}</ref> ] editor Travis Fahs comments that while Wario is not the most likeable character, his strong confidence overshadows his flaws and makes him entertaining.<ref>{{cite web|last=Fahs |first=Travis |url=http://retro.ign.com/articles/894/894013p1.html |title=Wario Land: Super Mario Land 3 Retro Review&nbsp;– Game Boy Review at IGN |publisher=] |date=July 25, 2008 |accessdate=June 12, 2010}}</ref> The website later ranked Wario 31st in a list of the "Top 100 Videogame Villains".<ref>{{cite web|url=http://www.ign.com/videogame-villains/31.html |title=Wario is number 31 |publisher=] |accessdate=February 24, 2011}}</ref> In the book ''A Parent's Guide to Nintendo Games: A Comprehensive Look at the Systems and the Games'', Craig Wessel described Wario as a "sinister twist" on Mario.<ref>{{Cite book|url=http://books.google.com/books?id=bc8TAQAAIAAJ |title=A Parent's Guide to Nintendo Games: A Comprehensive Look at the Systems and the Games |publisher=Mars Publications |first=Craig|last=Wessel|year=2001 |accessdate=June 12, 2010}}</ref> In ''Icons of Horror and the Supernatural: An Encyclopedia of Our Worst Nightmares, Volume 1'', S. T. Joshi cites ] and Wario as examples of alter egos, and how popular it is to feature such character archetypes.<ref>{{Cite book|url=http://books.google.com/books?id=Jh97v3zeKc0C |title=Icons of horror and the supernatural: an encyclopedia of our worst nightmares, Volume 1 |publisher=Greenwood Publishing Group |first=S. T.|last=Joshi |year=2007 |accessdate=June 12, 2010|isbn=9780313337819}}</ref>


===Other video games===
==References==
In ''Wario's Woods'' (1994), Wario is the main antagonist who wants to take over the forest and is defeated by ].<ref name="kombo" /> The same year, Wario appeared in the video game '']'' (1994), a remake of a ] game for the Game Boy that includes Wario as a playable character.<ref name="kombo" /> Wario is a playable character in the ], starting with '']'' (1992).<ref name="auto1"/> Wario has appeared in ], including '']'', ''Mario Tennis'', '']'', '']'', and the '']'' series.<ref name="auto1"/><ref>{{Cite web |last=Casamassina |first=Matt |date=August 25, 2005 |title=Mario Superstar Baseball Review |url=http://cube.ign.com/articles/645/645480p2.html |url-status=live |archive-url=https://web.archive.org/web/20120315110923/http://cube.ign.com/articles/645/645480p2.html |archive-date=March 15, 2012 |access-date=October 3, 2009 |website=IGN}}</ref><ref>{{Cite web |last=Thomas |first=Aaron |date=January 30, 2008 |title=Mario & Sonic at the Olympic Games Review |url=http://www.gamespot.com/mario-and-sonic-at-the-olympic-games/reviews/mario-and-sonic-at-the-olympic-games-review-6185334/ |url-status=live |archive-url=https://web.archive.org/web/20120509090340/http://www.gamespot.com/mario-and-sonic-at-the-olympic-games/reviews/mario-and-sonic-at-the-olympic-games-review-6185334/ |archive-date=May 9, 2012 |access-date=October 3, 2009 |website=]}}</ref> Wario has also appeared in all installments of the ], except '']'' (2005).<ref name="auto1"/><ref name="kombo" />
{{Reflist|2}}


Wario is a playable character in two platform games for the Nintendo DS: the remake '']'' (2004) and '']'' (2006) as an infant version of himself,<ref name="kombo" /><ref>{{Cite web |last=Harris |first=Craig |date=November 6, 2006 |title=Yoshi's Island DS Review |url=http://ds.ign.com/articles/745/745698p1.html |url-status=live |archive-url=https://web.archive.org/web/20100107152849/http://ds.ign.com/articles/745/745698p1.html |archive-date=January 7, 2010 |access-date=October 1, 2009 |website=IGN}}</ref> and the puzzle game '']'' (2001).<ref>{{Cite web |url=https://www.cbr.com/nintendo-switch-n64-collection/ |website=CBR |author=Melissa Vach|title=Every Game Coming to Nintendo Switch N64 Online |date=September 24, 2021 |access-date=October 7, 2021 |archive-date=October 7, 2021 |archive-url=https://web.archive.org/web/20211007065259/https://www.cbr.com/nintendo-switch-n64-collection/ |url-status=live }}</ref> He is also a playable character in the fighting game series ''Super Smash Bros.'' and has appeared in every game since being introduced in '']'' (2008).<ref>{{Cite web |author=Ozzie Mejia|url=https://www.nytimes.com/2008/03/14/arts/14smas.html|website=The New York Times |title=Multiple Franchises in a Wii Free-for-All |date=March 14, 2008 |access-date=April 22, 2024}}</ref> He then reappears in '']'' (2014) and '']'' (2018).<ref>{{Cite web |author= Thomas Whitehead|url=https://www.nintendolife.com/news/2014/09/game_and_wario_stage_brings_the_fear_of_mom_into_super_smash_bros_for_wii_u|website=Nintendo Life |title=Game & Wario Stage Brings The Fear of 'Mom' Into Super Smash Bros. for Wii U|date=September 26, 2014|access-date=April 22, 2024}}</ref><ref>{{Cite web |author=Ozzie Mejia|url=https://www.shacknews.com/article/109282/super-smash-bros-ultimate-character-profiles-wario |website=Shacknews |title=Super Smash Bros. Ultimate Character Profiles: Wario |date=January 9, 2019 |access-date=October 7, 2021 |archive-date=October 7, 2021 |archive-url=https://web.archive.org/web/20211007065234/https://www.shacknews.com/article/109282/super-smash-bros-ultimate-character-profiles-wario |url-status=live }}</ref> Wario's cameos include in '']'' (1995),<ref>{{cite web|url=https://kotaku.com/i-cant-stop-playing-picross-send-help-1845425074|title=I Can't Stop Playing Picross, Send Help
==External links==
|first=Ash|last=Parrish|website=]|date=October 20, 2020|access-date=April 22, 2024}}</ref> '']'' (1996),<ref name="kombo" /> '']'' (2004),<ref>{{cite web|url=https://www.nintendolife.com/news/2009/05/feature_legendary_starfy_101|title=Feature: Legendary Starfy 101|first=Corbie|last=Dillard|website=Nintendo Life|date=May 19, 2009|access-date=February 12, 2024}}</ref> and '']'' (2019).<ref>{{Cite web |url=https://www.gamesradar.com/baby-wario-is-back-and-now-hes-a-doctor-in-dr-mario-world/ |title=Baby Wario is back, and now he's a doctor in Dr. Mario World |author1=Jordan Gerblick |date=June 25, 2020 |website=]|access-date=July 21, 2023 |archive-date=July 21, 2023 |archive-url=https://web.archive.org/web/20230721125519/https://www.gamesradar.com/baby-wario-is-back-and-now-hes-a-doctor-in-dr-mario-world/ |url-status=live }}</ref>
*{{imdb character|0008430}}

===Other media===
The 1992 graphic novel '']'', which is a collection of comics originally serialized in the video-gaming magazine '']'', features Wario in two of the stories, one of which focuses on Wario's past and explains his rivalry with Mario.<ref name="power">{{Cite magazine |last1=Takekuma |first1=Kentaro |last2=Nozawa |first2=Charlie |date=January 1993 |title=Mario VS Wario |url=https://archive.org/stream/NintendoPower1988-2004/Nintendo%20Power%20Issue%20044%20%28January%201993%29#page/n51/mode/2up |magazine=Nintendo Power |publisher=] |volume=44 |pages=52}}</ref>

Wario appears in '']''{{'}}s "]" (2007) as one of the characters from the "dark side" of Imaginationland.<ref>{{Cite web |url=https://screenrant.com/south-park-episodes-weird-strange/ |website=ScreenRant |author=Stephen Lagioia|title=10 Weirdest Episodes Of South Park (That Test The Limits) |date=October 12, 2019 |access-date=November 3, 2021 |archive-date=November 3, 2021 |archive-url=https://web.archive.org/web/20211103010855/https://screenrant.com/south-park-episodes-weird-strange/ |url-status=live}}</ref> In 2010, Charles Martinet's Wario voice was used in an advertisement promoting ''WarioWare D.I.Y.'' for British supermarket chain ].<ref>{{Cite web |last=Plunkett |first=Luke |url=https://kotaku.com/wario-voice-charles-martinet-nintendo-tesco-ds-wariowar-1848877413 |title=Wario's Big Speaking Role For...A British Supermarket |date=May 4, 2022 |website=Kotaku |access-date=December 24, 2023 |archive-date=December 25, 2023 |archive-url=https://web.archive.org/web/20231225094315/https://kotaku.com/wario-voice-charles-martinet-nintendo-tesco-ds-wariowar-1848877413 |url-status=live}}</ref> In a May 2021 episode of '']'', host ] starred as Wario in a sketch in which he was put on trial for murdering Mario in a kart race.<ref>{{cite magazine |last1=Kreps |first1=Daniel |title=See Grimes as Princess Peach, Elon Musk as Wario in 'SNL' Mario Murder Trial Sketch |url=https://www.rollingstone.com/tv/tv-news/grimes-princess-peach-elon-musk-wario-snl-1167150/ |access-date=May 10, 2021 |magazine=Rolling Stone |date=May 9, 2021 |archive-date=May 9, 2021 |archive-url=https://web.archive.org/web/20210509231429/https://www.rollingstone.com/tv/tv-news/grimes-princess-peach-elon-musk-wario-snl-1167150/ |url-status=live}}</ref><ref>{{cite news |last1=Itzkoff |first1=Dave |title=Elon Musk Hosts a Mother's Day Episode of 'Saturday Night Live' |url=https://www.nytimes.com/2021/05/09/arts/television/elon-musk-snl.html |access-date=May 10, 2021 |work=The New York Times |date=May 9, 2021 |archive-date=December 28, 2021 |archive-url=https://ghostarchive.org/archive/20211228/https://www.nytimes.com/2021/05/09/arts/television/elon-musk-snl.html |url-status=live}}</ref> In February 2024, ] portrayed Wario in an episode of '']'', "Lisa Gets an F1".<ref>{{cite web|url=https://kotaku.com/simpsons-new-episode-mario-kart-wario-homer-lisa-f1-1851290998|first=Zack|last=Zwiezen|title=Mario Kart Spoof In New Simpsons Episode Features Yoshi Milhouse, Wario Homer|work=]|date=February 27, 2024|access-date=March 2, 2024}}</ref> Wario has also received several of his own ], which can be used in a wide array of games, including his own.<ref>{{Cite web |url=https://www.polygon.com/2018/7/26/17619384/warioware-gold-amiibo-sketch-drawings-paintings |title=WarioWare Gold makes the best use of your amiibo collection |first=Jeff |last=Ramos |date=July 26, 2018 |website=Polygon |access-date=June 5, 2021 |archive-date=June 5, 2021 |archive-url=https://web.archive.org/web/20210605134111/https://www.polygon.com/2018/7/26/17619384/warioware-gold-amiibo-sketch-drawings-paintings |url-status=live }}</ref>

] stated his interest in a potential sequel to '']'' in which ], who played Mario in a ''Saturday Night Live'' sketch, would voice Wario as the film's main villain.<ref>{{Cite web |last=Sharf |first=Zack |date=April 10, 2023 |title=Jack Black Pitches Pedro Pascal to Voice Wario in 'Super Mario Bros.' Sequel, Says 'It's Not a Given Bowser Returns' |url=https://variety.com/2023/film/news/jack-black-pedro-pascal-wario-super-mario-movie-sequel-1235578256/ |website=] |access-date=April 13, 2023 |archive-date=April 14, 2023 |archive-url=https://web.archive.org/web/20230414032623/https://variety.com/2023/film/news/jack-black-pedro-pascal-wario-super-mario-movie-sequel-1235578256/ |url-status=live}}</ref>

==Reception==
Since his appearance in ''Wario Land: Super Mario Land 3'', Wario has received a largely positive reception and has become a well-established mascot for Nintendo.<ref>{{Cite web |last=Thomas |first=Lucas M. |date=August 17, 2009 |title=The DSi Virtual Console Wishlist&nbsp;– DS Feature at IGN |url=http://ds.ign.com/articles/101/1012415p1.html |url-status=live |archive-url=https://web.archive.org/web/20101211090837/http://ds.ign.com/articles/101/1012415p1.html |archive-date=December 11, 2010 |access-date=June 12, 2010 |website=IGN}}</ref> Several gaming publications described Wario as one of the best video game villains.<ref name=greed/><ref>{{Cite web |url=https://www.thegamer.com/wario-best-mario-character/ |author=James Troughton|title=Wario Is The Best Mario Character And It's Not Even Close |date=July 31, 2021 |website=TheGamer |access-date=August 23, 2021 |archive-date=August 20, 2021 |archive-url=https://web.archive.org/web/20210820231652/https://www.thegamer.com/wario-best-mario-character/ |url-status=live }}</ref><ref>{{Cite web |title=Wario is number 31 |url=http://www.ign.com/videogame-villains/31.html |url-status=dead |archive-url=https://web.archive.org/web/20121111042439/http://www.ign.com/videogame-villains/31.html |archive-date=November 11, 2012 |access-date=February 24, 2011 |website=IGN}}</ref> '']'' found the levity of Wario games "liberating" compared to big Nintendo franchises such as ''Mario'' and '']''. The writer could "empathise more with the hopelessly materialistic Wario than goody brown-shoes Mario. Deep down, we'd all rather chase pounds over princesses."<ref>{{Cite web |date=December 31, 2010 |title=Time Machine: Wario |url=http://www.computerandvideogames.com/281076/features/time-machine-wario/ |url-status=dead |archive-url=https://web.archive.org/web/20140222212023/http://www.computerandvideogames.com/281076/features/time-machine-wario/ |archive-date=February 22, 2014 |access-date=August 26, 2011 |website=]}}</ref> '']'' editor Travis Fahs said that while Wario is not the most likeable character, his strong confidence overshadows his flaws and makes him entertaining.<ref>{{Cite web |last=Fahs |first=Travis |date=July 25, 2008 |title=Wario Land: Super Mario Land 3 Retro Review&nbsp;– Game Boy Review at IGN |url=http://retro.ign.com/articles/894/894013p1.html |url-status=live |archive-url=https://web.archive.org/web/20110709151927/http://retro.ign.com/articles/894/894013p1.html |archive-date=July 9, 2011 |access-date=June 12, 2010 |website=IGN}}</ref> Audrey Drake of ''IGN'' said of Wario, "ll this weird dude seems to care about is amassing as many material possessions and shiny things as possible",<ref>{{cite web |url=https://www.ign.com/articles/2011/10/11/weirdest-mario-characters |author=Audrey Drake|title=Weirdest Mario Characters |website=IGN |date=October 11, 2011 |access-date=September 25, 2016 |archive-date=August 3, 2016 |archive-url=https://web.archive.org/web/20160803130052/http://www.ign.com/articles/2011/10/11/weirdest-mario-characters? |url-status=live }}</ref> KhalidEternalNigh of '']'' praised the character, describing him as "fat, lazy, greedy, and a cheater" and said: "espite all of this I can't help but love him. Wario is, in my humble opinion, the most perfect 'evil twin' in the history of video games. During Wario's career he has worn many hats – a game designer, a biker, a treasure hunter, and a hat that spits fire for some reason. Yet no matter what he does, no matter how mean he is, somehow Wario manages to charm his way into our hearts while picking our pockets."<ref>{{Cite web |url=https://www.destructoid.com/wario-how-he-stole-our-coins-our-hearts-exploring-evil-doppelgangers/ |title=Wario: How he stole our coins & our hearts. Exploring evil doppelgangers. |author=KhalidEternalNigh |date=October 23, 2017 |website=] |access-date=November 3, 2021 |archive-date=November 3, 2021 |archive-url=https://web.archive.org/web/20211103015017/https://www.destructoid.com/wario-how-he-stole-our-coins-our-hearts-exploring-evil-doppelgangers/ |url-status=live }}</ref> Ryan Gilliam of '']'' described Wario as the "ultimate Italian American" and said the character "captures so much more of the Italian personality that resonates with me." He also said, "Wario trumps Mario as my family mascot, born with a crucial, relatable need to be louder and larger than life."<ref>{{Cite web |author=Ryan Gilliam|url=https://www.polygon.com/wario/22698671/wario-italian-american-identity-stereotype-accent-garlic |website=Polygon |title=Wario is the ultimate Italian American |date=September 29, 2021 |access-date=October 7, 2021 |archive-date=October 7, 2021 |archive-url=https://web.archive.org/web/20211007082613/https://www.polygon.com/wario/22698671/wario-italian-american-identity-stereotype-accent-garlic |url-status=live }}</ref> According to Mike Sholars of ''Kotaku'', "Wario Isn't Evil, He's Honest". Sholars concluded, "Wario was conceived out of a desire to put a twist on the familiar, but his creators tapped into a powerful, universal constant: The Unrepentant Asshole."<ref name=greed>{{Cite web |author=Mike Sholars|url=https://kotaku.com/wario-isnt-evil-hes-honest-1846066400 |website=] |title=Wario Isn't Evil, He's Honest |date=January 19, 2021 |access-date=October 7, 2021 |archive-date=October 7, 2021 |archive-url=https://web.archive.org/web/20211007082614/https://kotaku.com/wario-isnt-evil-hes-honest-1846066400 |url-status=live }}</ref> Edwin Evans of '']'' praised Wario for being "repulsive" and "brilliant" and said, "In general, Wario isn't the star he used to be, ut he remains a crucial component of the Nintendo pantheon, the counterbalancing touch of malevolence and cunning without which Mario's star wouldn't shine quite so brightly."<ref>{{Cite web |url=https://www.eurogamer.net/articles/2016-06-19-all-hail-wario |title=All hail Wario |author=Edwin Evans-Thirlwell |date=July 29, 2017 |website=] |access-date=November 3, 2021 |archive-date=November 3, 2021 |archive-url=https://web.archive.org/web/20211103015017/https://www.eurogamer.net/articles/2016-06-19-all-hail-wario |url-status=live }}</ref> William Hughes of '']'' described him as "Nintendo's stinky, cheating genius" and said the character "captures the split at the heart of Nintendo. All we know if that Wario would have loved the possibilities the smash hit console presents, and that the absence of a new ''WarioWare'' game on the handheld remains a real shame to the legacy of all the things—good, bad, flatulent, weird, and more—that he means to the company",<ref>{{Cite web |url=https://www.avclub.com/the-fartman-cometh-celebrating-the-many-careers-of-war-1841482230 |title=The fartman cometh: Celebrating the many careers of Wario, Nintendo's stinky, cheating genius |author=William Hughes |date=March 27, 2020 |website=] |access-date=November 3, 2021 |archive-date=November 3, 2021 |archive-url=https://web.archive.org/web/20211103015017/https://www.avclub.com/the-fartman-cometh-celebrating-the-many-careers-of-war-1841482230 |url-status=live }}</ref> while Cass Marshall of ''Polygon'' said he "was institutionalized as a teen, and Wario was my only friend", and that he "find Wario kind of soothing. He's just got a friendly face."<ref>{{Cite web |url=https://www.polygon.com/wario/22654238/wario-month-mental-health-ward-story-warioware-twisted |title=I was institutionalized as a teen, and Wario was my only friend |first=Cass |last=Marshall |website=] |date=September 7, 2021 |access-date=July 22, 2023 |archive-date=July 22, 2023 |archive-url=https://web.archive.org/web/20230722112346/https://www.polygon.com/wario/22654238/wario-month-mental-health-ward-story-warioware-twisted |url-status=live }}</ref>

In the book ''A Parent's Guide to Nintendo Games: A Comprehensive Look at the Systems and the Games'', Craig Wessel described Wario as a "sinister twist" on Mario.<ref>{{Cite book |last=Wessel |first=Craig |url=https://books.google.com/books?id=bc8TAQAAIAAJ |title=A Parent's Guide to Nintendo Games: A Comprehensive Look at the Systems and the Games |publisher=Mars Publications |year=2001 |isbn=978-1-931199-06-3 |access-date=June 12, 2010 |archive-url=https://web.archive.org/web/20140627143113/http://books.google.com/books?id=bc8TAQAAIAAJ |archive-date=June 27, 2014 |url-status=live}}</ref> In ''Icons of Horror and the Supernatural: An Encyclopedia of Our Worst Nightmares, Volume 1'', S. T. Joshi cites Waluigi and Wario as archetypal examples of alter egos.<ref>{{Cite book |last=Joshi |first=S. T. |url=https://books.google.com/books?id=Jh97v3zeKc0C |title=Icons of Horror and the Supernatural: An Encyclopedia of Our Worst Nightmares, Volume 1 |publisher=Greenwood Publishing Group |year=2007 |isbn=978-0-313-33781-9 |access-date=June 12, 2010 |archive-url=https://web.archive.org/web/20131022040958/http://books.google.com/books?id=Jh97v3zeKc0C |archive-date=October 22, 2013 |url-status=live}}</ref> Wario was used by Todd Harper as an example of the cultural signifiers of fatness that were specifically being created as traits typical of fat characters in fighting games as a whole in a paper for the ''Journal of Electronic Gaming and Esports''. They mentioned that Wario possesses a unique move in which he uses his teeth to efficiently chomp through anything, including other fighters, explosives, and even his own motorcycle. He was also being described as a "slob" archetype.<ref>{{cite journal |last=Harper |first=Todd |date=2023 |title=Fighting/Fat: Fighting Game Characters and the Emptiness of Video Game Fatness |journal=Journal of Electronic Gaming and Esports |volume=1 |issue=1 |pages=1–9 |doi=10.1123/jege.2022-0043 |doi-access=free}}</ref>

Magazines have also praised Wario's outfit, particularly in '']''.<ref name="Polygon">{{Cite web |url=https://www.polygon.com/2021/2/17/22288313/wario-mario-golf-nintendo-switch-super-rush-outfit |title=Wario just stunted on everyone in Mario Golf |first=Patricia |last=Hernandez |date=February 17, 2021 |website=Polygon |access-date=June 4, 2021 |archive-date=June 4, 2021 |archive-url=https://web.archive.org/web/20210604132956/https://www.polygon.com/2021/2/17/22288313/wario-mario-golf-nintendo-switch-super-rush-outfit |url-status=live }}</ref><ref>{{Cite web |author=Luke Plunkett|url=https://kotaku.com/thank-god-for-wario-1846292985 |title=Thank God For Wario |date=February 18, 2021 |website=Kotaku |access-date=July 22, 2023 |archive-date=July 22, 2023 |archive-url=https://web.archive.org/web/20230722120023/https://kotaku.com/thank-god-for-wario-1846292985 |url-status=live }}</ref><ref>{{Cite web|author=Aaron Perine|url=https://comicbook.com/gaming/amp/news/mario-golf-super-rush-nintendo-wario-fashion/ |title=Mario Golf Super Rush: Nintendo Spotlights Wario's Fashion |website=CBR |date=February 19, 2021 |access-date=July 22, 2023 |archive-date=July 22, 2023 |archive-url=https://web.archive.org/web/20230722120023/https://comicbook.com/gaming/amp/news/mario-golf-super-rush-nintendo-wario-fashion/ |url-status=live }}</ref> In September 2021, Peter Nguyen, a professional stylist for "The Essential Man", commented on a Hiking Wario outfit in ''Mario Kart Tour'', calling it "stylish" and saying, "I think this is the most wearable and strongest appearance for Wario".<ref>{{Cite web |author=Nicole Carpenter|url=https://www.polygon.com/wario/22688227/wario-hat-costume-fashion-essential-man |website=Polygon |title=Is Wario a fashion icon? We asked an expert |date=September 23, 2021 |access-date=October 7, 2021 |archive-date=October 7, 2021 |archive-url=https://web.archive.org/web/20211007070841/https://www.polygon.com/wario/22688227/wario-hat-costume-fashion-essential-man |url-status=live }}</ref> He was also described as a "fashion icon".<ref>{{Cite web |author= Ryan Gilliam|url=https://www.polygon.com/wario/22692288/wario-shoe-costume-feet-fashion |website=Polygon |title=Wario's shoes are the window to his soul |date=September 28, 2021 |access-date=October 7, 2021 |archive-date=October 7, 2021 |archive-url=https://web.archive.org/web/20211007073925/https://www.polygon.com/wario/22692288/wario-shoe-costume-feet-fashion |url-status=live }}</ref> A screenshot of '']'' showing Wario in swimwear appeared to depict him without ]s, leading fans and video game website ''Polygon'' to speculate about his lack of anatomical features.<ref>{{Cite web |last=Diaz |first=Ana |date=August 22, 2019 |title=We have some questions after seeing Wario shirtless |url=https://www.polygon.com/2019/8/22/20828783/wario-shirtless-sonic-olympic-games-switch |url-status=live |archive-url=https://web.archive.org/web/20190913191306/https://www.polygon.com/2019/8/22/20828783/wario-shirtless-sonic-olympic-games-switch |archive-date=September 13, 2019 |access-date=September 21, 2019 |website=Polygon |language=en}}</ref>

==Further reading==
* {{Cite web|url=https://kotaku.com/ok-bear-with-me-what-if-mario-and-wario-are-the-same-1791132939|title=OK, Bear With Me: What If Mario And Wario Are The Same Guy?|author=Kirk Hamilton|date=January 12, 2017|website=Kotaku|archive-date=January 13, 2017|archive-url=https://web.archive.org/web/20170113082512/https://kotaku.com/ok-bear-with-me-what-if-mario-and-wario-are-the-same-1791132939|url-status=live}}

* {{Cite web|url=https://www.polygon.com/wario/22654180/wario-rules-and-mario-is-a-dork-waaaaaaaaaah|title=Wario is what would happen if Mario had a personality|author=Chris Plante|date=September 21, 2021|website=Polygon|archive-date=November 12, 2023|archive-url=https://web.archive.org/web/20231112145818/https://www.polygon.com/wario/22654180/wario-rules-and-mario-is-a-dork-waaaaaaaaaah|url-status=live}}

==Notes==
{{notelist}}

==References==
{{Reflist}}


{{Wario series}} {{Wario series}}
{{Mario series characters}} {{Mario series characters}}
{{Super Smash Bros.}}

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Latest revision as of 05:46, 12 January 2025

Video game character This article is about the video game character. For the video game franchise starring the character, see Wario (series). For other uses, see Wario (disambiguation).

Fictional character
Wario
Mario and Wario character
Art from the Super Mario Bros. Encyclopedia (2015) by Shigehisa Nakaue
First appearanceSuper Mario Land 2: 6 Golden Coins (1992)
Designed byHiroji Kiyotake
Voiced by Various

Wario (English: /ˈwɑːrioʊ, ˈwær-, ˈwɒr-/) is a character in Nintendo's Mario franchise that was designed as an archnemesis to Mario. Wario first appeared as the main antagonist and final boss in the 1992 Game Boy game Super Mario Land 2: 6 Golden Coins. His name is a portmanteau of the name Mario and the Japanese word warui (悪い), meaning "bad". He is usually portrayed as a greedy treasure hunter who routinely loses the treasure or artifacts he ultimately finds. Since his debut, he has appeared in the majority of Mario video games. Hiroji Kiyotake designed Wario, and Charles Martinet voiced the character from 1993 to 2023.

Wario is also the main protagonist and antihero of the Wario Land platformer series and the WarioWare party game series. He makes regular appearances as a playable character in Mario spin-offs and other video game series, including Mario Sports games, Mario Kart, Mario Party, and the fighting game series Super Smash Bros..

Despite Wario being described as an unlikable character and being "greedy," "stinky," and "cheater," he has been described by video game publications as one of the best video game villains, and his confidence and personality have been lauded.

Concept and creation

A white circle with a blue "W" inside it is seen over a yellow background.
The emblem on Wario's hat, which in most appearances has the letter W extend outside of the white circle

The character Foreman Spike, a possible inspiration for Wario, first appeared in the 1985 game Wrecking Crew. Spike is a construction foreman who bears a slight resemblance to Wario. Game artist Hiroji Kiyotake designed Foreman Spike, whom Kiyotake imagined as "the Bluto to Mario's Popeye". Wario's first named appearance occurred in the 1992 game Super Mario Land 2: 6 Golden Coins. Wario's design arose from Super Mario Land's design team's distaste for making a game based around someone else's character. The creation of Wario allowed them their own character to "symbolize their situation".

Wario is portrayed as a caricature of Mario: he has a large head and chin; huge muscular arms; a wide, short, slightly obese body; short legs; a large, pointier, zig-zagging mustache; and a bellicose cackle. He wears a plumber outfit with a yellow-and-purple color scheme, which is a short-sleeved yellow shirt, purple overalls, and a blue "W" on his hat. He also wears green shoes and white gloves with blue "W" symbols. In his early appearances, Wario wears a yellow, long-sleeved shirt and fuchsia overalls. The name "Wario" is a portmanteau of "Mario" and the Japanese adjective warui (悪い), meaning "bad", hence "bad Mario", which is also symbolized by the "W" on his hat (an upside-down "M"). Waluigi was created to be the tennis partner of Wario in Mario Tennis and early material from Nintendo of Europe portrayed them as brothers, but their relationship has since been ambiguous. When asked whether Wario was a brother to Waluigi in 2008, voice actor Charles Martinet stated that while he did not know, he felt that they were just "two nice, evil guys who found each other".

Nintendo originally considered making Wario a German character before he developed into an Italian like Mario. Wario was intended to be German at one point; German translator Thomas Spindler gave him German lines when he was brought on to voice Wario. This part of Wario was eventually dropped; Martinet's Wario voice did not have any German influence. During his audition for the part, Martinet was told to speak in a mean-and gruff-sounding tone; he said voicing Wario is a looser task than voicing Mario, whose speaking manner and personality are freer-flowing, rising from the ground and floating into the air, while jealousy is one of Wario's characteristics.

Wario is often portrayed as a villain in video games in which he makes a cameo appearance. The development team for Wario Land: Shake It! stated he was not really a villain, and they did not consider him one during development. They focused on his behavior, which alternates between good and evil. Etsunobu Ebisu and Takahiro Harada, producers of Shake It!, considered Wario to be a reckless character who uses his strength to overwhelm others. Tadanori Tsukawaki, Shake It!'s design director, described Wario as manly and said he was "so uncool that he ends up being extremely cool." Because of this, Tsukawaki wanted Wario to act macho rather than silly and asked the art designers to emphasize his masculinity. During an interview with Kikizo, video game designer Yoshio Sakamoto, who was a member of R&D1 since its early days, stated the project centered around Wario because the team "couldn't think of anyone else best for the role", and he was then described as "unintelligent" and "always idiotic", which is the reason he was chosen as the star of the WarioWare series. According to an early 1990s Nintendo guide, Wario was Mario's childhood friend, which Kotaku later contested in a parody article. Afterward, it was stated that they were not related to each other and were considered childhood rivals.

In his earliest appearances in Super Mario Land 2: 6 Golden Coins and Wario's Woods, Wario displays considerable magical power, using spells on the population of islands to turn them into his minions, create duplicates, and grow very large. These traits were discontinued starting with Wario Land: Super Mario Land 3, in which he is rejuvenated by garlic in a similar manner to Mario being powered by mushrooms. In the WarioWare series, he became as a smelly slob, while in Mario Strikers: Battle League, his super shot special involves smashing his butt into the ball, followed by him devouring a giant clove of garlic. In WarioWare: Touched!, consuming garlic transforms Wario into "Wario-Man", a superhero with powers relating to garlic-induced flatulence and bad breath. In other games, he uses farts as his special attack. Wario prominently uses bombs as tools and weapons in the WarioWare series as a visual motif to represent the time limit of a microgame.

Appearances

See also: List of Wario video games

Wario Land series

Wario first appeared as a villain in the 1992 Game Boy video game Super Mario Land 2: 6 Golden Coins, in which he captures Mario's castle. Tatanga, the villain of the first Super Mario Land game, is a henchman of Wario in the second, implying Wario is responsible for the events of both games. Wario also serves as a villain in the 1993 Japan-only puzzle game Mario & Wario, in which Wario drops a bucket on the heads of Mario, Princess Peach, or Yoshi. This was followed by the first game in the Wario Land series, Wario Land: Super Mario Land 3 (1994), a platform game that marks Wario's first appearance as a protagonist and introduced his first villains, Captain Syrup and her Brown Sugar Pirates. In his next appearance in Virtual Boy Wario Land (1995), Wario plays similarly and has the ability to move in and out of the background. A sequel to the Game Boy game Wario Land II (1998) features Captain Syrup's return as the antagonist. This game introduces Wario's invulnerability, allowing him to be burned or flattened without sustaining damage.

In 2000, Wario Land 3 was released for the Game Boy Color; it is another sequel that uses the same mechanics and concepts as its predecessor. The following year, the sequel Wario Land 4 (2001) debuted on the Game Boy Advance and incorporates Wario's ability to become burned or flattened and reintroduces the ability to become damaged from standard attacks. In 2003, Wario World, the first console Wario platform game, was released for the GameCube. It has three-dimensional graphics and gameplay and does not incorporate major elements from previous platform games. Wario: Master of Disguise (2007) for the Nintendo DS introduces touch-screen control of Wario and incorporates puzzles into the gameplay. The series' most recent release, Wario Land: Shake It! (2008) for the Wii, reintroduces Captain Syrup. The game uses a hand-drawn animation style; Wario's design required more than 2,000 frames of animation.

WarioWare series

An overweight character with pointy ears, a pink nose, thick eyebrows, muscular arms and a wavy moustache. He wears a navy blue shirt with a light blue jacket, pink pants with a red belt, blue shoes, and yellow biker gloves with a blue W. On his head, a yellow biker helmet with a blue W, goggles, and a red strap.
Wario has a redesign by Ko Takeuchi in the WarioWare series, depicting him as a biker, such as in this promotional artwork for WarioWare Gold.

In 2003, the Wario franchise introduced a new series of games, the first of which was WarioWare, Inc.: Mega Microgames! for the Game Boy Advance. The game's premise involved Wario's decision to open a game development company to make money, creating short "microgames" instead of full-fledged games. The game's gameplay focused on playing a collection of microgames in quick succession. Mega Microgames! was later remade as WarioWare, Inc.: Mega Party Games! (2003) for the GameCube; it featured the same microgames but lacked a story mode and focused more on multi-player. In 2004, two sequels were released for the game. The first was the Game Boy Advance game WarioWare: Twisted!, which used the cartridge's tilt sensor to allow microgames to be controlled by tilting the handheld left and right. The second was the Nintendo DS release WarioWare: Touched!, which incorporates the DS's touch screen and microphone into its gameplay.

One of the Wii's launch games in 2006 was WarioWare: Smooth Moves, which used the Wii Remote's motion-sensing technologies in a variety of ways. The Nintendo DS and Nintendo DSi have offered two new releases: 2008's WarioWare: Snapped!, which can be downloaded with the DSiWare service and uses the DSi's built-in front camera in its gameplay, and 2009's WarioWare D.I.Y., which allows players to create microgames. Game & Wario for the Nintendo Wii U was released on June 23, 2013. Although it does not use the WarioWare name, it incorporates gameplay and characters from the WarioWare series. The game also pays tribute to the original Game & Watch games. In 2018, the Nintendo 3DS game WarioWare Gold was released, featuring 316 microgames and combining elements from Twisted and Touched. He also appeared in the 2021 Nintendo Switch game WarioWare: Get It Together! and the 2023 Nintendo Switch game WarioWare: Move It!, with 223 microgames.

Other video games

In Wario's Woods (1994), Wario is the main antagonist who wants to take over the forest and is defeated by Toad. The same year, Wario appeared in the video game Wario Blast: Featuring Bomberman! (1994), a remake of a Bomberman game for the Game Boy that includes Wario as a playable character. Wario is a playable character in the Mario Kart series, starting with Mario Kart 64 (1992). Wario has appeared in Mario sports games, including Mario Golf, Mario Tennis, Mario Baseball, Super Mario Strikers, and the Mario & Sonic series. Wario has also appeared in all installments of the Mario Party series, except Mario Party Advance (2005).

Wario is a playable character in two platform games for the Nintendo DS: the remake Super Mario 64 DS (2004) and Yoshi's Island DS (2006) as an infant version of himself, and the puzzle game Dr. Mario 64 (2001). He is also a playable character in the fighting game series Super Smash Bros. and has appeared in every game since being introduced in Super Smash Bros. Brawl (2008). He then reappears in Super Smash Bros. for Nintendo 3DS and Wii U (2014) and Super Smash Bros. Ultimate (2018). Wario's cameos include in Mario's Super Picross (1995), Pilotwings 64 (1996), Densetsu no Stafy 3 (2004), and Dr. Mario World (2019).

Other media

The 1992 graphic novel Super Mario Adventures, which is a collection of comics originally serialized in the video-gaming magazine Nintendo Power, features Wario in two of the stories, one of which focuses on Wario's past and explains his rivalry with Mario.

Wario appears in South Park's "Imaginationland Episode III" (2007) as one of the characters from the "dark side" of Imaginationland. In 2010, Charles Martinet's Wario voice was used in an advertisement promoting WarioWare D.I.Y. for British supermarket chain Tesco. In a May 2021 episode of Saturday Night Live, host Elon Musk starred as Wario in a sketch in which he was put on trial for murdering Mario in a kart race. In February 2024, Homer Simpson portrayed Wario in an episode of The Simpsons, "Lisa Gets an F1". Wario has also received several of his own Amiibo, which can be used in a wide array of games, including his own.

Jack Black stated his interest in a potential sequel to The Super Mario Bros. Movie in which Pedro Pascal, who played Mario in a Saturday Night Live sketch, would voice Wario as the film's main villain.

Reception

Since his appearance in Wario Land: Super Mario Land 3, Wario has received a largely positive reception and has become a well-established mascot for Nintendo. Several gaming publications described Wario as one of the best video game villains. Computer and Video Games found the levity of Wario games "liberating" compared to big Nintendo franchises such as Mario and The Legend of Zelda. The writer could "empathise more with the hopelessly materialistic Wario than goody brown-shoes Mario. Deep down, we'd all rather chase pounds over princesses." IGN editor Travis Fahs said that while Wario is not the most likeable character, his strong confidence overshadows his flaws and makes him entertaining. Audrey Drake of IGN said of Wario, "ll this weird dude seems to care about is amassing as many material possessions and shiny things as possible", KhalidEternalNigh of Destructoid praised the character, describing him as "fat, lazy, greedy, and a cheater" and said: "espite all of this I can't help but love him. Wario is, in my humble opinion, the most perfect 'evil twin' in the history of video games. During Wario's career he has worn many hats – a game designer, a biker, a treasure hunter, and a hat that spits fire for some reason. Yet no matter what he does, no matter how mean he is, somehow Wario manages to charm his way into our hearts while picking our pockets." Ryan Gilliam of Polygon described Wario as the "ultimate Italian American" and said the character "captures so much more of the Italian personality that resonates with me." He also said, "Wario trumps Mario as my family mascot, born with a crucial, relatable need to be louder and larger than life." According to Mike Sholars of Kotaku, "Wario Isn't Evil, He's Honest". Sholars concluded, "Wario was conceived out of a desire to put a twist on the familiar, but his creators tapped into a powerful, universal constant: The Unrepentant Asshole." Edwin Evans of Eurogamer praised Wario for being "repulsive" and "brilliant" and said, "In general, Wario isn't the star he used to be, ut he remains a crucial component of the Nintendo pantheon, the counterbalancing touch of malevolence and cunning without which Mario's star wouldn't shine quite so brightly." William Hughes of The A.V. Club described him as "Nintendo's stinky, cheating genius" and said the character "captures the split at the heart of Nintendo. All we know if that Wario would have loved the possibilities the smash hit console presents, and that the absence of a new WarioWare game on the handheld remains a real shame to the legacy of all the things—good, bad, flatulent, weird, and more—that he means to the company", while Cass Marshall of Polygon said he "was institutionalized as a teen, and Wario was my only friend", and that he "find Wario kind of soothing. He's just got a friendly face."

In the book A Parent's Guide to Nintendo Games: A Comprehensive Look at the Systems and the Games, Craig Wessel described Wario as a "sinister twist" on Mario. In Icons of Horror and the Supernatural: An Encyclopedia of Our Worst Nightmares, Volume 1, S. T. Joshi cites Waluigi and Wario as archetypal examples of alter egos. Wario was used by Todd Harper as an example of the cultural signifiers of fatness that were specifically being created as traits typical of fat characters in fighting games as a whole in a paper for the Journal of Electronic Gaming and Esports. They mentioned that Wario possesses a unique move in which he uses his teeth to efficiently chomp through anything, including other fighters, explosives, and even his own motorcycle. He was also being described as a "slob" archetype.

Magazines have also praised Wario's outfit, particularly in Mario Golf: Super Rush. In September 2021, Peter Nguyen, a professional stylist for "The Essential Man", commented on a Hiking Wario outfit in Mario Kart Tour, calling it "stylish" and saying, "I think this is the most wearable and strongest appearance for Wario". He was also described as a "fashion icon". A screenshot of Mario & Sonic at the Olympic Games Tokyo 2020 showing Wario in swimwear appeared to depict him without nipples, leading fans and video game website Polygon to speculate about his lack of anatomical features.

Further reading

Notes

  1. Japanese: ワリオ, Hepburn: Wario

References

  1. ^ "Super Mario Land 2: 6 Golden Coins". Behind The Voice Actors. Retrieved July 15, 2020.
  2. "声優、俳優 大塚 周夫 さん死去". Micron Memory Japan. Archived from the original on November 4, 2015. Retrieved October 11, 2024.
  3. Martinet, Charles (August 10, 2002). "Interview with the Voice of Mario" (Interview). GameSpy. Archived from the original on December 14, 2004. Retrieved October 22, 2020.
  4. "Stevie Coyle - Interview 2023, Mario (Mostly Unedited)". -YouTube. November 16, 2023. Archived from the original on September 9, 2024. Retrieved October 11, 2024.
  5. "マリオビデオ>マリオ・カービィ 名作ビデオ". March 1, 2024. Archived from the original on March 26, 2012. ちなみに、このビデオのマリオはアニメ「ワンピース」のルフィの声で喋ります。それだけでなく、ナレーションも、ピーチ姫も、ワリオも、カービィも、デデデ大王も、その他諸々も、 全部田中真弓さんが声を当てているのだ。
  6. "Fumancheese on Twitter: "Also I'm being 100% serious, Nintendo still owns them and isn't willing to donate them to a museum. This could actually happen."". Twitter. Archived from the original on June 20, 2020. Retrieved June 30, 2020.
  7. "An interview with Dale Johaness! - Where's Wario?". -YouTube. July 6, 2020. Retrieved October 11, 2024.
  8. "Wario speaks German ("So ein Mist!")". YouTube. May 12, 2014. Retrieved October 11, 2024. Thomas Spindler: Wario spricht Deutsch: er sagt (oder besser ICH sage), "So ein Mist!" Die Aufnahme ist in einem Studio des ehemaligen (nicht des neuen NINTENDO-Werksgeländes in Kamitobaguchi) NINTENDO Headoffices in Kyoto unter Leitung von Herrn Tesuka entstanden, wo ich damals zusammen mit meinem französischen Freund und Kolegen Julien Bardakoff (der den Kinopio vertont hat) an den Screen Texten für ein anderes NINTENDO-Project gearbeitet habe.
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