Revision as of 04:22, 8 June 2006 view sourceTouth (talk | contribs)268 edits would you please stop restoring that image! it would be better if you create a better donkey kong arcade game image of mario.← Previous edit | Latest revision as of 01:10, 29 December 2024 view source Thomasfan1000 (talk | contribs)Extended confirmed users547 edits He's voiced by them in Japan tooTags: Visual edit Mobile edit Mobile web edit | ||
Line 1: | Line 1: | ||
{{About|the Nintendo character|the franchise|Mario (franchise){{!}}''Mario'' (franchise)|other uses|Mario (given name)|and|Mario (disambiguation)}} | |||
{{GAcc}} | |||
{{Pp-semi-indef|small=yes}} | |||
]'s official ].]] | |||
{{Pp-move}} | |||
{{dablink|For other uses of this name, see ].}} | |||
{{Use American English|date=April 2023}} | |||
{{nihongo|'''Mario'''|マリオ}}, star of the ''Super Mario'' games, is a world renowned ] created by ] for ]. As well as being Nintendo's mascot, he is possibly the most recognizable character in video game history, appearing in over a hundred games, many of them best-sellers. Mario first appeared in '']'', and appeared alongside his brother ] for the first time in '']'', but achieved his greatest stardom in the '']'' series. | |||
{{Use mdy dates|date=April 2023}} | |||
{{Infobox character | |||
| name = Mario | |||
| franchise = '']'' and '']'' | |||
| image = <!-- DO NOT CHANGE without discussion on talk. See Talk:Mario#Image -->Mario_by_Shigehisa_Nakaue.png<!-- DO NOT CHANGE without discussion on talk. See Talk:Mario#Image --> | |||
| image_upright = 0.75 | |||
| alt = 2D illustration of a cartoon plumber with a mustache, a large round nose, a red cap with the letter M, a red shirt, blue overalls, and brown shoes. | |||
| caption = Promotional art by Shigehisa Nakaue (2017) | |||
| firstgame = '']'' (1981) | |||
| creator = ] | |||
| designer = {{Unbulleted list | |||
| Shigeru Miyamoto | |||
| ] | |||
}} | |||
| lbl2 = Portrayed by | |||
| data2 = {{Unbulleted list | |||
| ] ('']'') | |||
| ] (]) | |||
}} | |||
| lbl1 = Voiced by | |||
| data1 = {{Collapsible list|title=Language-neutral| | |||
| ] (1991–2023) | |||
| ] (2023–present) | |||
}} | |||
{{Collapsible list| title=]| | |||
| ] ('']'')<ref name="btva"/> | |||
| ] (''The Super Mario Bros. Super Show!'')<ref name="btva"/> | |||
| ] ('']'', '']'')<ref name="btva"/> | |||
| Ronald B. Ruben ('']'' (MS-DOS))<ref name="btva">{{cite web |title=Mario Voices (Super Mario Bros.) |url=https://www.behindthevoiceactors.com/characters/Super-Mario-Bros/Mario/ |website=Behind The Voice Actors |access-date=October 3, 2021 |postscript=. A green check mark indicates that a role has been confirmed using a screenshot (or collage of screenshots) of a title's list of voice actors and their respective characters found in its credits or other reliable sources of information. |archive-date=November 4, 2021 |archive-url=https://web.archive.org/web/20211104020417/https://www.behindthevoiceactors.com/characters/Super-Mario-Bros/Mario/ |url-status=live}}</ref> | |||
| Stevie Coyle (1992, 1997–1998; ''Mario in Real-Time'', ] puppet)<ref name="Summer CES">{{cite web|url=https://www.youtube.com/watch?v=R1t6iNG28zI&t=33s|title=Real Time Mario at the 1992 SCES|website=YouTube|date=April 23, 2010 |publisher=DigitalNeohuman|quote=Stevie Coyle: That's Charles putting the rig on me back in 1992. He has always been The Voice Of Mario. I was there to spell him on his breaks. Unfortunate, actually, that the video was shot when I was on the rig. Charles is da man!|access-date=February 21, 2021|archive-date=March 8, 2022|archive-url=https://web.archive.org/web/20220308054840/https://www.youtube.com/watch?t=32&v=R1t6iNG28zI&t=33s|url-status=live}}</ref><ref name="Coyle Interview">{{cite web|url=https://www.youtube.com/watch?v=Tpvp8wYPc1k|title=Stevie Coyle - Interview 2023, Mario (Mostly Unedited)|date=November 16, 2023 |publisher=-YouTube|access-date=September 9, 2024|archive-date=September 9, 2024|archive-url=https://web.archive.org/web/20240909191328/https://www.youtube.com/watch?app=desktop&v=Tpvp8wYPc1k|url-status=live}}</ref> | |||
| ] (])<ref name="2023 film"/><ref name="btva"/> | |||
}}{{Collapsible list| title=] | |||
| ] (1986–1998){{Efn|'']'', ''Super Mario's Fire Brigade'', ''Super Mario's Traffic Safety'', '']'', '']'', Nagatanien ''Super Mario Bros.'' ] commercial, '']'', '']'', and '']''}} | |||
| ] (1986){{Efn|''Mario's Great Adventure''}}<ref name="Mario Daibouken">{{cite web|url=https://www.youtube.com/watch?v=Nc0SmBtjiG4&t=62s|title=Mario's Great Adventure - マリオの大冒険 (Mario no Daibouken) - VHS Rip HQ|website=YouTube|date=October 28, 2021 |publisher=Video Archaeology|access-date=October 12, 2023|archive-date=October 13, 2023|archive-url=https://web.archive.org/web/20231013211337/https://www.youtube.com/watch?v=Nc0SmBtjiG4&t=62s|url-status=live}}</ref> | |||
| ] (1990){{Efn|''Super Mario Bros. Special'' Drama CD}}<ref>{{cite web|url=https://vgmsite.com/soundtracks/super-mario-bros.-vocal-special/Super%20Mario%20Bros.%20Special%20Booklet%20p.%2009-10.jpg|title=Super Mario Bros. Special Booklet p. 09-10.jpg|website=vgmsite.com|access-date=March 27, 2024|archive-url=https://web.archive.org/web/20240327210743/https://vgmsite.com/soundtracks/super-mario-bros.-vocal-special/Super%20Mario%20Bros.%20Special%20Booklet%20p.%2009-10.jpg|archive-date=March 27, 2024|url-status=live}}</ref> | |||
| ] (1993–1994){{Efn|Japanese dubs of ''Super Mario Bros.'' film.<ref>{{Cite web |url=https://www.animenewsnetwork.com/news/2020-10-01/voice-actor-kousei-tomita-passes-away-at-84/.164777 |title=Voice Actor Kousei Tomita Passes Away at 84 |first=Jennifer |last=Sherman |website=Anime News Network |date=October 1, 2020 |access-date=March 17, 2024 |archive-date=October 2, 2020 |archive-url=https://web.archive.org/web/20201002124844/https://www.animenewsnetwork.com/news/2020-10-01/voice-actor-kousei-tomita-passes-away-at-84/.164777/ |url-status=live}}</ref>}} | |||
| ] (2023 film)<ref>{{Cite news |title=Japanese Cast for The Super Mario Bros Movie Includes Mamoru Miyano |url=https://www.siliconera.com/japanese-cast-for-the-super-mario-bros-movie-includes-mamoru-miyano/ |date=November 30, 2022 |access-date=April 11, 2024 |first=Stephanie |last=Liu |work=Siliconera |language=en |archive-date=November 30, 2022 |archive-url=https://web.archive.org/web/20221130042218/https://www.siliconera.com/japanese-cast-for-the-super-mario-bros-movie-includes-mamoru-miyano/ |url-status=live }}</ref> | |||
}} | |||
| family = ] (brother) | |||
| nationality = ] (games)<br>] (other media) | |||
}} | |||
'''Mario''' ({{IPAc-en|ˈ|m|ɑːr|i|oʊ|,_|ˈ|m|ær|i|oʊ}}; {{langx|ja|マリオ}}) is a ] created by the Japanese game designer ]. He is the star of the '']'' franchise, a recurring character in the '']'' franchise, and the ] of the Japanese ] company ]. Mario is an Italian plumber who lives in the ] with his younger twin brother, ]. Their adventures generally involve rescuing ] from the villain ] while using ]s that give them different abilities. Mario's distinctive characteristics include his large nose and mustache, ], red cap, and high-pitched, exaggerated ]. | |||
Mario debuted as the ] of '']'', a 1981 ]. Miyamoto created Mario after he was unable to obtain the license to use ] as the protagonist. The graphical limitations of ] influenced Mario's design, such as his nose, mustache, and overalls, and he was named after Nintendo of America's landlord, ]. After ''Donkey Kong'', Mario starred in '']'' (1983). Its 1985 ] sequel, '']'', began the successful '']'' platformer series. ] voiced Mario from 1991 to 2023, when he was succeeded by ]. | |||
Mario has appeared in video games in many different genres and has served in many different roles. Outside of the ] with which he is traditionally associated, he has appeared in many different Mario-themed Nintendo games, including the '']'' series, many of Nintendo's non-realistic sports games (such as the '']'' and '']'' series), and Nintendo's series of Mario ] (including '']'', '']'', '']'', and sequels to come). | |||
Mario has appeared in ]. These include ]s such as '']'', ] such as '']'' and '']'', and ]s such as '']'' and '']''. He lacks a set personality and consistent profession, allowing him to take on many different roles across the ''Mario'' franchise. Mario is often accompanied by ], including friends like ], ], and ] and rivals like ], ], and ]. Mario has also appeared in other Nintendo properties, such as the '']'' series of ] ]s. | |||
To date, nearly 200 million copies of games featuring Mario have been sold,<ref name="sales">{{cite web | author = David | publisher = Australia's PAL Gaming Network | year = 2005 | url = http://palgn.com.au/article.php?id=3605&sid=4cea9e5e814470cb7ea6fd462d04a13e | title = Nintendo reveal sales figures | accessdate = February 12 | accessyear = 2006}}</ref> making it by far the best-selling video game franchise of all time. | |||
Mario is an established ] icon and is widely considered the most famous video game character in history. His likeness has been featured in merchandise, and people and places have been nicknamed after him. He inspired many video game characters, including ]'s ], and ]. The ''Mario'' franchise is ], with more than 800 million units sold worldwide. Mario has been adapted in ]; he was portrayed by ] in the live-action film '']'' (1993) and voiced by ] in the animated film '']'' (2023). | |||
==Game history== | |||
{{main|List of Mario games}} | |||
]'']] | |||
]'']] | |||
Mario's first role was as the hero in ]'s '']''. The game was so successful that he was carried over into an arcade spin-off, '']'', which boasted a simultanious two-player mode and introduced his brother ]. His next appearence would be in the very first game for Nintendo's wildly succesful ], the console credited with reviving the home ] market. '']'' sold over 40 million copies (pack-in copies included) making it the best-selling video game of all time and has been ported to numerous Nintendo consoles since. | |||
{{TOClimit|limit=3}} | |||
Overall, Mario games have sold approximately 200 million copies worldwide, with '']'' holding the record for most copies of a non pack-in video game sold, with over 17 million copies sold. Mario and his friends also appeared in some of the later Game & Watch games. | |||
==Concept and creation== | |||
Mario has explored just about every genre of video game. Aside from action platformers, the plucky plumber has also starred in puzzle games, racing games, sports games, fighting games, role-playing games, educational games, etc. | |||
], the creator of Mario|right]] | |||
] created Mario while developing '']'' in an attempt to produce a successful video game for ]; previous games, such as ''],'' had not achieved the success of games such as ]'s '']''.<ref name="wii-com1"/> Originally, Miyamoto wanted to create a game that used the 1930s characters ], ], and ].<ref name="History" /><ref name="35factsgamespot">{{cite web |url=https://www.gamespot.com/gallery/35-facts-about-mario-only-hardcore-fans-will-know/2900-424/#1 |title=35 Facts About Mario Only Hardcore Fans Will Know |author=Fox Van Allen |website=GameSpot |date=December 22, 2015 |access-date=March 7, 2024 |archive-date=March 12, 2024 |archive-url=https://web.archive.org/web/20240312222239/https://www.gamespot.com/gallery/35-facts-about-mario-only-hardcore-fans-will-know/2900-424/#1 |url-status=live}}</ref> At the time, however, as Miyamoto was unable to acquire a ] to use the characters (and would not until 1982 with '']''), he ended up creating an unnamed ], along with ] and ] (later known as Pauline).<ref name="History" /> | |||
Future Mario titles include '']'' and '']'' on the ], '']'' on the ], and '']'' on the ]. In addition, Mario will be included once again as a playable fighter in '']'' on the Wii. His newest game is '']'' featuring exclusive items such as the mega mushroom and the mini mushroom, either making him grow to huge proportions or shrink to a miniscule size. | |||
In the early stages of ''Donkey Kong'', Mario was drawn using pixel dots in a 16x16 grid.<ref name="originsofmario">{{Cite web |url=https://www.npr.org/sections/alltechconsidered/2015/06/19/415568892/q-a-shigeru-miyamoto-on-the-origins-of-nintendos-famous-characters |title=Q&A: Shigeru Miyamoto On The Origins Of Nintendo's Famous Characters |website=NPR |publisher=NPR Staff |date=June 19, 2015 |access-date=March 23, 2024 |archive-date=June 19, 2015 |archive-url=https://web.archive.org/web/20150619152426/https://www.npr.org/sections/alltechconsidered/2015/06/19/415568892/q-a-shigeru-miyamoto-on-the-origins-of-nintendos-famous-characters |url-status=live}}</ref> The focus of the game was to escape a maze, while Mario could not jump. However, Miyamoto soon introduced jumping capabilities for the player character, reasoning that "If you had a barrel rolling towards you, what would you do?"<ref name="wired">{{Cite magazine |last=Orlando, Greg |date=May 15, 2007 |title=Console Portraits: A 40-Year Pictorial History of Gaming |url=https://www.wired.com/2007/06/gallery-game-history/ |magazine=] |archive-url=https://web.archive.org/web/20081020153928/http://www.wired.com/gaming/gamingreviews/multimedia/2007/05/gallery_game_history?slide=18 |archive-date=October 20, 2008 |access-date=May 4, 2022}}</ref><ref name="wii-com1">{{cite web |title=Mario Couldn't Jump At First |url=http://iwataasks.nintendo.com/interviews/wii/nsmb/0/0 |url-status=live |archive-url=https://web.archive.org/web/20150725233103/http://iwataasks.nintendo.com/interviews/#/wii/nsmb/0/0 |archive-date=July 25, 2015 |access-date=June 24, 2013 |website=] |page=1}}</ref> Continuing to draw from 1930s media, '']'' served as an inspiration, and Mario was set in ].<ref name="Kohler 36">{{cite book|last=Kohler|first=Chris|year=2005|title=Power-up: How Japanese Video Games Gave the World an Extra Life|location=Indianapolis, Indiana|publisher=BradyGAMES|page=36}}</ref><ref>{{Cite web |date=April 25, 2023 |title=マリオ映画公開記念!宮本茂さんインタビュー 制作の始まりから驚きの設定まで |trans-title=Commemorating the release of the Mario movie! Interview with Shigeru Miyamoto From the beginning of production to the surprising setting |url=https://www.ndw.jp/mario-interview-230425/2/ |url-status=live |archive-url=https://web.archive.org/web/20230425155151/https://www.ndw.jp/mario-interview-230425/2/ |archive-date=April 25, 2023 |website=] |language=japanese |quote=もともと『マリオブラザーズ』は、土管がいっぱいあるニューヨークの地下で活躍する兄弟、ニューヨークのなかでもたぶんブルックリン、というところまで勝手に決めていて。『ドンキーコング』は舞台がニューヨークですし。}}</ref><ref>{{cite web |url=https://www.gamedeveloper.com/design/how-the-creator-of-mario-designs-games-shigeru-miyamoto-game-designer-spotlight |title=How the Creator of Mario Designs Games – Shigeru Miyamoto – Game Designer Spotlight |first=Caleb |last=Compton |website=Game Developer |date=May 4, 2021 |access-date=March 23, 2024 |archive-date=March 23, 2024 |archive-url=https://web.archive.org/web/20240323141759/https://www.gamedeveloper.com/design/how-the-creator-of-mario-designs-games-shigeru-miyamoto-game-designer-spotlight |url-status=live}}</ref> | |||
==Character== | |||
=== |
===Name=== | ||
Though the protagonist was unnamed in the Japanese release of ''Donkey Kong'', he was named "Jumpman" in the game's English instructions<ref>"]" '']'' 26:46. Brisbane, CA: ]. February 1997.</ref> and "little Mario" in the sales brochure.<ref name="tafa_dkusflyer">{{cite web |title=Donkey Kong |url=https://flyers.arcade-museum.com/videogames/show/294#gallery-2 |url-status=live |archive-url=https://web.archive.org/web/20140708222418/http://flyers.arcade-museum.com/?page=flyer&db=videodb&id=316&image=2 |archive-date=July 8, 2014 |access-date=January 25, 2017 |website=The Arcade Flyers Archive}}</ref> Miyamoto envisioned a "go-to" character he could use in any game he developed if needed, albeit in ]s as Miyamoto did not, at the time, expect the character to become singularly popular.<ref name="yahoo">{{cite web |date=December 2, 2009 |title=Playback 93 |url=http://videogames.yahoo.com/events/playback/playback-93/1378336 |archive-url=https://web.archive.org/web/20091211223939/http://videogames.yahoo.com/events/playback/playback-93/1378336 |archive-date=December 11, 2009 |access-date=December 24, 2009 |publisher=Yahoo}}</ref> To this end, he originally named the character "Mr. Video", comparing what he intended for the character's appearances in later games to the cameos that ] had done within his films.<ref name="wii-com2">{{cite web |title=The Reason Mario Wears Overalls |url=http://iwataasks.nintendo.com/interviews/wii/nsmb/0/1 |url-status=live |archive-url=https://web.archive.org/web/20150725233103/http://iwataasks.nintendo.com/interviews/#/wii/nsmb/0/1 |archive-date=July 25, 2015 |access-date=June 24, 2013 |website=] |page=2}}</ref> In retrospect, Miyamoto commented that if he had named Mario "Mr. Video", Mario likely would have "disappeared off the face of the Earth."<ref name="wii-com2" /> | |||
Despite his lengthy history, Mario is in many ways an undeveloped character, with numerous details of his accepted biography having been created through a complex ] spawned from the imaginations of comic book artists, cartoon writers, and fans. During the process of designing the character, Miyamoto initially defined the character as simply "a middle aged man with a strong sense of justice who is not handsome". <ref>Demaria, R: "High Score! The Illustrated History of Electonic Games", page 238. McGraw Hill-Osbourne, 2002</ref> | |||
<!-- Unsourced image removed: ] in front of ] at the end of '']''.]] --> | |||
Officially, Nintendo producers have stated that Mario's biography is kept simple in order to make the character versatile, and reusable in many different games and situations. | |||
], a real estate developer.<ref name="35factsgamespot" />|upright|right]] | |||
] | |||
In his first appearance in '']'', all that was stated was that he was a ] whose duty it was to save ] from ]. Furthermore, before the game was widely released in America, the hero was simply labeled 'Jumpman', having not yet acquired his Italian moniker. His second appearance in '']'' solidified the character's name. It was in his third appearance in '']'' where he changed his profession to ], which was more fitting with the long-running pipe theme established in that game. Here, Mario and his brother ] fought monsters in the sewers of ]. | |||
According to a widely circulated story, during the ] of ''Donkey Kong'' for American audiences, Nintendo of America's warehouse landlord, ], confronted then-president ], demanding back rent. Following a heated argument in which the Nintendo employees eventually convinced Segale he would be paid, they opted to name the character in the game Mario after him.<ref>{{cite web |last=Edwards |first=Benj |date=April 25, 2010 |title=The True Face of Mario |url=http://technologizer.com/2010/04/25/mario/ |url-status=live |archive-url=https://web.archive.org/web/20110625120834/http://technologizer.com/2010/04/25/mario/ |archive-date=June 25, 2011 |access-date=May 4, 2022 |website=]}}</ref><ref>{{Cite news |last=Eric Pryne |date=March 27, 2010 |title=Powerful Segale family has massive vision for Tukwila expanse |work=] |url=https://www.seattletimes.com/business/powerful-segale-family-has-massive-vision-for-tukwila-expanse/ |url-status=live |access-date=May 4, 2022 |archive-url=https://web.archive.org/web/20110921064117/http://seattletimes.nwsource.com/html/businesstechnology/2011460764_segale28.html |archive-date=September 21, 2011}}</ref> This story is contradicted by former Nintendo of America warehouse manager ], who stated in 2012 that he and Arakawa named the character after Segale as a joke because Segale was so reclusive that none of the employees had ever met him.<ref>{{cite magazine |url=https://www.wired.com/2012/02/gamelife-podcast-episode-18/ |title=Game Life Podcast: When Jay Mohr Met Tomonobu Itagaki |first=Chris |last=Kohler |magazine=Wired |date=February 17, 2012 |access-date=September 28, 2024 |archive-date=April 17, 2014 |archive-url=https://web.archive.org/web/20140417022605/https://www.wired.com/2012/02/gamelife-podcast-episode-18/ |quote="And so we thought, 'This guy is a recluse. No one's ever actually met him.' So we thought, 'Wouldn't it be a great joke if we named this character Mario?' And so we said, 'That's great,' and we sent a telex to Japan, and that's how Mario got his name."}} Interview with Don James starts at 51:16. Quotation occurs at 52:00.</ref> James repeated this account in 2018.<ref>{{cite web |date=June 14, 2018 |title=Nintendo Treehouse Live - E3 2018 - Arcade Archives Donkey Kong, Sky Skipper |website=] |publisher=Nintendo Everything |url=https://www.youtube.com/watch?v=CizC6MqyiJM&t=138s |url-status=live |access-date=September 28, 2024 |archive-date=October 3, 2023 |archive-url=https://web.archive.org/web/20231003035157/https://www.youtube.com/watch?v=CizC6MqyiJM |quote="Mr. Arakawa, who was the president, and myself looked at the character, and we had a landlord that happened to be named Mario as well, and we'd never met the guy, so we thought it'd be funny to name this main character Mario after our landlord in Southcenter. And that's actually how Mario got his name."}} Quotation occurs at 2:25.</ref> A friend of Segale commented: "My direct understanding and perception is that Mario Segale doesn't mind at all the fact that his name inspired such an iconic character, and that he shows humble pride in that fact in front of his grandchildren and close-knit adult circles."<ref>{{cite web |url=https://www.npr.org/2018/11/02/663372770/mario-segale-inspiration-for-nintendos-hero-plumber-has-died |title=Mario Segale, Inspiration For Nintendo's Hero Plumber, Has Died |first=Bill |last=Chappell |website=NPR |date=November 2, 2018 |access-date=March 24, 2024 |archive-date=March 5, 2024 |archive-url=https://web.archive.org/web/20240305052527/https://www.npr.org/2018/11/02/663372770/mario-segale-inspiration-for-nintendos-hero-plumber-has-died |url-status=live }}</ref> | |||
Because of this, and the American made ] and the ], it led many to believe that ] was Mario and Luigi's original home. However, the games (starting with '']'') indicate that Mario and Luigi were born in the ]. The game, '']'', also shows that Mario and Luigi were living in the Mushroom Kingdom while they were still babies. It is possible that the two were born in the ], but after the events of these games (and the upcoming '']''), they somehow ended up in Brooklyn, where they grew up before returning to the Mushroom Kingdom. It is also important to note that no official game or resource has stated that Mario and Luigi were ''raised'' in the Mushroom Kingdom. Miyamoto himself has confirmed that Mario and Luigi are from Brooklyn.{{fact}} | |||
While it is implied by the title of the ''Mario Bros.'' series, in a 1989 interview, his full name was stated not to be "Mario Mario".<ref>{{Cite episode |title=Inside Super Mario Bros |series=] |last=Loy |first=Joel |network=] |air-date=1989}}</ref> The first notable use of "Mario Mario" was in the ] of the ''Super Mario'' series, and was further used in ]'s official video game strategy guides, in 2000 for '']''<ref>{{Cite book |last1=Tica |first1=Don |last2=Govia |first2=Mario De |last3=Pham |first3=Tri |url=https://books.google.com/books?id=_XFa3rPUvSMC |title=Mario Party 2: Prima's Official Strategy Guide |date=2000 |publisher=Random House Information |isbn=9780761527671 |access-date=August 22, 2017 |archive-url=https://web.archive.org/web/20200516115241/https://books.google.com/books?id=_XFa3rPUvSMC |archive-date=May 16, 2020 |url-status=live}}</ref> and in 2003 for '']''.<ref>{{Cite book |last1=Stratton |first1=Stephen |last2=Buchanan |first2=Levi |url=https://books.google.com/books?id=8bpFw-oJTqgC |title=Mario & Luigi: Superstar Saga : Prima's Official Strategy Guide|date=2003 |isbn=9780761544234 |page=21 |publisher=Prima Games |access-date=August 22, 2017 |archive-url=https://web.archive.org/web/20200516094254/https://books.google.com/books?id=8bpFw-oJTqgC |archive-date=May 16, 2020 |url-status=live}}</ref> In 2012, after Mario voice actor ] stated that the character's name was, in fact, "Mario Mario" at ],<ref>{{cite web |date=July 16, 2012 |title=Mario reveals his last name & other tales – San Diego Comic Con 2012 |website=] |publisher=Patrick Scott Patterson |url=https://www.youtube.com/watch?v=AAjhjLuWbC8&t=1m15s |url-status=live |archive-url=https://web.archive.org/web/20200624114504/https://www.youtube.com/watch?v=AAjhjLuWbC8&t=1m15s |archive-date=June 24, 2020 |access-date=May 25, 2016 |quote="What's my last name? That's a very good question. That's right, it's Mario! My name's-a Mario Mario. Of course, my brother's name, a-Luigi Mario. And of course, my mama's-a Mama Mia Mario; my papa Papa Pio Mario. Of course, my grandmama Grandmama Mia Mario and my greatpapa et cetera, et cetera. Yeah, first name Mario, last name Mario. Yahoo!"}}</ref> Nintendo CEO ] said Mario had no last name,<ref>{{cite web |date=August 17, 2012 |title=Nintendo Chief: Mario Is Part Of Gamers' DNA |first=Stephen |last=Totilo |url=https://kotaku.com/nintendo-chief-mario-is-part-of-gamers-dna-5935721 |url-status=live |archive-url=https://web.archive.org/web/20160614023613/http://kotaku.com/5935721/super-marios-boss-doesnt-want-to-overdo-it-with-mr-video-game-and-wont-deceive-you-with-dlc |website=Kotaku |archive-date=June 14, 2016 |access-date=May 4, 2022 |quote=Could that mean that Mario's last name is "Video Game"? No, Iwata replied. "He does not have a last name."}}</ref> with which Miyamoto agreed the month after.<ref>{{Cite magazine |date=September 10, 2015 |title=Mario's Creators Answer Burning Questions About The Series |first=Dan |last=Ryckert |magazine=] |url=http://www.gameinformer.com/b/features/archive/2012/09/24/miyamoto-tezuka-interview.aspx |url-status=dead |archive-url=https://web.archive.org/web/20150912011321/https://www.gameinformer.com/b/features/archive/2015/09/10/miyamoto-tezuka-interview.aspx |archive-date=September 12, 2015 |access-date=December 20, 2017 }}</ref> Two months after Iwata's death in July 2015, Miyamoto changed his stance, asserting at the Super Mario Bros. 30th Anniversary festival that Mario's full name was indeed "Mario Mario".<ref name="getnews.jp">{{cite news |date=September 14, 2015 |title=【衝撃事実】ついに任天堂公式のマリオの本名が判明!任天堂の代表取締役・宮本茂氏が明かす |trans-title= fact finally found real name of Nintendo official of Mario! Reveal the representative director, Shigeru Miyamoto of Nintendo |work=ガジェット通信 GetNews |url=http://getnews.jp/archives/1144379 |url-status=live |archive-url=https://web.archive.org/web/20160616214455/http://getnews.jp/archives/1144379 |archive-date=June 16, 2016 |access-date=May 25, 2016 |language=ja}}</ref><ref>{{cite web |url=https://www.denofgeek.com/games/super-mario-bros-luigi-last-name/ |title=Super Mario Bros: What Is Mario and Luigi's Last Name? |first=Aaron |last=Greenbaum |website=Den of Geek |date=March 30, 2023 |access-date=March 22, 2024 |archive-date=March 22, 2024 |archive-url=https://web.archive.org/web/20240322082138/https://www.denofgeek.com/games/super-mario-bros-luigi-last-name/ |url-status=live }}</ref> Mario can also be referred to as "Super Mario" when he acquires the Super Mushroom power-up.<ref>{{Cite book |title=Super Mario Bros. Encyclopedia |url=https://archive.org/details/super-mario-bros-encyclopedia-the-official-guide-to-the-first-30-years/page/n112/mode/1up |publisher=] |date=October 19, 2015 |via=Internet Archive |page=112 }}</ref> | |||
Over the course of his many games, Mario has rescued a number of women from captivity (including Pauline, ], and ]) and has become regarded as the great hero of the ]. There is no definitive timeline for the events that take place in the various games, most of which could have happened in nearly any order. | |||
===Appearance and profession=== | |||
===Powers=== | |||
By Miyamoto's own account, Mario's profession was chosen to fit with the game design: since ''Donkey Kong'' takes place on a construction site, Mario was made into a carpenter; and when he appeared again in '']'', it was decided that he should be a ], because a lot of the game is situated in underground settings.<ref name="usatoday">{{Cite news |last=Mike Snider |date=November 8, 2010 |title=Q&A: 'Mario' creator Shigeru Miyamoto |work=] |url=http://content.usatoday.com/communities/gamehunters/post/2010/11/qa-mario-creator-shigeru-miyamoto/1 |url-status=bot: unknown |access-date=November 9, 2010 |archive-url=https://web.archive.org/web/20101111140107/http://content.usatoday.com/communities/gamehunters/post/2010/11/qa-mario-creator-shigeru-miyamoto/1 |archive-date=November 11, 2010 }}</ref> Mario's character design, particularly his large nose, draws on Western influences; once he became a plumber, Miyamoto decided to "put him in ]" and make him ],<ref name="usatoday" /> light-heartedly attributing Mario's nationality to his mustache.<ref name="IGN Miyamoto Interview">{{Cite magazine |last=Kohler |first=Chris |date=June 27, 2008 |title=Q&A: 90 Minutes With Miyamoto, Nintendo's Master of Amusement |url=https://www.wired.com/2008/06/interview-90-mi/ |url-status=live |archive-url=https://web.archive.org/web/20100727214650/http://www.wired.com/gamelife/2008/06/interview-90-mi |archive-date=July 27, 2010 |access-date=July 30, 2010 |magazine=Wired}}</ref> Other sources have Mario's profession chosen to be carpentry in an effort to depict the character as an ordinary hard worker, making it easier for players to identify with him.<ref name="mariomania">], ed. 1991. "The Man Behind Mario". Pp. {{Webarchive|url=https://web.archive.org/web/20200803165314/https://i.imgur.com/OUz9YWn.jpg |date=August 3, 2020 }}–32 in '' {{Webarchive|url=https://web.archive.org/web/20200401164505/https://imgur.com/a/OsTEA |date=April 1, 2020 }}''. Redmond, WA: Nintendo. {{ASIN|B000BPL42C}}.</ref> After a colleague suggested that Mario more closely resembled a plumber, Miyamoto changed Mario's profession accordingly and developed ''Mario Bros.'',<ref name="History"/> featuring the character in the sewers of ].<ref>Grajqevci, Jeton (October 9, 2000). {{Webarchive|url=https://web.archive.org/web/20110514232650/http://www.n-sider.com/contentview.php?contentid=223 |date=May 14, 2011 }}. N-Sider. Retrieved May 6, 2009</ref> | |||
In ] he is known as Jumpman for his keen ability to jump at exceptional heights. He still utilizes these abilities, now with double jump and Triple Jump. Mario is incredibly athletic, and is a strong runner; however, speed isn't his specialty. He is also shown to use ] from time to time, and shoot bouncing fireballs. In ] Mario's power flower ability was to bloat like a balloon to reach otherwise untouchable areas, as well as wall kick, which has the same effect. | |||
Due to the graphical limitations of ] at the time, Miyamoto clothed the character in red ] and a blue shirt to contrast against each other and the background, making the movements of his arms easily perceptible.<ref name=NGen38>{{cite magazine |first=Neil |last=West |title=The Way Games Ought to Be... |magazine=]|issue=38 |date=February 1998 |pages=106}}</ref> A red cap was added to let Miyamoto avoid drawing the character's hairstyle, forehead, and eyebrows, as well as to circumvent the issue of animating his hair as he jumped.<ref name=History/><ref name=usatoday /> To give distinctly human facial features with the limited graphical abilities, Miyamoto drew a large nose and a mustache, which avoided the need to draw a mouth and facial expressions.<ref name=CNN>Rao, Anjali (February 15, 2007). {{Webarchive|url=https://web.archive.org/web/20090401060304/http://www.cnn.com/2007/WORLD/asiapcf/02/14/miyamoto.script/index.html |date=April 1, 2009 }}. ]. Retrieved February 28, 2009</ref> Omitting a mouth circumvented the problem of clearly separating the nose from the mouth with a limited number of pixels available.<ref name=NGen38/> | |||
===Personality=== | |||
Mario is always portrayed as being a kind-hearted and brave hero. He helps those in need without any hesitation. Despite his status as a great hero, Mario is very humble. His cheerful personality and love of life make him a very approachable video game character. He also has a love of pasta, as the stereotypical Italian does. This was first started in the cartoons, but soon afterward, Nintendo supported the idea by having Mario dream of pasta. On his trip to Isle Delfino in Super Mario Sunshine, he daydreams about the food there. Also, in Super Mario 64 if the player does not press any buttons for long enough Mario will take a nap and mutter the names of various pastas in his sleep. | |||
Over time, Mario's appearance has become more defined; blue eyes, white gloves, brown shoes, a red "M" in a white circle on the front of his hat and gold buttons on his overalls have been added. According to an interview, Japanese character designer ], who worked on redesigning characters in '']'' (1985), revealed that Mario's M on his hat was originally the resemblance of ] logo; Kotabe later changed the design of M and straightened its lines to clearly distinguish the difference.<ref>{{cite web |url=https://www.lemonde.fr/pixels/article/2018/12/06/les-confidences-du-dessinateur-historique-des-personnages-nintendo_5393660_4408996.html |title=Les confidences du dessinateur historique des personnages Nintendo |trans-title=The secrets of the historic designer of Nintendo characters |author=Par William Audureau |website=Le Monde |date=December 6, 2018 |access-date=March 29, 2024 |language=french |quote=J’ai gardé la ligne de contour épaisse du personnage. En revanche, j’ai accentué les traits du « M » sur la casquette de Mario, pour bien le distinguer du logo de McDonald’s, qui nous demandait, au contraire, s’ils pouvaient davantage se ressembler. |archive-date=October 11, 2021 |archive-url=https://web.archive.org/web/20211011004513/https://www.lemonde.fr/pixels/article/2018/12/06/les-confidences-du-dessinateur-historique-des-personnages-nintendo_5393660_4408996.html |url-status=live }}</ref> The colors of his shirt and overalls were also reversed from a blue shirt with red overalls to a red shirt with blue overalls. Miyamoto attributed this process to the different development teams and artists for each game as well as advances in technology.<ref name="mariomania" /> | |||
===Occupation and hobbies=== | |||
Despite Mario's given occupation as a plumber, he is almost never seen doing any plumbing during the games. The closest Mario came to actually doing any plumbing was clearing pipe levels of enemies in '']'' and fixing some pipes in the Mario and Luigi games. Pipes have, however, remained a mode of transportation in almost all Mario games. | |||
===Voice acting=== | |||
Mario was most often seen plumbing during the animated series. In fact, he often carried around a plumber's wrench which turned out to be handy in many episodes as a weapon and tool. However, most likely due to its loose continuity (especially in '']'', where out-of-place movie parodies were common), most do not consider the animated series part of the Mario video game canon. {{citation needed}} | |||
] voiced Mario for over 30 years before shifting to a ] position.]] | |||
Mario was voiced by ] from 1991 to 2023.<ref name="martinetBBCnews"/><ref name="EW">{{Cite magazine |url=https://ew.com/movies/longtime-mario-voice-actor-charles-martinet-retires-from-role/ |title=Charles Martinet retires as the voice of Mario: 'You are all Numba One in my heart!' |date=2023-08-21 |access-date=2024-02-13 |magazine=] |last=Hold |first=Christian |archive-date=February 14, 2024 |archive-url=https://web.archive.org/web/20240214010831/https://ew.com/movies/longtime-mario-voice-actor-charles-martinet-retires-from-role/ |url-status=live }}</ref> When he crashed the audition,<ref name="martinetthenational">{{Cite web |url=https://www.thenationalnews.com/arts-culture/2022/03/10/charles-martinet-on-30-years-of-voicing-nintendos-beloved-mario-its-such-an-honour/ |title=Charles Martinet on 30 years of voicing Nintendo's beloved Mario: 'It's such an honour' |date=March 10, 2022 |access-date=October 3, 2022 |website=] |last=Lau |first=Evelyn |archive-date=August 29, 2023 |archive-url=https://web.archive.org/web/20230829191641/https://www.thenationalnews.com/arts-culture/2022/03/10/charles-martinet-on-30-years-of-voicing-nintendos-beloved-mario-its-such-an-honour/ |url-status=live }}</ref> the directors were preparing to close for the night, already packing up when he arrived. He was prompted with "an Italian plumber from ]"; when he heard the phrase, he immediately thought of a stereotypical ] accent with a voice similar to that of a mobster.<ref name="silicon audition"/> He then assumed the voice would be too harsh for children, so he planned on using a voice of an older figure.<ref name="silicon audition">{{cite web |url=https://www.siliconera.com/its-a-me-charles-martinet-the-voice-of-mario |title=It's a me Charles Martinet, the voice of Mario |date=July 26, 2006 |access-date=March 25, 2021 |website=] |archive-date=November 2, 2021 |archive-url=https://web.archive.org/web/20211102222705/https://www.siliconera.com/its-a-me-charles-martinet-the-voice-of-mario/ |url-status=live }}</ref> However, according to Martinet, the audition for Mario was the only time where his thoughts crashed and he spoke complete nonsense. After he was prompted the character, he babbled the following in a soft and friendly voice instead:<ref>{{cite web|url=https://m.youtube.com/watch?v=r4Eudb_Tqg8|title=The Voice of Mario – Charles Martinet Interview|website=YouTube|date=September 10, 2011 |publisher=GamerSpawn|access-date=March 22, 2024|archive-date=February 26, 2020|archive-url=https://web.archive.org/web/20200226223908/https://m.youtube.com/watch?v=r4Eudb_Tqg8|url-status=live}}</ref> | |||
Beginning with the '']'' series of puzzle games which first debuted in 1990, Mario has been occasionally depicted as medical physician as well. As a doctor, Mario fights various germs by throwing pills into an infected jar that would match the color of the specific germ. When a certain number of color matching pills hit the germ, it is destroyed. In 2001, Mario appeared in doctor form as a secret character in the ] hit, '']''. Mario's most recent appearance as a doctor was in 2005 on the ]. | |||
{{Blockquote|text="Hello, ima Mario. Okey dokey, letsa make a pizza pie together, you go get somea spaghetti, you go geta some sausage, I getta some sauce, you gonna put some spaghetti on the sausage and the sausage on the pizza, then I'm gonna chasea you with the pizza, then you gonna chasea me with the pizza, and gonaa makea lasagne."<ref>{{cite web |url=https://kotaku.com/marios-voice-actor-recalls-his-rambling-audition-5361823 |title=Mario's Voice Actor Recalls His Rambling Audition |date=September 17, 2009 |access-date=March 25, 2021 |website=] |last=Totilio |first=Stephen |archive-date=January 16, 2021 |archive-url=https://web.archive.org/web/20210116101324/https://kotaku.com/marios-voice-actor-recalls-his-rambling-audition-5361823 |url-status=live}}</ref>}} | |||
] Mario's only full-time job in the games seems to be saving ], the Mushroom Kingdom, and surrounding kingdoms from evil tyrants such as ]. As seen through character interactions in his role-playing games, Mario has achieved a level of fame amongst the kingdoms' populations due to his heroics. | |||
The voice he chose was derived from another voice role he used to play the character Gremio from ]'s '']''.<ref name="martinetthenational"/><ref name="gamesradarmartinet">{{Cite web |url=https://www.gamesradar.com/legendary-mario-voice-actor-charles-martinet-on-his-favorite-characters-and-why-he-now-dreams-in-2d/ |title=Legendary Mario voice actor Charles Martinet on his favorite characters and why he now 'dreams in 2D' |date=January 3, 2022 |access-date=October 3, 2022 |website=] |last=Fisher |first=Andrew |archive-date=March 25, 2023 |archive-url=https://web.archive.org/web/20230325140440/https://www.gamesradar.com/legendary-mario-voice-actor-charles-martinet-on-his-favorite-characters-and-why-he-now-dreams-in-2d/ |url-status=live }}</ref> Martinet kept speaking with the voice until the audition tape ran out; the clip was the only tape sent back to Nintendo, and when the director called the company he said he "found our Mario".<ref name="martinetBBCnews">{{Cite web |url=https://www.bbc.com/news/entertainment-arts-19664003 |title=The actors hiding inside your video games |date=October 1, 2012 |access-date=October 3, 2022 |website=] |last=Savage |first=Mark |archive-date=April 22, 2015 |archive-url=https://web.archive.org/web/20150422005227/https://www.bbc.com/news/entertainment-arts-19664003 |url-status=live }}</ref><ref>{{Cite web |title=The Voice of Mario |url=http://archive.gamespy.com/interviews/august02/mario/index2.shtml |work=GameSpy |date=August 10, 2002 |access-date=March 23, 2024 |archive-url=https://web.archive.org/web/20041222130723/http://archive.gamespy.com/interviews/august02/mario/index.shtml |archive-date=December 22, 2004 |url-status=live }}</ref> For the following years he would use the voice for an attraction at ]: small tracking sensors were glued onto his face, and he would voice a 3D model of Mario's head on a television while he remained hidden behind a curtain. When attendees would approach the screen, they could talk and interact with Mario.<ref name="martinetthenational"/><ref name="martinetBBCnews"/><ref>{{cite book |last=Ryan |first=Jeff |date=2012 |title=Super Mario: How Nintendo Conquered America |url=https://books.google.com/books?id=9_JvDwAAQBAJ&pg=PA137 |location=London, England |publisher=] / ] |page=137 |isbn=978-1-59184-563-8 |access-date=October 3, 2022 |archive-date=August 29, 2023 |archive-url=https://web.archive.org/web/20230829191634/https://books.google.com/books?id=9_JvDwAAQBAJ&pg=PA137 |url-status=live }}</ref> Due to the long shifts, Stevie Coyle was hired as a voice match to take over during breaks by Martinet's suggestion.<ref name="Summer CES"/><ref name="Coyle Interview"/> The attraction was successful and would be used for five years until Martinet was called by Miyamoto, requesting that he use the voice for a video game.<ref name="martinetthenational"/> | |||
Apparently, Mario works so hard at this job that he must often take a vacation – '']'' and '']'' detail such events. He is also quite the party animal; the '']'' game series has already numbered seven titles, plus ''Mario Party Advance''. | |||
His first official video game voice role would be the CD rerelease of '']'' in 1994, but his first major voice acting role was '']''. He received instructions on the types of sound clips needed from Miyamoto, and Martinet appreciated the fun tone of the game and later called Miyamoto a genius.<ref name="silicon audition"/> He would continue to voice other various ''Mario'' characters, such as ], ], and ].<ref name="silicon audition"/> His time in the studio recording voice clips consisted of "45 takes of every sound can think of", according to Martinet at a Q&A in Canada.<ref name="eurogamermartinet">{{Cite web |url=https://www.eurogamer.net/charles-martinet-i-want-to-voice-mario-until-i-drop-dead |title=Charles Martinet: "I want to voice Mario until I drop dead" |date=October 26, 2021 |access-date=October 3, 2022 |website=] |last=Phillips |first=Tom |archive-date=August 29, 2023 |archive-url=https://web.archive.org/web/20230829191634/https://www.eurogamer.net/charles-martinet-i-want-to-voice-mario-until-i-drop-dead |url-status=live }}</ref> What time he gives vocals for the game varies, and according to him has ranged from three years before a game's release to one week. The amount of clips varies as well, ranging from one hour of audio to 20.<ref name="gamesradarmartinet" /><ref>{{Cite web |url=https://www.ign.com/articles/charles-martinet-dreams-mario |title=Charles Martinet Says He 'Dreams As Mario' |date=January 6, 2022 |access-date=October 3, 2022 |website=] |last=Moore |first=Jared |archive-date=August 29, 2023 |archive-url=https://web.archive.org/web/20230829192154/https://www.ign.com/articles/charles-martinet-dreams-mario |url-status=live }}</ref> Martinet was recognized by the '']'' for the most roles performed with the same character, at the time one hundred, and is the most of any video game voice actor.<ref>{{cite web |url=https://www.avclub.com/charles-martinet-now-holds-a-guinness-record-for-voicin-1831124428 |title=Charles Martinet now holds a Guinness record for voicing Super Mario 100 times |first=Sam |last=Barsanti |date=December 15, 2018 |access-date=May 4, 2022 |work=] |archive-date=December 16, 2018 |archive-url=https://web.archive.org/web/20181216125556/https://news.avclub.com/charles-martinet-now-holds-a-guinness-record-for-voicin-1831124428 |url-status=live }}</ref> As of January 2022, he has voiced Mario in over 150 games and has recorded 5 million audio files with the voice.<ref name="gamesradarmartinet"/><ref name="eurogamermartinet"/> In an interview, Martinet said he wants to continue voicing the character until he "drops dead", or until he can no longer perform the voice accurately.<ref name="eurogamermartinet"/> In August 2023, Nintendo announced Martinet would be retiring from the voice role of Mario,<ref name="EW"/> though he would continue to promote the franchise as a "Mario Ambassador", a ] position.<ref>{{Cite web |title=Mario's new voice actor has revealed himself |url=https://www.polygon.com/23914663/nintendo-mario-new-voice-actor-charles-martinet-kevin-afghani |last=McWhertor |first=Michael |date=2023-10-13 |access-date=2024-10-31 |website=]}}</ref> Voice actor ] succeeded Martinet in '']'' the following October.<ref>{{Cite web |url=https://www.theverge.com/2023/10/13/23916232/super-mario-bros-wonder-new-voice-kevin-afghani |title=Here's Mario's new voice actor |date=October 13, 2023 |access-date=February 13, 2024 |website=] |last=Parrish |first=Ash |archive-date=October 20, 2023 |archive-url=https://web.archive.org/web/20231020175609/https://www.theverge.com/2023/10/13/23916232/super-mario-bros-wonder-new-voice-kevin-afghani |url-status=live }}</ref><ref>{{Cite web|url=https://variety.com/2023/digital/news/mario-new-voice-actor-nintendo-kevin-afghani-1235755568/|title=Mario's New Voice Actor Announced by Nintendo After Charles Martinet's Departure|first=Ethan|last=Shanfeld|website=Variety|accessdate=October 13, 2023|date=October 13, 2023|archive-date=October 18, 2023|archive-url=https://web.archive.org/web/20231018225905/https://variety.com/2023/digital/news/mario-new-voice-actor-nintendo-kevin-afghani-1235755568/|url-status=live}}</ref> | |||
Mario and his friends are highly skilled in a variety of sports. The Mario franchise has spun off into games involving go-karting, soccer, baseball, tennis, golfing, and dancing. | |||
==Characteristics== | |||
Mario has also demonstrated himself as being a great and powerful fighter in the very popular Nintendo all-star fighting series, '']''. | |||
Mario is depicted as a portly plumber who lives in the fictional land of the ] with ], his younger, taller brother.<ref name="History" /><ref name="mariobioign" /><ref name="luigibioign">{{cite web |title=Luigi Biography |url=http://stars.ign.com/objects/924/924288_biography.html |url-status=dead |archive-url=https://web.archive.org/web/20090817041854/http://stars.ign.com/objects/924/924288_biography.html |archive-date=August 17, 2009 |access-date=January 26, 2010 |website=] |publisher=]}}</ref> The original '']'' depicted Mario and Luigi as Italians in ],<ref name="usatoday" /> with the ] and ] specifying them as originating from the borough ].<ref name="mariobioign" /> Mario's infancy, in which he was transported by a stork to the Mushroom Kingdom, was first depicted in '']''.<ref>{{cite web |url=https://www.polygon.com/sub-gems/23283668/yoshis-island-super-mario-world-2-nintendo-switch-online-sub-gems |title=Yoshi's Island is the Super Mario series' loveliest detour |first=Oli |last=Welsh |website=Polygon |date=August 1, 2022 |access-date=April 1, 2024 |archive-date=August 1, 2022 |archive-url=https://web.archive.org/web/20220801182448/https://www.polygon.com/sub-gems/23283668/yoshis-island-super-mario-world-2-nintendo-switch-online-sub-gems |url-status=live }}</ref><ref>{{cite web |url=https://www.vulture.com/article/super-mario-world-2-yoshi-parenting.html |title=Yoshi Is a Good Dad |first=Dom |last=Nero |website=Vulture |date=October 30, 2023 |access-date=April 1, 2024 |archive-date=January 14, 2024 |archive-url=https://web.archive.org/web/20240114073520/https://www.vulture.com/article/super-mario-world-2-yoshi-parenting.html |url-status=live }}</ref> In a 2005 interview, Miyamoto stated that Mario's physical age was about 24–25 years old,<ref>{{Cite news |last=Mendelsohn |first=Tom |date=September 30, 2016 |title=Mario is only 24 years old, according to creator Shigeru Miyamoto|work=Ars Technica |url=https://arstechnica.com/gaming/2016/09/mario-24-years-old/ |url-status=live |access-date=August 6, 2018 |archive-url=https://web.archive.org/web/20180806115419/https://arstechnica.com/gaming/2016/09/mario-24-years-old/ |archive-date=August 6, 2018}}</ref><ref>{{cite web |year=2005 |title=2.宮本 茂ロングインタビュー マリオの生みの親からのメッセージ |trans-title=2. Long Interview with Shigeru Miyamoto, Message from the Creator of Mario |work=Nintendo Co., Ltd. |url=https://www.nintendo.co.jp/nom/0510/interv/index.html |access-date=March 9, 2024 |archive-url=https://web.archive.org/web/20051104074617/https://www.nintendo.co.jp/nom/0510/interv/index.html |archive-date=November 4, 2005 |language=Japanese |url-status=live }}</ref> and '']'' stated that his birthday is October 11.<ref>{{cite web |url=http://transience.paragonsigma.com/nintendo/Nintendo%20Power%20002%20-%201988%20Sep-Oct.pdf |title=Nintento Power – Issue #2 (September–October 1998) |access-date=August 23, 2022 |archive-date=October 3, 2022 |archive-url=https://web.archive.org/web/20221003221713/http://transience.paragonsigma.com/nintendo/Nintendo%20Power%20002%20-%201988%20Sep-Oct.pdf |url-status=live }}</ref><ref>{{cite web|author=daniel.harris.porter |url=https://archive.org/details/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20003%20November-December%201988?view=theater#page/n95/mode/2up |title=Nintendo Power : Free Download, Borrow, and Streaming : Internet Archive |access-date=August 23, 2022}}</ref> | |||
He wears a long-sleeved red shirt, a pair of blue overalls with yellow buttons, brown shoes, white gloves, and a red cap with a red "M" printed on a white circle. In '']'', he wore a pair of red overalls, and a blue shirt. In '']'', he wore a brown shirt with red overalls. He has blue eyes, and, like ], has brown hair, and a dark brown or black mustache. This consistent difference in color is attributed to being a relic from designing the characters for their original platforms, wherein certain features were actively distinguished while others had to be curtailed due to technical limitations.<ref>{{cite web |title=Miyamoto explains Mario's mismatched hair and mustache color |url=http://archive.beefjack.com/index.html?p=148496.html |url-status=dead |archive-url=https://web.archive.org/web/20170913231051/http://archive.beefjack.com/index.html%3Fp=148496.html |archive-date=September 13, 2017 |access-date=November 2, 2017 |website=BeefJack}}</ref> | |||
In the animated series, Mario was quite fond of food, particularly Italian delicacies. As Luigi notes in one episode, he never misses lunch unless he's in trouble. Though Nintendo was not directly involved with the cartoons, Mario's appetite is mentioned in ''Super Mario 64''; whenever he falls asleep, he murmurs generic Italian terms, many of which are food (eg. "]", "]"). This aspect of Mario's personality is also referred to in ''Super Mario 64 DS'' (The owl that Mario can get a ride from in certain areas of the game tells Mario to "lay off the pasta" after flying him around for a short time and drops Mario) and '']'' (in the introduction video) as well as in ''Mario and Luigi: Partners in Time''. | |||
Mario's occupation is plumbing, though in the original '']'' games he is a ].<ref name="usatoday" /> Mario has also assumed several other occupations: in the '']'' series of ], which debuted in 1990, Mario is portrayed as a medical physician named "Dr. Mario";<ref>{{cite web |url=https://www.gamespot.com/reviews/classic-nes-series-dr-mario-review/1900-6112134/ |title=Classic NES Series: Dr. Mario Review |first=Bob |last=Colayco |website=GameSpot |date=November 2, 2004 |access-date=March 7, 2024 |archive-date=March 17, 2024 |archive-url=https://web.archive.org/web/20240317163731/https://www.gamespot.com/reviews/classic-nes-series-dr-mario-review/1900-6112134/ |url-status=live }}</ref> in the ] game '']'', Mario is an ];<ref>{{cite web |url=https://www.ign.com/articles/2011/08/05/marios-picross-review |title=Mario's Picross Review |author=Lucas M. Thomas |website=IGN |date=August 5, 2011 |access-date=March 26, 2024 |archive-date=April 9, 2023 |archive-url=https://web.archive.org/web/20230409064733/https://www.ign.com/articles/2011/08/05/marios-picross-review |url-status=live }}</ref> in the ], Mario is the president of a profitable toy-making company.<ref>{{Cite news |title=First screens of Mario vs. Donkey Kong 2: March of the Minis for DS |url=https://www.pocketgamer.com/mario-vs-donkey-kong-2-march-of-the-minis/first-screens-of-mario-vs-donkey-kong-2-march-of-the-minis-for-ds/ |date=May 9, 2006 |first=Owain |last=Bennallack |work=] |access-date=April 11, 2024 |archive-date=January 28, 2022 |archive-url=https://web.archive.org/web/20220128153726/https://www.pocketgamer.com/mario-vs-donkey-kong-2-march-of-the-minis/first-screens-of-mario-vs-donkey-kong-2-march-of-the-minis-for-ds/ |url-status=live }}</ref> Mario partakes in sports activities such as ] and ] in ], as well as ] in the '']'' series.<ref name="mariosports">{{cite magazine |url=https://www.esquire.com/lifestyle/g40274525/mario-video-game-sports-ranked/ |title=Is Mario Actually Any Good at Sports? |last1=Sherrill |first1=Cameron |last2=Langmann |first2=Brady |magazine=] |date=April 5, 2023 |access-date=March 11, 2024 |archive-date=March 11, 2024 |archive-url=https://web.archive.org/web/20240311084846/https://www.esquire.com/lifestyle/g40274525/mario-video-game-sports-ranked/ |url-status=live }}</ref> In September 2017, Nintendo confirmed on their official Japanese profile for the character that Mario was no longer considered a plumber,<ref>{{cite web |last=Ashcraft |first=Brian |date=September 4, 2017 |title=Mario Is Officially No Longer A Plumber |url=https://kotaku.com/mario-is-officially-no-longer-a-plumber-1799118840 |url-status=live |archive-url=https://web.archive.org/web/20170904115834/http://kotaku.com/mario-is-officially-no-longer-a-plumber-1799118840 |archive-date=September 4, 2017 |access-date=September 4, 2017 |website=Kotaku}}</ref> but the statement was changed in March 2018.<ref>{{cite web |last=Schreier |first=Jason |date=March 6, 2018 |title=Mario Is Officially A Plumber Again |url=https://kotaku.com/mario-is-officially-a-plumber-again-1823545849 |url-status=live |archive-url=https://web.archive.org/web/20180319151208/https://kotaku.com/mario-is-officially-a-plumber-again-1823545849 |archive-date=March 19, 2018 |access-date=March 19, 2018 |website=Kotaku}}</ref> According to Nintendo, Mario has seven careers, which include plumber, doctor, racer, martial artist, basketball player, baseball player, and soccer player.<ref>{{cite web |url=https://www.nintendolife.com/news/2019/01/random_mario_holds_seven_jobs_and_still_saves_the_mushroom_kingdom_regularly |title=Random: Mario Holds Seven Jobs And Still Saves The Mushroom Kingdom Regularly |first=Liam |last=Doolan |website=Nintendo Life |date=January 3, 2019 |access-date=March 26, 2024 |archive-date=March 26, 2024 |archive-url=https://web.archive.org/web/20240326205023/https://www.nintendolife.com/news/2019/01/random_mario_holds_seven_jobs_and_still_saves_the_mushroom_kingdom_regularly |url-status=live }}</ref> | |||
===Baby Mario=== | |||
] | |||
'''Baby Mario''' is the infant version of Mario. Although he has paradoxically appeared alongside his older self in Nintendo sports titles such as '']'', '']'', '']'' and '']'', it is generally accepted that these games are outside the ] of the main Mario series, and therefore do not suggest that Mario and Baby Mario are separate characters in the main storyline. An alternative solution is that the babies were present via time travel, as was the case in '']''. Like the older Mario, he is voiced by ] (See ]). | |||
Nintendo's characterization of Mario as a Brooklynite Italian-American has been described as an example of '']'', or "nationlessness", with "roots across three continents" of Europe, North America, and Japan.<ref name=PivotTrans>Zhang, X., & Song, H. (2023). The Mukokuseki Strategy and the Application of Pivot Translation in the Localization of Japanese Games. ''Games and Culture'', 0(0).</ref> | |||
Baby Mario first appeared in the ] game '']'' where the ]s saved his brother ] from ]. In Yoshi's Island, Baby Mario has a rather passive role, essentially being carried around by different ]s for most of the game. However, in some levels, a ] resembling a ] allows him to transform into ''Super Baby Mario'', giving him very high speed, relative ], and the ability to float for short distances. Other than this, Baby Mario is remembered for his boisterous and annoying sobs whenever Yoshi ran into an enemy. When Yoshi took a hit, Baby Mario would float within a bubble while bawling loudly, and the player controlling Yoshi would have between 1-30 seconds to recover Baby Mario and hitch him safely on Yoshi's back. If the time ran out, Mario would be kidnapped by Kamek's ] and Yoshi would lose a life. Baby Mario and Mario are the same person, just from different times. | |||
===Relationships=== | |||
More recently, Baby Mario appeared in '']'' and '']'' for the ]. In ''Yoshi Touch & Go'' he reclaims the role he held in '']''; Baby Mario falls from the sky, this time held up by balloons, as the player guides him by drawing clouds down to the ground where ] waits to catch him. He then rides on Yoshi's back for the rest of that level of the game. In some game modes, Baby Mario can again find the power-up that turns him into ''Super Baby Mario'', making him temporarily invincible. In ''Mario & Luigi: Partners in Time'', he appears alongside his adult counterpart, along with both respective versions of Luigi. The pair of brothers team up in order to save ] (the grown-up version) from a group of alien invaders known as the ]. | |||
Mario usually saves ] and the ] and purges antagonists, such as ], from various areas; since his first game, Mario has usually had the role of saving the ].<ref name="mariobioign">{{cite web |title=Mario Biography |url=http://stars.ign.com/objects/923/923448_biography.html |url-status=dead |archive-url=https://web.archive.org/web/20091220083249/http://stars.ign.com/objects/923/923448_biography.html |archive-date=December 20, 2009 |access-date=January 23, 2010 |website=] |publisher=]}}</ref> Originally, he had to rescue his girlfriend ] in '']'' (1981) from ].<ref name="dkhist">{{cite web |last=Trueman |first=Doug |title=GameSpot Presents: The History of Donkey Kong |url=http://www.gamespot.com/gamespot/features/video/dk_history/p03.html |url-status=dead |archive-url=https://web.archive.org/web/20010710164559/http://www.gamespot.com/gamespot/features/video/dk_history/p03.html |archive-date=July 10, 2001 |access-date=January 1, 2010 |website=]}}</ref> Despite being replaced as Mario's love interest by Princess Peach in ''],''<ref name="History" /> a redesigned Pauline that first appeared in ] (1994) has reappeared in the '']'' series, '']'' and the '']'' series as a friend of Mario. Mario reprises his role of saving Peach in the ''Super Mario'' series,<ref name="mariobioign" /> but Mario himself was rescued by Peach in ] in '']''.<ref>{{cite web |last=Bozon |first=Mark |date=February 1, 2006 |title=Hands-On: Super Princess Peach |url=https://www.ign.com/articles/2006/02/01/hands-on-super-princess-peach |url-status=live |archive-url=https://web.archive.org/web/20081007025852/http://ds.ign.com/articles/685/685051p1.html |archive-date=October 7, 2008 |access-date=May 4, 2022 |website=IGN}}</ref> Mario rescued ] of Sarasaland in '']'',<ref>{{cite web |title=Princess Daisy Biography |url=http://stars.ign.com/objects/963/963167_biography.html |url-status=dead |archive-url=https://web.archive.org/web/20071129224132/http://stars.ign.com/objects/963/963167_biography.html |archive-date=November 29, 2007 |access-date=January 27, 2009 |website=IGN}}</ref> but Luigi has since been more linked to her; in '']'', the text explaining Daisy states that "After her appearance in '']'', some gossips started portraying her as Luigi's answer to Mario's Peach."<ref>{{Cite web |url=https://www.thegamer.com/princess-daisy-deserves-better/ |title=Princess Daisy Deserves Better |first=Daniel |last=Alvarez |website=TheGamer |date=August 30, 2019 |access-date=April 11, 2024 |archive-date=September 1, 2019 |archive-url=https://web.archive.org/web/20190901032919/https://www.thegamer.com/princess-daisy-deserves-better/ |url-status=live }}</ref> | |||
] is Mario's younger fraternal twin brother, who is taller, slimmer, and can jump higher than him.<ref name="luigibioign" /><ref>{{cite web |url=https://www.gamesradar.com/life-shadows-luigi-biography/ |title=A life in shadows: A Luigi biography |first=Henry |last=Gilbert |website=GamesRadar |date=March 19, 2013 |access-date=March 20, 2024 |archive-date=November 26, 2023 |archive-url=https://web.archive.org/web/20231126091553/https://www.gamesradar.com/life-shadows-luigi-biography/ |url-status=live }}</ref> He is a companion in the ''Mario'' games,<ref name="luigibioign" /> and the character whom the second player controls in two-player sessions of many of the video games.<ref name="luigiprofileign">{{cite web |title=Luigi Profile |url=http://stars.ign.com/objects/924/924288.html |url-status=dead |archive-url=https://web.archive.org/web/20090225211747/http://stars.ign.com/objects/924/924288.html |archive-date=February 25, 2009 |access-date=January 26, 2010 |website=IGN}}</ref> Luigi has also occasionally rescued Mario as seen in '']'' and the '']'' series.<ref>{{cite web |last=Buchanan |first=Levi |date=August 7, 2008 |title=The Other Mario Games, Vol. 2 |url=https://www.ign.com/articles/2008/08/07/the-other-mario-games-vol-2 |url-status=live |archive-url=https://web.archive.org/web/20090220003440/http://retro.ign.com/articles/897/897225p1.html |archive-date=February 20, 2009 |access-date=May 4, 2022 |website=IGN}}</ref> '']'' for the Game Boy saw the arrival of ], Mario's greedy ] and self-declared arch rival, who usually assumes the role of a main antagonist or an ].<ref>{{cite web |title=Wario Biography |url=http://stars.ign.com/objects/924/924285_biography.html |url-status=dead |archive-url=https://web.archive.org/web/20090712120508/http://stars.ign.com/objects/924/924285_biography.html |archive-date=July 12, 2009 |access-date=January 23, 2010 |website=IGN}}</ref> The dinosaur character ] serves as Mario's steed and sidekick in games such as '']''.<ref name="yoshibio">{{cite web |title=Yoshi Biography |url=http://stars.ign.com/objects/924/924294_biography.html |url-status=dead |archive-url=https://web.archive.org/web/20100602142520/http://stars.ign.com/objects/924/924294_biography.html |archive-date=June 2, 2010 |access-date=January 23, 2009 |website=] |publisher=]}}</ref> ] is Mario's trusted close friend, who gives him advice and supports him throughout his journey to rescue Princess Peach.<ref>{{cite web |title=Toad (Nintendo) Biography |url=http://stars.ign.com/objects/960/960455_biography.html |archive-url=https://web.archive.org/web/20090327170948/http://stars.ign.com/objects/960/960455_biography.html |archive-date=March 27, 2009 |access-date=March 22, 2024 |website=IGN}}</ref> | |||
The Japan only game '']'' is sometimes referred to as "Mario Baby" due to that name being applied to a ] hack of the game. | |||
===Abilities=== | |||
According to the information revealed about ] at E3 2006, Baby Mario was schooled on Yoshi's Island. When a mysterious island appeared and kidnapped most of his school mates, he teams up with Yoshi, Baby Peach, and even Baby Donkey Kong to save them. | |||
During the development of '']'', Mario was known as {{Nihongo|Jumpman|ジャンプマン|Janpuman}}.<ref name="History" /> Jumping—both to facilitate level traversal and as an offensive move—is a common gameplay element in ''Mario'' games, especially the ]. By the time '']'' was released, jumping became such a signature act of Mario that the player was often tasked with jumping to prove to ]s that he was Mario. Mario's most commonly portrayed form of attack is jumping to stomp on the heads of enemies, first used in '']'' This jump-stomp move may entirely crush smaller enemies on the stage, and usually deal damage to larger ones, sometimes causing secondary effects.<ref name="History" /> Subsequent games have elaborated on Mario's jumping-related abilities. '']'' added the ability to spin-jump, which allows Mario to break blocks beneath him.<ref>{{cite web |url=https://www.vg247.com/super-nes-retro-review-super-mario-world |title=Super NES Retro Review: Super Mario World |first=Nadia |last=Oxford |work=VG247 |date=January 23, 2019 |access-date=March 13, 2024 |archive-date=March 13, 2024 |archive-url=https://web.archive.org/web/20240313114805/https://www.vg247.com/super-nes-retro-review-super-mario-world |url-status=live }}</ref> In '']'', Mario gains new jumping abilities such as a sideways somersault; a ground pound, which is a high-impact downward thrusting motion; and the "Wall Kick", which propels him upwards by kicking off walls.<ref>{{cite web |title=Super Mario 64 Review |url=https://www.gamespot.com/reviews/super-mario-64-review/1900-2544714/ |website=] |access-date=March 6, 2024 |date=December 1, 1996|url-status=live |archive-url=https://web.archive.org/web/20180215023346/https://www.gamespot.com/reviews/super-mario-64-review/1900-2544714/ |archive-date=February 15, 2018}}</ref> | |||
'']'' introduced the basic three power-ups that have become staples for the series, especially the 2D games – the ], a large red mushroom,<ref>{{cite web |url=https://www.denofgeek.com/games/is-super-marios-most-iconic-power-up-really-based-on-magic-mushrooms/ |title=How Super Mario's Most Iconic Power-Up Was Inspired by Magic Mushrooms |first=Matthew |last=Byrd |website=Den of Geek |date=April 20, 2022 |access-date=March 8, 2024 |archive-date=March 8, 2024 |archive-url=https://web.archive.org/web/20240308134817/https://www.denofgeek.com/games/is-super-marios-most-iconic-power-up-really-based-on-magic-mushrooms/ |url-status=live }}</ref> which causes Mario to grow larger and be able to survive getting hit once; the Fire Flower, which allows Mario to throw ]balls; and the Super Star, which gives Mario temporary invincibility. These powers have appeared regularly throughout the series.<ref name="History" /> | |||
===Development=== | |||
Mario first appeared in the video game '']'' The game was surprisingly successful, and when the ] was released, Mario was given the starring role in the revolutionary '']'' game. | |||
==In video games== | |||
Mario's distinctive look is due to technology restrictions in the mid-'80s; with a limited number of pixels and colors, the programmers could not animate Mario's movement without making his arms "disappear" if his shirt was a solid color; they did not have the space to give him a mouth or ears; and they could not animate hair, so Mario got overalls, a mustache, sideburns, and a cap to bypass these problems. Mario's creator ] has also stated when interviewed that Mario wears a cap because he finds it difficult to draw hair. | |||
{{see also|List of video games featuring Mario}} | |||
===''Super Mario'' series=== | |||
When Mario was first conceived, he looked, more or less, as he does today; a short, stubby man with the trademark hat, brown hair, black mustache, and overalls. He normally wears blue overalls on top of a red shirt, but such was not always the case. Originally, he wore red overalls on top of a blue shirt — exactly opposite what he wears now. The American '']'' was the first appearance of his modern outfit (the box had the red overalls-on-blue shirt, but the game itself had a blue overalls-on-red shirt); however, it was '']'' that standardized today's blue overalls-on-red shirt outfit. Incidentally, the original '']'' has neither in-game; Mario wears a brown shirt with red overalls. In the animated series, Mario was always depicted as having red overalls and a blue shirt. | |||
{{multiple image | |||
| footer = Traditional 2D ''(left/top)'' and 3D ''(right/bottom)'' ''Super Mario'' gameplay. In 2D, Mario is confined to moving left and right, while in 3D, Mario is free to move around and explore as the player pleases. | |||
| align = right | |||
| direction = | |||
| width = | |||
| image1 = SuperMarioBrosWonderScreenshot.jpg | |||
| width1 = | |||
| alt1 = | |||
| caption1 = | |||
| image2 = Super Mario Odyssey Gameplay.jpg | |||
| width2 = | |||
| alt2 = | |||
| caption2 = | |||
}} | |||
Mario is the protagonist of the ''Super Mario'' series. Each game varies in its plot, but most of them have the ultimate goal of Mario rescuing ] after being kidnapped by ]. Mario explores a variety of locations, titled "worlds", and along the way, he can collect items and defeat enemies. Most levels have an end goal, such as stars or flagpoles, that he needs to reach to move on to the next. The series is divided into two general sets of games: the 2D ] ''Super Mario'' games and the 3D ] ''Super Mario'' games. | |||
Mario's outfit rarely changes, though he's known to change it on occasion if the situation calls for it. For example, in '']'' (''Mario Smash Football'' in Europe), Mario wears an ] (soccer) outfit as opposed to overalls. Also, in some Mario games, Mario can transform into different forms, each with a different costume, such as ] Mario, Fire Mario, Frog Mario, and Hammer Mario. He also flashes different colors when utilizing a star, which gives him temporary invincibility. | |||
====2D games==== | |||
Miyamoto created many of the elements in the Mario world from ideas he had seen in other media. One of his most recognizable contributions to his Mario universe is the ], which would enlarge Mario until he got damaged by an enemy. There is also a Poison Mushroom, which is darker than the ] in the Japanese Super Mario Brothers 2 (although colored purple in the ] version of the game), and shaded differently in Super Smash Brothers. When Mario eats it (or whatever he does) he is either returned to small Mario, killed (SMB2J), or becomes smaller and lighter for a short period of time (Super Smash Bros. Melee). These ideas were derived from the "Eat me" cakes and "Drink me" potions in the ] story, '']'', after he was forced to shrink the original sketches of Mario because they were too big.<ref name="shroom">{{cite web | author = O’Connell, Patricia | publisher = BusinessWeek | year = November 7, 2005 | url = http://www.businessweek.com/magazine/content/05_45/b3958127.htm | title = Meet Mario's Papa | accessdate = February 12 | accessyear = 2006}}</ref> The concept behind ]s, colored tubes which sometimes transport Mario to another area, was inspired by '']''. | |||
The ''Super Mario'' series had Mario starring in ]s, beginning with '']'' on the ] (NES) in 1985. In these games, Mario traverses worlds that contain a set number of levels for Mario to complete. In them, he traverses them from moving left to right, the screen scrolling in the direction he moves. Mario has the goal of reaching the end of the level to move onto the next, typically marked with a flagpole.<ref>{{cite web |url=https://www.thejournal.ie/super-mario-bros-30-year-anniversary-2309911-Sep2015/ |title=30 years ago, the game that changed everything was released |author=Quinton O'Reilly |website=] |date=September 12, 2015 |access-date=March 22, 2024 |archive-date=March 22, 2024 |archive-url=https://web.archive.org/web/20240322065256/https://www.thejournal.ie/super-mario-bros-30-year-anniversary-2309911-Sep2015/ |url-status=live }}</ref> These games are less focused on plot and more on platforming; most commonly, Bowser kidnaps Peach, and Mario, with the help of Luigi and other characters, sets out to rescue her. Most worlds have mini ], which typically involve fighting ] or one of several ]. The final level is a fight against Bowser.<ref name="History" /> | |||
] in 2015]] | |||
The surname "Mario" (which would make his full name Mario Mario) was first used in ], and then in the ] feature film '']'' This was meant to explain how both Mario and his brother Luigi could be known as the "Mario brothers". This surname theory has never been employed in any official Nintendo games or media, however, and it is broadly accepted that Mario and Luigi are collectively called the Mario Bros. simply because Mario is the headliner of the pair. | |||
His first appearance in the 2D variant of the series was ''Super Mario Bros.'' in 1985, which began with a 16x32 pixel rectangle prototype as the character; ] suggested the character to be Mario after the success of one of his previous roles, '']''<ref>{{cite web |url=https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-New-Super-Mario-Bros-Wii/Volume-2/3-It-Started-With-A-Square-Object-Moving/3-It-Started-With-A-Square-Object-Moving-232967.html |title=Iwata Asks: New Super Mario Bros (Volume 2- It Started With a Square Object Moving) |first=Satoru |last=Iwata |date=2009 |access-date=May 4, 2022 |archive-url=https://web.archive.org/web/20091215062341/http://us.wii.com/iwata_asks/nsmb/vol2_page3.jsp |archive-date=December 15, 2009 }}</ref> Certain other gameplay concepts were cut as well, such as how Mario could fly in a rocket ship and fire bullets.<ref name="Mario original control scheme">{{cite web |last=Gantayat |first=Anoop |title=Super Mario Bros. Originally Had Beam Guns and Rocket Packs |url=http://andriasang.com/comqln/mario_original_control_scheme/ |website=Andriasang |date=October 25, 2010 |access-date=January 24, 2014 |url-status=live |archive-url=http://archive.wikiwix.com/cache/20140126170905/http://andriasang.com/comqln/mario_original_control_scheme/ |archive-date=January 26, 2014 }}</ref> Originally designed with a small Mario in mind with the intention of increasing his size further in development, the developers implemented the feature of his size changes via power-ups as they considered it a fun addition.<ref>{{cite web |title=Letting Everyone Know It Was A Good Mushroom |url=http://iwataasks.nintendo.com/interviews/wii/nsmb/0/3 |work=Iwata Asks: New Super Mario Bros Wii |publisher=Nintendo |access-date=December 5, 2012 |url-status=live |archive-url=https://web.archive.org/web/20160927194716/http://iwataasks.nintendo.com/interviews/#/wii/nsmb/0/3 |archive-date=September 27, 2016 }}</ref> The concept was influenced by ].<ref name="originsofmario" /> | |||
'']'' was originally not going to be a sequel to ''Super Mario Bros.'', and was originally going to be a game called ''Doki Doki Panic''; directed by ].<ref name="director">{{cite interview |url=http://www.nintendoworldreport.com/interview/2181/kensuke-tanabe-talks-metroid-prime-2-echoes| archive-url=https://web.archive.org/web/20131105143103/http://www.nintendoworldreport.com/interview/2181 |archive-date=November 5, 2013 | interviewer1=Jonathan Metts |interviewer2=Daniel Bloodworth |interviewer3=Matt Cassamassina | first=Kensuke | last=Tanabe | subject-link=Kensuke Tanabe | title=Interview – Kensuke Tanabe Talks Metroid Prime 2: Echoes |date=May 18, 2004 |publisher=Nintendo World Report |access-date=May 4, 2022}}</ref><ref name="gpara">{{cite web |url=http://www.gpara.com/contents/creator/bn_101.htm |title=クリエイターズファイル 第101回 |trans-title=Creators File No. 101 |date=February 10, 2003 |publisher=Gpara.com |access-date=January 11, 2011 |archive-date=September 30, 2011 |archive-url=https://web.archive.org/web/20110930045013/http://www.gpara.com/contents/creator/bn_101.htm |url-status=dead |language=Japanese }}</ref> One of the changes included the retexturing of the four main playable characters of ''Doki Doki Panic'', and since they varied in height, this was the first instance where Mario was noticeably shorter than Luigi.<ref name="History">{{cite web |last=McLaughlin |first=Rus |date=September 14, 2010 |title=IGN Presents The History of Super Mario Bros. |url=http://www.ign.com/articles/2010/09/14/ign-presents-the-history-of-super-mario-bros |url-status=live |archive-url=https://web.archive.org/web/20191109000531/https://www.ign.com/articles/2010/09/14/ign-presents-the-history-of-super-mario-bros |archive-date=November 9, 2019 |access-date=April 9, 2014 |website=] |publisher=]}}</ref> '']'' experimented with Mario's looks with different power-ups that represented different creatures. An example included the raccoon tail, which was chosen over a power-up that represented a ].<ref name="IGN-100">{{cite web| url = http://top100.ign.com/2007/ign_top_game_39.html| title = IGN Top 100 Games 2007: 39 ''Super Mario Bros. 3''| website = IGN| year = 2007| access-date = January 25, 2009| archive-url = https://web.archive.org/web/20170409163615/http://top100.ign.com/2007/ign_top_game_39.html| archive-date = April 9, 2017| url-status = dead| df = mdy-all}}</ref><ref name="NP-10-Develop">{{Cite magazine| magazine = ]| title = The Making of ''Super Mario Bros. 3''| author= Nintendo Power Staff| issue = 10|date=January–February 1990| pages = 20–23| publisher = ]}}</ref> The game's success led to an animated television series, '']'', with Mario being portrayed by Walker Boone.<ref name="NP-16-TV">{{Cite magazine| magazine = ]| title = On the Air: SMB3| author= Nintendo Power Staff| issue = 16|date=September–October 1990| page = 89| publisher = ]}}</ref> | |||
Mario has taken on the role of mascot of Nintendo and has since been extensively merchandised. Mario's major rival was ] mascot ] who debuted in the early ]; the two mascots competed head-to-head for nearly a decade afterward, until around ] when a ''Sonic'' game showed up on a Nintendo console due to Sega's new third party status, ending a lengthy rivalry. Fans have wanted the two characters to appear in a game together for so long, the concept has become something of a ] within the gaming community. With ]-owned ]'s inclusion in the recently revealed '']'', this may become a reality. | |||
] wanted a launch game for the ] that featured Mario, as he believed in the statement "fun games sold consoles".<ref name="History"/> '']'' was designed without the help of Miyamoto, a first for the series.<ref name="History"/> The game uses completely different elements to pair with the small screen due to the Game Boy's portability. For example, instead of rescuing Princess Peach from Bowser in the Mushroom Kingdom, Mario is instead rescuing ] from ] in Sarasaland. Mario was designed with ].<ref>{{cite web |url=http://www.ign.com/articles/2012/06/01/building-to-new-super-mario-bros |access-date=April 11, 2015 |title=Building to ''New Super Mario Bros.'' |last=Thomas |first=Lucas M. |date=June 1, 2012 |work=] |archive-url=https://web.archive.org/web/20150411213327/http://www.ign.com/articles/2012/06/01/building-to-new-super-mario-bros |archive-date=April 11, 2015 |url-status=live}}</ref><ref>{{cite web |url=http://www.ign.com/articles/2011/06/16/super-mario-land-review |access-date=April 10, 2015 |title=''Super Mario Land'' Review |last=Thomas |first=Lucas M. |date=June 15, 2011 |work=] |archive-url=https://web.archive.org/web/20150424112839/http://www.ign.com/articles/2011/06/16/super-mario-land-review |archive-date=April 24, 2015 |url-status=live}}</ref> | |||
===Romances=== | |||
Mario usually has the role of saving the damsel in distress. Originally, he had to rescue his girlfriend ] in '']'' from the clutches of the giant ape himself. Pauline didn't last long as a character and was soon replaced by new damsel in distress ] in '']'', (she was initially referred to as Princess Toadstool in the US. Peach is the princess's Japanese name; there, the character has always been referred to as Princess Peach). Pauline is recently returning in ], although whether or not she still has a relationship with Mario is unknown at this point, especially since the Mario Toy Company has expanded its toy line to include Mini-Peach toys, among others. | |||
'']'' was the first video game to feature ] as a companion to Mario. Miyamoto had always wanted a dinosaur-like companion, ever since the original ''Super Mario Bros.'', but the concept was never achievable due to limited hardware. Since ''Super Mario World'' took place in a land of dinosaurs, Takashi Tezuka requested ] to draw a character based on Miyamoto's concepts and sketches, which he drew during the development of ''Super Mario Bros. 3''.<ref>{{cite book|title=Mario Mania|date=August 1991|last=''Nintendo Power'' staff|location=]|page=32}}</ref><ref name="yoshi">{{cite web |last=Corrigan |first=Hope |title=Super Mario World: Mario Was Originally Punching Yoshi in The Head |url=https://www.ign.com/articles/2017/09/28/super-mario-world-mario-was-originally-punching-yoshi-in-the-head |website=]|access-date=May 4, 2022 |archive-url=https://web.archive.org/web/20170930194553/http://www.ign.com/articles/2017/09/28/super-mario-world-mario-was-originally-punching-yoshi-in-the-head |archive-date=September 30, 2017 |date=September 28, 2017}}</ref> ''Super Mario World'' was released during a ] between Nintendo and ]; Sega's mascot, ], was considered a "cooler" alternative to Mario, to which Miyamoto apologized for.<ref>{{cite book|last=Kent|first=Steven|author-link=Steven L. Kent|title=]|year=2001|publisher=]|location=]|isbn=0-7615-3643-4}}</ref> | |||
Mario has rescued Peach multiple times since ''Super Mario Bros.'', often receiving a kiss as a reward. Although the true nature of their relationship is never revealed, it is evident that there is a mutual affection between the two characters. It has been revealed that Mario's nemesis ] is in love with the Princess, which explains why he constantly steals her away from Mario. | |||
The plot for '']'' has Mario pursue something for his own benefit rather than for someone else, his goal trying to reclaim ownership of his island, Mario Land, from ].<ref>{{cite web |url=https://www.ign.com/articles/2011/09/30/super-mario-land-2-6-golden-coins-review |title=Super Mario Land 2: 6 Golden Coins Review |author=Lucas M. Thomas |website=IGN |date=September 30, 2011 |access-date=March 22, 2024 |archive-date=March 22, 2024 |archive-url=https://web.archive.org/web/20240322065256/https://www.ign.com/articles/2011/09/30/super-mario-land-2-6-golden-coins-review |url-status=live }}</ref> The game was developed by ] (R&D1). The company was unmotivated by the ''Super Mario'' series, and when they were tasked with creating a ''Super Mario'' game without Miyamoto, they created Wario to emphasize the frustration of working with a character they did not make. The name "Wario" is ] of "Mario" and "Warui", the latter meaning "bad" in Japanese to mean "bad Mario".<ref>{{cite web|url=https://www.gamesradar.com/wario-land-4-mario-fatter-arch-nemesis/|title=There's far more to Wario than being Mario's fatter arch nemesis|date=September 3, 2015|access-date=March 29, 2021|website=]|last=Schilling|first=Chris|archive-date=October 22, 2020|archive-url=https://web.archive.org/web/20201022031839/https://www.gamesradar.com/wario-land-4-mario-fatter-arch-nemesis/|url-status=live}}</ref> | |||
Mario once rescued ] in '']'' on the Game Boy, at the end of which Mario received a kiss. Additionally, the Japanese-only album '']'' mentions Daisy as Mario's number-one girl. In sports titles, though, Daisy hangs out with Luigi more often, leading to fan speculation that she is Luigi's significant other and not Mario's. | |||
The character's models and backgrounds in '']'' were 3D, but still only allowed for left and right movement and are considered ].<ref>{{cite web|last=Hollingshead|first=Anise|access-date=December 28, 2008|url=http://www.gamezone.com/news/two_new_titles_announced_for_nintendo_ds|title=Two New Titles Announced For Nintendo DS|publisher=GameZone|date=February 21, 2006|archive-date=November 4, 2014|archive-url=https://web.archive.org/web/20141104135405/http://www.gamezone.com/news/two_new_titles_announced_for_nintendo_ds|url-status=live}}</ref><ref>{{cite web|access-date=January 3, 2009|url=http://www.nintendoworldreport.com/preview/3693/new-super-mario-bros-nintendo-ds|title=''New Super Mario Bros.'' preview|publisher=Nintendo World Report|date=May 19, 2005|author=Martino, Chris|archive-date=July 14, 2014|archive-url=https://web.archive.org/web/20140714134733/http://www.nintendoworldreport.com/preview/3693/new-super-mario-bros-nintendo-ds|url-status=live}}</ref> With the 2D series of ''Super Mario'' games being absent for 14 years, the previous installment being released in 1992, game mechanics improved drastically. Since the characters were no longer ]s and the backdrops were not ], the developers were nearly restrictionless; new game mechanics, such as Mario teetering off of trees and swinging on ropes, were implemented.<ref name=e32005>{{cite web|access-date=December 28, 2008|url=http://www.ign.com/articles/2005/05/19/e3-2005-new-super-mario-bros-impressions|title=E3 2005: ''New Super Mario Bros.'' Impressions|publisher=IGN|date=May 18, 2005|archive-date=November 7, 2012|archive-url=https://web.archive.org/web/20121107032933/http://www.ign.com/articles/2005/05/19/e3-2005-new-super-mario-bros-impressions|url-status=live}}</ref> ''New Super Mario Bros.'' was the first 2D ''Super Mario'' game to use voice acting, with Charles Martinet voicing Mario and Luigi.<ref name=np-sizing>{{cite magazine|author=Thomason, Steve|magazine=Nintendo Power|issue=202|title=Sizing Up Mario|pages=41–42}}</ref> It was followed by three games similar to ''New Super Mario Bros.'', namely '']'', '']'', and '']'', the latter of which being the first game to feature Mario in ] graphics (HD).<ref>{{cite web|url=https://www.destructoid.com/reviews/review-new-super-mario-bros-u/|title=Review: New Super Mario Bros. U|website=Destructoid|date=November 18, 2012|access-date=May 4, 2022|archive-date=September 20, 2020|archive-url=https://web.archive.org/web/20200920120422/https://www.destructoid.com/review-new-super-mario-bros-u-238434.phtml|url-status=live}}</ref> | |||
In the Nintendo all-star fighting game ], after receiving Princess Daisy's trophy its text hints at the possibility of Luigi and Daisy romance. The text reads, "gossips started portraying her as Luigi's answer to Mario's Peach." Though this quote does not officially confirm a romance between Luigi and Daisy, it does confirm a romantic connection between Mario and Princess Peach. | |||
Takashi Tezuka returned as a producer for the development of '']'', with Shiro Mouri as the director of the game.<ref name="developmentofwonder">{{cite magazine |url=https://www.rollingstone.com/culture/culture-features/super-mario-bros-wonder-nintendo-interview-1234814207/ |title='Super Mario Bros. Wonder' is Nintendo on Acid |first=Christopher |last=Cruz |magazine=Rolling Stone |date=August 31, 2023 |access-date=April 8, 2024 |archive-date=August 31, 2023 |archive-url=https://web.archive.org/web/20230831181633/https://www.rollingstone.com/culture/culture-features/super-mario-bros-wonder-nintendo-interview-1234814207/ |url-status=live }}</ref> The game director, Shiro Mouri, said that the game developers aimed to provide a "stress free" experience to the players by allowing them to move freely through the course.<ref name="developmentofwonder" /> In comparison to the previous 2D Super Mario games, Mario's facial expressions are now more detailed and expressive.<ref name="developmentofwonder" /> | |||
===Abilities and techniques=== | |||
Despite being slightly portly, Mario's most prominent talent is his athletic jumping ability. At first, that was the extent of it — just jumping — but more abilities were built on top of this. In the game '']'', Mario (and the three other playable characters) have the ability to perform a powered-up Squat Jump. When Mario runs fast, he jumps higher than normal, which, given the right power-up, is required to fly; in such games, he would stick his arms out at his sides when at maximum speed to signify the proper jumping time. '']'' secretly gives little Mario (before a Super Mushroom) the ability to jump off of a wall to attain even more height, notably in the sixth world; this could be considered a precursor to the "Wall Kick" technique that he has in most of his recent platformers. '']'' added the ability to spin-jump, which allows Mario to break blocks beneath him if he is of sufficient size to do so, without the requirement for another power-up or a Koopa Shell. Later, '']'' added the now-recuring power to jump higher with consecutive jumps, and back-flip. '']'' continued the use of these abilities as well as a long jump, a sideways flip (called the Side Somersault), and a ground pound. It also made jumping off of walls much simpler to accomplish, and named it the "Wall Kick." '']'' then re-introduced the spin jump, but changed its function; in ''Sunshine'', the spin-jump makes Mario jump a little bit higher, also falling more slowly than in a normal jump. ''Super Mario Sunshine'' also made wall-jumping even easier to perform, so that it could be used even by novice gamers. | |||
====3D games==== | |||
] | |||
{{multiple image | |||
| footer = '']'' featured Mario's first ] rendering ''(left)''. Due to 3D graphics being new at the time, ] ''(right)'' had trouble programming movement with no frame of reference.<ref name="jumpI"/> | |||
| align = right | |||
| direction = | |||
| width = | |||
| image1 = Mario64 - Dire Dire Docks.png | |||
| width1 = 184 | |||
| alt1 = | |||
| caption1 = | |||
| image2 = Yoshiaki Koizumi 2007.jpg | |||
| width2 = 100 | |||
| alt2 = | |||
| caption2 = | |||
}} | |||
Most ''Super Mario'' games in 3D feature ] gameplay; instead of being confined to only moving left and right, Mario can move in any direction, and the player can complete the level however they please.<ref name="3dmario"/> The player chooses from one of the multiple objectives before entering a level, and Mario is tasked with completing that goal, which ultimately ends with an obtainable item such as a star.<ref name="3dmario"/> These games feature a more complex narrative, but most still have Mario rescuing a kidnapped Princess Peach from Bowser. | |||
When Mario obtains a ], he becomes Super Mario, which is normally labelled as his standard form. In this form Mario is much larger and has the ability to break bricks with his fist, at the cost of possibly being unable to maneuver in small gaps. If an enemy hits him, he turns back into normal Mario again. Powering up to this super-sized form was usually the only way to gain the power of most other items, as well. This is one of the most common power-ups in the series; although most of the 3D games have not used them (the remake of ''Super Mario 64'', '']'', adds this power-up, but it functions much differently). | |||
Mario's debut 3D role was in '']''; since the concept of 3D video games was still new at the time, the developers knew they were helping to pave the way for future games, and they were not restricted on what the standard game was like.<ref name="3dmario">{{cite web |title=Playing a 3D Game Like It's 2D |url=https://iwataasks.nintendo.com/interviews/wii/supermariogalaxy2/0/0/ |url-status=live |archive-url=https://web.archive.org/web/20150725233103/http://iwataasks.nintendo.com/interviews/#/wii/supermariogalaxy2/0/0 |archive-date=July 25, 2015 |access-date=March 11, 2024 |publisher=]}}</ref> However, when ] had to create a 3D model and animation of Mario, he had no frame of reference and struggled with the task. Koizumi stated how the whole concept was "arguably tough", but was overtaken by the enjoyment of innovating in a new field.<ref name="jumpI">{{Cite news|url=https://www.washingtonpost.com/video-games/2020/09/14/mario-nintendo-creators-miyamoto-koizumi-tezuka-motokura/|title=Mario makers reflect on 35 years and the evolution of gaming's most iconic jump|date=September 14, 2020|access-date=March 30, 2021|newspaper=]|last=Park|first=Gene|archive-date=September 16, 2020|archive-url=https://web.archive.org/web/20200916203739/https://www.washingtonpost.com/video-games/2020/09/14/mario-nintendo-creators-miyamoto-koizumi-tezuka-motokura/|url-status=live}}</ref> Mario's movement was among the top priorities in the game's development, with his animation being tested long before the basic layout of the game's locations was in place. ''Super Mario 64'' was one of the first games voiced by Charles Martinet,<ref>{{cite magazine|date=October 1996|title=Super Mario 64|magazine=]|publisher=]|issue=89|page=67}}</ref> and Mario's character model was made with the ] toolkit.<ref>{{cite web|author1=Andretti|title=ACCL Message Board – Msg: 1910481|url=http://www.siliconinvestor.com/readmsg.aspx?msgid=1910481|website=Silicon Investor|publisher=Knight Sac Media|access-date=February 14, 2018|date=August 5, 1997|url-status=live|archive-url=https://web.archive.org/web/20170909004812/http://www.siliconinvestor.com/readmsg.aspx?msgid=1910481|archive-date=September 9, 2017}}</ref> Mario's movements and animations were inspired by '']'' from '']'', a Japanese manga series.<ref>{{cite web |url=https://shmuplations.com/mario64/ |title=Super Mario 64 – 1996 Developer Interviews |website=shmuplations.com |date=January 11, 2022 |access-date=March 27, 2024 |archive-date=September 29, 2021 |archive-url=https://archive.today/20210929071918/http://shmuplations.com/mario64/ |url-status=live }}</ref> | |||
Mario's secondary technique is the ability to wield the Hammer as a weapon (and occasionally the mightier Super Hammer or Ultra Hammer) in a few games like in his games with Donkey Kong (except ]), the Wrecking Crew games, and the entire Super Mario RPG series. He can whack enemies and switches which are used in puzzles. The Mario Bros. are also seen with the Hammer in a castle end cutscene in Super Mario World, but it is not a power-up. Mario's third-most popular move is a move that most video game characters have - the punch. This is generally a move that Mario has in adventure games with no set battle system and is his weakest move. If Mario punches twice, the third blow will be a kick. This move is not present in many of the original games, however. | |||
'']'' was the first Nintendo game released after ] became the CEO of Nintendo, succeeding Hiroshi Yamauchi. The game's original concept did not feature Mario, as the developers believed the role was too out of the ordinary for such a character. Later on, when they used a generic man for the role instead, they believed having a realistic person alongside a character like Mario would cause "incongruity", and it was ultimately changed to Mario instead. Mario's ally, F.L.U.D.D., was one of ten design options but was chosen because it fit the game's theme, although it was not their favorite option in terms of looks.<ref>{{cite web |last=Anthony JC |date=August 2007 |title=The Making of The Game – Super Mario Sunshine |url=http://www.n-sider.com/articleview.php?articleid=415 |url-status=dead |archive-url=https://web.archive.org/web/20071013084107/http://www.n-sider.com/articleview.php?articleid=415 |archive-date=October 13, 2007 |access-date=August 7, 2007 |website=Nintendo Online Magazine |publisher=N-Sider}}</ref> | |||
Originally, there were few power-ups for Mario to collect. The first game to feature a power-up was the original '']'' ], which has a ] (which has lately become his other trademark ability besides Jumping and Fireballs) in certain levels that can be used to hit barrels. The later '']'' includes the Super Mushroom, the Fire Flower and the Starman (later simply referred to as the Star or Power Star). The Fire Flower transforms Mario into Fire Mario. It gives him the ability to throw Fireballs from his hands, and in later games, he is able to throw Fireballs in a circle when he does a Spin Jump. | |||
'']'' had Mario exploring a number of spherical planets, which the developers at the time knew simply jumping on enemies would be difficult to perform. They instead took advantage of the ] and ] having motion controls, and gave Mario a "spin" attack where he knocked over the enemies via spinning.<ref name="Iwata Asks 1.3">{{cite web|url=http://iwataasks.nintendo.com/interviews/wii/super_mario_galaxy/0/2 |title=A Mario Even Beginners Can Play |access-date=March 19, 2009 |publisher=] |archive-url=https://web.archive.org/web/20150725233103/http://iwataasks.nintendo.com/interviews/#/wii/super_mario_galaxy/0/2 |archive-date=July 25, 2015 |url-status=live }}</ref><ref name="IGN interview">{{cite web|last=Casamassina |first=Matt |title=Interview: Super Mario Galaxy |url=https://www.ign.com/articles/2007/11/29/interview-super-mario-galaxy |website=IGN |access-date=May 4, 2022 |date=November 29, 2007 |archive-url=https://web.archive.org/web/20141024120130/http://www.ign.com/articles/2007/11/29/interview-super-mario-galaxy |archive-date=October 24, 2014 |url-status=live }}</ref> To also balance the game's difficulty, Mario was given fewer ].<ref name="Iwata Asks 1.4">{{cite web|title=From 5 to 95 |url=http://iwataasks.nintendo.com/interviews/wii/super_mario_galaxy/0/3 |website=Iwata Asks |publisher=Nintendo |access-date=July 18, 2016 |archive-url=https://web.archive.org/web/20150725233103/http://iwataasks.nintendo.com/interviews/#/wii/super_mario_galaxy/0/3 |archive-date=July 25, 2015 |url-status=live }}</ref> | |||
] | |||
To create a sense of familiarity for '']'', various references to the ''Super Mario'' series were put in the game's environment. For example, ] was chosen to be a major aspect of the "Metro Kingdom" due to the kingdom representing the core of the game. Mario was also given a variety of costumes to represent other smaller games, such as the '']'' series.<ref>{{cite news|last=Plunkett|first=Luke|title=Super Mario Odyssey's Outfits Are A Nice Throwback|url=http://kotaku.com/super-mario-odysseys-outfits-are-a-nice-throwback-1796076020|access-date=June 14, 2017|work=Kotaku|date=June 13, 2017|url-status=live|archive-url=https://web.archive.org/web/20170614112516/http://kotaku.com/super-mario-odysseys-outfits-are-a-nice-throwback-1796076020|archive-date=June 14, 2017}}</ref><ref>{{cite web |last=McCarthy |first=Caty |title=Super Mario Odyssey Celebrates All the Spin-Offs of Mario's Past Through Costumes |work=] |date=June 14, 2017 |url=http://www.usgamer.net/articles/super-mario-odyssey-celebrates-all-the-spin-offs-of-marios-past-through-costumes |access-date=June 15, 2017 |archive-url=https://web.archive.org/web/20170618002925/http://www.usgamer.net/articles/super-mario-odyssey-celebrates-all-the-spin-offs-of-marios-past-through-costumes |archive-date=June 18, 2017 |url-status=live }}</ref> The development team found the most fun way to use the ] controllers' motion controls was to throw a hat, and the gameplay was centered around Mario throwing his cap.<ref>{{cite web |last=Schreier |first=Jason |title=I Played 30 Minutes Of Super Mario Odyssey And It Sure Is Impressive |work=] |date=June 13, 2017 |url=http://kotaku.com/i-played-30-minutes-of-super-mario-odyssey-and-it-sure-1796037732 |access-date=June 15, 2017 |url-status=live |archive-url=https://web.archive.org/web/20170615083232/http://kotaku.com/i-played-30-minutes-of-super-mario-odyssey-and-it-sure-1796037732 |archive-date=June 15, 2017 }}</ref> | |||
In '']'', instead of Fireballs, the manual claims that Mario throws "]", which act a bit differently in that they bounce off walls. | |||
====Other ''Super Mario'' games==== | |||
In most games, Mario in a special form will be transformed into Super Mario instead of shrinking to regular Mario when hit. | |||
There have also been a variety of ''Super Mario'' games starring Mario that do not have typical 2D or 3D platforming. The ''Super Mario 3D'' series does have 3D gameplay, but the stages are linear and do not allow for open-world movement. The ''Super Mario Maker'' games are a series of ]s where the player can create their own 2D ''Super Mario'' levels and play ones created by others.<ref>{{cite web |url=https://www.polygon.com/2015/9/2/9190435/super-mario-maker-review-nintendo-wii-u |title=Super Mario Maker Review: The Blueprint |first=Griffin |last=McElroy |website=Polygon |date=September 2, 2015 |access-date=March 11, 2024 |archive-date=March 11, 2024 |archive-url=https://web.archive.org/web/20240311125726/https://www.polygon.com/2015/9/2/9190435/super-mario-maker-review-nintendo-wii-u |url-status=live }}</ref><ref>{{cite web |url=https://www.polygon.com/2019/5/28/18641683/super-mario-maker-2-multiplayer-mode-preview |title=Super Mario Maker 2's surprise best new feature: chaotic multiplayer |first=Michael |last=McWhertor |website=Polygon |date=May 28, 2019 |access-date=March 11, 2024 |archive-date=March 11, 2024 |archive-url=https://web.archive.org/web/20240311125725/https://www.polygon.com/2019/5/28/18641683/super-mario-maker-2-multiplayer-mode-preview |url-status=live }}</ref> '']'' is a 2D platforming ] with other unnatural gameplay aspects.<ref>{{cite web |url=https://www.theverge.com/2016/12/15/13961146/super-mario-run-review-nintendo-mobile-app-iphone-ipad |title=Super Mario Run review: a fun but compromised Mario on iPhone |first=Andrew |last=Webster |website=The Verge |date=December 15, 2016 |access-date=March 11, 2024 |archive-date=June 26, 2023 |archive-url=https://web.archive.org/web/20230626045721/https://www.theverge.com/2016/12/15/13961146/super-mario-run-review-nintendo-mobile-app-iphone-ipad |url-status=live }}</ref> | |||
The main aspect of '']'' was bridging the aspects of 2D and 3D ''Super Mario'' games.<ref>{{cite web |url=https://www.ign.com/articles/2011/11/30/bridging-the-gap-between-2d-and-3d-mario |title=Bridging the Gap Between 2D and 3D Mario |author=Drake, Audrey |publisher=IGN |date=November 30, 2011 |access-date=June 21, 2020 |archive-date=June 24, 2020 |archive-url=https://web.archive.org/web/20200624030223/https://www.ign.com/articles/2011/11/30/bridging-the-gap-between-2d-and-3d-mario |url-status=live }}</ref><ref name="hope">{{cite web|author=Gilbert, Henry|url=http://www.gamesradar.com/super-mario-3d-land-built-creativity/|title=An inspiring development to find joy in the face of national tragedy|publisher=GamesRadar. Future Publishing|date=March 7, 2012|access-date=June 16, 2012|archive-date=September 3, 2014|archive-url=https://web.archive.org/web/20140903052748/http://www.gamesradar.com/super-mario-3d-land-built-creativity/|url-status=live}}</ref> One of the issues brought up was how Mario looked too small in comparison to the large terrain and the small, portable screen of the ], so the game's ] needed to be fixed to one position in certain occasions.<ref name="creation">{{cite web |url=http://ds.ign.com/articles/121/1213654p1.html |title=The Creation of Super Mario 3D Land |date=November 30, 2011 |access-date=August 12, 2012 |author=Drake, Audrey |publisher=IGN |archive-date=December 6, 2011 |archive-url=https://web.archive.org/web/20111206090632/http://ds.ign.com/articles/121/1213654p1.html |url-status=dead }}</ref> The game brought with it the "Tanooki Tail" power-up, which was originally introduced in ''Super Mario Bros. 3'', and its existence was teased by the developers to the fans prior to its official announcement.<ref>{{cite web|url=https://www.gamesradar.com/nintendo-reveals-new-super-mario-for-3ds/|publisher=]|date=March 2, 2011|title=Nintendo reveals new Super Mario for 3DS|first=Henry|last=Gilbert|access-date=May 4, 2022|archive-date=May 4, 2022|archive-url=https://web.archive.org/web/20220504152723/https://www.gamesradar.com/nintendo-reveals-new-super-mario-for-3ds/|url-status=live}}</ref><ref>{{cite web|url=https://www.ign.com/articles/2011/06/07/e3-2011-youll-play-super-mario-3ds-this-year|title=E3 2011: You'll Play Super Mario 3DS This Year|date=June 7, 2011|publisher=IGN|author=Moriarty, Colin|access-date=May 4, 2022|archive-date=May 24, 2012|url-status=live|archive-url=https://web.archive.org/web/20120524044851/http://ds.ign.com/articles/117/1173514p1.html}}</ref> Concepts for Mario, which included a skater outfit and a power-up that would make Mario grow to a large size, were cut; the latter would appear in its sequel as the Mega Mushroom.<ref name="hope"/><ref>{{Cite web |last=Nelson |first=Samantha |date=2021-02-02 |title=Super Mario 3D World items: All powerups and what they do |url=https://www.imore.com/super-mario-3d-world-items-all-powerups-and-what-they-do |access-date=2024-09-01 |website=iMore |language=en |archive-date=September 1, 2024 |archive-url=https://web.archive.org/web/20240901033943/https://www.imore.com/super-mario-3d-world-items-all-powerups-and-what-they-do |url-status=live }}</ref> | |||
The Starman gives Mario invincibility for about ten seconds, allowing Mario to defeat enemies simply by touching them, although he is still vulnerable to falling off a cliff or running out of time. It has not disappeared from the games entirely. In ''Super Mario 64'' and ''Super Mario 64 DS'', Mario has to collect enough Power Stars to free the princess. The Starman is also used as a power-up in the sporting, racing, and fighting games.In "New Super Mario Bros" for the Nintendo DS, the Starman also gives Mario the ability to run much faster. | |||
'']'' on the ] included the "Cat Mario" power-up, which was implemented to help newcomers play the game and add new gameplay features such as climbing up walls. Another power-up was the "Double Cherry", which was added accidentally; one of the developers added a second Mario into the game in error, and found it humorous when both Marios were somehow controllable at the same time.<ref name="double">{{Cite news|url=https://www.gamesradar.com/double-mario-forced-nintendo-change-super-mario-3d-world/|title=Why double Mario forced Nintendo to change Super Mario 3D World|work=]|access-date=October 24, 2017|archive-date=October 24, 2017|archive-url=https://web.archive.org/web/20171024205046/http://www.gamesradar.com/double-mario-forced-nintendo-change-super-mario-3d-world/|url-status=live}}</ref> In 2020, also as part of the ''Super Mario Bros.'' 35th anniversary, Nintendo re-released ''Super Mario 3D World'' on the Nintendo Switch with a companion game, '']''.<ref>{{cite web |last=Watts |first=Steve |title=Super Mario 3D World + Bowser's Fury Review – Switch Release Reinvigorates A Classic |work=] |date=February 10, 2021 |url=https://www.gamespot.com/reviews/super-mario-3d-world-bowsers-fury-review-switch-release-reinvigorates-a-classic/1900-6417639/|access-date=March 15, 2021 |archive-date=May 3, 2021 |archive-url=https://web.archive.org/web/20210503035444/https://www.gamespot.com/reviews/super-mario-3d-world-bowsers-fury-review-switch-release-reinvigorates-a-classic/1900-6417639/ |url-status=live }}</ref> | |||
'']'' did not introduce many new power-ups, other than the Poison Mushroom (which is the opposite of the Super Mushroom, shrinking or killing Mario), making this the first game to add on to the list of powerups (or in this case, "power-downs"). | |||
===Other ''Mario'' games=== | |||
'']'' introduced several new power-ups and abilities to the Mario series. It features the classic Super Mushroom, Fire Flower, and Starman, and introduces several others, such as the Super Leaf, which gives Mario the ability to fly, and swing a raccoon tail. Other popular power-ups are the ] Suit, which gave Mario Super Leaf abilities and a stone transformation; the ] Suit, which is a powered up version of the Fire Flower that launches hammers; and the Frog Suit, upgrading Mario's swimming abilities. ''Super Mario Bros. 3'' also featured the rare Kuribo's Shoe, which only appears in one level. The Kuribo's Shoe is later called the ]'s Shoe in the English NES re-release. This is actually an accurate translation, but they didn't localize it in ] like they should have, as this was changed back to the Kuribo's Shoe. '']'' changes it back to "Goomba's Shoe". Super Mario Bros. 3 was the first traditional Mario game to allow the player to grab and throw shells. Certain blocks could also be picked up and tossed at foes. | |||
While the most prominent use of Mario has been directed toward the ''Super Mario'' series, various spinoff series that split into numerous games covering various genres have also been released. This includes genres such as ] (RPGs), ]s, ]s, and even ]s in the 1990s. | |||
====RPGs==== | |||
'']'' features the Fire Flower and introduced the Power Carrot, which causes bunny ears to appear on Mario's cap. When Mario flaps these ears, he is able to descend after a jump much slower than normal, and float over long distances. | |||
{{See also|List of Mario role-playing games{{!}}List of ''Mario'' role-playing games|Paper Mario{{!}}''Paper Mario''|Mario & Luigi{{!}}''Mario & Luigi''}} | |||
Mario has been the protagonist of various ] (RPGs), beginning with ]'s '']'' on the ] (SNES). According to Yoshio Hongo of Nintendo, the game came out of Shigeru Miyamoto's desire to develop a ''Mario'' role-playing game while Square wanted a role-playing video game that sold well overseas.<ref>{{cite journal|title=Nintendo Ultra 64: The Launch of the Decade?|journal=Maximum: The Video Game Magazine|issue=2 |date=November 1995|pages=107–8}}</ref> The game was notable at the time for having a unique blend of action and role-playing game elements, and was a critical and commercial success, and led to two other spinoff RPG series starring the character, '']'' and '']''. | |||
A sequel to ''Super Mario RPG'' was planned for the ]. The original developer, Square, had signed a deal with ] to release '']'' for the ], so Nintendo passed on development responsibilities to ]. The new art designer, Naohiko Aoyama, changed every character to two-dimensional to bring out "cuter" graphics compared to low-polygon three-dimensional graphics on the console. In the ''Paper Mario'' games, Mario is often aided by numerous allies who progress the story while Mario remains silent.<ref>{{Cite magazine|url=https://www.gameinformer.com/b/features/archive/2016/02/07/nintendo-and-alphadream-talk-paper-mario-rpgs-and-more.aspx|title=Nintendo and AlphaDream Talk Mario, RPGs, And More|date=February 7, 2016|access-date=March 19, 2021|magazine=]|archive-date=February 14, 2021|archive-url=https://web.archive.org/web/20210214050004/https://www.gameinformer.com/b/features/archive/2016/02/07/nintendo-and-alphadream-talk-paper-mario-rpgs-and-more.aspx|url-status=dead}}</ref> | |||
] | |||
Unlike ''Paper Mario'', both Mario and Luigi have voices in the '']'' series and are voiced by Charles Martinet.<ref name="Gamers' Summit">{{cite web|author=Harris, Craig|date=September 17, 2003|url=http://uk.gameboy.ign.com/articles/450/450287p1.html|title=Mario & Luigi|publisher=IGN|access-date=January 26, 2008|url-status=dead|archive-url=https://web.archive.org/web/20090224224930/http://uk.gameboy.ign.com/articles/450/450287p1.html|archive-date=February 24, 2009}}</ref> According to the developers, the early games used ]; the developers were generally inexperienced and did not know much about hardware at the time. Once the ] was released, the developers had the chance to switch to 3-dimensional graphics. They decided to change the background and world design but chose to keep the characters as 2D renderings of 3D characters as they believed it made it easier to convey comedic expressions. In 2013, they believed Mario took too much of the spotlight in the ''Mario'' franchise, and they made Luigi the more story-focused character in '']''.<ref>{{cite web|url=https://www.usgamer.net/articles/usgamer-interviews-mario-amp-luigidream-team|title=USGamer Interviews the Developers of Mario & Luigi : Dream Team|date=August 6, 2013|access-date=March 25, 2021|website=]|last=Khaw|first=Cassandra|archive-date=September 14, 2019|archive-url=https://web.archive.org/web/20190914012614/https://www.usgamer.net/articles/usgamer-interviews-mario-amp-luigidream-team|url-status=live}}</ref> | |||
'']'' eliminated the original power-ups altogether. Mario has three different power-ups to choose from; the Wing Cap, the Vanish Cap, and the Metal Cap. The Wing Cap allows Mario to fly, the Vanish Cap makes him ] and allows him to go through certain walls (as well as passing harmlessly through enemies), and the Metal Cap makes him sink in water and makes him invulnerable to all enemies along with defeating enemies simply by touching them. Additionally, this game lets Mario ride on the shells of defeated Koopa Troopas like skateboards, allowing him to quickly traverse large levels and defeat minor enemies. '']'' made some changes, making it so that only Mario can use the ability of the Wing Cap (now in Feathers). All the characters can use the Feather otherwise, but only in the Vs. multiplayer game. New power-ups called "Power Flowers" replaced all the other caps, giving the characters different abilities depending on who they are or which Cap they're wearing (their physical appearance changes if, say, Yoshi had a Red Cap, changing him to look like Mario). Mario, when hitting a box that doesn't contain a Feather, gains the ability to float like the Balloon power-up from ''Super Mario World'', ] gained the exclusive ability to use the ability once held by the Vanish Cap, and ] gained the exclusive ability to use the ability once held by the Metal Cap. Additionally, ] gains heartburn via a Power Flower or swallowing a flame, which can ignite certain things. | |||
====Sports games==== | |||
] | |||
{{See also|List of Mario sports games{{!}}List of ''Mario'' sports games|Mario Kart{{!}}''Mario Kart''}} | |||
Nintendo has released a variety of sports games featuring ''Super Mario'' properties, which include ], ], ], ], ], and other miscellaneous. | |||
In the 1984 video game '']'', although one of the two playable characters looks similar to that of him, wearing red clothes and black pants,<ref name="ign golf">{{cite web|url=https://www.ign.com/articles/2012/10/11/marios-love-of-golf|title=Mario's Love of Golf|date=October 11, 2012|access-date=March 25, 2021|website=]|last=Nix|first=Marc|archive-date=October 30, 2020|archive-url=https://web.archive.org/web/20201030033740/https://www.ign.com/articles/2012/10/11/marios-love-of-golf|url-status=live}}</ref> he is never directly referred to be Mario;<ref name="Kotaku sports">{{cite web|url=https://kotaku.com/the-ups-and-downs-of-mario-sports-games-1826037124|title=The Ups And Downs Of Mario Sports Games|date=June 22, 2018|access-date=March 25, 2021|website=]|last=Bertoli|first=Ben|archive-date=January 27, 2021|archive-url=https://web.archive.org/web/20210127202043/https://kotaku.com/the-ups-and-downs-of-mario-sports-games-1826037124|url-status=live}}</ref> In 1997, his look was changed in the re-release of the ] to that more like the character, and Nintendo later confirmed the character was Mario in a guide book of the game in 1991, marking his first sports video game appearance.<ref>{{cite book | title=Mario Mania: Nintendo Player's Guide | publisher=] | date=1991 | location=Redmond, WA | oclc=299240250 | page=9}}</ref> He then directly appeared in '']'' in 1991 as one of two playable characters, the other being Luigi, along with a variety of other ''Mario'' characters with supporting roles. The character sprites were designed by ], his first project in graphical art design.<ref name="Kotaku sports"/> | |||
Mario also has the ability to kick shells around to knock over enemies and break bricks. In ''Super Mario Bros. 2'', he had to pick various objects from the ground and toss them at his enemies to defeat them, ranging from vegetables to his enemies themselves. Keys were also present for opening locked doors, but were also handy as a weapon or platform. ''Super Mario Bros. 3'' implemented this act of picking things up, but instead of being on top of them to pick them up, Mario must come at them from the side with the pick-up button held, and release the pick-up button to kick it. ''Super Mario World'' extended this ability to include vertical kicking, as well as keys that could be picked up and put into keyholes to open secret levels. | |||
'']'' for the ] was the first tennis game featuring Mario. ], who previously developed '']'' for Sony, was contracted to develop '']'' for the ].<ref name="Kotaku sports"/> Each character had a unique ability, with Mario having an all-around average set of skills to pair with his type of character.<ref>{{cite web|url=https://www.nintendolife.com/news/2015/08/mario_history_mario_tennis_-_2000|title=Mario History: Mario Tennis – 2000|date=August 28, 2015|access-date=March 25, 2021|website=]|last=Whitehead|first=Thomas|archive-date=April 24, 2019|archive-url=https://web.archive.org/web/20190424115609/http://www.nintendolife.com/news/2015/08/mario_history_mario_tennis_-_2000|url-status=live}}</ref> This would eventually set the stage for future ''Mario Tennis'' video games.<ref>{{cite web |url=http://www.ign.com/articles/2004/12/03/camelot-talks-mario-power-tennis |title=Camelot Talks Mario Power Tennis |author=<!--Not stated--> |date=December 2, 2004 |website=IGN |access-date=January 20, 2015 |archive-date=February 26, 2015 |archive-url=https://web.archive.org/web/20150226192502/http://www.ign.com/articles/2004/12/03/camelot-talks-mario-power-tennis |url-status=live }}</ref> | |||
''Super Mario World'' also features Mario's ally, ], quite prominently. Like Toad, Yoshi is both the name of the individual, and what his species is called. When riding a Yoshi, Mario can clear spiky terrain and stomp foes that he otherwise cannot. Also, Yoshi can eat almost any foe; if he eats a Koopa Shell, he can spit it back out, or (after a few seconds) swallow it for a possible special power. (In the ], Luigi, when controlling Yoshi, has the option of spitting out any opponent that would otherwise be eaten.) Blue shells make Yoshi fly for a short period of time, red shells make Yoshi spit fireballs, yellow shells make Yoshi conjure dust when he touches the ground from jumping, wiping out any close enemies, and a rare flashing shell allows for all of these abilities at once. Yoshi usually comes only in the color green, but in ] he can be found in blue, red, and yellow, which, when fully-grown, will have the corresponding special shell effect as a default regardless of which shell is eaten. In some other cases, the food he consumes can turn into eggs which provide various powerups for Mario. Yoshi's basic abilities were expanded upon for ''Yoshi's Island''. ''Super Mario World'' introduced two items that have never appeared since: a smiling crescent moon that gives Mario three extra lives, and the magic feather, an item that gives Mario a cape and allows him to fly (similar to the Super Leaf in ''Super Mario Bros. 3''). The Feather was, however, used as an item in the original ], allowing a character to perform a large jump. | |||
<!-- Unsourced image removed: ] using the ] in ''Super Mario Sunshine''.]] --> | |||
The '']'' franchise began with '']'' for the ] in 1992; early in development, the game did not have any ''Mario''-themed elements. A few months into the process, the designers were testing how one character would look at another they had just passed.<ref name="mariokartwii" /> They implemented Mario, simply to see how he would look inside a kart, and the original concept was scrapped entirely after they decided he looked better than the previous non-defined characters.<ref name="mariokartwii">{{cite web | title = It Started With A Guy In Overalls | publisher = Nintendo Wii | url = http://us.wii.com/iwata_asks/mariokart/vol1_page1.jsp | access-date = December 28, 2008 | archive-url = https://web.archive.org/web/20080409212703/http://us.wii.com/iwata_asks/mariokart/vol1_page1.jsp | archive-date = April 9, 2008 | url-status = live }}</ref> Similar to the ''Mario & Luigi'' series, he appears as a sprite that turns in 16 different angles.<ref>{{cite web|last=Heckel|first=Nathan|title=Reviews – Super Mario Kart|publisher=Nintendojo|url=http://www.nintendojo.com/reviews/SNES/view_item.php?1052508795|access-date=December 28, 2008|archive-url=https://web.archive.org/web/20061114022502/http://www.nintendojo.com/reviews/SNES/view_item.php?1052508795|archive-date=November 14, 2006|url-status=dead}}</ref> <!-- Add more info about later installments --> | |||
] while hovering.]] | |||
'']'' is a crossover series of party and sports games featuring characters from the '']'' franchise and the '']'' series. It includes different varieties of sports such as skateboarding, fencing, volleyball, gymnastics, and many others.<ref>{{cite web |url=http://www.nintendoworldreport.com/review/52115/mario-n-sonic-at-the-olympic-games-tokyo-2020-switch-review |title=Mario & Sonic at the Olympic Games: Tokyo 2020 (Switch) Review |first=Daan |last=Koopman |website=Nintendo World Report |date=November 5, 2019 |access-date=March 27, 2024 |archive-date=November 5, 2019 |archive-url=https://web.archive.org/web/20191105204939/http://www.nintendoworldreport.com/review/52115/mario-n-sonic-at-the-olympic-games-tokyo-2020-switch-review |url-status=live }}</ref> | |||
Mario wears the ] in '']'', which extends his jumping abilities further. Given enough water and the right nozzle, Mario can hover across large gaps (while going upward very slightly), propel himself upward with great force, or propel himself forward at phenomenal speeds. The game in question is centered heavily around this added jumping maneuverability, though it takes away the FLUDD for a few jumping-only segments. Also, a tropical version of ] appears in SMS, as an egg. Mario has to find and carry the fruit that Yoshi wants to the egg, hatching it. When ridden, this Yoshi has jumping abilities, the ability to eat all fruit and all enemies, and spray special juice, which turns enemies into platforms for a limited period. But, Yoshi has to eat fruit now and again, because if his juice tank empties, he will disappear. Also, if Yoshi goes into water that is deep enough for swimming, he will materialize back into the egg. Depending on what fruit he is fed, Yoshi can be pink, purple or orange. | |||
====Puzzle games==== | |||
In '']'', as opposed to power-ups, Mario has "curses" placed on him by demons in black chests. These curses are actually helpful, giving him new abilities. The first curse gives the ability to turn into a ] at certain points, allowing Mario to fly through the air. The second curse gives the ability to turn sideways, allowing Mario to go through small passageways. The third gives the ability to roll up into a paper tube in order to get under some obstacles, and with the final ability, Mario can turn into a ] at certain points, allowing him to traverse waters. | |||
{{See also|List of Mario puzzle games{{!}}List of ''Mario'' puzzle games|Mario vs. Donkey Kong{{!}}''Mario vs. Donkey Kong''}} | |||
Mario has also starred in a variety of multiple ]s, but sometimes only makes an appearance and is not playable. The first of which to release was '']'', designed by ]. Surprisingly, in this game, Mario can't jump because of hammer's weight.<ref>{{cite web |url=https://www.eurogamer.net/ive-discovered-wrecking-crew-the-game-where-mario-cant-jump-and-its-brilliant |title=I've discovered Wrecking Crew, the game where Mario can't jump, and it's brilliant |first=Christian |last=Donlan |website=Eurogamer |date=August 22, 2022 |access-date=March 22, 2024 |archive-date=March 22, 2024 |archive-url=https://web.archive.org/web/20240322085054/https://www.eurogamer.net/ive-discovered-wrecking-crew-the-game-where-mario-cant-jump-and-its-brilliant |url-status=live }}</ref> After which, three main series and a variety of spin-offs were released starring him, including '']'', '']'', and ''Mario Picross''. | |||
The original game in the ''Dr. Mario'' series, also titled '']'', was designed by Takahiro Harada and had Mario assume the role of a doctor instead of a plumber.<ref>{{cite web|url=http://www.hirokazutanaka.com/works/|title=Hirokazu Tanaka's Works|language=ja|publisher=Sporadic Vacuum|access-date=November 21, 2011|archive-url=https://web.archive.org/web/20110119020328/http://www.hirokazutanaka.com/works/|archive-date=January 19, 2011|url-status=dead}}</ref><ref>{{cite web|url=https://www.shacknews.com/article/123220/mario-day-special-the-complete-evolution-of-mario-bros|title=Mario Day special: The complete evolution of Mario Bros.|date=March 10, 2021|access-date=March 29, 2021|website=]|last=Denzer|first=TJ|archive-date=March 16, 2021|archive-url=https://web.archive.org/web/20210316162957/https://www.shacknews.com/article/123220/mario-day-special-the-complete-evolution-of-mario-bros|url-status=live}}</ref> His appearance and role have generally remained the same; to celebrate his 30th anniversary in the series, an 8-bit rendering of his original appearance was made unlockable in the most recent game, '']''.<ref>{{cite web|url=https://www.nintendolife.com/news/2020/07/dr_mario_world_celebrates_the_characters_30th_anniversary_with_8-bit_dr_mario|title=Dr. Mario World Celebrates The Character's 30th Anniversary With 8-Bit Dr. Mario|date=July 27, 2020|access-date=March 29, 2021|website=]|last=Craddock|first=Ryan|archive-date=April 23, 2021|archive-url=https://web.archive.org/web/20210423044230/https://www.nintendolife.com/news/2020/07/dr_mario_world_celebrates_the_characters_30th_anniversary_with_8-bit_dr_mario|url-status=live}}</ref> ''Mario vs. Donkey Kong'' is centered around "Mini Marios", ]s that resemble Mario.<ref>{{cite web|url=https://www.nintendolife.com/guides/feature-best-donkey-kong-games-of-all-time|title=Feature: Best Donkey Kong Games Of All Time|date=March 23, 2021|access-date=March 29, 2021|website=]|last=Lane|first=Gavin|archive-date=March 20, 2021|archive-url=https://web.archive.org/web/20210320154619/https://www.nintendolife.com/guides/feature-best-donkey-kong-games-of-all-time|url-status=live}}</ref> The '']'' series was an attempt by Nintendo to capitalize on the popularity of Mario and the success of puzzle games in Japan at the time.<ref>{{cite web|url=http://www.gamesetwatch.com/2006/12/column_beyond_tetrismarios_pic.php|title=Column: Beyond Tetris – Mario's Picross|last=Delgado|first=Tony|date=December 4, 2006|website=GameSetWatch|access-date=February 23, 2018|url-status=live|archive-url=https://web.archive.org/web/20180411025903/http://www.gamesetwatch.com/2006/12/column_beyond_tetrismarios_pic.php|archive-date=April 11, 2018}}</ref><ref name="nlife picross">{{cite web|url=https://www.nintendolife.com/news/2020/09/nintendo_shares_mariors_super_picross_tutorial_as_the_game_arrives_on_switch|title=Nintendo Shares Mario's Super Picross Tutorial As The Game Arrives On Switch|date=September 16, 2020|access-date=March 27, 2021|website=]|last=Craddock|first=Ryan|archive-date=January 26, 2021|archive-url=https://web.archive.org/web/20210126140004/https://www.nintendolife.com/news/2020/09/nintendo_shares_mariors_super_picross_tutorial_as_the_game_arrives_on_switch|url-status=live}}</ref> Released in 1995, the game was popular and was followed by two sequels, '']'' and ''Picross 2'', but the first game was only made available to American audiences in 2020.<ref name="nlife picross"/> | |||
'']'' gives Mario a Hammer that Mario can use to smash enemies, a power-up re-used in all subsequent Mario ] titles. '']'' actually went with the Hammer idea first, but it wasn't a necessary attack like Paper Mario. | |||
Due to the abandonment of the ] hardware in the 1990s, a project developed by Nintendo and Phillips, as part of Nintendo's dissolving agreement with ], they gave the licensing rights to ''Mario'' and '']'' property to release games on the ].<ref name="Dumbest">{{cite web|url=http://archive.gamespy.com/articles/june03/dumbestmoments/index17.shtml|title=Nintendo: From Hero to Zero|author=GameSpy Staff|date=January 1, 2008|website=]|archive-url=https://web.archive.org/web/20080404183227/http://archive.gamespy.com/articles/june03/dumbestmoments/index17.shtml|archive-date=April 4, 2008|url-status=dead|access-date=April 7, 2008}}</ref><ref>{{cite web|url=https://www.ign.com/articles/2008/08/14/the-other-mario-games-vol-3|title=The Other Mario Games, Vol. 3|last=Buchanan|first=Levi|date=August 14, 2008|website=]|archive-url=https://web.archive.org/web/20120417225918/http://retro.ign.com/articles/898/898778p1.html|archive-date=April 17, 2012|url-status=live|access-date=September 16, 2008}}</ref> Multiple games were developed by the inexperienced Fantasy Factory, which included the puzzle game '']'' in 1994.<ref>{{cite web|url=http://www.1up.com/features/15-years-cd-i?pager.offset=0|title=CDi Retrospective from 1Up.com|last=Cowan|first=Danny|date=April 25, 2006|website=]|archive-url=https://web.archive.org/web/20150629104204/http://www.1up.com/features/15-years-cd-i?pager.offset=0|archive-date=June 29, 2015|url-status=dead|access-date=June 29, 2018}}</ref><ref>{{cite web|url=https://www.engadget.com/2008-08-07-virtually-overlooked-hotel-mario.html|title=Virtually Overlooked: Hotel Mario|last=Fletcher|first=J. C.|date=August 7, 2008|website=]|archive-url=https://web.archive.org/web/20180629155118/https://www.engadget.com/2008/08/07/virtually-overlooked-hotel-mario/|archive-date=June 29, 2018|url-status=live|access-date=May 4, 2022}}</ref> Via ], ''Hotel Mario'' had various cutscenes of Mario and Luigi, which borrowed animation elements from ] and ]. Mario was voiced by Marc Graue as the game was released prior to Charles Martinet receiving the role of voicing the character.<ref>{{cite web|url=http://www.blackmoonproject.co.uk/interviews/trici_venola.php|title=Interview with Trici Venola|author=Devin|date=September 16, 2007|website=The Black Moon Project|archive-url=https://web.archive.org/web/20071218154551/http://blackmoon.classicgaming.gamespy.com/interviews/trici_venola.html|archive-date=December 18, 2007|access-date=May 4, 2022}}</ref> | |||
In '']'', Mario gained new abilities (though not closely related to the original games): The cape, with the ability to deflect attacks, the ability to use fireballs as a close ranged weapon, and the tornado move, closely related to the spin he does in some earlier games. He also has an attack called the ''Super Jump Punch''. This attack makes coins appear in midair when it connects, and it hits multiple times. It also is useful in order to get back onto the edge of the arena. In addition, Mario and any other character can pick up a Hammer. It works in similar fashion to the Hammer in Donkey Kong, but slows down the player, reduces his or her jumping capabilities, and makes him or her vulnerable to attacks from behind. | |||
====Educational games==== | |||
In '']'', Mario could use Fireballs once again. This is similar to the Super Smash Bros. games, where Mario can use a Fireball without a Fire Flower power-up (though it takes longer and isn't instant), except in this game, he kept them in the palm of his hand and simply touched enemies briefly with them. Additionally, Luigi, who had the power of green, straight Fireballs in those games, now has a brand new ability. He can shoot electricity out of his hand. Mario also earned the ability to combine his powers with Luigi's. One move allowed him to jump on Luigi's head. Then Luigi would perform a spin jump, carrying his brother into the air. The duo would turn upside down and smash an enemy with their heads. The Knockback Bros. technique let Luigi smash Mario with his Hammer and then use him as a projectile by hitting him with his Hammer once again. | |||
{{See also|List of Mario educational games{{!}}List of ''Mario'' educational games}} | |||
Due to the popularity of the ''Super Mario'' series, various ] starring the character were released and appealed to younger audiences. These games had little involvement from Nintendo, with the games releasing for the NES, ] (SNES), and ]s. The last of the genres to release was '']'' in 1997, before the production of such games was discontinued.<ref name="PCGN Mario education games"/> | |||
'']'' is one of the only occasions where Mario himself was kidnapped and rescued by another character. In the game, Mario and Luigi approach Bowser to stop his plans, but Mario is then captured; Luigi traverses real-world locations to follow after him, solving trivia along the way.<ref>{{cite web |url=https://www.pcgamer.com/the-pc-mario-game-that-time-forgot/ |title=The PC Mario game that time forgot |first=Samuel |last=Roberts |website=PC Gamer |date=May 5, 2016 |access-date=March 26, 2024 |archive-date=March 26, 2024 |archive-url=https://web.archive.org/web/20240326102628/https://www.pcgamer.com/the-pc-mario-game-that-time-forgot/ |url-status=live }}</ref><ref>{{cite web |url=https://www.gamedeveloper.com/business/-i-mario-is-missing-i-was-shaped-by-a-carmen-sandiego-rivalry-and-miscommunication |title=Mario is Missing! was shaped by a Carmen Sandiego rivalry and miscommunication |first=Justin |last=Carter |website=Game Developer |date=April 21, 2023 |access-date=March 26, 2024 |archive-date=March 26, 2024 |archive-url=https://web.archive.org/web/20240326102628/https://www.gamedeveloper.com/business/-i-mario-is-missing-i-was-shaped-by-a-carmen-sandiego-rivalry-and-miscommunication |url-status=live }}</ref> A similar game was released without the help of Miyamoto, '']'', which starred Mario against Bowser instead.<ref name="PCGN Mario education games">{{cite web|url=https://www.pcgamesn.com/terrible-mario|title=Let's remember Nintendo's official – and terrible – Mario PC games|date=June 11, 2020|access-date=March 26, 2021|website=]|last=Bailey|first=Dustin|archive-date=November 5, 2020|archive-url=https://web.archive.org/web/20201105121851/https://www.pcgamesn.com/terrible-mario|url-status=live}}</ref> '']'' has the player competing in various card and board games against Mario. The game was Charles Martinet's first official voice acting role for Mario, one year prior to ''Super Mario 64''.<ref name="PCGN Mario education games"/> | |||
In '']'' , Mario could use many abilities with special Bros. items. Most of the items were reused from previous games (shell kicking, being launched from a cannon, Fire Flowers) but there were a few new abilities, like the Ice Flower, which allows Mario to throw ice, the Copy Flower, which allows Mario to clone himself and launch a jumping armada at the enemy, and the Mix Flower, which combines Mario's, Luigi's, Baby Luigi's and Baby Mario's Fireballs into a larger Fireball. Another new move in Partners in Time was the ability for Mario and Luigi to roll into a ball and move around faster. | |||
For '']'', the head of ], ], saw the success of the typing game '']'', and knew a character like Mario as the teacher would be appealing.<ref name="mario teaches typing interview"/> Pre-dating ''Mario's Game Gallery'', Martinet did not voice Mario. After release, the concept was so successful, it began a negative relationship between Fargo and Les Crane, the creator of ''Mavis Beacon Teaches Typing''. ''Mario Teaches Typing 2'' was released in 1997, which Martinet voiced Mario for.<ref name="PCGN Mario education games"/> When they were approved of creating ''Mario's Game Gallery'', another Mario-themed education game was also released that was of poor quality, so Miyamoto met with Fargo and halted production of any further education games using the character.<ref name="mario teaches typing interview">{{cite web|url=https://www.ign.com/articles/2017/06/20/interplay-founder-on-working-with-nintendo-on-mario-teaches-typing-a-ign-unfiltered|title=Interplay Founder on Working With Nintendo on Mario Teaches Typing — IGN Unfiltered|date=2017-06-17|access-date=2021-03-26|website=]|last=Osborn|first=Alex|archive-date=July 14, 2019|archive-url=https://web.archive.org/web/20190714033317/https://www.ign.com/articles/2017/06/20/interplay-founder-on-working-with-nintendo-on-mario-teaches-typing-a-ign-unfiltered|url-status=live}}</ref> | |||
In '']'', Mario or ] could gain a Giant Mushroom that allowed them to grow to amazing sizes that let them crash through almost every obstacle found within the levels. They could also get a mini mushroom that would shrink them to a point where they could fit into small spaces, jump higher, and even run on water. Lastly, they could obtain a Blue Shell that would let them spin around in a ] Shell and crash into enemies. | |||
===Cameos=== | |||
In the upcoming Mario game on the ], '']'', Mario seems to gain special "Astronomical" ablilities like blasting to other planets and grabbing things using the "]". Nintendo says that Mario might also have some other special abilities in this 3D platformer. | |||
Apart from his platformer and spin-off game appearances, Mario has made guest appearances in other Nintendo games, such as '']''<ref>{{cite web |last=Pigna |first=Kris |date=August 9, 2009 |title=Mario Included in NES Punch-Out!! Without Miyamoto's Permission |url=http://www.1up.com/do/newsStory?cId=3175501 |url-status=dead |archive-url=https://web.archive.org/web/20130521163842/http://www.1up.com/news/mario-included-nes-punch-out-miyamoto |archive-date=May 21, 2013 |access-date=January 28, 2009 |website=] }}</ref> and ] (1984), where Mario is an umpire,<ref>{{cite web |last=Shadow |first=Gray |title=10 Mario Cameos You Should Know About |url=https://www.noobfeed.com/features/446/10-mario-cameos-you-should-know-about |website=NoobFeed: Video Game Reviews & News |access-date=December 4, 2021 |date=September 14, 2015 |archive-date=December 4, 2021 |archive-url=https://web.archive.org/web/20211204155648/https://www.noobfeed.com/features/446/10-mario-cameos-you-should-know-about |url-status=live }}</ref> in '']'', he is the in-game announcer.<ref>{{cite web |last=Harris |first=Craig |title=Pac-Man Vs.|url=https://www.ign.com/articles/2003/12/10/pac-man-vs |access-date=May 4, 2022 |archive-url=https://web.archive.org/web/20120123144514/http://cube.ign.com/articles/445/445504p2.html |archive-date=January 23, 2012 |pages=1–2 |date=December 9, 2003}}</ref> Mario appears alongside Pauline in a bonus segment in '']'' (1984).<ref name="cameos" /> He also appears as a playable character in every installment of the '']'' series.<ref>{{cite web |url=https://www.shacknews.com/article/106032/super-smash-bros-ultimate-character-profiles-mario |title=Super Smash Bros. Ultimate Character Profiles: Mario |first=Ozzie |last=Mejia |website=Shacknews |date=July 9, 2018 |access-date=October 9, 2021 |archive-date=October 9, 2021 |archive-url=https://web.archive.org/web/20211009024120/https://www.shacknews.com/article/106032/super-smash-bros-ultimate-character-profiles-mario |url-status=live}}</ref> He makes countless cameo appearances in many forms in many games, such as portraits and statues in '']'', '']'', '']'', '']'', and '']''.<ref name=":1">{{cite web |last=Obias |first=Rudie |title=9 Hidden Mario Cameos and References in Videogames |website=Mental Floss |date=August 21, 2014 |url=https://www.mentalfloss.com/article/58499/9-hidden-mario-cameos-and-references-video-games |url-status=live |archive-url=https://web.archive.org/web/20140824071300/https://www.mentalfloss.com/article/58499/9-hidden-mario-cameos-and-references-video-games |archive-date=August 24, 2014 |access-date=August 8, 2018}}</ref><ref name="cameos">{{cite magazine |last=Ryckert |first=Dan |title=Mario's Appearances In Non-Mario Games |magazine=Game Informer |date=December 21, 2010 |url=https://www.gameinformer.com/b/features/archive/2010/12/21/mario-in-non-mario-games.aspx |access-date=March 20, 2024 |archive-date=March 20, 2024 |archive-url=https://web.archive.org/web/20240320104053/https://www.gameinformer.com/b/features/archive/2010/12/21/mario-in-non-mario-games.aspx |url-status=dead }}</ref> Mario has a cameo appearance in '']'', despite having next to no presence in the '']'' subseries.<ref>{{Cite web |last=Conlin |first=Dan |date=2024-07-12 |title=Best Mario Character Appearances In Other Games |url=https://www.thegamer.com/mario-best-character-appearances-cameos/ |access-date=2024-08-29 |website=TheGamer |language=en |archive-date=September 16, 2024 |archive-url=https://web.archive.org/web/20240916164343/https://www.thegamer.com/mario-best-character-appearances-cameos/ |url-status=live }}</ref> He can be seen in a crowd along with Luigi in '']''.<ref name="cameos" /> On an ending screen that appears in Nintendo's ] version of the video game ], Mario appears with Luigi dancing to the music,<ref name="Rice Digital" /> which is a version from prelude to the opera '']''; Peach, Bowser and various Nintendo characters also appear.<ref>{{cite web |last=Birken |first=Mike |title=Applying Artificial Intelligence to Nintendo Tetris |url=https://meatfighter.com/nintendotetrisai/ |website=Meat Fighter |access-date=December 4, 2021 |date=January 28, 2014 |archive-date=December 5, 2021 |archive-url=https://web.archive.org/web/20211205023217/https://meatfighter.com/nintendotetrisai/ |url-status=live }}</ref><ref name="Rice Digital">{{cite web |title=Ten Interesting Link Links: Zelda Crossovers – Rice Digital |url=https://ricedigital.co.uk/ten-zelda-crossovers/ |website=Rice Digital – The No. 1 Stop For Asian Games & Culture! |publisher=Adam |access-date=December 4, 2021 |date=November 12, 2014 |archive-date=December 4, 2021 |archive-url=https://web.archive.org/web/20211204155648/https://ricedigital.co.uk/ten-zelda-crossovers/ |url-status=live }}</ref> | |||
Outside of Nintendo-produced games, Mario has often appeared in third-party games on Nintendo consoles. Mario appears in '']'' as a figurine alongside Yoshi.<ref name=":1" /> Mario appears as a playable character in the ] versions of '']''<ref>{{Cite web |last=Surette |first=Tim |date=2005-01-05 |title=Mario to hoop it up in NBA Street V3 |url=https://www.gamespot.com/articles/mario-to-hoop-it-up-in-nba-street-v3/1100-6115715/ |url-status=live |archive-url=https://web.archive.org/web/20050112112705/http://www.gamespot.com/news/2005/01/05/news_6115715.html |archive-date=2005-01-12 |access-date=2024-08-27 |website=GameSpot |language=en-US}}</ref> and '']''.<ref>{{Cite web |last=Torres |first=Ricardo |date=2005-08-26 |title=SSX On Tour Character Spotlight: Mario, Luigi, and Peach |url=https://www.gamespot.com/articles/ssx-on-tour-character-spotlight-mario-luigi-and-peach/1100-6132098/ |url-status=live |archive-url=https://web.archive.org/web/20060114224521/http://www.gamespot.com/gamecube/sports/ssx4/news.html?sid=6132098 |archive-date=2006-01-14 |access-date=2024-08-27 |website=GameSpot |language=en-US}}</ref> Mario also appeared in '']'' as a skin alongside other characters in the series.<ref>{{cite web |url=https://www.theverge.com/2016/5/16/11672668/nintendo-minecraft-super-mario-crossover-wii-u |title=Nintendo's new Minecraft mash-up is a love letter to Super Mario |first=Andrew |last=Webster |website=The Verge |date=May 16, 2016 |access-date=March 17, 2024 |archive-date=March 17, 2024 |archive-url=https://web.archive.org/web/20240317172006/https://www.theverge.com/2016/5/16/11672668/nintendo-minecraft-super-mario-crossover-wii-u |url-status=live }}</ref> '']'' included Mario as one of the free ] outfits alongside Luigi.<ref>{{cite web |url=https://www.polygon.com/2015/4/3/8340993/monster-hunter-4-ultimate-mario-luigi-sonic-dlc |title=Mario, Luigi and Sonic DLC comes to Monster Hunter 4 Ultimate today |first=Michael |last=McWhertor |website=Polygon |date=April 3, 2015 |access-date=April 14, 2024 |archive-date=April 4, 2015 |archive-url=https://web.archive.org/web/20150404183640/https://www.polygon.com/2015/4/3/8340993/monster-hunter-4-ultimate-mario-luigi-sonic-dlc |url-status=live }}</ref> The Wii U version of '']'' features Mario along with other '']'' and '']'' characters; they are not present in the 3DS version of the game.<ref>{{cite web |url=https://www.polygon.com/2012/10/19/3527828/scribblenauts-unlimited-super-mario-zelda-characters-wii-u |title=Scribblenauts Unlimited to feature Super Mario and Legend of Zelda characters on Wii U |first=Samit |last=Sarkar |website=Polygon |date=October 19, 2012 |access-date=April 14, 2024 |archive-date=June 28, 2022 |archive-url=https://web.archive.org/web/20220628012343/https://www.polygon.com/2012/10/19/3527828/scribblenauts-unlimited-super-mario-zelda-characters-wii-u |url-status=live }}</ref><ref>{{Cite web |last=Goldfarb |first=Andrew |date=2012-10-19 |title=Why Scribblenauts Unlimited's Nintendo Characters Aren't on 3DS |url=https://www.ign.com/articles/2012/10/19/why-scribblenauts-unlimiteds-nintendo-characters-arent-on-3ds? |access-date=2024-08-27 |website=IGN |language=en |archive-date=September 16, 2024 |archive-url=https://web.archive.org/web/20240916164357/https://www.ign.com/articles/2012/10/19/why-scribblenauts-unlimiteds-nintendo-characters-arent-on-3ds? |url-status=live }}</ref> In December 2011, ]{{'s}} '']'' included "Mario" as a downloadable dance track, with Mario appearing to dance on-screen.<ref>{{cite web |url=https://www.digitalspy.com/videogames/a355933/mario-dance-track-added-to-just-dance-3-watch-video/ |title='Mario' dance track added to 'Just Dance 3' - watch video |first=Matthew |last=Reynolds |website=Digital Spy |date=December 14, 2011 |access-date=April 14, 2024 |archive-date=April 14, 2024 |archive-url=https://web.archive.org/web/20240414205251/https://www.digitalspy.com/videogames/a355933/mario-dance-track-added-to-just-dance-3-watch-video/ |url-status=live }}</ref> | |||
===Metal Mario=== | |||
First appearance was ]. Metal Mario started as a powerup for Mario. In Hazy Maze Cave, there was a pool of swirling metal in which held a new area. Once the switch in that area was pushed, Metal caps were available. Metal Mario was completely invulnerable. Similar to ]'s ], Metal mario could harm enemies by simply running into them. The ability was limited to a time limit. When Metal Mario was hit, he would sometimes flinch, but would be completely invincible and not lose health. Along with this, Metal mario would not have to breathe which allowed him to walk in noxious gas and water. His heavy weight would allow him to be able to sink in water helping in some mission. Metal mario would also lose the ability to speak which wasn't important, just a side note to show he truly became metal. | |||
==In other media== | |||
In ], Metal Mario would come back as a sub-boss. he would deliver nasty damage to opponents and took double damage to die. Metal Mario's strategy would be the movement of which he would walk back and forth delivering loud thuds on easier difficulties he would merely hit you if you got in the way. The higher the difficulty, the more aggressive to the point where Metal Mario would be using extremely furious Smash attacks with devastating combos. To top it off, it took double damage to knock him as far since he weighed double that of normal character. The arena would be set in that of a metallic mine to give an interesting atmosphere to the fight. | |||
{{see also|List of non-video game media featuring Mario}} | |||
{{multiple image | |||
<!-- Layout -->| align = right | |||
| direction = | |||
| width = | |||
| total_width = 350 | |||
<!--image 1-->| image1 = Lou Albano and a fan crop.jpg | |||
| alt1 = A photo of Lou Albano | |||
<!--image 2-->| image2 = Bob hoskins filming ruby blue cropped (cropped).jpg | |||
| alt2 = A photo of Bob Hoskins | |||
<!--image 3-->| image3 = Chris Pratt 2018.jpg | |||
| alt3 = A photo of Chris Pratt | |||
<!-- Footer -->| footer = ] and ] have both portrayed Mario in live-action performances, while ] voiced the character for ''The Super Mario Bros. Movie'' | |||
}} | |||
The first appearance of Mario in media other than games was '']'', an animated television series produced by ] in 1983.<ref>{{cite web |url=https://www.ign.com/videos/the-evolution-of-mario-on-screen |title=The Evolution of Mario On Screen |work=IGN |date=April 9, 2023 |access-date=March 2, 2024 |archive-date=March 2, 2024 |archive-url=https://web.archive.org/web/20240302103102/https://www.ign.com/videos/the-evolution-of-mario-on-screen |url-status=live }}</ref> The 1986 ] '']'' features Mario (voiced by ]) as the protagonist.<ref>{{cite news |last=Plunkett |first=Luke |title=There was a Good Super Mario Bros. Movie. Let's Watch it! |url=https://kotaku.com/there-was-a-good-super-mario-bros-movie-lets-watch-it-5903602 |access-date=October 4, 2020 |work=Kotaku |date=April 19, 2012 |archive-date=October 7, 2020 |archive-url=https://web.archive.org/web/20201007131408/https://kotaku.com/there-was-a-good-super-mario-bros-movie-lets-watch-it-5903602 |url-status=live }}</ref><ref>{{cite book |title=Guinness World Records 2016: Gamer's Edition |date=2015 |publisher=Guinness World Records |isbn=978-1910561096 |page=155 |url=https://archive.org/details/guinnessworldrec0000unse_s1m3/page/154/mode/2up |access-date=October 4, 2020}}</ref> The animated series '']'' features a live-action series of skits that stars former WWF manager ] as Mario and ] as Luigi.<ref>{{cite web |last=Bozon |first=Mark |date=January 25, 2006 |title=Super Mario Bros. Super Show! Volume 1 |url=https://www.ign.com/articles/2006/01/25/super-mario-bros-super-show-volume-1 |url-status=live |archive-url=https://web.archive.org/web/20140905023010/https://www.ign.com/articles/2006/01/25/super-mario-bros-super-show-volume-1 |archive-date=September 5, 2014 |access-date=March 7, 2024 |website=IGN}}</ref> Mario appeared in a book series, the ]. The other two animated series, '']'' and '']'', star ] as Mario and ] as Luigi.<ref>{{cite web |url=https://www.animenewsnetwork.com/news/2021-08-13/animated-mario-shows-actor-walker-boone-passes-away/.176230 |title=Animated Mario Shows' Actor Walker Boone Passes Away |first=Alex |last=Mateo |work=Anime News Network |date=August 13, 2021 |access-date=March 21, 2024 |archive-date=January 9, 2024 |archive-url=https://web.archive.org/web/20240109070349/https://www.animenewsnetwork.com/news/2021-08-13/animated-mario-shows-actor-walker-boone-passes-away/.176230 |url-status=live }}</ref> | |||
In ], Metal mario would return a little more agressive than before, however after unlocking Luigi it would not be just Metal Mario one would have to deal with. Metal Mario would not only be aided by Metal Luigi, but both characters would be monstrously difficult at the higher difficulties due to the increase in attacks and combos from the last game. Other Metal characters could appear as enemies in classic mode although Metal Mario (and Metal Luigi if Luigi was unlocked) would be a battle every time played in adventure mode. | |||
Mario is portrayed by ] in the 1993 film loosely based on the ''Super Mario'' series, '']'' In the film, he is the cynical older brother who takes great pride in being a plumber and is a parental figure to Luigi, portrayed by ].<ref name="plotofmovie">{{cite web |url=https://variety.com/2023/film/news/1993-super-mario-bros-movie-directors-what-went-wrong-1235574696/ |title=Original 'Super Mario Bros.' Directors Were 'Abandoned by Hollywood' After 'Reviled' 1993 Film. Then Quentin Tarantino Helped Vindicate Them |first=Ethan |last=Shanfeld |website=Variety |date=April 6, 2023 |access-date=March 21, 2024 |archive-date=February 14, 2024 |archive-url=https://web.archive.org/web/20240214210236/https://variety.com/2023/film/news/1993-super-mario-bros-movie-directors-what-went-wrong-1235574696/ |url-status=live }}</ref> At first, he held no belief in unusual things happening, but meeting Daisy and taking a trip to Dinohattan soon changed his mind.<ref name="plotofmovie"/> Hoskins was ultimately cast to play the character after other choices fell out, such as ] and ].<ref>{{cite web |last=Lussier |first=Germain |date=September 2, 2014 |title=The Making of the 'Super Mario Bros.' Movie, From the Book 'Console Wars' |url=https://www.slashfilm.com/533603/super-mario-bros-movie-console-wars/ |url-status=live |archive-url=https://web.archive.org/web/20181215224703/https://www.slashfilm.com/super-mario-bros-movie-console-wars/ |archive-date=December 15, 2018 |access-date=May 4, 2022 |website=Slash Film}}</ref><ref name="SuperLarge">{{Cite news |last=Stayton |first=Richard |date=August 16, 1992 |title=The Bros. Mario Get Super Large |work=Los Angeles Times |url=https://www.latimes.com/archives/la-xpm-1992-08-16-ca-6865-story.html |url-status=live |access-date=June 22, 2018 |archive-url=https://web.archive.org/web/20190808005621/https://www.latimes.com/archives/la-xpm-1992-08-16-ca-6865-story.html |archive-date=August 8, 2019}}</ref><ref name="MarioTheMovie">{{Cite news |author=<!--Not stated--> |date=January 11, 1991 |title=Mario: The Movie |work=The Times-News |url=https://news.google.com/newspapers?id=6CAaAAAAIBAJ&pg=6519,1876640&dq=super+mario+bros+film+production&hl |access-date=June 22, 2018 |archive-date=August 29, 2021 |archive-url=https://web.archive.org/web/20210829221646/https://news.google.com/newspapers?id=6CAaAAAAIBAJ&pg=6519,1876640&dq=super+mario+bros+film+production&hl |url-status=live }}</ref> Hoskins had previously done multiple roles in children's films and kept suggesting changes to the script before he agreed to portray the character.<ref>Goodson Jr., William Wilson (June 1993). ''Nintendo Meets Bladerunner'', '']''</ref> According to one of the films' directors, ], Hoskins was mainly considered due to his physical appearances.<ref>{{Cite book |last=Owen |first=Luke |url=https://www.schifferbooks.com/lights-camera-game-over-how-video-game-movies-get-made-6229.html |title=Lights, Camera GAME OVER!: How Video Game Movies Get Made |date=2017 |publisher=Schiffer Publishing, Ltd. |isbn=9780764353178|access-date=June 13, 2020 |archive-url=https://web.archive.org/web/20200613212634/https://www.schifferbooks.com/lights-camera-game-over-how-video-game-movies-get-made-6229.html |archive-date=June 13, 2020 |url-status=live}}</ref> In subsequent interviews, Hoskins considered the role his worst choice in his acting career, admitted to constantly drinking before and during filming, and noted that he was injured and almost died multiple times during production.<ref>{{cite web |last=Hattenstone |first=Simon |date=August 3, 2007 |title=The Method? Living it out? Cobblers! |url=https://www.theguardian.com/film/2007/aug/03/2 |url-status=live |archive-url=https://web.archive.org/web/20161216193111/https://www.theguardian.com/film/2007/aug/03/2 |archive-date=December 16, 2016 |access-date=December 13, 2016 |website=The Guardian}}</ref><ref>{{cite web |last=Greenstreet |first=Rosanna |date=June 17, 2011 |title=Q&A: Bob Hoskins |url=https://www.theguardian.com/lifeandstyle/2011/jun/18/bob-hoskins-interview-neverland |url-status=live |archive-url=https://web.archive.org/web/20131110021801/http://www.theguardian.com/lifeandstyle/2011/jun/18/bob-hoskins-interview-neverland |archive-date=November 10, 2013 |access-date=December 13, 2016 |website=The Guardian}}</ref><ref>{{cite web |last=O'Neill |first=Shane |date=March 15, 2020 |title=Super Mario Bros. The Movie: The Actor Who Almost Died On Set TWICE |url=https://screenrant.com/super-mario-bros-bob-hoskins-electrocuted-drowned-set/ |access-date=April 5, 2020 |website=] |archive-date=March 16, 2020 |archive-url=https://web.archive.org/web/20200316131451/https://screenrant.com/super-mario-bros-bob-hoskins-electrocuted-drowned-set/ |url-status=live }}</ref> | |||
==Mainstream success== | |||
]''.]] | |||
<!-- Unsourced image removed: ]''.]] --> | |||
] | |||
Since his creation, Mario has established himself as a ] icon having appeared on his own ] show, ]s, and in a ] where he was played by ]. He has also appeared on ]es, ]s, in ]s, in ], in ] form, and as a ]. There was even a book series, the ]. In ], a national survey found that Mario was more recognizable to American children than '']''. In addition, Mario made history in ] by becoming the first video game character to be honored with a wax figure in the legendary ]. In ], Jonathan Mann even wrote an ] based on the character, and performed ''The Mario Opera'' at the ]. | |||
Mario is voiced by ] in the 2023 film adaptation '']''.<ref name="g429">{{cite web | last=Henley | first=Stacey | title=Why Chris Pratt's Movie Mario Works | website=TheGamer | date=2023-04-05 | url=https://www.thegamer.com/chris-pratt-super-mario-bros-movie-voice-works/ | access-date=2024-11-13}}</ref> Although American actor ] originally auditioned to voice Mario in the 2023 film, he got the role of voicing Spike instead.<ref>{{cite magazine |url=https://ew.com/movies/sebastian-maniscalco-auditioned-mario-voice-role-stereotypical-italian-accent/ |title=Italian dad Sebastian Maniscalco auditioned for Mario voice role using stereotypical accent |first=Joey |last=Nolfi |magazine=Entertainment Weekly |date=May 26, 2023 |access-date=March 21, 2024 |archive-date=March 21, 2024 |archive-url=https://web.archive.org/web/20240321182717/https://ew.com/movies/sebastian-maniscalco-auditioned-mario-voice-role-stereotypical-italian-accent/ |url-status=live }}</ref> The film depicts him and Luigi as ] plumbers who started their own business in ] after working for the antagonistic Foreman Spike, who supervises the Wrecking Crew.<ref>{{cite web |url=https://www.denofgeek.com/games/super-mario-bros-movie-foreman-spike-character-casting-history/ |title=Super Mario Bros. Movie: Who is Foreman Spike? |first=Matthew |last=Byrd |website=Den of Geek |date=August 11, 2021 |access-date=March 20, 2024 |archive-date=March 20, 2024 |archive-url=https://web.archive.org/web/20240320114844/https://www.denofgeek.com/games/super-mario-bros-movie-foreman-spike-character-casting-history/ |url-status=live }}</ref> They attempt to fix a significant manhole leak reported in the news to make a name for themselves, only for the pipe to transport Mario to the Mushroom Kingdom and Luigi to the Dark Lands. Mario works with Peach, Toad, and later Donkey Kong to rescue Luigi and the Mushroom Kingdom from the tyrannical Bowser.<ref>{{cite web |url=https://collider.com/super-mario-bros-movie-ending-explained/ |title='The Super Mario Bros. Movie' Ending Explained: So Many Galaxies to Explore |first=Julio |last=Bardini |website=Collider |date=February 18, 2024 |access-date=March 21, 2024 |archive-date=May 21, 2023 |archive-url=https://web.archive.org/web/20230521073547/https://collider.com/super-mario-bros-movie-ending-explained/ |url-status=live }}</ref> Martinet makes cameo appearances in the film as Mario and Luigi's unnamed father and as Giuseppe,<ref>{{cite web |url=https://www.digitaltrends.com/gaming/charles-martinet-stops-portaying-mario/ |title=Longtime Mario voice actor Charles Martinet is stepping away from the role |first=Tomas |last=Franzese |website=Digital Trends |date=August 21, 2023 |access-date=March 11, 2024 |archive-date=March 11, 2024 |archive-url=https://web.archive.org/web/20240311052025/https://www.digitaltrends.com/gaming/charles-martinet-stops-portaying-mario/ |url-status=live }}</ref><ref name="polygonvoiceofmario">{{cite web |url=https://www.polygon.com/23670020/super-mario-bros-movie-charles-martinet-character-voice-roles |title=Charles Martinet's cameo role in The Super Mario Bros. Movie is perfect |first=Michael |last=McWhertor |website=Polygon |date=April 5, 2023 |access-date=March 12, 2024 |archive-date=April 6, 2023 |archive-url=https://web.archive.org/web/20230406030333/https://www.polygon.com/23670020/super-mario-bros-movie-charles-martinet-character-voice-roles |url-status=live }}</ref> who appears in Brooklyn and resembles Mario's original design from ''Donkey Kong'', speaking in his in-game voice.<ref name="2023 film">{{cite web |url=https://www.ign.com/articles/chris-pratt-nintendo-direct-super-mario-bros-movie-cast-illumination-entertainment |title=Nintendo Direct: Chris Pratt Will Voice Mario in the Super Mario Bros. Movie |last=Murphy |first=J. Kim |work=] |publisher=] |date=September 23, 2021 |access-date=September 24, 2021 |archive-url=https://web.archive.org/web/20210923223916/https://www.ign.com/articles/chris-pratt-nintendo-direct-super-mario-bros-movie-cast-illumination-entertainment |archive-date=September 23, 2021 |url-status=live }}</ref><ref name="polygonvoiceofmario" /> In response to criticism of Pratt's casting, co-director ] explained that he was cast mainly because of his history of playing good-natured, ]-type protagonists.<ref>{{Cite web |last=Sharf |first=Zack |date=March 2, 2023 |title=Casting Chris Pratt as Mario Made 'Total Sense,' Directors Tell Baffled Fans: 'He's Really Good at Playing a Blue-Collar Hero' |url=https://variety.com/2023/film/news/super-mario-movie-directors-defend-chris-pratt-voice-acting-1235540800/ |url-status=live |archive-url=https://web.archive.org/web/20230305033321/https://variety.com/2023/film/news/super-mario-movie-directors-defend-chris-pratt-voice-acting-1235540800/ |archive-date=March 5, 2023 |access-date=March 5, 2023 |website=]}}</ref> | |||
Mario is the official video game ] for ], and is synonymous with the Nintendo ]. Because of this, Mario only appears in Nintendo games on Nintendo systems. | |||
{{anchor | Reception and legacy}} | |||
===Special cameo appearances=== | |||
In the earlier days of the ] and ], Mario did several cameos, usually in the early sports titles on both systems. Often he was depicted as the referee, such as in '']'' or ''Tennis'', but was also the playable character in both versions of Nintendo's early ''Golf''-title. However some of his other cameos were more bizarre, such as the one in the '']''-clone '']'' which featured Mario on the game's box-art and also at the beginning of each stage where Mario jumps "into" the paddle. He was also featured on the ] screen for the Game Boy version of '']'' dressed in ] clothes, playing a guitar in the desert next to a ] with a ] perched on it. | |||
==Reception== | |||
] | |||
] distributor ] in ], Sweden]] | |||
As Nintendo's mascot, Mario is widely considered to be the most famous video game character in history, and has been called an icon of the gaming industry.<ref name="History of Mario">{{cite web |title=Nintendo's Shining Star: The History of Mario |url=http://www.gamecubicle.com/features-mario-nintendo_shining_star.htm |url-status=live |archive-url=https://web.archive.org/web/20160120154312/http://gamecubicle.com/features-mario-nintendo_shining_star.htm |archive-date=January 20, 2016 |access-date=August 23, 2008 |publisher=Gamecubicle}}</ref><ref name="wired" /><ref>{{cite web |last=Buchanan |first=Levi |date=February 13, 2009 |title=Is There a Bad Mario Game? |url=https://www.ign.com/articles/2009/02/13/is-there-a-bad-mario-game |archive-url=https://web.archive.org/web/20220101202543/https://www.ign.com/articles/2009/02/13/is-there-a-bad-mario-game |archive-date=January 1, 2022 |access-date=May 4, 2022 |website=IGN}}</ref> He has been featured in over two hundred video games.<ref name="History" /> Mario was one of the first video game character inductees at the ] in 2005, alongside ] and ].<ref>{{cite web |title=Past Inductees 2005 Games / Characters |url=http://www.walkofgame.com/inductees/inductees2005.html |archive-url=https://web.archive.org/web/20080121064109/http://www.walkofgame.com/inductees/inductees2005.html |archive-date=January 21, 2008 |access-date=February 21, 2008 |publisher=]}}</ref> Mario was the first video game character to be honored with a wax figure in the ] in 2003.<ref>{{cite web |url=https://www.gamespot.com/articles/hollywood-wax-museum-adds-mario/1100-6085249/ |title=Hollywood Wax Museum adds Mario |first=Justin |last=Calvert |website=GameSpot |date=December 9, 2003 |access-date=March 12, 2024 |archive-date=March 12, 2024 |archive-url=https://web.archive.org/web/20240312123250/https://www.gamespot.com/articles/hollywood-wax-museum-adds-mario/1100-6085249/ |url-status=live }}</ref> '']'' writer Luke Plunkett had called Mario the most recognizable figure in the gaming industry, stating that, "Nintendo's mascot has been the most recognisable (and profitable) face this industry has ever - and will likely ever - see, almost single-handedly driving Nintendo through five whole generations of video game success".<ref>{{cite web |last=Plunkett |first=Luke |date=September 13, 2010 |title=Happy 25th Birthday, Super Mario Bros. |url=https://kotaku.com/happy-25th-birthday-super-mario-bros-5636283 |url-status=live |archive-url=https://web.archive.org/web/20100921225033/http://kotaku.com/5636283/happy-25th-birthday-super-mario-bros |archive-date=September 21, 2010 |access-date=May 4, 2022 |publisher=Kotaku}}</ref> In 2010, '']'' gave Mario the title "Godfather of gaming" and "longest-running computer game character" and stated, "Mario is still 'The Godfather' of gaming as the most successful and enduring character in an industry which is constantly evolving."<ref>{{cite web |url=https://www.cnet.com/home/smart-home/guinness-crowns-mario-godfather-of-gaming/ |title=Guinness crowns Mario 'Godfather of gaming' |first=Don |last=Reisinger |website=] |date=May 21, 2010 |access-date=April 2, 2024 |archive-date=May 8, 2021 |archive-url=https://web.archive.org/web/20210508110521/https://www.cnet.com/home/smart-home/guinness-crowns-mario-godfather-of-gaming/ |url-status=live }}</ref> In 2024, a poll conducted by ] with around 4,000 respondents named Mario as the second most iconic video-game character of all time.<ref>{{Cite news |author=Ollie Reynolds |title=Random: BAFTA's 'Iconic Game Characters' Poll Has Us Scratching Our Heads |url=https://www.nintendolife.com/news/2024/04/random-baftas-iconic-game-characters-poll-has-us-scratching-our-heads |work=Nintendo Life |date=April 3, 2024 |access-date=April 8, 2024 |archive-date=April 4, 2024 |archive-url=https://web.archive.org/web/20240404102422/https://www.nintendolife.com/news/2024/04/random-baftas-iconic-game-characters-poll-has-us-scratching-our-heads |url-status=live }}</ref> Ben Lindbergh of ] described Mario as "the most iconic video character of all time", "the medium's most successful character", and "video-game-character equivalent of type-O blood" and also reported that Mario has the highest ] among video game characters, with Link, ], and ] being one of his closest competitors.<ref>{{Cite web |url=https://www.theringer.com/2020/9/9/21428984/mario-spinoffs-franchises-kart-tennis-dr |title=More Than a Mustache: The Many Lives of Mario, Video Games' Most Malleable Mascot |first=Ben |last=Lindbergh |website=] |date=September 9, 2020 |access-date=April 11, 2024 |archive-date=September 10, 2020 |archive-url=https://web.archive.org/web/20200910145344/https://www.theringer.com/2020/9/9/21428984/mario-spinoffs-franchises-kart-tennis-dr |url-status=live }}</ref> Lucas M. Thomas of '']'' defined Mario as "gaming's greatest athlete", noting, "He's too short, he's out of shape and he's wearing entirely the wrong kind of shoes, but somehow Nintendo's main man Mario has still managed to become gaming's greatest athlete. From the tennis court to the ballpark, from the soccer field to the golf course, the heroic plumber has spent years now filling the time in-between his princess-rescuing adventures with a grand variety of leisurely sports".<ref>{{cite web |url=https://www.ign.com/articles/2011/01/13/mario-in-sports |title=Mario in Sports |author=Lucas M. Thomas |website=IGN |date=January 13, 2011 |access-date=April 12, 2024 |archive-date=February 9, 2023 |archive-url=https://web.archive.org/web/20230209040422/https://www.ign.com/articles/2011/01/13/mario-in-sports |url-status=live }}</ref> | |||
In 1990, a national survey found that Mario was more recognizable to American children than ].<ref name="Recentering Globalization">{{Cite book |last=Iwabuchi |first=Koichi |url=http://www.dukeupress.edu/Catalog/ViewProduct.php?productid=8083&viewby=title |title=Recentering globalization: Popular culture and Japanese transnationalism |date=November 8, 2002 |publisher=Duke University Press |isbn=978-0-8223-2891-9 |page=30 |chapter=1. Taking Japanization seriously: Cultural globalization reconsidered |access-date=February 20, 2017 |chapter-url=https://books.google.com/books?id=k8ot27vLSV4C&pg=PA30 |archive-url=https://web.archive.org/web/20100709183746/http://www.dukeupress.edu/Catalog/ViewProduct.php?productid=8083&viewby=title |archive-date=July 9, 2010 |url-status=dead}}</ref><ref name=":0">{{cite web |last=Coates |first=James |date=May 18, 1993 |title=How Super Mario conquered America |url=https://www.baltimoresun.com/news/bs-xpm-1993-05-18-1993138174-story.html |url-status=live |archive-url=https://web.archive.org/web/20190104073006/https://www.baltimoresun.com/news/bs-xpm-1993-05-18-1993138174-story.html |archive-date=January 4, 2019 |access-date=January 3, 2019 |website=Baltimore Sun}}</ref> James Coates of '']'' reported that, as author David Sheff notes, "In 1990, according to ‘Q’ ratings, Mario has become more popular than Mickey Mouse with American children" and he further mentions that his 9-year-old son is a Nintendo fan who is curious about what Mario is doing to the youth of America.<ref name=":0" /> In 2005, American musician ] created an opera based on Super Mario Bros. and performed Mario Opera as a tribute to Shigeru Miyamoto.<ref>{{cite web |url=https://www.polygon.com/2014/8/23/6059521/mario-opera-video-jonathan-mann |title=Watch the entire first act of the Mario Opera |author=Owen S. Good |website=Polygon |date=August 23, 2014 |access-date=March 28, 2024 |quote="I think it's a great show that anyone who grew up playing Mario will appreciate and enjoy, and there are moments that will give you genuine feels." |archive-date=March 28, 2024 |archive-url=https://web.archive.org/web/20240328113454/https://www.polygon.com/2014/8/23/6059521/mario-opera-video-jonathan-mann |url-status=live }}</ref><ref>{{cite web |url=https://arcadesushi.com/mario-operas-history-revealed-by-its-creator-jonathan-mann/ |title=Mario Opera's History Revealed by its Creator, Jonathan Mann |first=Jon |last=Ledford |website=Arcade Sushi |date=August 25, 2014 |access-date=March 28, 2024 |archive-date=March 28, 2024 |archive-url=https://web.archive.org/web/20240328113453/https://arcadesushi.com/mario-operas-history-revealed-by-its-creator-jonathan-mann/ |url-status=live }}</ref> ], an Indian-born British-American novelist, was fond of Mario and his younger twin brother '']''. He also enjoyed playing '']'', which gave him the impression of having an enjoyment of life in comparison to the rest of the world.<ref>{{cite web |url=https://www.ign.com/articles/2012/10/11/how-mario-helped-the-man-condemned-to-death-by-iran |title=How Mario Helped the Man Condemned to Death by Iran |first=Colin |last=Campbell |website=IGN |date=October 11, 2012 |access-date=April 4, 2024 |archive-date=February 8, 2023 |archive-url=https://web.archive.org/web/20230208152550/https://www.ign.com/articles/2012/10/11/how-mario-helped-the-man-condemned-to-death-by-iran |url-status=live }}</ref><ref>{{cite web |url=https://themillions.com/2012/10/salman-rushdie-meets-super-mario.html |title=Salman Rushdie Meets Super Mario |first=Nina |last=Martyris |website=The Millions |date=October 8, 2012 |access-date=April 4, 2024 |archive-date=October 12, 2012 |archive-url=https://web.archive.org/web/20121012055558/https://themillions.com/2012/10/salman-rushdie-meets-super-mario.html |url-status=live }}</ref><ref>{{cite web |url=https://www.eurogamer.net/salman-rushdie-was-an-avid-super-mario-world-player-while-in-hiding |title=Salman Rushdie was an avid Super Mario World player while in hiding |first=Jeffrey |last=Matulef |website=Eurogamer |date=October 10, 2012 |access-date=April 4, 2024 |archive-date=December 5, 2023 |archive-url=https://web.archive.org/web/20231205075426/https://www.eurogamer.net/salman-rushdie-was-an-avid-super-mario-world-player-while-in-hiding |url-status=live }}</ref> In 2023, a survey was taken by gaming website Cribbage Online on "Top 20 most-loved "Super Mario" franchise characters", which consisted of over 87,000 voters. According to the survey, Mario was placed third with 5,602 votes, while Luigi and '']'' surpassed him with 5,771 votes and 6,084 votes, respectively.<ref>{{cite news |url=https://www.newsnationnow.com/us-news/this-super-mario-character-is-more-beloved-than-mario-and-luigi-survey/ |title=This 'Super Mario' character is more beloved than Mario and Luigi: survey |first=Russell |last=Falcon |work=] |date=April 1, 2023 |access-date=April 15, 2024 |archive-date=April 1, 2023 |archive-url=https://web.archive.org/web/20230401223401/https://www.newsnationnow.com/us-news/this-super-mario-character-is-more-beloved-than-mario-and-luigi-survey/ |url-status=live }}</ref> | |||
Mario made brief appearances in three games from Nintendo's other popular franchise, the '']''. In '']'', his picture hangs on the walls of certain village houses. In '']'', a picture of him (along with Luigi, Princess Peach, Yoshi, and Bowser) is visible through a window in the castle courtyard where Link meets Zelda. In '']'', one of the masks on the Happy Mask Salesman's pack depicted Mario's face. | |||
Cameron Sherrill of '']'' praised Mario's athletic skills in ], noting, "This is where Mario comes to life. I mean, he goes against the blue guy who's literally famous for going fast. Plus, Mario is the platforming king—i.e. running and jumping—so it stands to reason that he’d be good at track and field".<ref name="mariosports" /> Philip Kollar and Allegra Frank of Polygon wrote in their review of '']'' that Mario plays an important role in making the game more pleasurable and special. They also wrote about Mario's legacy, stating that, "From a plumber to a doctor to a tennis star to, uh, a Goomba, Mario has endured. No, this will not be the last Mario game, but it is almost certain to be lauded as one of his best".<ref>{{cite web |url=https://www.polygon.com/2017/10/26/16551724/super-mario-odyssey-review |title=Super Mario Odyssey review |last1=Kollar |first1=Philip |last2=Frank |first2=Allegra |website=Polygon |date=October 26, 2017 |access-date=April 9, 2024 |archive-date=October 26, 2017 |archive-url=https://web.archive.org/web/20171026214204/https://www.polygon.com/2017/10/26/16551724/super-mario-odyssey-review |url-status=live }}</ref> '']'' gave Mario their "Coolest Mascot" award for 1996, calling him "an age-old friend".<ref>{{Cite magazine |date=March 1997 |title=The Best of '96 |magazine=] |publisher=] |issue=92 |page=90}}</ref> '']'' listed Mario as their favorite hero, citing his defining characteristics as his mustache, red cap, plumbing prowess, and his mushrooms.<ref>{{Cite book |title=Nintendo Power 250th issue! |url=https://archive.org/details/nintendo-power-issue-250-january-2010/page/40/mode/1up |year=2010 |location=], California |pages=40, 41}}</ref> In a poll conducted in 2008 by ], Mario was voted as the most popular video game character in Japan by both men and women, overtaking popular video game icons such as '']''{{'s}} '']'' and '']''{{'s}} '']''.<ref>{{cite web |last=Brian Ashcraft |date=August 23, 2008 |title=And Japan's Favorite Video Game Characters Are...? |url=http://kotaku.com/5035884/and-japans-favorite-video-game-characters-are |url-status=live |archive-url=https://web.archive.org/web/20130509064520/http://kotaku.com/5035884/and-japans-favorite-video-game-characters-are |archive-date=May 9, 2013 |access-date=August 23, 2008 |publisher=Kotaku}}</ref> ] held a poll between November 1, 2009, and October 31, 2010, to determine which video game character is more popular among readers. Mario won the poll with 9,862 votes.<ref>{{cite web |url=https://www.siliconera.com/with-9862-votes-japans-most-popular-video-game-character-is/ |title=With 9,862 Votes, Japan's Most Popular Video Game Character Is… |website=Siliconera |publisher=Siliconera Staff |date=December 21, 2010 |access-date=March 27, 2024 |archive-date=March 27, 2024 |archive-url=https://web.archive.org/web/20240327114907/https://www.siliconera.com/with-9862-votes-japans-most-popular-video-game-character-is/ |url-status=live }}</ref> Several publications have often compared Mario to '']''{{'s}} mascot and iconic character, '']''.<ref>{{cite web |url=https://www.bbc.com/news/technology-67157732 |title=Mario v Sonic: Rivals launch similar games in same week |first=Tom |last=Gerken |work=BBC |date=October 22, 2023 |access-date=March 21, 2024 |archive-date=March 21, 2024 |archive-url=https://web.archive.org/web/20240321095308/https://www.bbc.com/news/technology-67157732 |url-status=live }}</ref><ref>{{cite web |url=https://www.denofgeek.com/movies/super-mario-movie-can-learn-sonic-the-hedgehog/ |title=What the Super Mario Movie Can Learn from Sonic the Hedgehog |first=Shawn |last=Laib |website=Den of Geek |date=April 9, 2022 |access-date=March 21, 2024 |archive-date=March 21, 2024 |archive-url=https://web.archive.org/web/20240321095308/https://www.denofgeek.com/movies/super-mario-movie-can-learn-sonic-the-hedgehog/ |url-status=live }}</ref><ref>{{cite web |url=https://gamerant.com/mario-sonic-hedgehog-sega-nintendo-fight-win-lose/ |title=Mario Vs. Sonic The Hedgehog: Who Wins In A Fight? |first=Logan |last=Sawyer |website=Game Rant |date=October 10, 2021 |access-date=March 21, 2024 |archive-date=February 22, 2024 |archive-url=https://web.archive.org/web/20240222164243/https://gamerant.com/mario-sonic-hedgehog-sega-nintendo-fight-win-lose/ |url-status=live }}</ref> Mario also serves as an inspiration for '']''{{'s}} origin.<ref>{{cite web |url=https://www.gamedeveloper.com/design/-i-sonic-the-hedgehog-i-devs-explain-how-competing-with-mario-influenced-development |title=Sonic the Hedgehog devs explain how competing with Mario influenced development |first=Alissa |last=McAloon |website=Game Developer |date=May 15, 2018 |access-date=March 21, 2024 |archive-date=March 21, 2024 |archive-url=https://web.archive.org/web/20240321095308/https://www.gamedeveloper.com/design/-i-sonic-the-hedgehog-i-devs-explain-how-competing-with-mario-influenced-development |url-status=live }}</ref> | |||
In ], Mario was included in the cast for Nintendo's popular fighting game, '']'', for the ]. He returned with the cast from the original in the 2001 ] sequel, '']'', and will also appear in '']'' a upcoming game for the ]. In the recent ''Super Smash Bros. Brawl'' trailer, Mario was seen picking up a Smash Bros. emblem (as an item), then he threw out a large fire wave at his opponents. In this series, he is considered a well-balanced character and is easy for most players to use. His brother Luigi appears in both games as a secret character. | |||
===Legacy=== | |||
In '']'', he appears on ]'s desk next to a Yoshi figurine. When players shoot the Mario figure, they regain HP. | |||
] dressed as Mario at the ]<ref>{{cite web |url=https://www.theguardian.com/world/shortcuts/2016/aug/22/japanese-pm-shinzo-abe-super-mario-rio-olympic-closing-ceremony |title=Why Japanese PM Shinzo Abe was dressed as Super Mario in Rio |work=] |date=August 22, 2016 |access-date=March 4, 2024 |archive-date=April 22, 2023 |archive-url=https://web.archive.org/web/20230422084313/https://www.theguardian.com/world/shortcuts/2016/aug/22/japanese-pm-shinzo-abe-super-mario-rio-olympic-closing-ceremony |url-status=live }}</ref>]] | |||
Mario has been established as a ] icon<ref>{{cite web |url=https://www.bbc.com/culture/article/20230323-super-mario-bros-the-ultimate-video-game-icon |title=Super Mario Bros: The ultimate video game icon |first=Arwa |last=Haider |work=] |date=March 24, 2023 |access-date=March 3, 2024 |archive-date=March 3, 2024 |archive-url=https://web.archive.org/web/20240303084726/https://www.bbc.com/culture/article/20230323-super-mario-bros-the-ultimate-video-game-icon |url-status=live }}</ref> and has appeared on lunch boxes, T-shirts, magazines, and commercials (notably in a ] commercial).<ref>Weiss, Jodi & Kahn, Russell (2004). In '' {{Webarchive|url=https://web.archive.org/web/20160613102809/https://books.google.com/books?id=Mp0LRxu0ibsC&pg=PA25&dq=%22got+milk%22+mario&ei=-_b0Sr7sG5PyNJ3B1YoF#v=onepage&q=%22got%20milk%22%20mario&f=false |date=June 13, 2016 }}''. Princeton Review Publishing. p. 25. {{ISBN|0-375-76369-4}}. Google Book Search. Retrieved November 6, 2009.</ref> Other products include cartoon shows, movies, books, hats, plush dolls, cereals, ice cream, bedding, kitchenware, clocks,<ref name="History of Mario" /> purses, cufflinks, wallets, mugs, art prints, boxers, ] sets, coaster sets, ] sets, stationery sets, and board games.<ref>{{cite magazine |url=https://www.empireonline.com/shopping/gaming/best-super-mario-merchandise/ |title=The Best Super Mario Merchandise |first=William |last=Lobley |magazine=] |date=February 11, 2021 |access-date=March 25, 2024 |archive-date=March 25, 2024 |archive-url=https://web.archive.org/web/20240325085726/https://www.empireonline.com/shopping/gaming/best-super-mario-merchandise/ |url-status=live }}</ref><ref>{{cite magazine |url=https://www.radiotimes.com/technology/gaming/best-super-mario-gifts/ |title=Best Super Mario gifts and merchandise to buy for all ages in 2024 |first=Jason |last=Murdock |magazine=] |publisher=Immediate Media Company Ltd. |date=March 8, 2024 |access-date=March 25, 2024 |archive-date=March 25, 2024 |archive-url=https://web.archive.org/web/20240325085726/https://www.radiotimes.com/technology/gaming/best-super-mario-gifts/ |url-status=live }}</ref> | |||
] version of '']''.]] | |||
In the ] version of '']'', Mario makes a cameo alongside Luigi and Peach as their own playable basketball team, along with their own exclusive Nintendo themed court. '']'' also features the three and an exclusive Nintendo themed track. | |||
Mario has inspired unlicensed paintings,<ref>{{cite web |title=10 Works of Art Inspired By ''Super Mario Bros.'' |work=Pixelated Geek |date=April 29, 2009 |url=http://pixelatedgeek.com/2009/04/10-works-of-art-inspired-by-super-mario-bros/ |url-status=live |archive-url=https://web.archive.org/web/20090502101518/http://pixelatedgeek.com/2009/04/10-works-of-art-inspired-by-super-mario-bros/ |archive-date=May 2, 2009 |access-date=May 5, 2009 }}</ref> performances on ]s such as '']'',<ref>{{cite web |last=Ashcraft |first=Brian |date=July 13, 2009 |title=India's Got Mario Talent |url=https://kotaku.com/indias-got-mario-talent-5313073 |url-status=live |archive-url=https://web.archive.org/web/20130509044656/http://kotaku.com/5313073/indias-got-mario-talent |archive-date=May 9, 2013 |access-date=May 4, 2022 |website=]}}</ref> short films,<ref>{{cite web |last=Totilo |first=Stephen |date=December 23, 2011 |title=32 Nintendo Fans made these 8 Short Movies in 24 Hours |url=https://kotaku.com/32-nintendo-fans-made-these-8-short-movies-in-24-hours-5870843 |url-status=live |archive-url=https://web.archive.org/web/20151222083354/http://kotaku.com/5870843/32-nintendo-fans-made-these-8-short-movies-in-24-hours/ |archive-date=December 22, 2015 |access-date=May 4, 2022 |publisher=Kotaku}}</ref> and web series.<ref>{{cite web |url=https://laughingsquid.com/mario-warfare-new-live-action-military-mario-brothers-web-series/ |title=Mario Warfare, New Live-Action Military Mario Brothers Web Series |first=Justin |last=Page |website=Laughing Squid |date=December 12, 2012 |access-date=April 12, 2024 |archive-date=December 14, 2012 |archive-url=https://web.archive.org/web/20121214012617/https://laughingsquid.com/mario-warfare-new-live-action-military-mario-brothers-web-series/ |url-status=live }}</ref> The character has been present in a number of works created by third parties other than Nintendo, such as in the ] and ] video game '']'', in which one of the purchasable skins is a reference to him.<ref>{{cite web |last=Spencer |first=Spanner |date=December 30, 2014 |title=Platform Panic Review: Infinite Platforms, Infinite Pleasure |url=http://www.gamezebo.com/2014/12/30/platform-panic-review-infinite-platforms-infinite-pleasure/ |url-status=live |archive-url=https://web.archive.org/web/20160808195102/http://www.gamezebo.com/2014/12/30/platform-panic-review-infinite-platforms-infinite-pleasure/ |archive-date=August 8, 2016 |access-date=July 4, 2016 |website=Gamezebo}}</ref> '']'', an ] video game created by ], features a reference to the ''Super Mario'' series. The game's protagonist, '']'', gets attacked on the road; his uncle saves him and introduces himself by saying Mario's iconic catchphrase, "It's a-me, Mario!"<ref>{{cite web |url=https://gamerant.com/assassins-creed-2-super-mario-reference-ezio-uncle-good/ |title=Nothing in the Franchise Has Topped Assassin's Creed 2's Super Mario Reference |first=Alex |last=Brown |website=Game Rant |date=January 11, 2023 |access-date=April 2, 2024 |archive-date=January 11, 2023 |archive-url=https://web.archive.org/web/20230111212229/https://gamerant.com/assassins-creed-2-super-mario-reference-ezio-uncle-good/ |url-status=live }}</ref> '']'', a ] created by ], features two non-playable characters named Muigin and Larion, who are references to Mario and Luigi. It also features a jumpbot that resembles Mario's appearance.<ref>{{cite web |url=https://www.gamesradar.com/the-hidden-references-in-world-of-warcraft/3/ |title=The hidden references in World of Warcraft |author=PC Gamer_US |website=GamesRadar+ |date=October 23, 2009 |access-date=April 13, 2024 |archive-date=August 21, 2016 |archive-url=https://web.archive.org/web/20160821112532/https://www.gamesradar.com/the-hidden-references-in-world-of-warcraft/3/ |url-status=live }}</ref> | |||
Mario has also made a cameo appearance in the ] game '']''. In this game, his hat can be unlocked, as well as a toy Mario in a radio-controlled kart. The latter is only unlockable on the ''Dachshund & Friends'' version. | |||
Many people and places have been named or nicknamed after Mario. ], the distributor of Nintendo's products in the ] and the ], is located at Marios Gata 21 (Mario's Street 21) in ], Sweden, named after Mario.<ref>{{cite web |title=Bergsala AB, Contact page |url=http://www.nintendo.se/kontakt |url-status=dead |archive-url=https://web.archive.org/web/20100817232653/http://www.nintendo.se/kontakt |archive-date=August 17, 2010 |access-date=June 24, 2013 |language=Swedish}}</ref> Many sports stars, including ] ] players ]<ref>{{cite news |url=https://www.marca.com/en/football/champions-league/2021/08/04/610a96e8268e3e62388b45c0.html |title=Gotze is back to being Super Mario with PSV Eindhoven |work=] |date=August 4, 2021 |access-date=March 27, 2024 |archive-date=March 27, 2024 |archive-url=https://web.archive.org/web/20240327131351/https://www.marca.com/en/football/champions-league/2021/08/04/610a96e8268e3e62388b45c0.html |url-status=live }}</ref> and ],<ref>{{cite news |url=https://www.bundesliga.com/en/bundesliga/news/mario-gomez-10-things-vfb-stuttgart-germany-bayern-munich-wolfsburg-besiktas-2786-1287 |title=Mario Gomez: 10 things on VfB Stuttgart's legendary striker |work=Bundesliga |date=June 29, 2020 |access-date=March 27, 2024 |archive-date=March 27, 2024 |archive-url=https://web.archive.org/web/20240327131351/https://www.bundesliga.com/en/bundesliga/news/mario-gomez-10-things-vfb-stuttgart-germany-bayern-munich-wolfsburg-besiktas-2786-1287 |url-status=live }}</ref> ] player ],<ref>{{cite web |first=Larry |last=Schwartz |title=Mario was super despite the obstacles |url=https://www.espn.com/sportscentury/features/00016068.html |url-status=live |archive-url=https://web.archive.org/web/20090205205621/http://espn.go.com/sportscentury/features/00016068.html |archive-date=February 5, 2009 |access-date=May 4, 2022 |work=ESPN}}</ref> ] ],<ref>{{cite news|last=Leicester|first=John|title=Super Mario: Euro 2012: Super Mario Balotelli on target to finish as top scorer|url=https://www.thestar.com/sports/soccer/article/1219106--euro-2012-super-mario-balotelli-on-target-to-finish-as-top-scorer|work=]|date=June 29, 2012|access-date=September 23, 2022|archive-date=September 4, 2012|archive-url=https://web.archive.org/web/20120904161848/http://www.thestar.com/sports/soccer/article/1219106--euro-2012-super-mario-balotelli-on-target-to-finish-as-top-scorer|url-status=dead}}</ref><ref>{{cite news |last1=Burns |first1=John F. |title=England's F.A. Charges Mario Balotelli Over Racist Posting |url=https://www.nytimes.com/2014/12/06/sports/soccer/englands-fa-charges-mario-balotelli-over-racist-posting.html |access-date=September 23, 2022 |work=The New York Times |date=December 5, 2014 |archive-date=September 23, 2022 |archive-url=https://web.archive.org/web/20220923183121/https://www.nytimes.com/2014/12/06/sports/soccer/englands-fa-charges-mario-balotelli-over-racist-posting.html |url-status=live }}</ref> Italian cyclist ], and American former footballer ] have been given the nickname "Super Mario".<ref>{{Cite news |last=Abt |first=Samuel |date=July 1, 1996 |title=Super Mario Comes Up Short |url=https://www.nytimes.com/1996/07/01/sports/IHT-super-mario-comes-up-short.html |url-status=live |archive-url=https://web.archive.org/web/20240311131936/https://www.nytimes.com/1996/07/01/sports/IHT-super-mario-comes-up-short.html |archive-date=March 11, 2024 |access-date=March 11, 2024 |work=The New York Times|via=International Herald Tribune}}</ref><ref>{{cite news |url=https://www.houstontexans.com/news/mario-williams-man-of-steel-2673598 |title=Mario Williams: Man of Steel |author=Michael A. Lutz |work=Houston Texans |date=December 1, 2009 |access-date=April 11, 2024 |archive-date=August 5, 2021 |archive-url=https://web.archive.org/web/20210805142935/https://www.houstontexans.com/news/mario-williams-man-of-steel-2673598 |url-status=live }}</ref> In a suburb of the Spanish city of ], streets were named after video games, including "Avenida de Super Mario Bros."<ref>{{Cite news |last=Shoichet |first=Catherine E. |date=November 8, 2010 |title=Spanish neighborhood unveils 'Super Mario' street |work=CNN|url=http://edition.cnn.com/2010/WORLD/europe/11/08/spain.super.mario.subdivision/index.html |url-status=live |access-date=August 27, 2018 |archive-url=https://web.archive.org/web/20180831040822/http://edition.cnn.com/2010/WORLD/europe/11/08/spain.super.mario.subdivision/index.html |archive-date=August 31, 2018}}</ref> | |||
In the game "Animal Crossing: Wild World" you can buy Mario's hat in the clothes store owned by the Able Sisters. In the game, the hat is called "Big Bro's Hat". You can also buy an accessory in the game that resembles a fake mustache and nose called the "Big Bro's Stache". | |||
Mario's legacy is recognized by '']'', who awarded the Nintendo mascot, and the series of platform games he has appeared in, seven world records in the ''Guinness World Records: Gamer's Edition 2008.'' These records include "Best Selling Video Game Series of All Time", "First Movie Based on an Existing Video Game", and "Most Prolific Video Game Character", with Mario appearing in 116 original games.<ref>{{Cite book |url=https://archive.org/details/guinnessworldrec00guin_0 |title=Guinness World Records Gamer's Edition 2008 |date=March 11, 2008 |publisher=Guinness |isbn=978-1-904994-21-3 |editor-last=Craig Glenday |series=]}}</ref> In 2009, ''Guinness World Records'' listed him as the second most recognizable video game character in the United States, recognized by 93 percent of the population, second only to Pac-Man, who was recognized by 94 percent of the population.<ref>{{cite news |last=Turi |first=Tim |title=Gain Knowledge From Guinness 2010 Gamer's Edition |url=https://www.gameinformer.com/b/news/archive/2009/12/21/gear-guinness-2010-gamer-s-edition-has.aspx |access-date=December 13, 2021 |magazine=] |date=December 21, 2009 |archive-date=December 13, 2021 |archive-url=https://web.archive.org/web/20211213102329/https://www.gameinformer.com/b/news/archive/2009/12/21/gear-guinness-2010-gamer-s-edition-has.aspx |url-status=dead }}</ref> In 2011, readers of ''Guinness World Records Gamer's Edition'' voted Mario as the top video game character of all time.<ref>{{Cite news |last=Marchiafava |first=Jeff |date=February 16, 2011 |title=Guinness Names Top 50 Video Game Characters Of All Time |magazine=] |url=http://www.gameinformer.com/b/news/archive/2011/02/16/guinness-names-top-50-video-game-characters-of-all-time.aspx |url-status=dead |access-date=February 2, 2018 |archive-url=https://web.archive.org/web/20120201201521/http://www.gameinformer.com/b/news/archive/2011/02/16/guinness-names-top-50-video-game-characters-of-all-time.aspx |archive-date=February 1, 2012}}</ref> In 2018, Charles Martinet, voice actor of Mario, received the ''Guinness World Record'' for most video game voice-over performances as the same character.<ref>{{cite magazine |url=https://www.gameinformer.com/2018/12/14/charles-martinet-attains-world-record-for-most-video-game-voiceovers-as-one-character |title=Charles Martinet Attains World Record For Most Video Game Voiceovers As One Character |first=Imran |last=Khan |magazine=Game Informer |date=December 14, 2018 |access-date=March 14, 2024 |archive-date=March 14, 2024 |archive-url=https://web.archive.org/web/20240314170035/https://www.gameinformer.com/2018/12/14/charles-martinet-attains-world-record-for-most-video-game-voiceovers-as-one-character |url-status=dead }}</ref> | |||
In '']'', Mario appeared on the bottom of a snowboard and as an ice sculpture. | |||
Mario appeared in the ] to promote the ] in ]. In a pre-recorded video, the prime minister ] became Mario to use a ] planted by ] from ] to ]. Abe then appeared dressed as Mario in an oversized Warp Pipe in the middle of the stadium.<ref name="TIME">{{Cite news |last=Samuelson |first=Kate |date=August 22, 2016 |title=Shinzo Abe Dresses as Super Mario for Rio Closing Ceremony |magazine=] |url=https://time.com/4460923/super-mario-japan-prime-minister-shinzo-abe/ |url-status=live |access-date=August 22, 2016 |archive-url=https://web.archive.org/web/20160822100538/http://time.com/4460923/super-mario-japan-prime-minister-shinzo-abe/ |archive-date=August 22, 2016}}</ref><ref>{{Cite news |last=Palazzo |first=Chiara |date=August 22, 2016 |title=Shinzo Abe emerges from a green pipe disguised as Super Mario during Rio Closing Ceremony |work=The Daily Telegraph |url=https://www.telegraph.co.uk/olympics/2016/08/22/shinzo-abe-emerges-from-a-green-pipe-disguised-as-super-mario-du/ |url-status=live |access-date=August 22, 2016 |archive-url=https://web.archive.org/web/20160822025340/http://www.telegraph.co.uk/olympics/2016/08/22/shinzo-abe-emerges-from-a-green-pipe-disguised-as-super-mario-du/ |archive-date=August 22, 2016}}</ref> This segment was favorably well received as playful and tasteful in Japan, resulting in giving Abe the nickname "Abe-Mario".<ref>{{cite web |url=https://www.seattletimes.com/business/super-mario-marketing-op-in-rio-cost-nintendo-how-much-zero/ |title=Super Mario marketing op in Rio cost Nintendo how much? Zero |first=Yuri |last=Kageyama |website=The Seattle Times |date=September 1, 2016 |access-date=March 29, 2024 |archive-date=March 29, 2024 |archive-url=https://web.archive.org/web/20240329201746/https://www.seattletimes.com/business/super-mario-marketing-op-in-rio-cost-nintendo-how-much-zero/ |url-status=live }}</ref> | |||
Mario's popularity has been ] and/or referenced in many television shows other than his own. For example, he appears in two episodes of '']'': in "]", he, along with Luigi, Sonic, and Donkey Kong try to convince ] to steal a video game; and in "]", Mario is an Italian tourist who, when visiting ] (famous after an embarrassing video on the Internet), gets trash cans thrown at him - just like ''Donkey Kong''. He is also parodied in the '']'' episode "]", when ] asks the What-If Machine what would life be like as a video game. In the sequence that follows, Mario is the Italian ambassador at the ]. | |||
Mario Day is celebrated on March 10,<ref>{{cite news |last=Kim |first=Dan |title=It's-A Mario Day! 4 Deals to Save Your Ninten-dough. |url=https://www.nytimes.com/wirecutter/money/nintendo-deals-mario-day/ |access-date=March 4, 2021 |work=The New York Times |date=March 10, 2020 |archive-date=March 10, 2021 |archive-url=https://web.archive.org/web/20210310191624/https://www.nytimes.com/wirecutter/money/nintendo-deals-mario-day/ |url-status=live }}</ref><ref>{{cite news |last=Burkhardt |first=Kai |title=Wa-hoo! Celebrate Mario Day with deals on games, toys and more |url=https://www.cnn.com/2020/03/10/cnn-underscored/mario-day-deals-sales/index.html |access-date=March 4, 2021 |work=CNN Underscored |date=March 10, 2020 |archive-date=April 13, 2020 |archive-url=https://web.archive.org/web/20200413173206/https://www.cnn.com/2020/03/10/cnn-underscored/mario-day-deals-sales/index.html |url-status=live }}</ref> as when that date is presented as ''Mar 10'' it resembles the word "Mario".<ref>{{cite web |title=Fun Holiday – Mario Day |url=https://www.timeanddate.com/holidays/fun/mario-day |url-status=live |archive-url=https://web.archive.org/web/20170312032355/https://www.timeanddate.com/holidays/fun/mario-day |archive-date=March 12, 2017 |access-date=March 9, 2017 |publisher=Time And Date}}</ref><ref>{{Citation |last=Werner |first=Dani |title=Jump-start your week with some items of interest |date=March 7, 2016 |url=http://www.startribune.com/jump-start-your-week/371088501/ |work=] |archive-url=https://web.archive.org/web/20170312032128/http://www.startribune.com/jump-start-your-week/371088501/ |access-date=March 9, 2017 |archive-date=March 12, 2017 |url-status=live}}</ref> Since 2016 the day has been officially observed by Nintendo,<ref>{{cite news |last=Webb |first=Jack |title=Happy Mario Day 2020 – Everything you need to know |url=https://www.standard.co.uk/tech/gaming/super-mario-day-2020-date-celebrated-a4383241.html |access-date=March 4, 2021 |work=] |date=March 10, 2020 |archive-date=April 20, 2020 |archive-url=https://web.archive.org/web/20200420230456/https://www.standard.co.uk/tech/gaming/super-mario-day-2020-date-celebrated-a4383241.html |url-status=live }}</ref> who celebrates the day annually by promoting ''Mario'' games and holding ''Mario''-related events.<ref>{{Cite news |last=Burch |first=Jennifer |date=March 9, 2018 |title=Nintendo celebrates Mario Day with panache |work=Nintendo Wire |url=https://nintendowire.com/news/2018/03/09/nintendo-celebrates-mario-day-panache/ |url-status=live |access-date=March 13, 2018 |archive-url=https://web.archive.org/web/20180314042331/https://nintendowire.com/news/2018/03/09/nintendo-celebrates-mario-day-panache/ |archive-date=March 14, 2018}}</ref> In March 2018, ] collaborated with Nintendo for the celebration of Mario Day. By tapping on a yellow ? Block, the navigation arrow changes into Mario, who drives his Pipe Frame kart from the ''Mario Kart'' series.<ref>{{cite web |url=https://venturebeat.com/mobile/google-maps-marks-mario-day-by-adding-a-super-mario-kart-to-your-navigation/ |title=Google Maps marks Mario Day by adding a Super Mario Kart to your navigation |first=Paul |last=Sawers |website=VentureBeat |date=March 9, 2018 |access-date=March 29, 2024 |archive-date=March 29, 2024 |archive-url=https://web.archive.org/web/20240329205948/https://venturebeat.com/mobile/google-maps-marks-mario-day-by-adding-a-super-mario-kart-to-your-navigation/ |url-status=live }}</ref><ref>{{cite web |url=https://www.theverge.com/2018/3/9/17099556/mario-google-maps-mario-day |title=Mario invades Google Maps to help you avoid bananas while driving |first=Tom |last=Warren |website=The Verge |date=March 9, 2018 |access-date=March 29, 2024 |archive-date=April 8, 2023 |archive-url=https://web.archive.org/web/20230408221654/https://www.theverge.com/2018/3/9/17099556/mario-google-maps-mario-day |url-status=live }}</ref><ref>{{cite web |url=https://www.digitalspy.com/tech/a851909/google-maps-mario-time-nintendo-mario-day-update/ |title=Google Maps now lets Super Mario drive you along your route |first=Louise |last=McCreesh |website=Digital Spy |date=March 9, 2018 |access-date=March 29, 2024 |archive-date=March 29, 2024 |archive-url=https://web.archive.org/web/20240329205909/https://www.digitalspy.com/tech/a851909/google-maps-mario-time-nintendo-mario-day-update/ |url-status=live }}</ref> In March 2024, American actor ] teamed up with Nintendo to celebrate that year's Mario Day.<ref>{{cite web |url=https://variety.com/2024/shopping/news/best-mario-day-deals-1235929572/ |title='Stranger Things' Actor Gaten Matarazzo Teams Up With Nintendo for Mario Day |first=Rudie |last=Obias |work=Variety |date=March 8, 2024 |access-date=March 9, 2024 |archive-date=March 9, 2024 |archive-url=https://web.archive.org/web/20240309000843/https://variety.com/2024/shopping/news/best-mario-day-deals-1235929572/ |url-status=live }}</ref><ref>{{cite web |url=https://edition.cnn.com/cnn-underscored/travel/mario-day-nintendo-stranger-things-gaten-matarazzo |title=The Essentials List: 'Stranger Things' star Gaten Matarazzo on Mario Day, Nintendo and his must-have travel products |first=Mike |last=Andronico |work=CNN Underscored |date=March 8, 2024 |access-date=March 9, 2024 |archive-date=March 9, 2024 |archive-url=https://web.archive.org/web/20240309145005/https://edition.cnn.com/cnn-underscored/travel/mario-day-nintendo-stranger-things-gaten-matarazzo |url-status=live }}</ref> | |||
In a crossover spoof on '']'', Mario and Luigi are potrayed in a '']''-type story. | |||
{{Clear}} | |||
==See also== | |||
Action figures of Mario, Luigi, and Wario are also shown taking part in a '']'' parody on an early episode of '']''. | |||
{{Portal|Video games}} | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
==Notes== | |||
In the cartoon ''Megas XLR'', episode 18 "Thanksgiving Throwdown", parodies of Mario and Luigi appear, known as "The Super Fabio Brothers". The Fabio brothers attack using wrenches and their famed jumping ability. | |||
{{Notelist}} | |||
==References== | |||
In an issue of ] magazine, Mario was rumored to star as a playable character in the GameCube version of ]'s ] prior to its release. | |||
{{reflist|colwidth=30em}} | |||
==Appearances on non-Nintendo platforms== | |||
] Mario programs on the ].]] | |||
Even though Nintendo holds the copyright to Mario in many nations, and they have almost invariably retained these rights for their own use to achieve competitive advantage, there are a few small exceptions. Mario appeared in several educational PC titles in the ] such as '']'' and in some very early games for non-Nintendo systems such as the ] and the ]. Philips made several games, such as ], featuring Nintendo characters for their ] which was the result of a compromise with Nintendo over failing to release a joint ] product. '']'' was another game ported to the PC. | |||
There are many PC Mario games distributed over the Internet. There are also mini-movies, such as the violent '']'' series. These have been produced by fans of the ''Mario'' series, not by Nintendo. They vary from clones of the original games to more novel games that merely incorporate the ''Mario'' characters. These games, which include '']'' and ''] '', are available to download for free. Similarly, fans have produced and distributed simple games incorporating Mario on ]s such as the ]. There have also been a number of ] using the '']'' engine. | |||
==See also== | |||
*] | |||
*] | |||
*] | |||
*] | |||
*] | |||
*] | |||
*] | |||
*] | |||
*] | |||
*] | |||
*] | |||
*] | |||
*] | |||
*] | |||
*] | |||
*] | |||
*] | |||
*] | |||
==Notes and references== | |||
<div class="references-small"> | |||
<references /> | |||
* Sheef, David. ''Game Over, Nintendo's Battle to Dominate the Game Industry''. Hodder and Stoughton LTD, UK 1999. ISBN 0340751932. | |||
* | |||
* {{GameFAQs|type=/console/nes|num=525243|name=''Super Mario Bros.''}} | |||
* | |||
* | |||
</div> | |||
==External links== | ==External links== | ||
* {{commons category-inline|Mario (character)}} | |||
{{wikiquote}} | |||
* {{Wikiquote-inline|Mario (franchise)|Mario}} | |||
* (Nintendo of America Official Site, currently replaced by The ]) | |||
* |
* | ||
* |
* on mario.nintendo.com | ||
* on smashbros.com | |||
* | |||
{{Nintendo franchises}} | |||
* | |||
{{Mario franchise}} | |||
* History of Mario Sprites | |||
{{Donkey Kong}} | |||
* | |||
{{Super Smash Bros.}} | |||
* | |||
{{authority control}} | |||
* | |||
* List of Monsters from Mario Games | |||
* | |||
] | |||
{{mario series}} | |||
] | |||
] | |||
] | ] | ||
] | ] | ||
] | ] | ||
] | ] | ||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | ] | ||
] | ] | ||
] | |||
{{Link FA|de}} | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] |
Latest revision as of 01:10, 29 December 2024
This article is about the Nintendo character. For the franchise, see Mario (franchise). For other uses, see Mario (given name) and Mario (disambiguation).Fictional character
Mario | |
---|---|
Mario and Donkey Kong character | |
Promotional art by Shigehisa Nakaue (2017) | |
First game | Donkey Kong (1981) |
Created by | Shigeru Miyamoto |
Designed by |
|
Voiced by |
Language-neutral
|
Portrayed by | |
In-universe information | |
Family | Luigi (brother) |
Nationality | Italian (games) Italian-American (other media) |
Mario (/ˈmɑːrioʊ, ˈmærioʊ/; Japanese: マリオ) is a character created by the Japanese game designer Shigeru Miyamoto. He is the star of the Mario franchise, a recurring character in the Donkey Kong franchise, and the mascot of the Japanese video game company Nintendo. Mario is an Italian plumber who lives in the Mushroom Kingdom with his younger twin brother, Luigi. Their adventures generally involve rescuing Princess Peach from the villain Bowser while using power-ups that give them different abilities. Mario's distinctive characteristics include his large nose and mustache, overalls, red cap, and high-pitched, exaggerated Italian accent.
Mario debuted as the player character of Donkey Kong, a 1981 platform game. Miyamoto created Mario after he was unable to obtain the license to use Popeye as the protagonist. The graphical limitations of arcade hardware influenced Mario's design, such as his nose, mustache, and overalls, and he was named after Nintendo of America's landlord, Mario Segale. After Donkey Kong, Mario starred in Mario Bros. (1983). Its 1985 Nintendo Entertainment System sequel, Super Mario Bros., began the successful Super Mario platformer series. Charles Martinet voiced Mario from 1991 to 2023, when he was succeeded by Kevin Afghani.
Mario has appeared in over 200 video games. These include puzzle games such as Dr. Mario, role-playing games such as Paper Mario and Mario & Luigi, and sports games such as Mario Kart and Mario Tennis. He lacks a set personality and consistent profession, allowing him to take on many different roles across the Mario franchise. Mario is often accompanied by a large cast of supporting characters, including friends like Princess Daisy, Toad, and Yoshi and rivals like Bowser Jr., Donkey Kong, and Wario. Mario has also appeared in other Nintendo properties, such as the Super Smash Bros. series of crossover fighting games.
Mario is an established pop culture icon and is widely considered the most famous video game character in history. His likeness has been featured in merchandise, and people and places have been nicknamed after him. He inspired many video game characters, including Sega's Sonic the Hedgehog, and unofficial media. The Mario franchise is the bestselling video game franchise of all time, with more than 800 million units sold worldwide. Mario has been adapted in various media; he was portrayed by Bob Hoskins in the live-action film Super Mario Bros. (1993) and voiced by Chris Pratt in the animated film The Super Mario Bros. Movie (2023).
Concept and creation
Shigeru Miyamoto created Mario while developing Donkey Kong in an attempt to produce a successful video game for Nintendo; previous games, such as Sheriff, had not achieved the success of games such as Namco's Pac-Man. Originally, Miyamoto wanted to create a game that used the 1930s characters Popeye, Bluto, and Olive Oyl. At the time, however, as Miyamoto was unable to acquire a license to use the characters (and would not until 1982 with Popeye), he ended up creating an unnamed player character, along with Donkey Kong and Lady (later known as Pauline).
In the early stages of Donkey Kong, Mario was drawn using pixel dots in a 16x16 grid. The focus of the game was to escape a maze, while Mario could not jump. However, Miyamoto soon introduced jumping capabilities for the player character, reasoning that "If you had a barrel rolling towards you, what would you do?" Continuing to draw from 1930s media, King Kong served as an inspiration, and Mario was set in New York City.
Name
Though the protagonist was unnamed in the Japanese release of Donkey Kong, he was named "Jumpman" in the game's English instructions and "little Mario" in the sales brochure. Miyamoto envisioned a "go-to" character he could use in any game he developed if needed, albeit in cameo appearances as Miyamoto did not, at the time, expect the character to become singularly popular. To this end, he originally named the character "Mr. Video", comparing what he intended for the character's appearances in later games to the cameos that Alfred Hitchcock had done within his films. In retrospect, Miyamoto commented that if he had named Mario "Mr. Video", Mario likely would have "disappeared off the face of the Earth."
According to a widely circulated story, during the localization of Donkey Kong for American audiences, Nintendo of America's warehouse landlord, Mario Segale, confronted then-president Minoru Arakawa, demanding back rent. Following a heated argument in which the Nintendo employees eventually convinced Segale he would be paid, they opted to name the character in the game Mario after him. This story is contradicted by former Nintendo of America warehouse manager Don James, who stated in 2012 that he and Arakawa named the character after Segale as a joke because Segale was so reclusive that none of the employees had ever met him. James repeated this account in 2018. A friend of Segale commented: "My direct understanding and perception is that Mario Segale doesn't mind at all the fact that his name inspired such an iconic character, and that he shows humble pride in that fact in front of his grandchildren and close-knit adult circles."
While it is implied by the title of the Mario Bros. series, in a 1989 interview, his full name was stated not to be "Mario Mario". The first notable use of "Mario Mario" was in the 1993 live-action film adaptation of the Super Mario series, and was further used in Prima's official video game strategy guides, in 2000 for Mario Party 2 and in 2003 for Mario & Luigi: Superstar Saga. In 2012, after Mario voice actor Charles Martinet stated that the character's name was, in fact, "Mario Mario" at San Diego Comic-Con, Nintendo CEO Satoru Iwata said Mario had no last name, with which Miyamoto agreed the month after. Two months after Iwata's death in July 2015, Miyamoto changed his stance, asserting at the Super Mario Bros. 30th Anniversary festival that Mario's full name was indeed "Mario Mario". Mario can also be referred to as "Super Mario" when he acquires the Super Mushroom power-up.
Appearance and profession
By Miyamoto's own account, Mario's profession was chosen to fit with the game design: since Donkey Kong takes place on a construction site, Mario was made into a carpenter; and when he appeared again in Mario Bros., it was decided that he should be a plumber, because a lot of the game is situated in underground settings. Mario's character design, particularly his large nose, draws on Western influences; once he became a plumber, Miyamoto decided to "put him in New York" and make him Italian, light-heartedly attributing Mario's nationality to his mustache. Other sources have Mario's profession chosen to be carpentry in an effort to depict the character as an ordinary hard worker, making it easier for players to identify with him. After a colleague suggested that Mario more closely resembled a plumber, Miyamoto changed Mario's profession accordingly and developed Mario Bros., featuring the character in the sewers of New York City.
Due to the graphical limitations of arcade hardware at the time, Miyamoto clothed the character in red overalls and a blue shirt to contrast against each other and the background, making the movements of his arms easily perceptible. A red cap was added to let Miyamoto avoid drawing the character's hairstyle, forehead, and eyebrows, as well as to circumvent the issue of animating his hair as he jumped. To give distinctly human facial features with the limited graphical abilities, Miyamoto drew a large nose and a mustache, which avoided the need to draw a mouth and facial expressions. Omitting a mouth circumvented the problem of clearly separating the nose from the mouth with a limited number of pixels available.
Over time, Mario's appearance has become more defined; blue eyes, white gloves, brown shoes, a red "M" in a white circle on the front of his hat and gold buttons on his overalls have been added. According to an interview, Japanese character designer Yōichi Kotabe, who worked on redesigning characters in Super Mario Bros. (1985), revealed that Mario's M on his hat was originally the resemblance of McDonald's logo; Kotabe later changed the design of M and straightened its lines to clearly distinguish the difference. The colors of his shirt and overalls were also reversed from a blue shirt with red overalls to a red shirt with blue overalls. Miyamoto attributed this process to the different development teams and artists for each game as well as advances in technology.
Voice acting
Mario was voiced by Charles Martinet from 1991 to 2023. When he crashed the audition, the directors were preparing to close for the night, already packing up when he arrived. He was prompted with "an Italian plumber from Brooklyn"; when he heard the phrase, he immediately thought of a stereotypical Italian accent with a voice similar to that of a mobster. He then assumed the voice would be too harsh for children, so he planned on using a voice of an older figure. However, according to Martinet, the audition for Mario was the only time where his thoughts crashed and he spoke complete nonsense. After he was prompted the character, he babbled the following in a soft and friendly voice instead:
"Hello, ima Mario. Okey dokey, letsa make a pizza pie together, you go get somea spaghetti, you go geta some sausage, I getta some sauce, you gonna put some spaghetti on the sausage and the sausage on the pizza, then I'm gonna chasea you with the pizza, then you gonna chasea me with the pizza, and gonaa makea lasagne."
The voice he chose was derived from another voice role he used to play the character Gremio from William Shakespeare's The Taming of the Shrew. Martinet kept speaking with the voice until the audition tape ran out; the clip was the only tape sent back to Nintendo, and when the director called the company he said he "found our Mario". For the following years he would use the voice for an attraction at trade shows: small tracking sensors were glued onto his face, and he would voice a 3D model of Mario's head on a television while he remained hidden behind a curtain. When attendees would approach the screen, they could talk and interact with Mario. Due to the long shifts, Stevie Coyle was hired as a voice match to take over during breaks by Martinet's suggestion. The attraction was successful and would be used for five years until Martinet was called by Miyamoto, requesting that he use the voice for a video game.
His first official video game voice role would be the CD rerelease of Mario Teaches Typing in 1994, but his first major voice acting role was Super Mario 64. He received instructions on the types of sound clips needed from Miyamoto, and Martinet appreciated the fun tone of the game and later called Miyamoto a genius. He would continue to voice other various Mario characters, such as Luigi, Wario, and Waluigi. His time in the studio recording voice clips consisted of "45 takes of every sound can think of", according to Martinet at a Q&A in Canada. What time he gives vocals for the game varies, and according to him has ranged from three years before a game's release to one week. The amount of clips varies as well, ranging from one hour of audio to 20. Martinet was recognized by the Guinness World Records for the most roles performed with the same character, at the time one hundred, and is the most of any video game voice actor. As of January 2022, he has voiced Mario in over 150 games and has recorded 5 million audio files with the voice. In an interview, Martinet said he wants to continue voicing the character until he "drops dead", or until he can no longer perform the voice accurately. In August 2023, Nintendo announced Martinet would be retiring from the voice role of Mario, though he would continue to promote the franchise as a "Mario Ambassador", a brand ambassador position. Voice actor Kevin Afghani succeeded Martinet in Super Mario Bros. Wonder the following October.
Characteristics
Mario is depicted as a portly plumber who lives in the fictional land of the Mushroom Kingdom with Luigi, his younger, taller brother. The original Mario Bros. depicted Mario and Luigi as Italians in New York, with the television series and films specifying them as originating from the borough Brooklyn. Mario's infancy, in which he was transported by a stork to the Mushroom Kingdom, was first depicted in Super Mario World 2: Yoshi's Island. In a 2005 interview, Miyamoto stated that Mario's physical age was about 24–25 years old, and Nintendo Power stated that his birthday is October 11.
He wears a long-sleeved red shirt, a pair of blue overalls with yellow buttons, brown shoes, white gloves, and a red cap with a red "M" printed on a white circle. In Donkey Kong, he wore a pair of red overalls, and a blue shirt. In Super Mario Bros., he wore a brown shirt with red overalls. He has blue eyes, and, like Luigi, has brown hair, and a dark brown or black mustache. This consistent difference in color is attributed to being a relic from designing the characters for their original platforms, wherein certain features were actively distinguished while others had to be curtailed due to technical limitations.
Mario's occupation is plumbing, though in the original Donkey Kong games he is a carpenter. Mario has also assumed several other occupations: in the Dr. Mario series of puzzle games, which debuted in 1990, Mario is portrayed as a medical physician named "Dr. Mario"; in the Game Boy game Mario's Picross, Mario is an archaeologist; in the Mario vs. Donkey Kong series, Mario is the president of a profitable toy-making company. Mario partakes in sports activities such as tennis and golf in Mario sports games, as well as kart racing in the Mario Kart series. In September 2017, Nintendo confirmed on their official Japanese profile for the character that Mario was no longer considered a plumber, but the statement was changed in March 2018. According to Nintendo, Mario has seven careers, which include plumber, doctor, racer, martial artist, basketball player, baseball player, and soccer player.
Nintendo's characterization of Mario as a Brooklynite Italian-American has been described as an example of mukokuseki, or "nationlessness", with "roots across three continents" of Europe, North America, and Japan.
Relationships
Mario usually saves Princess Peach and the Mushroom Kingdom and purges antagonists, such as Bowser, from various areas; since his first game, Mario has usually had the role of saving the damsel in distress. Originally, he had to rescue his girlfriend Pauline in Donkey Kong (1981) from Donkey Kong. Despite being replaced as Mario's love interest by Princess Peach in Super Mario Bros., a redesigned Pauline that first appeared in Donkey Kong (1994) has reappeared in the Mario vs. Donkey Kong series, Super Mario Odyssey and the Mario Kart series as a friend of Mario. Mario reprises his role of saving Peach in the Super Mario series, but Mario himself was rescued by Peach in role-reversal in Super Princess Peach. Mario rescued Princess Daisy of Sarasaland in Super Mario Land, but Luigi has since been more linked to her; in Super Smash Bros. Melee, the text explaining Daisy states that "After her appearance in Mario Golf, some gossips started portraying her as Luigi's answer to Mario's Peach."
Luigi is Mario's younger fraternal twin brother, who is taller, slimmer, and can jump higher than him. He is a companion in the Mario games, and the character whom the second player controls in two-player sessions of many of the video games. Luigi has also occasionally rescued Mario as seen in Mario Is Missing! and the Luigi's Mansion series. Super Mario Land 2: 6 Golden Coins for the Game Boy saw the arrival of Wario, Mario's greedy counterpart and self-declared arch rival, who usually assumes the role of a main antagonist or an antihero. The dinosaur character Yoshi serves as Mario's steed and sidekick in games such as Super Mario World. Toad is Mario's trusted close friend, who gives him advice and supports him throughout his journey to rescue Princess Peach.
Abilities
During the development of Donkey Kong, Mario was known as Jumpman (ジャンプマン, Janpuman). Jumping—both to facilitate level traversal and as an offensive move—is a common gameplay element in Mario games, especially the Super Mario series. By the time Super Mario RPG was released, jumping became such a signature act of Mario that the player was often tasked with jumping to prove to non-player characters that he was Mario. Mario's most commonly portrayed form of attack is jumping to stomp on the heads of enemies, first used in Super Mario Bros. This jump-stomp move may entirely crush smaller enemies on the stage, and usually deal damage to larger ones, sometimes causing secondary effects. Subsequent games have elaborated on Mario's jumping-related abilities. Super Mario World added the ability to spin-jump, which allows Mario to break blocks beneath him. In Super Mario 64, Mario gains new jumping abilities such as a sideways somersault; a ground pound, which is a high-impact downward thrusting motion; and the "Wall Kick", which propels him upwards by kicking off walls.
Super Mario Bros. introduced the basic three power-ups that have become staples for the series, especially the 2D games – the Super Mushroom, a large red mushroom, which causes Mario to grow larger and be able to survive getting hit once; the Fire Flower, which allows Mario to throw fireballs; and the Super Star, which gives Mario temporary invincibility. These powers have appeared regularly throughout the series.
In video games
See also: List of video games featuring MarioSuper Mario series
Traditional 2D (left/top) and 3D (right/bottom) Super Mario gameplay. In 2D, Mario is confined to moving left and right, while in 3D, Mario is free to move around and explore as the player pleases.Mario is the protagonist of the Super Mario series. Each game varies in its plot, but most of them have the ultimate goal of Mario rescuing Princess Peach after being kidnapped by Bowser. Mario explores a variety of locations, titled "worlds", and along the way, he can collect items and defeat enemies. Most levels have an end goal, such as stars or flagpoles, that he needs to reach to move on to the next. The series is divided into two general sets of games: the 2D side-scrolling Super Mario games and the 3D open world Super Mario games.
2D games
The Super Mario series had Mario starring in platform games, beginning with Super Mario Bros. on the Nintendo Entertainment System (NES) in 1985. In these games, Mario traverses worlds that contain a set number of levels for Mario to complete. In them, he traverses them from moving left to right, the screen scrolling in the direction he moves. Mario has the goal of reaching the end of the level to move onto the next, typically marked with a flagpole. These games are less focused on plot and more on platforming; most commonly, Bowser kidnaps Peach, and Mario, with the help of Luigi and other characters, sets out to rescue her. Most worlds have mini boss battles, which typically involve fighting Bowser Jr. or one of several Koopalings. The final level is a fight against Bowser.
His first appearance in the 2D variant of the series was Super Mario Bros. in 1985, which began with a 16x32 pixel rectangle prototype as the character; Takashi Tezuka suggested the character to be Mario after the success of one of his previous roles, Mario Bros. Certain other gameplay concepts were cut as well, such as how Mario could fly in a rocket ship and fire bullets. Originally designed with a small Mario in mind with the intention of increasing his size further in development, the developers implemented the feature of his size changes via power-ups as they considered it a fun addition. The concept was influenced by Japanese folktales.
Super Mario Bros. 2 was originally not going to be a sequel to Super Mario Bros., and was originally going to be a game called Doki Doki Panic; directed by Kensuke Tanabe. One of the changes included the retexturing of the four main playable characters of Doki Doki Panic, and since they varied in height, this was the first instance where Mario was noticeably shorter than Luigi. Super Mario Bros. 3 experimented with Mario's looks with different power-ups that represented different creatures. An example included the raccoon tail, which was chosen over a power-up that represented a centaur. The game's success led to an animated television series, The Adventures of Super Mario Bros. 3, with Mario being portrayed by Walker Boone.
Hiroshi Yamauchi wanted a launch game for the Game Boy that featured Mario, as he believed in the statement "fun games sold consoles". Super Mario Land was designed without the help of Miyamoto, a first for the series. The game uses completely different elements to pair with the small screen due to the Game Boy's portability. For example, instead of rescuing Princess Peach from Bowser in the Mushroom Kingdom, Mario is instead rescuing Princess Daisy from Tatanga in Sarasaland. Mario was designed with line art.
Super Mario World was the first video game to feature Yoshi as a companion to Mario. Miyamoto had always wanted a dinosaur-like companion, ever since the original Super Mario Bros., but the concept was never achievable due to limited hardware. Since Super Mario World took place in a land of dinosaurs, Takashi Tezuka requested Shigefumi Hino to draw a character based on Miyamoto's concepts and sketches, which he drew during the development of Super Mario Bros. 3. Super Mario World was released during a console war between Nintendo and Sega; Sega's mascot, Sonic the Hedgehog, was considered a "cooler" alternative to Mario, to which Miyamoto apologized for.
The plot for Super Mario Land 2: 6 Golden Coins has Mario pursue something for his own benefit rather than for someone else, his goal trying to reclaim ownership of his island, Mario Land, from Wario. The game was developed by Nintendo Research & Development 1 (R&D1). The company was unmotivated by the Super Mario series, and when they were tasked with creating a Super Mario game without Miyamoto, they created Wario to emphasize the frustration of working with a character they did not make. The name "Wario" is word play of "Mario" and "Warui", the latter meaning "bad" in Japanese to mean "bad Mario".
The character's models and backgrounds in New Super Mario Bros. were 3D, but still only allowed for left and right movement and are considered 2.5D. With the 2D series of Super Mario games being absent for 14 years, the previous installment being released in 1992, game mechanics improved drastically. Since the characters were no longer sprites and the backdrops were not tile-based, the developers were nearly restrictionless; new game mechanics, such as Mario teetering off of trees and swinging on ropes, were implemented. New Super Mario Bros. was the first 2D Super Mario game to use voice acting, with Charles Martinet voicing Mario and Luigi. It was followed by three games similar to New Super Mario Bros., namely New Super Mario Bros. Wii, New Super Mario Bros. 2, and New Super Mario Bros. U, the latter of which being the first game to feature Mario in high-definition graphics (HD).
Takashi Tezuka returned as a producer for the development of Super Mario Bros. Wonder, with Shiro Mouri as the director of the game. The game director, Shiro Mouri, said that the game developers aimed to provide a "stress free" experience to the players by allowing them to move freely through the course. In comparison to the previous 2D Super Mario games, Mario's facial expressions are now more detailed and expressive.
3D games
Super Mario 64 featured Mario's first 3D rendering (left). Due to 3D graphics being new at the time, Yoshiaki Koizumi (right) had trouble programming movement with no frame of reference.Most Super Mario games in 3D feature open world gameplay; instead of being confined to only moving left and right, Mario can move in any direction, and the player can complete the level however they please. The player chooses from one of the multiple objectives before entering a level, and Mario is tasked with completing that goal, which ultimately ends with an obtainable item such as a star. These games feature a more complex narrative, but most still have Mario rescuing a kidnapped Princess Peach from Bowser.
Mario's debut 3D role was in Super Mario 64; since the concept of 3D video games was still new at the time, the developers knew they were helping to pave the way for future games, and they were not restricted on what the standard game was like. However, when Yoshiaki Koizumi had to create a 3D model and animation of Mario, he had no frame of reference and struggled with the task. Koizumi stated how the whole concept was "arguably tough", but was overtaken by the enjoyment of innovating in a new field. Mario's movement was among the top priorities in the game's development, with his animation being tested long before the basic layout of the game's locations was in place. Super Mario 64 was one of the first games voiced by Charles Martinet, and Mario's character model was made with the N-World toolkit. Mario's movements and animations were inspired by Arale Norimaki from Dr. Slump, a Japanese manga series.
Super Mario Sunshine was the first Nintendo game released after Satoru Iwata became the CEO of Nintendo, succeeding Hiroshi Yamauchi. The game's original concept did not feature Mario, as the developers believed the role was too out of the ordinary for such a character. Later on, when they used a generic man for the role instead, they believed having a realistic person alongside a character like Mario would cause "incongruity", and it was ultimately changed to Mario instead. Mario's ally, F.L.U.D.D., was one of ten design options but was chosen because it fit the game's theme, although it was not their favorite option in terms of looks.
Super Mario Galaxy had Mario exploring a number of spherical planets, which the developers at the time knew simply jumping on enemies would be difficult to perform. They instead took advantage of the Wii Remote and Nunchuk having motion controls, and gave Mario a "spin" attack where he knocked over the enemies via spinning. To also balance the game's difficulty, Mario was given fewer hit points.
To create a sense of familiarity for Super Mario Odyssey, various references to the Super Mario series were put in the game's environment. For example, Pauline was chosen to be a major aspect of the "Metro Kingdom" due to the kingdom representing the core of the game. Mario was also given a variety of costumes to represent other smaller games, such as the Mario's Picross series. The development team found the most fun way to use the Joy-Con controllers' motion controls was to throw a hat, and the gameplay was centered around Mario throwing his cap.
Other Super Mario games
There have also been a variety of Super Mario games starring Mario that do not have typical 2D or 3D platforming. The Super Mario 3D series does have 3D gameplay, but the stages are linear and do not allow for open-world movement. The Super Mario Maker games are a series of game creation systems where the player can create their own 2D Super Mario levels and play ones created by others. Super Mario Run is a 2D platforming mobile game with other unnatural gameplay aspects.
The main aspect of Super Mario 3D Land was bridging the aspects of 2D and 3D Super Mario games. One of the issues brought up was how Mario looked too small in comparison to the large terrain and the small, portable screen of the Nintendo 3DS, so the game's camera system needed to be fixed to one position in certain occasions. The game brought with it the "Tanooki Tail" power-up, which was originally introduced in Super Mario Bros. 3, and its existence was teased by the developers to the fans prior to its official announcement. Concepts for Mario, which included a skater outfit and a power-up that would make Mario grow to a large size, were cut; the latter would appear in its sequel as the Mega Mushroom.
Super Mario 3D World on the Wii U included the "Cat Mario" power-up, which was implemented to help newcomers play the game and add new gameplay features such as climbing up walls. Another power-up was the "Double Cherry", which was added accidentally; one of the developers added a second Mario into the game in error, and found it humorous when both Marios were somehow controllable at the same time. In 2020, also as part of the Super Mario Bros. 35th anniversary, Nintendo re-released Super Mario 3D World on the Nintendo Switch with a companion game, Bowser's Fury.
Other Mario games
While the most prominent use of Mario has been directed toward the Super Mario series, various spinoff series that split into numerous games covering various genres have also been released. This includes genres such as role-playing games (RPGs), puzzle games, sports games, and even educational games in the 1990s.
RPGs
See also: List of Mario role-playing games, Paper Mario, and Mario & LuigiMario has been the protagonist of various role-playing video games (RPGs), beginning with Square's Super Mario RPG on the Super Nintendo Entertainment System (SNES). According to Yoshio Hongo of Nintendo, the game came out of Shigeru Miyamoto's desire to develop a Mario role-playing game while Square wanted a role-playing video game that sold well overseas. The game was notable at the time for having a unique blend of action and role-playing game elements, and was a critical and commercial success, and led to two other spinoff RPG series starring the character, Paper Mario and Mario & Luigi.
A sequel to Super Mario RPG was planned for the Nintendo 64. The original developer, Square, had signed a deal with Sony to release Final Fantasy VII for the PlayStation, so Nintendo passed on development responsibilities to Intelligent Systems. The new art designer, Naohiko Aoyama, changed every character to two-dimensional to bring out "cuter" graphics compared to low-polygon three-dimensional graphics on the console. In the Paper Mario games, Mario is often aided by numerous allies who progress the story while Mario remains silent.
Unlike Paper Mario, both Mario and Luigi have voices in the Mario & Luigi series and are voiced by Charles Martinet. According to the developers, the early games used character sprites; the developers were generally inexperienced and did not know much about hardware at the time. Once the Nintendo 3DS was released, the developers had the chance to switch to 3-dimensional graphics. They decided to change the background and world design but chose to keep the characters as 2D renderings of 3D characters as they believed it made it easier to convey comedic expressions. In 2013, they believed Mario took too much of the spotlight in the Mario franchise, and they made Luigi the more story-focused character in Mario & Luigi: Dream Team.
Sports games
See also: List of Mario sports games and Mario KartNintendo has released a variety of sports games featuring Super Mario properties, which include tennis, golf, baseball, soccer, kart racing, and other miscellaneous.
In the 1984 video game Golf, although one of the two playable characters looks similar to that of him, wearing red clothes and black pants, he is never directly referred to be Mario; In 1997, his look was changed in the re-release of the Famicom Disk System to that more like the character, and Nintendo later confirmed the character was Mario in a guide book of the game in 1991, marking his first sports video game appearance. He then directly appeared in NES Open Tournament Golf in 1991 as one of two playable characters, the other being Luigi, along with a variety of other Mario characters with supporting roles. The character sprites were designed by Eiji Aonuma, his first project in graphical art design.
Mario's Tennis for the Virtual Boy was the first tennis game featuring Mario. Camelot Software Planning, who previously developed Everybody's Golf for Sony, was contracted to develop Mario Tennis for the Nintendo 64. Each character had a unique ability, with Mario having an all-around average set of skills to pair with his type of character. This would eventually set the stage for future Mario Tennis video games.
The Mario Kart franchise began with Super Mario Kart for the Super Nintendo Entertainment System in 1992; early in development, the game did not have any Mario-themed elements. A few months into the process, the designers were testing how one character would look at another they had just passed. They implemented Mario, simply to see how he would look inside a kart, and the original concept was scrapped entirely after they decided he looked better than the previous non-defined characters. Similar to the Mario & Luigi series, he appears as a sprite that turns in 16 different angles.
Mario & Sonic at the Olympic Games is a crossover series of party and sports games featuring characters from the Mario franchise and the Sonic the Hedgehog series. It includes different varieties of sports such as skateboarding, fencing, volleyball, gymnastics, and many others.
Puzzle games
See also: List of Mario puzzle games and Mario vs. Donkey KongMario has also starred in a variety of multiple puzzle games, but sometimes only makes an appearance and is not playable. The first of which to release was Wrecking Crew, designed by Yoshio Sakamoto. Surprisingly, in this game, Mario can't jump because of hammer's weight. After which, three main series and a variety of spin-offs were released starring him, including Dr. Mario, Mario vs. Donkey Kong, and Mario Picross.
The original game in the Dr. Mario series, also titled Dr. Mario, was designed by Takahiro Harada and had Mario assume the role of a doctor instead of a plumber. His appearance and role have generally remained the same; to celebrate his 30th anniversary in the series, an 8-bit rendering of his original appearance was made unlockable in the most recent game, Dr. Mario World. Mario vs. Donkey Kong is centered around "Mini Marios", wind-up toys that resemble Mario. The Mario's Picross series was an attempt by Nintendo to capitalize on the popularity of Mario and the success of puzzle games in Japan at the time. Released in 1995, the game was popular and was followed by two sequels, Super Mario Picross and Picross 2, but the first game was only made available to American audiences in 2020.
Due to the abandonment of the SNES-CD hardware in the 1990s, a project developed by Nintendo and Phillips, as part of Nintendo's dissolving agreement with Philips, they gave the licensing rights to Mario and The Legend of Zelda property to release games on the CD-i. Multiple games were developed by the inexperienced Fantasy Factory, which included the puzzle game Hotel Mario in 1994. Via Animation Magic, Hotel Mario had various cutscenes of Mario and Luigi, which borrowed animation elements from Disney and J. R. R. Tolkien. Mario was voiced by Marc Graue as the game was released prior to Charles Martinet receiving the role of voicing the character.
Educational games
See also: List of Mario educational gamesDue to the popularity of the Super Mario series, various educational games starring the character were released and appealed to younger audiences. These games had little involvement from Nintendo, with the games releasing for the NES, Super Nintendo Entertainment System (SNES), and personal computers. The last of the genres to release was Mario Teaches Typing 2 in 1997, before the production of such games was discontinued.
Mario is Missing! is one of the only occasions where Mario himself was kidnapped and rescued by another character. In the game, Mario and Luigi approach Bowser to stop his plans, but Mario is then captured; Luigi traverses real-world locations to follow after him, solving trivia along the way. A similar game was released without the help of Miyamoto, Mario's Time Machine, which starred Mario against Bowser instead. Mario's Game Gallery has the player competing in various card and board games against Mario. The game was Charles Martinet's first official voice acting role for Mario, one year prior to Super Mario 64.
For Mario Teaches Typing, the head of Interplay Productions, Brian Fargo, saw the success of the typing game Mavis Beacon Teaches Typing, and knew a character like Mario as the teacher would be appealing. Pre-dating Mario's Game Gallery, Martinet did not voice Mario. After release, the concept was so successful, it began a negative relationship between Fargo and Les Crane, the creator of Mavis Beacon Teaches Typing. Mario Teaches Typing 2 was released in 1997, which Martinet voiced Mario for. When they were approved of creating Mario's Game Gallery, another Mario-themed education game was also released that was of poor quality, so Miyamoto met with Fargo and halted production of any further education games using the character.
Cameos
Apart from his platformer and spin-off game appearances, Mario has made guest appearances in other Nintendo games, such as Mike Tyson's Punch-Out!! and Tennis (1984), where Mario is an umpire, in Pac-Man Vs., he is the in-game announcer. Mario appears alongside Pauline in a bonus segment in Pinball (1984). He also appears as a playable character in every installment of the Super Smash Bros. series. He makes countless cameo appearances in many forms in many games, such as portraits and statues in The Legend of Zelda: A Link to the Past, The Legend of Zelda: Majora's Mask, The Legend of Zelda: Ocarina of Time, Pilotwings 64, and Stunt Race FX. Mario has a cameo appearance in Donkey Kong Country 2: Diddy's Kong Quest, despite having next to no presence in the Donkey Kong Country subseries. He can be seen in a crowd along with Luigi in Kirby Super Star. On an ending screen that appears in Nintendo's NES version of the video game Tetris, Mario appears with Luigi dancing to the music, which is a version from prelude to the opera Carmen; Peach, Bowser and various Nintendo characters also appear.
Outside of Nintendo-produced games, Mario has often appeared in third-party games on Nintendo consoles. Mario appears in Metal Gear Solid: The Twin Snakes as a figurine alongside Yoshi. Mario appears as a playable character in the GameCube versions of NBA Street V3 and SSX on Tour. Mario also appeared in Minecraft as a skin alongside other characters in the series. Monster Hunter 4 included Mario as one of the free DLC outfits alongside Luigi. The Wii U version of Scribblenauts Unlimited features Mario along with other Super Mario and The Legend of Zelda characters; they are not present in the 3DS version of the game. In December 2011, Ubisoft's Just Dance 3 included "Mario" as a downloadable dance track, with Mario appearing to dance on-screen.
In other media
See also: List of non-video game media featuring Mario Lou Albano and Bob Hoskins have both portrayed Mario in live-action performances, while Chris Pratt voiced the character for The Super Mario Bros. MovieThe first appearance of Mario in media other than games was Saturday Supercade, an animated television series produced by Ruby-Spears Productions in 1983. The 1986 original video animation Super Mario Bros.: The Great Mission to Rescue Princess Peach! features Mario (voiced by Toru Furuya) as the protagonist. The animated series The Super Mario Bros. Super Show! features a live-action series of skits that stars former WWF manager "Captain" Lou Albano as Mario and Danny Wells as Luigi. Mario appeared in a book series, the Nintendo Adventure Books. The other two animated series, The Adventures of Super Mario Bros. 3 and Super Mario World, star Walker Boone as Mario and Tony Rosato as Luigi.
Mario is portrayed by Bob Hoskins in the 1993 film loosely based on the Super Mario series, Super Mario Bros. In the film, he is the cynical older brother who takes great pride in being a plumber and is a parental figure to Luigi, portrayed by John Leguizamo. At first, he held no belief in unusual things happening, but meeting Daisy and taking a trip to Dinohattan soon changed his mind. Hoskins was ultimately cast to play the character after other choices fell out, such as Dustin Hoffman and Danny DeVito. Hoskins had previously done multiple roles in children's films and kept suggesting changes to the script before he agreed to portray the character. According to one of the films' directors, Annabel Jankel, Hoskins was mainly considered due to his physical appearances. In subsequent interviews, Hoskins considered the role his worst choice in his acting career, admitted to constantly drinking before and during filming, and noted that he was injured and almost died multiple times during production.
Mario is voiced by Chris Pratt in the 2023 film adaptation The Super Mario Bros. Movie. Although American actor Sebastian Maniscalco originally auditioned to voice Mario in the 2023 film, he got the role of voicing Spike instead. The film depicts him and Luigi as Italian-American plumbers who started their own business in Brooklyn after working for the antagonistic Foreman Spike, who supervises the Wrecking Crew. They attempt to fix a significant manhole leak reported in the news to make a name for themselves, only for the pipe to transport Mario to the Mushroom Kingdom and Luigi to the Dark Lands. Mario works with Peach, Toad, and later Donkey Kong to rescue Luigi and the Mushroom Kingdom from the tyrannical Bowser. Martinet makes cameo appearances in the film as Mario and Luigi's unnamed father and as Giuseppe, who appears in Brooklyn and resembles Mario's original design from Donkey Kong, speaking in his in-game voice. In response to criticism of Pratt's casting, co-director Aaron Horvath explained that he was cast mainly because of his history of playing good-natured, blue collar-type protagonists.
Reception
As Nintendo's mascot, Mario is widely considered to be the most famous video game character in history, and has been called an icon of the gaming industry. He has been featured in over two hundred video games. Mario was one of the first video game character inductees at the Walk of Game in 2005, alongside Link and Sonic the Hedgehog. Mario was the first video game character to be honored with a wax figure in the Hollywood Wax Museum in 2003. Kotaku writer Luke Plunkett had called Mario the most recognizable figure in the gaming industry, stating that, "Nintendo's mascot has been the most recognisable (and profitable) face this industry has ever - and will likely ever - see, almost single-handedly driving Nintendo through five whole generations of video game success". In 2010, Guinness World Records gave Mario the title "Godfather of gaming" and "longest-running computer game character" and stated, "Mario is still 'The Godfather' of gaming as the most successful and enduring character in an industry which is constantly evolving." In 2024, a poll conducted by BAFTA with around 4,000 respondents named Mario as the second most iconic video-game character of all time. Ben Lindbergh of The Ringer described Mario as "the most iconic video character of all time", "the medium's most successful character", and "video-game-character equivalent of type-O blood" and also reported that Mario has the highest Q Score among video game characters, with Link, Pac-Man, and Master Chief being one of his closest competitors. Lucas M. Thomas of IGN defined Mario as "gaming's greatest athlete", noting, "He's too short, he's out of shape and he's wearing entirely the wrong kind of shoes, but somehow Nintendo's main man Mario has still managed to become gaming's greatest athlete. From the tennis court to the ballpark, from the soccer field to the golf course, the heroic plumber has spent years now filling the time in-between his princess-rescuing adventures with a grand variety of leisurely sports".
In 1990, a national survey found that Mario was more recognizable to American children than Mickey Mouse. James Coates of The Baltimore Sun reported that, as author David Sheff notes, "In 1990, according to ‘Q’ ratings, Mario has become more popular than Mickey Mouse with American children" and he further mentions that his 9-year-old son is a Nintendo fan who is curious about what Mario is doing to the youth of America. In 2005, American musician Jonathan Mann created an opera based on Super Mario Bros. and performed Mario Opera as a tribute to Shigeru Miyamoto. Salman Rushdie, an Indian-born British-American novelist, was fond of Mario and his younger twin brother Luigi. He also enjoyed playing Super Mario World, which gave him the impression of having an enjoyment of life in comparison to the rest of the world. In 2023, a survey was taken by gaming website Cribbage Online on "Top 20 most-loved "Super Mario" franchise characters", which consisted of over 87,000 voters. According to the survey, Mario was placed third with 5,602 votes, while Luigi and Yoshi surpassed him with 5,771 votes and 6,084 votes, respectively.
Cameron Sherrill of Esquire praised Mario's athletic skills in track and field, noting, "This is where Mario comes to life. I mean, he goes against the blue guy who's literally famous for going fast. Plus, Mario is the platforming king—i.e. running and jumping—so it stands to reason that he’d be good at track and field". Philip Kollar and Allegra Frank of Polygon wrote in their review of Super Mario Odyssey that Mario plays an important role in making the game more pleasurable and special. They also wrote about Mario's legacy, stating that, "From a plumber to a doctor to a tennis star to, uh, a Goomba, Mario has endured. No, this will not be the last Mario game, but it is almost certain to be lauded as one of his best". Electronic Gaming Monthly gave Mario their "Coolest Mascot" award for 1996, calling him "an age-old friend". Nintendo Power listed Mario as their favorite hero, citing his defining characteristics as his mustache, red cap, plumbing prowess, and his mushrooms. In a poll conducted in 2008 by Oricon, Mario was voted as the most popular video game character in Japan by both men and women, overtaking popular video game icons such as Final Fantasy's Cloud Strife and Metal Gear's Solid Snake. Yahoo! Japan held a poll between November 1, 2009, and October 31, 2010, to determine which video game character is more popular among readers. Mario won the poll with 9,862 votes. Several publications have often compared Mario to Sega's mascot and iconic character, Sonic the Hedgehog. Mario also serves as an inspiration for Sonic the Hedgehog's origin.
Legacy
Mario has been established as a pop culture icon and has appeared on lunch boxes, T-shirts, magazines, and commercials (notably in a Got Milk? commercial). Other products include cartoon shows, movies, books, hats, plush dolls, cereals, ice cream, bedding, kitchenware, clocks, purses, cufflinks, wallets, mugs, art prints, boxers, Lego sets, coaster sets, Hot Wheels sets, stationery sets, and board games.
Mario has inspired unlicensed paintings, performances on talent shows such as India's Got Talent, short films, and web series. The character has been present in a number of works created by third parties other than Nintendo, such as in the iOS and Android video game Platform Panic, in which one of the purchasable skins is a reference to him. Assassin's Creed II, an action-adventure video game created by Ubisoft, features a reference to the Super Mario series. The game's protagonist, Ezio Auditore da Firenze, gets attacked on the road; his uncle saves him and introduces himself by saying Mario's iconic catchphrase, "It's a-me, Mario!" World of Warcraft, a massively multiplayer online role-playing game created by Blizzard Entertainment, features two non-playable characters named Muigin and Larion, who are references to Mario and Luigi. It also features a jumpbot that resembles Mario's appearance.
Many people and places have been named or nicknamed after Mario. Bergsala, the distributor of Nintendo's products in the Nordic and the Baltic countries, is located at Marios Gata 21 (Mario's Street 21) in Kungsbacka, Sweden, named after Mario. Many sports stars, including Bundesliga football players Mario Götze and Mario Gómez, National Hockey League player Mario Lemieux, Italian footballer Mario Balotelli, Italian cyclist Mario Cipollini, and American former footballer Mario Williams have been given the nickname "Super Mario". In a suburb of the Spanish city of Zaragoza, streets were named after video games, including "Avenida de Super Mario Bros."
Mario's legacy is recognized by Guinness World Records, who awarded the Nintendo mascot, and the series of platform games he has appeared in, seven world records in the Guinness World Records: Gamer's Edition 2008. These records include "Best Selling Video Game Series of All Time", "First Movie Based on an Existing Video Game", and "Most Prolific Video Game Character", with Mario appearing in 116 original games. In 2009, Guinness World Records listed him as the second most recognizable video game character in the United States, recognized by 93 percent of the population, second only to Pac-Man, who was recognized by 94 percent of the population. In 2011, readers of Guinness World Records Gamer's Edition voted Mario as the top video game character of all time. In 2018, Charles Martinet, voice actor of Mario, received the Guinness World Record for most video game voice-over performances as the same character.
Mario appeared in the 2016 Summer Olympics closing ceremony to promote the 2020 Summer Olympics in Tokyo. In a pre-recorded video, the prime minister Shinzo Abe became Mario to use a Warp pipe planted by Doraemon from Shibuya Crossing to Maracanã Stadium. Abe then appeared dressed as Mario in an oversized Warp Pipe in the middle of the stadium. This segment was favorably well received as playful and tasteful in Japan, resulting in giving Abe the nickname "Abe-Mario".
Mario Day is celebrated on March 10, as when that date is presented as Mar 10 it resembles the word "Mario". Since 2016 the day has been officially observed by Nintendo, who celebrates the day annually by promoting Mario games and holding Mario-related events. In March 2018, Google Maps collaborated with Nintendo for the celebration of Mario Day. By tapping on a yellow ? Block, the navigation arrow changes into Mario, who drives his Pipe Frame kart from the Mario Kart series. In March 2024, American actor Gaten Matarazzo teamed up with Nintendo to celebrate that year's Mario Day.
See also
- List of video games featuring Mario
- List of Mario franchise characters
- List of unofficial Mario media
- List of non-video game media featuring Mario
Notes
- Super Mario Bros.: The Great Mission to Rescue Princess Peach!, Super Mario's Fire Brigade, Super Mario's Traffic Safety, Amada Anime Series: Super Mario Bros., Super Mario World: Mario & Yoshi's Adventure Land, Nagatanien Super Mario Bros. furikake commercial, BS Super Mario USA, Excitebike: Bun Bun Mario Battle Stadium, and BS Super Mario Collection
- Mario's Great Adventure
- Super Mario Bros. Special Drama CD
- Japanese dubs of Super Mario Bros. film.
References
- ^ "Mario Voices (Super Mario Bros.)". Behind The Voice Actors. Archived from the original on November 4, 2021. Retrieved October 3, 2021. A green check mark indicates that a role has been confirmed using a screenshot (or collage of screenshots) of a title's list of voice actors and their respective characters found in its credits or other reliable sources of information.
{{cite web}}
: CS1 maint: postscript (link) - ^ "Real Time Mario at the 1992 SCES". YouTube. DigitalNeohuman. April 23, 2010. Archived from the original on March 8, 2022. Retrieved February 21, 2021.
Stevie Coyle: That's Charles putting the rig on me back in 1992. He has always been The Voice Of Mario. I was there to spell him on his breaks. Unfortunate, actually, that the video was shot when I was on the rig. Charles is da man!
- ^ "Stevie Coyle - Interview 2023, Mario (Mostly Unedited)". -YouTube. November 16, 2023. Archived from the original on September 9, 2024. Retrieved September 9, 2024.
- ^ Murphy, J. Kim (September 23, 2021). "Nintendo Direct: Chris Pratt Will Voice Mario in the Super Mario Bros. Movie". IGN. Ziff Davis. Archived from the original on September 23, 2021. Retrieved September 24, 2021.
- "Mario's Great Adventure - マリオの大冒険 (Mario no Daibouken) - VHS Rip HQ". YouTube. Video Archaeology. October 28, 2021. Archived from the original on October 13, 2023. Retrieved October 12, 2023.
- "Super Mario Bros. Special Booklet p. 09-10.jpg". vgmsite.com. Archived from the original on March 27, 2024. Retrieved March 27, 2024.
- Sherman, Jennifer (October 1, 2020). "Voice Actor Kousei Tomita Passes Away at 84". Anime News Network. Archived from the original on October 2, 2020. Retrieved March 17, 2024.
- Liu, Stephanie (November 30, 2022). "Japanese Cast for The Super Mario Bros Movie Includes Mamoru Miyano". Siliconera. Archived from the original on November 30, 2022. Retrieved April 11, 2024.
- ^ "Mario Couldn't Jump At First". Nintendo. p. 1. Archived from the original on July 25, 2015. Retrieved June 24, 2013.
- ^ McLaughlin, Rus (September 14, 2010). "IGN Presents The History of Super Mario Bros". IGN. Ziff Davis. Archived from the original on November 9, 2019. Retrieved April 9, 2014.
- ^ Fox Van Allen (December 22, 2015). "35 Facts About Mario Only Hardcore Fans Will Know". GameSpot. Archived from the original on March 12, 2024. Retrieved March 7, 2024.
- ^ "Q&A: Shigeru Miyamoto On The Origins Of Nintendo's Famous Characters". NPR. NPR Staff. June 19, 2015. Archived from the original on June 19, 2015. Retrieved March 23, 2024.
- ^ Orlando, Greg (May 15, 2007). "Console Portraits: A 40-Year Pictorial History of Gaming". Wired News. Archived from the original on October 20, 2008. Retrieved May 4, 2022.
- Kohler, Chris (2005). Power-up: How Japanese Video Games Gave the World an Extra Life. Indianapolis, Indiana: BradyGAMES. p. 36.
- "マリオ映画公開記念!宮本茂さんインタビュー 制作の始まりから驚きの設定まで" [Commemorating the release of the Mario movie! Interview with Shigeru Miyamoto From the beginning of production to the surprising setting]. Nintendo Dream (in Japanese). April 25, 2023. Archived from the original on April 25, 2023.
もともと『マリオブラザーズ』は、土管がいっぱいあるニューヨークの地下で活躍する兄弟、ニューヨークのなかでもたぶんブルックリン、というところまで勝手に決めていて。『ドンキーコング』は舞台がニューヨークですし。
- Compton, Caleb (May 4, 2021). "How the Creator of Mario Designs Games – Shigeru Miyamoto – Game Designer Spotlight". Game Developer. Archived from the original on March 23, 2024. Retrieved March 23, 2024.
- "Mario: Alive, Well, and Living in the Bronx?" Next Generation 26:46. Brisbane, CA: Imagine Media. February 1997.
- "Donkey Kong". The Arcade Flyers Archive. Archived from the original on July 8, 2014. Retrieved January 25, 2017.
- "Playback 93". Yahoo. December 2, 2009. Archived from the original on December 11, 2009. Retrieved December 24, 2009.
- ^ "The Reason Mario Wears Overalls". Nintendo. p. 2. Archived from the original on July 25, 2015. Retrieved June 24, 2013.
- Edwards, Benj (April 25, 2010). "The True Face of Mario". Technologizer. Archived from the original on June 25, 2011. Retrieved May 4, 2022.
- Eric Pryne (March 27, 2010). "Powerful Segale family has massive vision for Tukwila expanse". The Seattle Times. Archived from the original on September 21, 2011. Retrieved May 4, 2022.
- Kohler, Chris (February 17, 2012). "Game Life Podcast: When Jay Mohr Met Tomonobu Itagaki". Wired. Archived from the original on April 17, 2014. Retrieved September 28, 2024.
And so we thought, 'This guy is a recluse. No one's ever actually met him.' So we thought, 'Wouldn't it be a great joke if we named this character Mario?' And so we said, 'That's great,' and we sent a telex to Japan, and that's how Mario got his name.
Interview with Don James starts at 51:16. Quotation occurs at 52:00. - "Nintendo Treehouse Live - E3 2018 - Arcade Archives Donkey Kong, Sky Skipper". YouTube. Nintendo Everything. June 14, 2018. Archived from the original on October 3, 2023. Retrieved September 28, 2024.
Mr. Arakawa, who was the president, and myself looked at the character, and we had a landlord that happened to be named Mario as well, and we'd never met the guy, so we thought it'd be funny to name this main character Mario after our landlord in Southcenter. And that's actually how Mario got his name.
Quotation occurs at 2:25. - Chappell, Bill (November 2, 2018). "Mario Segale, Inspiration For Nintendo's Hero Plumber, Has Died". NPR. Archived from the original on March 5, 2024. Retrieved March 24, 2024.
- Loy, Joel (1989). "Inside Super Mario Bros". Inside Edition. CBS Television Distribution.
- Tica, Don; Govia, Mario De; Pham, Tri (2000). Mario Party 2: Prima's Official Strategy Guide. Random House Information. ISBN 9780761527671. Archived from the original on May 16, 2020. Retrieved August 22, 2017.
- Stratton, Stephen; Buchanan, Levi (2003). Mario & Luigi: Superstar Saga : Prima's Official Strategy Guide. Prima Games. p. 21. ISBN 9780761544234. Archived from the original on May 16, 2020. Retrieved August 22, 2017.
- "Mario reveals his last name & other tales – San Diego Comic Con 2012". YouTube. Patrick Scott Patterson. July 16, 2012. Archived from the original on June 24, 2020. Retrieved May 25, 2016.
What's my last name? That's a very good question. That's right, it's Mario! My name's-a Mario Mario. Of course, my brother's name, a-Luigi Mario. And of course, my mama's-a Mama Mia Mario; my papa Papa Pio Mario. Of course, my grandmama Grandmama Mia Mario and my greatpapa et cetera, et cetera. Yeah, first name Mario, last name Mario. Yahoo!
- Totilo, Stephen (August 17, 2012). "Nintendo Chief: Mario Is Part Of Gamers' DNA". Kotaku. Archived from the original on June 14, 2016. Retrieved May 4, 2022.
Could that mean that Mario's last name is "Video Game"? No, Iwata replied. "He does not have a last name."
- Ryckert, Dan (September 10, 2015). "Mario's Creators Answer Burning Questions About The Series". Game Informer. Archived from the original on September 12, 2015. Retrieved December 20, 2017.
- "【衝撃事実】ついに任天堂公式のマリオの本名が判明!任天堂の代表取締役・宮本茂氏が明かす" [ fact finally found real name of Nintendo official of Mario! Reveal the representative director, Shigeru Miyamoto of Nintendo]. ガジェット通信 GetNews (in Japanese). September 14, 2015. Archived from the original on June 16, 2016. Retrieved May 25, 2016.
- Greenbaum, Aaron (March 30, 2023). "Super Mario Bros: What Is Mario and Luigi's Last Name?". Den of Geek. Archived from the original on March 22, 2024. Retrieved March 22, 2024.
- Super Mario Bros. Encyclopedia. Nintendo. October 19, 2015. p. 112 – via Internet Archive.
- ^ Mike Snider (November 8, 2010). "Q&A: 'Mario' creator Shigeru Miyamoto". USA Today. Archived from the original on November 11, 2010. Retrieved November 9, 2010.
{{cite news}}
: CS1 maint: bot: original URL status unknown (link) - Kohler, Chris (June 27, 2008). "Q&A: 90 Minutes With Miyamoto, Nintendo's Master of Amusement". Wired. Archived from the original on July 27, 2010. Retrieved July 30, 2010.
- ^ Arakawa, Minoru, ed. 1991. "The Man Behind Mario". Pp. 30 Archived August 3, 2020, at the Wayback Machine–32 in Mario Mania Archived April 1, 2020, at the Wayback Machine. Redmond, WA: Nintendo. ASIN B000BPL42C.
- Grajqevci, Jeton (October 9, 2000). Profile: Shigeru Miyamoto Archived May 14, 2011, at the Wayback Machine. N-Sider. Retrieved May 6, 2009
- ^ West, Neil (February 1998). "The Way Games Ought to Be...". Next Generation. No. 38. p. 106.
- Rao, Anjali (February 15, 2007). Sigeru Miyamao Talk Asia interview Archived April 1, 2009, at the Wayback Machine. CNN. Retrieved February 28, 2009
- Par William Audureau (December 6, 2018). "Les confidences du dessinateur historique des personnages Nintendo" [The secrets of the historic designer of Nintendo characters]. Le Monde (in French). Archived from the original on October 11, 2021. Retrieved March 29, 2024.
J'ai gardé la ligne de contour épaisse du personnage. En revanche, j'ai accentué les traits du « M » sur la casquette de Mario, pour bien le distinguer du logo de McDonald's, qui nous demandait, au contraire, s'ils pouvaient davantage se ressembler.
- ^ Savage, Mark (October 1, 2012). "The actors hiding inside your video games". BBC News. Archived from the original on April 22, 2015. Retrieved October 3, 2022.
- ^ Hold, Christian (August 21, 2023). "Charles Martinet retires as the voice of Mario: 'You are all Numba One in my heart!'". Entertainment Weekly. Archived from the original on February 14, 2024. Retrieved February 13, 2024.
- ^ Lau, Evelyn (March 10, 2022). "Charles Martinet on 30 years of voicing Nintendo's beloved Mario: 'It's such an honour'". The National News. Archived from the original on August 29, 2023. Retrieved October 3, 2022.
- ^ "It's a me Charles Martinet, the voice of Mario". Siliconera. July 26, 2006. Archived from the original on November 2, 2021. Retrieved March 25, 2021.
- "The Voice of Mario – Charles Martinet Interview". YouTube. GamerSpawn. September 10, 2011. Archived from the original on February 26, 2020. Retrieved March 22, 2024.
- Totilio, Stephen (September 17, 2009). "Mario's Voice Actor Recalls His Rambling Audition". Kotaku. Archived from the original on January 16, 2021. Retrieved March 25, 2021.
- ^ Fisher, Andrew (January 3, 2022). "Legendary Mario voice actor Charles Martinet on his favorite characters and why he now 'dreams in 2D'". GamesRadar. Archived from the original on March 25, 2023. Retrieved October 3, 2022.
- "The Voice of Mario". GameSpy. August 10, 2002. Archived from the original on December 22, 2004. Retrieved March 23, 2024.
- Ryan, Jeff (2012). Super Mario: How Nintendo Conquered America. London, England: Portfolio / Penguin. p. 137. ISBN 978-1-59184-563-8. Archived from the original on August 29, 2023. Retrieved October 3, 2022.
- ^ Phillips, Tom (October 26, 2021). "Charles Martinet: "I want to voice Mario until I drop dead"". Eurogamer. Archived from the original on August 29, 2023. Retrieved October 3, 2022.
- Moore, Jared (January 6, 2022). "Charles Martinet Says He 'Dreams As Mario'". IGN. Archived from the original on August 29, 2023. Retrieved October 3, 2022.
- Barsanti, Sam (December 15, 2018). "Charles Martinet now holds a Guinness record for voicing Super Mario 100 times". The A.V. Club. Archived from the original on December 16, 2018. Retrieved May 4, 2022.
- McWhertor, Michael (October 13, 2023). "Mario's new voice actor has revealed himself". Polygon. Retrieved October 31, 2024.
- Parrish, Ash (October 13, 2023). "Here's Mario's new voice actor". The Verge. Archived from the original on October 20, 2023. Retrieved February 13, 2024.
- Shanfeld, Ethan (October 13, 2023). "Mario's New Voice Actor Announced by Nintendo After Charles Martinet's Departure". Variety. Archived from the original on October 18, 2023. Retrieved October 13, 2023.
- ^ "Mario Biography". IGN. Ziff Davis. Archived from the original on December 20, 2009. Retrieved January 23, 2010.
- ^ "Luigi Biography". IGN. Ziff Davis. Archived from the original on August 17, 2009. Retrieved January 26, 2010.
- Welsh, Oli (August 1, 2022). "Yoshi's Island is the Super Mario series' loveliest detour". Polygon. Archived from the original on August 1, 2022. Retrieved April 1, 2024.
- Nero, Dom (October 30, 2023). "Yoshi Is a Good Dad". Vulture. Archived from the original on January 14, 2024. Retrieved April 1, 2024.
- Mendelsohn, Tom (September 30, 2016). "Mario is only 24 years old, according to creator Shigeru Miyamoto". Ars Technica. Archived from the original on August 6, 2018. Retrieved August 6, 2018.
- "2.宮本 茂ロングインタビュー マリオの生みの親からのメッセージ" [2. Long Interview with Shigeru Miyamoto, Message from the Creator of Mario]. Nintendo Co., Ltd. (in Japanese). 2005. Archived from the original on November 4, 2005. Retrieved March 9, 2024.
- "Nintento Power – Issue #2 (September–October 1998)" (PDF). Archived (PDF) from the original on October 3, 2022. Retrieved August 23, 2022.
- daniel.harris.porter. "Nintendo Power : Free Download, Borrow, and Streaming : Internet Archive". Retrieved August 23, 2022.
- "Miyamoto explains Mario's mismatched hair and mustache color". BeefJack. Archived from the original on September 13, 2017. Retrieved November 2, 2017.
- Colayco, Bob (November 2, 2004). "Classic NES Series: Dr. Mario Review". GameSpot. Archived from the original on March 17, 2024. Retrieved March 7, 2024.
- Lucas M. Thomas (August 5, 2011). "Mario's Picross Review". IGN. Archived from the original on April 9, 2023. Retrieved March 26, 2024.
- Bennallack, Owain (May 9, 2006). "First screens of Mario vs. Donkey Kong 2: March of the Minis for DS". Pocket Gamer. Archived from the original on January 28, 2022. Retrieved April 11, 2024.
- ^ Sherrill, Cameron; Langmann, Brady (April 5, 2023). "Is Mario Actually Any Good at Sports?". Esquire. Archived from the original on March 11, 2024. Retrieved March 11, 2024.
- Ashcraft, Brian (September 4, 2017). "Mario Is Officially No Longer A Plumber". Kotaku. Archived from the original on September 4, 2017. Retrieved September 4, 2017.
- Schreier, Jason (March 6, 2018). "Mario Is Officially A Plumber Again". Kotaku. Archived from the original on March 19, 2018. Retrieved March 19, 2018.
- Doolan, Liam (January 3, 2019). "Random: Mario Holds Seven Jobs And Still Saves The Mushroom Kingdom Regularly". Nintendo Life. Archived from the original on March 26, 2024. Retrieved March 26, 2024.
- Zhang, X., & Song, H. (2023). The Mukokuseki Strategy and the Application of Pivot Translation in the Localization of Japanese Games. Games and Culture, 0(0).
- Trueman, Doug. "GameSpot Presents: The History of Donkey Kong". GameSpot. Archived from the original on July 10, 2001. Retrieved January 1, 2010.
- Bozon, Mark (February 1, 2006). "Hands-On: Super Princess Peach". IGN. Archived from the original on October 7, 2008. Retrieved May 4, 2022.
- "Princess Daisy Biography". IGN. Archived from the original on November 29, 2007. Retrieved January 27, 2009.
- Alvarez, Daniel (August 30, 2019). "Princess Daisy Deserves Better". TheGamer. Archived from the original on September 1, 2019. Retrieved April 11, 2024.
- Gilbert, Henry (March 19, 2013). "A life in shadows: A Luigi biography". GamesRadar. Archived from the original on November 26, 2023. Retrieved March 20, 2024.
- "Luigi Profile". IGN. Archived from the original on February 25, 2009. Retrieved January 26, 2010.
- Buchanan, Levi (August 7, 2008). "The Other Mario Games, Vol. 2". IGN. Archived from the original on February 20, 2009. Retrieved May 4, 2022.
- "Wario Biography". IGN. Archived from the original on July 12, 2009. Retrieved January 23, 2010.
- "Yoshi Biography". IGN. Ziff Davis. Archived from the original on June 2, 2010. Retrieved January 23, 2009.
- "Toad (Nintendo) Biography". IGN. Archived from the original on March 27, 2009. Retrieved March 22, 2024.
- Oxford, Nadia (January 23, 2019). "Super NES Retro Review: Super Mario World". VG247. Archived from the original on March 13, 2024. Retrieved March 13, 2024.
- "Super Mario 64 Review". GameSpot. December 1, 1996. Archived from the original on February 15, 2018. Retrieved March 6, 2024.
- Byrd, Matthew (April 20, 2022). "How Super Mario's Most Iconic Power-Up Was Inspired by Magic Mushrooms". Den of Geek. Archived from the original on March 8, 2024. Retrieved March 8, 2024.
- Quinton O'Reilly (September 12, 2015). "30 years ago, the game that changed everything was released". The Journal. Archived from the original on March 22, 2024. Retrieved March 22, 2024.
- Iwata, Satoru (2009). "Iwata Asks: New Super Mario Bros (Volume 2- It Started With a Square Object Moving)". Archived from the original on December 15, 2009. Retrieved May 4, 2022.
- Gantayat, Anoop (October 25, 2010). "Super Mario Bros. Originally Had Beam Guns and Rocket Packs". Andriasang. Archived from the original on January 26, 2014. Retrieved January 24, 2014.
- "Letting Everyone Know It Was A Good Mushroom". Iwata Asks: New Super Mario Bros Wii. Nintendo. Archived from the original on September 27, 2016. Retrieved December 5, 2012.
- Tanabe, Kensuke (May 18, 2004). "Interview – Kensuke Tanabe Talks Metroid Prime 2: Echoes" (Interview). Interviewed by Jonathan Metts; Daniel Bloodworth; Matt Cassamassina. Nintendo World Report. Archived from the original on November 5, 2013. Retrieved May 4, 2022.
- "クリエイターズファイル 第101回" [Creators File No. 101] (in Japanese). Gpara.com. February 10, 2003. Archived from the original on September 30, 2011. Retrieved January 11, 2011.
- "IGN Top 100 Games 2007: 39 Super Mario Bros. 3". IGN. 2007. Archived from the original on April 9, 2017. Retrieved January 25, 2009.
- Nintendo Power Staff (January–February 1990). "The Making of Super Mario Bros. 3". Nintendo Power. No. 10. Nintendo. pp. 20–23.
- Nintendo Power Staff (September–October 1990). "On the Air: SMB3". Nintendo Power. No. 16. Nintendo. p. 89.
- Thomas, Lucas M. (June 1, 2012). "Building to New Super Mario Bros.". IGN. Archived from the original on April 11, 2015. Retrieved April 11, 2015.
- Thomas, Lucas M. (June 15, 2011). "Super Mario Land Review". IGN. Archived from the original on April 24, 2015. Retrieved April 10, 2015.
- Nintendo Power staff (August 1991). Mario Mania. Bath. p. 32.
{{cite book}}
: CS1 maint: location missing publisher (link) - Corrigan, Hope (September 28, 2017). "Super Mario World: Mario Was Originally Punching Yoshi in The Head". IGN. Archived from the original on September 30, 2017. Retrieved May 4, 2022.
- Kent, Steven (2001). The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World. Roseville: Prima Publishing. ISBN 0-7615-3643-4.
- Lucas M. Thomas (September 30, 2011). "Super Mario Land 2: 6 Golden Coins Review". IGN. Archived from the original on March 22, 2024. Retrieved March 22, 2024.
- Schilling, Chris (September 3, 2015). "There's far more to Wario than being Mario's fatter arch nemesis". GamesRadar+. Archived from the original on October 22, 2020. Retrieved March 29, 2021.
- Hollingshead, Anise (February 21, 2006). "Two New Titles Announced For Nintendo DS". GameZone. Archived from the original on November 4, 2014. Retrieved December 28, 2008.
- Martino, Chris (May 19, 2005). "New Super Mario Bros. preview". Nintendo World Report. Archived from the original on July 14, 2014. Retrieved January 3, 2009.
- "E3 2005: New Super Mario Bros. Impressions". IGN. May 18, 2005. Archived from the original on November 7, 2012. Retrieved December 28, 2008.
- Thomason, Steve. "Sizing Up Mario". Nintendo Power. No. 202. pp. 41–42.
- "Review: New Super Mario Bros. U". Destructoid. November 18, 2012. Archived from the original on September 20, 2020. Retrieved May 4, 2022.
- ^ Cruz, Christopher (August 31, 2023). "'Super Mario Bros. Wonder' is Nintendo on Acid". Rolling Stone. Archived from the original on August 31, 2023. Retrieved April 8, 2024.
- ^ Park, Gene (September 14, 2020). "Mario makers reflect on 35 years and the evolution of gaming's most iconic jump". The Washington Post. Archived from the original on September 16, 2020. Retrieved March 30, 2021.
- ^ "Playing a 3D Game Like It's 2D". Nintendo. Archived from the original on July 25, 2015. Retrieved March 11, 2024.
- "Super Mario 64". Nintendo Power. No. 89. Nintendo. October 1996. p. 67.
- Andretti (August 5, 1997). "ACCL Message Board – Msg: 1910481". Silicon Investor. Knight Sac Media. Archived from the original on September 9, 2017. Retrieved February 14, 2018.
- "Super Mario 64 – 1996 Developer Interviews". shmuplations.com. January 11, 2022. Archived from the original on September 29, 2021. Retrieved March 27, 2024.
- Anthony JC (August 2007). "The Making of The Game – Super Mario Sunshine". Nintendo Online Magazine. N-Sider. Archived from the original on October 13, 2007. Retrieved August 7, 2007.
- "A Mario Even Beginners Can Play". Nintendo. Archived from the original on July 25, 2015. Retrieved March 19, 2009.
- Casamassina, Matt (November 29, 2007). "Interview: Super Mario Galaxy". IGN. Archived from the original on October 24, 2014. Retrieved May 4, 2022.
- "From 5 to 95". Iwata Asks. Nintendo. Archived from the original on July 25, 2015. Retrieved July 18, 2016.
- Plunkett, Luke (June 13, 2017). "Super Mario Odyssey's Outfits Are A Nice Throwback". Kotaku. Archived from the original on June 14, 2017. Retrieved June 14, 2017.
- McCarthy, Caty (June 14, 2017). "Super Mario Odyssey Celebrates All the Spin-Offs of Mario's Past Through Costumes". USgamer. Archived from the original on June 18, 2017. Retrieved June 15, 2017.
- Schreier, Jason (June 13, 2017). "I Played 30 Minutes Of Super Mario Odyssey And It Sure Is Impressive". Kotaku. Archived from the original on June 15, 2017. Retrieved June 15, 2017.
- McElroy, Griffin (September 2, 2015). "Super Mario Maker Review: The Blueprint". Polygon. Archived from the original on March 11, 2024. Retrieved March 11, 2024.
- McWhertor, Michael (May 28, 2019). "Super Mario Maker 2's surprise best new feature: chaotic multiplayer". Polygon. Archived from the original on March 11, 2024. Retrieved March 11, 2024.
- Webster, Andrew (December 15, 2016). "Super Mario Run review: a fun but compromised Mario on iPhone". The Verge. Archived from the original on June 26, 2023. Retrieved March 11, 2024.
- Drake, Audrey (November 30, 2011). "Bridging the Gap Between 2D and 3D Mario". IGN. Archived from the original on June 24, 2020. Retrieved June 21, 2020.
- ^ Gilbert, Henry (March 7, 2012). "An inspiring development to find joy in the face of national tragedy". GamesRadar. Future Publishing. Archived from the original on September 3, 2014. Retrieved June 16, 2012.
- Drake, Audrey (November 30, 2011). "The Creation of Super Mario 3D Land". IGN. Archived from the original on December 6, 2011. Retrieved August 12, 2012.
- Gilbert, Henry (March 2, 2011). "Nintendo reveals new Super Mario for 3DS". GamesRadar+. Archived from the original on May 4, 2022. Retrieved May 4, 2022.
- Moriarty, Colin (June 7, 2011). "E3 2011: You'll Play Super Mario 3DS This Year". IGN. Archived from the original on May 24, 2012. Retrieved May 4, 2022.
- Nelson, Samantha (February 2, 2021). "Super Mario 3D World items: All powerups and what they do". iMore. Archived from the original on September 1, 2024. Retrieved September 1, 2024.
- "Why double Mario forced Nintendo to change Super Mario 3D World". GamesRadar+. Archived from the original on October 24, 2017. Retrieved October 24, 2017.
- Watts, Steve (February 10, 2021). "Super Mario 3D World + Bowser's Fury Review – Switch Release Reinvigorates A Classic". GameSpot. Archived from the original on May 3, 2021. Retrieved March 15, 2021.
- "Nintendo Ultra 64: The Launch of the Decade?". Maximum: The Video Game Magazine (2): 107–8. November 1995.
- "Nintendo and AlphaDream Talk Mario, RPGs, And More". Game Informer. February 7, 2016. Archived from the original on February 14, 2021. Retrieved March 19, 2021.
- Harris, Craig (September 17, 2003). "Mario & Luigi". IGN. Archived from the original on February 24, 2009. Retrieved January 26, 2008.
- Khaw, Cassandra (August 6, 2013). "USGamer Interviews the Developers of Mario & Luigi : Dream Team". USGamer. Archived from the original on September 14, 2019. Retrieved March 25, 2021.
- Nix, Marc (October 11, 2012). "Mario's Love of Golf". IGN. Archived from the original on October 30, 2020. Retrieved March 25, 2021.
- ^ Bertoli, Ben (June 22, 2018). "The Ups And Downs Of Mario Sports Games". Kotaku. Archived from the original on January 27, 2021. Retrieved March 25, 2021.
- Mario Mania: Nintendo Player's Guide. Redmond, WA: Nintendo of America. 1991. p. 9. OCLC 299240250.
- Whitehead, Thomas (August 28, 2015). "Mario History: Mario Tennis – 2000". Nintendo Life. Archived from the original on April 24, 2019. Retrieved March 25, 2021.
- "Camelot Talks Mario Power Tennis". IGN. December 2, 2004. Archived from the original on February 26, 2015. Retrieved January 20, 2015.
- ^ "It Started With A Guy In Overalls". Nintendo Wii. Archived from the original on April 9, 2008. Retrieved December 28, 2008.
- Heckel, Nathan. "Reviews – Super Mario Kart". Nintendojo. Archived from the original on November 14, 2006. Retrieved December 28, 2008.
- Koopman, Daan (November 5, 2019). "Mario & Sonic at the Olympic Games: Tokyo 2020 (Switch) Review". Nintendo World Report. Archived from the original on November 5, 2019. Retrieved March 27, 2024.
- Donlan, Christian (August 22, 2022). "I've discovered Wrecking Crew, the game where Mario can't jump, and it's brilliant". Eurogamer. Archived from the original on March 22, 2024. Retrieved March 22, 2024.
- "Hirokazu Tanaka's Works" (in Japanese). Sporadic Vacuum. Archived from the original on January 19, 2011. Retrieved November 21, 2011.
- Denzer, TJ (March 10, 2021). "Mario Day special: The complete evolution of Mario Bros". Shacknews. Archived from the original on March 16, 2021. Retrieved March 29, 2021.
- Craddock, Ryan (July 27, 2020). "Dr. Mario World Celebrates The Character's 30th Anniversary With 8-Bit Dr. Mario". Nintendo Life. Archived from the original on April 23, 2021. Retrieved March 29, 2021.
- Lane, Gavin (March 23, 2021). "Feature: Best Donkey Kong Games Of All Time". Nintendo Life. Archived from the original on March 20, 2021. Retrieved March 29, 2021.
- Delgado, Tony (December 4, 2006). "Column: Beyond Tetris – Mario's Picross". GameSetWatch. Archived from the original on April 11, 2018. Retrieved February 23, 2018.
- ^ Craddock, Ryan (September 16, 2020). "Nintendo Shares Mario's Super Picross Tutorial As The Game Arrives On Switch". Nintendo Life. Archived from the original on January 26, 2021. Retrieved March 27, 2021.
- GameSpy Staff (January 1, 2008). "Nintendo: From Hero to Zero". GameSpy. Archived from the original on April 4, 2008. Retrieved April 7, 2008.
- Buchanan, Levi (August 14, 2008). "The Other Mario Games, Vol. 3". IGN. Archived from the original on April 17, 2012. Retrieved September 16, 2008.
- Cowan, Danny (April 25, 2006). "CDi Retrospective from 1Up.com". 1Up.com. Archived from the original on June 29, 2015. Retrieved June 29, 2018.
- Fletcher, J. C. (August 7, 2008). "Virtually Overlooked: Hotel Mario". Engadget. Archived from the original on June 29, 2018. Retrieved May 4, 2022.
- Devin (September 16, 2007). "Interview with Trici Venola". The Black Moon Project. Archived from the original on December 18, 2007. Retrieved May 4, 2022.
- ^ Bailey, Dustin (June 11, 2020). "Let's remember Nintendo's official – and terrible – Mario PC games". PCGamesN. Archived from the original on November 5, 2020. Retrieved March 26, 2021.
- Roberts, Samuel (May 5, 2016). "The PC Mario game that time forgot". PC Gamer. Archived from the original on March 26, 2024. Retrieved March 26, 2024.
- Carter, Justin (April 21, 2023). "Mario is Missing! was shaped by a Carmen Sandiego rivalry and miscommunication". Game Developer. Archived from the original on March 26, 2024. Retrieved March 26, 2024.
- ^ Osborn, Alex (June 17, 2017). "Interplay Founder on Working With Nintendo on Mario Teaches Typing — IGN Unfiltered". IGN. Archived from the original on July 14, 2019. Retrieved March 26, 2021.
- Pigna, Kris (August 9, 2009). "Mario Included in NES Punch-Out!! Without Miyamoto's Permission". 1UP.com. Archived from the original on May 21, 2013. Retrieved January 28, 2009.
- Shadow, Gray (September 14, 2015). "10 Mario Cameos You Should Know About". NoobFeed: Video Game Reviews & News. Archived from the original on December 4, 2021. Retrieved December 4, 2021.
- Harris, Craig (December 9, 2003). "Pac-Man Vs". pp. 1–2. Archived from the original on January 23, 2012. Retrieved May 4, 2022.
- ^ Ryckert, Dan (December 21, 2010). "Mario's Appearances In Non-Mario Games". Game Informer. Archived from the original on March 20, 2024. Retrieved March 20, 2024.
- Mejia, Ozzie (July 9, 2018). "Super Smash Bros. Ultimate Character Profiles: Mario". Shacknews. Archived from the original on October 9, 2021. Retrieved October 9, 2021.
- ^ Obias, Rudie (August 21, 2014). "9 Hidden Mario Cameos and References in Videogames". Mental Floss. Archived from the original on August 24, 2014. Retrieved August 8, 2018.
- Conlin, Dan (July 12, 2024). "Best Mario Character Appearances In Other Games". TheGamer. Archived from the original on September 16, 2024. Retrieved August 29, 2024.
- ^ "Ten Interesting Link Links: Zelda Crossovers – Rice Digital". Rice Digital – The No. 1 Stop For Asian Games & Culture!. Adam. November 12, 2014. Archived from the original on December 4, 2021. Retrieved December 4, 2021.
- Birken, Mike (January 28, 2014). "Applying Artificial Intelligence to Nintendo Tetris". Meat Fighter. Archived from the original on December 5, 2021. Retrieved December 4, 2021.
- Surette, Tim (January 5, 2005). "Mario to hoop it up in NBA Street V3". GameSpot. Archived from the original on January 12, 2005. Retrieved August 27, 2024.
- Torres, Ricardo (August 26, 2005). "SSX On Tour Character Spotlight: Mario, Luigi, and Peach". GameSpot. Archived from the original on January 14, 2006. Retrieved August 27, 2024.
- Webster, Andrew (May 16, 2016). "Nintendo's new Minecraft mash-up is a love letter to Super Mario". The Verge. Archived from the original on March 17, 2024. Retrieved March 17, 2024.
- McWhertor, Michael (April 3, 2015). "Mario, Luigi and Sonic DLC comes to Monster Hunter 4 Ultimate today". Polygon. Archived from the original on April 4, 2015. Retrieved April 14, 2024.
- Sarkar, Samit (October 19, 2012). "Scribblenauts Unlimited to feature Super Mario and Legend of Zelda characters on Wii U". Polygon. Archived from the original on June 28, 2022. Retrieved April 14, 2024.
- Goldfarb, Andrew (October 19, 2012). "Why Scribblenauts Unlimited's Nintendo Characters Aren't on 3DS". IGN. Archived from the original on September 16, 2024. Retrieved August 27, 2024.
- Reynolds, Matthew (December 14, 2011). "'Mario' dance track added to 'Just Dance 3' - watch video". Digital Spy. Archived from the original on April 14, 2024. Retrieved April 14, 2024.
- "The Evolution of Mario On Screen". IGN. April 9, 2023. Archived from the original on March 2, 2024. Retrieved March 2, 2024.
- Plunkett, Luke (April 19, 2012). "There was a Good Super Mario Bros. Movie. Let's Watch it!". Kotaku. Archived from the original on October 7, 2020. Retrieved October 4, 2020.
- Guinness World Records 2016: Gamer's Edition. Guinness World Records. 2015. p. 155. ISBN 978-1910561096. Retrieved October 4, 2020.
- Bozon, Mark (January 25, 2006). "Super Mario Bros. Super Show! Volume 1". IGN. Archived from the original on September 5, 2014. Retrieved March 7, 2024.
- Mateo, Alex (August 13, 2021). "Animated Mario Shows' Actor Walker Boone Passes Away". Anime News Network. Archived from the original on January 9, 2024. Retrieved March 21, 2024.
- ^ Shanfeld, Ethan (April 6, 2023). "Original 'Super Mario Bros.' Directors Were 'Abandoned by Hollywood' After 'Reviled' 1993 Film. Then Quentin Tarantino Helped Vindicate Them". Variety. Archived from the original on February 14, 2024. Retrieved March 21, 2024.
- Lussier, Germain (September 2, 2014). "The Making of the 'Super Mario Bros.' Movie, From the Book 'Console Wars'". Slash Film. Archived from the original on December 15, 2018. Retrieved May 4, 2022.
- Stayton, Richard (August 16, 1992). "The Bros. Mario Get Super Large". Los Angeles Times. Archived from the original on August 8, 2019. Retrieved June 22, 2018.
- "Mario: The Movie". The Times-News. January 11, 1991. Archived from the original on August 29, 2021. Retrieved June 22, 2018.
- Goodson Jr., William Wilson (June 1993). Nintendo Meets Bladerunner, Cinefantastique
- Owen, Luke (2017). Lights, Camera GAME OVER!: How Video Game Movies Get Made. Schiffer Publishing, Ltd. ISBN 9780764353178. Archived from the original on June 13, 2020. Retrieved June 13, 2020.
- Hattenstone, Simon (August 3, 2007). "The Method? Living it out? Cobblers!". The Guardian. Archived from the original on December 16, 2016. Retrieved December 13, 2016.
- Greenstreet, Rosanna (June 17, 2011). "Q&A: Bob Hoskins". The Guardian. Archived from the original on November 10, 2013. Retrieved December 13, 2016.
- O'Neill, Shane (March 15, 2020). "Super Mario Bros. The Movie: The Actor Who Almost Died On Set TWICE". Screen Rant. Archived from the original on March 16, 2020. Retrieved April 5, 2020.
- Henley, Stacey (April 5, 2023). "Why Chris Pratt's Movie Mario Works". TheGamer. Retrieved November 13, 2024.
- Nolfi, Joey (May 26, 2023). "Italian dad Sebastian Maniscalco auditioned for Mario voice role using stereotypical accent". Entertainment Weekly. Archived from the original on March 21, 2024. Retrieved March 21, 2024.
- Byrd, Matthew (August 11, 2021). "Super Mario Bros. Movie: Who is Foreman Spike?". Den of Geek. Archived from the original on March 20, 2024. Retrieved March 20, 2024.
- Bardini, Julio (February 18, 2024). "'The Super Mario Bros. Movie' Ending Explained: So Many Galaxies to Explore". Collider. Archived from the original on May 21, 2023. Retrieved March 21, 2024.
- Franzese, Tomas (August 21, 2023). "Longtime Mario voice actor Charles Martinet is stepping away from the role". Digital Trends. Archived from the original on March 11, 2024. Retrieved March 11, 2024.
- ^ McWhertor, Michael (April 5, 2023). "Charles Martinet's cameo role in The Super Mario Bros. Movie is perfect". Polygon. Archived from the original on April 6, 2023. Retrieved March 12, 2024.
- Sharf, Zack (March 2, 2023). "Casting Chris Pratt as Mario Made 'Total Sense,' Directors Tell Baffled Fans: 'He's Really Good at Playing a Blue-Collar Hero'". Variety. Archived from the original on March 5, 2023. Retrieved March 5, 2023.
- ^ "Nintendo's Shining Star: The History of Mario". Gamecubicle. Archived from the original on January 20, 2016. Retrieved August 23, 2008.
- Buchanan, Levi (February 13, 2009). "Is There a Bad Mario Game?". IGN. Archived from the original on January 1, 2022. Retrieved May 4, 2022.
- "Past Inductees 2005 Games / Characters". Walk of Game. Archived from the original on January 21, 2008. Retrieved February 21, 2008.
- Calvert, Justin (December 9, 2003). "Hollywood Wax Museum adds Mario". GameSpot. Archived from the original on March 12, 2024. Retrieved March 12, 2024.
- Plunkett, Luke (September 13, 2010). "Happy 25th Birthday, Super Mario Bros". Kotaku. Archived from the original on September 21, 2010. Retrieved May 4, 2022.
- Reisinger, Don (May 21, 2010). "Guinness crowns Mario 'Godfather of gaming'". CNET. Archived from the original on May 8, 2021. Retrieved April 2, 2024.
- Ollie Reynolds (April 3, 2024). "Random: BAFTA's 'Iconic Game Characters' Poll Has Us Scratching Our Heads". Nintendo Life. Archived from the original on April 4, 2024. Retrieved April 8, 2024.
- Lindbergh, Ben (September 9, 2020). "More Than a Mustache: The Many Lives of Mario, Video Games' Most Malleable Mascot". The Ringer. Archived from the original on September 10, 2020. Retrieved April 11, 2024.
- Lucas M. Thomas (January 13, 2011). "Mario in Sports". IGN. Archived from the original on February 9, 2023. Retrieved April 12, 2024.
- Iwabuchi, Koichi (November 8, 2002). "1. Taking Japanization seriously: Cultural globalization reconsidered". Recentering globalization: Popular culture and Japanese transnationalism. Duke University Press. p. 30. ISBN 978-0-8223-2891-9. Archived from the original on July 9, 2010. Retrieved February 20, 2017.
- ^ Coates, James (May 18, 1993). "How Super Mario conquered America". Baltimore Sun. Archived from the original on January 4, 2019. Retrieved January 3, 2019.
- Owen S. Good (August 23, 2014). "Watch the entire first act of the Mario Opera". Polygon. Archived from the original on March 28, 2024. Retrieved March 28, 2024.
I think it's a great show that anyone who grew up playing Mario will appreciate and enjoy, and there are moments that will give you genuine feels.
- Ledford, Jon (August 25, 2014). "Mario Opera's History Revealed by its Creator, Jonathan Mann". Arcade Sushi. Archived from the original on March 28, 2024. Retrieved March 28, 2024.
- Campbell, Colin (October 11, 2012). "How Mario Helped the Man Condemned to Death by Iran". IGN. Archived from the original on February 8, 2023. Retrieved April 4, 2024.
- Martyris, Nina (October 8, 2012). "Salman Rushdie Meets Super Mario". The Millions. Archived from the original on October 12, 2012. Retrieved April 4, 2024.
- Matulef, Jeffrey (October 10, 2012). "Salman Rushdie was an avid Super Mario World player while in hiding". Eurogamer. Archived from the original on December 5, 2023. Retrieved April 4, 2024.
- Falcon, Russell (April 1, 2023). "This 'Super Mario' character is more beloved than Mario and Luigi: survey". NewsNation. Archived from the original on April 1, 2023. Retrieved April 15, 2024.
- Kollar, Philip; Frank, Allegra (October 26, 2017). "Super Mario Odyssey review". Polygon. Archived from the original on October 26, 2017. Retrieved April 9, 2024.
- "The Best of '96". Electronic Gaming Monthly. No. 92. Ziff Davis. March 1997. p. 90.
- Nintendo Power 250th issue!. South San Francisco, California. 2010. pp. 40, 41.
{{cite book}}
: CS1 maint: location missing publisher (link) - Brian Ashcraft (August 23, 2008). "And Japan's Favorite Video Game Characters Are...?". Kotaku. Archived from the original on May 9, 2013. Retrieved August 23, 2008.
- "With 9,862 Votes, Japan's Most Popular Video Game Character Is…". Siliconera. Siliconera Staff. December 21, 2010. Archived from the original on March 27, 2024. Retrieved March 27, 2024.
- Gerken, Tom (October 22, 2023). "Mario v Sonic: Rivals launch similar games in same week". BBC. Archived from the original on March 21, 2024. Retrieved March 21, 2024.
- Laib, Shawn (April 9, 2022). "What the Super Mario Movie Can Learn from Sonic the Hedgehog". Den of Geek. Archived from the original on March 21, 2024. Retrieved March 21, 2024.
- Sawyer, Logan (October 10, 2021). "Mario Vs. Sonic The Hedgehog: Who Wins In A Fight?". Game Rant. Archived from the original on February 22, 2024. Retrieved March 21, 2024.
- McAloon, Alissa (May 15, 2018). "Sonic the Hedgehog devs explain how competing with Mario influenced development". Game Developer. Archived from the original on March 21, 2024. Retrieved March 21, 2024.
- "Why Japanese PM Shinzo Abe was dressed as Super Mario in Rio". The Guardian. August 22, 2016. Archived from the original on April 22, 2023. Retrieved March 4, 2024.
- Haider, Arwa (March 24, 2023). "Super Mario Bros: The ultimate video game icon". BBC. Archived from the original on March 3, 2024. Retrieved March 3, 2024.
- Weiss, Jodi & Kahn, Russell (2004). In 145 Things to Be When You Grow Up Archived June 13, 2016, at the Wayback Machine. Princeton Review Publishing. p. 25. ISBN 0-375-76369-4. Google Book Search. Retrieved November 6, 2009.
- Lobley, William (February 11, 2021). "The Best Super Mario Merchandise". Empire. Archived from the original on March 25, 2024. Retrieved March 25, 2024.
- Murdock, Jason (March 8, 2024). "Best Super Mario gifts and merchandise to buy for all ages in 2024". Radio Times. Immediate Media Company Ltd. Archived from the original on March 25, 2024. Retrieved March 25, 2024.
- "10 Works of Art Inspired By Super Mario Bros.". Pixelated Geek. April 29, 2009. Archived from the original on May 2, 2009. Retrieved May 5, 2009.
- Ashcraft, Brian (July 13, 2009). "India's Got Mario Talent". Kotaku. Archived from the original on May 9, 2013. Retrieved May 4, 2022.
- Totilo, Stephen (December 23, 2011). "32 Nintendo Fans made these 8 Short Movies in 24 Hours". Kotaku. Archived from the original on December 22, 2015. Retrieved May 4, 2022.
- Page, Justin (December 12, 2012). "Mario Warfare, New Live-Action Military Mario Brothers Web Series". Laughing Squid. Archived from the original on December 14, 2012. Retrieved April 12, 2024.
- Spencer, Spanner (December 30, 2014). "Platform Panic Review: Infinite Platforms, Infinite Pleasure". Gamezebo. Archived from the original on August 8, 2016. Retrieved July 4, 2016.
- Brown, Alex (January 11, 2023). "Nothing in the Franchise Has Topped Assassin's Creed 2's Super Mario Reference". Game Rant. Archived from the original on January 11, 2023. Retrieved April 2, 2024.
- PC Gamer_US (October 23, 2009). "The hidden references in World of Warcraft". GamesRadar+. Archived from the original on August 21, 2016. Retrieved April 13, 2024.
- "Bergsala AB, Contact page" (in Swedish). Archived from the original on August 17, 2010. Retrieved June 24, 2013.
- "Gotze is back to being Super Mario with PSV Eindhoven". Marca. August 4, 2021. Archived from the original on March 27, 2024. Retrieved March 27, 2024.
- "Mario Gomez: 10 things on VfB Stuttgart's legendary striker". Bundesliga. June 29, 2020. Archived from the original on March 27, 2024. Retrieved March 27, 2024.
- Schwartz, Larry. "Mario was super despite the obstacles". ESPN. Archived from the original on February 5, 2009. Retrieved May 4, 2022.
- Leicester, John (June 29, 2012). "Super Mario: Euro 2012: Super Mario Balotelli on target to finish as top scorer". Toronto Star. Archived from the original on September 4, 2012. Retrieved September 23, 2022.
- Burns, John F. (December 5, 2014). "England's F.A. Charges Mario Balotelli Over Racist Posting". The New York Times. Archived from the original on September 23, 2022. Retrieved September 23, 2022.
- Abt, Samuel (July 1, 1996). "Super Mario Comes Up Short". The New York Times. Archived from the original on March 11, 2024. Retrieved March 11, 2024 – via International Herald Tribune.
- Michael A. Lutz (December 1, 2009). "Mario Williams: Man of Steel". Houston Texans. Archived from the original on August 5, 2021. Retrieved April 11, 2024.
- Shoichet, Catherine E. (November 8, 2010). "Spanish neighborhood unveils 'Super Mario' street". CNN. Archived from the original on August 31, 2018. Retrieved August 27, 2018.
- Craig Glenday, ed. (March 11, 2008). Guinness World Records Gamer's Edition 2008. Guinness World Records. Guinness. ISBN 978-1-904994-21-3.
- Turi, Tim (December 21, 2009). "Gain Knowledge From Guinness 2010 Gamer's Edition". Game Informer. Archived from the original on December 13, 2021. Retrieved December 13, 2021.
- Marchiafava, Jeff (February 16, 2011). "Guinness Names Top 50 Video Game Characters Of All Time". Game Informer. Archived from the original on February 1, 2012. Retrieved February 2, 2018.
- Khan, Imran (December 14, 2018). "Charles Martinet Attains World Record For Most Video Game Voiceovers As One Character". Game Informer. Archived from the original on March 14, 2024. Retrieved March 14, 2024.
- Samuelson, Kate (August 22, 2016). "Shinzo Abe Dresses as Super Mario for Rio Closing Ceremony". Time. Archived from the original on August 22, 2016. Retrieved August 22, 2016.
- Palazzo, Chiara (August 22, 2016). "Shinzo Abe emerges from a green pipe disguised as Super Mario during Rio Closing Ceremony". The Daily Telegraph. Archived from the original on August 22, 2016. Retrieved August 22, 2016.
- Kageyama, Yuri (September 1, 2016). "Super Mario marketing op in Rio cost Nintendo how much? Zero". The Seattle Times. Archived from the original on March 29, 2024. Retrieved March 29, 2024.
- Kim, Dan (March 10, 2020). "It's-A Mario Day! 4 Deals to Save Your Ninten-dough". The New York Times. Archived from the original on March 10, 2021. Retrieved March 4, 2021.
- Burkhardt, Kai (March 10, 2020). "Wa-hoo! Celebrate Mario Day with deals on games, toys and more". CNN Underscored. Archived from the original on April 13, 2020. Retrieved March 4, 2021.
- "Fun Holiday – Mario Day". Time And Date. Archived from the original on March 12, 2017. Retrieved March 9, 2017.
- Werner, Dani (March 7, 2016), "Jump-start your week with some items of interest", Star Tribune, archived from the original on March 12, 2017, retrieved March 9, 2017
- Webb, Jack (March 10, 2020). "Happy Mario Day 2020 – Everything you need to know". Evening Standard. Archived from the original on April 20, 2020. Retrieved March 4, 2021.
- Burch, Jennifer (March 9, 2018). "Nintendo celebrates Mario Day with panache". Nintendo Wire. Archived from the original on March 14, 2018. Retrieved March 13, 2018.
- Sawers, Paul (March 9, 2018). "Google Maps marks Mario Day by adding a Super Mario Kart to your navigation". VentureBeat. Archived from the original on March 29, 2024. Retrieved March 29, 2024.
- Warren, Tom (March 9, 2018). "Mario invades Google Maps to help you avoid bananas while driving". The Verge. Archived from the original on April 8, 2023. Retrieved March 29, 2024.
- McCreesh, Louise (March 9, 2018). "Google Maps now lets Super Mario drive you along your route". Digital Spy. Archived from the original on March 29, 2024. Retrieved March 29, 2024.
- Obias, Rudie (March 8, 2024). "'Stranger Things' Actor Gaten Matarazzo Teams Up With Nintendo for Mario Day". Variety. Archived from the original on March 9, 2024. Retrieved March 9, 2024.
- Andronico, Mike (March 8, 2024). "The Essentials List: 'Stranger Things' star Gaten Matarazzo on Mario Day, Nintendo and his must-have travel products". CNN Underscored. Archived from the original on March 9, 2024. Retrieved March 9, 2024.
External links
- Media related to Mario (character) at Wikimedia Commons
- Quotations related to Mario at Wikiquote
- Official website for the Mario series
- Mario profile on mario.nintendo.com
- Mario profile on smashbros.com
Mario | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Game series |
| ||||||||||
Other games | |||||||||||
Cancelled games | |||||||||||
Universe |
| ||||||||||
Other media |
| ||||||||||
People | |||||||||||
Related |
| ||||||||||
Donkey Kong | |||||||
---|---|---|---|---|---|---|---|
List of video games | |||||||
Main series |
| ||||||
Spin-offs |
| ||||||
Characters | |||||||
Music | |||||||
Television and film | |||||||
Related |
| ||||||
Super Smash Bros. series | |
---|---|
Games | |
Characters |
|
Companies | |
Fan games | |
Related | |
- Action game characters
- Animated human characters
- Corporate mascots
- Donkey Kong characters
- Fantasy film characters
- Fantasy video game characters
- Fictional American people in video games
- Fictional characters from New York City
- Fictional characters who can change size
- Fictional explorers in video games
- Fictional hammer fighters
- Fictional Italian people in video games
- Fictional male sportspeople
- Fictional physicians
- Fictional plumbers
- Male characters in advertising
- Male characters in animated films
- Male characters in animated television series
- Male characters in video games
- Mario (franchise) characters
- Mascots introduced in 1981
- Role-playing video game characters
- Shapeshifter characters in video games
- Super Smash Bros. fighters
- Twin characters in video games
- Video game characters introduced in 1981
- Video game characters who can turn invisible
- Video game characters with air or wind abilities
- Video game characters with fire or heat abilities
- Video game characters with ice or cold abilities
- Video game characters with superhuman strength
- Video game mascots
- Japanese mascots