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{{short description|Video game series}} | |||
{{Refimprove|date=September 2008}} | |||
{{Use American English|date=November 2014}} | |||
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{{Infobox VG series | |||
{{Infobox video game series | |||
|title = EarthBound (Mother) | |||
| width = | |||
|image = ] | |||
| title = Mother | |||
|caption = The official ''Mother'' logo, submitted to the ] in 1988.<ref>{{cite web|title=Earth Bound Trademarks and Logos|url=http://earthboundcentral.com/2011/03/earth-bound-trademarks-and-logos/|publisher=EarthBound Central|accessdate=9 March 2013}}</ref> | |||
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|developer = ], ], ], ] | |||
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|publisher = ] | |||
| image = Mother series logo.png | |||
|genre = ] | |||
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| platforms = {{Cslist | |||
|platforms = ], ], ] | |||
| ] | |||
| ] | |||
|first release version = '']'' | |||
| ] | |||
|first release date = July 27, 1989 | |||
}} | |||
|latest release version = '']'' | |||
| developer = {{Unbulleted list | |||
|latest release date = April 20, 2006 | |||
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| genre = ] | |||
| spinoffs = | |||
| creator = ] | |||
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| composer = {{Cslist | |||
| ] | |||
| ] | |||
| Shogo Sakai | |||
}} | |||
| first release version = '']'' | |||
| first release date = July 27, 1989 | |||
| latest release version = '']'' | |||
| latest release date = April 20, 2006 | |||
}} | }} | ||
{{nihongo foot|'''''Mother'''''|マザー|Mazā|lead=yes|group=lower-alpha}} (known as '''''EarthBound''''' outside Japan) is a video game series that consists of ] ]: '']'' (1989), known as ''EarthBound Beginnings'' outside Japan, for the ]; ''Mother 2'' (1994), known as '']'' outside Japan, for the ]; and '']'' (2006) for the ]. | |||
Written by ], published by ], and featuring ] modeled on the '']'' series, ''Mother'' is known for its sense of humor, originality, and parody. The player uses weapons and psychic powers to fight hostile enemies, which include animated everyday objects, aliens and brainwashed people. Signature elements of the series include a lighthearted approach to the plot, battle sequences with psychedelic backgrounds, and the "rolling ] meter": player health ticks down like an ] rather than instantly being subtracted, allowing the player to take preventative action, such as healing or finishing the battle, before the damage is fully dealt. While the franchise is popular in Japan, in the ] it is best associated with the ]. | |||
'''''EarthBound''''', known in ] as {{nihongo|'''''Mother'''''|マザー|Mazā}}, is a ] series created by ] for ]. The series started in 1989 with the Japan-only release of '']'' (planned to be released in North America as "Earth Bound") for the ], and was then followed up by a sequel, released in North America as '']'' for the ] in 1995, and followed up again 12 years later with the Japan only release of '']'' for the ] in 2006. Itoi stated in an interview that the name "Mother" was greatly influenced by the ] song "]".<ref></ref> | |||
While visiting Nintendo for other business, Itoi approached ] about making ''Mother''. When approved for a sequel, Itoi increased his involvement in the design process over the five-year development of ''EarthBound''. When the project began to flounder, producer and later Nintendo president ] rescued the game. ''EarthBound''{{'s}} English localizers were given great liberties when translating the Japanese game's cultural allusions. The American version sold poorly despite a multimillion-dollar marketing budget. ''Mother 3'' was originally slated for release on the Nintendo 64 and its ] disk drive accessory, but was cancelled in 2000. Three years later, the project was reannounced for the Game Boy Advance alongside a rerelease of ''Mother'' and ''Mother 2'' in the combined cartridge ''Mother 1 + 2''. ''Mother 3'' abandoned the 3D graphics progress for a 2D style, and became a bestseller upon its release. ''EarthBound'' was rereleased for the Wii U ] in 2013, and ''Mother'' received its English-language debut for the same platform in 2015, retitled ''EarthBound Beginnings''. In 2022, Nintendo released ''Mother 1'' and ''2'' to their ] service. ''Mother 3'' later came to the service exclusively in Japan in 2024.<ref>https://youtube.com/PSqILeUS9yU?si=SGikvYWF_hcjFskz {{Bare URL inline|date=August 2024}}</ref> | |||
In stark contrast to the ] settings of many ], the ''EarthBound'' series takes place in more modern USA-esque settings, although their stories are told from a Japanese perspective. ''Mother'' is set in suburban USA, ''EarthBound'' is set in Eagleland (an allusion to the United States), and ''Mother 3'' is set on the Nowhere Islands (with some ] overtones). Enemies can be a variety of quirky and strange people, creatures and inanimate objects, such as ]s, possessed guitars, or evil ]s. Weapons include unconventional household items, from ]s to ]s, with swords being rarely used. The series became extremely popular in Japan and is lauded as a cult hit internationally. Merchandise for the game was produced, including shirts, handbooks, and even a fully orchestrated, arranged soundtrack. | |||
''EarthBound'' is widely regarded as a video game classic, and is included in multiple top-ten lists. In absence of continued official support for the series, members of the ''EarthBound'' fan community organized online to advocate for further series releases through petitions and fan art. Their projects include a full ], a full-length documentary, and ]. ], the protagonist of ''EarthBound'' and ], the protagonist of ''Mother 3'', received exposure from their inclusion in all five entries of the '']'' series. Other ''Mother'' series locations and characters have made appearances in the fighting games. | |||
==Games== | |||
===''Mother''=== | |||
{{Main|Mother (video game)}} | |||
''Mother'' tells the story of ] a young boy who journeys around the world to save the planet from an evil race of mind-controlling aliens. Along the way he is joined by several friends, and meets many unusual characters and visits strange settings before ultimately confronting the leader of the aliens. The game was a smash hit in Japan, where players appreciated its unorthodox and refreshing take on the often formulaic RPG genre. | |||
== Gameplay == | |||
] of America translated and planned to release the first ''Mother'' game in North America under the title ''Earth Bound''. Although the game's localization and translation was finished a year earlier, the game was ultimately deemed unprofitable for a fall 1991 North American release, and the planned release was canceled after the game had already been translated and all packaging and advertising was ready.<ref></ref> | |||
The series is known for its combination of humorous and emotionally evocative tones.<ref name="Kotaku: so great" /> Itoi wanted to tell ''Mother 3'' through a technique that swapped the active player-character, which he first attempted in ''EarthBound''.<ref name="1101: cancel" /> The two games also share similar visual styles,<ref name="RPGamer: Jackson review" /><ref name="Eurogamer: M3 review p1" /> both with psychedelic battle backgrounds and cartoonish art.<ref name="RPGamer: Jackson review" /> While ''Mother 3''{{'s}} music is both similar in tone to its predecessors and completely new, it features similar sound effects.<ref name="RPGamer: Jackson review" /> ''EarthBound'' characters such as Mr. Saturn recur, and ''RPGamer'' wrote that ''Mother 3''{{'s}} final chapter is "full of blatant links" between the games of the series.<ref name="RPGamer: Moehnke review" /> ''Mother'' also shares similarities with its sequel, such as the ] option through phoning Ninten's father, an option to store items with Ninten's sister at home, and an ] for banking money. Additionally, the members of the party follow behind the protagonist on the ] screen in the first two games. Ninten's party members in ''Mother'' are analogous to those of ''EarthBound'' in style and function.<ref name="RPGamer: Mother review" /> | |||
While ''Mother''{{'s}} battles were triggered through random encounters,<ref name="USgamer: Skewered" /> ''EarthBound'' and early ''Mother 3'' shared battle scene triggers, where physical contact with an enemy in the overworld began a turn-based battle scene shown in the first-person.<ref name="IGN: SW99" /> Apart from ''Mother 3''{{'s}} rhythm and ] battle mechanic, the two game's battle systems are similar.<ref name="RPGamer: Jackson review" /> ''Mother 3'' also retains the "rolling HP meter" of ''EarthBound'' (where health ticks down like an odometer such that players can outrun the meter to heal before dying/fainting) but removes the feature where experience is automatically awarded before battles against much weaker foes.<ref name="RPGamer: Moehnke review" /> Recurring through the series is its signature "SMAAAASH" text and sound, which show when the player registers a ].<ref name="RPGamer: Mother review" /> | |||
It was confirmed by former Nintendo employee Phil Sandhop that Nintendo chose not to release ''Earth Bound'' in North America because the Super Nintendo was to be released at the same time, and Nintendo thought that customers would be less likely to notice a new NES game in light of the release of the new Super NES console and its games.<ref name="lostlevels.org"></ref> Furthermore, the cost of releasing the game with the extensive manual and hint book planned would have not been economical without significant sales. | |||
Some characters are present in multiple entries of the series, such as Giygas, Mr. Saturn, and Pokey/Porky. Giygas is the primary antagonist in both ''Mother'' and ''EarthBound''. The alien creature's emotional complexity deviates from genre norms. Giygas shows internal conflict in ''Mother'' and has no appearance but as an "indescribable" force in ''EarthBound''{{'s}} final ] battle.<ref name="1UP: space" /> In both final battles, Giygas is defeated through love and prayer instead of through a tour de force of weaponry, unlike the endings of other period games.<ref name="1UP: space" /> Nadia Oxford wrote for IGN that nearly two decades later, ''EarthBound''{{'s}} final fight against Giygas continues to be "one of the most epic video game standoffs of all time" with noted emotional impact.<ref name="IGN: 10 MMM" /> This battle's dialogue was based on Itoi's recollections of a traumatic scene from the ] film '']'' that he had accidentally seen in his childhood.<ref name="1101: trauma" /> Oxford wrote for '']'' that Itoi intended to show the alien's yearning for love in "a manner ... beyond human understanding".<ref name="1UP: space" /> Despite ''EarthBound'' and ''Mother 3''{{'s}} dissimilar settings, the Mr. Saturn fictional species appear in similar Saturn Valleys in both games. The Mr. Saturn look like an old man's head with feet, a large nose, and bald except for a single hair with a bow. Though they are a technologically advanced and peaceful species with a pureness of heart, they are under constant attacks from encroaching enemies. Nadia and David Oxford of ''1UP.com'' considered the Mr. Saturn to be aliens despite their human-like and fleshy appearance, as described a piece arguing the central theme of aliens in the ''Mother'' series. They compared the Mr. Saturn to ]'s ] alien species.<ref name="1UP: space" /> Finally, Pokey begins as Ness's child neighbor who "cowers" and "refuses to fight" in ''EarthBound'', but grows into a "vicious control freak with no regard for human life", Porky, by the end of the series' ''Mother 3''.<ref name="IGN: 10 MMM" /> | |||
All of Sandhop's changes to ''Mother'' appear in the Game Boy Advance games ''Mother 1+2'', such as the B Button run command. The reason for these changes appearing, according to Sandhop, is that "with games produced by NCL, the development teams continued to work and tweak their projects that they knew would be localized and produced in other territories. Often they would address their own desires that were not completed due to time constraints or not completed to their satisfaction and also address issues raised by Japanese consumers as that release hits the street."<ref name="lostlevels.org"/> | |||
=== Music === | |||
Eventually, a copy of the unreleased NES ''Earth Bound'' cartridge was auctioned and the game code was extracted from it and circulated for download on the Internet. To avoid confusion, the game was dubbed '''EarthBound Zero''' by fan translation group Neo Demiforce, as Nintendo had since released the SNES sequel in the United States under the title ''EarthBound''. Initially, some believed the unreleased cartridge to be a forgery, simply an English ] with a few changes. However, Phil Sandhop, the localization Producer of the game has stated that the dumped Earth Bound Zero ROM is the game that he translated. | |||
{{main|Music of the Mother series}} | |||
The soundtracks for ''Mother'' and ''EarthBound'' were composed by ] and ].<ref name="RPGFan: album" /><ref name="RPGFan: soundtrack" /> The ''Mother'' soundtrack was likened by ''RPGFan'' reviewer Patrick Gann to compositions by ] and for ]. He found the lyrics "cheesy and trite" but appreciated the "simple statements" in "Eight Melodies" and the "quirky and wonderful" "Magicant".<ref name="RPGFan: album" /> The ''Mother'' soundtrack contains several tracks later used in subsequent series games.<ref name="RPGamer: Mother review" /> When Suzuki and Tanaka were unavailable to commit to ''Mother 3''{{'s}} soundtrack, Itoi chose Shogo Sakai for his experience with and understanding of the series. Sakai worked to make the music feel similar to previous entries in the series.<ref name="DREAM-02" /> Kyle Miller of ''RPGFan'' wrote that the game retained the quirkiness of the previous soundtracks in the series despite the change in composers. He felt that the second half of the album, which included reinterpreted "classics" from the series, to be its strongest.<ref name="RPGFan: soundtrack" /> RPGamer's Jordan Jackson too found that the music was "just as catchy as previous games" despite being "almost completely new".<ref name="RPGamer: Jackson review" /> Luke Plunkett of ''Kotaku'' credited Suzuki's background outside of games composition as a rock star and film scorer for making the music of ''Mother'' and ''EarthBound'' "so distinct and memorable" as "a synthesized tribute to 20th-century ]".<ref name="Kotaku: so great" /> | |||
== Development == | |||
===EarthBound/''Mother 2''=== | |||
{{Timeline of release years | |||
| range1 = 1989 | |||
| range1_color = #db1306 #daaa7b <!-- colors are based on the series' logos --> | |||
| compressempty = yes | |||
| 1989 = ''''']''''' | |||
| 1994 = ''''']''''' | |||
| 1995 = '']'' | |||
| 2003 = '']'' | |||
| 2006 = ''''']''''' | |||
| 2015 = '']'' | |||
}} | |||
=== ''Mother'' === | |||
{{Main|Mother (video game)}} | |||
] | |||
While visiting Nintendo for other work, celebrity copywriter ] pitched to the company's lead designer, ], his idea for a role-playing game set in modern times. The contemporary setting worked against role-playing genre norms, and while Miyamoto liked the idea, he was hesitant until Itoi could show full commitment to the project. Itoi reduced his workload, formed a team, and began development in ]. Nintendo tried to accommodate Itoi's ideal work environment to feel more like an extracurricular club of volunteers.<ref name="1101: cancel"/> Itoi wrote the game's script.<ref name="USgamer: Skewered"/> The game, titled ''Mother'', was developed by ], published by ],<ref name="nlife: profile"/> and released in Japan on July 27, 1989, for the ]<ref name="Famitsu: Mother"/> (known as the ] outside Japan).<ref name="nlife: profile"/> The game was slated for an English-language ] as ''Earth Bound'', but was abandoned when Nintendo chose to focus on the ] instead.<ref name="USgamer: Skewered"/> Years later, the complete localization was recovered by the public and distributed on the Internet, where it became known as ''EarthBound Zero''.<ref name="USgamer: Skewered"/> ''Mother'' received its English language debut in June 2015 as '']'' for the Wii U ].<ref name="IGN: Beginnings"/> | |||
''Mother'' is a single-player ]<ref name="nlife: profile"/> set in a "slightly offbeat", late 20th-century United States (as interpreted by Itoi).<ref name="USgamer: Skewered"/> Unlike its Japanese role-playing game contemporaries, ''Mother'' is not set in a ]. The player fights in warehouses and laboratories instead of in dungeons and similar fantasy settings, and battles are fought with baseball bats and ] instead of swords and magic. ''Mother'' follows the young Ninten as he uses psychic powers<ref name="USgamer: Skewered"/> to fight hostile, formerly inanimate objects and other enemies.<ref name="RPGamer: Mother review"/> The game uses ]s to enter a menu-based, first-person perspective battle system.<ref name="USgamer: Skewered"/> | |||
{{anchor|Mother 2}} | |||
=== ''EarthBound'' === | |||
{{Main|EarthBound}} | {{Main|EarthBound}} | ||
] | |||
''EarthBound'' (known as ''Mother 2'' in Japan) is a distant sequel to the original ''Mother'', with many characters, themes, and tunes borrowed from its predecessor. The game also includes many subtle pop-culture references: the fight against the neighborhood gangster backdropped by a song very similar to ]'s "]" is one of several{{Citation needed|date=December 2008}}, as well as a band called 'The Runaway Five', that is a parody of ]. Many of the characters and settings are very similar, but the only explicitly returning character is ], who swears revenge at the end of the first game (evidenced by ''EarthBound''<nowiki>'</nowiki>s Japanese subtitle: ''Gyiyg Strikes Back!''). | |||
''Mother 2'' was made with a development team different from that of the original game,<ref name="1101: cancel"/> and most of its members were unmarried and willing to work through nights on the project.<ref name=DREAM-07/> Itoi again wrote the game's script and served as a designer.<ref name="ONM review"/> The game's five-year development exceeded time estimates and came under repeated threat of cancellation.<ref name="Famitsu: Itoi"/> It was in dire straits until producer ] joined the team.<ref name="1101: cancel"/>{{efn|Iwata later became Nintendo's president and CEO.<ref name="Polygon: Quash"/>}} ''Mother 2'' was developed by Ape and ], published by Nintendo,<ref name="IGN: top SNES"/> and released in Japan's ] on August 27, 1994.<ref name="Famitsu: 1994 July"/> The game was translated into English for North American audiences<ref name="Kotaku: Man Who Wrote"/> whereupon it became the only ''Mother'' series game to be released in North America until the later localization of ''Mother'' as '']''.<ref name="IGN: top SNES"/> The localizers were given liberties to translate the Japanese script's cultural allusions to Western audiences as they pleased, and symbolism was also modified between the versions to adapt to Western sensitivities.<ref name="Kotaku: Man Who Wrote" /><ref name="Wired: Lindblom"/> To avoid confusion about the series' numbering, its English title was changed to ''EarthBound'',<ref name="Kotaku: Man Who Wrote"/> and was released on June 5, 1995, for the North American ].<ref name="Wired: Lindblom"/> | |||
Although Nintendo spent about $2 million on marketing,<ref name="ONM review" /> the American release was ultimately viewed as unsuccessful within Nintendo.<ref name="Wired: Lindblom" /> ''EarthBound'' was released when role-playing games were not popular in the United States,<ref name="Wired: Lindblom" /><ref name="1UP: Posthumous p1" /> and visual taste in role-playing games was closer to '']'' and '']''.<ref name="Wired: Lindblom" /> ''EarthBound''{{'}}s atypical "this game stinks" marketing campaign was derived from the game's unusual humor and included foul-smelling ] advertisements.<ref name="Shacknews: EarthBotched" /> ''1UP.com'' called the campaign "infamously ill-conceived".<ref name="1UP: Posthumous p1" /> Between the poor sales and the dwindling support for the Super NES, the game did not receive a European release.<ref name="ONM review" /> | |||
Though ''Mother'' never saw the American marketplace, its sequel for the Super Famicom/SNES, ''EarthBound'', did, and stars a young ] boy by the name of ]. The series was commercially successful in Japan, while it was not commercially successful in the United States.<ref name = "1UP vapor">{{cite web | url = http://www.1up.com/do/feature?pager.offset=1&cId=3154276 | title = Vapor Trail: Games that never were | author = Cowan, Danny | publisher = ] | date = 7 February 2007 | accessdate = 2008-04-01}}</ref> | |||
The ''Mother'' series titles are built on what Itoi considered "reckless wildness", where he would offer ideas that encouraged his staff to contribute new ways of portraying scenes in the video game medium.<ref name="Kotaku: Trippiest"/> He saw the titles foremost as games and not "big scenario scripts".<ref name="Kotaku: Trippiest"/> Itoi has said that he wanted the player feel emotions such as "distraught" when playing the game.<ref name="Kotaku: Trippiest"/> The game's writing was intentionally "quirky and goofy" in character,<ref name="Kotaku: Man Who Wrote"/> and written in the Japanese ] script so as to give dialogue a conversational feel. Itoi thought of the default player-character names when he did not like his team's suggestions. Many of the characters were based on real-life personalities.<ref name="Famitsu: Itoi"/> Itoi sought to make the game appeal to populations that played games less, such as girls.<ref name="Famitsu: Itoi"/> | |||
In May 2008, ''EarthBound'' was added to the ] database, listed with an E rating on the Nintendo ] platform.<ref>{{cite web |url=http://www.esrb.org/ratings/search.jsp?titleOrPublisher=Earthbound&rating=E&ratingsCriteria=E&platforms=Wii&platformsCriteria=Wii&searchVersion=compact&content=&searchType=title&contentCriteria=&newSearch.x=0&newSearch.y=0 |title=ESRB Game Ratings search results for "EarthBound" |accessdate=2011-05-28 }}</ref> This led to speculation of a ] release, but the rating turned out to be a mistake, though so far it has not been removed. | |||
''Earthbound''<nowiki/>'s story is a continuation of ''Mother''<nowiki/>'s, featuring many of the same antagonists and monsters.<ref name="Famitsu: 1994 June" /> By default, the player starts as a young boy named ],<ref name="GameZone review" /> who finds that the alien force Giygas ({{IPAc-en|ˈ|ɡ|iː|ɡ|ə|s|,_|ˈ|ɡ|aɪ|ɡ|ə|s}} {{respell|GHEE|gəs|,_|GHY|gəs}})<ref>{{cite web|last1=Mandelin|first1=Clyde|author-link=Clyde Mandelin|date=March 21, 2013|title=Marcus Lindblom Spills Some EarthBound Secrets|url=http://earthboundcentral.com/2013/03/marcus-lindblom-spills-some-earthbound-secrets/|url-status=live|archive-url=https://web.archive.org/web/20150920082211/http://earthboundcentral.com/2013/03/marcus-lindblom-spills-some-earthbound-secrets/|archive-date=September 20, 2015|work=EarthBound Central}}</ref><ref>{{cite web|last1=Mandelin|first1=Clyde|author-link=Clyde Mandelin|title=Giygas|url=http://legendsoflocalization.com/earthbound/giygas/#giygas-name|url-status=live|archive-url=https://web.archive.org/web/20150701090001/http://legendsoflocalization.com/earthbound/giygas/|archive-date=July 1, 2015|work=Legends of Localization}}</ref> has enveloped the world in hatred and consequently turned animals, humans, and objects into malicious creatures. Buzz Buzz, a bee from the future, instructs Ness to collect melodies in a Sound Stone to preemptively stop the force.<ref name="Kotaku: Trippiest"/> While visiting the eight Sanctuaries where the melodies are held,<ref name="IGN: 10 MMM"/> Ness meets three other kids named Paula, Jeff, and Poo—"a psychic girl, an eccentric inventor, and a ponytailed martial artist", respectively<ref name="Kotaku: Trippiest"/>—who join his ].<ref name="GameZone review"/> Along the way, Ness encounters the cultists of Happy Happy Village, the zombie-infested Threed, the Winters boarding school, and the kingdom of Dalaam.<ref name="IGN: 10 MMM"/> When the Sound Stone is filled,{{sfn|Tilden|1995|p=109}} Ness visits Magicant alone, a surreal location in his mind where he fights his dark side.<ref name="IGN: 10 MMM"/> Upon returning to Eagleland, he prepares to travel back in time to fight Giygas{{sfn|Tilden|1995|pp=116–119}} in a battle known for its "feeling of isolation, ... incomprehensible attacks, ... buzzing static" and reliance on prayer.<ref name="IGN: 10 MMM"/> | |||
On April 17, 2013, during a ] presentation, Nintendo President ] announced that ''EarthBound'' will be coming to the ] Virtual Console Shop in North America and, for the first time, the ] region, later in the year. It was released in North America on July 18, 2013, and an EarthBound website was launched featuring a fully digitized version of the strategy guide that shipped with the original release. | |||
''EarthBound'' plays as a ]<ref name="ONM review" /> modeled on '']''.<ref name="Kotaku: Trippiest" /> The game is characterized by its contemporary, satirical ] setting and its unconventional characters, enemies, and humor.<ref name="Shacknews: EarthBotched" /> Examples of the game's humor include untraditional enemies such as "New Age Retro Hippie" and "Unassuming Local Guy", snide dialogue, frequent puns, and ]-breaking.<ref name="Kotaku: Man Who Wrote" /> The game also plays self-aware pranks on the player, such as the existence of the useless ruler and protractor items that players and enemies can unsuccessfully try to use nonetheless.<ref name="GameZone review" /> | |||
===''Mother 3''=== | |||
{{Main|Mother 3}} | |||
''Mother 3'' is the third and, according to Shigesato Itoi, possibly the final game in the ''EarthBound'' series. Beforehand, the game was in development for ], and the main character was Flint, but the project was cancelled due to the release date being near the end of the system's life span, issues with the ] engine and other production problems. The project picked up again for the ] (which was announced on a commercial for ''Mother 1 + 2''). The game was finally released on April 20, 2006. It retained the traditional ''EarthBound'' art style, the general story and characters that were introduced in the cancelled N64 version. Unlike the original story for the N64, the story focuses on a boy named ] and his family on Nowhere Islands. Their home is invaded and the peace is disrupted by the mysterious "Pig Mask Army," which dramatically changes Nowhere Islands by introducing technology and infrastructure and performing bizarre experiments on the ] and ] in their takeover. The game chronicles the trials and tribulations of Lucas and his family and friends as they fight against the Pig Mask Army threat. | |||
=== ''Mother 3'' === | |||
The game was only available in Japan, but on October 17, 2008, a fan translation patch was released on the Internet. | |||
{{Main|Mother 3|Development of Mother 3}} | |||
In 1996, ''Mother 3'' (''EarthBound 64'' in North America<ref name="IGN: Retro Remix"/>), was announced.<ref name="Shacknews: EarthBotched"/> It was slated for release on the ], a disk drive expansion peripheral for the Nintendo 64.<ref name="1UP: Vapor"/> Itoi's expansive ideas during development led the development team to question whether fans would still consider the game part of the series.<ref name="1101: cancel"/> The game entered ]<ref name="Shacknews: EarthBotched"/> and struggled to find a firm release date<ref name="IGN: M3 PUSHED"/> and in 2000,<ref name="Shacknews: EarthBotched"/> despite its level of completion, was later cancelled altogether with the commercial failure of the 64DD.<ref name="1UP: Vapor"/> | |||
] | |||
===Mother 1 + 2=== | |||
{{nihongo|'''''Mother 1 + 2'''''|マザー1+2|Mazā Wan Purasu Tsū}} is a ] release of '']'' and '']'' (Mother 2 in Japan) of the ''EarthBound'' series for the ]. Released exclusively in Japan on June 20, 2003, by ], a bonus cell-phone strap of ] was included for pre-ordered packages of the game. Though the strap was originally intended only for those who had pre-ordered the game, its popularity caused it to be sold briefly on ]. A cost-reduced version of the game was later released for around 2,600 yen, which was packaged with a ] serial card. It was re-released as one of the Value Selection games on February 2, 2006. | |||
The project was reannounced three years later as ''Mother 3'' for the ] alongside a combined ''Mother 1 + 2'' cartridge for the same handheld console.<ref name="GameSpot: sequels"/> Itoi had been working on ] ''Mother'' and ''Mother 2'' to the Game Boy Advance,<ref name="RPGamer: commercial"/> and based on encouragement what he predicted to be further pressure, decided to release ''Mother 3''.<ref name="RPGamer: 1+2"/> The new ''Mother 3'' abandoned the Nintendo 64 version's 3D graphics, but kept its plot.<ref name="Shacknews: EarthBotched"/> The game was developed by Brownie Brown and HAL Laboratory, published by Nintendo,<ref name="NGC review"/> and released in Japan on April 20, 2006,<ref name="Kotaku: hype"/> whereupon it became a bestseller. It did not receive a North American release<ref name="1UP: Vapor"/> on the basis that it would not sell.<ref name="Digital Trends: Itoi teases"/> | |||
Though the concept of ''Mother 1 + 2'' was to compile two separate games into one easily accessible package, promotion focused entirely on ''EarthBound'', much to the dismay of long-time fans, who argued that the promotional strategy was reducing the importance of the first game.{{Citation needed|date=June 2008}} ''EarthBound'' figurines were made available through the sale of ] products.<ref name="Coke">{{cite web | title=Mother 1 + 2 Promotional Ad | |||
| url=http://www.rpgamer.com/games/mother/mother1_2/propaganda/mother2_001.jpg | work=Jeux-France.com| accessdate=2008-05-31}}</ref><ref name="Coke2">{{cite web | author=Hirohiko Niizumi | date=August 25, 2003 | title=Earthbound figure campaign to begin in Japan | url=http://www.gamespot.com/gba/rpg/mother/news.html?sid=6073946&mode=recent | work=GameSpot.com | accessdate=2008-05-31}}</ref> Though the port was only released in Japan, the version of ''Mother'' in ''Mother 1 + 2'' is actually a Japanese translation of the planned English version of ''Mother''. However, the version of ''EarthBound'' in ''Mother 1 + 2'' remains the same as the original Japanese release. The name of the company that directed the port and translation was never announced by Nintendo. | |||
''{{visible anchor|Mother 1 + 2}}'' was released in Japan on June 20, 2003.<ref name="IGN: 1+2"/> The combined cartridge contains both ''Mother'' and ''EarthBound''. ''Mother'' uses the extended ending of the unreleased English language prototype, but is still only presented in Japanese.<ref name="RPGamer: Mother review"/> | |||
Alterations in gameplay from the original can be found in both games.<ref name="Differences">{{cite web | title=Mother 1 – Famicom and GBA Differences| url=http://starmen.net/mother12/diff | work=StarMen.net| accessdate=2008-05-31}}</ref> For ''Mother'', changes related to in-game events, graphics, and items are mostly identical to the ones made in the English prototype.<ref name="1UP">{{cite web | title=Spotlight: EarthBound | url=http://www.lostlevels.org/200407/200407-earthbound.shtml | work=LostLevels.org | accessdate=2008-05-31}}</ref> Others includes sound effect changes during battle scenes, the addition of new items, shops, and events, and run and shortcut buttons. ] changes were made by altering the graphics of enemy characters depicting smoking or violence, the removal of text relating to alcohol consumption and sexual references, and the removal of religious symbols. An extended ending featured in the North American prototype was also included.<ref name="1UP"/> In ''Mother 2'', some general bug-fixes and text-related changes were made. In addition, a ] was added, and there are general reductions in sound quality and graphics resolution due to the Game Boy Advance hardware capability. | |||
Unlike earlier games in the series, ''Mother 3'' is presented in chapters.<ref name="RPGamer: Jackson review"/> When the Pig Mask Army starts a forest fire and imposes ]-like conditions on a "pastoral forest village",<ref name="Eurogamer: M3 review p2"/> a father, Flint, ventures out to protect his family (twin sons Lucas and Claus and wife Hinawa), but the rest of the world is eventually implicated in the plot.<ref name="RPGamer: Jackson review"/> Lucas, the game's hero, does not become prominent until the fourth chapter.<ref name="RPGamer: Moehnke review"/> Along with his dog, a neophyte thief, and a princess, Lucas fulfills a prophecy of a "chosen one" pulling Needles from the Earth to wake a sleeping dragon and determine the fate of the world.{{sfn|Fangamer|2009}} The game features a lighthearted plot, with characters such as "partying ghosts" and "talking rope snakes".<ref name="RPGamer: Moehnke review"/> | |||
The game's score, ''Mother 1 + 2 Original Soundtrack'', was also released. The pieces included are different arrangements of the originals. However, its release lead to renewed calls for a re-release of the ''Mother'' soundtrack, and a "remastered version" of the ''Mother'' soundtrack was released by ] in February 2004. | |||
''Mother 3'', much like its predecessors, is a single-player<ref name="NGC review" /> role-playing video game played with two buttons: one for starting conversations and checking adjacent objects, and another for running.<ref name="Eurogamer: M3 review p2" /> The game updates the turn-based<ref name="RPGamer: Moehnke review" /> ''Dragon Quest''-style battle system with a "rhythm-action mechanic", which lets the player take additional turns to attack the enemy by chaining together up to sixteen taps in time with the background music.<ref name="Eurogamer: M3 review p2" /> Apart from this, the battle system<ref name="RPGamer: Jackson review" /> and "rolling ] meter" (where health ticks down like an odometer such that players can outrun the meter to heal before dying) are similar to ''EarthBound''.<ref name="RPGamer: Moehnke review" /> | |||
''Mother 1 + 2'' was given a total score of 35 out of 40 by a panel of four reviewers for '']''.<ref name="Famitsu">{{cite web | title=Famitsu scores | url=http://www.gamestats.com/objects/550/550271/ | work=GameStats.com| accessdate=2008-05-31}}</ref> Although the compilation was not released in North America, ] magazine listed ''Mother 1 + 2'' as the most-wanted import game in a 2005 issue. | |||
=== Future of the series === | |||
By the end of 2003, ''Mother 1 + 2'' had sold over 278,000 copies.<ref name="Sales">{{cite web | title=2003 Top 100 Best Selling Japanese Console Games | url=http://the-magicbox.com/Chart-BestSell2003b.shtml | work=The-MagicBox.com | accessdate=2008-05-31}}</ref> | |||
Around ''Mother 3''{{'s}} 2006 release, Itoi stated that he had no plans to make ''Mother 4'',<ref name="IGN: no more"/> which he has reaffirmed repeatedly.<ref name="Digital Trends: Itoi teases"/><ref name=DREAM-10/><ref name="IGN: impossible"/><ref name="ONM: over"/> Itoi has said that, of the three, he had the strongest drive to create the first ''Mother'' video game, and that it was made for the players. He made the second game as an exploration of his personal interests, and wanted to run wild with the third. While reflecting on ''Mother 3''{{'s}} 2000 cancellation, Itoi recounted the great efforts the team made to tell small parts of the story, and felt this was a core theme in the series' development.<ref name="1101: cancel"/> | |||
In the absence of continued support for the series, an ] coalesced at ] with the intent to have Nintendo of America acknowledge their interest in ''Mother'' series.<ref name="1UP: Posthumous p1"/> They drafted petitions for English language releases<ref name="Shacknews: EarthBotched"/> and created a full-color, 270-page anthology of ].<ref name="1UP: Posthumous p2"/> Upon "little" response from Nintendo, ]<ref name="1UP: Posthumous p2"/> and printed a "professional quality strategy guide" through ], a video game merchandising site that spun off from Starmen.net.<ref name="1UP: Posthumous p2"/> '']'' cited the effort as proof of the fan base's dedication.<ref name="The Verge: today"/> Other fan efforts include ''EarthBound, USA'', a full-length documentary on Starmen.net and the fan community,<ref name="IGN: EB USA"/> and '']'', a ] sequel to the ''Mother'' series that went into production when Itoi definitively "declared" that he was done with the series.<ref name="Kotaku: M4 amazing"/> | |||
===Other games=== | |||
] and ] at New Pork City in '']''.]] | |||
Ness, the main character from ''EarthBound'', is a playable character in all three installments of '']''. In '']'', he is an unlockable character by default. '']'' features the ''EarthBound'' locations Onett and Fourside as arenas to battle in, as well as a ] item from ''EarthBound''. In ''Brawl'', Ness is joined by the ''Mother 3'' character ] (readily available at the start), and the ''EarthBound'' item representation has been expanded to include the new Franklin Badge. With the introduction of Assist Trophies in ''Brawl'', Jeff from ''EarthBound'' is one of the many characters that briefly appear on the battlegrounds in the game. Porky Minch also appears, in his ''Mother 3'' form, as a boss in the story mode, "The Subspace Emissary". A stage set in New Pork City, from ''Mother 3'', and the return of ''Melee'''s Onett stage exist in ''Brawl'' as well.<ref>, stage 14</ref><ref>, stage 21</ref> | |||
] described the series as neglected by Nintendo in North America, as ''Mother 1'', ''Mother 1+2'', and ''Mother 3'' were not released outside Japan. Despite this, Ness's recurrence in the ''Super Smash Bros.'' series signaled favorable odds for the future of the ''Mother'' series.<ref name="IGN: Retro Remix"/> IGN<ref name="IGN: Retro Remix"/> and '']'' readers anticipated a rerelease of ''EarthBound'' on the Wii's ] upon its launch in 2006,<ref name="Nintendo Life: ESRB"/> but it did not materialize.<ref name="Polygon: Quash"/> A Japanese rerelease was announced in 2013 for the Wii U Virtual Console as part of a celebration of the anniversaries of the NES and ''Mother 2''.<ref name="Polygon: Wii U Japan"/> North American and European releases for the same platform followed, with Nintendo president Satoru Iwata crediting fan interest on the company's ] social platform.<ref name="Polygon: coming to VC"/> The game was a "top-seller" on the Wii U Virtual Console, and '']'' users and first-time ''EarthBound'' players had an "overwhelmingly positive" response to the game.<ref name="Kotaku: Man Who Wrote"/> Simon Parkin wrote that the game's rerelease was a "momentous occasion" as the return of "one of Nintendo's few remaining lost classics" after 20 years.<ref name="ONM review"/> In an interview in late November 2015, Shigesato Itoi has once again denied plans to create a ''Mother 4'', despite fan feedback.<ref>{{cite web|last1=Vogel|first1=Mitch|title=Shigesato Itoi on the Mother Series' Popularity, Denies Mother 4|url=http://www.nintendolife.com/news/2015/11/shigesato_itoi_on_the_mother_series_popularity_denies_mother_4?|website=Nintendo Life|publisher=Mitch Vogel|access-date=29 November 2015|archive-date=December 11, 2015|archive-url=https://web.archive.org/web/20151211051144/http://www.nintendolife.com/news/2015/11/shigesato_itoi_on_the_mother_series_popularity_denies_mother_4|url-status=live}}</ref> | |||
===Other releases=== | |||
There were also ''EarthBound'' ], ], apparel, and the ]. | |||
== |
== Reception == | ||
In '']'', Christian Donlan wrote that the ''Mother'' series is a "massive RPG franchise" in Japan comparable to that of '']'' and ''Dragon Quest'', though it does not enjoy the same popularity in the West.<ref name=Mott-255/> IGN described the series as neglected by Nintendo in North America, which only received one of the three ''Mother'' releases.<ref name="IGN: Retro Remix"/> Donlan added that the series' oddities did not lend towards Western popularity.<ref name=Mott-255/> RPGamer's Jordan Jackson noted that the series is "known for its wacky sense of humor, originality, and its very young protagonists",<ref name="RPGamer: Jackson review"/> and ''Kotaku''{{'s}} Luke Plunkett said that the games were distinct from all other video games in that they stirred "genuine emotion in players beyond ... 'excited' and 'afraid{{'"}} with a "charming", "touching", and "tragic" story, which he credited to its creators' pedigrees from outside the ].<ref name="Kotaku: so great"/> | |||
===Gameplay=== | |||
Both ''EarthBound'' and ''Mother 3'' feature a signature battle system in which it is possible to prevent a character's ] from dropping to zero, even after sustaining a fatal blow. The hit point counter appears similar to an ], with hit points gradually rolling upwards or downwards on healing or taking damage. Even if a character is hit with a blow greater or equal to his or her current hit points, he or she can be rescued if healed before the hit point counter reaches zero or by defeating all of the enemies with a few hit points to spare, as only then is a character knocked out. | |||
Randomly, a player might have their HP drop to 1 instead of 0. The higher "Guts" points a player has, the higher chances they have to survive a fatal hit. | |||
''Mother'' was the sixth best-selling ] in Japan,<ref>{{cite magazine |title=グーム売上ベスト10 |trans-title=Best 10 Game Sales |magazine=] |date=23 February 1990 |page=133 |url=https://archive.org/details/famimaga-1990-feb-23/page/133 |lang=ja}}</ref> where it sold about 400,000 copies.<ref name="Hardcore101Mother">{{cite web |title=Mother |url=http://www.hardcoregaming101.net/mother/ |website=Hardcore Gaming 101 |date=January 8, 2011 |access-date=15 March 2021 |archive-date=March 3, 2021 |archive-url=https://web.archive.org/web/20210303133544/http://www.hardcoregaming101.net/mother/ |url-status=live }}</ref><ref>{{cite book |last1=Baumann |first1=Ken |title=EarthBound: Boss Fight Books #1 |date=2014 |publisher=] |isbn=978-1-940535-00-5 |url=https://books.google.com/books?id=lvuEDwAAQBAJ&pg=PT19 |access-date=March 15, 2021 |archive-date=August 17, 2024 |archive-url=https://web.archive.org/web/20240817144456/https://books.google.com/books?id=lvuEDwAAQBAJ&pg=PT19#v=onepage&q&f=false |url-status=live }}</ref><ref>{{cite book |last1=Consalvo |first1=Mia |title=Atari to Zelda: Japan's Videogames in Global Contexts |date=8 April 2016 |publisher=] |isbn=978-0-262-03439-5 |page=57 |url=https://books.google.com/books?id=tH3TCwAAQBAJ&pg=PA57 |access-date=March 15, 2021 |archive-date=August 17, 2024 |archive-url=https://web.archive.org/web/20240817144409/https://books.google.com/books?id=tH3TCwAAQBAJ&pg=PA57#v=onepage&q&f=false |url-status=live }}</ref> It received a "Silver Hall of Fame" score of 31/40 from Japanese magazine '']''.<ref name="Famitsu: Mother"/> Critics noted the game's similarities with the ''Dragon Quest'' series and its simultaneous "parody" of the genre's tropes.<ref name="USgamer: Skewered"/><ref name="RPGamer: Mother review"/> They thought the game's sequel, ''EarthBound'', to be very similar<ref name="RPGamer: Mother review"/><ref name="1UP: hall of fame"/> and a better implementation of ''Mother''{{'s}} gameplay ideas, overall.<ref name="USgamer: Skewered"/> Reviewers also noted the game's high ] and ] issues.<ref name="USgamer: Skewered"/><ref name="RPGamer: Mother review"/><ref name="1UP: hall of fame"/><ref name="Polygon: pretty cart"/> ''USgamer''{{'s}} Jeremy Parish said that ''Mother''{{'s}} script was "as sharp as ''EarthBound''{{'s}}", but felt that the original's game mechanics were subpar, lacking the "rolling HP counter" and non-random encounters for which later entries in the series were known.<ref name="USgamer: Skewered"/> Parish wrote earlier for ''1UP.com'' that in comparison to ''EarthBound'', ''Mother'' is "worse in just about every way", and important less for its actual game and more for the interest it generated in ] and the preservation of unreleased games.<ref name="1UP: hall of fame"/> | |||
===Characters=== | |||
====Doctor Andonuts==== | |||
{{nihongo|Doctor Andonuts|アンドーナッツ博士|Andōnattsu hakase}} is first seen in ''EarthBound'', and is the father of ], one of the game's protagonists. He helps the four main characters by providing them with his inventions. He later appears in '']'', having been kidnapped by Porky to work for the Pigmask Army and create monsters called "]s". | |||
''EarthBound'' sold about 440,000 copies worldwide, with approximately 300,000 sold in Japan and about 140,000 in the United States.<ref>{{cite book |last1=Consalvo |first1=Mia |title=Atari to Zelda: Japan's Videogames in Global Contexts |date=8 April 2016 |publisher=] |isbn=978-0-262-03439-5 |page=58 |url=https://books.google.com/books?id=tH3TCwAAQBAJ&pg=PA58 |access-date=March 15, 2021 |archive-date=February 25, 2023 |archive-url=https://web.archive.org/web/20230225235521/https://books.google.com/books?id=tH3TCwAAQBAJ&pg=PA58 |url-status=live }}</ref> It originally received little critical praise from the American press,<ref name="Kotaku: Man Who Wrote"/><ref name="1UP: Vapor"/> and sold poorly in the United States:<ref name="IGN: top SNES"/><ref name="Wired: Lindblom"/><ref name="1UP: Vapor"/> around 140,000 copies, as compared to twice as many in Japan.<ref name="Shacknews: EarthBotched"/> ''Kotaku'' described ''EarthBound''{{'s}} 1995 American release as "a dud" and blamed the low sales on "a bizarre marketing campaign" and graphics "cartoonish" beyond the average taste of players.<ref name="Kotaku: Man Who Wrote"/> Multiple reviewers described the game as "original" or "unique"<ref name="ONM review"/><ref name="IGN review"/><ref name="DHGF: Review"/> and praised its script's range of emotions,<ref name="ONM review"/><ref name="IGN review"/> humor,<ref name="IGN review"/><ref name="DHGF: Viewpoint"/><ref name="SGP review"/> cheery and charming ambiance,<ref name="GameZone review"/><ref name="IGN review"/> and "]" setting, which was seen as an uncommon choice.<ref name="ONM review"/><ref name="IGN review"/><ref name="DHGF: Review"/> Since its release, the game's English localization has found praise,<ref name="Kotaku: Man Who Wrote"/><ref name="1UP: Posthumous p1" /> and later reviewers reported that the game had aged well.<ref name="ONM review"/><ref name="GameZone review"/><ref name="IGN review"/><ref name="USgamer: the deal"/><ref name="NWR review"/> | |||
====Flying Men==== | |||
The Flying Men are inhabitants of ], and assist the player as a supporting character in gameplay. They first appear in '']'', and later in '']''. | |||
Prior to its release, ''Mother 3'' was in the "top five most wanted games" of ''Famitsu''<ref name="Edge: Famitsu"/><ref name="Edge: Rogers"/> and at the top of the Japanese ] game charts.<ref name="Eurogamer: M3 review p1"/> It sold around 200,000 units in its first week of sales in Japan,<ref name="IGN: no more"/> and was one of Japan's top 20 bestselling games for the first half of 2006.<ref name="1UP: Vapor"/> In comparison, the 2003 ''Mother 1 + 2'' rerelease sold around 278,000 copies in Japan in its first year,<ref name="IGN: 1+2"/> and a reissue "value selection" of the cartridge sold 106,000 copies in Japan in 2006.<ref name="EBsales"/> ''Mother 3'' received a "Platinum Hall of Fame" score of 35/40 from ''Famitsu''.<ref name="Famitsu M3"/> Reviewers praised its story (even though the game was only available in Japanese<ref name="NGC review"/>) and graphics, and lamented its 1990s role-playing game mechanics.<ref name="NGC review"/><ref name="Eurogamer: M3 review p2"/><ref name="Eurogamer: M3 review p1"/><ref name="Famitsu M3"/> Critics also complimented its music.<ref name="RPGamer: Jackson review"/><ref name="RPGamer: Moehnke review"/><ref name="GameSpy preview p2"/> Jackson said that the game was somewhat easier than the rest of the series and somewhat shorter in length.<ref name="RPGamer: Jackson review"/> | |||
====Giygas==== | |||
{{Main|Giygas}} | |||
Giygas, known in the Japanese versions as {{nihongo|Gyiyg|ギーグ|Gīgu|Giegue in ''Earth Bound'' or "Mother"}}, is the leader of the alien race bent on conquering the universe, and the main antagonist of the series Giygas ''PSI'' power is beyond human comprehension, and can tempt people with evil hearts into serving him. Giygas was raised by George and Maria, the great-grandparents of the main character of ''Mother''. Maria grew to love Giygas as if he were her own child. She said that he was always wagging his tail, but would only stop when she sang her lullabies. One of Maria's lullabies was used against Giygas in ''Mother''. | |||
== Legacy == | |||
Between the events of ''Mother'' and ''EarthBound'', Giygas' mind was destroyed by his own incredible power, and he lost control of his power and awareness of his actions. A device known as the "Devil's Machine" helped Giygas control his power and was hidden in the Earth's distant past. Ten years after the time ''EarthBound'' takes place, Giygas succeeds in conquering the universe, but a friendly alien traveled back in time to warn Ness of Giygas' attack on the Earth. Ness and his friends traveled back in time and destroyed Giygas in the distant past, undoing Giygas' apocalypse. | |||
{{see also|EarthBound fandom|Mother 3 fan translation}} | |||
The series has a legacy as both "one of Japan's most beloved" and the video game cognoscenti's "sacred cow", and is known for its long-lasting, resilient fan community.<ref name="Eurogamer: M3 review p1"/> At one point leading up to ''Mother 3''{{'s}} release, the series' "Love Theme" played as ] for ].<ref name="Edge: Rogers"/> Similarly, the Eight Melodies theme used throughout the series has been incorporated into Japanese elementary school music classrooms.<ref name=DREAM-02/> Donlan of ''1001 Video Games You Must Play Before You Die'' wrote that ''EarthBound'' is "name-checked by the video gaming cognoscenti more often than it's actually been played".<ref name=Mott-255/> | |||
Critics consider ''EarthBound'' a "classic" or "must-play" among video games.<ref name="Kotaku: Trippiest"/> The game was included in multiple top 50 games of all time lists, including that of ''Famitsu'' readers in 2006<ref name="Edge: Famitsu"/> and IGN readers in 2005 and 2006.<ref name="IGN: top 2005"/><ref name="IGN: top 2006"/> IGN ranks the game 13th in its top 100 SNES games<ref name="IGN: top SNES"/> and 26th among all games for its in-game world, which was "distinct and unforgettable" for its take on Americanism, unconventional settings, and 1960s music.<ref name="IGN: top worlds"/> And Gamasutra named it one of its 20 "essential" Japanese role-playing games.<ref name="Gamasutra: essential"/> The rerelease was Justin Haywald of ''GameSpot''{{'s}} game of the year,<ref name="GameSpot: Justin Haywald"/> and ''Nintendo Life''{{'s}} Virtual Console game of the year.<ref name="Nintendo Life: GOTY 2013"/> ''GameZone'' said it "would be a great disservice" to merely call ''EarthBound'' "a gem".<ref name="GameZone review"/> In the United Kingdom, where ''EarthBound'' had been previously unreleased, '']'' noted how it had been "anecdotally heralded as a retro classic".<ref name="GamesTM review"/> IGN's Scott Thompson said the game was "the true definition of a classic".<ref name="IGN review"/> ''Kotaku'' wrote that the game was content to make the player "feel lonely", and, overall, was special not for any individual aspect but for its method of using the video game medium to explore ideas impossible to explore in other media.<ref name="Kotaku: Trippiest"/> | |||
The final battle of ''EarthBound'' was inspired by the ] film entitled '']'', which Itoi accidentally saw as a child at an adult theater. Specifically, the scene that inspired the battle was a scene that, according to Itoi, depicted a woman being raped near a river,<ref name="1101.com">{{cite web|title=Interview with Shigesato Itoi|url=http://www.1101.com/MOTHER/03.html|language=Japanese|publisher=1101.com|accessdate=2009-03-27}}</ref> although the scene in question depicts a murder rather than a rape.<ref>{{cite web|first=Clyde|last=Mandelin|title=The Scene that Inspired Giygas|url=http://earthboundcentral.com/2009/01/the-scene-that-inspired-giygas/|publisher=Earthbound Central|date=20 January 2009|accessdate=2009-07-21}}</ref> | |||
Multiple critics wrote that ''Mother 3'' was one of the best role-playing games for the Game Boy Advance.<ref name="RPGamer: Moehnke review"/><ref name="TT review"/><ref name="GamePro: Why"/> ''GamePro''{{'s}} Jeremy Signor listed it among his "best unreleased Japanese role-playing games" for its script and attention to detail.<ref name="GamePro: unreleased"/> Video game journalist ] posited that ''Mother 3'' was "the closest games have yet come to literature".<ref name="Action Button"/> There are no plans for an official ''Mother 4''.<ref name="Digital Trends: Itoi teases"/><ref name="IGN: no more"/><ref name=DREAM-10/><ref name="IGN: impossible"/><ref name="ONM: over"/> | |||
====Mr. Saturn==== | |||
{{Main|Mr. Saturn}} | |||
{{nihongo|Mr. Saturn|どせいさん|Dosei-san}} is a friendly species that aids the player's party. All individuals of the species are named Mr. Saturn. They are identical in appearance, each short, peach, with an overlarge nose, ]s and a ] on its one hair. They speak Saturnian (composed of odd-looking English letters), and erratically use the words "boing", "ding", "zoom" and "Dakota". The Japanese font is said to be inspired by the handwriting of the young daughter of '']''{{'}}s designer, ]. First seen in ''EarthBound'', they make a return appearance in '']'', the Japanese sequel to ''EarthBound''. In both games, they help with repairing or building various machines. | |||
The series, and specifically ''EarthBound'', is known for having a ]{{efn|<ref name="IGN: Retro Remix"/><ref name="IGN: top SNES" /><ref name="Kotaku: Man Who Wrote" /><ref name="The Verge: today"/><ref name="IGN: top worlds"/><ref name="1UP: Vapor" />}} that developed over time well after its release.<ref name="Wired: Lindblom"/> Colin Campbell of '']'' wrote that "few gaming communities are as passionate and active" as ''EarthBound''{{'s}},<ref name="Polygon: Quash"/> and '']''{{'s}} Bob Mackey wrote that no game was as poised to have a cult following.<ref name="1UP: Posthumous p1" /> Starmen.net hosted a ''Mother'' 25th Anniversary Fanfest in 2014 with a ] of the game and plans for a remixed soundtrack.<ref name="nlife: 25th"/> Later that year, fans released a 25th Anniversary Edition ] that updated the game's graphics, script, and gameplay balance.<ref name="EC: ROM hack"/> ''The Verge'' cited the two-year-long ''Mother 3'' fan translation as proof of the fan base's dedication,<ref name="The Verge: today"/> and Jenni Lada of ''TechnologyTell'' called it "undoubtably one of the best known fan translations in existence", with active retranslations into other languages.<ref name="TT translation"/> Frank Caron of '']'' said that the fan translation's "massive undertaking ... stands as a massive success", and that "one cannot even begin to fathom" why Nintendo would not release their own English localization.<ref name="Ars Technica: finished"/> | |||
Mr. Saturns make their home in Saturn Valley, in Eagleland, which is just north of Threed. Their village has round homes which resemble ]s and/or the planet ] and strange furniture, such as ] which bounce up and down in place and resemble Mr. Saturns. Some of the Mr. Saturn's preferred foods are "almond ]" and "pig ]" (changed to "peanut cheese bars" and "piggy jelly" in the English version of the game), goods that can be purchased in the Saturn Valley shop. According to ], the Mr. Saturn race are the symbolism of innocence in the game.<ref name="1101.com"/> | |||
=== ''Super Smash Bros.'' === | |||
Mr. Saturns have had several pieces of merchandise made for them, including plush dolls and a wrist strap. Mr. Saturn makes cameos in multiple other games developed by ]. It first appeared in '']'' and '']'' as a collectible item, and was later included in the ] in multiple forms, including an offensive item and multiple collectibles. | |||
''EarthBound''{{'s}} Ness became widely known due to his later appearance in the '']'' series.<ref name="IGN: top SNES"/> He appeared in the original '']'' and its sequels: '']'', '']'', '']'', and '']''.<ref name="IGN: SSB 3DS/Wii U"/> In Europe, which did not see an original ''EarthBound'' release, Ness is better known for his role in the fighting game than for his original role in the role-playing game.<ref name="ONM: drop Ness"/> He returned in the 2001 ''Melee'' with ''EarthBound''{{'s}} Mr. Saturn, which could be thrown at enemies and otherwise pushes items off the battlefield.<ref name="IGN: Smash Profile"/> ''Melee'' has an unlockable Fourside level based on the ''EarthBound'' location.<ref name="IGN: Melee secrets"/> | |||
When ''Melee'' was in development, Ness was not supposed to return as a playable character and would have been replaced by Lucas, the main character of ''Mother 3''. However, ''Mother 3''{{'s}} original ] release was cancelled, though it was later successfully revived as a project for the Game Boy Advance. As a result, Ness was featured in Melee instead of Lucas. | |||
====Porky Minch==== | |||
{{nihongo|Porky Minch|ポーキー・ミンチ|Pōkī Minchi}}, called Pokey Minch in the English-language version of '']'', sometimes referred to as Master Porky/Master Pokey, is a primary antagonist of ''EarthBound'', and the main antagonist of '']''. In ''EarthBound'', he begins as Ness' highly obnoxious best friend. He has a little brother named Picky Minch, who is much braver than he is.<ref>{{cite video game |title=EarthBound |developer=APE, HAL Laboratory |quote='''Picky Minch''': Wha-! You woke me up... Pokey! I've been looking all over for you... You see, Pokey got scared and ran away... Well, I'm glad that you're okay at least... Let's go home now. I bet Mom and Dad are worried sick about us. Geez! Sometimes I wonder which one of us is the real big brother.}}</ref> He joins ], becoming his right-hand man because of the alien's mind controlling powers and because his father was physically and mentally abusive towards him and Picky. Another reason he joins Giygas is because many of the kids in Onett hate him and make fun of his weight a lot of the time. He is regularly seen attempting to thwart Ness. He eventually ends up in the "Cave of the Past", an area existing long before the events of ''EarthBound'', where Giygas is located. He taunts the protagonists as they fight Giygas, and once Giygas is ultimately defeated, Porky disappears into space and time using a Time Distorter. His brother, Picky, comes to Ness' house at the end of the game, and gives Ness a note from Porky which suggests that he will return. | |||
Ness was later joined by ''Mother 3''{{'s}} Lucas in ''Brawl'',<ref name="IGN: Smash final roster"/><ref name="IGN: Smash veterans"/>{{efn|''Brawl'' also contains the final level from ''Mother 3'' along with items and characters from the game,<ref name="NWR: Brawl stages"/> and a boss fight with the game's antagonist, Porky.<ref name="ONM: Porky"/>}} and both characters returned in ''3DS/Wii U'' and ''Ultimate''.<ref name="Polygon: Lucas DLC"/> Players can fight in the ''3DS''{{'s}} Magicant stage, which features clips from the ''Mother'' series in its background.<ref name="Kotaku: Magicant"/> | |||
He was confirmed during the development of '']'' to be the primary villain; in fact, the game was at one point subtitled as "Fall of the Pig King". Not much information is provided on him, only that he formed an army of people who wear pig uniforms. ''EarthBound 64'' was ultimately canceled, but was revived for the ] as '']''. He remains as the leader of the Pigmask Army and the primary antagonist, but is only revealed late in the game. His excessive time traveling petrified his body and mind, but he shows obvious signs of extreme age, which could range anywhere from 1,000 years old to 10,000 years old. His motives for attacking the Nowhere Islands, the primary location of ''Mother 3'', are that he wanted to access the ]'s powers, which would cause the entire Earth to be destroyed and because as he himself says he wants to cure himself of his extreme case of boredom. He fights much like Giygas. | |||
== Notes == | |||
In an interview with ], he describes Porky as being a symbol of ].<ref name="nintendodream9">{{cite web |title=Exclusive Interview (Part 2, Page 3)|url=http://mother3.fobby.net/interview/m3int_09.html |publisher=Nintendo Dream |accessdate=2009-01-19}}</ref> The interviewer commented that he turned extremely evil in ''Mother 3'', going so far as to describe him as a ].<ref name="nintendodream9"/> Porky's feelings for Ness are not clear; in the interview, Itoi commented that Porky had no friends, so perhaps he only played with Ness.<ref name="nintendodream9"/> He further added that his mean-spirited nature could have come from his parents Lardna Minch and Aloysius Minch, both of whom he described as being "pretty terrible."<ref name="nintendodream9"/> In the final battle of ''Mother 3'', Porky encases himself in a device called the "Absolutely Safe Capsule". He is protected from all danger inside, but he cannot exit it. ] commented that in theory, even when the Earth comes to an end in 5.5 billion years, Porky would still be alive.<ref name="nintendodream9"/> Itoi commented that the grief of this was depressing to him, and that Porky is "truly a poem in himself."<ref name="nintendodream9"/> | |||
{{Notelist}} | |||
== References == | |||
] editor Lucas Thompson included Porky on a list of five characters who may be included in '']'' based on what he described as one of the more credible proposed rosters, describing his bed-mech as an intimidating sight to see.<ref></ref> In the ''Subspace Emissary'' storymode in ''Super Smash Bros. Brawl'', he is a boss, following Lucas through an abandoned zoo. Ness jumps in to help Lucas, and together, they defeat Porky's spider-mech. | |||
{{Reflist|refs= | |||
<ref name="1101: cancel">{{cite web |url=http://www.1101.com/nintendo/nin13/nin13_2.htm |access-date=August 30, 2014 |title=『MOTHER 3』の開発が中止になったことについての |trans-title=About the development of "MOTHER 3" has been canceled |last1=Itoi |first1=Shigesato |author-link=Shigesato Itoi |date=August 22, 2000 |work=1101.com |others=. |archive-url=https://web.archive.org/web/20141018163212/http://www.1101.com/nintendo/nin13/nin13_2.htm |archive-date=October 18, 2014 |url-status=live}}</ref> | |||
<ref name="1101: trauma">{{cite web |url=http://www.1101.com/MOTHER/07.html |access-date=July 6, 2014 |title=『MOTHER』の気持ち。|trans-title=Feeling of "MOTHER" |last1=Itoi |first1=Shigesato |author-link=Shigesato Itoi |date=April 24, 2003 |work=1101.com |archive-url=https://web.archive.org/web/20141012143105/http://www.1101.com/MOTHER/07.html |archive-date=October 12, 2014 |url-status=live}}</ref> | |||
====Starmen==== | |||
Starmen are alien minions of Giygas who appear in '']'' and '']''. The most powerful Starman is a being called the "Final Starman". | |||
<ref name="1UP: hall of fame">{{cite web |url=http://www.1up.com/do/blogEntry?bId=8067071&publicUserId=5655917 |archive-url=https://archive.today/20121006200455/http://www.1up.com/do/blogEntry?bId=8067071&publicUserId=5655917 |url-status=dead |archive-date=October 6, 2012 |access-date=October 11, 2014 |work=] |publisher=] |title=Hall of Fame: Earthbound Zero |last=Parish |first=Jeremy |date=April 22, 2007}}</ref> | |||
===Locations=== | |||
<ref name="1UP: Posthumous p1">{{cite web |url=http://www.1up.com/features/posthumous-cult-favorites-games-endure |access-date=June 28, 2014 |title=Posthumous Cult Gaming |page=1 |last1=Mackey |first1=Bob |date=March 2010 |work=] |publisher=] |archive-url=https://web.archive.org/web/20150513150914/http://www.1up.com/features/posthumous-cult-favorites-games-endure |archive-date=May 13, 2015 |url-status=dead}}</ref> | |||
<ref name="1UP: Posthumous p2">{{cite web |url=http://www.1up.com/features/posthumous-cult-favorites-games-endure?pager.offset=1 |access-date=June 28, 2014 |title=Posthumous Cult Gaming |page=2 |last1=Mackey |first1=Bob |date=March 2010 |work=] |publisher=] |archive-url=https://web.archive.org/web/20140717043032/http://www.1up.com/features/posthumous-cult-favorites-games-endure?pager.offset=1 |archive-date=July 17, 2014 |url-status=dead |df=mdy-all}}</ref> | |||
====Onett==== | |||
Onett is a place of white picket fences, burger shops, and happy residents. Ness' adventure begins here, after a meteor crashes in the hills near his home; over the course of the game, his obnoxious neighbor, Pokey, becomes increasingly involved in the story as Ness' primary antagonist. | |||
<ref name="1UP: space">{{cite web |url=http://www.1up.com/features/spacebound-aliens-shape-earthbound-story.html |access-date=November 16, 2014 |work=] |publisher=] |title=Spacebound: How Aliens Shape the EarthBound Story |last1=Oxford |first1=Nadia |last2=Oxford |first2=David |date=February 2013 |archive-url=https://web.archive.org/web/20150119175836/http://www.1up.com/features/spacebound-aliens-shape-earthbound-story.html |archive-date=January 19, 2015 |url-status=live}}</ref> | |||
====Magicant==== | |||
Magicant is a world that is first found in '']'' by ], and later by ] in '']''. Magicant is the world of Queen Mary's mind in '']''; however, in '']'', it is in Ness' mind. In the Japanese version, Ness appears naked. In the US release, he was wearing his pajamas.<ref>{{cite web|url=http://legendsoflocalization.com/earthbound/magicant/| title=Mother 2 vs EarthBound: Magicant}}</ref> | |||
<ref name="1UP: Vapor">{{cite web |url=http://www.1up.com/do/feature?pager.offset=1&cId=3154276 |access-date=June 15, 2014 |title=Vapor Trails: The Games that Never Were |last1=Cowan |first1=Danny |date=February 7, 2007 |work=] |publisher=] |page=2 |archive-url=https://web.archive.org/web/20150426100703/http://www.1up.com/do/feature?pager.offset=1&cId=3154276 |archive-date=April 26, 2015 |url-status=dead |df=mdy-all}}</ref> | |||
==Music== | |||
{{Main|Music of the EarthBound series}} | |||
<ref name="Action Button">{{cite web |url=http://www.actionbutton.net/?p=422 |access-date=September 7, 2014 |title=Mother 3 (****) |last1=Rogers |first1=Tim |author-link=Tim Rogers (journalist) |date=August 15, 2008 |work=Action Button Dot Net |archive-url=https://web.archive.org/web/20141029215820/http://www.actionbutton.net/?p=422 |archive-date=October 29, 2014 |url-status=live |df=mdy-all}}</ref> | |||
The song "Eight Melodies" originated in '']'', and later appeared in '']''. It was an important plot-point of the first game. The song met with some popularity in Japan, having been featured in textbooks in some elementary schools. | |||
<ref name="Ars Technica: finished">{{cite web |url=https://arstechnica.com/gaming/2008/10/remember-earthbound-play-the-sequel/ |access-date=June 28, 2014 |work=] |publisher=] |title=Remember Earthbound? Play the sequel now, in English |last=Caron |first=Frank |date=October 20, 2008 |archive-url=https://web.archive.org/web/20140908070339/http://arstechnica.com/gaming/2008/10/remember-earthbound-play-the-sequel/ |archive-date=September 8, 2014 |url-status=live}}</ref> | |||
<ref name="DHGF: Review">{{cite journal |last=Des Barres |first=Nicholas Dean |title=GameFan 16: EarthBound |journal=DieHard GameFan |number=32 |pages=70–71 |date=August 1995}}</ref> | |||
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<ref name=DREAM-02>{{cite web |url=http://www.nindori.com/interview/m3/m3int_02.html |access-date=August 31, 2014 |title=Shigesato Itoi Tells All about Mother 3 (Part One) |page=2 |date=July 2006 |work=] |others= |archive-url=https://web.archive.org/web/20150226104925/http://www.nindori.com/interview/m3/m3int_02.html |archive-date=February 26, 2015 |url-status=dead |df=mdy-all}}</ref> | |||
<ref name=DREAM-07>{{cite web |url=http://www.nindori.com/interview/m3/m3int_07.html |access-date=August 31, 2014 |title=Shigesato Itoi Tells All about Mother 3 (Part Two) |page=7 |date=August 2006 |work=] |others= |archive-url=https://web.archive.org/web/20150226100734/http://www.nindori.com/interview/m3/m3int_07.html |archive-date=February 26, 2015 |url-status=dead |df=mdy-all}}</ref> | |||
<ref name=DREAM-10>{{cite web |url=http://www.nindori.com/interview/m3/m3int_10.html |access-date=August 31, 2014 |title=Shigesato Itoi Tells All about Mother 3 (Part Two) |page=10 |date=August 2006 |work=] |others= |archive-url=https://web.archive.org/web/20150403010020/http://www.nindori.com/interview/m3/m3int_10.html |archive-date=April 3, 2015 |url-status=dead |df=mdy-all}}</ref> | |||
<ref name="EC: ROM hack">{{cite web |url=http://earthboundcentral.com/2014/11/rom-hack-mother-25th-anniversary-addition/ |access-date=November 8, 2014 |title=ROM Hack: MOTHER 25th Anniversary Addition |last1=Mandelin |first1=Clyde |author-link=Clyde Mandelin |date=November 6, 2014 |work=EarthBound Central |archive-url=https://web.archive.org/web/20141109062745/http://earthboundcentral.com/2014/11/rom-hack-mother-25th-anniversary-addition/ |archive-date=November 9, 2014 |url-status=live}}</ref> | |||
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<ref name="Eurogamer: M3 review p1">{{cite web |url=http://www.eurogamer.net/articles/mother-3-review |access-date=September 7, 2014 |work=] |publisher=Gamer Network |title=Mother 3 Review |page=1 |last1=Parkin |first1=Simon |date=October 29, 2008 |archive-url=https://web.archive.org/web/20140904181832/http://www.eurogamer.net/articles/mother-3-review |archive-date=September 4, 2014 |url-status=live}}</ref> | |||
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<ref name="Famitsu: 1994 July">{{cite journal |title=Mother 2 |journal=] |date=July 15, 1994 |page=170 |language=ja}}</ref> | |||
<ref name="Famitsu: 1994 June">{{cite journal |title=Mother 2 |journal=] |date=June 19, 1994 |pages=149–153 |language=ja}}</ref> | |||
<ref name="Famitsu: Itoi">{{cite journal |title=Interview with Shigesato Itoi |journal=] |date=September 2, 1994 |pages=21–23 |language=ja}}</ref> | |||
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<ref name="Gamasutra: essential">{{cite web |url=http://www.gamasutra.com/view/feature/3581/a_japanese_rpg_primer_the_.php?page=10 |access-date=July 6, 2014 |work=] |publisher=] |title=A Japanese RPG Primer: The Essential 20 |page=10 |last=Kalata |first=Kurt |date=March 19, 2008 |archive-url=https://web.archive.org/web/20140714222210/http://www.gamasutra.com/view/feature/3581/a_japanese_rpg_primer_the_.php?page=10 |archive-date=July 14, 2014 |url-status=live |df=mdy-all}}</ref> | |||
<ref name="GamePro: unreleased">{{cite magazine |url=http://www.gamepro.com/article/features/218274/the-14-best-unreleased-jrpgs/ |title=The 14 Best Unreleased JRPGs |last1=Signor |first1=Jeremy |date=February 22, 2011 |magazine=] |archive-url=https://web.archive.org/web/20110821145755/http://www.gamepro.com/article/features/218274/the-14-best-unreleased-jrpgs |archive-date=August 21, 2011 |url-status=dead}}</ref> | |||
<ref name="GamePro: Why">{{cite magazine |url=http://www.gamepro.com/article/features/218682/editorial-why-im-still-playing-the-game-boy-advance/ |title=Editorial: Why I'm Still Playing the Game Boy Advance |last1=Bailey |first1=Kat |date=March 30, 2011 |magazine=] |archive-url=https://web.archive.org/web/20111202013924/http://www.gamepro.com/article/features/218682/editorial-why-im-still-playing-the-game-boy-advance/ |archive-date=December 2, 2011 |url-status=dead}}</ref> | |||
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<ref name="GameSpot: sequels">{{cite web |url=http://www.gamespot.com/articles/original-earthbound-and-sequels-in-development-for-the-gba/1100-6025116/ |access-date=July 5, 2014 |title=Original Earthbound and sequels in development for the GBA |author=GameSpot Staff |date=April 14, 2003 |work=] |publisher=] |archive-url=https://web.archive.org/web/20180919123356/https://www.gamespot.com/articles/original-earthbound-and-sequels-in-development-for-the-gba/1100-6025116/ |archive-date=September 19, 2018 |url-status=live}}</ref> | |||
<ref name="GameSpy preview p2">{{cite web |url=http://gba.gamespy.com/gameboy-advance/mother-3/702986p2.html |access-date=September 7, 2014 |title=Mother 3 |page=2 |last1=Alfonso |first1=Andrew |date=April 24, 2006 |work=] |publisher=] |archive-url=https://web.archive.org/web/20120326012436/http://gba.gamespy.com/gameboy-advance/mother-3/702986p2.html |archive-date=March 26, 2012 |url-status=dead}}</ref> | |||
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<ref name="IGN: 1+2">{{cite web |url=http://www.ign.com/articles/2004/01/14/gaming-life-in-japan-219 |access-date=November 16, 2014 |title=GAMING LIFE IN JAPAN |author=IGN Staff |date=January 14, 2004 |work=] |publisher=] |archive-url=https://web.archive.org/web/20141129022726/http://www.ign.com/articles/2004/01/14/gaming-life-in-japan-219 |archive-date=November 29, 2014 |url-status=live}}</ref> | |||
<ref name="IGN: 10 MMM">{{cite web |url=http://www.ign.com/articles/2013/07/23/earthbounds-ten-most-memorable-moments |access-date=July 7, 2014 |title=EarthBound's Ten Most Memorable Moments |last=Oxford |first=Nadia |date=July 23, 2013 |work=] |publisher=] |archive-url=https://web.archive.org/web/20140714123414/http://www.ign.com/articles/2013/07/23/earthbounds-ten-most-memorable-moments |archive-date=July 14, 2014 |url-status=live}}</ref> | |||
<ref name="IGN: Beginnings">{{cite web |url=http://www.ign.com/articles/2015/06/14/earthbound-beginnings-brings-mother-to-wii-u |access-date=June 14, 2015 |title=EarthBound Beginnings Brings Mother to Wii U |last1=Osborn |first1=Alex |date=June 14, 2015 |work=] |publisher=] |archive-url=https://web.archive.org/web/20150616174247/http://www.ign.com/articles/2015/06/14/earthbound-beginnings-brings-mother-to-wii-u |archive-date=June 16, 2015 |url-status=live}}</ref> | |||
<ref name="IGN: EB USA">{{cite web |url=http://www.ign.com/articles/2014/04/25/earthbound-documentary-announced |access-date=June 28, 2014 |title=EarthBound Documentary Announced |last=Macy |first=Seth G. |date=April 25, 2014 |work=] |publisher=] |archive-url=https://web.archive.org/web/20140626220700/http://www.ign.com/articles/2014/04/25/earthbound-documentary-announced |archive-date=June 26, 2014 |url-status=live}}</ref> | |||
<ref name="IGN: impossible">{{cite web |url=http://www.ign.com/articles/2013/04/30/earthbound-creator-calls-fourth-entry-in-series-impossible |access-date=September 7, 2014 |title=EARTHBOUND CREATOR CALLS FOURTH ENTRY IN SERIES 'IMPOSSIBLE' |last=Goldfarb |first=Andrew |date=April 30, 2013 |work=] |publisher=] |archive-url=https://web.archive.org/web/20140908090050/http://www.ign.com/articles/2013/04/30/earthbound-creator-calls-fourth-entry-in-series-impossible |archive-date=September 8, 2014 |url-status=live}}</ref> | |||
<ref name="IGN: M3 PUSHED">{{cite web |url=http://www.ign.com/articles/2000/03/23/mother-3-pushed-back |access-date=June 15, 2014 |title=MOTHER 3 PUSHED BACK |author=IGN Staff |date=March 22, 2000 |work=] |publisher=] |archive-url=https://web.archive.org/web/20140626222943/http://www.ign.com/articles/2000/03/23/mother-3-pushed-back |archive-date=June 26, 2014 |url-status=live}}</ref> | |||
<ref name="IGN: Melee secrets">{{cite web |url=http://www.ign.com/articles/2001/12/04/unlock-ssb-melee-secrets |access-date=July 6, 2014 |title=Unlock SSB Melee Secrets! |author=IGN Staff |date=December 3, 2001 |work=] |publisher=] |archive-url=https://web.archive.org/web/20130826040343/http://www.ign.com/articles/2001/12/04/unlock-ssb-melee-secrets |archive-date=August 26, 2013 |url-status=live}}</ref> | |||
<ref name="IGN: no more">{{cite web |url=http://www.ign.com/articles/2006/05/03/no-more-mother |access-date=June 15, 2014 |title=NO MORE MOTHER |last=Gantayat |first=Anoop |date=May 3, 2006 |work=] |publisher=] |archive-url=https://web.archive.org/web/20140710062732/http://www.ign.com/articles/2006/05/03/no-more-mother |archive-date=July 10, 2014 |url-status=live}}</ref> | |||
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<ref name="IGN review">{{cite web |url=http://www.ign.com/articles/2013/07/24/earthbound-review |access-date=June 8, 2014 |title=EarthBound Review |last=Thompson |first=Scott |date=July 24, 2013 |work=] |publisher=] |archive-url=https://web.archive.org/web/20141009012005/http://www.ign.com/articles/2013/07/24/earthbound-review |archive-date=October 9, 2014 |url-status=live}}</ref> | |||
<ref name="IGN: Smash final roster">{{cite web |url=http://www.ign.com/articles/2008/02/01/smash-it-up-the-final-roster |access-date=July 6, 2014 |title=Smash It Up! – The Final Roster |last=Thomas |first=Lucas M. |date=February 1, 2006 |work=] |publisher=] |archive-url=https://web.archive.org/web/20141105094401/http://www.ign.com/articles/2008/02/01/smash-it-up-the-final-roster |archive-date=November 5, 2014 |url-status=live}}</ref> | |||
<ref name="IGN: Smash Profile">{{cite web |url=http://www.ign.com/articles/2001/06/27/smash-profile-ness |access-date=July 6, 2014 |title=Smash Profile: Ness |author=IGN Staff |date=June 27, 2001 |work=] |publisher=] |archive-url=https://web.archive.org/web/20140714135106/http://www.ign.com/articles/2001/06/27/smash-profile-ness |archive-date=July 14, 2014 |url-status=live}}</ref> | |||
<ref name="IGN: Smash veterans">{{cite web |url=http://www.ign.com/articles/2007/11/17/smash-it-up-veterans-day |access-date=July 6, 2014 |title=Smash It Up! – Veterans Day |last=Thomas |first=Lucas M. |date=November 16, 2007 |work=] |publisher=] |archive-url=https://web.archive.org/web/20141129021723/http://www.ign.com/articles/2007/11/17/smash-it-up-veterans-day |archive-date=November 29, 2014 |url-status=live}}</ref> | |||
<ref name="IGN: SSB 3DS/Wii U">{{cite web |url=http://www.ign.com/articles/2014/10/03/nintendo-reveals-secret-smash-bros-fighters-coming-to-wii-u |access-date=November 15, 2014 |title=NINTENDO REVEALS SECRET SMASH BROS. FIGHTERS COMING TO WII U |last=Macy |first=Seth G. |date=October 3, 2014 |work=] |publisher=] |archive-url=https://web.archive.org/web/20141029175008/http://www.ign.com/articles/2014/10/03/nintendo-reveals-secret-smash-bros-fighters-coming-to-wii-u |archive-date=October 29, 2014 |url-status=live}}</ref> | |||
<ref name="IGN: SW99">{{cite web |url=http://www.ign.com/articles/2000/08/23/earthbound-64-mother-3 |access-date=August 31, 2014 |title=EARTHBOUND 64 (MOTHER 3) |author=IGN Staff |date=August 22, 2000 |work=] |publisher=] |archive-url=https://web.archive.org/web/20140409231253/http://www.ign.com/articles/2000/08/23/earthbound-64-mother-3 |archive-date=April 9, 2014 |url-status=live}}</ref> | |||
<ref name="IGN: top 2005">{{cite web |url=http://microsites.ign.com/kfc/top99games/6.html |access-date=July 6, 2014 |title=IGN and KFC Snacker Present Readers' Top 99 Games |date=April 11, 2005 |work=] |publisher=] |archive-url=https://web.archive.org/web/20131214045144/http://microsites.ign.com/kfc/top99games/6.html |archive-date=December 14, 2013 |url-status=live}}</ref> | |||
<ref name="IGN: top 2006">{{cite web |url=http://top100.ign.com/2006/031-040.html |access-date=July 6, 2014 |title=IGN Readers' Choice 2006 – The Top 100 Games Ever |year=2006 |work=] |publisher=] |archive-url=https://web.archive.org/web/20141006223648/http://top100.ign.com/2006/031-040.html |archive-date=October 6, 2014 |url-status=dead}}</ref> | |||
<ref name="IGN: top SNES">{{cite web |url=http://www.ign.com/top/snes-games/13 |access-date=January 24, 2014 |title=EarthBound - #13 Top 100 SNES Games |last1=George |first1=Richard |work=] |publisher=] |archive-url=https://web.archive.org/web/20140101020023/http://www.ign.com/top/snes-games/13 |archive-date=January 1, 2014 |url-status=dead}}</ref> | |||
<ref name="IGN: top worlds">{{cite web |url=http://www.ign.com/top/video-game-worlds/26 |access-date=January 24, 2014 |title=EarthBound - #26 Top Video Game Worlds |work=] |publisher=] |archive-url=https://web.archive.org/web/20140223074038/http://www.ign.com/top/video-game-worlds/26 |archive-date=February 23, 2014 |url-status=live}}</ref> | |||
<ref name="Kotaku: hype">{{cite web |url=http://kotaku.com/years-later-mother-3-still-lives-up-to-all-the-hype-462399126 |access-date=September 1, 2014 |work=] |publisher=] |title=Years Later, Mother 3 Still Lives Up to All the Hype |last=Eisenbeis |first=Richard |date=March 29, 2013 |archive-url=https://web.archive.org/web/20140619195100/http://kotaku.com/years-later-mother-3-still-lives-up-to-all-the-hype-462399126 |archive-date=June 19, 2014 |url-status=live}}</ref> | |||
<ref name="Kotaku: M4 amazing">{{cite web |url=http://kotaku.com/oh-jeez-mother-4-looks-amazing-and-its-out-next-year-1167578825 |access-date=June 28, 2014 |work=] |publisher=] |title=Oh Jeez, The Fan-Made Mother 4 Looks Amazing, And It's Out Next Year |last=Schreier |first=Jason |date=August 19, 2013 |archive-url=https://web.archive.org/web/20140604053359/http://kotaku.com/oh-jeez-mother-4-looks-amazing-and-its-out-next-year-1167578825 |archive-date=June 4, 2014 |url-status=live}}</ref> | |||
<ref name="Kotaku: Magicant">{{cite web |url=http://kotaku.com/super-smash-bros-3ds-the-kotaku-review-1642082933 |access-date=November 15, 2014 |work=] |publisher=] |title=Super Smash Bros. 3DS: The Kotaku Review |last=Schreier |first=Jason |date=October 3, 2014 |archive-url=https://web.archive.org/web/20141104143513/http://kotaku.com/super-smash-bros-3ds-the-kotaku-review-1642082933 |archive-date=November 4, 2014 |url-status=live}}</ref> | |||
<ref name="Kotaku: Man Who Wrote">{{cite web |url=http://kotaku.com/the-man-who-wrote-earthbound-1188669175 |access-date=January 25, 2014 |title=The Man Who Wrote Earthbound |last1=Schreier |first1=Jason |date=August 23, 2013 |work=] |publisher=] |archive-url=https://web.archive.org/web/20140113233028/http://kotaku.com/the-man-who-wrote-earthbound-1188669175 |archive-date=January 13, 2014 |url-status=live}}</ref> | |||
<ref name="Kotaku: so great">{{cite web |url=http://kotaku.com/5836442/what-makes-the-mother-series-so-great |access-date=November 16, 2014 |work=] |publisher=] |title=What Makes the Mother Series so Great? |last=Plunkett |first=Luke |date=September 1, 2011 |archive-url=https://web.archive.org/web/20141128000717/http://kotaku.com/5836442/what-makes-the-mother-series-so-great |archive-date=November 28, 2014 |url-status=live}}</ref> | |||
<ref name="Kotaku: Trippiest">{{cite web |url=http://kotaku.com/5903445/earthbound-the-trippiest-game-in-rpg-history |access-date=June 15, 2014 |work=] |publisher=] |title=Earthbound, The Trippiest Game In RPG History |last=Schreier |first=Jason |date=April 20, 2012 |archive-url=https://web.archive.org/web/20140608165838/http://kotaku.com/5903445/earthbound-the-trippiest-game-in-rpg-history |archive-date=June 8, 2014 |url-status=live}}</ref> | |||
<ref name=Mott-255>{{cite book|editor-last=Mott|editor-first=Tony|title=1001 Video Games You Must Play Before You Die|url=https://books.google.com/books?id=olpPoAswgHoC|year=2010|location=New York|publisher=]|isbn=978-0-7893-2090-2 |page=255}}</ref> | |||
<ref name="NGC review">{{cite web |url=https://archive.org/stream/NGC-120-2006-06#page/n35/mode/2up |access-date=September 7, 2014 |title=Mother 3 |last1=Green |first1=Mark |date=June 2006 |issue=120 |pages=36–37 |work=] |publisher=]}}</ref> | |||
<ref name="Nintendo Life: ESRB">{{cite web |url=http://www.nintendolife.com/news/2008/05/esrb_update_earthbound_finally_coming_to_virtual_console |access-date=June 15, 2014 |title=ESRB Update: EarthBound Finally Coming To Virtual Console! |last1=van Duyn |first1=Marcel |date=May 2, 2008 |work=Nintendo Life |archive-url=https://web.archive.org/web/20140714172907/http://www.nintendolife.com/news/2008/05/esrb_update_earthbound_finally_coming_to_virtual_console |archive-date=July 14, 2014 |url-status=live}}</ref> | |||
<ref name="Nintendo Life: GOTY 2013">{{cite web |url=http://www.nintendolife.com/news/2013/12/game_of_the_year_nintendo_lifes_staff_awards_2013 |access-date=July 6, 2014 |title=Game of the Year: Nintendo Life's Staff Awards 2013 |last1=Whitehead |first1=Thomas |date=December 30, 2013 |work=Nintendo Life |archive-url=https://web.archive.org/web/20140815161820/http://www.nintendolife.com/news/2013/12/game_of_the_year_nintendo_lifes_staff_awards_2013 |archive-date=August 15, 2014 |url-status=live}}</ref> | |||
<ref name="nlife: 25th">{{cite web |url=http://www.nintendolife.com/news/2014/07/mother_25th_anniversary_fanfest_teleports_in_this_5th_july |access-date=October 11, 2014 |title=Mother 25th Anniversary Fanfest Teleports in this 5th July |last1=Latshaw |first1=Tim |date=July 1, 2014 |work=Nintendo Life |archive-url=https://web.archive.org/web/20141016131210/http://www.nintendolife.com/news/2014/07/mother_25th_anniversary_fanfest_teleports_in_this_5th_july |archive-date=October 16, 2014 |url-status=live}}</ref> | |||
<ref name="nlife: profile">{{cite web |url=http://www.nintendolife.com/games/nes/mother |access-date=October 11, 2014 |title=Mother (NES) News, Reviews, Trailer & Screenshots |work=Nintendo Life |archive-url=https://web.archive.org/web/20141007093025/http://www.nintendolife.com/games/nes/mother |archive-date=October 7, 2014 |url-status=live}}</ref> | |||
<ref name="NWR: Brawl stages">{{cite web |url=http://www.nintendoworldreport.com/preview/15263/super-smash-bros-brawl-wii |access-date=July 6, 2014 |title=Super Smash Bros. Brawl |last1=Gamin |first1=Mike |date=February 12, 2008 |work=Nintendo World Report |archive-url=https://web.archive.org/web/20140714203303/http://www.nintendoworldreport.com/preview/15263/super-smash-bros-brawl-wii |archive-date=July 14, 2014 |url-status=live}}</ref> | |||
<ref name="NWR review">{{cite web |url=http://www.nintendoworldreport.com/reviewmini/35025/earthbound-wii-u-vc-snes |access-date=June 15, 2014 |title=EarthBound Review Mini |last1=Baker |first1=Justin |date=July 27, 2013 |work=Nintendo World Report |archive-url=https://web.archive.org/web/20140628060840/http://www.nintendoworldreport.com/reviewmini/35025/earthbound-wii-u-vc-snes |archive-date=June 28, 2014 |url-status=dead}}</ref> | |||
<ref name="ONM: drop Ness">{{cite web |url=http://www.officialnintendomagazine.co.uk/41762/smash-bros-characters-who-need-to-be-dropped-for-wii-u-and-3ds/?page=3 |access-date=July 6, 2014 |title=Smash Bros characters who need to be dropped for Wii U and 3DS |last1=East |first1=Thomas |date=September 11, 2012 |work=] |publisher=] |archive-url=https://web.archive.org/web/20141008064951/http://www.officialnintendomagazine.co.uk/41762/smash-bros-characters-who-need-to-be-dropped-for-wii-u-and-3ds/?page=3 |archive-date=October 8, 2014 |url-status=dead |df=mdy-all}}</ref> | |||
<ref name="ONM: over">{{cite web |url=http://www.officialnintendomagazine.co.uk/25288/earthbound-saga-is-finished-says-creator/ |access-date=November 16, 2014 |title=Earthbound saga is finished says creator |last1=East |first1=Thomas |date=April 5, 2011 |work=] |publisher=] |archive-url=https://web.archive.org/web/20141102072656/http://www.officialnintendomagazine.co.uk/25288/earthbound-saga-is-finished-says-creator/ |archive-date=November 2, 2014 |url-status=dead}}</ref> | |||
<ref name="ONM: Porky">{{cite web |url=http://www.officialnintendomagazine.co.uk/3733/smash-bros-boss-screens/ |access-date=July 6, 2014 |title=Smash Bros. Boss Screens |last1=East |first1=Tom |date=March 17, 2008 |work=] |publisher=] |archive-url=https://web.archive.org/web/20140714205232/http://www.officialnintendomagazine.co.uk/3733/smash-bros-boss-screens/ |archive-date=July 14, 2014 |url-status=dead}}</ref> | |||
<ref name="ONM review">{{cite web |url=http://www.officialnintendomagazine.co.uk/54657/reviews/earthbound-review-review/ |access-date=June 8, 2014 |title=Earthbound review |last1=Parkin |first1=Simon |date=September 21, 2013 |work=] |publisher=] |archive-url=https://web.archive.org/web/20140714164033/http://www.officialnintendomagazine.co.uk/54657/reviews/earthbound-review-review/ |archive-date=July 14, 2014 |url-status=dead}}</ref> | |||
<ref name="Polygon: coming to VC">{{cite web |url=http://www.polygon.com/2013/4/17/4234492/earthbound-coming-to-virtual-console-in-north-america-and-europe-this |access-date=June 15, 2014 |title=EarthBound coming to Wii U Virtual Console in North America and Europe this year |last1=McElroy |first1=Griffin |date=April 17, 2013 |work=] |publisher=] |archive-url=https://web.archive.org/web/20140214051054/http://www.polygon.com/2013/4/17/4234492/earthbound-coming-to-virtual-console-in-north-america-and-europe-this |archive-date=February 14, 2014 |url-status=live}}</ref> | |||
<ref name="Polygon: Lucas DLC">{{cite web |url=http://www.polygon.com/2015/4/1/8327893/earthbound-mother-3-lucas-smash-bros-wii-u-nintendo-3ds |access-date=April 1, 2015 |title=EarthBound's Lucas is coming to Super Smash Bros. as DLC this June |last=McWhertor |first=Michael |date=April 1, 2015 |work=] |publisher=] |archive-url=https://web.archive.org/web/20150402145620/http://www.polygon.com/2015/4/1/8327893/earthbound-mother-3-lucas-smash-bros-wii-u-nintendo-3ds |archive-date=April 2, 2015 |url-status=live}}</ref> | |||
<ref name="Polygon: pretty cart">{{cite web |url=http://www.polygon.com/2013/7/1/4482434/earthbound-zero-localized-and-housed-in-this-pretty-fan-made-nes-cart |access-date=October 11, 2014 |title=Earthbound Zero localized and housed in this pretty fan-made NES cart |last=Corriea |first=Alexa Ray |date=July 1, 2013 |work=] |publisher=] |archive-url=https://web.archive.org/web/20141016060256/http://www.polygon.com/2013/7/1/4482434/earthbound-zero-localized-and-housed-in-this-pretty-fan-made-nes-cart |archive-date=October 16, 2014 |url-status=live}}</ref> | |||
<ref name="Polygon: Quash">{{cite web |url=http://www.polygon.com/2014/1/18/5308416/why-did-nintendo-quash-a-book-about-earthbounds-development |access-date=January 26, 2014 |title=Why did Nintendo quash a book about EarthBound's development? |last1=Campbell |first1=Colin |date=January 18, 2014 |work=] |publisher=] |archive-url=https://web.archive.org/web/20140119192446/http://www.polygon.com/2014/1/18/5308416/why-did-nintendo-quash-a-book-about-earthbounds-development |archive-date=January 19, 2014 |url-status=live}}</ref> | |||
<ref name="Polygon: Wii U Japan">{{cite web |url=http://www.polygon.com/2013/1/23/3907188/earthbound-mother-2-wii-u-virtual-console-japan-release-date |access-date=July 6, 2014 |title=EarthBound launching on Japanese Wii U Virtual Console in March |last=Sarkar |first=Samit |date=January 23, 2013 |work=] |publisher=] |archive-url=https://web.archive.org/web/20140714185031/http://www.polygon.com/2013/1/23/3907188/earthbound-mother-2-wii-u-virtual-console-japan-release-date |archive-date=July 14, 2014 |url-status=live}}</ref> | |||
<ref name="RPGFan: soundtrack">{{cite web |url=http://rpgfan.com/soundtracks/mother2/index.html |access-date=July 5, 2014 |title=Mother 2: Gigya's Counterattack |last1=Chorley |first1=Vincent |work=RPGFan |archive-url=https://web.archive.org/web/20140725095812/http://rpgfan.com/soundtracks/mother2/index.html |archive-date=July 25, 2014 |url-status=live}}</ref> | |||
<ref name="RPGamer: 1+2">{{cite web |url=http://www.rpgamer.com/news/Q2-2003/041603a.html |access-date=September 1, 2014 |title=Further News of Mother 3 |last1=Putnam |first1=Gabriel |date=2003 |work=RPGamer |archive-url=https://web.archive.org/web/20140822121820/http://www.rpgamer.com/news/Q2-2003/041603a.html |archive-date=August 22, 2014 |url-status=dead}}</ref> | |||
<ref name="RPGamer: commercial">{{cite web |url=http://www.rpgamer.com/news/Q2-2003/041403b.html |access-date=September 1, 2014 |title=Mother 1 and 2 Hit the GBA |last1=Hindman |first1=Heath |date=2003 |work=RPGamer |archive-url=https://web.archive.org/web/20140822100631/http://www.rpgamer.com/news/Q2-2003/041403b.html |archive-date=August 22, 2014 |url-status=dead}}</ref> | |||
<ref name="RPGamer: Jackson review">{{cite web |url=http://www.rpgamer.com/games/mother/mother3/reviews/mother3strev1.html |access-date=September 7, 2014 |title=Mother 3 - Staff Review |last1=Jackson |first1=Jordan |date=<!--none--> |work=RPGamer |archive-url=https://web.archive.org/web/20141129020339/http://www.rpgamer.com/games/mother/mother3/reviews/mother3strev1.html |archive-date=November 29, 2014 |url-status=dead}}</ref> | |||
<ref name="RPGamer: Moehnke review">{{cite web |url=http://www.rpgamer.com/games/mother/mother3/reviews/mother3strev1.html |access-date=September 7, 2014 |title=Mother 3 - Staff Retroview |last1=Moehnke |first1=Mike |date=<!--none--> |work=RPGamer |archive-url=https://web.archive.org/web/20150129030139/http://www.rpgamer.com/games/mother/mother3/reviews/mother3strev2.html |archive-date=January 29, 2015 |url-status=dead}}</ref> | |||
<ref name="RPGamer: Mother review">{{cite web |url=http://www.rpgamer.com/games/mother/mother1_2/reviews/mother1_2rdrev1.html |access-date=October 11, 2014 |title=Mother 1+2 (Mother 1) |last1=Ramos |first1=Cassandra |work=RPGamer |archive-url=https://web.archive.org/web/20141019040828/http://www.rpgamer.com/games/mother/mother1_2/reviews/mother1_2rdrev1.html |archive-date=October 19, 2014 |url-status=dead}}</ref> | |||
<ref name="RPGFan: album">{{cite web |url=http://rpgfan.com/soundtracks/mother/index.html |access-date=October 11, 2014 |title=Mother |last1=Gann |first1=Patrick |work=RPGFan |archive-url=https://web.archive.org/web/20141017005227/http://rpgfan.com/soundtracks/mother/index.html |archive-date=October 17, 2014 |url-status=live}}</ref> | |||
<ref name="Shacknews: EarthBotched">{{cite web |url=http://www.shacknews.com/article/52563/earthbotched-a-history-of-nintendo |access-date=July 6, 2014 |title= EarthBotched: A History of Nintendo vs. Starmen |last1=Linde |first1=Aaron |date=May 6, 2008 |work=] |publisher=] |archive-url=https://web.archive.org/web/20140305031940/http://www.shacknews.com/article/52563/earthbotched-a-history-of-nintendo |archive-date=March 5, 2014 |url-status=live}}</ref> | |||
<ref name="SGP review">{{cite journal |last=Kamikaze |first=Marcelo |editor-last=Barros |editor-first=Rubem |title=SNES: EarthBound |journal=Super GamePower |issn=0104-611X |language=pt |number=16 |pages=26–27 |date=July 16, 1995}}</ref> | |||
<ref name="The Verge: today">{{cite web |url=https://www.theverge.com/2013/7/18/4534994/cult-classic-earthbound-launches-today-on-wii-u |access-date=June 15, 2014 |title=Cult classic 'Earthbound' launches today on Wii U |last1=Webster |first1=Andrew |date=July 18, 2013 |work=] |publisher=] |archive-url=https://web.archive.org/web/20131229122106/http://www.theverge.com/2013/7/18/4534994/cult-classic-earthbound-launches-today-on-wii-u |archive-date=December 29, 2013 |url-status=live}}</ref> | |||
<ref name="TT review">{{cite web |url=http://www.technologytell.com/gaming/88612/important-importables-review-mother-3-for-gba/ |access-date=September 7, 2014 |title=Important Importables Review: Mother 3 for GBA |last1=Lada |first1=Jenni |date=February 17, 2012 |work=TechnologyTell |archive-url=https://web.archive.org/web/20140908091143/http://www.technologytell.com/gaming/88612/important-importables-review-mother-3-for-gba/ |archive-date=September 8, 2014 |url-status=live}}</ref> | |||
<ref name="TT translation">{{cite web |url=http://www.technologytell.com/gaming/53707/important-importables-notable-fan-translation-projects/ |access-date=September 8, 2014 |title=Important Importables: Notable fan translation projects |last1=Lada |first1=Jenni |date=March 5, 2010 |work=TechnologyTell |archive-url=https://web.archive.org/web/20140729001155/http://www.technologytell.com/gaming/53707/important-importables-notable-fan-translation-projects/ |archive-date=July 29, 2014 |url-status=live}}</ref> | |||
<ref name="USgamer: Skewered">{{cite web |url=http://www.usgamer.net/articles/daily-classic-25-years-ago-mother-skewered-japanese-rpgs-by-satirizing-america |access-date=October 11, 2014 |title=Daily Classic: 25 Years Ago, Mother (aka EarthBound Zero) Skewered JRPGs, and America |last1=Parish |first1=Jeremy |date=August 21, 2014 |work=] |publisher=Gamer Network |archive-url=https://web.archive.org/web/20141020113610/http://www.usgamer.net/articles/daily-classic-25-years-ago-mother-skewered-japanese-rpgs-by-satirizing-america |archive-date=October 20, 2014 |url-status=live}}</ref> | |||
<ref name="USgamer: the deal">{{cite web |url=http://www.usgamer.net/articles/whats-the-deal-with-earthbound |access-date=June 14, 2014 |title=What's the Deal With Earthbound? |last1=Sinclair |first1=Brendan |date=July 19, 2013 |work=] |publisher=Gamer Network |archive-url=https://web.archive.org/web/20141129060435/http://www.usgamer.net/articles/whats-the-deal-with-earthbound |archive-date=November 29, 2014 |url-status=live}}</ref> | |||
<ref name="Wired: Lindblom">{{cite magazine |url=https://www.wired.com/gamelife/2013/07/marcus-lindblom-earthbound/all/ |access-date=January 25, 2014 |title=Octopi! Spinal Tap! How Cult RPG EarthBound Came to America |last1=Meyer |first1=John Mix |date=July 23, 2013 |magazine=] |publisher=] |archive-url=https://web.archive.org/web/20140101023222/http://www.wired.com/gamelife/2013/07/marcus-lindblom-earthbound/all |archive-date=January 1, 2014 |url-status=live}}</ref> | |||
}} | |||
'''Sources''' | |||
==References== | |||
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* {{cite book |url=http://earthbound.nintendo.com/ |title=EarthBound Player's Guide |publisher=] |year=1995 |editor-last=Tilden |editor-first=Gail |access-date=November 15, 2014 |archive-date=August 4, 2019 |archive-url=https://web.archive.org/web/20190804002900/http://earthbound.nintendo.com/ |url-status=live }} | |||
* {{cite web |url=http://handbook.fangamer.com/ |access-date=October 11, 2014 |title=Mother 3 Handbook |editor-last1=Young |editor-first1=Reid |date=March 2009 |publisher=] |ref={{SfnRef|Fangamer|2009}} |archive-date=January 8, 2021 |archive-url=https://web.archive.org/web/20210108090203/http://handbook.fangamer.com/ |url-status=live }} | |||
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Latest revision as of 23:37, 7 January 2025
Video game seriesVideo game series
Mother | |
---|---|
Genre(s) | Role-playing |
Developer(s) | |
Publisher(s) | Nintendo |
Creator(s) | Shigesato Itoi |
Composer(s) |
|
Platform(s) | |
First release | Mother July 27, 1989 |
Latest release | Mother 3 April 20, 2006 |
Mother (known as EarthBound outside Japan) is a video game series that consists of three role-playing video games: Mother (1989), known as EarthBound Beginnings outside Japan, for the Family Computer; Mother 2 (1994), known as EarthBound outside Japan, for the Super Nintendo Entertainment System; and Mother 3 (2006) for the Game Boy Advance.
Written by Shigesato Itoi, published by Nintendo, and featuring game mechanics modeled on the Dragon Quest series, Mother is known for its sense of humor, originality, and parody. The player uses weapons and psychic powers to fight hostile enemies, which include animated everyday objects, aliens and brainwashed people. Signature elements of the series include a lighthearted approach to the plot, battle sequences with psychedelic backgrounds, and the "rolling HP meter": player health ticks down like an odometer rather than instantly being subtracted, allowing the player to take preventative action, such as healing or finishing the battle, before the damage is fully dealt. While the franchise is popular in Japan, in the Anglosphere it is best associated with the cult following behind EarthBound.
While visiting Nintendo for other business, Itoi approached Shigeru Miyamoto about making Mother. When approved for a sequel, Itoi increased his involvement in the design process over the five-year development of EarthBound. When the project began to flounder, producer and later Nintendo president Satoru Iwata rescued the game. EarthBound's English localizers were given great liberties when translating the Japanese game's cultural allusions. The American version sold poorly despite a multimillion-dollar marketing budget. Mother 3 was originally slated for release on the Nintendo 64 and its 64DD disk drive accessory, but was cancelled in 2000. Three years later, the project was reannounced for the Game Boy Advance alongside a rerelease of Mother and Mother 2 in the combined cartridge Mother 1 + 2. Mother 3 abandoned the 3D graphics progress for a 2D style, and became a bestseller upon its release. EarthBound was rereleased for the Wii U Virtual Console in 2013, and Mother received its English-language debut for the same platform in 2015, retitled EarthBound Beginnings. In 2022, Nintendo released Mother 1 and 2 to their Nintendo Switch Online service. Mother 3 later came to the service exclusively in Japan in 2024.
EarthBound is widely regarded as a video game classic, and is included in multiple top-ten lists. In absence of continued official support for the series, members of the EarthBound fan community organized online to advocate for further series releases through petitions and fan art. Their projects include a full fan translation of Mother 3, a full-length documentary, and fangame attempts. Ness, the protagonist of EarthBound and Lucas, the protagonist of Mother 3, received exposure from their inclusion in all five entries of the Super Smash Bros. series. Other Mother series locations and characters have made appearances in the fighting games.
Gameplay
The series is known for its combination of humorous and emotionally evocative tones. Itoi wanted to tell Mother 3 through a technique that swapped the active player-character, which he first attempted in EarthBound. The two games also share similar visual styles, both with psychedelic battle backgrounds and cartoonish art. While Mother 3's music is both similar in tone to its predecessors and completely new, it features similar sound effects. EarthBound characters such as Mr. Saturn recur, and RPGamer wrote that Mother 3's final chapter is "full of blatant links" between the games of the series. Mother also shares similarities with its sequel, such as the game save option through phoning Ninten's father, an option to store items with Ninten's sister at home, and an automated teller machine for banking money. Additionally, the members of the party follow behind the protagonist on the overworld screen in the first two games. Ninten's party members in Mother are analogous to those of EarthBound in style and function.
While Mother's battles were triggered through random encounters, EarthBound and early Mother 3 shared battle scene triggers, where physical contact with an enemy in the overworld began a turn-based battle scene shown in the first-person. Apart from Mother 3's rhythm and combo battle mechanic, the two game's battle systems are similar. Mother 3 also retains the "rolling HP meter" of EarthBound (where health ticks down like an odometer such that players can outrun the meter to heal before dying/fainting) but removes the feature where experience is automatically awarded before battles against much weaker foes. Recurring through the series is its signature "SMAAAASH" text and sound, which show when the player registers a critical hit.
Some characters are present in multiple entries of the series, such as Giygas, Mr. Saturn, and Pokey/Porky. Giygas is the primary antagonist in both Mother and EarthBound. The alien creature's emotional complexity deviates from genre norms. Giygas shows internal conflict in Mother and has no appearance but as an "indescribable" force in EarthBound's final boss battle. In both final battles, Giygas is defeated through love and prayer instead of through a tour de force of weaponry, unlike the endings of other period games. Nadia Oxford wrote for IGN that nearly two decades later, EarthBound's final fight against Giygas continues to be "one of the most epic video game standoffs of all time" with noted emotional impact. This battle's dialogue was based on Itoi's recollections of a traumatic scene from the Shintoho film The Military Policeman and the Dismembered Beauty that he had accidentally seen in his childhood. Oxford wrote for 1UP.com that Itoi intended to show the alien's yearning for love in "a manner ... beyond human understanding". Despite EarthBound and Mother 3's dissimilar settings, the Mr. Saturn fictional species appear in similar Saturn Valleys in both games. The Mr. Saturn look like an old man's head with feet, a large nose, and bald except for a single hair with a bow. Though they are a technologically advanced and peaceful species with a pureness of heart, they are under constant attacks from encroaching enemies. Nadia and David Oxford of 1UP.com considered the Mr. Saturn to be aliens despite their human-like and fleshy appearance, as described a piece arguing the central theme of aliens in the Mother series. They compared the Mr. Saturn to Kurt Vonnegut's Tralfamadorian alien species. Finally, Pokey begins as Ness's child neighbor who "cowers" and "refuses to fight" in EarthBound, but grows into a "vicious control freak with no regard for human life", Porky, by the end of the series' Mother 3.
Music
Main article: Music of the Mother seriesThe soundtracks for Mother and EarthBound were composed by Keiichi Suzuki and Hirokazu Tanaka. The Mother soundtrack was likened by RPGFan reviewer Patrick Gann to compositions by the Beatles and for children's television shows. He found the lyrics "cheesy and trite" but appreciated the "simple statements" in "Eight Melodies" and the "quirky and wonderful" "Magicant". The Mother soundtrack contains several tracks later used in subsequent series games. When Suzuki and Tanaka were unavailable to commit to Mother 3's soundtrack, Itoi chose Shogo Sakai for his experience with and understanding of the series. Sakai worked to make the music feel similar to previous entries in the series. Kyle Miller of RPGFan wrote that the game retained the quirkiness of the previous soundtracks in the series despite the change in composers. He felt that the second half of the album, which included reinterpreted "classics" from the series, to be its strongest. RPGamer's Jordan Jackson too found that the music was "just as catchy as previous games" despite being "almost completely new". Luke Plunkett of Kotaku credited Suzuki's background outside of games composition as a rock star and film scorer for making the music of Mother and EarthBound "so distinct and memorable" as "a synthesized tribute to 20th-century pop music".
Development
1989 | Mother |
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1990–1993 | |
1994 | Mother 2 |
1995 | EarthBound |
1996–2002 | |
2003 | Mother 1 + 2 |
2004–2005 | |
2006 | Mother 3 |
2007–2014 | |
2015 | EarthBound Beginnings |
Mother
Main article: Mother (video game)While visiting Nintendo for other work, celebrity copywriter Shigesato Itoi pitched to the company's lead designer, Shigeru Miyamoto, his idea for a role-playing game set in modern times. The contemporary setting worked against role-playing genre norms, and while Miyamoto liked the idea, he was hesitant until Itoi could show full commitment to the project. Itoi reduced his workload, formed a team, and began development in Ichikawa, Chiba. Nintendo tried to accommodate Itoi's ideal work environment to feel more like an extracurricular club of volunteers. Itoi wrote the game's script. The game, titled Mother, was developed by Ape, published by Nintendo, and released in Japan on July 27, 1989, for the Famicom (known as the Nintendo Entertainment System outside Japan). The game was slated for an English-language localization as Earth Bound, but was abandoned when Nintendo chose to focus on the Super Nintendo Entertainment System instead. Years later, the complete localization was recovered by the public and distributed on the Internet, where it became known as EarthBound Zero. Mother received its English language debut in June 2015 as EarthBound Beginnings for the Wii U Virtual Console.
Mother is a single-player role-playing video game set in a "slightly offbeat", late 20th-century United States (as interpreted by Itoi). Unlike its Japanese role-playing game contemporaries, Mother is not set in a fantasy genre. The player fights in warehouses and laboratories instead of in dungeons and similar fantasy settings, and battles are fought with baseball bats and psychic abilities instead of swords and magic. Mother follows the young Ninten as he uses psychic powers to fight hostile, formerly inanimate objects and other enemies. The game uses random encounters to enter a menu-based, first-person perspective battle system.
EarthBound
Main article: EarthBoundMother 2 was made with a development team different from that of the original game, and most of its members were unmarried and willing to work through nights on the project. Itoi again wrote the game's script and served as a designer. The game's five-year development exceeded time estimates and came under repeated threat of cancellation. It was in dire straits until producer Satoru Iwata joined the team. Mother 2 was developed by Ape and HAL, published by Nintendo, and released in Japan's Super Famicom on August 27, 1994. The game was translated into English for North American audiences whereupon it became the only Mother series game to be released in North America until the later localization of Mother as EarthBound Beginnings. The localizers were given liberties to translate the Japanese script's cultural allusions to Western audiences as they pleased, and symbolism was also modified between the versions to adapt to Western sensitivities. To avoid confusion about the series' numbering, its English title was changed to EarthBound, and was released on June 5, 1995, for the North American Super Nintendo Entertainment System.
Although Nintendo spent about $2 million on marketing, the American release was ultimately viewed as unsuccessful within Nintendo. EarthBound was released when role-playing games were not popular in the United States, and visual taste in role-playing games was closer to Chrono Trigger and Final Fantasy VI. EarthBound's atypical "this game stinks" marketing campaign was derived from the game's unusual humor and included foul-smelling scratch and sniff advertisements. 1UP.com called the campaign "infamously ill-conceived". Between the poor sales and the dwindling support for the Super NES, the game did not receive a European release.
The Mother series titles are built on what Itoi considered "reckless wildness", where he would offer ideas that encouraged his staff to contribute new ways of portraying scenes in the video game medium. He saw the titles foremost as games and not "big scenario scripts". Itoi has said that he wanted the player feel emotions such as "distraught" when playing the game. The game's writing was intentionally "quirky and goofy" in character, and written in the Japanese kana script so as to give dialogue a conversational feel. Itoi thought of the default player-character names when he did not like his team's suggestions. Many of the characters were based on real-life personalities. Itoi sought to make the game appeal to populations that played games less, such as girls.
Earthbound's story is a continuation of Mother's, featuring many of the same antagonists and monsters. By default, the player starts as a young boy named Ness, who finds that the alien force Giygas (/ˈɡiːɡəs, ˈɡaɪɡəs/ GHEE-gəs, GHY-gəs) has enveloped the world in hatred and consequently turned animals, humans, and objects into malicious creatures. Buzz Buzz, a bee from the future, instructs Ness to collect melodies in a Sound Stone to preemptively stop the force. While visiting the eight Sanctuaries where the melodies are held, Ness meets three other kids named Paula, Jeff, and Poo—"a psychic girl, an eccentric inventor, and a ponytailed martial artist", respectively—who join his party. Along the way, Ness encounters the cultists of Happy Happy Village, the zombie-infested Threed, the Winters boarding school, and the kingdom of Dalaam. When the Sound Stone is filled, Ness visits Magicant alone, a surreal location in his mind where he fights his dark side. Upon returning to Eagleland, he prepares to travel back in time to fight Giygas in a battle known for its "feeling of isolation, ... incomprehensible attacks, ... buzzing static" and reliance on prayer.
EarthBound plays as a Japanese role-playing game modeled on Dragon Quest. The game is characterized by its contemporary, satirical Western world setting and its unconventional characters, enemies, and humor. Examples of the game's humor include untraditional enemies such as "New Age Retro Hippie" and "Unassuming Local Guy", snide dialogue, frequent puns, and fourth wall-breaking. The game also plays self-aware pranks on the player, such as the existence of the useless ruler and protractor items that players and enemies can unsuccessfully try to use nonetheless.
Mother 3
Main articles: Mother 3 and Development of Mother 3In 1996, Mother 3 (EarthBound 64 in North America), was announced. It was slated for release on the 64DD, a disk drive expansion peripheral for the Nintendo 64. Itoi's expansive ideas during development led the development team to question whether fans would still consider the game part of the series. The game entered development hell and struggled to find a firm release date and in 2000, despite its level of completion, was later cancelled altogether with the commercial failure of the 64DD.
The project was reannounced three years later as Mother 3 for the Game Boy Advance alongside a combined Mother 1 + 2 cartridge for the same handheld console. Itoi had been working on porting Mother and Mother 2 to the Game Boy Advance, and based on encouragement what he predicted to be further pressure, decided to release Mother 3. The new Mother 3 abandoned the Nintendo 64 version's 3D graphics, but kept its plot. The game was developed by Brownie Brown and HAL Laboratory, published by Nintendo, and released in Japan on April 20, 2006, whereupon it became a bestseller. It did not receive a North American release on the basis that it would not sell.
Mother 1 + 2 was released in Japan on June 20, 2003. The combined cartridge contains both Mother and EarthBound. Mother uses the extended ending of the unreleased English language prototype, but is still only presented in Japanese.
Unlike earlier games in the series, Mother 3 is presented in chapters. When the Pig Mask Army starts a forest fire and imposes police state-like conditions on a "pastoral forest village", a father, Flint, ventures out to protect his family (twin sons Lucas and Claus and wife Hinawa), but the rest of the world is eventually implicated in the plot. Lucas, the game's hero, does not become prominent until the fourth chapter. Along with his dog, a neophyte thief, and a princess, Lucas fulfills a prophecy of a "chosen one" pulling Needles from the Earth to wake a sleeping dragon and determine the fate of the world. The game features a lighthearted plot, with characters such as "partying ghosts" and "talking rope snakes".
Mother 3, much like its predecessors, is a single-player role-playing video game played with two buttons: one for starting conversations and checking adjacent objects, and another for running. The game updates the turn-based Dragon Quest-style battle system with a "rhythm-action mechanic", which lets the player take additional turns to attack the enemy by chaining together up to sixteen taps in time with the background music. Apart from this, the battle system and "rolling HP meter" (where health ticks down like an odometer such that players can outrun the meter to heal before dying) are similar to EarthBound.
Future of the series
Around Mother 3's 2006 release, Itoi stated that he had no plans to make Mother 4, which he has reaffirmed repeatedly. Itoi has said that, of the three, he had the strongest drive to create the first Mother video game, and that it was made for the players. He made the second game as an exploration of his personal interests, and wanted to run wild with the third. While reflecting on Mother 3's 2000 cancellation, Itoi recounted the great efforts the team made to tell small parts of the story, and felt this was a core theme in the series' development.
In the absence of continued support for the series, an EarthBound fan community coalesced at Starmen.net with the intent to have Nintendo of America acknowledge their interest in Mother series. They drafted petitions for English language releases and created a full-color, 270-page anthology of fan art. Upon "little" response from Nintendo, they localized Mother 3 by themselves and printed a "professional quality strategy guide" through Fangamer, a video game merchandising site that spun off from Starmen.net. The Verge cited the effort as proof of the fan base's dedication. Other fan efforts include EarthBound, USA, a full-length documentary on Starmen.net and the fan community, and Oddity, a fan-produced sequel to the Mother series that went into production when Itoi definitively "declared" that he was done with the series.
IGN described the series as neglected by Nintendo in North America, as Mother 1, Mother 1+2, and Mother 3 were not released outside Japan. Despite this, Ness's recurrence in the Super Smash Bros. series signaled favorable odds for the future of the Mother series. IGN and Nintendo Power readers anticipated a rerelease of EarthBound on the Wii's Virtual Console upon its launch in 2006, but it did not materialize. A Japanese rerelease was announced in 2013 for the Wii U Virtual Console as part of a celebration of the anniversaries of the NES and Mother 2. North American and European releases for the same platform followed, with Nintendo president Satoru Iwata crediting fan interest on the company's Miiverse social platform. The game was a "top-seller" on the Wii U Virtual Console, and Kotaku users and first-time EarthBound players had an "overwhelmingly positive" response to the game. Simon Parkin wrote that the game's rerelease was a "momentous occasion" as the return of "one of Nintendo's few remaining lost classics" after 20 years. In an interview in late November 2015, Shigesato Itoi has once again denied plans to create a Mother 4, despite fan feedback.
Reception
In 1001 Video Games You Must Play Before You Die, Christian Donlan wrote that the Mother series is a "massive RPG franchise" in Japan comparable to that of Final Fantasy and Dragon Quest, though it does not enjoy the same popularity in the West. IGN described the series as neglected by Nintendo in North America, which only received one of the three Mother releases. Donlan added that the series' oddities did not lend towards Western popularity. RPGamer's Jordan Jackson noted that the series is "known for its wacky sense of humor, originality, and its very young protagonists", and Kotaku's Luke Plunkett said that the games were distinct from all other video games in that they stirred "genuine emotion in players beyond ... 'excited' and 'afraid'" with a "charming", "touching", and "tragic" story, which he credited to its creators' pedigrees from outside the video game industry.
Mother was the sixth best-selling game of 1989 in Japan, where it sold about 400,000 copies. It received a "Silver Hall of Fame" score of 31/40 from Japanese magazine Famitsu. Critics noted the game's similarities with the Dragon Quest series and its simultaneous "parody" of the genre's tropes. They thought the game's sequel, EarthBound, to be very similar and a better implementation of Mother's gameplay ideas, overall. Reviewers also noted the game's high difficulty level and balance issues. USgamer's Jeremy Parish said that Mother's script was "as sharp as EarthBound's", but felt that the original's game mechanics were subpar, lacking the "rolling HP counter" and non-random encounters for which later entries in the series were known. Parish wrote earlier for 1UP.com that in comparison to EarthBound, Mother is "worse in just about every way", and important less for its actual game and more for the interest it generated in video game emulation and the preservation of unreleased games.
EarthBound sold about 440,000 copies worldwide, with approximately 300,000 sold in Japan and about 140,000 in the United States. It originally received little critical praise from the American press, and sold poorly in the United States: around 140,000 copies, as compared to twice as many in Japan. Kotaku described EarthBound's 1995 American release as "a dud" and blamed the low sales on "a bizarre marketing campaign" and graphics "cartoonish" beyond the average taste of players. Multiple reviewers described the game as "original" or "unique" and praised its script's range of emotions, humor, cheery and charming ambiance, and "real world" setting, which was seen as an uncommon choice. Since its release, the game's English localization has found praise, and later reviewers reported that the game had aged well.
Prior to its release, Mother 3 was in the "top five most wanted games" of Famitsu and at the top of the Japanese preordered game charts. It sold around 200,000 units in its first week of sales in Japan, and was one of Japan's top 20 bestselling games for the first half of 2006. In comparison, the 2003 Mother 1 + 2 rerelease sold around 278,000 copies in Japan in its first year, and a reissue "value selection" of the cartridge sold 106,000 copies in Japan in 2006. Mother 3 received a "Platinum Hall of Fame" score of 35/40 from Famitsu. Reviewers praised its story (even though the game was only available in Japanese) and graphics, and lamented its 1990s role-playing game mechanics. Critics also complimented its music. Jackson said that the game was somewhat easier than the rest of the series and somewhat shorter in length.
Legacy
See also: EarthBound fandom and Mother 3 fan translationThe series has a legacy as both "one of Japan's most beloved" and the video game cognoscenti's "sacred cow", and is known for its long-lasting, resilient fan community. At one point leading up to Mother 3's release, the series' "Love Theme" played as music on hold for Japan Post. Similarly, the Eight Melodies theme used throughout the series has been incorporated into Japanese elementary school music classrooms. Donlan of 1001 Video Games You Must Play Before You Die wrote that EarthBound is "name-checked by the video gaming cognoscenti more often than it's actually been played".
Critics consider EarthBound a "classic" or "must-play" among video games. The game was included in multiple top 50 games of all time lists, including that of Famitsu readers in 2006 and IGN readers in 2005 and 2006. IGN ranks the game 13th in its top 100 SNES games and 26th among all games for its in-game world, which was "distinct and unforgettable" for its take on Americanism, unconventional settings, and 1960s music. And Gamasutra named it one of its 20 "essential" Japanese role-playing games. The rerelease was Justin Haywald of GameSpot's game of the year, and Nintendo Life's Virtual Console game of the year. GameZone said it "would be a great disservice" to merely call EarthBound "a gem". In the United Kingdom, where EarthBound had been previously unreleased, GamesTM noted how it had been "anecdotally heralded as a retro classic". IGN's Scott Thompson said the game was "the true definition of a classic". Kotaku wrote that the game was content to make the player "feel lonely", and, overall, was special not for any individual aspect but for its method of using the video game medium to explore ideas impossible to explore in other media.
Multiple critics wrote that Mother 3 was one of the best role-playing games for the Game Boy Advance. GamePro's Jeremy Signor listed it among his "best unreleased Japanese role-playing games" for its script and attention to detail. Video game journalist Tim Rogers posited that Mother 3 was "the closest games have yet come to literature". There are no plans for an official Mother 4.
The series, and specifically EarthBound, is known for having a cult following that developed over time well after its release. Colin Campbell of Polygon wrote that "few gaming communities are as passionate and active" as EarthBound's, and 1UP.com's Bob Mackey wrote that no game was as poised to have a cult following. Starmen.net hosted a Mother 25th Anniversary Fanfest in 2014 with a livestream of the game and plans for a remixed soundtrack. Later that year, fans released a 25th Anniversary Edition ROM hack that updated the game's graphics, script, and gameplay balance. The Verge cited the two-year-long Mother 3 fan translation as proof of the fan base's dedication, and Jenni Lada of TechnologyTell called it "undoubtably one of the best known fan translations in existence", with active retranslations into other languages. Frank Caron of Ars Technica said that the fan translation's "massive undertaking ... stands as a massive success", and that "one cannot even begin to fathom" why Nintendo would not release their own English localization.
Super Smash Bros.
EarthBound's Ness became widely known due to his later appearance in the Super Smash Bros. series. He appeared in the original Super Smash Bros. and its sequels: Melee, Brawl, 3DS/Wii U, and Ultimate. In Europe, which did not see an original EarthBound release, Ness is better known for his role in the fighting game than for his original role in the role-playing game. He returned in the 2001 Melee with EarthBound's Mr. Saturn, which could be thrown at enemies and otherwise pushes items off the battlefield. Melee has an unlockable Fourside level based on the EarthBound location.
When Melee was in development, Ness was not supposed to return as a playable character and would have been replaced by Lucas, the main character of Mother 3. However, Mother 3's original Nintendo 64 release was cancelled, though it was later successfully revived as a project for the Game Boy Advance. As a result, Ness was featured in Melee instead of Lucas.
Ness was later joined by Mother 3's Lucas in Brawl, and both characters returned in 3DS/Wii U and Ultimate. Players can fight in the 3DS's Magicant stage, which features clips from the Mother series in its background.
Notes
- Japanese: マザー, Hepburn: Mazā
- Iwata later became Nintendo's president and CEO.
- Brawl also contains the final level from Mother 3 along with items and characters from the game, and a boss fight with the game's antagonist, Porky.
References
- https://youtube.com/PSqILeUS9yU?si=SGikvYWF_hcjFskz
- ^ Plunkett, Luke (September 1, 2011). "What Makes the Mother Series so Great?". Kotaku. Gawker Media. Archived from the original on November 28, 2014. Retrieved November 16, 2014.
- ^ Itoi, Shigesato (August 22, 2000). "『MOTHER 3』の開発が中止になったことについての" [About the development of "MOTHER 3" has been canceled]. 1101.com. Translation. Translated introduction. Archived from the original on October 18, 2014. Retrieved August 30, 2014.
{{cite web}}
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(help)|others=
- ^ Jackson, Jordan. "Mother 3 - Staff Review". RPGamer. Archived from the original on November 29, 2014. Retrieved September 7, 2014.
- ^ Parkin, Simon (October 29, 2008). "Mother 3 Review". Eurogamer. Gamer Network. p. 1. Archived from the original on September 4, 2014. Retrieved September 7, 2014.
- ^ Moehnke, Mike. "Mother 3 - Staff Retroview". RPGamer. Archived from the original on January 29, 2015. Retrieved September 7, 2014.
- ^ Ramos, Cassandra. "Mother 1+2 (Mother 1)". RPGamer. Archived from the original on October 19, 2014. Retrieved October 11, 2014.
- ^ Parish, Jeremy (August 21, 2014). "Daily Classic: 25 Years Ago, Mother (aka EarthBound Zero) Skewered JRPGs, and America". USgamer. Gamer Network. Archived from the original on October 20, 2014. Retrieved October 11, 2014.
- IGN Staff (August 22, 2000). "EARTHBOUND 64 (MOTHER 3)". IGN. Ziff Davis. Archived from the original on April 9, 2014. Retrieved August 31, 2014.
- ^ Oxford, Nadia; Oxford, David (February 2013). "Spacebound: How Aliens Shape the EarthBound Story". 1UP.com. Ziff Davis. Archived from the original on January 19, 2015. Retrieved November 16, 2014.
- ^ Oxford, Nadia (July 23, 2013). "EarthBound's Ten Most Memorable Moments". IGN. Ziff Davis. Archived from the original on July 14, 2014. Retrieved July 7, 2014.
- Itoi, Shigesato (April 24, 2003). "『MOTHER』の気持ち。" [Feeling of "MOTHER"]. 1101.com. Archived from the original on October 12, 2014. Retrieved July 6, 2014.
- ^ Gann, Patrick. "Mother". RPGFan. Archived from the original on October 17, 2014. Retrieved October 11, 2014.
- ^ Chorley, Vincent. "Mother 2: Gigya's Counterattack". RPGFan. Archived from the original on July 25, 2014. Retrieved July 5, 2014.
- ^ "Shigesato Itoi Tells All about Mother 3 (Part One)". Nintendo Dream. Translation. July 2006. p. 2. Archived from the original on February 26, 2015. Retrieved August 31, 2014.
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(help)CS1 maint: others (link)|others=
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