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Within the context of ]—and ] in particular—a '''game rip''' (also '''gamerip''') is the result of taking the audio from a ] and storing it in a format that is more accessible for listening (often ] such as ]s). This is often performed to obtain music that is not available on a ]. There are two major methods of obtaining, or "ripping", audio from a game: digital extraction, and recording. | |||
==Digital extraction== | |||
===Extracting from uncommon audio formats=== | |||
Many times, a game's audio is stored in a proprietary or otherwise uncommon format. In order to extract the audio, one must manipulate the game's audio files. The result of the ripped audio files is often something that contains a sample of the ] Snow Halation, the ] opening track instrumental, or snippets of many other musical tracks. It is unknown as to why this occurs, but it is a very likely sign of ripping a "High Quality Rip". A digital extraction often crosses over into the creation of ]. | |||
===Extracting common audio format files=== | |||
Some computer games have audio stored in files that are already | |||
of common, listenable format (such as ], ], etc.). In this case, all the ripper has to do is copy the files to a desired location and possibly rename/tag them as necessary. | |||
Some games include their resources in packed files. Programs exist that can search these files and extract graphics and audio files from them. | |||
===CD Mixed Mode Audio=== | |||
Some games were released in the ] format, where the audio is similar to the standard ''Red Book'' ] (the widely used CD audio standard), and thus these tracks can be digitally extracted. However, due to the ubiquity of Mixed Mode CD as a listenable format, this type of extraction is generally not referred to as a "game rip". Mainly due to ignorance in the CD specs, these extractions are usually called "Red Book Audio" or "Redbook", though technically they were never ripped from a ''Red Book'' CD-DA. | |||
==Recording== | |||
===Line-in=== | |||
A common type of recording is the ], which feeds the audio signal from the game system to the recording device via an audio cable. For example, one may record from a game console onto a personal computer this way (assuming an audio card/chipset and recording software is available). The person recording must ensure that proper volume levels and other preparations, such as disabling all ]s (if possible), are put into effect before recording. Then, after recording, that person will need to edit the recorded audio to have proper starting and ending points, as well as other things. | |||
===Direct Output=== | |||
If the game or application such as an emulator outputs the ability to directly capture in an analog PCM waveform via the PC's sound card, the audio can be output directly to a PCM file such as WAV or MP3. Once this is done, the file must be edited and such, just as with a line-in recording. This is different from a digital extraction in that there is no manipulation of game's audio files involved. However, the line can be blurred in some instances, such as when recording from an emulator. | |||
==GiivaSunner== | |||
===YouTube Channel=== | |||
A YouTube channel famous for his saying "I only upload high quality rips", while beit a parody of the original GilvaSunner. As mentioned before, a high quality rip is known to be produced when it results in a mashup of Snow Halation or the Flintstones opening track but not limited to. Throughout the channel, GiivaSunner has uploaded many high quality rips ranging from many games until being hit with a Terms of Service violation. Ever since then, GiivaSunner has returned under the alias of SiivaGunner, continuing to reupload and post new high quality rips. Follow me on twitter at @A_HeatBeat | |||
==References== | |||
*http://www.grawl.nl/index.php?page=rippingguide | |||
*http://www.kyzer.me.uk/ripping/ | |||
{{Video game music}} | |||
{{DEFAULTSORT:Game Rip (Audio)}} | |||
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