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'''Skulltag''' is a ] source port for the ] '']'' that is based off of the source port ]. In many aspects it is more than just a client/server extension of ZDoom, adding new levels, monsters, weapons, graphics, sounds, level items, etc.


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==Playing Skulltag==
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Being a source port, Skulltag requires an ] (data) file from a purchased version of '']'' or '']'' to run it. An alternative to those who do not own Doom is ], a project aiming to create an original, free IWAD. However, players can only play against others with use the same IWAD (and version).
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==Multiplayer==
Influenced by '']'' and '']'', Skulltag's multiplayer mode includes game modes including and Deathmatch, Cooperative, Instagib, and Last Man Standing. There are also several Teamplay games, such as ], ], Team Deathmatch, Team Last Man Standing, Team Instagib, and so on. In the nameship game mode, Skulltag, Players capture the enemy's Skull and take it to a central score pillar where they get points. It is similar to ] but more fluid, as the player do not need both Skulls to score.

==Bots==
Redone in version 0.96, Skulltag includes Deathmatch Bot players that can be used in online servers or offline Skirmishes.
They do not perform well in other game modes, however. Bots have personalities and chat phrases based on their staus (winning, hurt, killed, and so forth).

==New Features==
===Weapons===
Weapons added to Skulltag are:
* ] — Based on the ''Quake III Arena'' weapon. Shoots a rapid-fire ] bullet.
* ] — Somewhat like the Grenade Launcher in the '']'' series. Shoots grenades at invariable shooting strength. Grenades will bounce off walls, ceilings, and floors and detonate upon hitting a player.
* ] — Generic "Spray and Pray" weapon, requires time for barrels to slow down. Shoots twice as fast as the '']'' chaingun, but less accurate.
* ] — Almost identical to the Railgun found in the ''Quake'' series. Shoots a high-powerful ] shot at infinite length.
The full set of '']'' weapons are also availible. All weapons may be placed in maps, summoned via the console, or given to players at the start of a ] round. The Weapons bunk with their respective Doom equivalents (i.e. The Railgun is in the same slot as the Plasma Gun, and the Grenade Launcher is with the Rocket launcher).

===Monsters===
Aside from weapons, new monsters are availible. They can be placed in any kind of Skulltag map, or summoned. They do not appear in any maps included in Skulltag (because it does not include new singleplayer maps yet), but many ]s use them.
* Blood Demon — a twice as tough version of the demon.
* Dark Imp — a twice as tough imp with a faster fireball. black with purple fireballs.
* Super Shotgun Guy — A zombie that wields the super shotgun. This is the only monster with original sprites, the rest of the opponents are merely pallette swaps of the enemy sprites from the game.
* Cacolantern — a twice as tough ] with a faster fireball.
* Abaddon — a three times as tough and faster black cacodemon that fires a volley of three powerful fireballs.
* Hectebus — a twice as powerful mancubus with a near-continuous spread attack. black with purple fireballs
* Belphegor — A variant of the ] and ], three times the health of a Hell Knight and twice the fire rate. red and black.

==External links==
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Latest revision as of 06:00, 18 May 2023

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