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{{short description|Fictional concept in DC Comics}} {{short description|Fictional concept in DC Comics}}
<!--Don't use forum posts, user-generated sites, self-published sources or fansites as refs--> <!--Don't use forum posts, user-generated sites, self-published sources or fansites as refs-->
'''Hypertime''' is a ]al concept in ] which first appeared in the 1999 '']'' limited series.<ref>{{cite book |last1=Ndalianis |first1=Angela |title=Science Fiction Experiences |date=2011 |publisher=New Academia Publishing |isbn=9780982806180 |page=83 |url=https://books.google.com/books?id=ZH701fKb2dgC&pg=PA83 |accessdate=August 9, 2020}}</ref><ref name="Shiach">{{cite web |last1=Kieran |first1=Shiach |title=What Does Hypertime's Return Mean For The DC Universe's Rebirth? |url=https://www.cbr.com/dc-comics-hypertime-rebirth-theory/ |website=] |accessdate=July 4, 2020 |date=May 20, 2017}}</ref> It is a variation of the ] concept that existed in DC Comics before '']'' and was devised by ] and ].<ref name="Wolk">{{cite book |last1=Wolk |first1=Douglas |title=Reading Comics: How Graphic Novels Work and What They Mean |date=2008 |publisher=] |isbn=978-0786721573 |page=281}}</ref><ref name="Klock">{{cite book |last1=Klock |first1=Geoff |title=How to Read Superhero Comics and Why |date=September 6, 2002 |publisher=] |isbn=0826414192 |pages=23–24}}</ref> '''Hypertime''' is a ]al concept in ] which first appeared in the 1999 '']'' limited series.<ref>{{cite book |last1=Ndalianis |first1=Angela |title=Science Fiction Experiences |date=2011 |publisher=New Academia Publishing |isbn=9780982806180 |page=83 |url=https://books.google.com/books?id=ZH701fKb2dgC&pg=PA83 |access-date=August 9, 2020}}</ref><ref name="Shiach">{{cite web |last1=Kieran |first1=Shiach |title=What Does Hypertime's Return Mean For The DC Universe's Rebirth? |url=https://www.cbr.com/dc-comics-hypertime-rebirth-theory/ |website=] |access-date=July 4, 2020 |date=May 20, 2017}}</ref> It is a variation of the ] concept that existed in DC Comics before 1985's '']'' limited series and was created by ] and ].<ref name="Wolk">{{cite book |last1=Wolk |first1=Douglas |title=Reading Comics: How Graphic Novels Work and What They Mean |date=2008 |publisher=] |isbn=978-0786721573 |page=281}}</ref><ref name="Klock">{{cite book |last1=Klock |first1=Geoff |title=How to Read Superhero Comics and Why |date=September 6, 2002 |publisher=] |isbn=0826414192 |pages=23–24}}</ref>


The idea, described in ''The Kingdom'' #2 as "the vast interconnected web of parallel time-lines which comprise all reality", was an attempt by Waid to resolve the many tangled continuity issues that were supposed to have been solved by 1985's ''Crisis on Infinite Earths''. Keith Dallas and Jason Sacks write, "Through Hypertime, Waid sought to resolve the contradictions in DC's continuity once and for all. Indeed, Hypertime allows for contradictions because anything that didn't make sense can be attributed to overlapping timelines."<ref name="Dallas">{{cite book |last1=Dallas |first1=Keith |last2=Sacks |first2=Jason |title=American Comic Book Chronicles: The 1990s |date=5 December 2018 |publisher=] |isbn=9781605490847 |page=268}}</ref> Hypertime, described in ''The Kingdom'' #2 as "the vast interconnected web of parallel time-lines which comprise all reality", was an attempt by Waid to resolve the various tangled continuity issues that were supposed to have been solved by ''Crisis on Infinite Earths''. Keith Dallas and Jason Sacks wrote: "Through Hypertime, Waid sought to resolve the contradictions in DC's continuity once and for all. Indeed, Hypertime allows for contradictions because anything that didn't make sense can be attributed to overlapping timelines".<ref name="Dallas">{{cite book |last1=Dallas |first1=Keith |last2=Sacks |first2=Jason |title=American Comic Book Chronicles: The 1990s |date=5 December 2018 |publisher=] |isbn=9781605490847 |page=268}}</ref>


==Concept== ==Concept==
===''The Kingdom''===
Hypertime is a network of alternate timelines that branch off from the ].<ref name="Shiach"/><ref name="Yarbrough">{{cite web |last1=Yarbrough |first1=Beau |title=HYPERTIME! Mark Waid on the origins of Hypertime |url=https://www.lby3.com/1998/12/31/hypertime |website=Comic Wire |publisher=] |accessdate=July 7, 2020 |date=December 31, 1998}}</ref> It has been analogized to a river network that branches out, and then runs ']' to feed itself,<ref name="Yarbrough"/> like an ] or ].<ref name="Shiach"/> These timelines sometimes overlap with each other, causing alterations in reality. Characters can cross from one timeline to another if needed.<ref>''The Kingdom'' #2 (Feb. 1999)</ref> Hypertime has been used as a device to explain ]s. As such, it is not universally acclaimed. Some fans welcomed the idea as an explanation for earlier continuity errors while others criticized it for being a license to create more narrative problems.<ref name="Dallas"/>
Hypertime is a network of alternate timelines that branch off from the ]. These timelines sometimes overlap with each other, causing alterations in reality. Characters can cross from one timeline to another if needed.<ref>''The Kingdom'' #2 (Feb. 1999)</ref> It has been analogized to a river network that branches out and then runs 'up stream' to feed back into itself before splitting off again.<ref name="Shiach"/><ref name="Yarbrough">{{cite web |last1=Yarbrough |first1=Beau |title=HYPERTIME! Mark Waid on the origins of Hypertime |url=https://www.lby3.com/1998/12/31/hypertime |website=LBY3 |access-date=July 7, 2020 |date=December 31, 1998}}</ref>


Hypertime has been used as a device to explain ]s. Some fans welcomed the idea as an explanation for earlier continuity errors while others criticized it for being a license to create more narrative problems.<ref name="Dallas"/>
The Hypertime concept was first introduced in ''The Kingdom'', Mark Waid's sequel to ''Kingdom Come''.<ref name="Shiach"/> It exists within the larger Multiverse used within ] publications.<ref name="Wolk"/><ref name="Klock"/> It is a "cosmic construct" collecting many of the fictional universes in which the published stories take place. The worlds in this multiverse share a common space and fate, and its structure has changed several times in the history of DC Comics.<ref>{{cite book |last1=Wallace |first1=Dan |editor1-last=Dougal |editor1-first=Alistair |title=The DC Comics Encyclopedia: The Definitive Guide to the Characters of the DC Universe |date=2008 |publisher=] |location=London |isbn=9780756641191 |pages=20–21 |chapter=Alternate Earths}}</ref>


The Hypertime concept was first introduced in ''The Kingdom'', Mark Waid's sequel to ''Kingdom Come'', and exists within the larger multiverse used within ] publications.<ref name="Shiach"/><ref name="Wolk"/><ref name="Klock"/><ref>{{cite book |last1=Wallace |first1=Dan |editor1-last=Dougal |editor1-first=Alistair |title=The DC Comics Encyclopedia: The Definitive Guide to the Characters of the DC Universe |date=2008 |publisher=] |location=London |isbn=9780756641191 |pages=20–21 |chapter=Alternate Earths}}</ref>
Writer Mark Waid stated that "The possibilities are endless. Hypertime is an unashamed reaction to nearly 15 years of comics being made ‘more realistic, less ‘larger than life. As far as we’re concerned, DC Comics shouldn't be about rules and regulations and ‘can’t happen’s and ‘shouldn’t be’s; they should be about anything and everything that tells a good story and gets fans excited."<ref name="Yarbrough"/>

Writer Mark Waid stated that "the possibilities are endless. Hypertime is an unashamed reaction to nearly 15 years of comics being made 'more realistic', less 'larger than life'. As far as we’re concerned, DC Comics shouldn't be about rules and regulations and ‘can’t happen’s and ‘shouldn’t be’s; they should be about anything and everything that tells a good story and gets fans excited".<ref name="Yarbrough"/>

===''Infinite Crisis''===
{{main|Continuity changes during Infinite Crisis}}
When ] fractures reality from the pocket universe he is residing in, images of the world of ''Kingdom Come'' including ] from ''The Kingdom'' limited series appears while doing so, showing that Superboy-Prime's actions created Hypertime.<ref>{{cite comic|writer=Marv Wolfman|artist=Dan Jurgens|story=Infinite Crisis|title=Infinite Crisis Secret Files|volume=1|issue=#1|date=March 2006|publisher=DC Comics|location=|page=|panel=|id=}}</ref>


===''52''=== ===''52''===
], disguised as ], refers to ] as "the seer of Hypertime".<ref>''52'' Week Twenty-Seven (Nov. 2006)</ref> ], disguised as ], refers to ] as "the seer of Hypertime".<ref>''52'' Week Twenty-Seven (Nov. 2006)</ref>


===''Booster Gold''=== ===Booster Gold===
An older ], while explaining his duties to his son ], mentions the concept of Hypertime.<ref>''Booster Gold'' (vol. 2) #30 (May 2010)</ref> An older ], while explaining his duties to his son ], mentions the concept of Hypertime.<ref>''Booster Gold'' (vol. 2) #30 (May 2010)</ref>


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Hypertime is used to explain the formation and alteration of the 52 universes formed at the end of '']''.<ref>''The Multiversity Guidebook'' (March 2015)</ref> Hypertime is used to explain the formation and alteration of the 52 universes formed at the end of '']''.<ref>''The Multiversity Guidebook'' (March 2015)</ref>


===''Rebirth''=== ===Rebirth===
Hypertime has been mentioned several times in the Prime Earth continuity.<ref>''The Flash'' (vol. 5) #22 (May 2017)</ref><ref>''Justice League'' (vol. 3) #25 (July 2017)</ref> Hypertime has been mentioned several times in the Prime Earth continuity.<ref>''The Flash'' (vol. 5) #22 (May 2017)</ref><ref>''Justice League'' (vol. 3) #25 (July 2017)</ref>

===Flashpoint Beyond===
Hypertime is presented as one of two halves of “the Divine Continuum”, the other half being the Omniverse. The Omniverse represents Space, while Hypertime represents Time. Where the Omniverse is characterized as being fundamentally conceptual in nature, Hypertime is characterized as being emotional, with branches happening whenever decisions of great importance take place. Previous Crises are reclassified as being either Omniverse Crises (the Crisis on Infinite Earth, ], ], ], Dark Nights, and ]) or Hypertime Crises (], The Kingdom, ], ], and ]).<ref>''Flashpoint Beyond'' #5 (2022) Citation info provided by Erdag Ahmet Yılmaz </ref>


==See also== ==See also==
* ]
* ] * ]


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==Further reading== ==Further reading==
*{{cite book |url=https://www.google.com/books/edition/The_Contemporary_Comic_Book_Superhero/UsyLAgAAQBAJ?hl=en&gbpv=1&dq=Hypertime+dc+comics&pg=PA287 |page=287 |title=The Contemporary Comic Book Superhero |year=2009 |isbn=978-1135213947 |date=May 7, 2009 |origyear= 2008 |type=E-book |location=New York, New York |publisher=], ] |language=English |first1=Angela, Editor |last1=Ndalianis |ref=harv}} * {{cite book |url=https://books.google.com/books?id=UsyLAgAAQBAJ&dq=Hypertime+dc+comics&pg=PA287 |page=287 |title=The Contemporary Comic Book Superhero |isbn=978-1135213947 |date=May 7, 2009 |orig-year= 2008 |type=E-book |location=New York, New York |publisher=], ] |language=en |editor-first1=Angela |editor-last1=Ndalianis}}
*{{cite book |url=https://www.google.com/books/edition/Baby_Boomer_Comics/tBNjDwAAQBAJ?hl=en&gbpv=1&dq=hypertime+dc+comics&pg=PT431 |title=Baby Boomer Comics: The Wild, Wacky, Wonderful Comic Books of the 1960s |first1=Craig |last1=Shutt |location=Iola, Wisconsin |publisher=] |origyear=2003 |isbn=978-1440225130 |date=February 28, 2011|ref=harv}} * {{cite book |url=https://books.google.com/books?id=tBNjDwAAQBAJ&dq=hypertime+dc+comics&pg=PT431 |title=Baby Boomer Comics: The Wild, Wacky, Wonderful Comic Books of the 1960s |first1=Craig |last1=Shutt |location=Iola, Wisconsin |publisher=] |orig-year=2003 |isbn=978-1440225130 |date=February 28, 2011}}
*{{cite book |title=The Multiversity Deluxe Edition|number=1–2 |author1=Morrison, Grant |year=2015 |isbn= 978-1401262938 |date=October 27, 2015 |publisher=DC Comics |language=English |author2=Illustrator: ]}} * {{cite book |title=The Multiversity Deluxe Edition|number=1–2 |author1=Morrison, Grant |isbn= 978-1401262938 |date=October 27, 2015 |publisher=DC Comics |language=en |author2=Illustrator: ]}}
*{{cite book |title=The Multiversity: Guidebook (2014-) |number=1 |author1=Morrison, Grant |type=E-book|publisher=DC Comics |language=English |author2=Illustrators: ], ], ], ], ], ], ], ], ], ], ], ], ], ], ], ], ], ], ], ], ], ], ], ] |year=2014 |location=N.p.}} * {{cite book |title=The Multiversity: Guidebook (2014-) |number=1 |author1=Morrison, Grant |type=E-book|publisher=DC Comics |language=en |author2=Illustrators: ], ], ], ], ], ], ], ], Doc Shaner, ], Emanuela Lupacchino, ], ], ], ], Jed Dougherty, Joe Prado, ], ], ], ], Paulo Siqueira, ], ] |year=2014 |location=N.p.}}


==External links== ==External links==
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* *


]
] ]
] ]
] ]
]

Latest revision as of 10:50, 6 October 2024

Fictional concept in DC Comics

Hypertime is a fictional concept in DC Comics which first appeared in the 1999 The Kingdom limited series. It is a variation of the Multiverse concept that existed in DC Comics before 1985's Crisis on Infinite Earths limited series and was created by Mark Waid and Grant Morrison.

Hypertime, described in The Kingdom #2 as "the vast interconnected web of parallel time-lines which comprise all reality", was an attempt by Waid to resolve the various tangled continuity issues that were supposed to have been solved by Crisis on Infinite Earths. Keith Dallas and Jason Sacks wrote: "Through Hypertime, Waid sought to resolve the contradictions in DC's continuity once and for all. Indeed, Hypertime allows for contradictions because anything that didn't make sense can be attributed to overlapping timelines".

Concept

The Kingdom

Hypertime is a network of alternate timelines that branch off from the DC Universe. These timelines sometimes overlap with each other, causing alterations in reality. Characters can cross from one timeline to another if needed. It has been analogized to a river network that branches out and then runs 'up stream' to feed back into itself before splitting off again.

Hypertime has been used as a device to explain continuity errors. Some fans welcomed the idea as an explanation for earlier continuity errors while others criticized it for being a license to create more narrative problems.

The Hypertime concept was first introduced in The Kingdom, Mark Waid's sequel to Kingdom Come, and exists within the larger multiverse used within DC Comics publications.

Writer Mark Waid stated that "the possibilities are endless. Hypertime is an unashamed reaction to nearly 15 years of comics being made 'more realistic', less 'larger than life'. As far as we’re concerned, DC Comics shouldn't be about rules and regulations and ‘can’t happen’s and ‘shouldn’t be’s; they should be about anything and everything that tells a good story and gets fans excited".

Infinite Crisis

Main article: Continuity changes during Infinite Crisis

When Superboy-Prime fractures reality from the pocket universe he is residing in, images of the world of Kingdom Come including Gog from The Kingdom limited series appears while doing so, showing that Superboy-Prime's actions created Hypertime.

52

Mister Mind, disguised as Skeets, refers to Waverider as "the seer of Hypertime".

Booster Gold

An older Booster Gold, while explaining his duties to his son Rip Hunter, mentions the concept of Hypertime.

Multiversity

Hypertime is used to explain the formation and alteration of the 52 universes formed at the end of 52.

Rebirth

Hypertime has been mentioned several times in the Prime Earth continuity.

Flashpoint Beyond

Hypertime is presented as one of two halves of “the Divine Continuum”, the other half being the Omniverse. The Omniverse represents Space, while Hypertime represents Time. Where the Omniverse is characterized as being fundamentally conceptual in nature, Hypertime is characterized as being emotional, with branches happening whenever decisions of great importance take place. Previous Crises are reclassified as being either Omniverse Crises (the Crisis on Infinite Earth, Infinite Crisis, Final Crisis, Multiversity, Dark Nights, and Dark Crisis) or Hypertime Crises (Zero Hour, The Kingdom, Flashpoint, Convergence, and Doomsday Clock).

See also

References

  1. Ndalianis, Angela (2011). Science Fiction Experiences. New Academia Publishing. p. 83. ISBN 9780982806180. Retrieved August 9, 2020.
  2. ^ Kieran, Shiach (May 20, 2017). "What Does Hypertime's Return Mean For The DC Universe's Rebirth?". Comic Book Resources. Retrieved July 4, 2020.
  3. ^ Wolk, Douglas (2008). Reading Comics: How Graphic Novels Work and What They Mean. Da Capo Press. p. 281. ISBN 978-0786721573.
  4. ^ Klock, Geoff (September 6, 2002). How to Read Superhero Comics and Why. Bloomsbury Publishing. pp. 23–24. ISBN 0826414192.
  5. ^ Dallas, Keith; Sacks, Jason (5 December 2018). American Comic Book Chronicles: The 1990s. TwoMorrows Publishing. p. 268. ISBN 9781605490847.
  6. The Kingdom #2 (Feb. 1999)
  7. ^ Yarbrough, Beau (December 31, 1998). "HYPERTIME! Mark Waid on the origins of Hypertime". LBY3. Retrieved July 7, 2020.
  8. Wallace, Dan (2008). "Alternate Earths". In Dougal, Alistair (ed.). The DC Comics Encyclopedia: The Definitive Guide to the Characters of the DC Universe. London: DK Publishing. pp. 20–21. ISBN 9780756641191.
  9. Marv Wolfman (w), Dan Jurgens (a). "Infinite Crisis" Infinite Crisis Secret Files, vol. 1, no. 1 (March 2006). DC Comics.
  10. 52 Week Twenty-Seven (Nov. 2006)
  11. Booster Gold (vol. 2) #30 (May 2010)
  12. The Multiversity Guidebook (March 2015)
  13. The Flash (vol. 5) #22 (May 2017)
  14. Justice League (vol. 3) #25 (July 2017)
  15. Flashpoint Beyond #5 (2022) Citation info provided by Erdag Ahmet Yılmaz

Further reading

External links

Categories: