Misplaced Pages

Megabit: Difference between revisions

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
Browse history interactively← Previous editNext edit →Content deleted Content addedVisualWikitext
Revision as of 21:22, 10 April 2007 editBladestorm (talk | contribs)1,674 edits Revert: You CAN NOT convert decimal values to ''approximate'' binary equivalents. This is EXPLICITLY stated! Also, MEGABIT should link to MEGABYTE. Look up WP:POINT.← Previous edit Revision as of 21:41, 10 April 2007 edit undoIntgr (talk | contribs)Autopatrolled, Extended confirmed users, New page reviewers, Pending changes reviewers32,254 edits SLi's edit was correct -- 125000 bytes *is* 125 kilobytes, and RAM/EEPROM/flash memory devices are measured in mebibits, not megabitsNext edit →
Line 3: Line 3:
The '''megabit''' is a unit of ] storage, abbreviated '''Mbit''' or sometimes '''Mb'''. The '''megabit''' is a unit of ] storage, abbreviated '''Mbit''' or sometimes '''Mb'''.


1 megabit = 10<sup>6</sup> = 1,000,000 ]s which is equal to 125,000 ]s or 122 ]s. 1 megabit = 10<sup>6</sup> = 1,000,000 ]s which is equal to 125,000 ]s or 125 ]s.


The megabit is most commonly used when referring to data transfer rates in network speeds, e.g. a 100 Mbit/s Fast ] connection. In this context, like elsewhere in ], it always equals 10<sup>6</sup> bits. Residential high speed internet is often measured in megabits. The megabit is most commonly used when referring to data transfer rates in network speeds, e.g. a 100 Mbit/s Fast ] connection. In this context, like elsewhere in ], it always equals 10<sup>6</sup> bits. Residential high speed internet is often measured in megabits.
Line 13: Line 13:
In the 16-bit games console era, the 'megabit' (Mbit) became a commonly-used measure of the size (] capacity) of games cartridges. The vast majority of ] / ] (Genesis) games were produced on standard 8-Mbit cartridges, although 4-Mbit cartridges were not uncommon and, later in the life of these consoles, graphically-intensive titles would appear on 12, 16, even 32-Mbit cartridges. ] and ] were 48 Mbits. In the 16-bit games console era, the 'megabit' (Mbit) became a commonly-used measure of the size (] capacity) of games cartridges. The vast majority of ] / ] (Genesis) games were produced on standard 8-Mbit cartridges, although 4-Mbit cartridges were not uncommon and, later in the life of these consoles, graphically-intensive titles would appear on 12, 16, even 32-Mbit cartridges. ] and ] were 48 Mbits.


The rule is: 8 bits = 1 byte. Therefore a 4-Mbit cartridge had a capacity of 512 ], an 8 Mbit cartridge held 1 ] of data, and so on. The rule is: 8 bits = 1 byte. Therefore a 4-Mbit cartridge had a capacity of 512 ], an 8 Mbit cartridge held 1 ] of data, and so on.

It is likely that ] and ] adopted the 'megabit' terminology for cartridge capacity rather than the more common ] for commercial reasons (i.e. putting a bigger number on the package).{{Fact|date=February 2007}} It is likely that ] and ] adopted the 'megabit' terminology for cartridge capacity rather than the more common ] for commercial reasons (i.e. putting a bigger number on the package).{{Fact|date=February 2007}}



Revision as of 21:41, 10 April 2007

Multiple-bit units
Decimal
Value Metric
1000 kbit kilobit
1000 Mbit megabit
1000 Gbit gigabit
1000 Tbit terabit
1000 Pbit petabit
1000 Ebit exabit
1000 Zbit zettabit
1000 Ybit yottabit
1000 Rbit ronnabit
1000 Qbit quettabit
Binary
Value IEC Memory
1024 Kibit kibibit Kbit Kb kilobit
1024 Mibit mebibit Mbit Mb megabit
1024 Gibit gibibit Gbit Gb gigabit
1024 Tibit tebibit
1024 Pibit pebibit
1024 Eibit exbibit
1024 Zibit zebibit
1024 Yibit yobibit
Orders of magnitude of data

The megabit is a unit of information storage, abbreviated Mbit or sometimes Mb.

1 megabit = 10 = 1,000,000 bits which is equal to 125,000 bytes or 125 kilobytes.

The megabit is most commonly used when referring to data transfer rates in network speeds, e.g. a 100 Mbit/s Fast Ethernet connection. In this context, like elsewhere in telecommunications, it always equals 10 bits. Residential high speed internet is often measured in megabits.

A binary counterpart of megabit, useful for measuring RAM and ROM chip capacity, is mebibit.

Video game cartridges

In the 16-bit games console era, the 'megabit' (Mbit) became a commonly-used measure of the size (data storage capacity) of games cartridges. The vast majority of SNES / Megadrive (Genesis) games were produced on standard 8-Mbit cartridges, although 4-Mbit cartridges were not uncommon and, later in the life of these consoles, graphically-intensive titles would appear on 12, 16, even 32-Mbit cartridges. Tales of Phantasia and Star Ocean were 48 Mbits.

The rule is: 8 bits = 1 byte. Therefore a 4-Mbit cartridge had a capacity of 512 KiB, an 8 Mbit cartridge held 1 MiB of data, and so on.

It is likely that Nintendo and Sega adopted the 'megabit' terminology for cartridge capacity rather than the more common megabyte for commercial reasons (i.e. putting a bigger number on the package).

See also

Category: