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{{future game}} {{future game}}
{{Infobox CVG| title = Godzilla: Unleashed {{Infobox CVG| title = Godzilla: Unleashed
|image = ]<br> A mock-up of the box art by GamersDaily
|developer = ] and ] |developer = ] and ]
|publisher = ] |publisher = ]

Revision as of 03:11, 5 July 2007

Template:Future game

2007 video game
Godzilla: Unleashed
File:534.jpg
A mock-up of the box art by GamersDaily
Developer(s)Pipeworks Software, Inc. and Santa Cruz Games
Publisher(s)Atari
Platform(s)NDS, Wii, PSP
ReleaseFall 2007
Genre(s)Fighting
Mode(s)Single player, multiplayer

Godzilla: Unleashed, abbreviated as G3, GU or G:U, is an upcoming Nintendo DS, Wii and PlayStation Portable video game based on the Godzilla film franchise. Like its previous entries, Godzilla: Destroy All Monsters Melee, Godzilla: Domination and Godzilla: Save the Earth, the Wii and PSP versions of the game will be developed by Pipeworks and published by Atari. The Nintendo DS version will be developed by Santa Cruz Games and likewise published by Atari. An IGN interview with Pipeworks indicates that the game is being built from the ground up and is specifically designed with the Wii Remote in mind.

Gameplay

Arenas

A total of eight levels have been announced for Unleashed, which are surrounded by crystals as boundary lines.

Critical Mass

A new feature introduced for the Wii version of Unleashed is Critical Mass. It is the Unleashed version of the Save the Earth Rage Mode. The monsters achieve Critical Mass by either destroying the crystals or absorbing their energies. While in Critical Mass, the monsters burst apart at the seams with glowing red light and deal significantly more damage at the cost of their defense. "Unleashed" has also replaced "Rage Attacks" with "Power Surges"; super-powerful attacks that are available in "Critical Mass", and which are unlocked after defeating enemy "boss" monsters in "Critical Mass" while in the "Story Mode" of the game. "Power Surges" are only usable in "Single Player Mode", and any one monster can have several "Power Surges". For example, two of Godzilla 2000's "Power Surges" are the "Radiation Surge", which enables the "Nuclear Pulse" Rage Attack, and the "Fire Surge", which enables the "Finishing Breath" Rage Attack.

Confirmed Kaiju

So far, Atari has revealed eight Kaiju, with an eventual total of at least 23, two of which are brand new. There are four factions: Earth Defenders, Alien Invaders, Global Defense Force, and Mutants.

Ghidorah face-to-face with Gigan

Wii version

Earth Defenders
Alien Invaders
Global Defense Force
Unclassified

Nintendo DS version

File:938069 20070222 screen004.jpg
The sphinx-like creature

Images of a sphinx-like creature have surfaced at IGN.

Story

File:GodzillaUnleashedPreview.png
A preview of a battle

The storyline of Unleashed begins with a meteor shower raining down on Earth, causing climate shifts and earthquakes. Simultaneously, the kaiju of Earth begin to attack cities across the globe. Factions form among the members of Earth as well as the monsters attacking them, totalling four monster factions. Choices within the story affect later events, including the relationships between Earth factions and the monster ones. Earth Defenders, Global Defense Force, Alien Invaders, and Mutants have been confirmed by Pipeworks as factions in Unleashed.

Nintendo DS differences

The Nintendo DS version of Unleashed features gameplay akin to a side-scroller, similar to that of the Godzilla: Monster of Monsters. Although graphically 3D, its 2D gameplay could be said to make the game 2.5D, much like New Super Mario Bros.. Using the two-screen display of the Nintendo DS, flying monsters appear on the top screen, whilst grounded monster appear on the bottom screen. A multi-player option will allow for a different player to control each monster.

Development

King Caesar and Anguirus fighting

There are plans to use WiiConnect24 support for downloading purposes, but exact details have yet to be announced.

References

  1. ^ Ekberg, Brian (2007-02-22). "Godzilla: Unleashed First Look". Gamespot. CNET. Retrieved 2007-07-04. {{cite web}}: Check date values in: |date= (help); Cite has empty unknown parameter: |1= (help)
  2. ^ Mirjahangir, Chris (2007-04-20). "Interview". Toho Kingdom. Retrieved 2007-07-04. {{cite web}}: Check date values in: |date= (help); Cite has empty unknown parameter: |1= (help)
  3. ^ "Godzilla: Unleashed Designer Diary #2 - Critical Mass". GameSpot. CNET. 2007-06-20. Retrieved 2007-07-04. {{cite web}}: Check date values in: |date= (help)
  4. ^ Romero, Anthony (2007-04-26). "Interview". Toho Kingdom. Retrieved 2007-07-04. {{cite web}}: Check date values in: |date= (help)
  5. ^ Buffa, Chris. "Preview : Godzilla: Unleashed". GameDaily. Retrieved 2007-07-04.
  6. ^ Casamassina, Matt (2007-06-22). "Godzilla: Unleashed Monster Reveal". IGN. CNET. Retrieved 2007-07-04. {{cite web}}: Check date values in: |date= (help)
  7. http://www.tohokingdom.com/vg/godzilla_unleashed/images/g-fest_poster_n.htm
  8. http://www.tohokingdom.com/images/vg/g3/images/gfest_poster_hr.jpg
  9. http://media.ds.ign.com/media/881/881548/imgs_1.html
  10. http://i2.photobucket.com/albums/y48/MRCHRIS55/page3-1.jpg
  11. "Godzilla: Unleashed (DS)". IGN. CNET. Retrieved 2007-07-04.
  12. ^ "Godzilla: Unleashed Designer Diary #1 - The Story". GameSpot. CNET. 2007-05-21. Retrieved 2007-07-04. {{cite web}}: Check date values in: |date= (help); Cite has empty unknown parameter: |1= (help)
  13. ^ Harris, Craig (2007-02-21). "Godzilla: Unleashed First Impressions". IGN. CNET. Retrieved 2007-07-04. {{cite web}}: Check date values in: |date= (help)

External links

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