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The '''SpaceOrb 360''' is a ] computer input device that is designed to be operated with two hands. It has two right-index-finger buttons and four right-thumb buttons. It interfaces with a computer through an ] serial port using a custom binary protocol. Drivers for the device exist for ] and ]. The '''SpaceOrb 360''' is a ] computer input device that is designed to be operated with two hands. It has two right-index-finger buttons and four right-thumb buttons. It interfaces with a computer through an ] serial port using a custom binary protocol. Drivers for the device exist for ], ] and ].


The device was released shortly after the introduction of popular ] games such as '']'' and '']''. The SpaceOrb was especially suited for the gameplay of ''Descent'' because of the complete freedom-of-motion afforded by its ]. There was strong support for the device in both ''Quake'' and '']'', but the ]-type keyboard-and-mouse controls eventually became more popular. As of the '']'' engine (based on the original ''Quake source''), there was specific support for the SpaceOrb's capabilities. The device was released shortly after the introduction of popular ] games such as '']'' and '']''. The SpaceOrb was especially suited for the gameplay of ''Descent'' because of the complete freedom-of-motion afforded by its ]. There was strong support for the device in both ''Quake'' and '']'', but the ]-type keyboard-and-mouse controls eventually became more popular. As of the '']'' engine (based on the original ''Quake source''), there was specific support for the SpaceOrb's capabilities.

Revision as of 13:05, 16 April 2010

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The SpaceOrb 360 is a 6DOF computer input device that is designed to be operated with two hands. It has two right-index-finger buttons and four right-thumb buttons. It interfaces with a computer through an RS-232 serial port using a custom binary protocol. Drivers for the device exist for Mac OS, MS Windows and Linux.

The device was released shortly after the introduction of popular 3D games such as Descent II and Quake. The SpaceOrb was especially suited for the gameplay of Descent because of the complete freedom-of-motion afforded by its rendering engine. There was strong support for the device in both Quake and Quake II, but the WASD-type keyboard-and-mouse controls eventually became more popular. As of the Half-Life engine (based on the original Quake source), there was specific support for the SpaceOrb's capabilities.

It was originally manufactured and sold by the SpaceTec IMC company (first bought by Labtec, which itself was later bought by Logitech). The device is no longer sold nor supported by Logitech. It has been supplanted by more modern devices sold under Logitech's 3Dconnexion brand.

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