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Revision as of 00:15, 12 October 2002 editMrwojo (talk | contribs)Autopatrolled, Extended confirmed users, Pending changes reviewers, Rollbackers15,712 editsm "massively ..." is also very common← Previous edit Revision as of 15:42, 19 October 2002 edit undoMrwojo (talk | contribs)Autopatrolled, Extended confirmed users, Pending changes reviewers, Rollbackers15,712 edits -Turbine (it's linked in AC now); +Lineage noteNext edit →
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MMORPGs are ] that trace their roots to non-graphical online ] games, to text-based computer games such as ] and ], and to pen and paper ]s like ]. MMORPGs are ] that trace their roots to non-graphical online ] games, to text-based computer games such as ] and ], and to pen and paper ]s like ].


Some of the most popular MMORPGs are ], ], and ] (]). These commercial MMORPGs generally require a monthly fee to play. Some of the most popular MMORPGs are ] (]), ] (]), and ] (1999). Of all MMORPGs, ] has the most subscribers and is the most popular in ]. These commercial MMORPGs generally require a monthly fee to play.

Revision as of 15:42, 19 October 2002

Massive(ly) multiplayer online role-playing games or MMORPGs, are virtual persistent worlds located on the Internet in which players interact with each other through cybernetic avatars, that is, graphical representations of the characters they play.

MMORPGs are computer games that trace their roots to non-graphical online MUD games, to text-based computer games such as Adventure and Zork, and to pen and paper role-playing games like Dungeons and Dragons.

Some of the most popular MMORPGs are EverQuest (1999), Ultima Online (1996), and Asheron's Call (1999). Of all MMORPGs, Lineage has the most subscribers and is the most popular in Korea. These commercial MMORPGs generally require a monthly fee to play.