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==Gameplay Statistics and Player Rankings== ==Gameplay Statistics and Player Rankings==
''BF Tracks'' provides real-time and historical gameplay statistics for all public ''Battelfield 1942'' servers in North America and Europe. All such servers are continuously monitored and statistics from games played on each server are recorded in the ''BF Tracks'' database. Each player seen playing online is individually recognized within the ''BF Tracks'' database and players are ranked according to their "skill" based on a formula that incorporates various parameters of the player's performance during gameplay. The ''BF Tracks'' website ( http://www.bftracks.com ) provides a searchable interface to the database where players can view their statistics and see how they compare to every other player in the database. This is all performed automatically without the player needing to register herself with the ''BF Tracks'' service. ''BF Tracks'' provides real-time and historical gameplay statistics for all public ''Battelfield 1942'' servers in North America and Europe. All such servers are continuously monitored and statistics from games played on each server are recorded in a database. Each player seen playing online is individually recognized within the database and players are ranked according to their "skill" based on a formula that incorporates various parameters of the player's performance during gameplay. The ''BF Tracks'' website ( http://www.bftracks.com ) provides a searchable interface to the database where players can view their statistics and see how they compare to every other player in the database. This is all performed automatically without the player needing to register herself with the service.


==Milestones== ==Milestones==

Revision as of 20:54, 1 August 2004

Battlefield 1942 is an expansive first-person shooter (FPS) set in World War II developed by Digital Illusions CE and published by Electronic Arts for the PC (2002) and Macintosh (2004). The game can be played single-player against bots, but most of the focus has been on its support for large-scale, multiplayer Internet games. On average, there are 1700 or more servers running Battlefield 1942, with up to 64 players competing on each.

It combines realistic 3D graphics with gameplay more extensive than the average FPS. Players are able to fly fighter aircraft and bombers, captain battleships and aircraft carriers, man coastal defenses, drive tanks and jeeps, or just fight as one of several classes of infantry. Some believe that Battlefield 1942 has one of the most realistic physics engines available in FPSs on the market. Each battle takes place on one of several maps located in a variety of places and famous battlefields in both the Pacific and European Theaters. While the combat is always Axis versus Allies, the location determines which specific armies are used (for example, on the Iwo Jima map, it is Japan versus the United States, while on the Battle of Britain map, it is Germany versus the United Kingdom).

Expansion Packs

The creators of Battlefield 1942 have released expansion packs entitled Battlefield 1942: Road to Rome and another, Battlefield 1942: Secret Weapons of WWII. Both includes the addition of various new gameplay modes and design concepts. Road to Rome features a focus on the Italian battles and Secret Weapons focuses on prototype, experimental, and rarely used weapons. Downloadable patches fix bugs in the game and sometimes add extra content (such as the aforementioned Battle of Britain map).

Mods

Since its release on September 11, 2002, there have been a huge of mods (modifications) developed by independent gamers and studios (see list of Battlefield 1942 mods). Each mod changes the gameplay by adding new content, gameplay balance, or both. There are dozens of a large content total conversions and many times that in smaller gameplay, texture, and sound modifications. The most famous of these, Desert Combat, moves the setting to modern combat in the Middle East. Desert combat itself has been the subject of several modifications such as Desert Combat Extended, and other gameplay and realism mods.

BF mods have greatly aided the success of the game, driving sales and popularity of the game later into its life cycle. Players of the many modifications typically outnumber those playing the original game online (See Bftracks Europe mod statistics, Bftracks North America). Early on there was little mod support by the developers and now SDK to work with. The release of a Battlefield Mod Development Toolkit(MDT) signaled the offering some support, though early versions were critized as not being extensive enough. Battlecraft42 was also released for the game, a tool for creating maps (also for (Battlefield Vietnam). BF has even spawned its own wiki, a modding wiki for the game. See Battlefield 1942 Modding Wiki.

Development

Battlefield 1942 was a development of the less successful Codename Eagle (2000) computer game which was set in an alternate-history World War I. It featured a single and multiplayer modes. The earlier engine had more arcade-style physics and a less realistic focus the its sequel. A fan-made port of the game to the Battlefield 1942 engine, compatible with the 1.45 patch was made though. In continuation of the series, Digital Illusions developed a sequel to Battlefield 1942 called Battlefield Vietnam. It has conceptual similarities to the Desert Combat mod, except that instead of present-day helicopters and tanks, it features Vietnam War-era weapons comprising the game's arsenal. Its new features include a new game engine that heavily uses normal mapping, multiple weapons for most classes, and new maps. The next game in the Battlefield series will be Battlefield 2 which has a Desert Combat like theme, some changes to gameplay, and a updated graphics engine.

More patches and maps may still be released in the future for Battlefield 1942, and a Mac compatible version of BF1942 was also made. A huge amount of content is available in the form of its many mods, with a unknown amount still to be added. With the release of new battlefield games, another full-blown expansion pack for 1942 is unlikely. The port to Mac, did add a new influx of players as do the periodic release of mods. The possibility of it being released for a game console (such as the PlayStation 2) or for Linux cannot be ruled out, and would further increase sales.

Gameplay Statistics and Player Rankings

BF Tracks provides real-time and historical gameplay statistics for all public Battelfield 1942 servers in North America and Europe. All such servers are continuously monitored and statistics from games played on each server are recorded in a database. Each player seen playing online is individually recognized within the database and players are ranked according to their "skill" based on a formula that incorporates various parameters of the player's performance during gameplay. The BF Tracks website ( http://www.bftracks.com ) provides a searchable interface to the database where players can view their statistics and see how they compare to every other player in the database. This is all performed automatically without the player needing to register herself with the service.

Milestones

Milestones:

  • June 28, 2004 - Aspyr begins shipping the Macintosh Version of Battlefield 1942
  • March 15, 2004 - 3 million copies sold, BF1942's sequel, Battlefield Vietnam released
  • October 10, 2003 - 2 million copies sold
  • September 4, 2003 - Secret Weapons released
  • August 8, 2003 - Battlefield 1942 Secret Weapons demo released (Hellendorn map)
  • February 2, 2003 - Road to Rome released
  • 2003 - 6th annual Interactive Achievement Awards, BF1942 receives awards for:
    • "Online Gameplay"
    • "Innovation in PC Gaming"
    • "PC Game of the Year"
    • "Game of the Year"
  • September 10, 2002 - Battlefield 1942 released
  • August 16, 2002 - Battlefield 1942 multiplayer demo released (Wake map)
  • July 19, 2002 - Battlefield 1942 single-player demo released (Tobruk map)

See Also

External links

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