Revision as of 00:48, 4 September 2004 edit209.6.229.70 (talk) added URW to bottom of definitions← Previous edit | Revision as of 06:04, 4 September 2004 edit undoBlonkm (talk | contribs)286 editsNo edit summaryNext edit → | ||
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'''Speedcubing''' is the art of solving a ] as fast as possible. Solving here means |
'''Speedcubing''' is the art of solving a ] as fast as possible. Solving here means to make the cube have each face be one single color. Regular cubes come in variations of 2x2x2, 3x3x3, 4x4x4, and 5x5x5. ] try to invent new forms of ]. | ||
2x2x2 - Rubik's MiniCube | 2x2x2 - Rubik's MiniCube | ||
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5x5x5 - Rubik's Professor Cube | 5x5x5 - Rubik's Professor Cube | ||
Here are some definitions generally used by . This community was started by Chris Hardwick. See also Ron van Bruchem's , which holds the unofficial world records. | Here are some definitions generally used by . This community was started by . See also Ron van Bruchem's , which holds the unofficial world records. | ||
⚫ | Move - A turn or double turn of one of the six colored sides | ||
⚫ | Algorithm - Predefined sequence of moves | ||
F2L - First Two Layers | F2L - First Two Layers | ||
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X Look - number of algorithms needed for the last layer, e.g. 4 Look | X Look - number of algorithms needed for the last layer, e.g. 4 Look | ||
⚫ | Move - A turn or double turn of one of the six colored sides | ||
Prime - A counter clock wise move, e.g. R Prime (or R-, R', R-1) | Prime - A counter clock wise move, e.g. R Prime (or R-, R', R-1) | ||
⚫ | Algorithm - Predefined sequence of moves |
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Method - Combination of algorithms that can be used to solve a cube | Method - Combination of algorithms that can be used to solve a cube | ||
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Orient - Flip or twist pieces so they turn 'in-place' | Orient - Flip or twist pieces so they turn 'in-place' | ||
⚫ | Permute - Swap or caroussel 2 or more pieces | ||
OLL - Orient last layer | OLL - Orient last layer | ||
PLL - Permute last layer | PLL - Permute last layer | ||
⚫ | Permute - Swap or caroussel 2 or more pieces | ||
PB - Personal best (time to solve a cube) | PB - Personal best (time to solve a cube) |
Revision as of 06:04, 4 September 2004
Speedcubing is the art of solving a Rubik's Cube as fast as possible. Solving here means to make the cube have each face be one single color. Regular cubes come in variations of 2x2x2, 3x3x3, 4x4x4, and 5x5x5. Puzzle builders try to invent new forms of permutation puzzles.
2x2x2 - Rubik's MiniCube
3x3x3 - Rubik's Cube
4x4x4 - Rubik's Revenge
5x5x5 - Rubik's Professor Cube
Here are some definitions generally used by the community. This community was started by Chris Hardwick. See also Ron van Bruchem's website, which holds the unofficial world records.
Move - A turn or double turn of one of the six colored sides
Algorithm - Predefined sequence of moves
F2L - First Two Layers
F2L Method - a method which does First and Second layer in 1 step
LL - Last Layer
X Look - number of algorithms needed for the last layer, e.g. 4 Look
Prime - A counter clock wise move, e.g. R Prime (or R-, R', R-1)
Method - Combination of algorithms that can be used to solve a cube
Piece - One of the 20 detachable little cubies
Edge piece - One of the 12 edges
Corner piece - One of the 8 corners
Center - One of the six centers of the faces of the cube. The centers never move relative to each other.
Orient - Flip or twist pieces so they turn 'in-place'
Permute - Swap or caroussel 2 or more pieces
OLL - Orient last layer
PLL - Permute last layer
PB - Personal best (time to solve a cube)
WR - World Record (currently 12.11 seconds)
UWR - Unofficial World Record (currently 10.15 seconds)
--Blonkm 14:07, 3 Sep 2004 (UTC)