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'''Speedcubing''' is the art of solving a ] as fast as possible. Solving here means to make the cube have each face be one single color. Regular cubes come in variations of 2x2x2, 3x3x3, 4x4x4, and 5x5x5. ] try to invent new forms of ]. '''Speedcubing''' is the art of solving a ] as fast as possible. Solving here means to make the cube have each face be one single color. Regular cubes come in variations of 2x2x2, 3x3x3, 4x4x4, and 5x5x5. ] try to invent new forms of ].


The different sized cubes are usually referred to as:
2x2x2 - Rubik's MiniCube


<ul>
3x3x3 - Rubik's Cube
<li>2x2x2 - Rubik's MiniCube
<li>3x3x3 - Rubik's Cube
<li>4x4x4 - Rubik's Revenge
<li>5x5x5 - Rubik's Professor Cube
</ul>


The cube can be solved using several methods, of which not all are suited for speedcubing. One of the most used speedcubing methods is the ], named after ], who invented it, and also finished 2nd in the ].
4x4x4 - Rubik's Revenge


Here are some definitions generally used by . This community was started by . See also Ron van Bruchem's , which holds the unofficial world records.
5x5x5 - Rubik's Professor Cube


<ul>
Here are some definitions generally used by . This community was started by . See also Ron van Bruchem's , which holds the unofficial world records.
<li>Move - A turn or double turn of one of the six colored sides

<li>Algorithm - Predefined sequence of moves
Move - A turn or double turn of one of the six colored sides
<li>F2L - First Two Layers

<li>F2L Method - a method which does First and Second layer in 1 step
Algorithm - Predefined sequence of moves
<li>LL - Last Layer

<li>X Look - number of algorithms needed for the last layer, e.g. 4 Look
F2L - First Two Layers
<li>Prime - A counter clock wise move, e.g. R Prime (or R-, R', R-1)
F2L Method - a method which does First and Second layer in 1 step <li>Method - Combination of algorithms that can be used to solve a cube
<li>Piece - One of the 20 detachable little cubies

<li>Edge piece - One of the 12 edges
LL - Last Layer
<li>Corner piece - One of the 8 corners

<li>Center - One of the six centers of the faces of the cube. The centers never move relative to each other.
X Look - number of algorithms needed for the last layer, e.g. 4 Look
<li>Orient - Flip or twist pieces so they turn 'in-place'

<li>Permute - Swap or caroussel 2 or more pieces
Prime - A counter clock wise move, e.g. R Prime (or R-, R', R-1)
<li>OLL - Orient last layer

<li>PLL - Permute last layer
Method - Combination of algorithms that can be used to solve a cube
<li>PB - Personal best (time to solve a cube)

<li>WR - World Record (currently 12.11 seconds)
Piece - One of the 20 detachable little cubies
<li>UWR - Unofficial World Record (currently 10.15 seconds)

</ul>
Edge piece - One of the 12 edges

Corner piece - One of the 8 corners

Center - One of the six centers of the faces of the cube. The centers never move relative to each other.

Orient - Flip or twist pieces so they turn 'in-place'

Permute - Swap or caroussel 2 or more pieces

OLL - Orient last layer

PLL - Permute last layer

PB - Personal best (time to solve a cube)

WR - World Record (currently 12.11 seconds)

UWR - Unofficial World Record (currently 10.15 seconds)


--] 14:07, 3 Sep 2004 (UTC) --] 14:07, 3 Sep 2004 (UTC)

Revision as of 06:14, 4 September 2004

Speedcubing is the art of solving a Rubik's Cube as fast as possible. Solving here means to make the cube have each face be one single color. Regular cubes come in variations of 2x2x2, 3x3x3, 4x4x4, and 5x5x5. Puzzle builders try to invent new forms of permutation puzzles.

The different sized cubes are usually referred to as:

  • 2x2x2 - Rubik's MiniCube
  • 3x3x3 - Rubik's Cube
  • 4x4x4 - Rubik's Revenge
  • 5x5x5 - Rubik's Professor Cube

The cube can be solved using several methods, of which not all are suited for speedcubing. One of the most used speedcubing methods is the Fridrich method, named after Jessica Fridrich, who invented it, and also finished 2nd in the 2003 Rubiks Cube World Championships.

Here are some definitions generally used by the community. This community was started by Chris Hardwick. See also Ron van Bruchem's website, which holds the unofficial world records.

  • Move - A turn or double turn of one of the six colored sides
  • Algorithm - Predefined sequence of moves
  • F2L - First Two Layers
  • F2L Method - a method which does First and Second layer in 1 step
  • LL - Last Layer
  • X Look - number of algorithms needed for the last layer, e.g. 4 Look
  • Prime - A counter clock wise move, e.g. R Prime (or R-, R', R-1)
  • Method - Combination of algorithms that can be used to solve a cube
  • Piece - One of the 20 detachable little cubies
  • Edge piece - One of the 12 edges
  • Corner piece - One of the 8 corners
  • Center - One of the six centers of the faces of the cube. The centers never move relative to each other.
  • Orient - Flip or twist pieces so they turn 'in-place'
  • Permute - Swap or caroussel 2 or more pieces
  • OLL - Orient last layer
  • PLL - Permute last layer
  • PB - Personal best (time to solve a cube)
  • WR - World Record (currently 12.11 seconds)
  • UWR - Unofficial World Record (currently 10.15 seconds)

--Blonkm 14:07, 3 Sep 2004 (UTC)