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Revision as of 13:22, 24 February 2021 edit undoThePowerOf2x2 (talk | contribs)24 editsNo edit summaryTag: references removedNext edit → |
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| screenshot = Octane render interface.png |
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| screenshot = Octane render interface.png |
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| caption = |
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| caption = |
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| developer = ] Inc. |
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| author = (2009 - 2012) |
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| latest_release_version = OctaneRender 2020.2 (CUDA) / Octane X (Metal) |
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| developer = ] (2012 - present) |
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| latest_release_date = {{release date|2021|02|8}} |
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| latest_release_version = v3.00 |
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| operating_system = {{ubl|] and later<ref name="defer 1" />|] or later<ref name="defer 1" />|]<ref name="defer 1" />}} |
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| latest_release_date = {{release date|2016|05|23}} |
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| operating_system = {{ubl|] and later<ref name="defer 1" />|] or later<ref name="defer 1" />|]<ref name="defer 1" />}} |
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| platform = {{plainlist| |
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| platform = {{plainlist| |
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*] or ] |
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*] or ] |
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| website = {{URL|https://home.otoy.com/render/octane-render/}} |
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| website = {{URL|https://home.otoy.com/render/octane-render/}} |
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'''Octane Render''' is an ] application with real-time capability. It was created by Terrence Vergauwen, founder of New Zealand-based company Refractive Software, Ltd., which was acquired by ] on 13 March 2012.<ref>{{cite web |last1=Vergauwen |first1=Terrence |title=Otoy buys Refractive Software and announces cloud-based digital animation technology (exclusive) |url=https://venturebeat.com/2012/03/02/otoy-buys-refractive-software-and-announces-cloud-based-digital-animation-technology-exclusive/ |website=VentureBeat |accessdate=14 August 2020}}</ref> Version 1.0 was released on 28 November 2012; later versions of Octane Render continue to be deployed using ].<ref> {{Webarchive|url=https://web.archive.org/web/20110824224237/http://polygon-pushers.org/articles/reviews/octane-render-explosive-turnaround-time/ |date=2011-08-24 }}, 2011-05-09</ref> Octane render was the first commercially available unbiased raytracer that fully utilized the GPU,<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref><ref>, 2011-05-09</ref> giving it a significant speed advantage;<ref>, 2011-05-09</ref><ref>{{Dead link|date=April 2020 |bot=InternetArchiveBot |fix-attempted=yes }}, 2011-05-09</ref> this allows users to more easily modify scenes in real time. |
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'''Octane Render''' is an ] application with real-time capability. Octane render was the first commercially available unbiased raytracer that fully utilized the GPU,<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref><ref>, 2011-05-09</ref> giving it a significant speed advantage;<ref>, 2011-05-09</ref><ref>{{Dead link|date=April 2020 |bot=InternetArchiveBot |fix-attempted=yes }}, 2011-05-09</ref> this allows users to more easily modify scenes in real time. |
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Octane Render runs exclusively on ]'s ] technology, restricting it to Nvidia ]; Octane Render 2019 is planned to run on ] and therefore will be able to run on both AMD and Nvidia graphics cards. |
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Octane Render runs on ]'s ] technology when using Nvidia GPU ]; Octane X for macOS Big Sur<ref>https://home.otoy.com/octane-x-pr1/</ref> runs on ] on AMD, Intel Skylake and Apple M1 graphics cards. |
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==References== |
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==References== |