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'''Innersloth''', officially '''Innersloth LLC''' is an ] company based in ]<ref name="CNBC 10/14">{{Cite news|title = How Among Us, a social deduction game, became this fall’s mega hit|last = Rodriguez|first = Salvador|date = October 14, 2020|work = ]|access-date = April 13, 2021|url = https://www.cnbc.com/2020/10/14/how-among-us-became-a-mega-hit-thanks-to-amazon-twitch.html}}</ref><ref name="polygon 1/20">{{Cite news|title = Among Us devs know new things are taking long, here’s why|last = Good|first = Owen|date = January 20, 2021|work = ]|access-date = April 13, 2021|url = https://www.polygon.com/2021/1/20/22241370/among-us-next-update-pc-nintendo-switch-xbox}}</ref>, ], mostly known for creating ] and . | '''Innersloth''', officially '''Innersloth LLC''' is an ] company based in ]<ref name="CNBC 10/14">{{Cite news|title = How Among Us, a social deduction game, became this fall’s mega hit|last = Rodriguez|first = Salvador|date = October 14, 2020|work = ]|access-date = April 13, 2021|url = https://www.cnbc.com/2020/10/14/how-among-us-became-a-mega-hit-thanks-to-amazon-twitch.html}}</ref><ref name="polygon 1/20">{{Cite news|title = Among Us devs know new things are taking long, here’s why|last = Good|first = Owen|date = January 20, 2021|work = ]|access-date = April 13, 2021|url = https://www.polygon.com/2021/1/20/22241370/among-us-next-update-pc-nintendo-switch-xbox}}</ref>, ], mostly known for creating ] and . | ||
== References == | |||
{{Reflist}} | |||
] | ] |
Revision as of 22:24, 13 April 2021
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File:Innersloth Logo.png | |
Company type | Private |
---|---|
Industry | Video game industry |
Founded | 2015 |
Founders | |
Headquarters | Redmond |
Area served | Redmond, Washington, USA |
Owners | |
Number of employees | 5 |
Website | innersloth |
Innersloth, officially Innersloth LLC is an indie game company based in Redmond, Washington, USA, mostly known for creating Among Us and The Henry Stickmin Collection.
References
- "About Innersloth". Retrieved April 13, 2021.
- Rodriguez, Salvador (October 14, 2020). "How Among Us, a social deduction game, became this fall's mega hit". CNBC.com. Retrieved April 13, 2021.
- Good, Owen (January 20, 2021). "Among Us devs know new things are taking long, here's why". Polygon. Retrieved April 13, 2021.