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{{Infobox character
| name = Auril
| image =
| caption =
| first = "Down-to-earth Divinity" – '']'' #54 (October 1981)
| creator = ]
| alias =
| race = Deity
| gender = Female
| title = Frostmaiden <br> Icedawn <br> The Cold Goddess
| alignment = Neutral Evil
| home = 2E: Winter's Hall (])<br>3E: Fury's Heart
| series = ]
| lbl21 = ]
| data21 = Intermediate
| lbl22 = ]
| data22 = Cold, Ice, Winter
| lbl23 = ]
| data23 =
| lbl24 = ]
| data24 = ]
}}

'''Auril''' ({{IPAc-en|ˈ|ɔːr|ɪ|l}} {{respell|OR|il}}),<ref name="FRCS1E"/> the Frostmaiden, is the goddess of cold and winter in the ], for the '']'' ] ].

==Publication history==
] created Auril for his home ''Dungeons & Dragons'' game set in the ].<ref name="Dragon 54">], Dragon magazine #54 - "Down-to-earth divinity" (October 1981)</ref>

===''Advanced Dungeons & Dragons'' 1st edition (1977–1988)===
Auril first appeared within Dungeons & Dragons as one of the deities featured in Ed Greenwood's article "Down-to-earth Divinity" in '']'' #54 (October 1981). Here she is described as the Frostmaiden, goddess of cold, a neutral evil demigoddess from the plane of ] with a connection to ]. Auril is described as one of "The Gods of Fury", which is what these four gods are known as collectively: "Talos is served by Auril, ], and ]." Auril is commonly worshipped by neutral evil ], ], and ]; Greenwood notes, "If a ] is partial to variant "specialist" ] magic-users ... A worshipper of Auril would have ice and cold-related spells doubled in power, while spells related to the other elements would be half-strength."<ref name="Dragon 54"/>

Auril later officially appeared as one of the major deities for the ] ], in the '']''{{'}}s "Cyclopedia of the Realms" booklet (1987).<ref name="FRCS1E">{{cite book | isbn =0-88038-472-7 | title = Forgotten Realms Campaign Set | author = ], ] and Karen S. Martin | year = 1987 | publisher = Wizard of the Coast| title-link = Forgotten Realms Campaign Set }}</ref>

===''Advanced Dungeons & Dragons'' 2nd edition (1989–1999)===
Auril was described in the hardback '']'' (1990),<ref>] and ]. '']'' (], 1990)</ref> the revised ''Forgotten Realms Campaign Setting'' (1993) in the "Running the Realms" booklet,<ref>{{cite book | title=Forgotten Realms Campaign Setting | author = Ed Greenwood | year = 1993|id = ASIN B000K06S2E }}</ref> and '']'' (1996).<ref>], and ]. '']'' (TSR, 1996)</ref> Her clergy was further detailed in '']'' (1996),<ref>Terra, John. '']'' (], 1996)</ref> and ''Prayers from the Faithful'' (1997).<ref>] and Stewart, Doug. ''Prayers from the Faithful'' (], 1997)</ref>

Her role in the cosmology of the ] campaign setting was described in '']'' (1996).<ref>]. '']'' (], 1996)</ref>

Her relationships with the nonhuman deities in the Forgotten Realms was covered in '']'' (1998).<ref>] '']'' (], 1998)</ref>

===''Dungeons & Dragons'' 3.0 edition (2000–2002)===
Auril appears as one of the major deities of the Forgotten Realms setting again, in ''Forgotten Realms Campaign Setting'' (2001),<ref>{{cite book | title = Forgotten Realms Campaign Setting | author = Ed Greenwood | year = 2001 | publisher = Wizard of the Coast | isbn = 0-7869-1836-5 |display-authors=etal| author-link = Ed Greenwood }}</ref> and is further detailed in '']'' (2002).<ref>], and ]. '']'' (Wizards of the Coast, 2002)</ref>

===''Dungeons & Dragons'' 3.5 edition (2003–2007)===
Auril is one of the deities described as appropriate for a cold-based campaign in '']'' (2004).
<!--===''Dungeons & Dragons'' 4th edition (2008–)===
Let's wait and see who's in the new Forgotten Realms Campaign Setting-->

==Description==
Auril is most powerful in those regions that are affected by deep winters or crouch at the edges of the Great Glacier. She is a native of the extradimensional plane of ]. Her symbol is a white snowflake on a grey diamond.

Auril is similar to ] in many ways. She is worshipped out of fear, she serves ], and much of her ethos is similar to that of the god of nature's destruction. Like Umberlee, she has seen much of her personal power eroded by Talos himself, and as a result, the winters have grown colder to remind the people who still controls the power of cold.

Auril's priests wear ice white robes with blue trim, and are easily identified by the dire warnings they proclaim of the wrath of Auril come the winter. They have also been known to cast many of the cold based wizard spells.

==Relationships==
Much of Auril's power has been absorbed by Talos in recent times, weakening the minor deity. Despite this, or perhaps as a result of, Auril has quietly been siphoning power from the slumbering deity ] who is in stasis under the Great Glacier. ] and Auril are mortal enemies, but their followers seldom come across each other. ] opposes Auril, as she blames her for the destruction of much that is beautiful. ] hates Auril as she has turned the Elk Tribe away from his worship.

As a denizen of the ], Auril is technically a subject of ], the dominion's ruler, although Auril does not consider herself accountable to the greater god.

==References==
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{{D&D topics}}

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Revision as of 15:14, 21 April 2022

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