Revision as of 20:20, 1 April 2023 edit69.84.70.138 (talk) →GameplayTag: Reverted← Previous edit | Revision as of 21:07, 1 April 2023 edit undoThroast (talk | contribs)Extended confirmed users, Pending changes reviewers, Rollbackers10,954 edits Undid revision 1147728929 by 69.84.70.138 (talk): original researchTag: UndoNext edit → | ||
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==Gameplay== | ==Gameplay== | ||
Before beginning the questionnaire, the players must think of a character, object, or animal.<ref name="Vice">{{cite news|title=Warum kann der "Akinator" noch immer unsere Gedanken lesen?|author=Franz Lichtenegger|url=https://www.vice.com/de/article/vbmz7m/warum-kann-der-akinator-auch-10-jahre-spater-noch-unsere-gedanken-lesen|website=]|date=July 12, 2017|access-date=August 22, 2021|language=de}}</ref> Akinator initiates a series of questions, with "Yes", "No", "Probably", "Probably not" and "Don't know" as possible answers, to narrow down the potential item.<ref name=":0">{{cite news|author=Chaney|first=Jen|date=August 3, 2010|title=Summer time-waster: Stumping the Akinator|newspaper=]|url=http://voices.washingtonpost.com/celebritology/2010/08/summer_time_waster_stumping_th.html|url-status=dead|access-date=June 23, 2011|archive-url=https://web.archive.org/web/20121015070757/http://voices.washingtonpost.com/celebritology/2010/08/summer_time_waster_stumping_th.html|archive-date=2012-10-15}}</ref><ref>{{cite news |title=Akinator, el genio que leerá tu mente |url=http://www.mediotiempo.com/tecnologia/noticias/2010/10/19/akinator-el-genio-que-leera-tu-mente |newspaper=Medio Tiempo |date=October 19, 2010 |access-date=June 23, 2011 |language=es}}</ref> | Before beginning the questionnaire, the players must think of a character, object, or animal.<ref name="Vice">{{cite news|title=Warum kann der "Akinator" noch immer unsere Gedanken lesen?|author=Franz Lichtenegger|url=https://www.vice.com/de/article/vbmz7m/warum-kann-der-akinator-auch-10-jahre-spater-noch-unsere-gedanken-lesen|website=]|date=July 12, 2017|access-date=August 22, 2021|language=de}}</ref> Akinator initiates a series of questions, with "Yes", "No", "Probably", "Probably not" and "Don't know" as possible answers, to narrow down the potential item.<ref name=":0">{{cite news|author=Chaney|first=Jen|date=August 3, 2010|title=Summer time-waster: Stumping the Akinator|newspaper=]|url=http://voices.washingtonpost.com/celebritology/2010/08/summer_time_waster_stumping_th.html|url-status=dead|access-date=June 23, 2011|archive-url=https://web.archive.org/web/20121015070757/http://voices.washingtonpost.com/celebritology/2010/08/summer_time_waster_stumping_th.html|archive-date=2012-10-15}}</ref><ref>{{cite news |title=Akinator, el genio que leerá tu mente |url=http://www.mediotiempo.com/tecnologia/noticias/2010/10/19/akinator-el-genio-que-leera-tu-mente |newspaper=Medio Tiempo |date=October 19, 2010 |access-date=June 23, 2011 |language=es}}</ref> If the answer is narrowed down to a single likely option before 25 questions are asked, the program will automatically ask whether the item it chose is correct. If it is guessed wrong a few times in a row, the game will prompt the user to input the item's name to expand its database of choices.<ref name="Vice"/> | ||
When Akinator believes he knows the answer, he will make a guess and ask the player if he is right. If the player says "yes," Akinator wins. If the player says "no," there will be an option to continue; clicking "no" causes the game to end, and Akinator loses; clicking "no" causes the game to continue. If Akinator guesses incorrectly several times in a row, he will ask the player to tell him what character they were thinking of. If the character is not listed in the database, the game will request that it be added.<ref name="Vice"/> | |||
In 2022, "validity checks" were added to the mobile version of the game. Sometimes, Akinator will guess wrong on purpose with a character that can be easily confused with what he actually thinks the answer is (for example, he might initially guess ] and switch to ], both of whom had very similar careers and both died in a plane crash at almost the same age). Answering "no" to his asking if the fake answer is correct will cause the answer to change to what Akinator was actually thinking, along with a note congratulating the player for their honesty. If the player answers "yes," he will scold them for cheating and heavily penalize them. Validity checks were meant to discourage random guessing to make Akinator guess rare characters. However, they were met with overwhelmingly negative reception because sometimes he'll accuse the player of cheating when the "fake" answer was genuinely correct. | |||
==Development== | ==Development== |
Revision as of 21:07, 1 April 2023
2007 video game2007 video game
Akinator | |
---|---|
Developer(s) | Elokence |
Engine | Limule |
Platform(s) | |
Release | 2007 |
Genre(s) | Twenty questions |
Mode(s) | Single-player |
Akinator is a video game developed by French company Elokence. During gameplay, it attempts to determine what fictional or real-life character, object, or animal the player is thinking of by asking a series of questions (similar to the game Twenty Questions). It uses an artificial intelligence program that learns the best questions to ask through its experience with players.
Gameplay
Before beginning the questionnaire, the players must think of a character, object, or animal. Akinator initiates a series of questions, with "Yes", "No", "Probably", "Probably not" and "Don't know" as possible answers, to narrow down the potential item. If the answer is narrowed down to a single likely option before 25 questions are asked, the program will automatically ask whether the item it chose is correct. If it is guessed wrong a few times in a row, the game will prompt the user to input the item's name to expand its database of choices.
Development
The game is based on the Limule program made by Elokence, and runs on an internally designed algorithm.
Reception
L'Express rated Akinator a 5 out of 5 on their list of iPhone Apps of the Week for September 9, 2009. Excite France stated that Akinator is just that interactive. "It is revolutionary, attractive, and entertaining."
In Europe, the game reached its peak popularity in 2009.
References
- ^ Franz Lichtenegger (July 12, 2017). "Warum kann der "Akinator" noch immer unsere Gedanken lesen?". Vice (in German). Retrieved August 22, 2021.
- ^ Chaney, Jen (August 3, 2010). "Summer time-waster: Stumping the Akinator". The Washington Post. Archived from the original on 2012-10-15. Retrieved June 23, 2011.
- "Akinator, el genio que leerá tu mente". Medio Tiempo (in Spanish). October 19, 2010. Retrieved June 23, 2011.
- "Paybuddy, Stand o'food et Akinator". L'Express (in French). September 9, 2009. Retrieved June 23, 2011.
- "Akinator, vraiment le plus fort!". Excite France (in French). November 23, 2008. Archived from the original on August 18, 2020. Retrieved June 23, 2011.