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'''Toby Gard''' is a former character designer (the original designer of ]) at ], the company that developed the popular ]. Core Design developed titles 1 to 6, but ] (copyright holder of the ''Tomb Raider'' series) moved the project to ]. Gard left Core Design after the first '']'' was released, because he was vehemently opposed to the marketing of Lara's sex appeal for '']''. Later he developed the ] game ''].'' After finishing that game in 2004, he was hired by Eidos to work with Crystal Dynamics on the next title in the series named '']''. However, his role was limited in this game to an adviser rather than a designer of the game. He is now back in London working for Eidos on forthcoming projects. '''Toby Gard''' is a former character designer (the original designer of ]) at ], the company that developed the popular ]. Core Design developed titles 1 to 6, but ] (copyright holder of the ''Tomb Raider'' series) moved the project to ]. Gard left Core Design after the first '']'' was released, because he was vehemently opposed to the marketing of Lara's sex appeal for '']''. Later he developed the ] game ''].'' After finishing that game in 2004, he was hired by Eidos to work with Crystal Dynamics on the next title in the series named '']''. However, his role was limited in this game to an adviser rather than a designer of the game. He is now back in London working for Eidos on forthcoming projects. He also was a lead designer in ]


{{DEFAULTSORT:Gard, Toby}} {{DEFAULTSORT:Gard, Toby}}

Revision as of 21:11, 14 June 2007

Toby Gard is a former character designer (the original designer of Lara Croft) at Core Design, the company that developed the popular Tomb Raider video game series. Core Design developed titles 1 to 6, but Eidos (copyright holder of the Tomb Raider series) moved the project to Crystal Dynamics. Gard left Core Design after the first Tomb Raider was released, because he was vehemently opposed to the marketing of Lara's sex appeal for Tomb Raider II. Later he developed the Xbox game Galleon. After finishing that game in 2004, he was hired by Eidos to work with Crystal Dynamics on the next title in the series named Lara Croft Tomb Raider: Legend. However, his role was limited in this game to an adviser rather than a designer of the game. He is now back in London working for Eidos on forthcoming projects. He also was a lead designer in Lara Croft Tomb Raider: Anniversary


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