Misplaced Pages

Toby Gard: Difference between revisions

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
Browse history interactively← Previous editNext edit →Content deleted Content addedVisualWikitext
Revision as of 01:14, 22 June 2007 edit91.148.97.151 (talk)No edit summary← Previous edit Revision as of 17:55, 27 June 2007 edit undoSashatoBot (talk | contribs)44,607 editsm robot Modifying: sr:Tobi GardNext edit →
Line 11: Line 11:
] ]
] ]
] ]

Revision as of 17:55, 27 June 2007

Toby Gard is a former character designer (the original designer of Lara Croft) at Core Design, the company that developed the popular Tomb Raider video game series. Core Design developed titles 1 to 6, but Eidos (copyright holder of the Tomb Raider series) moved the project to Crystal Dynamics. Gard left Core Design after the first Tomb Raider was released, because he was vehemently opposed to the marketing of Lara's sex appeal for Tomb Raider II. Later he developed the Xbox game Galleon. After finishing that game in 2004, he was hired by Eidos to work with Crystal Dynamics on the next title in the series named Lara Croft Tomb Raider: Legend. However, his role was limited in this game to an adviser rather than a designer of the game. He is now back in London working for Eidos on forthcoming projects. He also was a lead designer in Lara Croft Tomb Raider: Anniversary


Stub icon

This biographical article relating to a video game specialist is a stub. You can help Misplaced Pages by expanding it.

Categories: