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=== Battles === === Battles ===


Empire features all new 3D naval battles, and large land battles with muskets, and artillery. Building are garrisonable, and the is a plethora of new formations and strategies to be mastered.The naval battles feature full - destructible sails, realistic cannon fire and boarding action, all taking place at an amazingly graphical sea setting. Empire features all new 3D naval battles, and large land battles with muskets, and artillery. Building are garrisonable, and the is a plethora of new formations and strategies to be mastered. The naval battles feature full - destructible sails, realistic cannon fire and boarding action, all taking place at an amazingly graphical sea setting.
<br /> Not only is Naval Warfare a change in the battle system - the battles on land are being given a major makeover too. The fire of cannons and muskets will be more realistic than ever, and music will make its way into the battlefield, in the form of bagpipes, drums, flutes and trumpets, making battles more of a real experience than ever before.


==== Campaign Map ==== ==== Campaign Map ====

Revision as of 17:24, 22 August 2007

Template:Future game

2008 video game
Empire: Total War
Developer(s)Creative Assembly
Publisher(s)Sega
Platform(s)Windows
ReleaseTBA 2008
Genre(s)Real-time tactics, Turn-based strategy
Mode(s)Single-player, Multiplayer

Empire: Total War is the next upcoming game in the 'Total War' series of video games, and is developed by Creative Assembly. It was announced on August 22, 2007, by SEGA Europe Ltd. and SEGA of America, Inc. It had been in development for a year before the announcement was made.

Gameplay

Empire: Total War is about exploration and conquest, founding colonies and fighting wars away from home,and is an epic strategy game spanning the 18th and early 19th centuries, in which you direct your nation to dominate not just Europe, but three continents of the known world. The player will use both complex strategies on the campaign map and fierce commands on the battlefield - both on land and sea. The game will feature gameplay correlating with that of the previous games in the Total War series, but with major additions to the campaign map and battlefield.

There are ten new fully - playable factions in the game. These include:

Battles

Empire features all new 3D naval battles, and large land battles with muskets, and artillery. Building are garrisonable, and the is a plethora of new formations and strategies to be mastered. The naval battles feature full - destructible sails, realistic cannon fire and boarding action, all taking place at an amazingly graphical sea setting.
Not only is Naval Warfare a change in the battle system - the battles on land are being given a major makeover too. The fire of cannons and muskets will be more realistic than ever, and music will make its way into the battlefield, in the form of bagpipes, drums, flutes and trumpets, making battles more of a real experience than ever before.

Campaign Map

The previous title's diplomacy and military AI have been given major changes and have been completely refined. There are also new systems in place to draw armies out of cities, by the inclusion of barrack and mills outside the city walls to defend. The all-new animated ampaign map features a huge cast of characters, and shows every single building and upgrade, rather than just the cities and castle of previous games.

External links

Creative Assembly
British headquarters and its Sofia subsidiary
Total War series
Total War Saga
Total War: Warhammer
Spin-offs
Other titles
Categories: