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'''Massive multiplayer online role-playing games''' or MMORPGs, are virtual |
'''Massive multiplayer online role-playing games''' or MMORPGs, are virtual persistent worlds located on the ] in which players interact with each other through cybernetic ]s, that is, graphical representations of the characters they play. | ||
MMORPGs are ] that trace their roots to non-graphical online ] games, to text-based computer games such as ] and ], and to pen and paper ]s like ]. | MMORPGs are ] that trace their roots to non-graphical online ] games, to text-based computer games such as ] and ], and to pen and paper ]s like ]. | ||
Some of the most popular MMORPGs are ], ], and ]. These commercial MMORGs generally require a monthly fee to play. | Some of the most popular MMORPGs are ], ], and ]. These commercial MMORGs generally require a monthly fee to play. | ||
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Revision as of 15:17, 19 April 2002
Massive multiplayer online role-playing games or MMORPGs, are virtual persistent worlds located on the Internet in which players interact with each other through cybernetic avatars, that is, graphical representations of the characters they play.
MMORPGs are computer games that trace their roots to non-graphical online MUD games, to text-based computer games such as Adventure and Zork, and to pen and paper role-playing games like Dungeons and Dragons.
Some of the most popular MMORPGs are EverQuest, Ultima Online, and Asheron's Call. These commercial MMORGs generally require a monthly fee to play.