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Revision as of 22:07, 8 September 2005 editSciurinæ (talk | contribs)Autopatrolled, Rollbackers12,786 edits revert - your alleged NPOVment only contains advertisement for the game from www.kumawar.com← Previous edit Revision as of 13:12, 10 September 2005 edit undoSciurinæ (talk | contribs)Autopatrolled, Rollbackers12,786 edits partial rewrite:compromised the two versions(though not much from the advertisement version for reasons of irrelevance,factual dubiousness and possible copyrightvio); added new info;{{Twoversions}}Next edit →
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'''''Kuma: War''''' is a ] created by '']'' and the ] and released in ], mainly for ] purposes. Among the included missions is the assassination of the two sons of ], Udai and Kussei, which is presented as furthering the '']''. The missions are presented in a way resembling a cable television news broadcast. Like other games sponsored by the US military, such as '']'', '']'' and '']'', the developers claim that the game was made with special attention to realism so that the game's content is taken as a serious and accurate representation of war. New missions for the game - produced regularly and based on current real-world military conflicts - can be downloaded for ]10. '''''Kuma\War''''' is a free ] ] and ] created by the new American company '']'' as their first game, and the ]. It was released in ] mingling ] with entertainment. Even before the game came out, it came under fire in August 2003 by one of Britain's most respected and highest ranking soldiers. The first mission of the game (named "Uday and Qusay's Last Stand") is the assassination of the two sons of ], Udai and Qusay, whose completion is then praised by a moderator as "a turning point in Operation Iraqi Freedom" and "a milestone in the ']'". In 2004 a mission was added (called "Fallujah: Operation al-Fajr") set in ] where the soldier's official stated mission is to "dodge sniper fire and protect civilians." Kuma's attitude towards the Iraq war is supportive. The missions, ripped directly from recent conflicts in Iraq and Afghanistan, are presented in a way resembling a cable television news broadcast. The player also gets information read out by retired US officers. Like other games sponsored by the US military, such as '']'', '']'' and '']'', the producers claim that the game was made with special attention to realism so that the game's content is taken as a serious and accurate representation of war, the main distinguishing feature in Kuma\War being an extensive back-story for each of its missions putting the mission into a political context and blurring the line between real and fake news. New missions for the game — produced regularly and based on current real-world military conflicts — can be downloaded for paying ]10 a month according to the developers and every episode from the collection of Kuma\War missions can be played as an online multiplayer game, which in turn can be played in one of three modes.




==See also== ==See also==
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==External links== ==External links==
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Revision as of 13:12, 10 September 2005

Accuracy disputeThis article appears to contradict the article 22934022. Please discuss at the talk page and do not remove this message until the contradictions are resolved.
File:KumaWar.jpg
Kuma\War

Kuma\War is a free tactical first and third-person shooter created by the new American company Kuma Reality Games as their first game, and the Department of Defense. It was released in 2004 mingling propaganda with entertainment. Even before the game came out, it came under fire in August 2003 by one of Britain's most respected and highest ranking soldiers. The first mission of the game (named "Uday and Qusay's Last Stand") is the assassination of the two sons of Saddam Hussein, Udai and Qusay, whose completion is then praised by a moderator as "a turning point in Operation Iraqi Freedom" and "a milestone in the 'War on Terror'". In 2004 a mission was added (called "Fallujah: Operation al-Fajr") set in Falluja where the soldier's official stated mission is to "dodge sniper fire and protect civilians." Kuma's attitude towards the Iraq war is supportive. The missions, ripped directly from recent conflicts in Iraq and Afghanistan, are presented in a way resembling a cable television news broadcast. The player also gets information read out by retired US officers. Like other games sponsored by the US military, such as America's Army, Full Spectrum Warrior and SOCOM II: U.S. Navy SEALs, the producers claim that the game was made with special attention to realism so that the game's content is taken as a serious and accurate representation of war, the main distinguishing feature in Kuma\War being an extensive back-story for each of its missions putting the mission into a political context and blurring the line between real and fake news. New missions for the game — produced regularly and based on current real-world military conflicts — can be downloaded for paying US$10 a month according to the developers and every episode from the collection of Kuma\War missions can be played as an online multiplayer game, which in turn can be played in one of three modes.


See also

External links

Categories: