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Students typically complete WebQuests in groups. Each student in each group typically has a "role," or specific area to research. WebQuests often take the form of role-playing scenarios, where students take on the personas of professional researchers or historical figures. Students typically complete WebQuests in groups. Each student in each group typically has a "role," or specific area to research. WebQuests often take the form of role-playing scenarios, where students take on the personas of professional researchers or historical figures.

Revision as of 16:40, 24 September 2005

In education, WebQuest.... is a research activity in which students collect information, where most of the information comes from the World Wide Web. It was first invented by Bernie Dodge in 1995.

According to the original paper by Dodge , a WebQuest is "an inquiry-oriented activity in which some or all of the information that learners interact with comes from resources on the internet, optionally supplemented with videoconferencing."

Usually, the quest is divided in the following sections:

  • Introduction
  • Task
  • Process
  • Evaluation
  • Conclusion
  • Teacher Page


Students typically complete WebQuests in groups. Each student in each group typically has a "role," or specific area to research. WebQuests often take the form of role-playing scenarios, where students take on the personas of professional researchers or historical figures.

The WebQuest is valued as a highly constructivist teaching method, meaning that students are "turned loose" to find, synthesize, and analyze information in a hands-on fashion, actively constructing their own understanding of the material. WebQuests' focus on group work also makes them popular examples of cooperative learning.

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