Revision as of 22:14, 5 March 2004 editOwen (talk | contribs)Administrators26,572 editsmNo edit summary← Previous edit | Revision as of 23:55, 7 March 2004 edit undoFredrik (talk | contribs)23,349 editsmNo edit summaryNext edit → | ||
Line 1: | Line 1: | ||
'''DOOM 3''' is a ] ] being developed by ] and will be published by ]. DOOM 3 is scheduled to be released in ] ("''when it's done''"). Set in ] in a Union Aerospace Corporation research center on ], it is a complete retelling of the original DOOM, with a completely new graphics and game engine. DOOM 3 is currently available for pre-ordering. | '''DOOM 3''' is a ] ] being developed by ] and will be published by ]. DOOM 3 is scheduled to be released in ] ("''when it's done''"). Set in ] in a Union Aerospace Corporation research center on ], it is a complete retelling of the original ], with a completely new graphics and game engine. DOOM 3 is currently available for pre-ordering. | ||
The main new engine features of ''DOOM 3'' will be unified dynamic lighting and shadow-casting; this, combined with its support for ] of all textures, results in very realistic looking enemies and environments. | The main new engine features of ''DOOM 3'' will be unified dynamic lighting and shadow-casting; this, combined with its support for ] of all textures, results in very realistic looking enemies and environments. |
Revision as of 23:55, 7 March 2004
DOOM 3 is a first person shooter computer game being developed by id Software and will be published by Activision. DOOM 3 is scheduled to be released in 2004 ("when it's done"). Set in 2145 in a Union Aerospace Corporation research center on Mars, it is a complete retelling of the original DOOM, with a completely new graphics and game engine. DOOM 3 is currently available for pre-ordering.
The main new engine features of DOOM 3 will be unified dynamic lighting and shadow-casting; this, combined with its support for normal mapping of all textures, results in very realistic looking enemies and environments.