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In a variant, if "It" thinks that someone has climbed out of the pool, he or she can shout "fish out of water," and if anyone is out of the water they become "It". If someone sits on the side of the pool with their legs in the water, "It" can call out "mermaid on the rocks," and that player becomes "It".<ref>{{cite web|url=http://www.wisegeek.com/what-is-the-game-marco-polo.htm|title=What is the Game Marco Polo?|last=Smith|first=S.E.|work=wiseGEEK|accessdate=07 December 2009}}</ref> | In a variant, if "It" thinks that someone has climbed out of the pool, he or she can shout "fish out of water," and if anyone is out of the water they become "It". If someone sits on the side of the pool with their legs in the water, "It" can call out "mermaid on the rocks," and that player becomes "It".<ref>{{cite web|url=http://www.wisegeek.com/what-is-the-game-marco-polo.htm|title=What is the Game Marco Polo?|last=Smith|first=S.E.|work=wiseGEEK|accessdate=07 December 2009}}</ref> | ||
In the video game Uncharted 2: Among Thieves there is an easter egg where the protagonist, Nate jumps into a swimming pool and he plays the game with the character Chloe in the game. | |||
==See also== | ==See also== |
Revision as of 14:10, 1 January 2010
For other uses, see Marco Polo (disambiguation).Players | 3 or more |
---|---|
Setup time | < 1 minute |
Playing time | no limit |
Chance | Low |
Skills | Swimming, Hearing |
The children's game Marco Polo (English pronunciation: /ˈmɑrkoʊ ˈpoʊloʊ/ ), also known as Mermaid on the rocks and Alligator, is a form of tag played in a swimming pool. It is named after the explorer Marco Polo.
One player is chosen as "It". This player closes his or her eyes and tries to tag the other players. They shout out "Marco" and the other players must respond by shouting "Polo", which "It" uses to try to acoustically locate them. If a player is tagged then that player becomes "It".
In a variant, if "It" thinks that someone has climbed out of the pool, he or she can shout "fish out of water," and if anyone is out of the water they become "It". If someone sits on the side of the pool with their legs in the water, "It" can call out "mermaid on the rocks," and that player becomes "It".
See also
References
- ^ Bittarello, Maria Beatrice (2009). "Marco Polo". In Rodney P. Carlisle (ed.). Encyclopedia of Play in Today's Society. SAGE. ISBN 1412966701.
- Jeffrey, Phillip. "Chasing the Fugitive on Campus: Designing a Location-based Game for Collaborative Play". Proceedings of CGSA 2006 Symposium. Canadian Games Study Association.
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