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Revision as of 22:30, 30 March 2004 editJorge Stolfi (talk | contribs)Autopatrolled, Extended confirmed users, Rollbackers27,608 edits created article from section of Marco Polo  Revision as of 22:36, 30 March 2004 edit undoJwrosenzweig (talk | contribs)Administrators7,903 editsmNo edit summaryNext edit →
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The children's ] of '''Marco Polo''' is played in a ]. The children's ] of '''Marco Polo''' is played in a ]. The game is common to many different regions of the ].


The child who is "it" must ] around the pool with his eyes closed, attempting to tag the other players. The "it" child can only sense where the other players are by calling out "Marco!," at which point all the other players are required to yell "Polo!". By judging where the sounds are coming from, the child who is "it" is able to overcome his self-imposed blindness and hopefully ] somebody else, who then becomes "it." The child who is "it" must ] around the pool with his eyes closed, attempting to tag the other players. The "it" child can only sense where the other players are by calling out "Marco!," at which point all the other players are required to yell "Polo!". By judging where the sounds are coming from, the child who is "it" is able to overcome his self-imposed blindness and hopefully ] somebody else, who then becomes "it."

Revision as of 22:36, 30 March 2004

The children's game of Marco Polo is played in a swimming pool. The game is common to many different regions of the United States.

The child who is "it" must swim around the pool with his eyes closed, attempting to tag the other players. The "it" child can only sense where the other players are by calling out "Marco!," at which point all the other players are required to yell "Polo!". By judging where the sounds are coming from, the child who is "it" is able to overcome his self-imposed blindness and hopefully tag somebody else, who then becomes "it."

There are other rules to this game, varying from region to region (see 'fish out of water').