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== Gameplay == | == Gameplay == | ||
Terraria is noted for its similarity to '']'' and classic ] titles such as '']''. Basic gameplay features day/night cycles, aggressive nocturnal attackers, world-building elements and character advancement based on increases to health/mana and equipment found while exploring. The game has a graphical ] style reminiscent to the 16-bit sprites found in video games released for the ]. | Terraria is noted for its similarity to '']'' and classic ] titles such as '']''. Basic gameplay features day/night cycles, aggressive nocturnal attackers, world-building elements and character advancement based on increases to health/mana and equipment found while exploring. The game has a graphical ] style reminiscent to the 16-bit sprites found in video games released for the ]. | ||
Beyond basic gameplay features, Terraria has several elements not present in the games it takes its inspiration from. By completing specific goals, players can attract NPC merchants to occupy structures they have built, and may then buy equipment with coins gained from defeating monsters. | Beyond basic gameplay features, Terraria has several elements not present in the games it takes its inspiration from. By completing specific goals, players can attract NPC merchants to occupy structures they have built, and may then buy equipment with coins gained from defeating monsters. |
Revision as of 18:15, 21 May 2011
Video gameTerraria | |
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File:TerrariaLogo2.pngTerraria logo | |
Developer(s) | Re-Logic |
Publisher(s) | |
Producer(s) | Jeremy "Blue" Guerrette |
Programmer(s) | Andrew "Redigit" Spinks |
Platform(s) | Windows XP, Windows Vista, and Windows 7 |
Genre(s) | Indie side scroller action-adventure/RPG |
Mode(s) | Single-player, multiplayer (co-op or PvP) |
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Terraria is an action-adventure/RPG indie game released by independent game studio Re-Logic. The game features exploration, crafting, building structures, and combat with a variety of creatures.
It was released on May 16, 2011. The game is estimated to have sold about 50,000 copies during its first day of release, with over 17,000 players online at the same time during the first day's peak.
Gameplay
Terraria is noted for its similarity to Minecraft and classic Square Enix titles such as Final Fantasy. Basic gameplay features day/night cycles, aggressive nocturnal attackers, world-building elements and character advancement based on increases to health/mana and equipment found while exploring. The game has a graphical anime style reminiscent to the 16-bit sprites found in video games released for the SNES.
Beyond basic gameplay features, Terraria has several elements not present in the games it takes its inspiration from. By completing specific goals, players can attract NPC merchants to occupy structures they have built, and may then buy equipment with coins gained from defeating monsters.
Random events may also occur in the course of play, such as the Blood Moon, which increases the number of monsters out at night and allows zombies to open doors to the players home, and the goblin invasion, which sends a goblin army to attack player structures. Events can also be caused by destroying orbs in evil map areas and using items near altars.
Players may also summon powerful boss monsters such as the Eye of Cthulu and Skeletron, who drop rare magic items and crafting materials.
The developers plan to offer free content updates in the future.
See also
References
- Senior, Tom (2011-05-17). "Terraria launch a huge success". PC Gamer. Future plc. Retrieved 2011-05-18.
External links
- Official website
- Official Terraria Wiki