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Random events may also occur in the course of play, such as the ], (which has a 1/8 chance of occurring) which increases the number of monsters out at night and allows zombies to open doors to the players home, and the goblin invasion, which sends a goblin army to attack players. Events can also be caused by destroying shadow orbs in corrupted map areas and using items near altars. Random events may also occur in the course of play, such as the ], (which has a 1/8 chance of occurring) which increases the number of monsters out at night and allows zombies to open doors to the players home, and the goblin invasion, which sends a goblin army to attack players. Events can also be caused by destroying shadow orbs in corrupted map areas and using items near altars.


Players may also summon powerful boss monsters such as the Eye of ] and the Eater of Worlds. Players can also battle Skeletron, who drops rare magic items and allows entry to a 'dungeon'. There is one dungeon per map, and they vary in that each one is a different color. They also contain extremely rare items, such as jet boots or magic staves. If one tries to enter a dungeon without first defeating Skeletron, they will die instantly. Furthermore, dungeons contain books, which can be pulled off the shelves and taken back home. The dungeon itself can be torn apart, and the walls used as building materials. Enemies in a dungeon may include Flaming Skulls, more powerful Skeletons, and Skeletal Mages, who can fire water bolts through blocks. Players may also summon powerful boss monsters such as the Eye of ] and the Eater of Worlds. Players can also battle Skeletron, who drops rare magic items and allows entry to a 'dungeon,' one of the biomes featured in Terraria. There is one dungeon per map, and they vary in that each one is a different color. They also contain extremely rare items, such as jet boots or magic staves. If one tries to enter a dungeon without first defeating Skeletron, they will die instantly. Furthermore, dungeons contain books, which can be pulled off the shelves and taken back home. The dungeon itself can be torn apart, and the walls used as building materials. Enemies in a dungeon may include Flaming Skulls, more powerful Skeletons, and Skeletal Mages, who can fire water bolts through blocks. Other biomes include the Underworld, a lava-filled hell that contains demons and skeletal serpents, located deep under the surface, deserts, which contain little but sand, and underground ], which contain large flying bugs and huge ]-like creatures.


The developers plan to offer free content updates in the future. The developers plan to offer free content updates in the future.

Revision as of 01:05, 22 May 2011

Video game
Terraria
File:TerrariaLogo2.pngTerraria logo
Developer(s)Re-Logic
Publisher(s)
Producer(s)Jeremy "Blue" Guerrette
Programmer(s)Andrew "Redigit" Spinks
Platform(s)Windows XP, Windows Vista, and Windows 7
Genre(s)Indie side scroller action-adventure/RPG
Mode(s)Single-player, multiplayer (co-op or PvP)
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Terraria is an action-adventure/RPG indie game released by independent game studio Re-Logic. The game features exploration, crafting, building structures, and combat with a variety of creatures.

It was released on May 16, 2011. The game is estimated to have sold about 50,000 copies during its first day of release, with over 17,000 players online at the same time during the first day's peak.

Gameplay

Terraria is noted for its similarity to Minecraft and classic Square Enix titles such as Final Fantasy. Basic gameplay features day/night cycles, aggressive nocturnal attackers, world-building elements and character advancement based on increases to health/mana and equipment found while exploring. The game has a graphical anime style reminiscent to the 16-bit sprites found in video games released for the SNES.

Beyond basic gameplay features, Terraria has several elements not present in the games it takes its inspiration from. By completing specific goals (such as defeating a boss, or gaining an extra heart), players can attract NPC merchants to occupy structures they have built, and may then buy equipment with coins gained from defeating monsters. To attract these merchants, one must have a house with walls all around, at least one door, a table and chair, and proper lighting.

Random events may also occur in the course of play, such as the Blood Moon, (which has a 1/8 chance of occurring) which increases the number of monsters out at night and allows zombies to open doors to the players home, and the goblin invasion, which sends a goblin army to attack players. Events can also be caused by destroying shadow orbs in corrupted map areas and using items near altars.

Players may also summon powerful boss monsters such as the Eye of Cthulu and the Eater of Worlds. Players can also battle Skeletron, who drops rare magic items and allows entry to a 'dungeon,' one of the biomes featured in Terraria. There is one dungeon per map, and they vary in that each one is a different color. They also contain extremely rare items, such as jet boots or magic staves. If one tries to enter a dungeon without first defeating Skeletron, they will die instantly. Furthermore, dungeons contain books, which can be pulled off the shelves and taken back home. The dungeon itself can be torn apart, and the walls used as building materials. Enemies in a dungeon may include Flaming Skulls, more powerful Skeletons, and Skeletal Mages, who can fire water bolts through blocks. Other biomes include the Underworld, a lava-filled hell that contains demons and skeletal serpents, located deep under the surface, deserts, which contain little but sand, and underground jungles, which contain large flying bugs and huge venus fly-trap-like creatures.

The developers plan to offer free content updates in the future.

See also

References

  1. Senior, Tom (2011-05-17). "Terraria launch a huge success". PC Gamer. Future plc. Retrieved 2011-05-18.

External links

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