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The game '''Marco Polo''' {{IPAc-en|audio=en-us-marco polo.ogg|ˈ|m|ɑr|k|oʊ|_|ˈ|p|oʊ|l|oʊ}} is a form of ] played in a ].<ref name=play>{{cite book |last=Bittarello |first=Maria Beatrice |title=Encyclopedia of Play in Today's Society |editor=Rodney P. Carlisle |publisher=SAGE |date=2009|chapter=Marco Polo |isbn=1-4129-6670-1 |url=http://books.google.co.uk/books?id= |
The game '''Marco Polo''' {{IPAc-en|audio=en-us-marco polo.ogg|ˈ|m|ɑr|k|oʊ|_|ˈ|p|oʊ|l|oʊ}} is a form of ] played in a ].<ref name=play>{{cite book |last=Bittarello |first=Maria Beatrice |title=Encyclopedia of Play in Today's Society |editor=Rodney P. Carlisle |publisher=SAGE |date=2009|chapter=Marco Polo |isbn=1-4129-6670-1 |url=http://books.google.co.uk/books?id=7DiB3z2f This player closes their eyes and tries to find and tag the other players without the use of vision. The player who is "It" shouts out "Marco" and the other players must respond by shouting "Polo", which "It" uses to try to ] them. If a player is tagged then that player becomes "It".<ref>{{cite journal |last=Jeffrey |first=Phillip |coauthors=Mike Blackstock, Matthias Finke, Anthony Tang, Rodger Lea, Meghan Deutscher, Kento Miyaoku |title=Chasing the Fugitive on Campus: Designing a Location-based Game for Collaborative Play |journal=Proceedings of CGSA 2006 Symposium |publisher=Canadian Games Study Association |url=http://journals.sfu.ca/loading/index.php/loading/article/viewFile/12/15}}</ref> | ||
One player is chosen as "It". This player closes their eyes and tries to find and tag the other players without the use of vision. The player who is "It" shouts out "Marco" and the other players must respond by shouting "Polo", which "It" uses to try to ] them. If a player is tagged then that player becomes "It".<ref>{{cite journal |last=Jeffrey |first=Phillip |coauthors=Mike Blackstock, Matthias Finke, Anthony Tang, Rodger Lea, Meghan Deutscher, Kento Miyaoku |title=Chasing the Fugitive on Campus: Designing a Location-based Game for Collaborative Play |journal=Proceedings of CGSA 2006 Symposium |publisher=Canadian Games Study Association |url=http://journals.sfu.ca/loading/index.php/loading/article/viewFile/12/15}}</ref> | |||
Revision as of 17:25, 4 January 2013
For other uses, see Marco Polo (disambiguation).Players | 3 or more |
---|---|
Setup time | < 1 minute |
Playing time | no limit |
Chance | Low |
Skills | swimming, sound localization |
The game Marco Polo /ˈmɑːrkoʊ ˈpoʊloʊ/ is a form of tag played in a swimming pool.Cite error: A <ref>
tag is missing the closing </ref>
(see the help page).
The game can also be played on land as well, with slightly modified rules. It is similar to Blind man's bluff where one person is blindfolded while others choose hiding places around the room.
References
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[[Category:Swimming po ]]
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